blob: 0048000847f32cf7a7e3cd64440455c78ba96a06 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
22#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070023#include <GLES2/gl2ext.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070024
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060025#include <ui/ColorSpace.h>
26#include <ui/DebugUtils.h>
Dan Stozac1879002014-05-22 15:59:05 -070027#include <ui/Rect.h>
28
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <utils/String8.h>
30#include <utils/Trace.h>
31
32#include <cutils/compiler.h>
Riley Andrewsc3ebe662014-09-04 16:20:31 -070033#include <gui/ISurfaceComposer.h>
34#include <math.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070035
Chia-I Wub027f802017-11-29 14:00:52 -080036#include "Description.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070037#include "GLES20RenderEngine.h"
Chia-I Wub027f802017-11-29 14:00:52 -080038#include "Mesh.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070039#include "Program.h"
40#include "ProgramCache.h"
Mathias Agopian49457ac2013-08-14 18:20:17 -070041#include "Texture.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070042
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060043#include <fstream>
Chia-I Wub027f802017-11-29 14:00:52 -080044#include <sstream>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060045
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060046// ---------------------------------------------------------------------------
47bool checkGlError(const char* op, int lineNumber) {
48 bool errorFound = false;
49 GLint error = glGetError();
50 while (error != GL_NO_ERROR) {
51 errorFound = true;
52 error = glGetError();
53 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
54 }
55 return errorFound;
56}
57
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060058static constexpr bool outputDebugPPMs = false;
59
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060060void writePPM(const char* basename, GLuint width, GLuint height) {
61 ALOGV("writePPM #%s: %d x %d", basename, width, height);
62
63 std::vector<GLubyte> pixels(width * height * 4);
64 std::vector<GLubyte> outBuffer(width * height * 3);
65
66 // TODO(courtneygo): We can now have float formats, need
67 // to remove this code or update to support.
68 // Make returned pixels fit in uint32_t, one byte per component
69 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
70 if (checkGlError(__FUNCTION__, __LINE__)) {
71 return;
72 }
73
74 std::string filename(basename);
75 filename.append(".ppm");
76 std::ofstream file(filename.c_str(), std::ios::binary);
77 if (!file.is_open()) {
78 ALOGE("Unable to open file: %s", filename.c_str());
79 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
80 "surfaceflinger to write debug images");
81 return;
82 }
83
84 file << "P6\n";
85 file << width << "\n";
86 file << height << "\n";
87 file << 255 << "\n";
88
89 auto ptr = reinterpret_cast<char*>(pixels.data());
90 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
91 for (int y = height - 1; y >= 0; y--) {
92 char* data = ptr + y * width * sizeof(uint32_t);
93
94 for (GLuint x = 0; x < width; x++) {
95 // Only copy R, G and B components
96 outPtr[0] = data[0];
97 outPtr[1] = data[1];
98 outPtr[2] = data[2];
99 data += sizeof(uint32_t);
100 outPtr += 3;
101 }
102 }
103 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
104}
105
Mathias Agopian3f844832013-08-07 21:24:32 -0700106// ---------------------------------------------------------------------------
107namespace android {
Lloyd Pique144e1162017-12-20 16:44:52 -0800108namespace RE {
109namespace impl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700110// ---------------------------------------------------------------------------
111
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700112using ui::Dataspace;
113
Chia-I Wub027f802017-11-29 14:00:52 -0800114GLES20RenderEngine::GLES20RenderEngine(uint32_t featureFlags)
Chia-I Wu93e14df2018-06-04 10:10:17 -0700115 : RenderEngine(featureFlags),
116 mVpWidth(0),
117 mVpHeight(0),
118 mPlatformHasWideColor((featureFlags & WIDE_COLOR_SUPPORT) != 0) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700119 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
120 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
121
122 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
123 glPixelStorei(GL_PACK_ALIGNMENT, 4);
124
Chia-I Wub027f802017-11-29 14:00:52 -0800125 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700126 glGenTextures(1, &mProtectedTexName);
127 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
128 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
129 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
130 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
131 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800132 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700133
Chia-I Wub027f802017-11-29 14:00:52 -0800134 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600135
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600136 if (mPlatformHasWideColor) {
Peiyong Lina296b0c2018-04-30 16:55:29 -0700137 ColorSpace srgb(ColorSpace::sRGB());
138 ColorSpace displayP3(ColorSpace::DisplayP3());
139 ColorSpace bt2020(ColorSpace::BT2020());
Chia-I Wu131d3762018-01-11 14:35:27 -0800140
Peiyong Lina296b0c2018-04-30 16:55:29 -0700141 // Compute sRGB to Display P3 transform matrix.
142 // NOTE: For now, we are limiting output wide color space support to
143 // Display-P3 only.
144 mSrgbToDisplayP3 = mat4(ColorSpaceConnector(srgb, displayP3).getTransform());
145
146 // Compute Display P3 to sRGB transform matrix.
147 mDisplayP3ToSrgb = mat4(ColorSpaceConnector(displayP3, srgb).getTransform());
148
149 // no chromatic adaptation needed since all color spaces use D65 for their white points.
150 mSrgbToXyz = srgb.getRGBtoXYZ();
151 mDisplayP3ToXyz = displayP3.getRGBtoXYZ();
152 mBt2020ToXyz = bt2020.getRGBtoXYZ();
Peiyong Lin9b03c732018-05-17 10:14:02 -0700153 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700154 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
155 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600156 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700157}
158
Chia-I Wub027f802017-11-29 14:00:52 -0800159GLES20RenderEngine::~GLES20RenderEngine() {}
Mathias Agopian3f844832013-08-07 21:24:32 -0700160
161size_t GLES20RenderEngine::getMaxTextureSize() const {
162 return mMaxTextureSize;
163}
164
165size_t GLES20RenderEngine::getMaxViewportDims() const {
Chia-I Wub027f802017-11-29 14:00:52 -0800166 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
Mathias Agopian3f844832013-08-07 21:24:32 -0700167}
168
Chia-I Wub027f802017-11-29 14:00:52 -0800169void GLES20RenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
170 size_t hwh, bool yswap,
171 Transform::orientation_flags rotation) {
Ivan Lozano1f58ac52017-12-14 13:27:10 -0800172 int32_t l = sourceCrop.left;
173 int32_t r = sourceCrop.right;
Dan Stozac1879002014-05-22 15:59:05 -0700174
175 // In GL, (0, 0) is the bottom-left corner, so flip y coordinates
Ivan Lozano1f58ac52017-12-14 13:27:10 -0800176 int32_t t = hwh - sourceCrop.top;
177 int32_t b = hwh - sourceCrop.bottom;
Dan Stozac1879002014-05-22 15:59:05 -0700178
Mathias Agopiana8c386f2013-08-26 20:42:07 -0700179 mat4 m;
Dan Stozac1879002014-05-22 15:59:05 -0700180 if (yswap) {
181 m = mat4::ortho(l, r, t, b, 0, 1);
182 } else {
183 m = mat4::ortho(l, r, b, t, 0, 1);
184 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700185
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700186 // Apply custom rotation to the projection.
187 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
188 switch (rotation) {
189 case Transform::ROT_0:
190 break;
191 case Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -0800192 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700193 break;
194 case Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -0800195 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700196 break;
197 case Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -0800198 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700199 break;
200 default:
201 break;
202 }
203
Mathias Agopian3f844832013-08-07 21:24:32 -0700204 glViewport(0, 0, vpw, vph);
205 mState.setProjectionMatrix(m);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700206 mVpWidth = vpw;
207 mVpHeight = vph;
Mathias Agopian3f844832013-08-07 21:24:32 -0700208}
209
Chia-I Wub027f802017-11-29 14:00:52 -0800210void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque,
211 bool disableTexture, const half4& color) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700212 mState.setPremultipliedAlpha(premultipliedAlpha);
213 mState.setOpaque(opaque);
chaviw13fdc492017-06-27 12:40:18 -0700214 mState.setColor(color);
Dan Stoza9e56aa02015-11-02 13:00:03 -0800215
chaviw13fdc492017-06-27 12:40:18 -0700216 if (disableTexture) {
217 mState.disableTexture();
218 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000219
chaviw13fdc492017-06-27 12:40:18 -0700220 if (color.a < 1.0f || !opaque) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700221 glEnable(GL_BLEND);
222 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
223 } else {
224 glDisable(GL_BLEND);
225 }
226}
227
Chia-I Wu131d3762018-01-11 14:35:27 -0800228void GLES20RenderEngine::setSourceY410BT2020(bool enable) {
229 mState.setY410BT2020(enable);
230}
231
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700232void GLES20RenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800233 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600234}
235
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700236void GLES20RenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800237 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600238}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600239
Peiyong Linfb069302018-04-25 14:34:31 -0700240void GLES20RenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
241 mState.setDisplayMaxLuminance(maxLuminance);
242}
243
Mathias Agopian49457ac2013-08-14 18:20:17 -0700244void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) {
245 GLuint target = texture.getTextureTarget();
246 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -0700247 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -0700248 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700249 filter = GL_LINEAR;
250 }
Mathias Agopian49457ac2013-08-14 18:20:17 -0700251 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
252 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
253 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
254 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -0700255
Mathias Agopian49457ac2013-08-14 18:20:17 -0700256 mState.setTexture(texture);
Mathias Agopian3f844832013-08-07 21:24:32 -0700257}
258
259void GLES20RenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -0700260 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -0700261 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
262 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
263 mState.setTexture(texture);
Mathias Agopian3f844832013-08-07 21:24:32 -0700264}
265
Chia-I Wu8e50e692018-05-04 10:12:37 -0700266void GLES20RenderEngine::setupColorTransform(const mat4& colorTransform) {
Dan Stozaf0087992014-10-20 15:46:09 -0700267 mState.setColorMatrix(colorTransform);
Dan Stozaf0087992014-10-20 15:46:09 -0700268}
269
Peiyong Lin76dd77a2018-05-09 15:35:33 -0700270void GLES20RenderEngine::setSaturationMatrix(const mat4& saturationMatrix) {
271 mState.setSaturationMatrix(saturationMatrix);
272}
273
Mathias Agopian3f844832013-08-07 21:24:32 -0700274void GLES20RenderEngine::disableTexturing() {
275 mState.disableTexture();
276}
277
278void GLES20RenderEngine::disableBlending() {
279 glDisable(GL_BLEND);
280}
281
Chia-I Wub027f802017-11-29 14:00:52 -0800282void GLES20RenderEngine::bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName,
283 uint32_t* fbName, uint32_t* status) {
Mathias Agopian458197d2013-08-15 14:56:51 -0700284 GLuint tname, name;
285 // turn our EGLImage into a texture
286 glGenTextures(1, &tname);
287 glBindTexture(GL_TEXTURE_2D, tname);
288 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
289
290 // create a Framebuffer Object to render into
291 glGenFramebuffers(1, &name);
292 glBindFramebuffer(GL_FRAMEBUFFER, name);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700293 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0);
Mathias Agopian458197d2013-08-15 14:56:51 -0700294
295 *status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
296 *texName = tname;
297 *fbName = name;
298}
299
300void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) {
301 glBindFramebuffer(GL_FRAMEBUFFER, 0);
302 glDeleteFramebuffers(1, &fbName);
303 glDeleteTextures(1, &texName);
304}
305
Mathias Agopian19733a32013-08-28 18:13:56 -0700306void GLES20RenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Mathias Agopian19733a32013-08-28 18:13:56 -0700307 mState.setPremultipliedAlpha(true);
308 mState.setOpaque(false);
chaviw13fdc492017-06-27 12:40:18 -0700309 mState.setColor(half4(r, g, b, a));
Mathias Agopian19733a32013-08-28 18:13:56 -0700310 mState.disableTexture();
Mathias Agopian3f844832013-08-07 21:24:32 -0700311 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -0700312}
313
314void GLES20RenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -0700315 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -0700316 if (mesh.getTexCoordsSize()) {
317 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -0800318 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
319 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -0700320 }
321
Chia-I Wub027f802017-11-29 14:00:52 -0800322 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
323 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -0700324
Peiyong Lina296b0c2018-04-30 16:55:29 -0700325 // By default, DISPLAY_P3 is the only supported wide color output. However,
326 // when HDR content is present, hardware composer may be able to handle
327 // BT2020 data space, in that case, the output data space is set to be
328 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
329 // to respect this and convert non-HDR content to HDR format.
330 if (mPlatformHasWideColor) {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600331 Description wideColorState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700332 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
333 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
334 Dataspace outputStandard = static_cast<Dataspace>(mOutputDataSpace &
335 Dataspace::STANDARD_MASK);
336 Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace &
337 Dataspace::TRANSFER_MASK);
338 bool needsXYZConversion = needsXYZTransformMatrix();
339
340 if (needsXYZConversion) {
341 // The supported input color spaces are standard RGB, Display P3 and BT2020.
342 switch (inputStandard) {
343 case Dataspace::STANDARD_DCI_P3:
344 wideColorState.setInputTransformMatrix(mDisplayP3ToXyz);
345 break;
346 case Dataspace::STANDARD_BT2020:
347 wideColorState.setInputTransformMatrix(mBt2020ToXyz);
348 break;
349 default:
350 wideColorState.setInputTransformMatrix(mSrgbToXyz);
351 break;
352 }
353
Peiyong Lin9b03c732018-05-17 10:14:02 -0700354 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -0700355 switch (outputStandard) {
356 case Dataspace::STANDARD_BT2020:
357 wideColorState.setOutputTransformMatrix(mXyzToBt2020);
358 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -0700359 case Dataspace::STANDARD_DCI_P3:
Peiyong Lina296b0c2018-04-30 16:55:29 -0700360 wideColorState.setOutputTransformMatrix(mXyzToDisplayP3);
361 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -0700362 default:
363 wideColorState.setOutputTransformMatrix(mXyzToSrgb);
364 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700365 }
366 } else if (inputStandard != outputStandard) {
367 // At this point, the input data space and output data space could be both
368 // HDR data spaces, but they match each other, we do nothing in this case.
369 // In addition to the case above, the input data space could be
370 // - scRGB linear
371 // - scRGB non-linear
372 // - sRGB
373 // - Display P3
374 // The output data spaces could be
375 // - sRGB
376 // - Display P3
377 if (outputStandard == Dataspace::STANDARD_BT709) {
378 wideColorState.setOutputTransformMatrix(mDisplayP3ToSrgb);
379 } else if (outputStandard == Dataspace::STANDARD_DCI_P3) {
380 wideColorState.setOutputTransformMatrix(mSrgbToDisplayP3);
381 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600382 }
Peiyong Lina296b0c2018-04-30 16:55:29 -0700383
384 // we need to convert the RGB value to linear space and convert it back when:
385 // - there is a color matrix that is not an identity matrix, or
Peiyong Lin76dd77a2018-05-09 15:35:33 -0700386 // - there is a saturation matrix that is not an identity matrix, or
Peiyong Lina296b0c2018-04-30 16:55:29 -0700387 // - there is an output transform matrix that is not an identity matrix, or
388 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin76dd77a2018-05-09 15:35:33 -0700389 if (wideColorState.hasColorMatrix() || wideColorState.hasSaturationMatrix() ||
390 wideColorState.hasOutputTransformMatrix() || inputTransfer != outputTransfer) {
Peiyong Lina296b0c2018-04-30 16:55:29 -0700391 switch (inputTransfer) {
392 case Dataspace::TRANSFER_ST2084:
393 wideColorState.setInputTransferFunction(Description::TransferFunction::ST2084);
394 break;
395 case Dataspace::TRANSFER_HLG:
396 wideColorState.setInputTransferFunction(Description::TransferFunction::HLG);
397 break;
398 case Dataspace::TRANSFER_LINEAR:
399 wideColorState.setInputTransferFunction(Description::TransferFunction::LINEAR);
400 break;
401 default:
402 wideColorState.setInputTransferFunction(Description::TransferFunction::SRGB);
403 break;
404 }
405
406 switch (outputTransfer) {
407 case Dataspace::TRANSFER_ST2084:
408 wideColorState.setOutputTransferFunction(Description::TransferFunction::ST2084);
409 break;
410 case Dataspace::TRANSFER_HLG:
411 wideColorState.setOutputTransferFunction(Description::TransferFunction::HLG);
412 break;
413 default:
414 wideColorState.setOutputTransferFunction(Description::TransferFunction::SRGB);
415 break;
416 }
417 }
418
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600419 ProgramCache::getInstance().useProgram(wideColorState);
420
421 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
422
423 if (outputDebugPPMs) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800424 static uint64_t wideColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600425 std::ostringstream out;
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800426 out << "/data/texture_out" << wideColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600427 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
428 }
429 } else {
430 ProgramCache::getInstance().useProgram(mState);
431
432 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
433 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700434
435 if (mesh.getTexCoordsSize()) {
436 glDisableVertexAttribArray(Program::texCoords);
437 }
438}
439
440void GLES20RenderEngine::dump(String8& result) {
Mathias Agopian458197d2013-08-15 14:56:51 -0700441 RenderEngine::dump(result);
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800442 result.appendFormat("RenderEngine last dataspace conversion: (%s) to (%s)\n",
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700443 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
444 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Mathias Agopian3f844832013-08-07 21:24:32 -0700445}
446
Peiyong Lina296b0c2018-04-30 16:55:29 -0700447bool GLES20RenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
448 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
449 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
450 return standard == Dataspace::STANDARD_BT2020 &&
451 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
452}
453
454// For convenience, we want to convert the input color space to XYZ color space first,
455// and then convert from XYZ color space to output color space when
456// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
457// HDR content will be tone-mapped to SDR; Or,
458// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
459// HLG content to PQ content.
460// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
461// input data space or output data space is HDR data space, and the input transfer function
462// doesn't match the output transfer function, we would enable an intermediate transfrom to
463// XYZ color space.
464bool GLES20RenderEngine::needsXYZTransformMatrix() const {
465 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
466 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
467 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
468 const Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace &
469 Dataspace::TRANSFER_MASK);
470
471 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
472}
473
Mathias Agopian3f844832013-08-07 21:24:32 -0700474// ---------------------------------------------------------------------------
Lloyd Pique144e1162017-12-20 16:44:52 -0800475} // namespace impl
476} // namespace RE
477} // namespace android
Mathias Agopian3f844832013-08-07 21:24:32 -0700478// ---------------------------------------------------------------------------
Mathias Agopian458197d2013-08-15 14:56:51 -0700479
480#if defined(__gl_h_)
481#error "don't include gl/gl.h in this file"
482#endif