blob: 3367664d81c170fdd85947be6b05c9903c60c822 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080049#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070050#include "Program.h"
51#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080052#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070053
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
John Reck992a2ca2020-09-03 17:20:56 -0700117class BindNativeBufferAsFramebuffer {
118public:
119 BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer,
120 const bool useFramebufferCache)
121 : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
122 mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
123 useFramebufferCache)
124 ? mEngine.bindFrameBuffer(mFramebuffer)
125 : NO_MEMORY;
126 }
127 ~BindNativeBufferAsFramebuffer() {
128 mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
129 mEngine.unbindFrameBuffer(mFramebuffer);
130 }
131 status_t getStatus() const { return mStatus; }
132
133private:
134 GLESRenderEngine& mEngine;
135 Framebuffer* mFramebuffer;
136 status_t mStatus;
137};
138
Yiwei Zhang5434a782018-12-05 18:06:32 -0800139using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700140using ui::Dataspace;
141
Peiyong Linf11f39b2018-09-05 14:37:41 -0700142static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
143 EGLint wanted, EGLConfig* outConfig) {
144 EGLint numConfigs = -1, n = 0;
145 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700146 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
147 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
148 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700149
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700150 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700151 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700152 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700153 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700154 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700155 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700156 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700157 return NO_ERROR;
158 }
159 }
160 } else {
161 // just pick the first one
162 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700163 return NO_ERROR;
164 }
165 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700166
Peiyong Linf11f39b2018-09-05 14:37:41 -0700167 return NAME_NOT_FOUND;
168}
169
Peiyong Linf11f39b2018-09-05 14:37:41 -0700170static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
171 EGLConfig* config) {
172 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
173 // it is to be used with WIFI displays
174 status_t err;
175 EGLint wantedAttribute;
176 EGLint wantedAttributeValue;
177
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700178 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700179 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700180 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
181 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
182
183 // Default to 8 bits per channel.
184 const EGLint tmpAttribs[] = {
185 EGL_RENDERABLE_TYPE,
186 renderableType,
187 EGL_RECORDABLE_ANDROID,
188 EGL_TRUE,
189 EGL_SURFACE_TYPE,
190 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
191 EGL_FRAMEBUFFER_TARGET_ANDROID,
192 EGL_TRUE,
193 EGL_RED_SIZE,
194 is1010102 ? 10 : 8,
195 EGL_GREEN_SIZE,
196 is1010102 ? 10 : 8,
197 EGL_BLUE_SIZE,
198 is1010102 ? 10 : 8,
199 EGL_ALPHA_SIZE,
200 is1010102 ? 2 : 8,
201 EGL_NONE,
202 };
203 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
204 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700205 wantedAttribute = EGL_NONE;
206 wantedAttributeValue = EGL_NONE;
207 } else {
208 // if no renderable type specified, fallback to a simplified query
209 wantedAttribute = EGL_NATIVE_VISUAL_ID;
210 wantedAttributeValue = format;
211 }
212
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700213 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
214 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700215 if (err == NO_ERROR) {
216 EGLint caveat;
217 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
218 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
219 }
220
221 return err;
222}
223
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700224std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700225 // initialize EGL for the default display
226 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
227 if (!eglInitialize(display, nullptr, nullptr)) {
228 LOG_ALWAYS_FATAL("failed to initialize EGL");
229 }
230
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700231 const auto eglVersion = eglQueryString(display, EGL_VERSION);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700232 if (!eglVersion) {
233 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700234 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700235 }
236
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700237 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700238 if (!eglExtensions) {
239 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700240 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700241 }
242
Peiyong Linf11f39b2018-09-05 14:37:41 -0700243 GLExtensions& extensions = GLExtensions::getInstance();
Ady Abraham3ef1b762020-04-30 10:26:33 -0700244 extensions.initWithEGLStrings(eglVersion, eglExtensions);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700245
246 // The code assumes that ES2 or later is available if this extension is
247 // supported.
248 EGLConfig config = EGL_NO_CONFIG;
249 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700250 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700251 }
252
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700253 bool useContextPriority =
254 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000255 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700256 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000257 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
258 Protection::PROTECTED);
259 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
260 }
261
262 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
263 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700264
265 // if can't create a GL context, we can only abort.
266 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
267
Peiyong Lind8460c82020-07-28 16:04:22 -0700268 EGLSurface stub = EGL_NO_SURFACE;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800269 if (!extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700270 stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
271 Protection::UNPROTECTED);
272 LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700273 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700274 EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
275 LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700276 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
277 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
278
Peiyong Lind8460c82020-07-28 16:04:22 -0700279 EGLSurface protectedStub = EGL_NO_SURFACE;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000280 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700281 protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
282 Protection::PROTECTED);
283 ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
Peiyong Linfb530cf2018-12-15 05:07:38 +0000284 }
285
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800286 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700287 GlesVersion version = parseGlesVersion(extensions.getVersion());
288
Lucas Dupin453932d2020-02-03 20:42:25 -0800289 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
290 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
291
Peiyong Linf11f39b2018-09-05 14:37:41 -0700292 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800293 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700294 switch (version) {
295 case GLES_VERSION_1_0:
296 case GLES_VERSION_1_1:
297 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
298 break;
299 case GLES_VERSION_2_0:
300 case GLES_VERSION_3_0:
Peiyong Lind8460c82020-07-28 16:04:22 -0700301 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
302 protectedContext, protectedStub);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700303 break;
304 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700305
306 ALOGI("OpenGL ES informations:");
307 ALOGI("vendor : %s", extensions.getVendor());
308 ALOGI("renderer : %s", extensions.getRenderer());
309 ALOGI("version : %s", extensions.getVersion());
310 ALOGI("extensions: %s", extensions.getExtensions());
311 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
312 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
313
Peiyong Linf11f39b2018-09-05 14:37:41 -0700314 return engine;
315}
316
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 status_t err;
319 EGLConfig config;
320
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800321 // First try to get an ES3 config
322 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700323 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800324 // If ES3 fails, try to get an ES2 config
325 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700326 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800327 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700328 // try a simplified query
329 ALOGW("no suitable EGLConfig found, trying a simpler query");
330 err = selectEGLConfig(display, format, 0, &config);
331 if (err != NO_ERROR) {
332 // this EGL is too lame for android
333 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
334 }
335 }
336 }
337
338 if (logConfig) {
339 // print some debugging info
340 EGLint r, g, b, a;
341 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
342 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
343 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
344 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
345 ALOGI("EGL information:");
346 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
347 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
348 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
349 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
350 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
351 }
352
353 return config;
354}
355
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700356GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Peiyong Lind8460c82020-07-28 16:04:22 -0700357 EGLConfig config, EGLContext ctxt, EGLSurface stub,
358 EGLContext protectedContext, EGLSurface protectedStub)
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700359 : renderengine::impl::RenderEngine(args),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800360 mEGLDisplay(display),
361 mEGLConfig(config),
362 mEGLContext(ctxt),
Peiyong Lind8460c82020-07-28 16:04:22 -0700363 mStubSurface(stub),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000364 mProtectedEGLContext(protectedContext),
Peiyong Lind8460c82020-07-28 16:04:22 -0700365 mProtectedStubSurface(protectedStub),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700366 mVpWidth(0),
367 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700368 mFramebufferImageCacheSize(args.imageCacheSize),
369 mUseColorManagement(args.useColorManagement) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700370 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
371 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
372
373 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
374 glPixelStorei(GL_PACK_ALIGNMENT, 4);
375
Peiyong Linfb530cf2018-12-15 05:07:38 +0000376 // Initialize protected EGL Context.
377 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700378 EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000379 mProtectedEGLContext);
380 ALOGE_IF(!success, "can't make protected context current");
381 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
382 glPixelStorei(GL_PACK_ALIGNMENT, 4);
Peiyong Lind8460c82020-07-28 16:04:22 -0700383 success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000384 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
385 }
386
Chia-I Wub027f802017-11-29 14:00:52 -0800387 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600388
Peiyong Lin13effd12018-07-24 17:01:47 -0700389 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800390 const ColorSpace srgb(ColorSpace::sRGB());
391 const ColorSpace displayP3(ColorSpace::DisplayP3());
392 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700393
394 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700395 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
396 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
397 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700398 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700399 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
400 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800401
402 // Compute sRGB to Display P3 and BT2020 transform matrix.
403 // NOTE: For now, we are limiting output wide color space support to
404 // Display-P3 and BT2020 only.
405 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
406 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
407
408 // Compute Display P3 to sRGB and BT2020 transform matrix.
409 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
410 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
411
412 // Compute BT2020 to sRGB and Display P3 transform matrix
413 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
414 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600415 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800416
417 char value[PROPERTY_VALUE_MAX];
418 property_get("debug.egl.traceGpuCompletion", value, "0");
419 if (atoi(value)) {
420 mTraceGpuCompletion = true;
421 mFlushTracer = std::make_unique<FlushTracer>(this);
422 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800423
424 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800425 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800426 checkErrors("BlurFilter creation");
427 }
428
Alec Mouri16a99402019-07-29 16:37:30 -0700429 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800430 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800431 mDrawingBuffer = createFramebuffer();
Alec Mouri368e1582020-08-13 10:14:29 -0700432 sp<GraphicBuffer> buf =
433 new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
434 GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
435
436 const status_t err = buf->initCheck();
437 if (err != OK) {
438 ALOGE("Error allocating placeholder buffer: %d", err);
439 return;
440 }
441 mPlaceholderBuffer = buf.get();
442 EGLint attributes[] = {
443 EGL_NONE,
444 };
445 mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
446 mPlaceholderBuffer, attributes);
447 ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
448 eglGetError());
Mathias Agopian3f844832013-08-07 21:24:32 -0700449}
450
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800451GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700452 // Destroy the image manager first.
453 mImageManager = nullptr;
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200454 cleanFramebufferCache();
Alec Mourid43ccab2019-03-13 12:23:45 -0700455 std::lock_guard<std::mutex> lock(mRenderingMutex);
456 unbindFrameBuffer(mDrawingBuffer.get());
457 mDrawingBuffer = nullptr;
Alec Mouri368e1582020-08-13 10:14:29 -0700458 eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
Alec Mourid43ccab2019-03-13 12:23:45 -0700459 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700460 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
461 eglTerminate(mEGLDisplay);
462}
Mathias Agopian3f844832013-08-07 21:24:32 -0700463
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800464std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700465 return std::make_unique<GLFramebuffer>(*this);
466}
467
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800468std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700469 return std::make_unique<GLImage>(*this);
470}
471
Alec Mouri820c7402019-01-23 13:02:39 -0800472Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
473 return mDrawingBuffer.get();
474}
475
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800476void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700477 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
478 mArgs.useColorManagement,
479 mArgs.precacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700480}
481
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800482base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000483 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700484 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
485 return base::unique_fd();
486 }
487
488 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
489 if (sync == EGL_NO_SYNC_KHR) {
490 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
491 return base::unique_fd();
492 }
493
494 // native fence fd will not be populated until flush() is done.
495 glFlush();
496
497 // get the fence fd
498 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
499 eglDestroySyncKHR(mEGLDisplay, sync);
500 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
501 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
502 }
503
Alec Mouri554d06e2018-12-20 00:15:33 -0800504 // Only trace if we have a valid fence, as current usage falls back to
505 // calling finish() if the fence fd is invalid.
506 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
507 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
508 }
509
Peiyong Lin60bedb52018-09-05 10:47:31 -0700510 return fenceFd;
511}
512
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800513bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000514 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700515 if (!GLExtensions::getInstance().hasFenceSync()) {
516 ALOGW("no synchronization support");
517 return false;
518 }
519
520 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
521 if (sync == EGL_NO_SYNC_KHR) {
522 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
523 return false;
524 }
525
Alec Mouri554d06e2018-12-20 00:15:33 -0800526 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
527 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
528 }
529
530 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
531}
532
533bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
534 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700535 EGLint error = eglGetError();
536 eglDestroySyncKHR(mEGLDisplay, sync);
537 if (result != EGL_CONDITION_SATISFIED_KHR) {
538 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
539 ALOGW("fence wait timed out");
540 } else {
541 ALOGW("error waiting on EGL fence: %#x", error);
542 }
543 return false;
544 }
545
546 return true;
547}
548
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800549bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700550 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
551 !GLExtensions::getInstance().hasWaitSync()) {
552 return false;
553 }
554
Peiyong Lin35a114c2019-04-25 14:37:13 -0700555 // release the fd and transfer the ownership to EGLSync
556 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700557 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
558 if (sync == EGL_NO_SYNC_KHR) {
559 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
560 return false;
561 }
562
Peiyong Lin60bedb52018-09-05 10:47:31 -0700563 // XXX: The spec draft is inconsistent as to whether this should return an
564 // EGLint or void. Ignore the return value for now, as it's not strictly
565 // needed.
566 eglWaitSyncKHR(mEGLDisplay, sync, 0);
567 EGLint error = eglGetError();
568 eglDestroySyncKHR(mEGLDisplay, sync);
569 if (error != EGL_SUCCESS) {
570 ALOGE("failed to wait for EGL native fence sync: %#x", error);
571 return false;
572 }
573
574 return true;
575}
576
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800577void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000578 ATRACE_CALL();
579 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700580 glClearColor(red, green, blue, alpha);
581 glClear(GL_COLOR_BUFFER_BIT);
582}
583
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800584void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
585 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700586 size_t c;
587 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800588 Mesh mesh = Mesh::Builder()
589 .setPrimitive(Mesh::TRIANGLES)
590 .setVertices(c * 6 /* count */, 2 /* size */)
591 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700592 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
593 for (size_t i = 0; i < c; i++, r++) {
594 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700595 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700596 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700597 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700598 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700599 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700600 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700601 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700602 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700603 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700604 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700605 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700606 }
607 setupFillWithColor(red, green, blue, alpha);
608 drawMesh(mesh);
609}
610
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800611void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700612 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700613 glEnable(GL_SCISSOR_TEST);
614}
615
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800616void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700617 glDisable(GL_SCISSOR_TEST);
618}
619
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800620void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700621 glGenTextures(count, names);
622}
623
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800624void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Alec Mouri368e1582020-08-13 10:14:29 -0700625 for (int i = 0; i < count; ++i) {
626 mTextureView.erase(names[i]);
627 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700628 glDeleteTextures(count, names);
629}
630
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800631void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000632 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700633 const GLImage& glImage = static_cast<const GLImage&>(image);
634 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
635
636 glBindTexture(target, texName);
637 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700638 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700639 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700640}
641
Alec Mouri04eae7d2020-09-14 15:34:16 -0700642void GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
643 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700644 ATRACE_CALL();
645
646 bool found = false;
647 {
648 std::lock_guard<std::mutex> lock(mRenderingMutex);
649 auto cachedImage = mImageCache.find(buffer->getId());
650 found = (cachedImage != mImageCache.end());
651 }
652
653 // If we couldn't find the image in the cache at this time, then either
654 // SurfaceFlinger messed up registering the buffer ahead of time or we got
655 // backed up creating other EGLImages.
656 if (!found) {
657 status_t cacheResult = mImageManager->cache(buffer);
658 if (cacheResult != NO_ERROR) {
Alec Mouri04eae7d2020-09-14 15:34:16 -0700659 ALOGE("Error with caching buffer: %d", cacheResult);
660 return;
Alec Mouri16a99402019-07-29 16:37:30 -0700661 }
662 }
663
664 // Whether or not we needed to cache, re-check mImageCache to make sure that
665 // there's an EGLImage. The current threading model guarantees that we don't
666 // destroy a cached image until it's really not needed anymore (i.e. this
667 // function should not be called), so the only possibility is that something
668 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700669 {
670 std::lock_guard<std::mutex> lock(mRenderingMutex);
671 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700672
Alec Mouri3d7c5612019-07-09 13:51:37 -0700673 if (cachedImage == mImageCache.end()) {
674 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700675 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700676 bindExternalTextureImage(texName, *createImage());
Alec Mouri04eae7d2020-09-14 15:34:16 -0700677 return;
Alec Mouri3d7c5612019-07-09 13:51:37 -0700678 }
679
680 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri368e1582020-08-13 10:14:29 -0700681 mTextureView.insert_or_assign(texName, buffer->getId());
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800682 }
683
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800684 // Wait for the new buffer to be ready.
685 if (bufferFence != nullptr && bufferFence->isValid()) {
686 if (GLExtensions::getInstance().hasWaitSync()) {
687 base::unique_fd fenceFd(bufferFence->dup());
688 if (fenceFd == -1) {
689 ALOGE("error dup'ing fence fd: %d", errno);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700690 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800691 }
692 if (!waitFence(std::move(fenceFd))) {
693 ALOGE("failed to wait on fence fd");
Alec Mouri04eae7d2020-09-14 15:34:16 -0700694 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800695 }
696 } else {
697 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
698 if (err != NO_ERROR) {
699 ALOGE("error waiting for fence: %d", err);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700700 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800701 }
702 }
703 }
Alec Mouri539319f2018-12-19 17:56:23 -0800704
Alec Mouri04eae7d2020-09-14 15:34:16 -0700705 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800706}
707
Alec Mouri16a99402019-07-29 16:37:30 -0700708void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
709 mImageManager->cacheAsync(buffer, nullptr);
710}
711
712std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
713 const sp<GraphicBuffer>& buffer) {
714 auto barrier = std::make_shared<ImageManager::Barrier>();
715 mImageManager->cacheAsync(buffer, barrier);
716 return barrier;
717}
718
719status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700720 if (buffer == nullptr) {
721 return BAD_VALUE;
722 }
723
724 {
725 std::lock_guard<std::mutex> lock(mRenderingMutex);
726 if (mImageCache.count(buffer->getId()) > 0) {
727 // If there's already an image then fail fast here.
728 return NO_ERROR;
729 }
730 }
731 ATRACE_CALL();
732
733 // Create the image without holding a lock so that we don't block anything.
734 std::unique_ptr<Image> newImage = createImage();
735
736 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
737 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
738 if (!created) {
739 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
740 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
741 buffer->getPixelFormat());
742 return NO_INIT;
743 }
744
745 {
746 std::lock_guard<std::mutex> lock(mRenderingMutex);
747 if (mImageCache.count(buffer->getId()) > 0) {
748 // In theory it's possible for another thread to recache the image,
749 // so bail out if another thread won.
750 return NO_ERROR;
751 }
752 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
753 }
754
755 return NO_ERROR;
756}
757
Alec Mourib5c4f352019-02-19 19:46:38 -0800758void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700759 mImageManager->releaseAsync(bufferId, nullptr);
760}
761
762std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
763 uint64_t bufferId) {
764 auto barrier = std::make_shared<ImageManager::Barrier>();
765 mImageManager->releaseAsync(bufferId, barrier);
766 return barrier;
767}
768
769void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
770 std::unique_ptr<Image> image;
771 {
772 std::lock_guard<std::mutex> lock(mRenderingMutex);
773 const auto& cachedImage = mImageCache.find(bufferId);
774
775 if (cachedImage != mImageCache.end()) {
776 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
777 // Move the buffer out of cache first, so that we can destroy
778 // without holding the cache's lock.
779 image = std::move(cachedImage->second);
780 mImageCache.erase(bufferId);
781 return;
782 }
Alec Mouri539319f2018-12-19 17:56:23 -0800783 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800784 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800785}
786
Alec Mouri7c94edb2018-12-03 21:23:26 -0800787FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
788 // Translate win by the rounded corners rect coordinates, to have all values in
789 // layer coordinate space.
790 FloatRect cropWin = layer.geometry.boundaries;
791 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
792 cropWin.left -= roundedCornersCrop.left;
793 cropWin.right -= roundedCornersCrop.left;
794 cropWin.top -= roundedCornersCrop.top;
795 cropWin.bottom -= roundedCornersCrop.top;
796 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
797 cropCoords[0] = vec2(cropWin.left, cropWin.top);
798 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
799 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
800 cropCoords[3] = vec2(cropWin.right, cropWin.top);
801
802 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
803 return cropWin;
804}
805
Peiyong Lin1c097612019-03-22 16:21:46 -0700806void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
807 const LayerSettings& layer, const Mesh& mesh) {
808 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
809 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
810 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700811
Alec Mourid4bf7952020-04-06 20:28:16 -0700812 // Explicitly compute the transform from the clip rectangle to the physical
813 // display. Normally, this is done in glViewport but we explicitly compute
814 // it here so that we can get the scissor bounds correct.
815 const Rect& source = display.clip;
816 const Rect& destination = display.physicalDisplay;
817 // Here we compute the following transform:
818 // 1. Translate the top left corner of the source clip to (0, 0)
819 // 2. Rotate the clip rectangle about the origin in accordance with the
820 // orientation flag
821 // 3. Translate the top left corner back to the origin.
822 // 4. Scale the clip rectangle to the destination rectangle dimensions
823 // 5. Translate the top left corner to the destination rectangle's top left
824 // corner.
825 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
826 mat4 rotation;
827 int displacementX = 0;
828 int displacementY = 0;
829 float destinationWidth = static_cast<float>(destination.getWidth());
830 float destinationHeight = static_cast<float>(destination.getHeight());
831 float sourceWidth = static_cast<float>(source.getWidth());
832 float sourceHeight = static_cast<float>(source.getHeight());
833 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700834 switch (display.orientation) {
835 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700836 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
837 displacementX = source.getHeight();
838 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700839 break;
840 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700841 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
842 displacementY = source.getHeight();
843 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700844 break;
845 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700846 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
847 displacementY = source.getWidth();
848 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700849 break;
850 default:
851 break;
852 }
853
Alec Mourid4bf7952020-04-06 20:28:16 -0700854 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
855 const mat4 scale = mat4::scale(
856 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
857 const mat4 translateDestination =
858 mat4::translate(vec4(destination.left, destination.top, 0, 1));
859 const mat4 globalTransform =
860 translateDestination * scale * intermediateTranslation * rotation * translateSource;
861
862 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
863 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
864 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
865 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
866 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
867 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
868 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
869 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
870 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
871
Peiyong Linb1925962019-04-01 16:37:10 -0700872 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
873 // and the middle part without rounded corners.
874 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700875 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
876 setScissor(topRect);
877 drawMesh(mesh);
878 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
879 setScissor(bottomRect);
880 drawMesh(mesh);
881
882 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700883 if (topRect.bottom < bottomRect.top) {
884 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
885 bounds.bottom - radius);
886 setScissor(middleRect);
887 mState.cornerRadius = 0.0;
888 disableBlending();
889 drawMesh(mesh);
890 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700891 disableScissor();
892}
893
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800894status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000895 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700896 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
897 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
898 uint32_t textureName = glFramebuffer->getTextureName();
899 uint32_t framebufferName = glFramebuffer->getFramebufferName();
900
901 // Bind the texture and turn our EGLImage into a texture
902 glBindTexture(GL_TEXTURE_2D, textureName);
903 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
904
905 // Bind the Framebuffer to render into
906 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700907 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700908
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700909 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700910 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
911 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700912
913 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
914}
915
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000916void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800917 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700918
919 // back to main framebuffer
920 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700921}
922
Alec Mouri368e1582020-08-13 10:14:29 -0700923bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000924 ATRACE_CALL();
925
926 if (mPriorResourcesCleaned ||
927 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
928 // If we don't have a prior frame needing cleanup, then don't do anything.
929 return false;
930 }
931
Alec Mouri368e1582020-08-13 10:14:29 -0700932 // This is a bit of a band-aid fix for FrameCaptureProcessor, as we should
933 // not need to keep memory around if we don't need to do so.
934 if (mode == CleanupMode::CLEAN_ALL) {
935 // TODO: SurfaceFlinger memory utilization may benefit from resetting
936 // texture bindings as well. Assess if it does and there's no performance regression
937 // when rebinding the same image data to the same texture, and if so then its mode
938 // behavior can be tweaked.
939 if (mPlaceholderImage != EGL_NO_IMAGE_KHR) {
940 for (auto [textureName, bufferId] : mTextureView) {
941 if (bufferId && mPlaceholderImage != EGL_NO_IMAGE_KHR) {
942 glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName);
943 glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
944 static_cast<GLeglImageOES>(mPlaceholderImage));
945 mTextureView[textureName] = std::nullopt;
946 checkErrors();
947 }
948 }
949 }
950 {
951 std::lock_guard<std::mutex> lock(mRenderingMutex);
952 mImageCache.clear();
953 }
954 }
955
Peiyong Lind8460c82020-07-28 16:04:22 -0700956 // Bind the texture to placeholder so that backing image data can be freed.
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000957 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
958 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200959
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000960 // Release the cached fence here, so that we don't churn reallocations when
961 // we could no-op repeated calls of this method instead.
962 mLastDrawFence = nullptr;
963 mPriorResourcesCleaned = true;
964 return true;
965}
966
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200967void GLESRenderEngine::cleanFramebufferCache() {
968 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
969 // Bind the texture to placeholder so that backing image data can be freed.
970 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
971 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
972
973 while (!mFramebufferImageCache.empty()) {
974 EGLImageKHR expired = mFramebufferImageCache.front().second;
975 mFramebufferImageCache.pop_front();
976 eglDestroyImageKHR(mEGLDisplay, expired);
977 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
978 }
979}
980
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800981void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800982 checkErrors(nullptr);
983}
984
985void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700986 do {
987 // there could be more than one error flag
988 GLenum error = glGetError();
989 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800990 if (tag == nullptr) {
991 ALOGE("GL error 0x%04x", int(error));
992 } else {
993 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
994 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700995 } while (true);
996}
997
Peiyong Linfb530cf2018-12-15 05:07:38 +0000998bool GLESRenderEngine::supportsProtectedContent() const {
999 return mProtectedEGLContext != EGL_NO_CONTEXT;
1000}
1001
1002bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
1003 if (useProtectedContext == mInProtectedContext) {
1004 return true;
1005 }
1006 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
1007 return false;
1008 }
Peiyong Lind8460c82020-07-28 16:04:22 -07001009 const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001010 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
1011 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
1012 if (success) {
1013 mInProtectedContext = useProtectedContext;
1014 }
1015 return success;
1016}
Alec Mourida4cf3b2019-02-12 15:33:01 -08001017EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001018 bool isProtected,
1019 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -08001020 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -07001021 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001022 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001023 for (const auto& image : mFramebufferImageCache) {
1024 if (image.first == graphicBuffer->getId()) {
1025 return image.second;
1026 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001027 }
1028 }
1029 EGLint attributes[] = {
1030 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
1031 isProtected ? EGL_TRUE : EGL_NONE,
1032 EGL_NONE,
1033 };
1034 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
1035 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -07001036 if (useFramebufferCache) {
1037 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001038 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001039 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
1040 EGLImageKHR expired = mFramebufferImageCache.front().second;
1041 mFramebufferImageCache.pop_front();
1042 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001043 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -07001044 }
1045 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -08001046 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001047 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001048
1049 if (image != EGL_NO_IMAGE_KHR) {
1050 DEBUG_EGL_IMAGE_TRACKER_CREATE();
1051 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001052 return image;
1053}
Peiyong Linfb530cf2018-12-15 05:07:38 +00001054
Alec Mouri1089aed2018-10-25 21:33:57 -07001055status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001056 const std::vector<const LayerSettings*>& layers,
Ana Krulecfc874ae2020-02-22 15:39:32 -08001057 const sp<GraphicBuffer>& buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001058 const bool useFramebufferCache, base::unique_fd&& bufferFence,
1059 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001060 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001061 if (layers.empty()) {
1062 ALOGV("Drawing empty layer stack");
1063 return NO_ERROR;
1064 }
1065
Alec Mouri8e82b8d2020-03-09 16:11:00 -07001066 if (bufferFence.get() >= 0) {
1067 // Duplicate the fence for passing to waitFence.
1068 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
1069 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
1070 ATRACE_NAME("Waiting before draw");
1071 sync_wait(bufferFence.get(), -1);
1072 }
Alec Mouri6338c9d2019-02-07 16:57:51 -08001073 }
1074
Alec Mourid43ccab2019-03-13 12:23:45 -07001075 if (buffer == nullptr) {
1076 ALOGE("No output buffer provided. Aborting GPU composition.");
1077 return BAD_VALUE;
1078 }
1079
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001080 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -08001081 // Gathering layers that requested blur, we'll need them to decide when to render to an
1082 // offscreen buffer, and when to render to the native buffer.
1083 std::deque<const LayerSettings*> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001084 if (CC_LIKELY(mBlurFilter != nullptr)) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001085 for (auto layer : layers) {
Vishnu Nair9b079a22020-01-21 14:36:08 -08001086 if (layer->backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001087 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001088 }
1089 }
1090 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001091 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001092
Lucas Dupina6f8e132020-02-06 18:37:10 -08001093 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001094 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1095 buffer.get()->getNativeBuffer(),
1096 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001097 if (fbo->getStatus() != NO_ERROR) {
1098 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1099 buffer->handle);
1100 checkErrors();
1101 return fbo->getStatus();
1102 }
1103 setViewportAndProjection(display.physicalDisplay, display.clip);
1104 } else {
1105 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001106 auto status =
1107 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001108 if (status != NO_ERROR) {
1109 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
1110 buffer->handle);
1111 checkErrors();
1112 return status;
1113 }
Alec Mourif0497272019-03-11 15:53:11 -07001114 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001115
1116 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1117 // ghost images otherwise.
1118 // we also require a full transparent framebuffer for overlays. This is
1119 // probably not quite efficient on all GPUs, since we could filter out
1120 // opaque layers.
1121 clearWithColor(0.0, 0.0, 0.0, 0.0);
1122
Alec Mouri3d7c5612019-07-09 13:51:37 -07001123 setOutputDataSpace(display.outputDataspace);
1124 setDisplayMaxLuminance(display.maxLuminance);
1125
Alec Mouri5a6d8572020-03-23 23:56:15 -07001126 const mat4 projectionMatrix =
1127 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001128 if (!display.clearRegion.isEmpty()) {
1129 glDisable(GL_BLEND);
1130 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
1131 }
1132
Vishnu Nair440992f2019-12-09 19:53:19 -08001133 Mesh mesh = Mesh::Builder()
1134 .setPrimitive(Mesh::TRIANGLE_FAN)
1135 .setVertices(4 /* count */, 2 /* size */)
1136 .setTexCoords(2 /* size */)
1137 .setCropCoords(2 /* size */)
1138 .build();
Vishnu Nair9b079a22020-01-21 14:36:08 -08001139 for (auto const layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001140 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1141 blurLayers.pop_front();
1142
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001143 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001144 if (status != NO_ERROR) {
1145 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1146 buffer->handle);
1147 checkErrors("Can't render first blur pass");
1148 return status;
1149 }
1150
Lucas Dupina6f8e132020-02-06 18:37:10 -08001151 if (blurLayers.size() == 0) {
1152 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001153 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1154 buffer.get()
1155 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001156 useFramebufferCache);
1157 status = fbo->getStatus();
1158 setViewportAndProjection(display.physicalDisplay, display.clip);
1159 } else {
1160 // There's still something else to blur, so let's keep rendering to our FBO
1161 // instead of to the display.
1162 status = mBlurFilter->setAsDrawTarget(display,
1163 blurLayers.front()->backgroundBlurRadius);
1164 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001165 if (status != NO_ERROR) {
1166 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1167 buffer->handle);
1168 checkErrors("Can't bind native framebuffer");
1169 return status;
1170 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001171
Lucas Dupina6f8e132020-02-06 18:37:10 -08001172 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001173 if (status != NO_ERROR) {
1174 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1175 buffer->handle);
1176 checkErrors("Can't render blur filter");
1177 return status;
1178 }
1179 }
1180
Vishnu Nair9b079a22020-01-21 14:36:08 -08001181 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
1182 mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
1183 mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001184
Vishnu Nair9b079a22020-01-21 14:36:08 -08001185 const FloatRect bounds = layer->geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001186 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1187 position[0] = vec2(bounds.left, bounds.top);
1188 position[1] = vec2(bounds.left, bounds.bottom);
1189 position[2] = vec2(bounds.right, bounds.bottom);
1190 position[3] = vec2(bounds.right, bounds.top);
1191
Vishnu Nair9b079a22020-01-21 14:36:08 -08001192 setupLayerCropping(*layer, mesh);
1193 setColorTransform(display.colorTransform * layer->colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001194
1195 bool usePremultipliedAlpha = true;
1196 bool disableTexture = true;
1197 bool isOpaque = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001198 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001199 disableTexture = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001200 isOpaque = layer->source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001201
Vishnu Nair9b079a22020-01-21 14:36:08 -08001202 sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
1203 bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
1204 layer->source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001205
Vishnu Nair9b079a22020-01-21 14:36:08 -08001206 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
1207 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
1208 mat4 texMatrix = layer->source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001209
1210 texture.setMatrix(texMatrix.asArray());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001211 texture.setFiltering(layer->source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001212
1213 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001214 setSourceY410BT2020(layer->source.buffer.isY410BT2020);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001215
1216 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1217 texCoords[0] = vec2(0.0, 0.0);
1218 texCoords[1] = vec2(0.0, 1.0);
1219 texCoords[2] = vec2(1.0, 1.0);
1220 texCoords[3] = vec2(1.0, 0.0);
1221 setupLayerTexturing(texture);
1222 }
1223
Vishnu Nair9b079a22020-01-21 14:36:08 -08001224 const half3 solidColor = layer->source.solidColor;
1225 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001226 // Buffer sources will have a black solid color ignored in the shader,
1227 // so in that scenario the solid color passed here is arbitrary.
1228 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001229 layer->geometry.roundedCornersRadius);
1230 if (layer->disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001231 glDisable(GL_BLEND);
1232 }
Vishnu Nair9b079a22020-01-21 14:36:08 -08001233 setSourceDataSpace(layer->sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001234
Vishnu Nair9b079a22020-01-21 14:36:08 -08001235 if (layer->shadow.length > 0.0f) {
1236 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
1237 layer->shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001238 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001239 // We only want to do a special handling for rounded corners when having rounded corners
1240 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1241 // usual way since it needs to turn on blending anyway.
Vishnu Nair9b079a22020-01-21 14:36:08 -08001242 else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1243 handleRoundedCorners(display, *layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001244 } else {
1245 drawMesh(mesh);
1246 }
1247
1248 // Cleanup if there's a buffer source
Vishnu Nair9b079a22020-01-21 14:36:08 -08001249 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001250 disableBlending();
1251 setSourceY410BT2020(false);
1252 disableTexturing();
1253 }
1254 }
1255
1256 if (drawFence != nullptr) {
1257 *drawFence = flush();
1258 }
1259 // If flush failed or we don't support native fences, we need to force the
1260 // gl command stream to be executed.
1261 if (drawFence == nullptr || drawFence->get() < 0) {
1262 bool success = finish();
1263 if (!success) {
1264 ALOGE("Failed to flush RenderEngine commands");
1265 checkErrors();
1266 // Chances are, something illegal happened (either the caller passed
1267 // us bad parameters, or we messed up our shader generation).
1268 return INVALID_OPERATION;
1269 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001270 mLastDrawFence = nullptr;
1271 } else {
1272 // The caller takes ownership of drawFence, so we need to duplicate the
1273 // fd here.
1274 mLastDrawFence = new Fence(dup(drawFence->get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001275 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001276 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001277
1278 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001279 return NO_ERROR;
1280}
1281
Alec Mouri1089aed2018-10-25 21:33:57 -07001282void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001283 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001284 mVpWidth = viewport.getWidth();
1285 mVpHeight = viewport.getHeight();
1286
1287 // We pass the the top left corner instead of the bottom left corner,
1288 // because since we're rendering off-screen first.
1289 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1290
1291 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001292}
1293
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001294void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1295 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001296 mState.isPremultipliedAlpha = premultipliedAlpha;
1297 mState.isOpaque = opaque;
1298 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001299 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001300
chaviw13fdc492017-06-27 12:40:18 -07001301 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001302 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001303 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001304
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001305 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001306 glEnable(GL_BLEND);
wukui16f3c0bb2020-08-05 20:35:29 +08001307 glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1308 GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
Mathias Agopian3f844832013-08-07 21:24:32 -07001309 } else {
1310 glDisable(GL_BLEND);
1311 }
1312}
1313
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001314void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001315 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001316}
1317
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001318void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001319 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001320}
1321
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001322void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001323 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001324}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001325
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001326void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001327 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001328}
1329
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001330void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001331 GLuint target = texture.getTextureTarget();
1332 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001333 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001334 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001335 filter = GL_LINEAR;
1336 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001337 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1338 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1339 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1340 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001341
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001342 mState.texture = texture;
1343 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001344}
1345
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001346void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001347 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001348}
1349
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001350void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001351 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001352}
1353
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001354void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001355 glDisable(GL_BLEND);
1356}
1357
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001358void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001359 mState.isPremultipliedAlpha = true;
1360 mState.isOpaque = false;
1361 mState.color = half4(r, g, b, a);
1362 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001363 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001364}
1365
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001366void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001367 mState.cropSize = half2(width, height);
1368}
1369
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001370void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001371 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001372 if (mesh.getTexCoordsSize()) {
1373 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001374 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1375 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001376 }
1377
Chia-I Wub027f802017-11-29 14:00:52 -08001378 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1379 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001380
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001381 if (mState.cornerRadius > 0.0f) {
1382 glEnableVertexAttribArray(Program::cropCoords);
1383 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1384 mesh.getByteStride(), mesh.getCropCoords());
1385 }
1386
Vishnu Nair440992f2019-12-09 19:53:19 -08001387 if (mState.drawShadows) {
1388 glEnableVertexAttribArray(Program::shadowColor);
1389 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1390 mesh.getByteStride(), mesh.getShadowColor());
1391
1392 glEnableVertexAttribArray(Program::shadowParams);
1393 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1394 mesh.getByteStride(), mesh.getShadowParams());
1395 }
1396
1397 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001398 // By default, DISPLAY_P3 is the only supported wide color output. However,
1399 // when HDR content is present, hardware composer may be able to handle
1400 // BT2020 data space, in that case, the output data space is set to be
1401 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1402 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001403 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001404 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1405 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001406 Dataspace outputStandard =
1407 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1408 Dataspace outputTransfer =
1409 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001410 bool needsXYZConversion = needsXYZTransformMatrix();
1411
Valerie Haueb8e0762018-11-06 10:10:42 -08001412 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1413 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1414 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1415 inputStandard != Dataspace::STANDARD_BT2020) {
1416 inputStandard = Dataspace::STANDARD_BT709;
1417 }
1418
Peiyong Lina296b0c2018-04-30 16:55:29 -07001419 if (needsXYZConversion) {
1420 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1421 switch (inputStandard) {
1422 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001423 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001424 break;
1425 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001426 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001427 break;
1428 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001429 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001430 break;
1431 }
1432
Peiyong Lin9b03c732018-05-17 10:14:02 -07001433 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001434 switch (outputStandard) {
1435 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001436 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001437 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001438 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001439 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001440 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001441 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001442 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001443 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001444 }
1445 } else if (inputStandard != outputStandard) {
1446 // At this point, the input data space and output data space could be both
1447 // HDR data spaces, but they match each other, we do nothing in this case.
1448 // In addition to the case above, the input data space could be
1449 // - scRGB linear
1450 // - scRGB non-linear
1451 // - sRGB
1452 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001453 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001454 // The output data spaces could be
1455 // - sRGB
1456 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001457 // - BT2020
1458 switch (outputStandard) {
1459 case Dataspace::STANDARD_BT2020:
1460 if (inputStandard == Dataspace::STANDARD_BT709) {
1461 managedState.outputTransformMatrix = mSrgbToBt2020;
1462 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1463 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1464 }
1465 break;
1466 case Dataspace::STANDARD_DCI_P3:
1467 if (inputStandard == Dataspace::STANDARD_BT709) {
1468 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1469 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1470 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1471 }
1472 break;
1473 default:
1474 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1475 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1476 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1477 managedState.outputTransformMatrix = mBt2020ToSrgb;
1478 }
1479 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001480 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001481 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001482
1483 // we need to convert the RGB value to linear space and convert it back when:
1484 // - there is a color matrix that is not an identity matrix, or
1485 // - there is an output transform matrix that is not an identity matrix, or
1486 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001487 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001488 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001489 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001490 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001491 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001492 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001493 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001494 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001495
Vishnu Nair440992f2019-12-09 19:53:19 -08001496 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1497 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001498
Vishnu Nair440992f2019-12-09 19:53:19 -08001499 if (mState.drawShadows) {
1500 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1501 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001502 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001503 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1504 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001505
Vishnu Nair440992f2019-12-09 19:53:19 -08001506 if (mUseColorManagement && outputDebugPPMs) {
1507 static uint64_t managedColorFrameCount = 0;
1508 std::ostringstream out;
1509 out << "/data/texture_out" << managedColorFrameCount++;
1510 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1511 }
1512
Mathias Agopian3f844832013-08-07 21:24:32 -07001513 if (mesh.getTexCoordsSize()) {
1514 glDisableVertexAttribArray(Program::texCoords);
1515 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001516
1517 if (mState.cornerRadius > 0.0f) {
1518 glDisableVertexAttribArray(Program::cropCoords);
1519 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001520
1521 if (mState.drawShadows) {
1522 glDisableVertexAttribArray(Program::shadowColor);
1523 glDisableVertexAttribArray(Program::shadowParams);
1524 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001525}
1526
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001527size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001528 return mMaxTextureSize;
1529}
1530
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001531size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001532 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1533}
1534
Yiwei Zhang5434a782018-12-05 18:06:32 -08001535void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001536 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001537 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001538
Yiwei Zhang5434a782018-12-05 18:06:32 -08001539 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1540 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001541 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1542 extensions.getVersion());
1543 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001544 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1545 supportsProtectedContent());
1546 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001547 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1548 cache.getSize(mEGLContext));
1549 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1550 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001551 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1552 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1553 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001554 {
1555 std::lock_guard<std::mutex> lock(mRenderingMutex);
1556 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1557 StringAppendF(&result, "Dumping buffer ids...\n");
1558 for (const auto& [id, unused] : mImageCache) {
1559 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1560 }
1561 }
1562 {
1563 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1564 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1565 mFramebufferImageCache.size());
1566 StringAppendF(&result, "Dumping buffer ids...\n");
1567 for (const auto& [id, unused] : mFramebufferImageCache) {
1568 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1569 }
1570 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001571}
1572
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001573GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001574 int major, minor;
1575 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1576 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1577 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1578 return GLES_VERSION_1_0;
1579 }
1580 }
1581
1582 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1583 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1584 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1585 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1586
1587 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1588 return GLES_VERSION_1_0;
1589}
1590
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001591EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001592 EGLContext shareContext, bool useContextPriority,
1593 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001594 EGLint renderableType = 0;
1595 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001596 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001597 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1598 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1599 }
1600 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001601 if (renderableType & EGL_OPENGL_ES3_BIT) {
1602 contextClientVersion = 3;
1603 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001604 contextClientVersion = 2;
1605 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1606 contextClientVersion = 1;
1607 } else {
1608 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1609 }
1610
1611 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001612 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001613 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1614 contextAttributes.push_back(contextClientVersion);
1615 if (useContextPriority) {
1616 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1617 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1618 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001619 if (protection == Protection::PROTECTED) {
1620 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1621 contextAttributes.push_back(EGL_TRUE);
1622 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001623 contextAttributes.push_back(EGL_NONE);
1624
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001625 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1626
1627 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1628 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1629 // EGL_NO_CONTEXT so that we can abort.
1630 if (config != EGL_NO_CONFIG) {
1631 return context;
1632 }
1633 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1634 // try to fall back to GLES 2.
1635 contextAttributes[1] = 2;
1636 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1637 }
1638
1639 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001640}
1641
Peiyong Lind8460c82020-07-28 16:04:22 -07001642EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
1643 int hwcFormat, Protection protection) {
1644 EGLConfig stubConfig = config;
1645 if (stubConfig == EGL_NO_CONFIG) {
1646 stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001647 }
1648 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001649 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001650 attributes.push_back(EGL_WIDTH);
1651 attributes.push_back(1);
1652 attributes.push_back(EGL_HEIGHT);
1653 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001654 if (protection == Protection::PROTECTED) {
1655 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1656 attributes.push_back(EGL_TRUE);
1657 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001658 attributes.push_back(EGL_NONE);
1659
Peiyong Lind8460c82020-07-28 16:04:22 -07001660 return eglCreatePbufferSurface(display, stubConfig, attributes.data());
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001661}
1662
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001663bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001664 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1665 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1666 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001667 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001668}
1669
1670// For convenience, we want to convert the input color space to XYZ color space first,
1671// and then convert from XYZ color space to output color space when
1672// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1673// HDR content will be tone-mapped to SDR; Or,
1674// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1675// HLG content to PQ content.
1676// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1677// input data space or output data space is HDR data space, and the input transfer function
1678// doesn't match the output transfer function, we would enable an intermediate transfrom to
1679// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001680bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001681 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1682 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1683 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001684 const Dataspace outputTransfer =
1685 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001686
1687 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1688}
1689
Alec Mourid43ccab2019-03-13 12:23:45 -07001690bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1691 std::lock_guard<std::mutex> lock(mRenderingMutex);
1692 const auto& cachedImage = mImageCache.find(bufferId);
1693 return cachedImage != mImageCache.end();
1694}
1695
Alec Mouri368e1582020-08-13 10:14:29 -07001696bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
1697 const auto& entry = mTextureView.find(texName);
1698 return entry != mTextureView.end();
1699}
1700
1701std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
1702 const auto& entry = mTextureView.find(texName);
1703 return entry != mTextureView.end() ? entry->second : std::nullopt;
1704}
1705
Alec Mourid43ccab2019-03-13 12:23:45 -07001706bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001707 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001708 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1709 [=](std::pair<uint64_t, EGLImageKHR> image) {
1710 return image.first == bufferId;
1711 });
1712}
1713
Alec Mouri554d06e2018-12-20 00:15:33 -08001714// FlushTracer implementation
1715GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1716 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1717}
1718
1719GLESRenderEngine::FlushTracer::~FlushTracer() {
1720 {
1721 std::lock_guard<std::mutex> lock(mMutex);
1722 mRunning = false;
1723 }
1724 mCondition.notify_all();
1725 if (mThread.joinable()) {
1726 mThread.join();
1727 }
1728}
1729
1730void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1731 std::lock_guard<std::mutex> lock(mMutex);
1732 char name[64];
1733 const uint64_t frameNum = mFramesQueued++;
1734 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1735 static_cast<unsigned long>(frameNum));
1736 ATRACE_NAME(name);
1737 mQueue.push({sync, frameNum});
1738 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1739 mCondition.notify_one();
1740}
1741
1742void GLESRenderEngine::FlushTracer::loop() {
1743 while (mRunning) {
1744 QueueEntry entry;
1745 {
1746 std::lock_guard<std::mutex> lock(mMutex);
1747
1748 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001749 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001750
1751 if (!mRunning) {
1752 // if mRunning is false, then FlushTracer is being destroyed, so
1753 // bail out now.
1754 break;
1755 }
1756 entry = mQueue.front();
1757 mQueue.pop();
1758 }
1759 {
1760 char name[64];
1761 snprintf(name, sizeof(name), "waiting for frame %lu",
1762 static_cast<unsigned long>(entry.mFrameNum));
1763 ATRACE_NAME(name);
1764 mEngine->waitSync(entry.mSync, 0);
1765 }
1766 }
1767}
1768
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001769void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1770 const ShadowSettings& settings) {
1771 ATRACE_CALL();
1772 const float casterZ = settings.length / 2.0f;
1773 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1774 settings.casterIsTranslucent, settings.ambientColor,
1775 settings.spotColor, settings.lightPos,
1776 settings.lightRadius);
1777
1778 // setup mesh for both shadows
1779 Mesh mesh = Mesh::Builder()
1780 .setPrimitive(Mesh::TRIANGLES)
1781 .setVertices(shadows.getVertexCount(), 2 /* size */)
1782 .setShadowAttrs()
1783 .setIndices(shadows.getIndexCount())
1784 .build();
1785
1786 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1787 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1788 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1789 shadows.fillVertices(position, shadowColor, shadowParams);
1790 shadows.fillIndices(mesh.getIndicesArray());
1791
1792 mState.cornerRadius = 0.0f;
1793 mState.drawShadows = true;
Vishnu Nairf19544f2020-02-03 11:23:26 -08001794 setupLayerTexturing(mShadowTexture.getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001795 drawMesh(mesh);
1796 mState.drawShadows = false;
1797}
1798
Peiyong Lin46080ef2018-10-26 18:43:14 -07001799} // namespace gl
1800} // namespace renderengine
1801} // namespace android