libgui: add EGL Image Tracking for debug

Track EGL images allocated by libgui to help debug memory leaks

Test: monkey
Bug: 137514000
Change-Id: I0b193c0fdb7a4c07d7c2e5d06063e3dc01b5a57b
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index dd12b55..3f765be 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -31,6 +31,7 @@
 #include <android-base/stringprintf.h>
 #include <cutils/compiler.h>
 #include <cutils/properties.h>
+#include <gui/DebugEGLImageTracker.h>
 #include <renderengine/Mesh.h>
 #include <renderengine/Texture.h>
 #include <renderengine/private/Description.h>
@@ -433,6 +434,7 @@
         EGLImageKHR expired = mFramebufferImageCache.front().second;
         mFramebufferImageCache.pop_front();
         eglDestroyImageKHR(mEGLDisplay, expired);
+        DEBUG_EGL_IMAGE_TRACKER_DESTROY();
     }
     mImageCache.clear();
     eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
@@ -865,10 +867,15 @@
                 EGLImageKHR expired = mFramebufferImageCache.front().second;
                 mFramebufferImageCache.pop_front();
                 eglDestroyImageKHR(mEGLDisplay, expired);
+                DEBUG_EGL_IMAGE_TRACKER_DESTROY();
             }
             mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
         }
     }
+
+    if (image != EGL_NO_IMAGE_KHR) {
+        DEBUG_EGL_IMAGE_TRACKER_CREATE();
+    }
     return image;
 }