blob: a512b9aca1045112755c75e48b1a6b2c55d241ce [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
Alec Mouri2725c092020-11-25 09:53:56 -080018#include "EGL/egl.h"
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060019#undef LOG_TAG
20#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070021#define ATRACE_TAG ATRACE_TAG_GRAPHICS
22
Alec Mouri16a99402019-07-29 16:37:30 -070023#include <sched.h>
24#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070025#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070034#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070037#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080038#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060039#include <ui/ColorSpace.h>
40#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080041#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070042#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070043#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070044#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070045#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070046#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070047#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070048#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070049#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080050#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070051#include "Program.h"
52#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080053#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070054
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060055bool checkGlError(const char* op, int lineNumber) {
56 bool errorFound = false;
57 GLint error = glGetError();
58 while (error != GL_NO_ERROR) {
59 errorFound = true;
60 error = glGetError();
61 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
62 }
63 return errorFound;
64}
65
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060066static constexpr bool outputDebugPPMs = false;
67
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060068void writePPM(const char* basename, GLuint width, GLuint height) {
69 ALOGV("writePPM #%s: %d x %d", basename, width, height);
70
71 std::vector<GLubyte> pixels(width * height * 4);
72 std::vector<GLubyte> outBuffer(width * height * 3);
73
74 // TODO(courtneygo): We can now have float formats, need
75 // to remove this code or update to support.
76 // Make returned pixels fit in uint32_t, one byte per component
77 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
78 if (checkGlError(__FUNCTION__, __LINE__)) {
79 return;
80 }
81
82 std::string filename(basename);
83 filename.append(".ppm");
84 std::ofstream file(filename.c_str(), std::ios::binary);
85 if (!file.is_open()) {
86 ALOGE("Unable to open file: %s", filename.c_str());
87 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
88 "surfaceflinger to write debug images");
89 return;
90 }
91
92 file << "P6\n";
93 file << width << "\n";
94 file << height << "\n";
95 file << 255 << "\n";
96
97 auto ptr = reinterpret_cast<char*>(pixels.data());
98 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
99 for (int y = height - 1; y >= 0; y--) {
100 char* data = ptr + y * width * sizeof(uint32_t);
101
102 for (GLuint x = 0; x < width; x++) {
103 // Only copy R, G and B components
104 outPtr[0] = data[0];
105 outPtr[1] = data[1];
106 outPtr[2] = data[2];
107 data += sizeof(uint32_t);
108 outPtr += 3;
109 }
110 }
111 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
112}
113
Mathias Agopian3f844832013-08-07 21:24:32 -0700114namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700115namespace renderengine {
116namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700117
John Reck992a2ca2020-09-03 17:20:56 -0700118class BindNativeBufferAsFramebuffer {
119public:
120 BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer,
121 const bool useFramebufferCache)
122 : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
123 mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
124 useFramebufferCache)
125 ? mEngine.bindFrameBuffer(mFramebuffer)
126 : NO_MEMORY;
127 }
128 ~BindNativeBufferAsFramebuffer() {
129 mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
130 mEngine.unbindFrameBuffer(mFramebuffer);
131 }
132 status_t getStatus() const { return mStatus; }
133
134private:
135 GLESRenderEngine& mEngine;
136 Framebuffer* mFramebuffer;
137 status_t mStatus;
138};
139
Yiwei Zhang5434a782018-12-05 18:06:32 -0800140using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700141using ui::Dataspace;
142
Peiyong Linf11f39b2018-09-05 14:37:41 -0700143static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
144 EGLint wanted, EGLConfig* outConfig) {
145 EGLint numConfigs = -1, n = 0;
146 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700147 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
148 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
149 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700150
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700151 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700152 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700153 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700154 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700155 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700156 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700157 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700158 return NO_ERROR;
159 }
160 }
161 } else {
162 // just pick the first one
163 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700164 return NO_ERROR;
165 }
166 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700167
Peiyong Linf11f39b2018-09-05 14:37:41 -0700168 return NAME_NOT_FOUND;
169}
170
Peiyong Linf11f39b2018-09-05 14:37:41 -0700171static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
172 EGLConfig* config) {
173 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
174 // it is to be used with WIFI displays
175 status_t err;
176 EGLint wantedAttribute;
177 EGLint wantedAttributeValue;
178
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700179 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700180 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700181 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
182 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
183
184 // Default to 8 bits per channel.
185 const EGLint tmpAttribs[] = {
186 EGL_RENDERABLE_TYPE,
187 renderableType,
188 EGL_RECORDABLE_ANDROID,
189 EGL_TRUE,
190 EGL_SURFACE_TYPE,
191 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
192 EGL_FRAMEBUFFER_TARGET_ANDROID,
193 EGL_TRUE,
194 EGL_RED_SIZE,
195 is1010102 ? 10 : 8,
196 EGL_GREEN_SIZE,
197 is1010102 ? 10 : 8,
198 EGL_BLUE_SIZE,
199 is1010102 ? 10 : 8,
200 EGL_ALPHA_SIZE,
201 is1010102 ? 2 : 8,
202 EGL_NONE,
203 };
204 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
205 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700206 wantedAttribute = EGL_NONE;
207 wantedAttributeValue = EGL_NONE;
208 } else {
209 // if no renderable type specified, fallback to a simplified query
210 wantedAttribute = EGL_NATIVE_VISUAL_ID;
211 wantedAttributeValue = format;
212 }
213
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700214 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
215 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700216 if (err == NO_ERROR) {
217 EGLint caveat;
218 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
219 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
220 }
221
222 return err;
223}
224
Alec Mourid6f09462020-12-07 11:18:17 -0800225std::optional<RenderEngine::ContextPriority> GLESRenderEngine::createContextPriority(
226 const RenderEngineCreationArgs& args) {
227 if (!GLExtensions::getInstance().hasContextPriority()) {
228 return std::nullopt;
229 }
230
231 switch (args.contextPriority) {
232 case RenderEngine::ContextPriority::REALTIME:
233 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
234 return RenderEngine::ContextPriority::REALTIME;
235 } else {
236 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
237 return RenderEngine::ContextPriority::HIGH;
238 }
239 case RenderEngine::ContextPriority::HIGH:
240 case RenderEngine::ContextPriority::MEDIUM:
241 case RenderEngine::ContextPriority::LOW:
242 return args.contextPriority;
243 default:
244 return std::nullopt;
245 }
246}
247
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700248std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700249 // initialize EGL for the default display
250 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
251 if (!eglInitialize(display, nullptr, nullptr)) {
Brad McKee933e96b2021-04-30 21:49:10 +0000252 LOG_ALWAYS_FATAL("failed to initialize EGL. EGL error=0x%x", eglGetError());
Peiyong Linf11f39b2018-09-05 14:37:41 -0700253 }
254
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700255 const auto eglVersion = eglQueryString(display, EGL_VERSION);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700256 if (!eglVersion) {
257 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700258 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700259 }
260
Alec Mourid6f09462020-12-07 11:18:17 -0800261 // Use the Android impl to grab EGL_NV_context_priority_realtime
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700262 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700263 if (!eglExtensions) {
264 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700265 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700266 }
267
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 GLExtensions& extensions = GLExtensions::getInstance();
Ady Abraham3ef1b762020-04-30 10:26:33 -0700269 extensions.initWithEGLStrings(eglVersion, eglExtensions);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270
271 // The code assumes that ES2 or later is available if this extension is
272 // supported.
273 EGLConfig config = EGL_NO_CONFIG;
274 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700275 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700276 }
277
Alec Mourid6f09462020-12-07 11:18:17 -0800278 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000279 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700280 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800281 protectedContext =
282 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000283 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
284 }
285
Alec Mourid6f09462020-12-07 11:18:17 -0800286 EGLContext ctxt =
287 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700288
289 // if can't create a GL context, we can only abort.
290 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
291
Peiyong Lind8460c82020-07-28 16:04:22 -0700292 EGLSurface stub = EGL_NO_SURFACE;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800293 if (!extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700294 stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
295 Protection::UNPROTECTED);
296 LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700298 EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
299 LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700300 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
301 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
302
Peiyong Lind8460c82020-07-28 16:04:22 -0700303 EGLSurface protectedStub = EGL_NO_SURFACE;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000304 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700305 protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
306 Protection::PROTECTED);
307 ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
Peiyong Linfb530cf2018-12-15 05:07:38 +0000308 }
309
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800310 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700311 GlesVersion version = parseGlesVersion(extensions.getVersion());
312
Lucas Dupin453932d2020-02-03 20:42:25 -0800313 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
314 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
315
Peiyong Linf11f39b2018-09-05 14:37:41 -0700316 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 switch (version) {
319 case GLES_VERSION_1_0:
320 case GLES_VERSION_1_1:
321 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
322 break;
323 case GLES_VERSION_2_0:
324 case GLES_VERSION_3_0:
Peiyong Lind8460c82020-07-28 16:04:22 -0700325 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
326 protectedContext, protectedStub);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700327 break;
328 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700329
330 ALOGI("OpenGL ES informations:");
331 ALOGI("vendor : %s", extensions.getVendor());
332 ALOGI("renderer : %s", extensions.getRenderer());
333 ALOGI("version : %s", extensions.getVersion());
334 ALOGI("extensions: %s", extensions.getExtensions());
335 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
336 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
Peiyong Linf11f39b2018-09-05 14:37:41 -0700337 return engine;
338}
339
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800340EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700341 status_t err;
342 EGLConfig config;
343
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800344 // First try to get an ES3 config
345 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700346 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800347 // If ES3 fails, try to get an ES2 config
348 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700349 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800350 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700351 // try a simplified query
352 ALOGW("no suitable EGLConfig found, trying a simpler query");
353 err = selectEGLConfig(display, format, 0, &config);
354 if (err != NO_ERROR) {
355 // this EGL is too lame for android
356 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
357 }
358 }
359 }
360
361 if (logConfig) {
362 // print some debugging info
363 EGLint r, g, b, a;
364 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
365 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
366 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
367 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
368 ALOGI("EGL information:");
369 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
370 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
371 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
372 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
373 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
374 }
375
376 return config;
377}
378
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700379GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Peiyong Lind8460c82020-07-28 16:04:22 -0700380 EGLConfig config, EGLContext ctxt, EGLSurface stub,
381 EGLContext protectedContext, EGLSurface protectedStub)
Alec Mouri0d995102021-02-24 16:53:38 -0800382 : RenderEngine(args.renderEngineType),
383 mEGLDisplay(display),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800384 mEGLConfig(config),
385 mEGLContext(ctxt),
Peiyong Lind8460c82020-07-28 16:04:22 -0700386 mStubSurface(stub),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000387 mProtectedEGLContext(protectedContext),
Peiyong Lind8460c82020-07-28 16:04:22 -0700388 mProtectedStubSurface(protectedStub),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700389 mVpWidth(0),
390 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700391 mFramebufferImageCacheSize(args.imageCacheSize),
Alec Mouri081be4c2020-09-16 10:24:47 -0700392 mPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700393 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
394 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
395
396 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
397 glPixelStorei(GL_PACK_ALIGNMENT, 4);
398
Peiyong Linfb530cf2018-12-15 05:07:38 +0000399 // Initialize protected EGL Context.
400 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700401 EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000402 mProtectedEGLContext);
403 ALOGE_IF(!success, "can't make protected context current");
404 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
405 glPixelStorei(GL_PACK_ALIGNMENT, 4);
Peiyong Lind8460c82020-07-28 16:04:22 -0700406 success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000407 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
408 }
409
Chia-I Wub027f802017-11-29 14:00:52 -0800410 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600411
Alec Mouri47bcb072023-08-15 02:02:49 +0000412 const ColorSpace srgb(ColorSpace::sRGB());
413 const ColorSpace displayP3(ColorSpace::DisplayP3());
414 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700415
Alec Mouri47bcb072023-08-15 02:02:49 +0000416 // no chromatic adaptation needed since all color spaces use D65 for their white points.
417 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
418 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
419 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
420 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
421 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
422 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800423
Alec Mouri47bcb072023-08-15 02:02:49 +0000424 // Compute sRGB to Display P3 and BT2020 transform matrix.
425 // NOTE: For now, we are limiting output wide color space support to
426 // Display-P3 and BT2020 only.
427 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
428 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
Valerie Haueb8e0762018-11-06 10:10:42 -0800429
Alec Mouri47bcb072023-08-15 02:02:49 +0000430 // Compute Display P3 to sRGB and BT2020 transform matrix.
431 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
432 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
Valerie Haueb8e0762018-11-06 10:10:42 -0800433
Alec Mouri47bcb072023-08-15 02:02:49 +0000434 // Compute BT2020 to sRGB and Display P3 transform matrix
435 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
436 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Alec Mouri554d06e2018-12-20 00:15:33 -0800437
438 char value[PROPERTY_VALUE_MAX];
439 property_get("debug.egl.traceGpuCompletion", value, "0");
440 if (atoi(value)) {
441 mTraceGpuCompletion = true;
442 mFlushTracer = std::make_unique<FlushTracer>(this);
443 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800444
445 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800446 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800447 checkErrors("BlurFilter creation");
448 }
449
Alec Mouri16a99402019-07-29 16:37:30 -0700450 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800451 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800452 mDrawingBuffer = createFramebuffer();
Alec Mouri368e1582020-08-13 10:14:29 -0700453 sp<GraphicBuffer> buf =
Ady Abrahamd11bade2022-08-01 16:18:03 -0700454 sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
455 GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
456 "placeholder");
Alec Mouri368e1582020-08-13 10:14:29 -0700457
458 const status_t err = buf->initCheck();
459 if (err != OK) {
460 ALOGE("Error allocating placeholder buffer: %d", err);
461 return;
462 }
463 mPlaceholderBuffer = buf.get();
464 EGLint attributes[] = {
465 EGL_NONE,
466 };
467 mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
468 mPlaceholderBuffer, attributes);
469 ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
470 eglGetError());
Alec Mouri2725c092020-11-25 09:53:56 -0800471
472 mShadowTexture = std::make_unique<GLShadowTexture>();
Mathias Agopian3f844832013-08-07 21:24:32 -0700473}
474
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800475GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700476 // Destroy the image manager first.
477 mImageManager = nullptr;
Alec Mouri2725c092020-11-25 09:53:56 -0800478 mShadowTexture = nullptr;
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200479 cleanFramebufferCache();
Alec Mouri2725c092020-11-25 09:53:56 -0800480 ProgramCache::getInstance().purgeCaches();
Alec Mourid43ccab2019-03-13 12:23:45 -0700481 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouri2725c092020-11-25 09:53:56 -0800482 glDisableVertexAttribArray(Program::position);
Alec Mourid43ccab2019-03-13 12:23:45 -0700483 unbindFrameBuffer(mDrawingBuffer.get());
484 mDrawingBuffer = nullptr;
Alec Mouri368e1582020-08-13 10:14:29 -0700485 eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
Alec Mourid43ccab2019-03-13 12:23:45 -0700486 mImageCache.clear();
Alec Mouri2725c092020-11-25 09:53:56 -0800487 if (mStubSurface != EGL_NO_SURFACE) {
488 eglDestroySurface(mEGLDisplay, mStubSurface);
489 }
490 if (mProtectedStubSurface != EGL_NO_SURFACE) {
491 eglDestroySurface(mEGLDisplay, mProtectedStubSurface);
492 }
493 if (mEGLContext != EGL_NO_CONTEXT) {
494 eglDestroyContext(mEGLDisplay, mEGLContext);
495 }
496 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
497 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
498 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700499 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
500 eglTerminate(mEGLDisplay);
Ana Krulec82ba2ec2020-11-21 13:33:20 -0800501 eglReleaseThread();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700502}
Mathias Agopian3f844832013-08-07 21:24:32 -0700503
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800504std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700505 return std::make_unique<GLFramebuffer>(*this);
506}
507
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800508std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700509 return std::make_unique<GLImage>(*this);
510}
511
Alec Mouri820c7402019-01-23 13:02:39 -0800512Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
513 return mDrawingBuffer.get();
514}
515
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700516std::future<void> GLESRenderEngine::primeCache() {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700517 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
Alec Mouri47bcb072023-08-15 02:02:49 +0000518 mPrecacheToneMapperShaderOnly);
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700519 return {};
Peiyong Linf1bada92018-08-29 09:39:31 -0700520}
521
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800522base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000523 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700524 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
525 return base::unique_fd();
526 }
527
528 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
529 if (sync == EGL_NO_SYNC_KHR) {
530 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
531 return base::unique_fd();
532 }
533
534 // native fence fd will not be populated until flush() is done.
535 glFlush();
536
537 // get the fence fd
538 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
539 eglDestroySyncKHR(mEGLDisplay, sync);
540 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
541 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
542 }
543
Alec Mouri554d06e2018-12-20 00:15:33 -0800544 // Only trace if we have a valid fence, as current usage falls back to
545 // calling finish() if the fence fd is invalid.
546 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
547 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
548 }
549
Peiyong Lin60bedb52018-09-05 10:47:31 -0700550 return fenceFd;
551}
552
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800553bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000554 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700555 if (!GLExtensions::getInstance().hasFenceSync()) {
556 ALOGW("no synchronization support");
557 return false;
558 }
559
560 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
561 if (sync == EGL_NO_SYNC_KHR) {
562 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
563 return false;
564 }
565
Alec Mouri554d06e2018-12-20 00:15:33 -0800566 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
567 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
568 }
569
570 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
571}
572
573bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
574 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700575 EGLint error = eglGetError();
576 eglDestroySyncKHR(mEGLDisplay, sync);
577 if (result != EGL_CONDITION_SATISFIED_KHR) {
578 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
579 ALOGW("fence wait timed out");
580 } else {
581 ALOGW("error waiting on EGL fence: %#x", error);
582 }
583 return false;
584 }
585
586 return true;
587}
588
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800589bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700590 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
591 !GLExtensions::getInstance().hasWaitSync()) {
592 return false;
593 }
594
Peiyong Lin35a114c2019-04-25 14:37:13 -0700595 // release the fd and transfer the ownership to EGLSync
596 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700597 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
598 if (sync == EGL_NO_SYNC_KHR) {
599 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
600 return false;
601 }
602
Peiyong Lin60bedb52018-09-05 10:47:31 -0700603 // XXX: The spec draft is inconsistent as to whether this should return an
604 // EGLint or void. Ignore the return value for now, as it's not strictly
605 // needed.
606 eglWaitSyncKHR(mEGLDisplay, sync, 0);
607 EGLint error = eglGetError();
608 eglDestroySyncKHR(mEGLDisplay, sync);
609 if (error != EGL_SUCCESS) {
610 ALOGE("failed to wait for EGL native fence sync: %#x", error);
611 return false;
612 }
613
614 return true;
615}
616
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800617void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000618 ATRACE_CALL();
619 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700620 glClearColor(red, green, blue, alpha);
621 glClear(GL_COLOR_BUFFER_BIT);
622}
623
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800624void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
625 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700626 size_t c;
627 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800628 Mesh mesh = Mesh::Builder()
629 .setPrimitive(Mesh::TRIANGLES)
630 .setVertices(c * 6 /* count */, 2 /* size */)
631 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700632 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
633 for (size_t i = 0; i < c; i++, r++) {
634 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700635 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700636 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700637 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700638 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700639 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700640 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700641 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700642 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700643 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700644 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700645 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700646 }
647 setupFillWithColor(red, green, blue, alpha);
648 drawMesh(mesh);
649}
650
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800651void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700652 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700653 glEnable(GL_SCISSOR_TEST);
654}
655
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800656void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700657 glDisable(GL_SCISSOR_TEST);
658}
659
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800660void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700661 glGenTextures(count, names);
662}
663
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800664void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Alec Mouri368e1582020-08-13 10:14:29 -0700665 for (int i = 0; i < count; ++i) {
666 mTextureView.erase(names[i]);
667 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700668 glDeleteTextures(count, names);
669}
670
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800671void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000672 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700673 const GLImage& glImage = static_cast<const GLImage&>(image);
674 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
675
676 glBindTexture(target, texName);
677 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700678 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700679 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700680}
681
Alec Mouri04eae7d2020-09-14 15:34:16 -0700682void GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
683 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700684 ATRACE_CALL();
685
686 bool found = false;
687 {
688 std::lock_guard<std::mutex> lock(mRenderingMutex);
689 auto cachedImage = mImageCache.find(buffer->getId());
690 found = (cachedImage != mImageCache.end());
691 }
692
693 // If we couldn't find the image in the cache at this time, then either
694 // SurfaceFlinger messed up registering the buffer ahead of time or we got
695 // backed up creating other EGLImages.
696 if (!found) {
697 status_t cacheResult = mImageManager->cache(buffer);
698 if (cacheResult != NO_ERROR) {
Alec Mouri04eae7d2020-09-14 15:34:16 -0700699 ALOGE("Error with caching buffer: %d", cacheResult);
700 return;
Alec Mouri16a99402019-07-29 16:37:30 -0700701 }
702 }
703
704 // Whether or not we needed to cache, re-check mImageCache to make sure that
705 // there's an EGLImage. The current threading model guarantees that we don't
706 // destroy a cached image until it's really not needed anymore (i.e. this
707 // function should not be called), so the only possibility is that something
708 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700709 {
710 std::lock_guard<std::mutex> lock(mRenderingMutex);
711 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700712
Alec Mouri3d7c5612019-07-09 13:51:37 -0700713 if (cachedImage == mImageCache.end()) {
714 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700715 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700716 bindExternalTextureImage(texName, *createImage());
Alec Mouri04eae7d2020-09-14 15:34:16 -0700717 return;
Alec Mouri3d7c5612019-07-09 13:51:37 -0700718 }
719
720 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri368e1582020-08-13 10:14:29 -0700721 mTextureView.insert_or_assign(texName, buffer->getId());
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800722 }
723
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800724 // Wait for the new buffer to be ready.
725 if (bufferFence != nullptr && bufferFence->isValid()) {
726 if (GLExtensions::getInstance().hasWaitSync()) {
727 base::unique_fd fenceFd(bufferFence->dup());
728 if (fenceFd == -1) {
729 ALOGE("error dup'ing fence fd: %d", errno);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700730 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800731 }
732 if (!waitFence(std::move(fenceFd))) {
733 ALOGE("failed to wait on fence fd");
Alec Mouri04eae7d2020-09-14 15:34:16 -0700734 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800735 }
736 } else {
737 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
738 if (err != NO_ERROR) {
739 ALOGE("error waiting for fence: %d", err);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700740 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800741 }
742 }
743 }
Alec Mouri539319f2018-12-19 17:56:23 -0800744
Alec Mouri04eae7d2020-09-14 15:34:16 -0700745 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800746}
747
Alec Mouria90a5702021-04-16 16:36:21 +0000748void GLESRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
749 bool /*isRenderable*/) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800750 ATRACE_CALL();
Alec Mouri16a99402019-07-29 16:37:30 -0700751 mImageManager->cacheAsync(buffer, nullptr);
752}
753
754std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
755 const sp<GraphicBuffer>& buffer) {
756 auto barrier = std::make_shared<ImageManager::Barrier>();
757 mImageManager->cacheAsync(buffer, barrier);
758 return barrier;
759}
760
761status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700762 if (buffer == nullptr) {
763 return BAD_VALUE;
764 }
765
766 {
767 std::lock_guard<std::mutex> lock(mRenderingMutex);
768 if (mImageCache.count(buffer->getId()) > 0) {
769 // If there's already an image then fail fast here.
770 return NO_ERROR;
771 }
772 }
773 ATRACE_CALL();
774
775 // Create the image without holding a lock so that we don't block anything.
776 std::unique_ptr<Image> newImage = createImage();
777
778 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
779 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
780 if (!created) {
Peiyong Lin637f4ac2020-10-22 00:39:39 -0700781 ALOGE("Failed to create image. id=%" PRIx64 " size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
782 buffer->getId(), buffer->getWidth(), buffer->getHeight(), buffer->getStride(),
783 buffer->getUsage(), buffer->getPixelFormat());
Alec Mouri3d7c5612019-07-09 13:51:37 -0700784 return NO_INIT;
785 }
786
787 {
788 std::lock_guard<std::mutex> lock(mRenderingMutex);
789 if (mImageCache.count(buffer->getId()) > 0) {
790 // In theory it's possible for another thread to recache the image,
791 // so bail out if another thread won.
792 return NO_ERROR;
793 }
794 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
795 }
796
797 return NO_ERROR;
798}
799
Alec Mouri92f89fa2023-02-24 00:05:06 +0000800void GLESRenderEngine::unmapExternalTextureBuffer(sp<GraphicBuffer>&& buffer) {
Alec Mouria90a5702021-04-16 16:36:21 +0000801 mImageManager->releaseAsync(buffer->getId(), nullptr);
Alec Mouri16a99402019-07-29 16:37:30 -0700802}
803
804std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
805 uint64_t bufferId) {
806 auto barrier = std::make_shared<ImageManager::Barrier>();
807 mImageManager->releaseAsync(bufferId, barrier);
808 return barrier;
809}
810
811void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
812 std::unique_ptr<Image> image;
813 {
814 std::lock_guard<std::mutex> lock(mRenderingMutex);
815 const auto& cachedImage = mImageCache.find(bufferId);
816
817 if (cachedImage != mImageCache.end()) {
818 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
819 // Move the buffer out of cache first, so that we can destroy
820 // without holding the cache's lock.
821 image = std::move(cachedImage->second);
822 mImageCache.erase(bufferId);
823 return;
824 }
Alec Mouri539319f2018-12-19 17:56:23 -0800825 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800826 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800827}
828
Alec Mourid6f09462020-12-07 11:18:17 -0800829int GLESRenderEngine::getContextPriority() {
830 int value;
831 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
832 return value;
833}
834
Alec Mouri7c94edb2018-12-03 21:23:26 -0800835FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
836 // Translate win by the rounded corners rect coordinates, to have all values in
837 // layer coordinate space.
838 FloatRect cropWin = layer.geometry.boundaries;
839 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
840 cropWin.left -= roundedCornersCrop.left;
841 cropWin.right -= roundedCornersCrop.left;
842 cropWin.top -= roundedCornersCrop.top;
843 cropWin.bottom -= roundedCornersCrop.top;
844 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
845 cropCoords[0] = vec2(cropWin.left, cropWin.top);
846 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
847 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
848 cropCoords[3] = vec2(cropWin.right, cropWin.top);
849
850 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
851 return cropWin;
852}
853
Peiyong Lin1c097612019-03-22 16:21:46 -0700854void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
855 const LayerSettings& layer, const Mesh& mesh) {
856 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
857 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
858 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700859
Alec Mourid4bf7952020-04-06 20:28:16 -0700860 // Explicitly compute the transform from the clip rectangle to the physical
861 // display. Normally, this is done in glViewport but we explicitly compute
862 // it here so that we can get the scissor bounds correct.
863 const Rect& source = display.clip;
864 const Rect& destination = display.physicalDisplay;
865 // Here we compute the following transform:
866 // 1. Translate the top left corner of the source clip to (0, 0)
867 // 2. Rotate the clip rectangle about the origin in accordance with the
868 // orientation flag
869 // 3. Translate the top left corner back to the origin.
870 // 4. Scale the clip rectangle to the destination rectangle dimensions
871 // 5. Translate the top left corner to the destination rectangle's top left
872 // corner.
873 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
874 mat4 rotation;
875 int displacementX = 0;
876 int displacementY = 0;
877 float destinationWidth = static_cast<float>(destination.getWidth());
878 float destinationHeight = static_cast<float>(destination.getHeight());
879 float sourceWidth = static_cast<float>(source.getWidth());
880 float sourceHeight = static_cast<float>(source.getHeight());
881 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700882 switch (display.orientation) {
883 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700884 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
885 displacementX = source.getHeight();
886 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700887 break;
888 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700889 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
890 displacementY = source.getHeight();
891 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700892 break;
893 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700894 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
895 displacementY = source.getWidth();
896 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700897 break;
898 default:
899 break;
900 }
901
Alec Mourid4bf7952020-04-06 20:28:16 -0700902 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
903 const mat4 scale = mat4::scale(
904 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
905 const mat4 translateDestination =
906 mat4::translate(vec4(destination.left, destination.top, 0, 1));
907 const mat4 globalTransform =
908 translateDestination * scale * intermediateTranslation * rotation * translateSource;
909
910 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
911 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
912 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
913 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
914 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
915 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
916 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
917 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
918 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
919
Peiyong Linb1925962019-04-01 16:37:10 -0700920 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
921 // and the middle part without rounded corners.
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700922 const int32_t radius = ceil(
923 (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) / 2.0);
Peiyong Lin1c097612019-03-22 16:21:46 -0700924 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
925 setScissor(topRect);
926 drawMesh(mesh);
927 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
928 setScissor(bottomRect);
929 drawMesh(mesh);
930
931 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700932 if (topRect.bottom < bottomRect.top) {
933 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
934 bounds.bottom - radius);
935 setScissor(middleRect);
936 mState.cornerRadius = 0.0;
937 disableBlending();
938 drawMesh(mesh);
939 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700940 disableScissor();
941}
942
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800943status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000944 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700945 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
946 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
947 uint32_t textureName = glFramebuffer->getTextureName();
948 uint32_t framebufferName = glFramebuffer->getFramebufferName();
949
950 // Bind the texture and turn our EGLImage into a texture
951 glBindTexture(GL_TEXTURE_2D, textureName);
952 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
953
954 // Bind the Framebuffer to render into
955 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700956 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700957
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700958 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700959 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
960 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700961
962 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
963}
964
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000965void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800966 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700967
968 // back to main framebuffer
969 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700970}
971
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400972bool GLESRenderEngine::canSkipPostRenderCleanup() const {
973 return mPriorResourcesCleaned ||
974 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled);
975}
976
977void GLESRenderEngine::cleanupPostRender() {
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000978 ATRACE_CALL();
979
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400980 if (canSkipPostRenderCleanup()) {
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000981 // If we don't have a prior frame needing cleanup, then don't do anything.
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400982 return;
Alec Mouri368e1582020-08-13 10:14:29 -0700983 }
984
Peiyong Lind8460c82020-07-28 16:04:22 -0700985 // Bind the texture to placeholder so that backing image data can be freed.
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000986 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
987 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200988
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000989 // Release the cached fence here, so that we don't churn reallocations when
990 // we could no-op repeated calls of this method instead.
991 mLastDrawFence = nullptr;
992 mPriorResourcesCleaned = true;
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000993}
994
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200995void GLESRenderEngine::cleanFramebufferCache() {
996 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
997 // Bind the texture to placeholder so that backing image data can be freed.
998 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
999 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
1000
1001 while (!mFramebufferImageCache.empty()) {
1002 EGLImageKHR expired = mFramebufferImageCache.front().second;
1003 mFramebufferImageCache.pop_front();
1004 eglDestroyImageKHR(mEGLDisplay, expired);
1005 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
1006 }
1007}
1008
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001009void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001010 checkErrors(nullptr);
1011}
1012
1013void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -07001014 do {
1015 // there could be more than one error flag
1016 GLenum error = glGetError();
1017 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001018 if (tag == nullptr) {
1019 ALOGE("GL error 0x%04x", int(error));
1020 } else {
1021 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
1022 }
Peiyong Lin60bedb52018-09-05 10:47:31 -07001023 } while (true);
1024}
1025
Peiyong Linfb530cf2018-12-15 05:07:38 +00001026bool GLESRenderEngine::supportsProtectedContent() const {
1027 return mProtectedEGLContext != EGL_NO_CONTEXT;
1028}
1029
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001030void GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
1031 if (useProtectedContext == mInProtectedContext ||
1032 (useProtectedContext && !supportsProtectedContent())) {
1033 return;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001034 }
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001035
Peiyong Lind8460c82020-07-28 16:04:22 -07001036 const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001037 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001038 if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001039 mInProtectedContext = useProtectedContext;
1040 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001041}
Alec Mourida4cf3b2019-02-12 15:33:01 -08001042EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001043 bool isProtected,
1044 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -08001045 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -07001046 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001047 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001048 for (const auto& image : mFramebufferImageCache) {
1049 if (image.first == graphicBuffer->getId()) {
1050 return image.second;
1051 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001052 }
1053 }
1054 EGLint attributes[] = {
1055 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
1056 isProtected ? EGL_TRUE : EGL_NONE,
1057 EGL_NONE,
1058 };
1059 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
1060 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -07001061 if (useFramebufferCache) {
1062 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001063 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001064 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
1065 EGLImageKHR expired = mFramebufferImageCache.front().second;
1066 mFramebufferImageCache.pop_front();
1067 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001068 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -07001069 }
1070 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -08001071 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001072 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001073
1074 if (image != EGL_NO_IMAGE_KHR) {
1075 DEBUG_EGL_IMAGE_TRACKER_CREATE();
1076 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001077 return image;
1078}
Peiyong Linfb530cf2018-12-15 05:07:38 +00001079
Sally Qi4cabdd02021-08-05 16:45:57 -07001080void GLESRenderEngine::drawLayersInternal(
Patrick Williams2e9748f2022-08-09 22:48:18 +00001081 const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
Sally Qi59a9f502021-10-12 18:53:23 +00001082 const DisplaySettings& display, const std::vector<LayerSettings>& layers,
Sally Qi4cabdd02021-08-05 16:45:57 -07001083 const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
1084 base::unique_fd&& bufferFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001085 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001086 if (layers.empty()) {
1087 ALOGV("Drawing empty layer stack");
Patrick Williams2e9748f2022-08-09 22:48:18 +00001088 resultPromise->set_value(Fence::NO_FENCE);
Sally Qi4cabdd02021-08-05 16:45:57 -07001089 return;
Alec Mouri1089aed2018-10-25 21:33:57 -07001090 }
1091
Alec Mouri8e82b8d2020-03-09 16:11:00 -07001092 if (bufferFence.get() >= 0) {
1093 // Duplicate the fence for passing to waitFence.
1094 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
1095 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
1096 ATRACE_NAME("Waiting before draw");
1097 sync_wait(bufferFence.get(), -1);
1098 }
Alec Mouri6338c9d2019-02-07 16:57:51 -08001099 }
1100
Alec Mourid43ccab2019-03-13 12:23:45 -07001101 if (buffer == nullptr) {
1102 ALOGE("No output buffer provided. Aborting GPU composition.");
Patrick Williams2e9748f2022-08-09 22:48:18 +00001103 resultPromise->set_value(base::unexpected(BAD_VALUE));
Sally Qi4cabdd02021-08-05 16:45:57 -07001104 return;
Alec Mourid43ccab2019-03-13 12:23:45 -07001105 }
1106
Alec Mouria90a5702021-04-16 16:36:21 +00001107 validateOutputBufferUsage(buffer->getBuffer());
Ady Abraham193426d2021-02-18 14:01:53 -08001108
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001109 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -08001110 // Gathering layers that requested blur, we'll need them to decide when to render to an
1111 // offscreen buffer, and when to render to the native buffer.
Sally Qi59a9f502021-10-12 18:53:23 +00001112 std::deque<const LayerSettings> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001113 if (CC_LIKELY(mBlurFilter != nullptr)) {
Sally Qi59a9f502021-10-12 18:53:23 +00001114 for (const auto& layer : layers) {
1115 if (layer.backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001116 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001117 }
1118 }
1119 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001120 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001121
Lucas Dupina6f8e132020-02-06 18:37:10 -08001122 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001123 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
Alec Mouria90a5702021-04-16 16:36:21 +00001124 buffer->getBuffer()
1125 .get()
1126 ->getNativeBuffer(),
Ana Krulecfc874ae2020-02-22 15:39:32 -08001127 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001128 if (fbo->getStatus() != NO_ERROR) {
1129 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
Alec Mouria90a5702021-04-16 16:36:21 +00001130 buffer->getBuffer()->handle);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001131 checkErrors();
Patrick Williams2e9748f2022-08-09 22:48:18 +00001132 resultPromise->set_value(base::unexpected(fbo->getStatus()));
Sally Qi4cabdd02021-08-05 16:45:57 -07001133 return;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001134 }
1135 setViewportAndProjection(display.physicalDisplay, display.clip);
1136 } else {
1137 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001138 auto status =
Sally Qi59a9f502021-10-12 18:53:23 +00001139 mBlurFilter->setAsDrawTarget(display, blurLayers.front().backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001140 if (status != NO_ERROR) {
1141 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
Alec Mouria90a5702021-04-16 16:36:21 +00001142 buffer->getBuffer()->handle);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001143 checkErrors();
Patrick Williams2e9748f2022-08-09 22:48:18 +00001144 resultPromise->set_value(base::unexpected(status));
Sally Qi4cabdd02021-08-05 16:45:57 -07001145 return;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001146 }
Alec Mourif0497272019-03-11 15:53:11 -07001147 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001148
1149 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1150 // ghost images otherwise.
1151 // we also require a full transparent framebuffer for overlays. This is
1152 // probably not quite efficient on all GPUs, since we could filter out
1153 // opaque layers.
1154 clearWithColor(0.0, 0.0, 0.0, 0.0);
1155
Alec Mouri3d7c5612019-07-09 13:51:37 -07001156 setOutputDataSpace(display.outputDataspace);
1157 setDisplayMaxLuminance(display.maxLuminance);
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001158 setDisplayColorTransform(display.colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001159
Alec Mouri5a6d8572020-03-23 23:56:15 -07001160 const mat4 projectionMatrix =
1161 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001162
Vishnu Nair440992f2019-12-09 19:53:19 -08001163 Mesh mesh = Mesh::Builder()
1164 .setPrimitive(Mesh::TRIANGLE_FAN)
1165 .setVertices(4 /* count */, 2 /* size */)
1166 .setTexCoords(2 /* size */)
1167 .setCropCoords(2 /* size */)
1168 .build();
Sally Qi59a9f502021-10-12 18:53:23 +00001169 for (const auto& layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001170 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1171 blurLayers.pop_front();
1172
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001173 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001174 if (status != NO_ERROR) {
1175 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
Alec Mouria90a5702021-04-16 16:36:21 +00001176 buffer->getBuffer()->handle);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001177 checkErrors("Can't render first blur pass");
Patrick Williams2e9748f2022-08-09 22:48:18 +00001178 resultPromise->set_value(base::unexpected(status));
Sally Qi4cabdd02021-08-05 16:45:57 -07001179 return;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001180 }
1181
Lucas Dupina6f8e132020-02-06 18:37:10 -08001182 if (blurLayers.size() == 0) {
1183 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001184 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1185 buffer.get()
Alec Mouria90a5702021-04-16 16:36:21 +00001186 ->getBuffer()
Ana Krulecfc874ae2020-02-22 15:39:32 -08001187 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001188 useFramebufferCache);
1189 status = fbo->getStatus();
1190 setViewportAndProjection(display.physicalDisplay, display.clip);
1191 } else {
1192 // There's still something else to blur, so let's keep rendering to our FBO
1193 // instead of to the display.
1194 status = mBlurFilter->setAsDrawTarget(display,
Sally Qi59a9f502021-10-12 18:53:23 +00001195 blurLayers.front().backgroundBlurRadius);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001196 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001197 if (status != NO_ERROR) {
1198 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
Alec Mouria90a5702021-04-16 16:36:21 +00001199 buffer->getBuffer()->handle);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001200 checkErrors("Can't bind native framebuffer");
Patrick Williams2e9748f2022-08-09 22:48:18 +00001201 resultPromise->set_value(base::unexpected(status));
Sally Qi4cabdd02021-08-05 16:45:57 -07001202 return;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001203 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001204
Lucas Dupina6f8e132020-02-06 18:37:10 -08001205 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001206 if (status != NO_ERROR) {
1207 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
Alec Mouria90a5702021-04-16 16:36:21 +00001208 buffer->getBuffer()->handle);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001209 checkErrors("Can't render blur filter");
Patrick Williams2e9748f2022-08-09 22:48:18 +00001210 resultPromise->set_value(base::unexpected(status));
Sally Qi4cabdd02021-08-05 16:45:57 -07001211 return;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001212 }
1213 }
1214
John Reckac09e452021-04-07 16:35:37 -04001215 // Ensure luminance is at least 100 nits to avoid div-by-zero
Sally Qi59a9f502021-10-12 18:53:23 +00001216 const float maxLuminance = std::max(100.f, layer.source.buffer.maxLuminanceNits);
John Reckac09e452021-04-07 16:35:37 -04001217 mState.maxMasteringLuminance = maxLuminance;
1218 mState.maxContentLuminance = maxLuminance;
Sally Qi59a9f502021-10-12 18:53:23 +00001219 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001220
Sally Qi59a9f502021-10-12 18:53:23 +00001221 const FloatRect bounds = layer.geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001222 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1223 position[0] = vec2(bounds.left, bounds.top);
1224 position[1] = vec2(bounds.left, bounds.bottom);
1225 position[2] = vec2(bounds.right, bounds.bottom);
1226 position[3] = vec2(bounds.right, bounds.top);
1227
Sally Qi59a9f502021-10-12 18:53:23 +00001228 setupLayerCropping(layer, mesh);
1229 setColorTransform(layer.colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001230
1231 bool usePremultipliedAlpha = true;
1232 bool disableTexture = true;
1233 bool isOpaque = false;
Sally Qi59a9f502021-10-12 18:53:23 +00001234 if (layer.source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001235 disableTexture = false;
Sally Qi59a9f502021-10-12 18:53:23 +00001236 isOpaque = layer.source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001237
Sally Qi59a9f502021-10-12 18:53:23 +00001238 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer->getBuffer();
Ady Abraham193426d2021-02-18 14:01:53 -08001239 validateInputBufferUsage(gBuf);
Sally Qi59a9f502021-10-12 18:53:23 +00001240 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
1241 layer.source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001242
Sally Qi59a9f502021-10-12 18:53:23 +00001243 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
1244 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
1245 mat4 texMatrix = layer.source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001246
1247 texture.setMatrix(texMatrix.asArray());
Sally Qi59a9f502021-10-12 18:53:23 +00001248 texture.setFiltering(layer.source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001249
1250 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Alec Mouri3d7c5612019-07-09 13:51:37 -07001251
1252 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1253 texCoords[0] = vec2(0.0, 0.0);
1254 texCoords[1] = vec2(0.0, 1.0);
1255 texCoords[2] = vec2(1.0, 1.0);
1256 texCoords[3] = vec2(1.0, 0.0);
1257 setupLayerTexturing(texture);
Peiyong Lin637f4ac2020-10-22 00:39:39 -07001258
1259 // Do not cache protected EGLImage, protected memory is limited.
1260 if (gBuf->getUsage() & GRALLOC_USAGE_PROTECTED) {
Alec Mouri92f89fa2023-02-24 00:05:06 +00001261 unmapExternalTextureBuffer(std::move(gBuf));
Peiyong Lin637f4ac2020-10-22 00:39:39 -07001262 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001263 }
1264
Sally Qi59a9f502021-10-12 18:53:23 +00001265 const half3 solidColor = layer.source.solidColor;
1266 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
Vishnu Nair50c0afe2022-07-11 15:04:07 -07001267 const float radius =
1268 (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) /
1269 2.0f;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001270 // Buffer sources will have a black solid color ignored in the shader,
1271 // so in that scenario the solid color passed here is arbitrary.
Vishnu Nair50c0afe2022-07-11 15:04:07 -07001272 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, radius);
Sally Qi59a9f502021-10-12 18:53:23 +00001273 if (layer.disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001274 glDisable(GL_BLEND);
1275 }
Sally Qi59a9f502021-10-12 18:53:23 +00001276 setSourceDataSpace(layer.sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001277
Sally Qi59a9f502021-10-12 18:53:23 +00001278 if (layer.shadow.length > 0.0f) {
Vishnu Nair50c0afe2022-07-11 15:04:07 -07001279 handleShadow(layer.geometry.boundaries, radius, layer.shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001280 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001281 // We only want to do a special handling for rounded corners when having rounded corners
1282 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1283 // usual way since it needs to turn on blending anyway.
Vishnu Nair50c0afe2022-07-11 15:04:07 -07001284 else if (radius > 0.0 && color.a >= 1.0f && isOpaque) {
Sally Qi59a9f502021-10-12 18:53:23 +00001285 handleRoundedCorners(display, layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001286 } else {
1287 drawMesh(mesh);
1288 }
1289
1290 // Cleanup if there's a buffer source
Sally Qi59a9f502021-10-12 18:53:23 +00001291 if (layer.source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001292 disableBlending();
Alec Mouri3d7c5612019-07-09 13:51:37 -07001293 disableTexturing();
1294 }
1295 }
1296
Sally Qi4cabdd02021-08-05 16:45:57 -07001297 base::unique_fd drawFence = flush();
1298
Alec Mouri3d7c5612019-07-09 13:51:37 -07001299 // If flush failed or we don't support native fences, we need to force the
1300 // gl command stream to be executed.
Sally Qi4cabdd02021-08-05 16:45:57 -07001301 if (drawFence.get() < 0) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001302 bool success = finish();
1303 if (!success) {
1304 ALOGE("Failed to flush RenderEngine commands");
1305 checkErrors();
1306 // Chances are, something illegal happened (either the caller passed
1307 // us bad parameters, or we messed up our shader generation).
Patrick Williams2e9748f2022-08-09 22:48:18 +00001308 resultPromise->set_value(base::unexpected(INVALID_OPERATION));
Sally Qi4cabdd02021-08-05 16:45:57 -07001309 return;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001310 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001311 mLastDrawFence = nullptr;
1312 } else {
1313 // The caller takes ownership of drawFence, so we need to duplicate the
1314 // fd here.
Sally Qi4cabdd02021-08-05 16:45:57 -07001315 mLastDrawFence = new Fence(dup(drawFence.get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001316 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001317 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001318
1319 checkErrors();
Patrick Williams2e9748f2022-08-09 22:48:18 +00001320 resultPromise->set_value(sp<Fence>::make(std::move(drawFence)));
Alec Mouri6e57f682018-09-29 20:45:08 -07001321}
1322
Alec Mouri1089aed2018-10-25 21:33:57 -07001323void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001324 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001325 mVpWidth = viewport.getWidth();
1326 mVpHeight = viewport.getHeight();
1327
1328 // We pass the the top left corner instead of the bottom left corner,
1329 // because since we're rendering off-screen first.
1330 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1331
1332 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001333}
1334
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001335void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1336 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001337 mState.isPremultipliedAlpha = premultipliedAlpha;
1338 mState.isOpaque = opaque;
1339 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001340 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001341
chaviw13fdc492017-06-27 12:40:18 -07001342 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001343 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001344 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001345
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001346 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001347 glEnable(GL_BLEND);
wukui16f3c0bb2020-08-05 20:35:29 +08001348 glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1349 GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
Mathias Agopian3f844832013-08-07 21:24:32 -07001350 } else {
1351 glDisable(GL_BLEND);
1352 }
1353}
1354
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001355void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001356 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001357}
1358
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001359void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001360 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001361}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001362
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001363void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001364 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001365}
1366
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001367void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001368 GLuint target = texture.getTextureTarget();
1369 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001370 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001371 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001372 filter = GL_LINEAR;
1373 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001374 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1375 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1376 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1377 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001378
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001379 mState.texture = texture;
1380 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001381}
1382
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001383void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001384 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001385}
1386
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001387void GLESRenderEngine::setDisplayColorTransform(const mat4& colorTransform) {
1388 mState.displayColorMatrix = colorTransform;
1389}
1390
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001391void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001392 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001393}
1394
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001395void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001396 glDisable(GL_BLEND);
1397}
1398
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001399void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001400 mState.isPremultipliedAlpha = true;
1401 mState.isOpaque = false;
1402 mState.color = half4(r, g, b, a);
1403 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001404 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001405}
1406
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001407void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001408 mState.cropSize = half2(width, height);
1409}
1410
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001411void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001412 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001413 if (mesh.getTexCoordsSize()) {
1414 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001415 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1416 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001417 }
1418
Chia-I Wub027f802017-11-29 14:00:52 -08001419 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1420 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001421
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001422 if (mState.cornerRadius > 0.0f) {
1423 glEnableVertexAttribArray(Program::cropCoords);
1424 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1425 mesh.getByteStride(), mesh.getCropCoords());
1426 }
1427
Vishnu Nair440992f2019-12-09 19:53:19 -08001428 if (mState.drawShadows) {
1429 glEnableVertexAttribArray(Program::shadowColor);
1430 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1431 mesh.getByteStride(), mesh.getShadowColor());
1432
1433 glEnableVertexAttribArray(Program::shadowParams);
1434 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1435 mesh.getByteStride(), mesh.getShadowParams());
1436 }
1437
1438 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001439 // By default, DISPLAY_P3 is the only supported wide color output. However,
1440 // when HDR content is present, hardware composer may be able to handle
1441 // BT2020 data space, in that case, the output data space is set to be
1442 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1443 // to respect this and convert non-HDR content to HDR format.
Alec Mouri47bcb072023-08-15 02:02:49 +00001444 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1445 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
1446 Dataspace outputStandard = static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1447 Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
1448 bool needsXYZConversion = needsXYZTransformMatrix();
Peiyong Lina296b0c2018-04-30 16:55:29 -07001449
Alec Mouri47bcb072023-08-15 02:02:49 +00001450 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1451 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1452 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1453 inputStandard != Dataspace::STANDARD_BT2020) {
1454 inputStandard = Dataspace::STANDARD_BT709;
1455 }
1456
1457 if (needsXYZConversion) {
1458 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1459 switch (inputStandard) {
1460 case Dataspace::STANDARD_DCI_P3:
1461 managedState.inputTransformMatrix = mDisplayP3ToXyz;
1462 break;
1463 case Dataspace::STANDARD_BT2020:
1464 managedState.inputTransformMatrix = mBt2020ToXyz;
1465 break;
1466 default:
1467 managedState.inputTransformMatrix = mSrgbToXyz;
1468 break;
Valerie Haueb8e0762018-11-06 10:10:42 -08001469 }
1470
Alec Mouri47bcb072023-08-15 02:02:49 +00001471 // The supported output color spaces are BT2020, Display P3 and standard RGB.
1472 switch (outputStandard) {
1473 case Dataspace::STANDARD_BT2020:
1474 managedState.outputTransformMatrix = mXyzToBt2020;
1475 break;
1476 case Dataspace::STANDARD_DCI_P3:
1477 managedState.outputTransformMatrix = mXyzToDisplayP3;
1478 break;
1479 default:
1480 managedState.outputTransformMatrix = mXyzToSrgb;
1481 break;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001482 }
Alec Mouri47bcb072023-08-15 02:02:49 +00001483 } else if (inputStandard != outputStandard) {
1484 // At this point, the input data space and output data space could be both
1485 // HDR data spaces, but they match each other, we do nothing in this case.
1486 // In addition to the case above, the input data space could be
1487 // - scRGB linear
1488 // - scRGB non-linear
1489 // - sRGB
1490 // - Display P3
1491 // - BT2020
1492 // The output data spaces could be
1493 // - sRGB
1494 // - Display P3
1495 // - BT2020
1496 switch (outputStandard) {
1497 case Dataspace::STANDARD_BT2020:
1498 if (inputStandard == Dataspace::STANDARD_BT709) {
1499 managedState.outputTransformMatrix = mSrgbToBt2020;
1500 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1501 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1502 }
1503 break;
1504 case Dataspace::STANDARD_DCI_P3:
1505 if (inputStandard == Dataspace::STANDARD_BT709) {
1506 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1507 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1508 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1509 }
1510 break;
1511 default:
1512 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1513 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1514 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1515 managedState.outputTransformMatrix = mBt2020ToSrgb;
1516 }
1517 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001518 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001519 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001520
Alec Mouri47bcb072023-08-15 02:02:49 +00001521 // we need to convert the RGB value to linear space and convert it back when:
1522 // - there is a color matrix that is not an identity matrix, or
1523 // - there is an output transform matrix that is not an identity matrix, or
1524 // - the input transfer function doesn't match the output transfer function.
1525 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
1526 inputTransfer != outputTransfer) {
1527 managedState.inputTransferFunction =
1528 Description::dataSpaceToTransferFunction(inputTransfer);
1529 managedState.outputTransferFunction =
1530 Description::dataSpaceToTransferFunction(outputTransfer);
1531 }
1532
Vishnu Nair440992f2019-12-09 19:53:19 -08001533 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1534 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001535
Vishnu Nair440992f2019-12-09 19:53:19 -08001536 if (mState.drawShadows) {
1537 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1538 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001539 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001540 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1541 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001542
Alec Mouri47bcb072023-08-15 02:02:49 +00001543 if (outputDebugPPMs) {
Vishnu Nair440992f2019-12-09 19:53:19 -08001544 static uint64_t managedColorFrameCount = 0;
1545 std::ostringstream out;
1546 out << "/data/texture_out" << managedColorFrameCount++;
1547 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1548 }
1549
Mathias Agopian3f844832013-08-07 21:24:32 -07001550 if (mesh.getTexCoordsSize()) {
1551 glDisableVertexAttribArray(Program::texCoords);
1552 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001553
1554 if (mState.cornerRadius > 0.0f) {
1555 glDisableVertexAttribArray(Program::cropCoords);
1556 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001557
1558 if (mState.drawShadows) {
1559 glDisableVertexAttribArray(Program::shadowColor);
1560 glDisableVertexAttribArray(Program::shadowParams);
1561 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001562}
1563
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001564size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001565 return mMaxTextureSize;
1566}
1567
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001568size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001569 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1570}
1571
Yiwei Zhang5434a782018-12-05 18:06:32 -08001572void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001573 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001574 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001575
Yiwei Zhang5434a782018-12-05 18:06:32 -08001576 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1577 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001578 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1579 extensions.getVersion());
1580 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001581 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1582 supportsProtectedContent());
1583 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001584 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1585 cache.getSize(mEGLContext));
1586 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1587 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001588 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1589 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1590 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001591 {
1592 std::lock_guard<std::mutex> lock(mRenderingMutex);
1593 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1594 StringAppendF(&result, "Dumping buffer ids...\n");
1595 for (const auto& [id, unused] : mImageCache) {
1596 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1597 }
1598 }
1599 {
1600 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1601 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1602 mFramebufferImageCache.size());
1603 StringAppendF(&result, "Dumping buffer ids...\n");
1604 for (const auto& [id, unused] : mFramebufferImageCache) {
1605 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1606 }
1607 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001608}
1609
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001610GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001611 int major, minor;
1612 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1613 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1614 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1615 return GLES_VERSION_1_0;
1616 }
1617 }
1618
1619 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1620 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1621 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1622 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1623
1624 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1625 return GLES_VERSION_1_0;
1626}
1627
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001628EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001629 EGLContext shareContext,
1630 std::optional<ContextPriority> contextPriority,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001631 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001632 EGLint renderableType = 0;
1633 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001634 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001635 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1636 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1637 }
1638 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001639 if (renderableType & EGL_OPENGL_ES3_BIT) {
1640 contextClientVersion = 3;
1641 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001642 contextClientVersion = 2;
1643 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1644 contextClientVersion = 1;
1645 } else {
1646 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1647 }
1648
1649 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001650 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001651 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1652 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001653 if (contextPriority) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001654 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001655 switch (*contextPriority) {
1656 case ContextPriority::REALTIME:
1657 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1658 break;
1659 case ContextPriority::MEDIUM:
1660 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1661 break;
1662 case ContextPriority::LOW:
1663 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1664 break;
1665 case ContextPriority::HIGH:
1666 default:
1667 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1668 break;
1669 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001670 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001671 if (protection == Protection::PROTECTED) {
1672 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1673 contextAttributes.push_back(EGL_TRUE);
1674 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001675 contextAttributes.push_back(EGL_NONE);
1676
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001677 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1678
1679 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1680 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1681 // EGL_NO_CONTEXT so that we can abort.
1682 if (config != EGL_NO_CONFIG) {
1683 return context;
1684 }
1685 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1686 // try to fall back to GLES 2.
1687 contextAttributes[1] = 2;
1688 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1689 }
1690
1691 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001692}
1693
Peiyong Lind8460c82020-07-28 16:04:22 -07001694EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
1695 int hwcFormat, Protection protection) {
1696 EGLConfig stubConfig = config;
1697 if (stubConfig == EGL_NO_CONFIG) {
1698 stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001699 }
1700 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001701 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001702 attributes.push_back(EGL_WIDTH);
1703 attributes.push_back(1);
1704 attributes.push_back(EGL_HEIGHT);
1705 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001706 if (protection == Protection::PROTECTED) {
1707 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1708 attributes.push_back(EGL_TRUE);
1709 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001710 attributes.push_back(EGL_NONE);
1711
Peiyong Lind8460c82020-07-28 16:04:22 -07001712 return eglCreatePbufferSurface(display, stubConfig, attributes.data());
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001713}
1714
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001715bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001716 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1717 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1718 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001719 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001720}
1721
1722// For convenience, we want to convert the input color space to XYZ color space first,
1723// and then convert from XYZ color space to output color space when
1724// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1725// HDR content will be tone-mapped to SDR; Or,
1726// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1727// HLG content to PQ content.
1728// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1729// input data space or output data space is HDR data space, and the input transfer function
1730// doesn't match the output transfer function, we would enable an intermediate transfrom to
1731// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001732bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001733 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1734 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1735 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001736 const Dataspace outputTransfer =
1737 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001738
1739 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1740}
1741
Alec Mourid43ccab2019-03-13 12:23:45 -07001742bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1743 std::lock_guard<std::mutex> lock(mRenderingMutex);
1744 const auto& cachedImage = mImageCache.find(bufferId);
1745 return cachedImage != mImageCache.end();
1746}
1747
Alec Mouri368e1582020-08-13 10:14:29 -07001748bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
1749 const auto& entry = mTextureView.find(texName);
1750 return entry != mTextureView.end();
1751}
1752
1753std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
1754 const auto& entry = mTextureView.find(texName);
1755 return entry != mTextureView.end() ? entry->second : std::nullopt;
1756}
1757
Alec Mourid43ccab2019-03-13 12:23:45 -07001758bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001759 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001760 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1761 [=](std::pair<uint64_t, EGLImageKHR> image) {
1762 return image.first == bufferId;
1763 });
1764}
1765
Alec Mouri554d06e2018-12-20 00:15:33 -08001766// FlushTracer implementation
1767GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1768 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1769}
1770
1771GLESRenderEngine::FlushTracer::~FlushTracer() {
1772 {
1773 std::lock_guard<std::mutex> lock(mMutex);
1774 mRunning = false;
1775 }
1776 mCondition.notify_all();
1777 if (mThread.joinable()) {
1778 mThread.join();
1779 }
1780}
1781
1782void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1783 std::lock_guard<std::mutex> lock(mMutex);
1784 char name[64];
1785 const uint64_t frameNum = mFramesQueued++;
1786 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1787 static_cast<unsigned long>(frameNum));
1788 ATRACE_NAME(name);
1789 mQueue.push({sync, frameNum});
1790 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1791 mCondition.notify_one();
1792}
1793
1794void GLESRenderEngine::FlushTracer::loop() {
1795 while (mRunning) {
1796 QueueEntry entry;
1797 {
1798 std::lock_guard<std::mutex> lock(mMutex);
1799
1800 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001801 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001802
1803 if (!mRunning) {
1804 // if mRunning is false, then FlushTracer is being destroyed, so
1805 // bail out now.
1806 break;
1807 }
1808 entry = mQueue.front();
1809 mQueue.pop();
1810 }
1811 {
1812 char name[64];
1813 snprintf(name, sizeof(name), "waiting for frame %lu",
1814 static_cast<unsigned long>(entry.mFrameNum));
1815 ATRACE_NAME(name);
1816 mEngine->waitSync(entry.mSync, 0);
1817 }
1818 }
1819}
1820
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001821void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1822 const ShadowSettings& settings) {
1823 ATRACE_CALL();
1824 const float casterZ = settings.length / 2.0f;
1825 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1826 settings.casterIsTranslucent, settings.ambientColor,
1827 settings.spotColor, settings.lightPos,
1828 settings.lightRadius);
1829
1830 // setup mesh for both shadows
1831 Mesh mesh = Mesh::Builder()
1832 .setPrimitive(Mesh::TRIANGLES)
1833 .setVertices(shadows.getVertexCount(), 2 /* size */)
1834 .setShadowAttrs()
1835 .setIndices(shadows.getIndexCount())
1836 .build();
1837
1838 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1839 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1840 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1841 shadows.fillVertices(position, shadowColor, shadowParams);
1842 shadows.fillIndices(mesh.getIndicesArray());
1843
1844 mState.cornerRadius = 0.0f;
1845 mState.drawShadows = true;
Alec Mouri2725c092020-11-25 09:53:56 -08001846 setupLayerTexturing(mShadowTexture->getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001847 drawMesh(mesh);
1848 mState.drawShadows = false;
1849}
1850
Peiyong Lin46080ef2018-10-26 18:43:14 -07001851} // namespace gl
1852} // namespace renderengine
1853} // namespace android