blob: 397f0384f2e3fd3198311119c8d7b78f531cc617 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
Alec Mouri2725c092020-11-25 09:53:56 -080018#include "EGL/egl.h"
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060019#undef LOG_TAG
20#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070021#define ATRACE_TAG ATRACE_TAG_GRAPHICS
22
Alec Mouri16a99402019-07-29 16:37:30 -070023#include <sched.h>
24#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070025#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070034#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070037#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080038#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060039#include <ui/ColorSpace.h>
40#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080041#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070042#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070043#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070044#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070045#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070046#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070047#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070048#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070049#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080050#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070051#include "Program.h"
52#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080053#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070054
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060055bool checkGlError(const char* op, int lineNumber) {
56 bool errorFound = false;
57 GLint error = glGetError();
58 while (error != GL_NO_ERROR) {
59 errorFound = true;
60 error = glGetError();
61 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
62 }
63 return errorFound;
64}
65
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060066static constexpr bool outputDebugPPMs = false;
67
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060068void writePPM(const char* basename, GLuint width, GLuint height) {
69 ALOGV("writePPM #%s: %d x %d", basename, width, height);
70
71 std::vector<GLubyte> pixels(width * height * 4);
72 std::vector<GLubyte> outBuffer(width * height * 3);
73
74 // TODO(courtneygo): We can now have float formats, need
75 // to remove this code or update to support.
76 // Make returned pixels fit in uint32_t, one byte per component
77 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
78 if (checkGlError(__FUNCTION__, __LINE__)) {
79 return;
80 }
81
82 std::string filename(basename);
83 filename.append(".ppm");
84 std::ofstream file(filename.c_str(), std::ios::binary);
85 if (!file.is_open()) {
86 ALOGE("Unable to open file: %s", filename.c_str());
87 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
88 "surfaceflinger to write debug images");
89 return;
90 }
91
92 file << "P6\n";
93 file << width << "\n";
94 file << height << "\n";
95 file << 255 << "\n";
96
97 auto ptr = reinterpret_cast<char*>(pixels.data());
98 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
99 for (int y = height - 1; y >= 0; y--) {
100 char* data = ptr + y * width * sizeof(uint32_t);
101
102 for (GLuint x = 0; x < width; x++) {
103 // Only copy R, G and B components
104 outPtr[0] = data[0];
105 outPtr[1] = data[1];
106 outPtr[2] = data[2];
107 data += sizeof(uint32_t);
108 outPtr += 3;
109 }
110 }
111 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
112}
113
Mathias Agopian3f844832013-08-07 21:24:32 -0700114namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700115namespace renderengine {
116namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700117
John Reck992a2ca2020-09-03 17:20:56 -0700118class BindNativeBufferAsFramebuffer {
119public:
120 BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer,
121 const bool useFramebufferCache)
122 : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
123 mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
124 useFramebufferCache)
125 ? mEngine.bindFrameBuffer(mFramebuffer)
126 : NO_MEMORY;
127 }
128 ~BindNativeBufferAsFramebuffer() {
129 mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
130 mEngine.unbindFrameBuffer(mFramebuffer);
131 }
132 status_t getStatus() const { return mStatus; }
133
134private:
135 GLESRenderEngine& mEngine;
136 Framebuffer* mFramebuffer;
137 status_t mStatus;
138};
139
Yiwei Zhang5434a782018-12-05 18:06:32 -0800140using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700141using ui::Dataspace;
142
Peiyong Linf11f39b2018-09-05 14:37:41 -0700143static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
144 EGLint wanted, EGLConfig* outConfig) {
145 EGLint numConfigs = -1, n = 0;
146 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700147 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
148 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
149 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700150
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700151 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700152 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700153 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700154 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700155 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700156 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700157 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700158 return NO_ERROR;
159 }
160 }
161 } else {
162 // just pick the first one
163 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700164 return NO_ERROR;
165 }
166 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700167
Peiyong Linf11f39b2018-09-05 14:37:41 -0700168 return NAME_NOT_FOUND;
169}
170
Peiyong Linf11f39b2018-09-05 14:37:41 -0700171static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
172 EGLConfig* config) {
173 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
174 // it is to be used with WIFI displays
175 status_t err;
176 EGLint wantedAttribute;
177 EGLint wantedAttributeValue;
178
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700179 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700180 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700181 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
182 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
183
184 // Default to 8 bits per channel.
185 const EGLint tmpAttribs[] = {
186 EGL_RENDERABLE_TYPE,
187 renderableType,
188 EGL_RECORDABLE_ANDROID,
189 EGL_TRUE,
190 EGL_SURFACE_TYPE,
191 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
192 EGL_FRAMEBUFFER_TARGET_ANDROID,
193 EGL_TRUE,
194 EGL_RED_SIZE,
195 is1010102 ? 10 : 8,
196 EGL_GREEN_SIZE,
197 is1010102 ? 10 : 8,
198 EGL_BLUE_SIZE,
199 is1010102 ? 10 : 8,
200 EGL_ALPHA_SIZE,
201 is1010102 ? 2 : 8,
202 EGL_NONE,
203 };
204 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
205 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700206 wantedAttribute = EGL_NONE;
207 wantedAttributeValue = EGL_NONE;
208 } else {
209 // if no renderable type specified, fallback to a simplified query
210 wantedAttribute = EGL_NATIVE_VISUAL_ID;
211 wantedAttributeValue = format;
212 }
213
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700214 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
215 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700216 if (err == NO_ERROR) {
217 EGLint caveat;
218 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
219 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
220 }
221
222 return err;
223}
224
Alec Mourid6f09462020-12-07 11:18:17 -0800225std::optional<RenderEngine::ContextPriority> GLESRenderEngine::createContextPriority(
226 const RenderEngineCreationArgs& args) {
227 if (!GLExtensions::getInstance().hasContextPriority()) {
228 return std::nullopt;
229 }
230
231 switch (args.contextPriority) {
232 case RenderEngine::ContextPriority::REALTIME:
233 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
234 return RenderEngine::ContextPriority::REALTIME;
235 } else {
236 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
237 return RenderEngine::ContextPriority::HIGH;
238 }
239 case RenderEngine::ContextPriority::HIGH:
240 case RenderEngine::ContextPriority::MEDIUM:
241 case RenderEngine::ContextPriority::LOW:
242 return args.contextPriority;
243 default:
244 return std::nullopt;
245 }
246}
247
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700248std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700249 // initialize EGL for the default display
250 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
251 if (!eglInitialize(display, nullptr, nullptr)) {
252 LOG_ALWAYS_FATAL("failed to initialize EGL");
253 }
254
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700255 const auto eglVersion = eglQueryString(display, EGL_VERSION);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700256 if (!eglVersion) {
257 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700258 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700259 }
260
Alec Mourid6f09462020-12-07 11:18:17 -0800261 // Use the Android impl to grab EGL_NV_context_priority_realtime
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700262 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700263 if (!eglExtensions) {
264 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700265 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700266 }
267
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 GLExtensions& extensions = GLExtensions::getInstance();
Ady Abraham3ef1b762020-04-30 10:26:33 -0700269 extensions.initWithEGLStrings(eglVersion, eglExtensions);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270
271 // The code assumes that ES2 or later is available if this extension is
272 // supported.
273 EGLConfig config = EGL_NO_CONFIG;
274 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700275 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700276 }
277
Alec Mourid6f09462020-12-07 11:18:17 -0800278 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000279 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700280 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800281 protectedContext =
282 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000283 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
284 }
285
Alec Mourid6f09462020-12-07 11:18:17 -0800286 EGLContext ctxt =
287 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700288
289 // if can't create a GL context, we can only abort.
290 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
291
Peiyong Lind8460c82020-07-28 16:04:22 -0700292 EGLSurface stub = EGL_NO_SURFACE;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800293 if (!extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700294 stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
295 Protection::UNPROTECTED);
296 LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700298 EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
299 LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700300 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
301 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
302
Peiyong Lind8460c82020-07-28 16:04:22 -0700303 EGLSurface protectedStub = EGL_NO_SURFACE;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000304 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700305 protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
306 Protection::PROTECTED);
307 ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
Peiyong Linfb530cf2018-12-15 05:07:38 +0000308 }
309
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800310 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700311 GlesVersion version = parseGlesVersion(extensions.getVersion());
312
Lucas Dupin453932d2020-02-03 20:42:25 -0800313 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
314 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
315
Peiyong Linf11f39b2018-09-05 14:37:41 -0700316 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 switch (version) {
319 case GLES_VERSION_1_0:
320 case GLES_VERSION_1_1:
321 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
322 break;
323 case GLES_VERSION_2_0:
324 case GLES_VERSION_3_0:
Peiyong Lind8460c82020-07-28 16:04:22 -0700325 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
326 protectedContext, protectedStub);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700327 break;
328 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700329
330 ALOGI("OpenGL ES informations:");
331 ALOGI("vendor : %s", extensions.getVendor());
332 ALOGI("renderer : %s", extensions.getRenderer());
333 ALOGI("version : %s", extensions.getVersion());
334 ALOGI("extensions: %s", extensions.getExtensions());
335 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
336 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
Peiyong Linf11f39b2018-09-05 14:37:41 -0700337 return engine;
338}
339
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800340EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700341 status_t err;
342 EGLConfig config;
343
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800344 // First try to get an ES3 config
345 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700346 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800347 // If ES3 fails, try to get an ES2 config
348 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700349 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800350 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700351 // try a simplified query
352 ALOGW("no suitable EGLConfig found, trying a simpler query");
353 err = selectEGLConfig(display, format, 0, &config);
354 if (err != NO_ERROR) {
355 // this EGL is too lame for android
356 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
357 }
358 }
359 }
360
361 if (logConfig) {
362 // print some debugging info
363 EGLint r, g, b, a;
364 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
365 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
366 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
367 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
368 ALOGI("EGL information:");
369 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
370 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
371 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
372 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
373 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
374 }
375
376 return config;
377}
378
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700379GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Peiyong Lind8460c82020-07-28 16:04:22 -0700380 EGLConfig config, EGLContext ctxt, EGLSurface stub,
381 EGLContext protectedContext, EGLSurface protectedStub)
Alec Mouri0d995102021-02-24 16:53:38 -0800382 : RenderEngine(args.renderEngineType),
383 mEGLDisplay(display),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800384 mEGLConfig(config),
385 mEGLContext(ctxt),
Peiyong Lind8460c82020-07-28 16:04:22 -0700386 mStubSurface(stub),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000387 mProtectedEGLContext(protectedContext),
Peiyong Lind8460c82020-07-28 16:04:22 -0700388 mProtectedStubSurface(protectedStub),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700389 mVpWidth(0),
390 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700391 mFramebufferImageCacheSize(args.imageCacheSize),
Alec Mouri081be4c2020-09-16 10:24:47 -0700392 mUseColorManagement(args.useColorManagement),
393 mPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700394 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
395 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
396
397 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
398 glPixelStorei(GL_PACK_ALIGNMENT, 4);
399
Peiyong Linfb530cf2018-12-15 05:07:38 +0000400 // Initialize protected EGL Context.
401 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700402 EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000403 mProtectedEGLContext);
404 ALOGE_IF(!success, "can't make protected context current");
405 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
406 glPixelStorei(GL_PACK_ALIGNMENT, 4);
Peiyong Lind8460c82020-07-28 16:04:22 -0700407 success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000408 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
409 }
410
Chia-I Wub027f802017-11-29 14:00:52 -0800411 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600412
Peiyong Lin13effd12018-07-24 17:01:47 -0700413 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800414 const ColorSpace srgb(ColorSpace::sRGB());
415 const ColorSpace displayP3(ColorSpace::DisplayP3());
416 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700417
418 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700419 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
420 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
421 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700422 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700423 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
424 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800425
426 // Compute sRGB to Display P3 and BT2020 transform matrix.
427 // NOTE: For now, we are limiting output wide color space support to
428 // Display-P3 and BT2020 only.
429 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
430 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
431
432 // Compute Display P3 to sRGB and BT2020 transform matrix.
433 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
434 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
435
436 // Compute BT2020 to sRGB and Display P3 transform matrix
437 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
438 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600439 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800440
441 char value[PROPERTY_VALUE_MAX];
442 property_get("debug.egl.traceGpuCompletion", value, "0");
443 if (atoi(value)) {
444 mTraceGpuCompletion = true;
445 mFlushTracer = std::make_unique<FlushTracer>(this);
446 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800447
448 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800449 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800450 checkErrors("BlurFilter creation");
451 }
452
Alec Mouri16a99402019-07-29 16:37:30 -0700453 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800454 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800455 mDrawingBuffer = createFramebuffer();
Alec Mouri368e1582020-08-13 10:14:29 -0700456 sp<GraphicBuffer> buf =
457 new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
458 GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
459
460 const status_t err = buf->initCheck();
461 if (err != OK) {
462 ALOGE("Error allocating placeholder buffer: %d", err);
463 return;
464 }
465 mPlaceholderBuffer = buf.get();
466 EGLint attributes[] = {
467 EGL_NONE,
468 };
469 mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
470 mPlaceholderBuffer, attributes);
471 ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
472 eglGetError());
Alec Mouri2725c092020-11-25 09:53:56 -0800473
474 mShadowTexture = std::make_unique<GLShadowTexture>();
Mathias Agopian3f844832013-08-07 21:24:32 -0700475}
476
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800477GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700478 // Destroy the image manager first.
479 mImageManager = nullptr;
Alec Mouri2725c092020-11-25 09:53:56 -0800480 mShadowTexture = nullptr;
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200481 cleanFramebufferCache();
Alec Mouri2725c092020-11-25 09:53:56 -0800482 ProgramCache::getInstance().purgeCaches();
Alec Mourid43ccab2019-03-13 12:23:45 -0700483 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouri2725c092020-11-25 09:53:56 -0800484 glDisableVertexAttribArray(Program::position);
Alec Mourid43ccab2019-03-13 12:23:45 -0700485 unbindFrameBuffer(mDrawingBuffer.get());
486 mDrawingBuffer = nullptr;
Alec Mouri368e1582020-08-13 10:14:29 -0700487 eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
Alec Mourid43ccab2019-03-13 12:23:45 -0700488 mImageCache.clear();
Alec Mouri2725c092020-11-25 09:53:56 -0800489 if (mStubSurface != EGL_NO_SURFACE) {
490 eglDestroySurface(mEGLDisplay, mStubSurface);
491 }
492 if (mProtectedStubSurface != EGL_NO_SURFACE) {
493 eglDestroySurface(mEGLDisplay, mProtectedStubSurface);
494 }
495 if (mEGLContext != EGL_NO_CONTEXT) {
496 eglDestroyContext(mEGLDisplay, mEGLContext);
497 }
498 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
499 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
500 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700501 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
502 eglTerminate(mEGLDisplay);
Ana Krulec82ba2ec2020-11-21 13:33:20 -0800503 eglReleaseThread();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700504}
Mathias Agopian3f844832013-08-07 21:24:32 -0700505
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800506std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700507 return std::make_unique<GLFramebuffer>(*this);
508}
509
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800510std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700511 return std::make_unique<GLImage>(*this);
512}
513
Alec Mouri820c7402019-01-23 13:02:39 -0800514Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
515 return mDrawingBuffer.get();
516}
517
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800518void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700519 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
Alec Mouri081be4c2020-09-16 10:24:47 -0700520 mUseColorManagement, mPrecacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700521}
522
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800523base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000524 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700525 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
526 return base::unique_fd();
527 }
528
529 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
530 if (sync == EGL_NO_SYNC_KHR) {
531 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
532 return base::unique_fd();
533 }
534
535 // native fence fd will not be populated until flush() is done.
536 glFlush();
537
538 // get the fence fd
539 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
540 eglDestroySyncKHR(mEGLDisplay, sync);
541 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
542 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
543 }
544
Alec Mouri554d06e2018-12-20 00:15:33 -0800545 // Only trace if we have a valid fence, as current usage falls back to
546 // calling finish() if the fence fd is invalid.
547 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
548 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
549 }
550
Peiyong Lin60bedb52018-09-05 10:47:31 -0700551 return fenceFd;
552}
553
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800554bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000555 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700556 if (!GLExtensions::getInstance().hasFenceSync()) {
557 ALOGW("no synchronization support");
558 return false;
559 }
560
561 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
562 if (sync == EGL_NO_SYNC_KHR) {
563 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
564 return false;
565 }
566
Alec Mouri554d06e2018-12-20 00:15:33 -0800567 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
568 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
569 }
570
571 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
572}
573
574bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
575 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700576 EGLint error = eglGetError();
577 eglDestroySyncKHR(mEGLDisplay, sync);
578 if (result != EGL_CONDITION_SATISFIED_KHR) {
579 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
580 ALOGW("fence wait timed out");
581 } else {
582 ALOGW("error waiting on EGL fence: %#x", error);
583 }
584 return false;
585 }
586
587 return true;
588}
589
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800590bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700591 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
592 !GLExtensions::getInstance().hasWaitSync()) {
593 return false;
594 }
595
Peiyong Lin35a114c2019-04-25 14:37:13 -0700596 // release the fd and transfer the ownership to EGLSync
597 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700598 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
599 if (sync == EGL_NO_SYNC_KHR) {
600 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
601 return false;
602 }
603
Peiyong Lin60bedb52018-09-05 10:47:31 -0700604 // XXX: The spec draft is inconsistent as to whether this should return an
605 // EGLint or void. Ignore the return value for now, as it's not strictly
606 // needed.
607 eglWaitSyncKHR(mEGLDisplay, sync, 0);
608 EGLint error = eglGetError();
609 eglDestroySyncKHR(mEGLDisplay, sync);
610 if (error != EGL_SUCCESS) {
611 ALOGE("failed to wait for EGL native fence sync: %#x", error);
612 return false;
613 }
614
615 return true;
616}
617
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800618void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000619 ATRACE_CALL();
620 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700621 glClearColor(red, green, blue, alpha);
622 glClear(GL_COLOR_BUFFER_BIT);
623}
624
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800625void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
626 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700627 size_t c;
628 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800629 Mesh mesh = Mesh::Builder()
630 .setPrimitive(Mesh::TRIANGLES)
631 .setVertices(c * 6 /* count */, 2 /* size */)
632 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700633 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
634 for (size_t i = 0; i < c; i++, r++) {
635 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700636 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700637 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700638 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700639 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700640 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700641 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700642 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700643 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700644 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700645 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700646 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700647 }
648 setupFillWithColor(red, green, blue, alpha);
649 drawMesh(mesh);
650}
651
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800652void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700653 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700654 glEnable(GL_SCISSOR_TEST);
655}
656
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800657void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700658 glDisable(GL_SCISSOR_TEST);
659}
660
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800661void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700662 glGenTextures(count, names);
663}
664
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800665void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Alec Mouri368e1582020-08-13 10:14:29 -0700666 for (int i = 0; i < count; ++i) {
667 mTextureView.erase(names[i]);
668 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700669 glDeleteTextures(count, names);
670}
671
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800672void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000673 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700674 const GLImage& glImage = static_cast<const GLImage&>(image);
675 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
676
677 glBindTexture(target, texName);
678 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700679 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700680 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700681}
682
Alec Mouri04eae7d2020-09-14 15:34:16 -0700683void GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
684 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700685 ATRACE_CALL();
686
687 bool found = false;
688 {
689 std::lock_guard<std::mutex> lock(mRenderingMutex);
690 auto cachedImage = mImageCache.find(buffer->getId());
691 found = (cachedImage != mImageCache.end());
692 }
693
694 // If we couldn't find the image in the cache at this time, then either
695 // SurfaceFlinger messed up registering the buffer ahead of time or we got
696 // backed up creating other EGLImages.
697 if (!found) {
698 status_t cacheResult = mImageManager->cache(buffer);
699 if (cacheResult != NO_ERROR) {
Alec Mouri04eae7d2020-09-14 15:34:16 -0700700 ALOGE("Error with caching buffer: %d", cacheResult);
701 return;
Alec Mouri16a99402019-07-29 16:37:30 -0700702 }
703 }
704
705 // Whether or not we needed to cache, re-check mImageCache to make sure that
706 // there's an EGLImage. The current threading model guarantees that we don't
707 // destroy a cached image until it's really not needed anymore (i.e. this
708 // function should not be called), so the only possibility is that something
709 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700710 {
711 std::lock_guard<std::mutex> lock(mRenderingMutex);
712 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700713
Alec Mouri3d7c5612019-07-09 13:51:37 -0700714 if (cachedImage == mImageCache.end()) {
715 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700716 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700717 bindExternalTextureImage(texName, *createImage());
Alec Mouri04eae7d2020-09-14 15:34:16 -0700718 return;
Alec Mouri3d7c5612019-07-09 13:51:37 -0700719 }
720
721 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri368e1582020-08-13 10:14:29 -0700722 mTextureView.insert_or_assign(texName, buffer->getId());
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800723 }
724
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800725 // Wait for the new buffer to be ready.
726 if (bufferFence != nullptr && bufferFence->isValid()) {
727 if (GLExtensions::getInstance().hasWaitSync()) {
728 base::unique_fd fenceFd(bufferFence->dup());
729 if (fenceFd == -1) {
730 ALOGE("error dup'ing fence fd: %d", errno);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700731 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800732 }
733 if (!waitFence(std::move(fenceFd))) {
734 ALOGE("failed to wait on fence fd");
Alec Mouri04eae7d2020-09-14 15:34:16 -0700735 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800736 }
737 } else {
738 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
739 if (err != NO_ERROR) {
740 ALOGE("error waiting for fence: %d", err);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700741 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800742 }
743 }
744 }
Alec Mouri539319f2018-12-19 17:56:23 -0800745
Alec Mouri04eae7d2020-09-14 15:34:16 -0700746 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800747}
748
Alec Mouri16a99402019-07-29 16:37:30 -0700749void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800750 ATRACE_CALL();
Alec Mouri16a99402019-07-29 16:37:30 -0700751 mImageManager->cacheAsync(buffer, nullptr);
752}
753
754std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
755 const sp<GraphicBuffer>& buffer) {
756 auto barrier = std::make_shared<ImageManager::Barrier>();
757 mImageManager->cacheAsync(buffer, barrier);
758 return barrier;
759}
760
761status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700762 if (buffer == nullptr) {
763 return BAD_VALUE;
764 }
765
766 {
767 std::lock_guard<std::mutex> lock(mRenderingMutex);
768 if (mImageCache.count(buffer->getId()) > 0) {
769 // If there's already an image then fail fast here.
770 return NO_ERROR;
771 }
772 }
773 ATRACE_CALL();
774
775 // Create the image without holding a lock so that we don't block anything.
776 std::unique_ptr<Image> newImage = createImage();
777
778 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
779 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
780 if (!created) {
Peiyong Lin637f4ac2020-10-22 00:39:39 -0700781 ALOGE("Failed to create image. id=%" PRIx64 " size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
782 buffer->getId(), buffer->getWidth(), buffer->getHeight(), buffer->getStride(),
783 buffer->getUsage(), buffer->getPixelFormat());
Alec Mouri3d7c5612019-07-09 13:51:37 -0700784 return NO_INIT;
785 }
786
787 {
788 std::lock_guard<std::mutex> lock(mRenderingMutex);
789 if (mImageCache.count(buffer->getId()) > 0) {
790 // In theory it's possible for another thread to recache the image,
791 // so bail out if another thread won.
792 return NO_ERROR;
793 }
794 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
795 }
796
797 return NO_ERROR;
798}
799
Alec Mourib5c4f352019-02-19 19:46:38 -0800800void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700801 mImageManager->releaseAsync(bufferId, nullptr);
802}
803
804std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
805 uint64_t bufferId) {
806 auto barrier = std::make_shared<ImageManager::Barrier>();
807 mImageManager->releaseAsync(bufferId, barrier);
808 return barrier;
809}
810
811void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
812 std::unique_ptr<Image> image;
813 {
814 std::lock_guard<std::mutex> lock(mRenderingMutex);
815 const auto& cachedImage = mImageCache.find(bufferId);
816
817 if (cachedImage != mImageCache.end()) {
818 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
819 // Move the buffer out of cache first, so that we can destroy
820 // without holding the cache's lock.
821 image = std::move(cachedImage->second);
822 mImageCache.erase(bufferId);
823 return;
824 }
Alec Mouri539319f2018-12-19 17:56:23 -0800825 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800826 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800827}
828
Alec Mourid6f09462020-12-07 11:18:17 -0800829int GLESRenderEngine::getContextPriority() {
830 int value;
831 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
832 return value;
833}
834
Alec Mouri7c94edb2018-12-03 21:23:26 -0800835FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
836 // Translate win by the rounded corners rect coordinates, to have all values in
837 // layer coordinate space.
838 FloatRect cropWin = layer.geometry.boundaries;
839 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
840 cropWin.left -= roundedCornersCrop.left;
841 cropWin.right -= roundedCornersCrop.left;
842 cropWin.top -= roundedCornersCrop.top;
843 cropWin.bottom -= roundedCornersCrop.top;
844 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
845 cropCoords[0] = vec2(cropWin.left, cropWin.top);
846 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
847 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
848 cropCoords[3] = vec2(cropWin.right, cropWin.top);
849
850 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
851 return cropWin;
852}
853
Peiyong Lin1c097612019-03-22 16:21:46 -0700854void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
855 const LayerSettings& layer, const Mesh& mesh) {
856 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
857 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
858 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700859
Alec Mourid4bf7952020-04-06 20:28:16 -0700860 // Explicitly compute the transform from the clip rectangle to the physical
861 // display. Normally, this is done in glViewport but we explicitly compute
862 // it here so that we can get the scissor bounds correct.
863 const Rect& source = display.clip;
864 const Rect& destination = display.physicalDisplay;
865 // Here we compute the following transform:
866 // 1. Translate the top left corner of the source clip to (0, 0)
867 // 2. Rotate the clip rectangle about the origin in accordance with the
868 // orientation flag
869 // 3. Translate the top left corner back to the origin.
870 // 4. Scale the clip rectangle to the destination rectangle dimensions
871 // 5. Translate the top left corner to the destination rectangle's top left
872 // corner.
873 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
874 mat4 rotation;
875 int displacementX = 0;
876 int displacementY = 0;
877 float destinationWidth = static_cast<float>(destination.getWidth());
878 float destinationHeight = static_cast<float>(destination.getHeight());
879 float sourceWidth = static_cast<float>(source.getWidth());
880 float sourceHeight = static_cast<float>(source.getHeight());
881 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700882 switch (display.orientation) {
883 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700884 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
885 displacementX = source.getHeight();
886 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700887 break;
888 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700889 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
890 displacementY = source.getHeight();
891 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700892 break;
893 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700894 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
895 displacementY = source.getWidth();
896 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700897 break;
898 default:
899 break;
900 }
901
Alec Mourid4bf7952020-04-06 20:28:16 -0700902 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
903 const mat4 scale = mat4::scale(
904 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
905 const mat4 translateDestination =
906 mat4::translate(vec4(destination.left, destination.top, 0, 1));
907 const mat4 globalTransform =
908 translateDestination * scale * intermediateTranslation * rotation * translateSource;
909
910 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
911 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
912 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
913 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
914 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
915 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
916 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
917 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
918 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
919
Peiyong Linb1925962019-04-01 16:37:10 -0700920 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
921 // and the middle part without rounded corners.
922 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700923 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
924 setScissor(topRect);
925 drawMesh(mesh);
926 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
927 setScissor(bottomRect);
928 drawMesh(mesh);
929
930 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700931 if (topRect.bottom < bottomRect.top) {
932 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
933 bounds.bottom - radius);
934 setScissor(middleRect);
935 mState.cornerRadius = 0.0;
936 disableBlending();
937 drawMesh(mesh);
938 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700939 disableScissor();
940}
941
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800942status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000943 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700944 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
945 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
946 uint32_t textureName = glFramebuffer->getTextureName();
947 uint32_t framebufferName = glFramebuffer->getFramebufferName();
948
949 // Bind the texture and turn our EGLImage into a texture
950 glBindTexture(GL_TEXTURE_2D, textureName);
951 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
952
953 // Bind the Framebuffer to render into
954 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700955 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700956
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700957 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700958 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
959 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700960
961 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
962}
963
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000964void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800965 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700966
967 // back to main framebuffer
968 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700969}
970
Alec Mouri368e1582020-08-13 10:14:29 -0700971bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000972 ATRACE_CALL();
973
974 if (mPriorResourcesCleaned ||
975 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
976 // If we don't have a prior frame needing cleanup, then don't do anything.
977 return false;
978 }
979
Alec Mouri368e1582020-08-13 10:14:29 -0700980 // This is a bit of a band-aid fix for FrameCaptureProcessor, as we should
981 // not need to keep memory around if we don't need to do so.
982 if (mode == CleanupMode::CLEAN_ALL) {
983 // TODO: SurfaceFlinger memory utilization may benefit from resetting
984 // texture bindings as well. Assess if it does and there's no performance regression
985 // when rebinding the same image data to the same texture, and if so then its mode
986 // behavior can be tweaked.
987 if (mPlaceholderImage != EGL_NO_IMAGE_KHR) {
988 for (auto [textureName, bufferId] : mTextureView) {
989 if (bufferId && mPlaceholderImage != EGL_NO_IMAGE_KHR) {
990 glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName);
991 glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
992 static_cast<GLeglImageOES>(mPlaceholderImage));
993 mTextureView[textureName] = std::nullopt;
994 checkErrors();
995 }
996 }
997 }
998 {
999 std::lock_guard<std::mutex> lock(mRenderingMutex);
1000 mImageCache.clear();
1001 }
1002 }
1003
Peiyong Lind8460c82020-07-28 16:04:22 -07001004 // Bind the texture to placeholder so that backing image data can be freed.
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001005 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
1006 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
Marin Shalamanov23c31af2020-09-09 15:01:47 +02001007
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001008 // Release the cached fence here, so that we don't churn reallocations when
1009 // we could no-op repeated calls of this method instead.
1010 mLastDrawFence = nullptr;
1011 mPriorResourcesCleaned = true;
1012 return true;
1013}
1014
Marin Shalamanov23c31af2020-09-09 15:01:47 +02001015void GLESRenderEngine::cleanFramebufferCache() {
1016 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1017 // Bind the texture to placeholder so that backing image data can be freed.
1018 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
1019 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
1020
1021 while (!mFramebufferImageCache.empty()) {
1022 EGLImageKHR expired = mFramebufferImageCache.front().second;
1023 mFramebufferImageCache.pop_front();
1024 eglDestroyImageKHR(mEGLDisplay, expired);
1025 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
1026 }
1027}
1028
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001029void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001030 checkErrors(nullptr);
1031}
1032
1033void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -07001034 do {
1035 // there could be more than one error flag
1036 GLenum error = glGetError();
1037 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001038 if (tag == nullptr) {
1039 ALOGE("GL error 0x%04x", int(error));
1040 } else {
1041 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
1042 }
Peiyong Lin60bedb52018-09-05 10:47:31 -07001043 } while (true);
1044}
1045
Peiyong Linfb530cf2018-12-15 05:07:38 +00001046bool GLESRenderEngine::supportsProtectedContent() const {
1047 return mProtectedEGLContext != EGL_NO_CONTEXT;
1048}
1049
1050bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
1051 if (useProtectedContext == mInProtectedContext) {
1052 return true;
1053 }
1054 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
1055 return false;
1056 }
Peiyong Lind8460c82020-07-28 16:04:22 -07001057 const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001058 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
1059 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
1060 if (success) {
1061 mInProtectedContext = useProtectedContext;
1062 }
1063 return success;
1064}
Alec Mourida4cf3b2019-02-12 15:33:01 -08001065EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001066 bool isProtected,
1067 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -08001068 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -07001069 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001070 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001071 for (const auto& image : mFramebufferImageCache) {
1072 if (image.first == graphicBuffer->getId()) {
1073 return image.second;
1074 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001075 }
1076 }
1077 EGLint attributes[] = {
1078 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
1079 isProtected ? EGL_TRUE : EGL_NONE,
1080 EGL_NONE,
1081 };
1082 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
1083 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -07001084 if (useFramebufferCache) {
1085 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001086 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001087 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
1088 EGLImageKHR expired = mFramebufferImageCache.front().second;
1089 mFramebufferImageCache.pop_front();
1090 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001091 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -07001092 }
1093 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -08001094 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001095 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001096
1097 if (image != EGL_NO_IMAGE_KHR) {
1098 DEBUG_EGL_IMAGE_TRACKER_CREATE();
1099 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001100 return image;
1101}
Peiyong Linfb530cf2018-12-15 05:07:38 +00001102
Alec Mouri1089aed2018-10-25 21:33:57 -07001103status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001104 const std::vector<const LayerSettings*>& layers,
Ana Krulecfc874ae2020-02-22 15:39:32 -08001105 const sp<GraphicBuffer>& buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001106 const bool useFramebufferCache, base::unique_fd&& bufferFence,
1107 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001108 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001109 if (layers.empty()) {
1110 ALOGV("Drawing empty layer stack");
1111 return NO_ERROR;
1112 }
1113
Alec Mouri8e82b8d2020-03-09 16:11:00 -07001114 if (bufferFence.get() >= 0) {
1115 // Duplicate the fence for passing to waitFence.
1116 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
1117 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
1118 ATRACE_NAME("Waiting before draw");
1119 sync_wait(bufferFence.get(), -1);
1120 }
Alec Mouri6338c9d2019-02-07 16:57:51 -08001121 }
1122
Alec Mourid43ccab2019-03-13 12:23:45 -07001123 if (buffer == nullptr) {
1124 ALOGE("No output buffer provided. Aborting GPU composition.");
1125 return BAD_VALUE;
1126 }
1127
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001128 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -08001129 // Gathering layers that requested blur, we'll need them to decide when to render to an
1130 // offscreen buffer, and when to render to the native buffer.
1131 std::deque<const LayerSettings*> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001132 if (CC_LIKELY(mBlurFilter != nullptr)) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001133 for (auto layer : layers) {
Vishnu Nair9b079a22020-01-21 14:36:08 -08001134 if (layer->backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001135 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001136 }
1137 }
1138 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001139 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001140
Lucas Dupina6f8e132020-02-06 18:37:10 -08001141 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001142 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1143 buffer.get()->getNativeBuffer(),
1144 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001145 if (fbo->getStatus() != NO_ERROR) {
1146 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1147 buffer->handle);
1148 checkErrors();
1149 return fbo->getStatus();
1150 }
1151 setViewportAndProjection(display.physicalDisplay, display.clip);
1152 } else {
1153 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001154 auto status =
1155 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001156 if (status != NO_ERROR) {
1157 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
1158 buffer->handle);
1159 checkErrors();
1160 return status;
1161 }
Alec Mourif0497272019-03-11 15:53:11 -07001162 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001163
1164 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1165 // ghost images otherwise.
1166 // we also require a full transparent framebuffer for overlays. This is
1167 // probably not quite efficient on all GPUs, since we could filter out
1168 // opaque layers.
1169 clearWithColor(0.0, 0.0, 0.0, 0.0);
1170
Alec Mouri3d7c5612019-07-09 13:51:37 -07001171 setOutputDataSpace(display.outputDataspace);
1172 setDisplayMaxLuminance(display.maxLuminance);
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001173 setDisplayColorTransform(display.colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001174
Alec Mouri5a6d8572020-03-23 23:56:15 -07001175 const mat4 projectionMatrix =
1176 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001177 if (!display.clearRegion.isEmpty()) {
1178 glDisable(GL_BLEND);
1179 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
1180 }
1181
Vishnu Nair440992f2019-12-09 19:53:19 -08001182 Mesh mesh = Mesh::Builder()
1183 .setPrimitive(Mesh::TRIANGLE_FAN)
1184 .setVertices(4 /* count */, 2 /* size */)
1185 .setTexCoords(2 /* size */)
1186 .setCropCoords(2 /* size */)
1187 .build();
Vishnu Nair9b079a22020-01-21 14:36:08 -08001188 for (auto const layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001189 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1190 blurLayers.pop_front();
1191
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001192 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001193 if (status != NO_ERROR) {
1194 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1195 buffer->handle);
1196 checkErrors("Can't render first blur pass");
1197 return status;
1198 }
1199
Lucas Dupina6f8e132020-02-06 18:37:10 -08001200 if (blurLayers.size() == 0) {
1201 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001202 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1203 buffer.get()
1204 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001205 useFramebufferCache);
1206 status = fbo->getStatus();
1207 setViewportAndProjection(display.physicalDisplay, display.clip);
1208 } else {
1209 // There's still something else to blur, so let's keep rendering to our FBO
1210 // instead of to the display.
1211 status = mBlurFilter->setAsDrawTarget(display,
1212 blurLayers.front()->backgroundBlurRadius);
1213 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001214 if (status != NO_ERROR) {
1215 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1216 buffer->handle);
1217 checkErrors("Can't bind native framebuffer");
1218 return status;
1219 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001220
Lucas Dupina6f8e132020-02-06 18:37:10 -08001221 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001222 if (status != NO_ERROR) {
1223 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1224 buffer->handle);
1225 checkErrors("Can't render blur filter");
1226 return status;
1227 }
1228 }
1229
Vishnu Nair9b079a22020-01-21 14:36:08 -08001230 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
1231 mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
1232 mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001233
Vishnu Nair9b079a22020-01-21 14:36:08 -08001234 const FloatRect bounds = layer->geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001235 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1236 position[0] = vec2(bounds.left, bounds.top);
1237 position[1] = vec2(bounds.left, bounds.bottom);
1238 position[2] = vec2(bounds.right, bounds.bottom);
1239 position[3] = vec2(bounds.right, bounds.top);
1240
Vishnu Nair9b079a22020-01-21 14:36:08 -08001241 setupLayerCropping(*layer, mesh);
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001242 setColorTransform(layer->colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001243
1244 bool usePremultipliedAlpha = true;
1245 bool disableTexture = true;
1246 bool isOpaque = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001247 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001248 disableTexture = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001249 isOpaque = layer->source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001250
Vishnu Nair9b079a22020-01-21 14:36:08 -08001251 sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
1252 bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
1253 layer->source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001254
Vishnu Nair9b079a22020-01-21 14:36:08 -08001255 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
1256 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
1257 mat4 texMatrix = layer->source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001258
1259 texture.setMatrix(texMatrix.asArray());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001260 texture.setFiltering(layer->source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001261
1262 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001263 setSourceY410BT2020(layer->source.buffer.isY410BT2020);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001264
1265 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1266 texCoords[0] = vec2(0.0, 0.0);
1267 texCoords[1] = vec2(0.0, 1.0);
1268 texCoords[2] = vec2(1.0, 1.0);
1269 texCoords[3] = vec2(1.0, 0.0);
1270 setupLayerTexturing(texture);
Peiyong Lin637f4ac2020-10-22 00:39:39 -07001271
1272 // Do not cache protected EGLImage, protected memory is limited.
1273 if (gBuf->getUsage() & GRALLOC_USAGE_PROTECTED) {
1274 unbindExternalTextureBuffer(gBuf->getId());
1275 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001276 }
1277
Vishnu Nair9b079a22020-01-21 14:36:08 -08001278 const half3 solidColor = layer->source.solidColor;
1279 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001280 // Buffer sources will have a black solid color ignored in the shader,
1281 // so in that scenario the solid color passed here is arbitrary.
1282 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001283 layer->geometry.roundedCornersRadius);
1284 if (layer->disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001285 glDisable(GL_BLEND);
1286 }
Vishnu Nair9b079a22020-01-21 14:36:08 -08001287 setSourceDataSpace(layer->sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001288
Vishnu Nair9b079a22020-01-21 14:36:08 -08001289 if (layer->shadow.length > 0.0f) {
1290 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
1291 layer->shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001292 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001293 // We only want to do a special handling for rounded corners when having rounded corners
1294 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1295 // usual way since it needs to turn on blending anyway.
Vishnu Nair9b079a22020-01-21 14:36:08 -08001296 else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1297 handleRoundedCorners(display, *layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001298 } else {
1299 drawMesh(mesh);
1300 }
1301
1302 // Cleanup if there's a buffer source
Vishnu Nair9b079a22020-01-21 14:36:08 -08001303 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001304 disableBlending();
1305 setSourceY410BT2020(false);
1306 disableTexturing();
1307 }
1308 }
1309
1310 if (drawFence != nullptr) {
1311 *drawFence = flush();
1312 }
1313 // If flush failed or we don't support native fences, we need to force the
1314 // gl command stream to be executed.
1315 if (drawFence == nullptr || drawFence->get() < 0) {
1316 bool success = finish();
1317 if (!success) {
1318 ALOGE("Failed to flush RenderEngine commands");
1319 checkErrors();
1320 // Chances are, something illegal happened (either the caller passed
1321 // us bad parameters, or we messed up our shader generation).
1322 return INVALID_OPERATION;
1323 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001324 mLastDrawFence = nullptr;
1325 } else {
1326 // The caller takes ownership of drawFence, so we need to duplicate the
1327 // fd here.
1328 mLastDrawFence = new Fence(dup(drawFence->get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001329 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001330 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001331
1332 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001333 return NO_ERROR;
1334}
1335
Alec Mouri1089aed2018-10-25 21:33:57 -07001336void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001337 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001338 mVpWidth = viewport.getWidth();
1339 mVpHeight = viewport.getHeight();
1340
1341 // We pass the the top left corner instead of the bottom left corner,
1342 // because since we're rendering off-screen first.
1343 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1344
1345 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001346}
1347
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001348void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1349 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001350 mState.isPremultipliedAlpha = premultipliedAlpha;
1351 mState.isOpaque = opaque;
1352 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001353 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001354
chaviw13fdc492017-06-27 12:40:18 -07001355 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001356 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001357 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001358
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001359 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001360 glEnable(GL_BLEND);
wukui16f3c0bb2020-08-05 20:35:29 +08001361 glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1362 GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
Mathias Agopian3f844832013-08-07 21:24:32 -07001363 } else {
1364 glDisable(GL_BLEND);
1365 }
1366}
1367
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001368void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001369 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001370}
1371
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001372void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001373 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001374}
1375
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001376void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001377 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001378}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001379
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001380void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001381 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001382}
1383
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001384void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001385 GLuint target = texture.getTextureTarget();
1386 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001387 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001388 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001389 filter = GL_LINEAR;
1390 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001391 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1392 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1393 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1394 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001395
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001396 mState.texture = texture;
1397 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001398}
1399
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001400void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001401 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001402}
1403
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001404void GLESRenderEngine::setDisplayColorTransform(const mat4& colorTransform) {
1405 mState.displayColorMatrix = colorTransform;
1406}
1407
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001408void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001409 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001410}
1411
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001412void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001413 glDisable(GL_BLEND);
1414}
1415
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001416void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001417 mState.isPremultipliedAlpha = true;
1418 mState.isOpaque = false;
1419 mState.color = half4(r, g, b, a);
1420 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001421 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001422}
1423
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001424void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001425 mState.cropSize = half2(width, height);
1426}
1427
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001428void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001429 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001430 if (mesh.getTexCoordsSize()) {
1431 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001432 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1433 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001434 }
1435
Chia-I Wub027f802017-11-29 14:00:52 -08001436 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1437 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001438
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001439 if (mState.cornerRadius > 0.0f) {
1440 glEnableVertexAttribArray(Program::cropCoords);
1441 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1442 mesh.getByteStride(), mesh.getCropCoords());
1443 }
1444
Vishnu Nair440992f2019-12-09 19:53:19 -08001445 if (mState.drawShadows) {
1446 glEnableVertexAttribArray(Program::shadowColor);
1447 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1448 mesh.getByteStride(), mesh.getShadowColor());
1449
1450 glEnableVertexAttribArray(Program::shadowParams);
1451 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1452 mesh.getByteStride(), mesh.getShadowParams());
1453 }
1454
1455 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001456 // By default, DISPLAY_P3 is the only supported wide color output. However,
1457 // when HDR content is present, hardware composer may be able to handle
1458 // BT2020 data space, in that case, the output data space is set to be
1459 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1460 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001461 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001462 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1463 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001464 Dataspace outputStandard =
1465 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1466 Dataspace outputTransfer =
1467 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001468 bool needsXYZConversion = needsXYZTransformMatrix();
1469
Valerie Haueb8e0762018-11-06 10:10:42 -08001470 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1471 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1472 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1473 inputStandard != Dataspace::STANDARD_BT2020) {
1474 inputStandard = Dataspace::STANDARD_BT709;
1475 }
1476
Peiyong Lina296b0c2018-04-30 16:55:29 -07001477 if (needsXYZConversion) {
1478 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1479 switch (inputStandard) {
1480 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001481 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001482 break;
1483 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001484 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001485 break;
1486 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001487 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001488 break;
1489 }
1490
Peiyong Lin9b03c732018-05-17 10:14:02 -07001491 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001492 switch (outputStandard) {
1493 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001494 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001495 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001496 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001497 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001498 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001499 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001500 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001501 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001502 }
1503 } else if (inputStandard != outputStandard) {
1504 // At this point, the input data space and output data space could be both
1505 // HDR data spaces, but they match each other, we do nothing in this case.
1506 // In addition to the case above, the input data space could be
1507 // - scRGB linear
1508 // - scRGB non-linear
1509 // - sRGB
1510 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001511 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001512 // The output data spaces could be
1513 // - sRGB
1514 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001515 // - BT2020
1516 switch (outputStandard) {
1517 case Dataspace::STANDARD_BT2020:
1518 if (inputStandard == Dataspace::STANDARD_BT709) {
1519 managedState.outputTransformMatrix = mSrgbToBt2020;
1520 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1521 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1522 }
1523 break;
1524 case Dataspace::STANDARD_DCI_P3:
1525 if (inputStandard == Dataspace::STANDARD_BT709) {
1526 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1527 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1528 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1529 }
1530 break;
1531 default:
1532 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1533 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1534 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1535 managedState.outputTransformMatrix = mBt2020ToSrgb;
1536 }
1537 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001538 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001539 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001540
1541 // we need to convert the RGB value to linear space and convert it back when:
1542 // - there is a color matrix that is not an identity matrix, or
1543 // - there is an output transform matrix that is not an identity matrix, or
1544 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001545 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001546 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001547 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001548 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001549 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001550 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001551 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001552 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001553
Vishnu Nair440992f2019-12-09 19:53:19 -08001554 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1555 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001556
Vishnu Nair440992f2019-12-09 19:53:19 -08001557 if (mState.drawShadows) {
1558 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1559 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001560 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001561 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1562 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001563
Vishnu Nair440992f2019-12-09 19:53:19 -08001564 if (mUseColorManagement && outputDebugPPMs) {
1565 static uint64_t managedColorFrameCount = 0;
1566 std::ostringstream out;
1567 out << "/data/texture_out" << managedColorFrameCount++;
1568 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1569 }
1570
Mathias Agopian3f844832013-08-07 21:24:32 -07001571 if (mesh.getTexCoordsSize()) {
1572 glDisableVertexAttribArray(Program::texCoords);
1573 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001574
1575 if (mState.cornerRadius > 0.0f) {
1576 glDisableVertexAttribArray(Program::cropCoords);
1577 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001578
1579 if (mState.drawShadows) {
1580 glDisableVertexAttribArray(Program::shadowColor);
1581 glDisableVertexAttribArray(Program::shadowParams);
1582 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001583}
1584
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001585size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001586 return mMaxTextureSize;
1587}
1588
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001589size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001590 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1591}
1592
Yiwei Zhang5434a782018-12-05 18:06:32 -08001593void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001594 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001595 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001596
Yiwei Zhang5434a782018-12-05 18:06:32 -08001597 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1598 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001599 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1600 extensions.getVersion());
1601 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001602 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1603 supportsProtectedContent());
1604 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001605 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1606 cache.getSize(mEGLContext));
1607 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1608 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001609 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1610 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1611 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001612 {
1613 std::lock_guard<std::mutex> lock(mRenderingMutex);
1614 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1615 StringAppendF(&result, "Dumping buffer ids...\n");
1616 for (const auto& [id, unused] : mImageCache) {
1617 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1618 }
1619 }
1620 {
1621 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1622 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1623 mFramebufferImageCache.size());
1624 StringAppendF(&result, "Dumping buffer ids...\n");
1625 for (const auto& [id, unused] : mFramebufferImageCache) {
1626 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1627 }
1628 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001629}
1630
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001631GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001632 int major, minor;
1633 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1634 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1635 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1636 return GLES_VERSION_1_0;
1637 }
1638 }
1639
1640 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1641 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1642 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1643 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1644
1645 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1646 return GLES_VERSION_1_0;
1647}
1648
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001649EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001650 EGLContext shareContext,
1651 std::optional<ContextPriority> contextPriority,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001652 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001653 EGLint renderableType = 0;
1654 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001655 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001656 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1657 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1658 }
1659 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001660 if (renderableType & EGL_OPENGL_ES3_BIT) {
1661 contextClientVersion = 3;
1662 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001663 contextClientVersion = 2;
1664 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1665 contextClientVersion = 1;
1666 } else {
1667 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1668 }
1669
1670 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001671 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001672 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1673 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001674 if (contextPriority) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001675 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001676 switch (*contextPriority) {
1677 case ContextPriority::REALTIME:
1678 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1679 break;
1680 case ContextPriority::MEDIUM:
1681 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1682 break;
1683 case ContextPriority::LOW:
1684 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1685 break;
1686 case ContextPriority::HIGH:
1687 default:
1688 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1689 break;
1690 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001691 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001692 if (protection == Protection::PROTECTED) {
1693 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1694 contextAttributes.push_back(EGL_TRUE);
1695 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001696 contextAttributes.push_back(EGL_NONE);
1697
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001698 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1699
1700 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1701 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1702 // EGL_NO_CONTEXT so that we can abort.
1703 if (config != EGL_NO_CONFIG) {
1704 return context;
1705 }
1706 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1707 // try to fall back to GLES 2.
1708 contextAttributes[1] = 2;
1709 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1710 }
1711
1712 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001713}
1714
Peiyong Lind8460c82020-07-28 16:04:22 -07001715EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
1716 int hwcFormat, Protection protection) {
1717 EGLConfig stubConfig = config;
1718 if (stubConfig == EGL_NO_CONFIG) {
1719 stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001720 }
1721 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001722 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001723 attributes.push_back(EGL_WIDTH);
1724 attributes.push_back(1);
1725 attributes.push_back(EGL_HEIGHT);
1726 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001727 if (protection == Protection::PROTECTED) {
1728 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1729 attributes.push_back(EGL_TRUE);
1730 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001731 attributes.push_back(EGL_NONE);
1732
Peiyong Lind8460c82020-07-28 16:04:22 -07001733 return eglCreatePbufferSurface(display, stubConfig, attributes.data());
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001734}
1735
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001736bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001737 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1738 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1739 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001740 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001741}
1742
1743// For convenience, we want to convert the input color space to XYZ color space first,
1744// and then convert from XYZ color space to output color space when
1745// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1746// HDR content will be tone-mapped to SDR; Or,
1747// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1748// HLG content to PQ content.
1749// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1750// input data space or output data space is HDR data space, and the input transfer function
1751// doesn't match the output transfer function, we would enable an intermediate transfrom to
1752// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001753bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001754 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1755 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1756 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001757 const Dataspace outputTransfer =
1758 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001759
1760 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1761}
1762
Alec Mourid43ccab2019-03-13 12:23:45 -07001763bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1764 std::lock_guard<std::mutex> lock(mRenderingMutex);
1765 const auto& cachedImage = mImageCache.find(bufferId);
1766 return cachedImage != mImageCache.end();
1767}
1768
Alec Mouri368e1582020-08-13 10:14:29 -07001769bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
1770 const auto& entry = mTextureView.find(texName);
1771 return entry != mTextureView.end();
1772}
1773
1774std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
1775 const auto& entry = mTextureView.find(texName);
1776 return entry != mTextureView.end() ? entry->second : std::nullopt;
1777}
1778
Alec Mourid43ccab2019-03-13 12:23:45 -07001779bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001780 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001781 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1782 [=](std::pair<uint64_t, EGLImageKHR> image) {
1783 return image.first == bufferId;
1784 });
1785}
1786
Alec Mouri554d06e2018-12-20 00:15:33 -08001787// FlushTracer implementation
1788GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1789 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1790}
1791
1792GLESRenderEngine::FlushTracer::~FlushTracer() {
1793 {
1794 std::lock_guard<std::mutex> lock(mMutex);
1795 mRunning = false;
1796 }
1797 mCondition.notify_all();
1798 if (mThread.joinable()) {
1799 mThread.join();
1800 }
1801}
1802
1803void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1804 std::lock_guard<std::mutex> lock(mMutex);
1805 char name[64];
1806 const uint64_t frameNum = mFramesQueued++;
1807 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1808 static_cast<unsigned long>(frameNum));
1809 ATRACE_NAME(name);
1810 mQueue.push({sync, frameNum});
1811 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1812 mCondition.notify_one();
1813}
1814
1815void GLESRenderEngine::FlushTracer::loop() {
1816 while (mRunning) {
1817 QueueEntry entry;
1818 {
1819 std::lock_guard<std::mutex> lock(mMutex);
1820
1821 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001822 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001823
1824 if (!mRunning) {
1825 // if mRunning is false, then FlushTracer is being destroyed, so
1826 // bail out now.
1827 break;
1828 }
1829 entry = mQueue.front();
1830 mQueue.pop();
1831 }
1832 {
1833 char name[64];
1834 snprintf(name, sizeof(name), "waiting for frame %lu",
1835 static_cast<unsigned long>(entry.mFrameNum));
1836 ATRACE_NAME(name);
1837 mEngine->waitSync(entry.mSync, 0);
1838 }
1839 }
1840}
1841
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001842void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1843 const ShadowSettings& settings) {
1844 ATRACE_CALL();
1845 const float casterZ = settings.length / 2.0f;
1846 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1847 settings.casterIsTranslucent, settings.ambientColor,
1848 settings.spotColor, settings.lightPos,
1849 settings.lightRadius);
1850
1851 // setup mesh for both shadows
1852 Mesh mesh = Mesh::Builder()
1853 .setPrimitive(Mesh::TRIANGLES)
1854 .setVertices(shadows.getVertexCount(), 2 /* size */)
1855 .setShadowAttrs()
1856 .setIndices(shadows.getIndexCount())
1857 .build();
1858
1859 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1860 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1861 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1862 shadows.fillVertices(position, shadowColor, shadowParams);
1863 shadows.fillIndices(mesh.getIndicesArray());
1864
1865 mState.cornerRadius = 0.0f;
1866 mState.drawShadows = true;
Alec Mouri2725c092020-11-25 09:53:56 -08001867 setupLayerTexturing(mShadowTexture->getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001868 drawMesh(mesh);
1869 mState.drawShadows = false;
1870}
1871
Peiyong Lin46080ef2018-10-26 18:43:14 -07001872} // namespace gl
1873} // namespace renderengine
1874} // namespace android