blob: 5d0aa1ee86af875d4901ba54728993bf364dbbc7 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Peiyong Lin7e219eb2018-12-03 05:40:42 -080022#include "GLESRenderEngine.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070023
24#include <math.h>
25#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Peiyong Linf1bada92018-08-29 09:39:31 -070045#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070046#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070047#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070048#include "Program.h"
49#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070050
Peiyong Linf11f39b2018-09-05 14:37:41 -070051extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
52
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060053bool checkGlError(const char* op, int lineNumber) {
54 bool errorFound = false;
55 GLint error = glGetError();
56 while (error != GL_NO_ERROR) {
57 errorFound = true;
58 error = glGetError();
59 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
60 }
61 return errorFound;
62}
63
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060064static constexpr bool outputDebugPPMs = false;
65
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060066void writePPM(const char* basename, GLuint width, GLuint height) {
67 ALOGV("writePPM #%s: %d x %d", basename, width, height);
68
69 std::vector<GLubyte> pixels(width * height * 4);
70 std::vector<GLubyte> outBuffer(width * height * 3);
71
72 // TODO(courtneygo): We can now have float formats, need
73 // to remove this code or update to support.
74 // Make returned pixels fit in uint32_t, one byte per component
75 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
76 if (checkGlError(__FUNCTION__, __LINE__)) {
77 return;
78 }
79
80 std::string filename(basename);
81 filename.append(".ppm");
82 std::ofstream file(filename.c_str(), std::ios::binary);
83 if (!file.is_open()) {
84 ALOGE("Unable to open file: %s", filename.c_str());
85 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
86 "surfaceflinger to write debug images");
87 return;
88 }
89
90 file << "P6\n";
91 file << width << "\n";
92 file << height << "\n";
93 file << 255 << "\n";
94
95 auto ptr = reinterpret_cast<char*>(pixels.data());
96 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
97 for (int y = height - 1; y >= 0; y--) {
98 char* data = ptr + y * width * sizeof(uint32_t);
99
100 for (GLuint x = 0; x < width; x++) {
101 // Only copy R, G and B components
102 outPtr[0] = data[0];
103 outPtr[1] = data[1];
104 outPtr[2] = data[2];
105 data += sizeof(uint32_t);
106 outPtr += 3;
107 }
108 }
109 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
110}
111
Mathias Agopian3f844832013-08-07 21:24:32 -0700112namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700113namespace renderengine {
114namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700115
Yiwei Zhang5434a782018-12-05 18:06:32 -0800116using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700117using ui::Dataspace;
118
Peiyong Linf11f39b2018-09-05 14:37:41 -0700119static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
120 EGLint wanted, EGLConfig* outConfig) {
121 EGLint numConfigs = -1, n = 0;
122 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700123 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
124 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
125 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700126
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700127 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700128 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700129 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700130 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700131 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700132 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700133 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700134 return NO_ERROR;
135 }
136 }
137 } else {
138 // just pick the first one
139 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700140 return NO_ERROR;
141 }
142 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700143
Peiyong Linf11f39b2018-09-05 14:37:41 -0700144 return NAME_NOT_FOUND;
145}
146
147class EGLAttributeVector {
148 struct Attribute;
149 class Adder;
150 friend class Adder;
151 KeyedVector<Attribute, EGLint> mList;
152 struct Attribute {
153 Attribute() : v(0){};
154 explicit Attribute(EGLint v) : v(v) {}
155 EGLint v;
156 bool operator<(const Attribute& other) const {
157 // this places EGL_NONE at the end
158 EGLint lhs(v);
159 EGLint rhs(other.v);
160 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
161 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
162 return lhs < rhs;
163 }
164 };
165 class Adder {
166 friend class EGLAttributeVector;
167 EGLAttributeVector& v;
168 EGLint attribute;
169 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
170
171 public:
172 void operator=(EGLint value) {
173 if (attribute != EGL_NONE) {
174 v.mList.add(Attribute(attribute), value);
175 }
176 }
177 operator EGLint() const { return v.mList[attribute]; }
178 };
179
180public:
181 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
182 void remove(EGLint attribute) {
183 if (attribute != EGL_NONE) {
184 mList.removeItem(Attribute(attribute));
185 }
186 }
187 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
188 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
189 // cast-operator to (EGLint const*)
190 operator EGLint const*() const { return &mList.keyAt(0).v; }
191};
192
193static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
194 EGLConfig* config) {
195 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
196 // it is to be used with WIFI displays
197 status_t err;
198 EGLint wantedAttribute;
199 EGLint wantedAttributeValue;
200
201 EGLAttributeVector attribs;
202 if (renderableType) {
203 attribs[EGL_RENDERABLE_TYPE] = renderableType;
204 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
205 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
206 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
207 attribs[EGL_RED_SIZE] = 8;
208 attribs[EGL_GREEN_SIZE] = 8;
209 attribs[EGL_BLUE_SIZE] = 8;
210 attribs[EGL_ALPHA_SIZE] = 8;
211 wantedAttribute = EGL_NONE;
212 wantedAttributeValue = EGL_NONE;
213 } else {
214 // if no renderable type specified, fallback to a simplified query
215 wantedAttribute = EGL_NATIVE_VISUAL_ID;
216 wantedAttributeValue = format;
217 }
218
219 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
220 if (err == NO_ERROR) {
221 EGLint caveat;
222 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
223 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
224 }
225
226 return err;
227}
228
Alec Mourida4cf3b2019-02-12 15:33:01 -0800229std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
230 uint32_t imageCacheSize) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700231 // initialize EGL for the default display
232 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
233 if (!eglInitialize(display, nullptr, nullptr)) {
234 LOG_ALWAYS_FATAL("failed to initialize EGL");
235 }
236
237 GLExtensions& extensions = GLExtensions::getInstance();
238 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
239 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
240
241 // The code assumes that ES2 or later is available if this extension is
242 // supported.
243 EGLConfig config = EGL_NO_CONFIG;
244 if (!extensions.hasNoConfigContext()) {
245 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
246 }
247
Peiyong Linf11f39b2018-09-05 14:37:41 -0700248 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700249 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000250 EGLContext protectedContext = EGL_NO_CONTEXT;
251 if (extensions.hasProtectedContent()) {
252 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
253 Protection::PROTECTED);
254 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
255 }
256
257 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
258 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700259
260 // if can't create a GL context, we can only abort.
261 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
262
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800263 EGLSurface dummy = EGL_NO_SURFACE;
264 if (!extensions.hasSurfacelessContext()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000265 dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800266 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700267 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
269 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
271 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
272
Peiyong Linfb530cf2018-12-15 05:07:38 +0000273 // In order to have protected contents in GPU composition, the OpenGL ES extension
274 // GL_EXT_protected_textures must be supported. If it's not supported, reset
275 // protected context to EGL_NO_CONTEXT to indicate that protected contents is not supported.
276 if (!extensions.hasProtectedTexture()) {
277 protectedContext = EGL_NO_CONTEXT;
278 }
279
280 EGLSurface protectedDummy = EGL_NO_SURFACE;
281 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
282 protectedDummy =
283 createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
284 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
285 }
286
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800287 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700288 GlesVersion version = parseGlesVersion(extensions.getVersion());
289
290 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800291 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700292 switch (version) {
293 case GLES_VERSION_1_0:
294 case GLES_VERSION_1_1:
295 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
296 break;
297 case GLES_VERSION_2_0:
298 case GLES_VERSION_3_0:
Peiyong Linfb530cf2018-12-15 05:07:38 +0000299 engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800300 protectedContext, protectedDummy,
301 imageCacheSize);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700302 break;
303 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700304
305 ALOGI("OpenGL ES informations:");
306 ALOGI("vendor : %s", extensions.getVendor());
307 ALOGI("renderer : %s", extensions.getRenderer());
308 ALOGI("version : %s", extensions.getVersion());
309 ALOGI("extensions: %s", extensions.getExtensions());
310 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
311 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
312
Peiyong Linf11f39b2018-09-05 14:37:41 -0700313 return engine;
314}
315
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800316EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700317 status_t err;
318 EGLConfig config;
319
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800320 // First try to get an ES3 config
321 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700322 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800323 // If ES3 fails, try to get an ES2 config
324 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700325 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800326 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700327 // try a simplified query
328 ALOGW("no suitable EGLConfig found, trying a simpler query");
329 err = selectEGLConfig(display, format, 0, &config);
330 if (err != NO_ERROR) {
331 // this EGL is too lame for android
332 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
333 }
334 }
335 }
336
337 if (logConfig) {
338 // print some debugging info
339 EGLint r, g, b, a;
340 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
341 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
342 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
343 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
344 ALOGI("EGL information:");
345 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
346 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
347 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
348 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
349 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
350 }
351
352 return config;
353}
354
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800355GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000356 EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800357 EGLSurface protectedDummy, uint32_t imageCacheSize)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700358 : renderengine::impl::RenderEngine(featureFlags),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800359 mEGLDisplay(display),
360 mEGLConfig(config),
361 mEGLContext(ctxt),
362 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000363 mProtectedEGLContext(protectedContext),
364 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700365 mVpWidth(0),
366 mVpHeight(0),
Alec Mourida4cf3b2019-02-12 15:33:01 -0800367 mFramebufferImageCacheSize(imageCacheSize),
Peiyong Lin13effd12018-07-24 17:01:47 -0700368 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700369 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
370 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
371
372 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
373 glPixelStorei(GL_PACK_ALIGNMENT, 4);
374
Peiyong Linfb530cf2018-12-15 05:07:38 +0000375 // Initialize protected EGL Context.
376 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
377 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
378 mProtectedEGLContext);
379 ALOGE_IF(!success, "can't make protected context current");
380 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
381 glPixelStorei(GL_PACK_ALIGNMENT, 4);
382 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
383 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
384 }
385
Chia-I Wub027f802017-11-29 14:00:52 -0800386 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700387 glGenTextures(1, &mProtectedTexName);
388 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
389 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
390 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
391 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
392 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800393 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700394
Chia-I Wub027f802017-11-29 14:00:52 -0800395 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600396
Peiyong Lin13effd12018-07-24 17:01:47 -0700397 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800398 const ColorSpace srgb(ColorSpace::sRGB());
399 const ColorSpace displayP3(ColorSpace::DisplayP3());
400 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700401
402 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700403 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
404 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
405 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700406 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700407 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
408 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800409
410 // Compute sRGB to Display P3 and BT2020 transform matrix.
411 // NOTE: For now, we are limiting output wide color space support to
412 // Display-P3 and BT2020 only.
413 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
414 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
415
416 // Compute Display P3 to sRGB and BT2020 transform matrix.
417 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
418 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
419
420 // Compute BT2020 to sRGB and Display P3 transform matrix
421 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
422 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600423 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800424
425 char value[PROPERTY_VALUE_MAX];
426 property_get("debug.egl.traceGpuCompletion", value, "0");
427 if (atoi(value)) {
428 mTraceGpuCompletion = true;
429 mFlushTracer = std::make_unique<FlushTracer>(this);
430 }
Alec Mouri820c7402019-01-23 13:02:39 -0800431 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700432}
433
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800434GLESRenderEngine::~GLESRenderEngine() {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800435 for (const auto& image : mFramebufferImageCache) {
436 eglDestroyImageKHR(mEGLDisplay, image.second);
437 }
438 mFramebufferImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700439 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
440 eglTerminate(mEGLDisplay);
441}
Mathias Agopian3f844832013-08-07 21:24:32 -0700442
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800443std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700444 return std::make_unique<GLFramebuffer>(*this);
445}
446
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800447std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700448 return std::make_unique<GLImage>(*this);
449}
450
Alec Mouri820c7402019-01-23 13:02:39 -0800451Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
452 return mDrawingBuffer.get();
453}
454
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800455void GLESRenderEngine::primeCache() const {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000456 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
457 mFeatureFlags & USE_COLOR_MANAGEMENT);
Peiyong Linf1bada92018-08-29 09:39:31 -0700458}
459
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800460bool GLESRenderEngine::isCurrent() const {
Peiyong Linf1bada92018-08-29 09:39:31 -0700461 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
462}
463
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800464base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000465 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700466 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
467 return base::unique_fd();
468 }
469
470 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
471 if (sync == EGL_NO_SYNC_KHR) {
472 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
473 return base::unique_fd();
474 }
475
476 // native fence fd will not be populated until flush() is done.
477 glFlush();
478
479 // get the fence fd
480 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
481 eglDestroySyncKHR(mEGLDisplay, sync);
482 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
483 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
484 }
485
Alec Mouri554d06e2018-12-20 00:15:33 -0800486 // Only trace if we have a valid fence, as current usage falls back to
487 // calling finish() if the fence fd is invalid.
488 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
489 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
490 }
491
Peiyong Lin60bedb52018-09-05 10:47:31 -0700492 return fenceFd;
493}
494
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800495bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000496 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700497 if (!GLExtensions::getInstance().hasFenceSync()) {
498 ALOGW("no synchronization support");
499 return false;
500 }
501
502 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
503 if (sync == EGL_NO_SYNC_KHR) {
504 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
505 return false;
506 }
507
Alec Mouri554d06e2018-12-20 00:15:33 -0800508 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
509 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
510 }
511
512 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
513}
514
515bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
516 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700517 EGLint error = eglGetError();
518 eglDestroySyncKHR(mEGLDisplay, sync);
519 if (result != EGL_CONDITION_SATISFIED_KHR) {
520 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
521 ALOGW("fence wait timed out");
522 } else {
523 ALOGW("error waiting on EGL fence: %#x", error);
524 }
525 return false;
526 }
527
528 return true;
529}
530
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800531bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700532 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
533 !GLExtensions::getInstance().hasWaitSync()) {
534 return false;
535 }
536
537 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
538 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
539 if (sync == EGL_NO_SYNC_KHR) {
540 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
541 return false;
542 }
543
544 // fenceFd is now owned by EGLSync
545 (void)fenceFd.release();
546
547 // XXX: The spec draft is inconsistent as to whether this should return an
548 // EGLint or void. Ignore the return value for now, as it's not strictly
549 // needed.
550 eglWaitSyncKHR(mEGLDisplay, sync, 0);
551 EGLint error = eglGetError();
552 eglDestroySyncKHR(mEGLDisplay, sync);
553 if (error != EGL_SUCCESS) {
554 ALOGE("failed to wait for EGL native fence sync: %#x", error);
555 return false;
556 }
557
558 return true;
559}
560
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800561void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000562 ATRACE_CALL();
563 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700564 glClearColor(red, green, blue, alpha);
565 glClear(GL_COLOR_BUFFER_BIT);
566}
567
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800568void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
569 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700570 size_t c;
571 Rect const* r = region.getArray(&c);
572 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
573 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
574 for (size_t i = 0; i < c; i++, r++) {
575 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700576 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700577 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700578 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700579 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700580 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700581 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700582 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700583 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700584 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700585 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700586 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700587 }
588 setupFillWithColor(red, green, blue, alpha);
589 drawMesh(mesh);
590}
591
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800592void GLESRenderEngine::setScissor(const Rect& region) {
Alec Mouri05483a02018-09-10 21:03:42 +0000593 // Invert y-coordinate to map to GL-space.
Alec Mouri7e593912018-11-17 04:57:33 +0000594 int32_t canvasHeight = mFboHeight;
Alec Mouri05483a02018-09-10 21:03:42 +0000595 int32_t glBottom = canvasHeight - region.bottom;
596
597 glScissor(region.left, glBottom, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700598 glEnable(GL_SCISSOR_TEST);
599}
600
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800601void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700602 glDisable(GL_SCISSOR_TEST);
603}
604
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800605void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700606 glGenTextures(count, names);
607}
608
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800609void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700610 glDeleteTextures(count, names);
611}
612
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800613void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000614 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700615 const GLImage& glImage = static_cast<const GLImage&>(image);
616 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
617
618 glBindTexture(target, texName);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000619 if (supportsProtectedContent()) {
620 glTexParameteri(target, GL_TEXTURE_PROTECTED_EXT,
621 glImage.isProtected() ? GL_TRUE : GL_FALSE);
622 }
Peiyong Linf1bada92018-08-29 09:39:31 -0700623 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700624 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700625 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700626}
627
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800628status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, sp<GraphicBuffer> buffer,
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000629 sp<Fence> bufferFence, bool readCache) {
630 return bindExternalTextureBuffer(texName, buffer, bufferFence, readCache,
631 /*persistCache=*/false);
632}
633
634status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, sp<GraphicBuffer> buffer,
Alec Mouri539319f2018-12-19 17:56:23 -0800635 sp<Fence> bufferFence, bool readCache,
636 bool persistCache) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000637 ATRACE_CALL();
Alec Mouri539319f2018-12-19 17:56:23 -0800638 if (readCache) {
639 auto cachedImage = mImageCache.find(buffer->getId());
640
641 if (cachedImage != mImageCache.end()) {
642 bindExternalTextureImage(texName, *cachedImage->second);
643 return NO_ERROR;
644 }
645 }
646
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800647 std::unique_ptr<Image> newImage = createImage();
648
649 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
650 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
651 if (!created) {
652 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
653 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
654 buffer->getPixelFormat());
655 bindExternalTextureImage(texName, *createImage());
656 return NO_INIT;
657 }
658
659 bindExternalTextureImage(texName, *newImage);
660
661 // Wait for the new buffer to be ready.
662 if (bufferFence != nullptr && bufferFence->isValid()) {
663 if (GLExtensions::getInstance().hasWaitSync()) {
664 base::unique_fd fenceFd(bufferFence->dup());
665 if (fenceFd == -1) {
666 ALOGE("error dup'ing fence fd: %d", errno);
667 return -errno;
668 }
669 if (!waitFence(std::move(fenceFd))) {
670 ALOGE("failed to wait on fence fd");
671 return UNKNOWN_ERROR;
672 }
673 } else {
674 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
675 if (err != NO_ERROR) {
676 ALOGE("error waiting for fence: %d", err);
677 return err;
678 }
679 }
680 }
681
Alec Mouri539319f2018-12-19 17:56:23 -0800682 // We don't always want to persist to the cache, e.g. on older devices we
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000683 // might bind for synchronization purposes, but that might leak if we never
Alec Mouri539319f2018-12-19 17:56:23 -0800684 // call drawLayers again, so it's just better to recreate the image again
685 // if needed when we draw.
686 if (persistCache) {
687 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
688 }
689
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800690 return NO_ERROR;
691}
692
Alec Mouri539319f2018-12-19 17:56:23 -0800693void GLESRenderEngine::evictImages(const std::vector<LayerSettings>& layers) {
Alec Mouri820c7402019-01-23 13:02:39 -0800694 ATRACE_CALL();
Alec Mouri539319f2018-12-19 17:56:23 -0800695 // destroy old image references that we're not going to draw with.
696 std::unordered_set<uint64_t> bufIds;
697 for (auto layer : layers) {
698 if (layer.source.buffer.buffer != nullptr) {
699 bufIds.emplace(layer.source.buffer.buffer->getId());
700 }
701 }
702
703 for (auto it = mImageCache.begin(); it != mImageCache.end();) {
704 if (bufIds.count(it->first) == 0) {
705 it = mImageCache.erase(it);
706 } else {
707 it++;
708 }
709 }
710}
711
Alec Mouri7c94edb2018-12-03 21:23:26 -0800712FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
713 // Translate win by the rounded corners rect coordinates, to have all values in
714 // layer coordinate space.
715 FloatRect cropWin = layer.geometry.boundaries;
716 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
717 cropWin.left -= roundedCornersCrop.left;
718 cropWin.right -= roundedCornersCrop.left;
719 cropWin.top -= roundedCornersCrop.top;
720 cropWin.bottom -= roundedCornersCrop.top;
721 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
722 cropCoords[0] = vec2(cropWin.left, cropWin.top);
723 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
724 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
725 cropCoords[3] = vec2(cropWin.right, cropWin.top);
726
727 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
728 return cropWin;
729}
730
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800731status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000732 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700733 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
734 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
735 uint32_t textureName = glFramebuffer->getTextureName();
736 uint32_t framebufferName = glFramebuffer->getFramebufferName();
737
738 // Bind the texture and turn our EGLImage into a texture
739 glBindTexture(GL_TEXTURE_2D, textureName);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000740 if (supportsProtectedContent()) {
741 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_PROTECTED_EXT,
742 mInProtectedContext ? GL_TRUE : GL_FALSE);
743 }
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700744 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
745
746 // Bind the Framebuffer to render into
747 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700748 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700749
Alec Mouri05483a02018-09-10 21:03:42 +0000750 mFboHeight = glFramebuffer->getBufferHeight();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700751
752 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
753
Peiyong Lin46080ef2018-10-26 18:43:14 -0700754 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
755 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700756
757 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
758}
759
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800760void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800761 ATRACE_CALL();
Alec Mouri05483a02018-09-10 21:03:42 +0000762 mFboHeight = 0;
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700763
764 // back to main framebuffer
765 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700766}
767
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800768void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700769 do {
770 // there could be more than one error flag
771 GLenum error = glGetError();
772 if (error == GL_NO_ERROR) break;
773 ALOGE("GL error 0x%04x", int(error));
774 } while (true);
775}
776
Peiyong Linfb530cf2018-12-15 05:07:38 +0000777bool GLESRenderEngine::supportsProtectedContent() const {
778 return mProtectedEGLContext != EGL_NO_CONTEXT;
779}
780
781bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
782 if (useProtectedContext == mInProtectedContext) {
783 return true;
784 }
785 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
786 return false;
787 }
788 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
789 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
790 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
791 if (success) {
792 mInProtectedContext = useProtectedContext;
793 }
794 return success;
795}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800796EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
797 bool isProtected) {
798 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
799 uint32_t bufferId = graphicBuffer->getId();
800 for (const auto& image : mFramebufferImageCache) {
801 if (image.first == bufferId) {
802 return image.second;
803 }
804 }
805 EGLint attributes[] = {
806 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
807 isProtected ? EGL_TRUE : EGL_NONE,
808 EGL_NONE,
809 };
810 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
811 nativeBuffer, attributes);
812 if (image != EGL_NO_IMAGE_KHR) {
813 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
814 EGLImageKHR expired = mFramebufferImageCache.front().second;
815 mFramebufferImageCache.pop_front();
816 eglDestroyImageKHR(mEGLDisplay, expired);
817 }
818 mFramebufferImageCache.push_back({bufferId, image});
819 }
820 return image;
821}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000822
Alec Mouri1089aed2018-10-25 21:33:57 -0700823status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
824 const std::vector<LayerSettings>& layers,
825 ANativeWindowBuffer* const buffer,
Alec Mouri6338c9d2019-02-07 16:57:51 -0800826 base::unique_fd&& bufferFence, base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000827 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700828 if (layers.empty()) {
829 ALOGV("Drawing empty layer stack");
830 return NO_ERROR;
831 }
832
Alec Mouri6338c9d2019-02-07 16:57:51 -0800833 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
834 ATRACE_NAME("Waiting before draw");
835 sync_wait(bufferFence.get(), -1);
836 }
837
Alec Mouri1089aed2018-10-25 21:33:57 -0700838 BindNativeBufferAsFramebuffer fbo(*this, buffer);
839
840 if (fbo.getStatus() != NO_ERROR) {
841 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
842 buffer->handle);
843 checkErrors();
844 return fbo.getStatus();
845 }
846
Alec Mouri539319f2018-12-19 17:56:23 -0800847 evictImages(layers);
848
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000849 // clear the entire buffer, sometimes when we reuse buffers we'd persist
850 // ghost images otherwise.
851 // we also require a full transparent framebuffer for overlays. This is
852 // probably not quite efficient on all GPUs, since we could filter out
853 // opaque layers.
854 clearWithColor(0.0, 0.0, 0.0, 0.0);
855
Alec Mouri1089aed2018-10-25 21:33:57 -0700856 setViewportAndProjection(display.physicalDisplay, display.clip);
857
858 setOutputDataSpace(display.outputDataspace);
859 setDisplayMaxLuminance(display.maxLuminance);
860
861 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
Alec Mouriac335532018-11-12 15:01:33 -0800862 mState.projectionMatrix = projectionMatrix;
863 if (!display.clearRegion.isEmpty()) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000864 glDisable(GL_BLEND);
Alec Mouriac335532018-11-12 15:01:33 -0800865 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
866 }
Alec Mouri1089aed2018-10-25 21:33:57 -0700867
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800868 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
Alec Mouri1089aed2018-10-25 21:33:57 -0700869 for (auto layer : layers) {
Alec Mouri1089aed2018-10-25 21:33:57 -0700870 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
871
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800872 const FloatRect bounds = layer.geometry.boundaries;
Alec Mouri1089aed2018-10-25 21:33:57 -0700873 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
874 position[0] = vec2(bounds.left, bounds.top);
875 position[1] = vec2(bounds.left, bounds.bottom);
876 position[2] = vec2(bounds.right, bounds.bottom);
877 position[3] = vec2(bounds.right, bounds.top);
878
Alec Mouri7c94edb2018-12-03 21:23:26 -0800879 setupLayerCropping(layer, mesh);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800880 setColorTransform(display.colorTransform * layer.colorTransform);
881
882 bool usePremultipliedAlpha = true;
883 bool disableTexture = true;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000884 bool isOpaque = false;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800885
886 if (layer.source.buffer.buffer != nullptr) {
887 disableTexture = false;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000888 isOpaque = layer.source.buffer.isOpaque;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800889
890 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
891
Alec Mouri539319f2018-12-19 17:56:23 -0800892 bool readCache = layer.source.buffer.cacheHint == Buffer::CachingHint::USE_CACHE;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800893 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
Alec Mouri539319f2018-12-19 17:56:23 -0800894 layer.source.buffer.fence, readCache, /*persistCache=*/true);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800895
896 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
897 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000898 mat4 texMatrix = layer.source.buffer.textureTransform;
899
900 texture.setMatrix(texMatrix.asArray());
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800901 texture.setFiltering(layer.source.buffer.useTextureFiltering);
902
903 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
904 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
905
906 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000907 texCoords[0] = vec2(0.0, 0.0);
908 texCoords[1] = vec2(0.0, 1.0);
909 texCoords[2] = vec2(1.0, 1.0);
910 texCoords[3] = vec2(1.0, 0.0);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800911 setupLayerTexturing(texture);
912 }
913
914 const half3 solidColor = layer.source.solidColor;
915 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
916 // Buffer sources will have a black solid color ignored in the shader,
917 // so in that scenario the solid color passed here is arbitrary.
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000918 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
919 layer.geometry.roundedCornersRadius);
920 if (layer.disableBlending) {
921 glDisable(GL_BLEND);
922 }
Alec Mouri1089aed2018-10-25 21:33:57 -0700923 setSourceDataSpace(layer.sourceDataspace);
924
925 drawMesh(mesh);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800926
927 // Cleanup if there's a buffer source
928 if (layer.source.buffer.buffer != nullptr) {
929 disableBlending();
930 setSourceY410BT2020(false);
931 disableTexturing();
932 }
Alec Mouri1089aed2018-10-25 21:33:57 -0700933 }
934
935 *drawFence = flush();
936 // If flush failed or we don't support native fences, we need to force the
937 // gl command stream to be executed.
938 if (drawFence->get() < 0) {
939 bool success = finish();
940 if (!success) {
941 ALOGE("Failed to flush RenderEngine commands");
942 checkErrors();
943 // Chances are, something illegal happened (either the caller passed
944 // us bad parameters, or we messed up our shader generation).
945 return INVALID_OPERATION;
946 }
947 }
948
949 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -0700950 return NO_ERROR;
951}
952
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800953void GLESRenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
954 ui::Transform::orientation_flags rotation) {
Alec Mouri1089aed2018-10-25 21:33:57 -0700955 setViewportAndProjection(Rect(vpw, vph), sourceCrop);
956
957 if (rotation == ui::Transform::ROT_0) {
958 return;
959 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700960
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700961 // Apply custom rotation to the projection.
962 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Alec Mouri1089aed2018-10-25 21:33:57 -0700963 mat4 m = mState.projectionMatrix;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700964 switch (rotation) {
Peiyong Linefefaac2018-08-17 12:27:51 -0700965 case ui::Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -0800966 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700967 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700968 case ui::Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -0800969 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700970 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700971 case ui::Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -0800972 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700973 break;
974 default:
975 break;
976 }
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700977 mState.projectionMatrix = m;
Alec Mouri1089aed2018-10-25 21:33:57 -0700978}
979
980void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000981 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700982 mVpWidth = viewport.getWidth();
983 mVpHeight = viewport.getHeight();
984
985 // We pass the the top left corner instead of the bottom left corner,
986 // because since we're rendering off-screen first.
987 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
988
989 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -0700990}
991
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800992void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
993 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700994 mState.isPremultipliedAlpha = premultipliedAlpha;
995 mState.isOpaque = opaque;
996 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700997 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -0800998
chaviw13fdc492017-06-27 12:40:18 -0700999 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001000 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001001 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001002
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001003 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001004 glEnable(GL_BLEND);
1005 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1006 } else {
1007 glDisable(GL_BLEND);
1008 }
1009}
1010
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001011void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001012 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001013}
1014
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001015void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001016 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001017}
1018
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001019void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001020 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001021}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001022
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001023void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001024 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001025}
1026
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001027void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001028 GLuint target = texture.getTextureTarget();
1029 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001030 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001031 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001032 filter = GL_LINEAR;
1033 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001034 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1035 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1036 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1037 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001038
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001039 mState.texture = texture;
1040 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001041}
1042
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001043void GLESRenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001044 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -07001045 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
1046 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001047 mState.texture = texture;
1048 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001049}
1050
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001051void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001052 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001053}
1054
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001055void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001056 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001057}
1058
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001059void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001060 glDisable(GL_BLEND);
1061}
1062
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001063void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001064 mState.isPremultipliedAlpha = true;
1065 mState.isOpaque = false;
1066 mState.color = half4(r, g, b, a);
1067 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001068 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001069}
1070
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001071void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001072 mState.cropSize = half2(width, height);
1073}
1074
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001075void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001076 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001077 if (mesh.getTexCoordsSize()) {
1078 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001079 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1080 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001081 }
1082
Chia-I Wub027f802017-11-29 14:00:52 -08001083 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1084 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001085
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001086 if (mState.cornerRadius > 0.0f) {
1087 glEnableVertexAttribArray(Program::cropCoords);
1088 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1089 mesh.getByteStride(), mesh.getCropCoords());
1090 }
1091
Peiyong Lina296b0c2018-04-30 16:55:29 -07001092 // By default, DISPLAY_P3 is the only supported wide color output. However,
1093 // when HDR content is present, hardware composer may be able to handle
1094 // BT2020 data space, in that case, the output data space is set to be
1095 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1096 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001097 if (mUseColorManagement) {
1098 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001099 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1100 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001101 Dataspace outputStandard =
1102 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1103 Dataspace outputTransfer =
1104 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001105 bool needsXYZConversion = needsXYZTransformMatrix();
1106
Valerie Haueb8e0762018-11-06 10:10:42 -08001107 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1108 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1109 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1110 inputStandard != Dataspace::STANDARD_BT2020) {
1111 inputStandard = Dataspace::STANDARD_BT709;
1112 }
1113
Peiyong Lina296b0c2018-04-30 16:55:29 -07001114 if (needsXYZConversion) {
1115 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1116 switch (inputStandard) {
1117 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001118 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001119 break;
1120 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001121 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001122 break;
1123 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001124 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001125 break;
1126 }
1127
Peiyong Lin9b03c732018-05-17 10:14:02 -07001128 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001129 switch (outputStandard) {
1130 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001131 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001132 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001133 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001134 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001135 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001136 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001137 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001138 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001139 }
1140 } else if (inputStandard != outputStandard) {
1141 // At this point, the input data space and output data space could be both
1142 // HDR data spaces, but they match each other, we do nothing in this case.
1143 // In addition to the case above, the input data space could be
1144 // - scRGB linear
1145 // - scRGB non-linear
1146 // - sRGB
1147 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001148 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001149 // The output data spaces could be
1150 // - sRGB
1151 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001152 // - BT2020
1153 switch (outputStandard) {
1154 case Dataspace::STANDARD_BT2020:
1155 if (inputStandard == Dataspace::STANDARD_BT709) {
1156 managedState.outputTransformMatrix = mSrgbToBt2020;
1157 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1158 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1159 }
1160 break;
1161 case Dataspace::STANDARD_DCI_P3:
1162 if (inputStandard == Dataspace::STANDARD_BT709) {
1163 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1164 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1165 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1166 }
1167 break;
1168 default:
1169 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1170 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1171 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1172 managedState.outputTransformMatrix = mBt2020ToSrgb;
1173 }
1174 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001175 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001176 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001177
1178 // we need to convert the RGB value to linear space and convert it back when:
1179 // - there is a color matrix that is not an identity matrix, or
1180 // - there is an output transform matrix that is not an identity matrix, or
1181 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001182 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001183 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001184 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001185 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001186 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001187 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001188 }
1189
Peiyong Linfb530cf2018-12-15 05:07:38 +00001190 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1191 : mEGLContext,
1192 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001193
1194 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1195
1196 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001197 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001198 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001199 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001200 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1201 }
1202 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001203 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1204 : mEGLContext,
1205 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001206
1207 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1208 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001209
1210 if (mesh.getTexCoordsSize()) {
1211 glDisableVertexAttribArray(Program::texCoords);
1212 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001213
1214 if (mState.cornerRadius > 0.0f) {
1215 glDisableVertexAttribArray(Program::cropCoords);
1216 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001217}
1218
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001219size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001220 return mMaxTextureSize;
1221}
1222
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001223size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001224 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1225}
1226
Yiwei Zhang5434a782018-12-05 18:06:32 -08001227void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001228 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001229 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001230
Yiwei Zhang5434a782018-12-05 18:06:32 -08001231 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1232 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001233 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1234 extensions.getVersion());
1235 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Linfb530cf2018-12-15 05:07:38 +00001236 StringAppendF(&result, "RenderEngine is in protected context : %d\n", mInProtectedContext);
1237 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1238 cache.getSize(mEGLContext));
1239 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1240 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001241 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1242 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1243 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Mathias Agopian3f844832013-08-07 21:24:32 -07001244}
1245
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001246GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001247 int major, minor;
1248 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1249 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1250 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1251 return GLES_VERSION_1_0;
1252 }
1253 }
1254
1255 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1256 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1257 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1258 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1259
1260 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1261 return GLES_VERSION_1_0;
1262}
1263
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001264EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001265 EGLContext shareContext, bool useContextPriority,
1266 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001267 EGLint renderableType = 0;
1268 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001269 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001270 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1271 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1272 }
1273 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001274 if (renderableType & EGL_OPENGL_ES3_BIT) {
1275 contextClientVersion = 3;
1276 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001277 contextClientVersion = 2;
1278 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1279 contextClientVersion = 1;
1280 } else {
1281 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1282 }
1283
1284 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001285 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001286 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1287 contextAttributes.push_back(contextClientVersion);
1288 if (useContextPriority) {
1289 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1290 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1291 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001292 if (protection == Protection::PROTECTED) {
1293 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1294 contextAttributes.push_back(EGL_TRUE);
1295 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001296 contextAttributes.push_back(EGL_NONE);
1297
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001298 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1299
1300 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1301 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1302 // EGL_NO_CONTEXT so that we can abort.
1303 if (config != EGL_NO_CONFIG) {
1304 return context;
1305 }
1306 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1307 // try to fall back to GLES 2.
1308 contextAttributes[1] = 2;
1309 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1310 }
1311
1312 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001313}
1314
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001315EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001316 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001317 EGLConfig dummyConfig = config;
1318 if (dummyConfig == EGL_NO_CONFIG) {
1319 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1320 }
1321 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001322 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001323 attributes.push_back(EGL_WIDTH);
1324 attributes.push_back(1);
1325 attributes.push_back(EGL_HEIGHT);
1326 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001327 if (protection == Protection::PROTECTED) {
1328 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1329 attributes.push_back(EGL_TRUE);
1330 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001331 attributes.push_back(EGL_NONE);
1332
1333 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1334}
1335
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001336bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001337 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1338 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1339 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001340 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001341}
1342
1343// For convenience, we want to convert the input color space to XYZ color space first,
1344// and then convert from XYZ color space to output color space when
1345// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1346// HDR content will be tone-mapped to SDR; Or,
1347// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1348// HLG content to PQ content.
1349// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1350// input data space or output data space is HDR data space, and the input transfer function
1351// doesn't match the output transfer function, we would enable an intermediate transfrom to
1352// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001353bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001354 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1355 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1356 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001357 const Dataspace outputTransfer =
1358 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001359
1360 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1361}
1362
Alec Mouri554d06e2018-12-20 00:15:33 -08001363// FlushTracer implementation
1364GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1365 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1366}
1367
1368GLESRenderEngine::FlushTracer::~FlushTracer() {
1369 {
1370 std::lock_guard<std::mutex> lock(mMutex);
1371 mRunning = false;
1372 }
1373 mCondition.notify_all();
1374 if (mThread.joinable()) {
1375 mThread.join();
1376 }
1377}
1378
1379void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1380 std::lock_guard<std::mutex> lock(mMutex);
1381 char name[64];
1382 const uint64_t frameNum = mFramesQueued++;
1383 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1384 static_cast<unsigned long>(frameNum));
1385 ATRACE_NAME(name);
1386 mQueue.push({sync, frameNum});
1387 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1388 mCondition.notify_one();
1389}
1390
1391void GLESRenderEngine::FlushTracer::loop() {
1392 while (mRunning) {
1393 QueueEntry entry;
1394 {
1395 std::lock_guard<std::mutex> lock(mMutex);
1396
1397 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001398 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001399
1400 if (!mRunning) {
1401 // if mRunning is false, then FlushTracer is being destroyed, so
1402 // bail out now.
1403 break;
1404 }
1405 entry = mQueue.front();
1406 mQueue.pop();
1407 }
1408 {
1409 char name[64];
1410 snprintf(name, sizeof(name), "waiting for frame %lu",
1411 static_cast<unsigned long>(entry.mFrameNum));
1412 ATRACE_NAME(name);
1413 mEngine->waitSync(entry.mSync, 0);
1414 }
1415 }
1416}
1417
Peiyong Lin46080ef2018-10-26 18:43:14 -07001418} // namespace gl
1419} // namespace renderengine
1420} // namespace android