blob: 79c3654ebdb23746fa1353e221b6cca76ad67e10 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080049#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070050#include "Program.h"
51#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080052#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070053
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
Yiwei Zhang5434a782018-12-05 18:06:32 -0800117using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700118using ui::Dataspace;
119
Peiyong Linf11f39b2018-09-05 14:37:41 -0700120static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
121 EGLint wanted, EGLConfig* outConfig) {
122 EGLint numConfigs = -1, n = 0;
123 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700124 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
125 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
126 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700127
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700128 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700129 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700130 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700131 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700132 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700133 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700134 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700135 return NO_ERROR;
136 }
137 }
138 } else {
139 // just pick the first one
140 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700141 return NO_ERROR;
142 }
143 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700144
Peiyong Linf11f39b2018-09-05 14:37:41 -0700145 return NAME_NOT_FOUND;
146}
147
Peiyong Linf11f39b2018-09-05 14:37:41 -0700148static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
149 EGLConfig* config) {
150 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
151 // it is to be used with WIFI displays
152 status_t err;
153 EGLint wantedAttribute;
154 EGLint wantedAttributeValue;
155
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700156 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700157 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700158 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
159 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
160
161 // Default to 8 bits per channel.
162 const EGLint tmpAttribs[] = {
163 EGL_RENDERABLE_TYPE,
164 renderableType,
165 EGL_RECORDABLE_ANDROID,
166 EGL_TRUE,
167 EGL_SURFACE_TYPE,
168 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
169 EGL_FRAMEBUFFER_TARGET_ANDROID,
170 EGL_TRUE,
171 EGL_RED_SIZE,
172 is1010102 ? 10 : 8,
173 EGL_GREEN_SIZE,
174 is1010102 ? 10 : 8,
175 EGL_BLUE_SIZE,
176 is1010102 ? 10 : 8,
177 EGL_ALPHA_SIZE,
178 is1010102 ? 2 : 8,
179 EGL_NONE,
180 };
181 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
182 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700183 wantedAttribute = EGL_NONE;
184 wantedAttributeValue = EGL_NONE;
185 } else {
186 // if no renderable type specified, fallback to a simplified query
187 wantedAttribute = EGL_NATIVE_VISUAL_ID;
188 wantedAttributeValue = format;
189 }
190
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700191 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
192 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700193 if (err == NO_ERROR) {
194 EGLint caveat;
195 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
196 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
197 }
198
199 return err;
200}
201
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700202std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700203 // initialize EGL for the default display
204 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
205 if (!eglInitialize(display, nullptr, nullptr)) {
206 LOG_ALWAYS_FATAL("failed to initialize EGL");
207 }
208
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700209 const auto eglVersion = eglQueryString(display, EGL_VERSION);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700210 if (!eglVersion) {
211 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700212 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700213 }
214
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700215 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700216 if (!eglExtensions) {
217 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700218 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700219 }
220
Peiyong Linf11f39b2018-09-05 14:37:41 -0700221 GLExtensions& extensions = GLExtensions::getInstance();
Ady Abraham3ef1b762020-04-30 10:26:33 -0700222 extensions.initWithEGLStrings(eglVersion, eglExtensions);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700223
224 // The code assumes that ES2 or later is available if this extension is
225 // supported.
226 EGLConfig config = EGL_NO_CONFIG;
227 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700228 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700229 }
230
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700231 bool useContextPriority =
232 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000233 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700234 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000235 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
236 Protection::PROTECTED);
237 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
238 }
239
240 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
241 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700242
243 // if can't create a GL context, we can only abort.
244 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
245
Peiyong Lind8460c82020-07-28 16:04:22 -0700246 EGLSurface stub = EGL_NO_SURFACE;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800247 if (!extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700248 stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
249 Protection::UNPROTECTED);
250 LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700251 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700252 EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
253 LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700254 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
255 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
256
Peiyong Lind8460c82020-07-28 16:04:22 -0700257 EGLSurface protectedStub = EGL_NO_SURFACE;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000258 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700259 protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
260 Protection::PROTECTED);
261 ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
Peiyong Linfb530cf2018-12-15 05:07:38 +0000262 }
263
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800264 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700265 GlesVersion version = parseGlesVersion(extensions.getVersion());
266
Lucas Dupin453932d2020-02-03 20:42:25 -0800267 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
268 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
269
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800271 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700272 switch (version) {
273 case GLES_VERSION_1_0:
274 case GLES_VERSION_1_1:
275 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
276 break;
277 case GLES_VERSION_2_0:
278 case GLES_VERSION_3_0:
Peiyong Lind8460c82020-07-28 16:04:22 -0700279 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
280 protectedContext, protectedStub);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700281 break;
282 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700283
284 ALOGI("OpenGL ES informations:");
285 ALOGI("vendor : %s", extensions.getVendor());
286 ALOGI("renderer : %s", extensions.getRenderer());
287 ALOGI("version : %s", extensions.getVersion());
288 ALOGI("extensions: %s", extensions.getExtensions());
289 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
290 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
291
Peiyong Linf11f39b2018-09-05 14:37:41 -0700292 return engine;
293}
294
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800295EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700296 status_t err;
297 EGLConfig config;
298
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800299 // First try to get an ES3 config
300 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700301 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800302 // If ES3 fails, try to get an ES2 config
303 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700304 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800305 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700306 // try a simplified query
307 ALOGW("no suitable EGLConfig found, trying a simpler query");
308 err = selectEGLConfig(display, format, 0, &config);
309 if (err != NO_ERROR) {
310 // this EGL is too lame for android
311 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
312 }
313 }
314 }
315
316 if (logConfig) {
317 // print some debugging info
318 EGLint r, g, b, a;
319 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
320 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
321 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
322 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
323 ALOGI("EGL information:");
324 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
325 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
326 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
327 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
328 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
329 }
330
331 return config;
332}
333
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700334GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Peiyong Lind8460c82020-07-28 16:04:22 -0700335 EGLConfig config, EGLContext ctxt, EGLSurface stub,
336 EGLContext protectedContext, EGLSurface protectedStub)
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700337 : renderengine::impl::RenderEngine(args),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800338 mEGLDisplay(display),
339 mEGLConfig(config),
340 mEGLContext(ctxt),
Peiyong Lind8460c82020-07-28 16:04:22 -0700341 mStubSurface(stub),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000342 mProtectedEGLContext(protectedContext),
Peiyong Lind8460c82020-07-28 16:04:22 -0700343 mProtectedStubSurface(protectedStub),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700344 mVpWidth(0),
345 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700346 mFramebufferImageCacheSize(args.imageCacheSize),
347 mUseColorManagement(args.useColorManagement) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700348 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
349 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
350
351 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
352 glPixelStorei(GL_PACK_ALIGNMENT, 4);
353
Peiyong Linfb530cf2018-12-15 05:07:38 +0000354 // Initialize protected EGL Context.
355 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700356 EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000357 mProtectedEGLContext);
358 ALOGE_IF(!success, "can't make protected context current");
359 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
360 glPixelStorei(GL_PACK_ALIGNMENT, 4);
Peiyong Lind8460c82020-07-28 16:04:22 -0700361 success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000362 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
363 }
364
Chia-I Wub027f802017-11-29 14:00:52 -0800365 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600366
Peiyong Lin13effd12018-07-24 17:01:47 -0700367 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800368 const ColorSpace srgb(ColorSpace::sRGB());
369 const ColorSpace displayP3(ColorSpace::DisplayP3());
370 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700371
372 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700373 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
374 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
375 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700376 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700377 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
378 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800379
380 // Compute sRGB to Display P3 and BT2020 transform matrix.
381 // NOTE: For now, we are limiting output wide color space support to
382 // Display-P3 and BT2020 only.
383 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
384 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
385
386 // Compute Display P3 to sRGB and BT2020 transform matrix.
387 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
388 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
389
390 // Compute BT2020 to sRGB and Display P3 transform matrix
391 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
392 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600393 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800394
395 char value[PROPERTY_VALUE_MAX];
396 property_get("debug.egl.traceGpuCompletion", value, "0");
397 if (atoi(value)) {
398 mTraceGpuCompletion = true;
399 mFlushTracer = std::make_unique<FlushTracer>(this);
400 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800401
402 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800403 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800404 checkErrors("BlurFilter creation");
405 }
406
Alec Mouri16a99402019-07-29 16:37:30 -0700407 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800408 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800409 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700410}
411
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800412GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700413 // Destroy the image manager first.
414 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700415 std::lock_guard<std::mutex> lock(mRenderingMutex);
416 unbindFrameBuffer(mDrawingBuffer.get());
417 mDrawingBuffer = nullptr;
418 while (!mFramebufferImageCache.empty()) {
419 EGLImageKHR expired = mFramebufferImageCache.front().second;
420 mFramebufferImageCache.pop_front();
421 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700422 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800423 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700424 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700425 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
426 eglTerminate(mEGLDisplay);
427}
Mathias Agopian3f844832013-08-07 21:24:32 -0700428
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800429std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700430 return std::make_unique<GLFramebuffer>(*this);
431}
432
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800433std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700434 return std::make_unique<GLImage>(*this);
435}
436
Alec Mouri820c7402019-01-23 13:02:39 -0800437Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
438 return mDrawingBuffer.get();
439}
440
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800441void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700442 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
443 mArgs.useColorManagement,
444 mArgs.precacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700445}
446
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800447base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000448 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700449 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
450 return base::unique_fd();
451 }
452
453 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
454 if (sync == EGL_NO_SYNC_KHR) {
455 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
456 return base::unique_fd();
457 }
458
459 // native fence fd will not be populated until flush() is done.
460 glFlush();
461
462 // get the fence fd
463 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
464 eglDestroySyncKHR(mEGLDisplay, sync);
465 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
466 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
467 }
468
Alec Mouri554d06e2018-12-20 00:15:33 -0800469 // Only trace if we have a valid fence, as current usage falls back to
470 // calling finish() if the fence fd is invalid.
471 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
472 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
473 }
474
Peiyong Lin60bedb52018-09-05 10:47:31 -0700475 return fenceFd;
476}
477
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800478bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000479 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700480 if (!GLExtensions::getInstance().hasFenceSync()) {
481 ALOGW("no synchronization support");
482 return false;
483 }
484
485 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
486 if (sync == EGL_NO_SYNC_KHR) {
487 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
488 return false;
489 }
490
Alec Mouri554d06e2018-12-20 00:15:33 -0800491 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
492 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
493 }
494
495 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
496}
497
498bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
499 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700500 EGLint error = eglGetError();
501 eglDestroySyncKHR(mEGLDisplay, sync);
502 if (result != EGL_CONDITION_SATISFIED_KHR) {
503 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
504 ALOGW("fence wait timed out");
505 } else {
506 ALOGW("error waiting on EGL fence: %#x", error);
507 }
508 return false;
509 }
510
511 return true;
512}
513
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800514bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700515 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
516 !GLExtensions::getInstance().hasWaitSync()) {
517 return false;
518 }
519
Peiyong Lin35a114c2019-04-25 14:37:13 -0700520 // release the fd and transfer the ownership to EGLSync
521 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700522 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
523 if (sync == EGL_NO_SYNC_KHR) {
524 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
525 return false;
526 }
527
Peiyong Lin60bedb52018-09-05 10:47:31 -0700528 // XXX: The spec draft is inconsistent as to whether this should return an
529 // EGLint or void. Ignore the return value for now, as it's not strictly
530 // needed.
531 eglWaitSyncKHR(mEGLDisplay, sync, 0);
532 EGLint error = eglGetError();
533 eglDestroySyncKHR(mEGLDisplay, sync);
534 if (error != EGL_SUCCESS) {
535 ALOGE("failed to wait for EGL native fence sync: %#x", error);
536 return false;
537 }
538
539 return true;
540}
541
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800542void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000543 ATRACE_CALL();
544 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700545 glClearColor(red, green, blue, alpha);
546 glClear(GL_COLOR_BUFFER_BIT);
547}
548
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800549void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
550 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700551 size_t c;
552 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800553 Mesh mesh = Mesh::Builder()
554 .setPrimitive(Mesh::TRIANGLES)
555 .setVertices(c * 6 /* count */, 2 /* size */)
556 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700557 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
558 for (size_t i = 0; i < c; i++, r++) {
559 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700560 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700561 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700562 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700563 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700564 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700565 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700566 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700567 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700568 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700569 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700570 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700571 }
572 setupFillWithColor(red, green, blue, alpha);
573 drawMesh(mesh);
574}
575
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800576void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700577 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700578 glEnable(GL_SCISSOR_TEST);
579}
580
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800581void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700582 glDisable(GL_SCISSOR_TEST);
583}
584
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800585void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700586 glGenTextures(count, names);
587}
588
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800589void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700590 glDeleteTextures(count, names);
591}
592
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800593void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000594 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700595 const GLImage& glImage = static_cast<const GLImage&>(image);
596 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
597
598 glBindTexture(target, texName);
599 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700600 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700601 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700602}
603
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700604status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
605 const sp<GraphicBuffer>& buffer,
606 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700607 if (buffer == nullptr) {
608 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700609 }
610
Alec Mouri16a99402019-07-29 16:37:30 -0700611 ATRACE_CALL();
612
613 bool found = false;
614 {
615 std::lock_guard<std::mutex> lock(mRenderingMutex);
616 auto cachedImage = mImageCache.find(buffer->getId());
617 found = (cachedImage != mImageCache.end());
618 }
619
620 // If we couldn't find the image in the cache at this time, then either
621 // SurfaceFlinger messed up registering the buffer ahead of time or we got
622 // backed up creating other EGLImages.
623 if (!found) {
624 status_t cacheResult = mImageManager->cache(buffer);
625 if (cacheResult != NO_ERROR) {
626 return cacheResult;
627 }
628 }
629
630 // Whether or not we needed to cache, re-check mImageCache to make sure that
631 // there's an EGLImage. The current threading model guarantees that we don't
632 // destroy a cached image until it's really not needed anymore (i.e. this
633 // function should not be called), so the only possibility is that something
634 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700635 {
636 std::lock_guard<std::mutex> lock(mRenderingMutex);
637 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700638
Alec Mouri3d7c5612019-07-09 13:51:37 -0700639 if (cachedImage == mImageCache.end()) {
640 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700641 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700642 bindExternalTextureImage(texName, *createImage());
643 return NO_INIT;
644 }
645
646 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800647 }
648
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800649 // Wait for the new buffer to be ready.
650 if (bufferFence != nullptr && bufferFence->isValid()) {
651 if (GLExtensions::getInstance().hasWaitSync()) {
652 base::unique_fd fenceFd(bufferFence->dup());
653 if (fenceFd == -1) {
654 ALOGE("error dup'ing fence fd: %d", errno);
655 return -errno;
656 }
657 if (!waitFence(std::move(fenceFd))) {
658 ALOGE("failed to wait on fence fd");
659 return UNKNOWN_ERROR;
660 }
661 } else {
662 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
663 if (err != NO_ERROR) {
664 ALOGE("error waiting for fence: %d", err);
665 return err;
666 }
667 }
668 }
Alec Mouri539319f2018-12-19 17:56:23 -0800669
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800670 return NO_ERROR;
671}
672
Alec Mouri16a99402019-07-29 16:37:30 -0700673void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
674 mImageManager->cacheAsync(buffer, nullptr);
675}
676
677std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
678 const sp<GraphicBuffer>& buffer) {
679 auto barrier = std::make_shared<ImageManager::Barrier>();
680 mImageManager->cacheAsync(buffer, barrier);
681 return barrier;
682}
683
684status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700685 if (buffer == nullptr) {
686 return BAD_VALUE;
687 }
688
689 {
690 std::lock_guard<std::mutex> lock(mRenderingMutex);
691 if (mImageCache.count(buffer->getId()) > 0) {
692 // If there's already an image then fail fast here.
693 return NO_ERROR;
694 }
695 }
696 ATRACE_CALL();
697
698 // Create the image without holding a lock so that we don't block anything.
699 std::unique_ptr<Image> newImage = createImage();
700
701 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
702 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
703 if (!created) {
704 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
705 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
706 buffer->getPixelFormat());
707 return NO_INIT;
708 }
709
710 {
711 std::lock_guard<std::mutex> lock(mRenderingMutex);
712 if (mImageCache.count(buffer->getId()) > 0) {
713 // In theory it's possible for another thread to recache the image,
714 // so bail out if another thread won.
715 return NO_ERROR;
716 }
717 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
718 }
719
720 return NO_ERROR;
721}
722
Alec Mourib5c4f352019-02-19 19:46:38 -0800723void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700724 mImageManager->releaseAsync(bufferId, nullptr);
725}
726
727std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
728 uint64_t bufferId) {
729 auto barrier = std::make_shared<ImageManager::Barrier>();
730 mImageManager->releaseAsync(bufferId, barrier);
731 return barrier;
732}
733
734void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
735 std::unique_ptr<Image> image;
736 {
737 std::lock_guard<std::mutex> lock(mRenderingMutex);
738 const auto& cachedImage = mImageCache.find(bufferId);
739
740 if (cachedImage != mImageCache.end()) {
741 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
742 // Move the buffer out of cache first, so that we can destroy
743 // without holding the cache's lock.
744 image = std::move(cachedImage->second);
745 mImageCache.erase(bufferId);
746 return;
747 }
Alec Mouri539319f2018-12-19 17:56:23 -0800748 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800749 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800750}
751
Alec Mouri7c94edb2018-12-03 21:23:26 -0800752FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
753 // Translate win by the rounded corners rect coordinates, to have all values in
754 // layer coordinate space.
755 FloatRect cropWin = layer.geometry.boundaries;
756 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
757 cropWin.left -= roundedCornersCrop.left;
758 cropWin.right -= roundedCornersCrop.left;
759 cropWin.top -= roundedCornersCrop.top;
760 cropWin.bottom -= roundedCornersCrop.top;
761 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
762 cropCoords[0] = vec2(cropWin.left, cropWin.top);
763 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
764 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
765 cropCoords[3] = vec2(cropWin.right, cropWin.top);
766
767 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
768 return cropWin;
769}
770
Peiyong Lin1c097612019-03-22 16:21:46 -0700771void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
772 const LayerSettings& layer, const Mesh& mesh) {
773 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
774 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
775 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700776
Alec Mourid4bf7952020-04-06 20:28:16 -0700777 // Explicitly compute the transform from the clip rectangle to the physical
778 // display. Normally, this is done in glViewport but we explicitly compute
779 // it here so that we can get the scissor bounds correct.
780 const Rect& source = display.clip;
781 const Rect& destination = display.physicalDisplay;
782 // Here we compute the following transform:
783 // 1. Translate the top left corner of the source clip to (0, 0)
784 // 2. Rotate the clip rectangle about the origin in accordance with the
785 // orientation flag
786 // 3. Translate the top left corner back to the origin.
787 // 4. Scale the clip rectangle to the destination rectangle dimensions
788 // 5. Translate the top left corner to the destination rectangle's top left
789 // corner.
790 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
791 mat4 rotation;
792 int displacementX = 0;
793 int displacementY = 0;
794 float destinationWidth = static_cast<float>(destination.getWidth());
795 float destinationHeight = static_cast<float>(destination.getHeight());
796 float sourceWidth = static_cast<float>(source.getWidth());
797 float sourceHeight = static_cast<float>(source.getHeight());
798 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700799 switch (display.orientation) {
800 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700801 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
802 displacementX = source.getHeight();
803 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700804 break;
805 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700806 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
807 displacementY = source.getHeight();
808 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700809 break;
810 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700811 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
812 displacementY = source.getWidth();
813 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700814 break;
815 default:
816 break;
817 }
818
Alec Mourid4bf7952020-04-06 20:28:16 -0700819 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
820 const mat4 scale = mat4::scale(
821 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
822 const mat4 translateDestination =
823 mat4::translate(vec4(destination.left, destination.top, 0, 1));
824 const mat4 globalTransform =
825 translateDestination * scale * intermediateTranslation * rotation * translateSource;
826
827 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
828 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
829 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
830 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
831 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
832 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
833 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
834 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
835 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
836
Peiyong Linb1925962019-04-01 16:37:10 -0700837 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
838 // and the middle part without rounded corners.
839 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700840 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
841 setScissor(topRect);
842 drawMesh(mesh);
843 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
844 setScissor(bottomRect);
845 drawMesh(mesh);
846
847 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700848 if (topRect.bottom < bottomRect.top) {
849 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
850 bounds.bottom - radius);
851 setScissor(middleRect);
852 mState.cornerRadius = 0.0;
853 disableBlending();
854 drawMesh(mesh);
855 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700856 disableScissor();
857}
858
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800859status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000860 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700861 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
862 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
863 uint32_t textureName = glFramebuffer->getTextureName();
864 uint32_t framebufferName = glFramebuffer->getFramebufferName();
865
866 // Bind the texture and turn our EGLImage into a texture
867 glBindTexture(GL_TEXTURE_2D, textureName);
868 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
869
870 // Bind the Framebuffer to render into
871 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700872 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700873
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700874 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700875 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
876 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700877
878 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
879}
880
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000881void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800882 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700883
884 // back to main framebuffer
885 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700886}
887
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000888bool GLESRenderEngine::cleanupPostRender() {
889 ATRACE_CALL();
890
891 if (mPriorResourcesCleaned ||
892 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
893 // If we don't have a prior frame needing cleanup, then don't do anything.
894 return false;
895 }
896
Peiyong Lind8460c82020-07-28 16:04:22 -0700897 // Bind the texture to placeholder so that backing image data can be freed.
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000898 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
899 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
900 // Release the cached fence here, so that we don't churn reallocations when
901 // we could no-op repeated calls of this method instead.
902 mLastDrawFence = nullptr;
903 mPriorResourcesCleaned = true;
904 return true;
905}
906
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800907void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800908 checkErrors(nullptr);
909}
910
911void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700912 do {
913 // there could be more than one error flag
914 GLenum error = glGetError();
915 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800916 if (tag == nullptr) {
917 ALOGE("GL error 0x%04x", int(error));
918 } else {
919 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
920 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700921 } while (true);
922}
923
Peiyong Linfb530cf2018-12-15 05:07:38 +0000924bool GLESRenderEngine::supportsProtectedContent() const {
925 return mProtectedEGLContext != EGL_NO_CONTEXT;
926}
927
928bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
929 if (useProtectedContext == mInProtectedContext) {
930 return true;
931 }
932 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
933 return false;
934 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700935 const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000936 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
937 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
938 if (success) {
939 mInProtectedContext = useProtectedContext;
940 }
941 return success;
942}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800943EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700944 bool isProtected,
945 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800946 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700947 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700948 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700949 for (const auto& image : mFramebufferImageCache) {
950 if (image.first == graphicBuffer->getId()) {
951 return image.second;
952 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800953 }
954 }
955 EGLint attributes[] = {
956 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
957 isProtected ? EGL_TRUE : EGL_NONE,
958 EGL_NONE,
959 };
960 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
961 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700962 if (useFramebufferCache) {
963 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700964 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700965 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
966 EGLImageKHR expired = mFramebufferImageCache.front().second;
967 mFramebufferImageCache.pop_front();
968 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700969 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -0700970 }
971 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800972 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800973 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700974
975 if (image != EGL_NO_IMAGE_KHR) {
976 DEBUG_EGL_IMAGE_TRACKER_CREATE();
977 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800978 return image;
979}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000980
Alec Mouri1089aed2018-10-25 21:33:57 -0700981status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
Vishnu Nair9b079a22020-01-21 14:36:08 -0800982 const std::vector<const LayerSettings*>& layers,
Ana Krulecfc874ae2020-02-22 15:39:32 -0800983 const sp<GraphicBuffer>& buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700984 const bool useFramebufferCache, base::unique_fd&& bufferFence,
985 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000986 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700987 if (layers.empty()) {
988 ALOGV("Drawing empty layer stack");
989 return NO_ERROR;
990 }
991
Alec Mouri8e82b8d2020-03-09 16:11:00 -0700992 if (bufferFence.get() >= 0) {
993 // Duplicate the fence for passing to waitFence.
994 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
995 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
996 ATRACE_NAME("Waiting before draw");
997 sync_wait(bufferFence.get(), -1);
998 }
Alec Mouri6338c9d2019-02-07 16:57:51 -0800999 }
1000
Alec Mourid43ccab2019-03-13 12:23:45 -07001001 if (buffer == nullptr) {
1002 ALOGE("No output buffer provided. Aborting GPU composition.");
1003 return BAD_VALUE;
1004 }
1005
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001006 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -08001007 // Gathering layers that requested blur, we'll need them to decide when to render to an
1008 // offscreen buffer, and when to render to the native buffer.
1009 std::deque<const LayerSettings*> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001010 if (CC_LIKELY(mBlurFilter != nullptr)) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001011 for (auto layer : layers) {
Vishnu Nair9b079a22020-01-21 14:36:08 -08001012 if (layer->backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001013 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001014 }
1015 }
1016 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001017 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001018
Lucas Dupina6f8e132020-02-06 18:37:10 -08001019 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001020 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1021 buffer.get()->getNativeBuffer(),
1022 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001023 if (fbo->getStatus() != NO_ERROR) {
1024 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1025 buffer->handle);
1026 checkErrors();
1027 return fbo->getStatus();
1028 }
1029 setViewportAndProjection(display.physicalDisplay, display.clip);
1030 } else {
1031 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001032 auto status =
1033 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001034 if (status != NO_ERROR) {
1035 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
1036 buffer->handle);
1037 checkErrors();
1038 return status;
1039 }
Alec Mourif0497272019-03-11 15:53:11 -07001040 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001041
1042 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1043 // ghost images otherwise.
1044 // we also require a full transparent framebuffer for overlays. This is
1045 // probably not quite efficient on all GPUs, since we could filter out
1046 // opaque layers.
1047 clearWithColor(0.0, 0.0, 0.0, 0.0);
1048
Alec Mouri3d7c5612019-07-09 13:51:37 -07001049 setOutputDataSpace(display.outputDataspace);
1050 setDisplayMaxLuminance(display.maxLuminance);
1051
Alec Mouri5a6d8572020-03-23 23:56:15 -07001052 const mat4 projectionMatrix =
1053 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001054 if (!display.clearRegion.isEmpty()) {
1055 glDisable(GL_BLEND);
1056 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
1057 }
1058
Vishnu Nair440992f2019-12-09 19:53:19 -08001059 Mesh mesh = Mesh::Builder()
1060 .setPrimitive(Mesh::TRIANGLE_FAN)
1061 .setVertices(4 /* count */, 2 /* size */)
1062 .setTexCoords(2 /* size */)
1063 .setCropCoords(2 /* size */)
1064 .build();
Vishnu Nair9b079a22020-01-21 14:36:08 -08001065 for (auto const layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001066 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1067 blurLayers.pop_front();
1068
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001069 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001070 if (status != NO_ERROR) {
1071 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1072 buffer->handle);
1073 checkErrors("Can't render first blur pass");
1074 return status;
1075 }
1076
Lucas Dupina6f8e132020-02-06 18:37:10 -08001077 if (blurLayers.size() == 0) {
1078 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001079 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1080 buffer.get()
1081 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001082 useFramebufferCache);
1083 status = fbo->getStatus();
1084 setViewportAndProjection(display.physicalDisplay, display.clip);
1085 } else {
1086 // There's still something else to blur, so let's keep rendering to our FBO
1087 // instead of to the display.
1088 status = mBlurFilter->setAsDrawTarget(display,
1089 blurLayers.front()->backgroundBlurRadius);
1090 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001091 if (status != NO_ERROR) {
1092 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1093 buffer->handle);
1094 checkErrors("Can't bind native framebuffer");
1095 return status;
1096 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001097
Lucas Dupina6f8e132020-02-06 18:37:10 -08001098 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001099 if (status != NO_ERROR) {
1100 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1101 buffer->handle);
1102 checkErrors("Can't render blur filter");
1103 return status;
1104 }
1105 }
1106
Vishnu Nair9b079a22020-01-21 14:36:08 -08001107 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
1108 mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
1109 mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001110
Vishnu Nair9b079a22020-01-21 14:36:08 -08001111 const FloatRect bounds = layer->geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001112 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1113 position[0] = vec2(bounds.left, bounds.top);
1114 position[1] = vec2(bounds.left, bounds.bottom);
1115 position[2] = vec2(bounds.right, bounds.bottom);
1116 position[3] = vec2(bounds.right, bounds.top);
1117
Vishnu Nair9b079a22020-01-21 14:36:08 -08001118 setupLayerCropping(*layer, mesh);
1119 setColorTransform(display.colorTransform * layer->colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001120
1121 bool usePremultipliedAlpha = true;
1122 bool disableTexture = true;
1123 bool isOpaque = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001124 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001125 disableTexture = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001126 isOpaque = layer->source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001127
Vishnu Nair9b079a22020-01-21 14:36:08 -08001128 sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
1129 bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
1130 layer->source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001131
Vishnu Nair9b079a22020-01-21 14:36:08 -08001132 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
1133 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
1134 mat4 texMatrix = layer->source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001135
1136 texture.setMatrix(texMatrix.asArray());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001137 texture.setFiltering(layer->source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001138
1139 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001140 setSourceY410BT2020(layer->source.buffer.isY410BT2020);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001141
1142 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1143 texCoords[0] = vec2(0.0, 0.0);
1144 texCoords[1] = vec2(0.0, 1.0);
1145 texCoords[2] = vec2(1.0, 1.0);
1146 texCoords[3] = vec2(1.0, 0.0);
1147 setupLayerTexturing(texture);
1148 }
1149
Vishnu Nair9b079a22020-01-21 14:36:08 -08001150 const half3 solidColor = layer->source.solidColor;
1151 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001152 // Buffer sources will have a black solid color ignored in the shader,
1153 // so in that scenario the solid color passed here is arbitrary.
1154 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001155 layer->geometry.roundedCornersRadius);
1156 if (layer->disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001157 glDisable(GL_BLEND);
1158 }
Vishnu Nair9b079a22020-01-21 14:36:08 -08001159 setSourceDataSpace(layer->sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001160
Vishnu Nair9b079a22020-01-21 14:36:08 -08001161 if (layer->shadow.length > 0.0f) {
1162 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
1163 layer->shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001164 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001165 // We only want to do a special handling for rounded corners when having rounded corners
1166 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1167 // usual way since it needs to turn on blending anyway.
Vishnu Nair9b079a22020-01-21 14:36:08 -08001168 else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1169 handleRoundedCorners(display, *layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001170 } else {
1171 drawMesh(mesh);
1172 }
1173
1174 // Cleanup if there's a buffer source
Vishnu Nair9b079a22020-01-21 14:36:08 -08001175 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001176 disableBlending();
1177 setSourceY410BT2020(false);
1178 disableTexturing();
1179 }
1180 }
1181
1182 if (drawFence != nullptr) {
1183 *drawFence = flush();
1184 }
1185 // If flush failed or we don't support native fences, we need to force the
1186 // gl command stream to be executed.
1187 if (drawFence == nullptr || drawFence->get() < 0) {
1188 bool success = finish();
1189 if (!success) {
1190 ALOGE("Failed to flush RenderEngine commands");
1191 checkErrors();
1192 // Chances are, something illegal happened (either the caller passed
1193 // us bad parameters, or we messed up our shader generation).
1194 return INVALID_OPERATION;
1195 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001196 mLastDrawFence = nullptr;
1197 } else {
1198 // The caller takes ownership of drawFence, so we need to duplicate the
1199 // fd here.
1200 mLastDrawFence = new Fence(dup(drawFence->get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001201 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001202 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001203
1204 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001205 return NO_ERROR;
1206}
1207
Alec Mouri1089aed2018-10-25 21:33:57 -07001208void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001209 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001210 mVpWidth = viewport.getWidth();
1211 mVpHeight = viewport.getHeight();
1212
1213 // We pass the the top left corner instead of the bottom left corner,
1214 // because since we're rendering off-screen first.
1215 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1216
1217 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001218}
1219
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001220void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1221 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001222 mState.isPremultipliedAlpha = premultipliedAlpha;
1223 mState.isOpaque = opaque;
1224 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001225 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001226
chaviw13fdc492017-06-27 12:40:18 -07001227 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001228 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001229 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001230
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001231 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001232 glEnable(GL_BLEND);
1233 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1234 } else {
1235 glDisable(GL_BLEND);
1236 }
1237}
1238
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001239void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001240 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001241}
1242
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001243void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001244 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001245}
1246
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001247void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001248 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001249}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001250
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001251void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001252 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001253}
1254
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001255void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001256 GLuint target = texture.getTextureTarget();
1257 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001258 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001259 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001260 filter = GL_LINEAR;
1261 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001262 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1263 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1264 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1265 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001266
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001267 mState.texture = texture;
1268 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001269}
1270
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001271void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001272 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001273}
1274
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001275void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001276 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001277}
1278
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001279void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001280 glDisable(GL_BLEND);
1281}
1282
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001283void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001284 mState.isPremultipliedAlpha = true;
1285 mState.isOpaque = false;
1286 mState.color = half4(r, g, b, a);
1287 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001288 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001289}
1290
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001291void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001292 mState.cropSize = half2(width, height);
1293}
1294
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001295void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001296 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001297 if (mesh.getTexCoordsSize()) {
1298 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001299 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1300 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001301 }
1302
Chia-I Wub027f802017-11-29 14:00:52 -08001303 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1304 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001305
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001306 if (mState.cornerRadius > 0.0f) {
1307 glEnableVertexAttribArray(Program::cropCoords);
1308 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1309 mesh.getByteStride(), mesh.getCropCoords());
1310 }
1311
Vishnu Nair440992f2019-12-09 19:53:19 -08001312 if (mState.drawShadows) {
1313 glEnableVertexAttribArray(Program::shadowColor);
1314 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1315 mesh.getByteStride(), mesh.getShadowColor());
1316
1317 glEnableVertexAttribArray(Program::shadowParams);
1318 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1319 mesh.getByteStride(), mesh.getShadowParams());
1320 }
1321
1322 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001323 // By default, DISPLAY_P3 is the only supported wide color output. However,
1324 // when HDR content is present, hardware composer may be able to handle
1325 // BT2020 data space, in that case, the output data space is set to be
1326 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1327 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001328 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001329 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1330 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001331 Dataspace outputStandard =
1332 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1333 Dataspace outputTransfer =
1334 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001335 bool needsXYZConversion = needsXYZTransformMatrix();
1336
Valerie Haueb8e0762018-11-06 10:10:42 -08001337 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1338 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1339 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1340 inputStandard != Dataspace::STANDARD_BT2020) {
1341 inputStandard = Dataspace::STANDARD_BT709;
1342 }
1343
Peiyong Lina296b0c2018-04-30 16:55:29 -07001344 if (needsXYZConversion) {
1345 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1346 switch (inputStandard) {
1347 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001348 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001349 break;
1350 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001351 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001352 break;
1353 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001354 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001355 break;
1356 }
1357
Peiyong Lin9b03c732018-05-17 10:14:02 -07001358 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001359 switch (outputStandard) {
1360 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001361 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001362 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001363 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001364 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001365 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001366 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001367 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001368 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001369 }
1370 } else if (inputStandard != outputStandard) {
1371 // At this point, the input data space and output data space could be both
1372 // HDR data spaces, but they match each other, we do nothing in this case.
1373 // In addition to the case above, the input data space could be
1374 // - scRGB linear
1375 // - scRGB non-linear
1376 // - sRGB
1377 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001378 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001379 // The output data spaces could be
1380 // - sRGB
1381 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001382 // - BT2020
1383 switch (outputStandard) {
1384 case Dataspace::STANDARD_BT2020:
1385 if (inputStandard == Dataspace::STANDARD_BT709) {
1386 managedState.outputTransformMatrix = mSrgbToBt2020;
1387 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1388 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1389 }
1390 break;
1391 case Dataspace::STANDARD_DCI_P3:
1392 if (inputStandard == Dataspace::STANDARD_BT709) {
1393 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1394 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1395 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1396 }
1397 break;
1398 default:
1399 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1400 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1401 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1402 managedState.outputTransformMatrix = mBt2020ToSrgb;
1403 }
1404 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001405 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001406 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001407
1408 // we need to convert the RGB value to linear space and convert it back when:
1409 // - there is a color matrix that is not an identity matrix, or
1410 // - there is an output transform matrix that is not an identity matrix, or
1411 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001412 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001413 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001414 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001415 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001416 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001417 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001418 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001419 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001420
Vishnu Nair440992f2019-12-09 19:53:19 -08001421 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1422 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001423
Vishnu Nair440992f2019-12-09 19:53:19 -08001424 if (mState.drawShadows) {
1425 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1426 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001427 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001428 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1429 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001430
Vishnu Nair440992f2019-12-09 19:53:19 -08001431 if (mUseColorManagement && outputDebugPPMs) {
1432 static uint64_t managedColorFrameCount = 0;
1433 std::ostringstream out;
1434 out << "/data/texture_out" << managedColorFrameCount++;
1435 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1436 }
1437
Mathias Agopian3f844832013-08-07 21:24:32 -07001438 if (mesh.getTexCoordsSize()) {
1439 glDisableVertexAttribArray(Program::texCoords);
1440 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001441
1442 if (mState.cornerRadius > 0.0f) {
1443 glDisableVertexAttribArray(Program::cropCoords);
1444 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001445
1446 if (mState.drawShadows) {
1447 glDisableVertexAttribArray(Program::shadowColor);
1448 glDisableVertexAttribArray(Program::shadowParams);
1449 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001450}
1451
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001452size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001453 return mMaxTextureSize;
1454}
1455
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001456size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001457 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1458}
1459
Yiwei Zhang5434a782018-12-05 18:06:32 -08001460void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001461 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001462 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001463
Yiwei Zhang5434a782018-12-05 18:06:32 -08001464 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1465 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001466 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1467 extensions.getVersion());
1468 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001469 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1470 supportsProtectedContent());
1471 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001472 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1473 cache.getSize(mEGLContext));
1474 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1475 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001476 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1477 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1478 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001479 {
1480 std::lock_guard<std::mutex> lock(mRenderingMutex);
1481 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1482 StringAppendF(&result, "Dumping buffer ids...\n");
1483 for (const auto& [id, unused] : mImageCache) {
1484 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1485 }
1486 }
1487 {
1488 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1489 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1490 mFramebufferImageCache.size());
1491 StringAppendF(&result, "Dumping buffer ids...\n");
1492 for (const auto& [id, unused] : mFramebufferImageCache) {
1493 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1494 }
1495 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001496}
1497
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001498GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001499 int major, minor;
1500 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1501 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1502 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1503 return GLES_VERSION_1_0;
1504 }
1505 }
1506
1507 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1508 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1509 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1510 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1511
1512 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1513 return GLES_VERSION_1_0;
1514}
1515
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001516EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001517 EGLContext shareContext, bool useContextPriority,
1518 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001519 EGLint renderableType = 0;
1520 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001521 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001522 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1523 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1524 }
1525 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001526 if (renderableType & EGL_OPENGL_ES3_BIT) {
1527 contextClientVersion = 3;
1528 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001529 contextClientVersion = 2;
1530 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1531 contextClientVersion = 1;
1532 } else {
1533 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1534 }
1535
1536 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001537 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001538 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1539 contextAttributes.push_back(contextClientVersion);
1540 if (useContextPriority) {
1541 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1542 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1543 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001544 if (protection == Protection::PROTECTED) {
1545 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1546 contextAttributes.push_back(EGL_TRUE);
1547 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001548 contextAttributes.push_back(EGL_NONE);
1549
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001550 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1551
1552 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1553 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1554 // EGL_NO_CONTEXT so that we can abort.
1555 if (config != EGL_NO_CONFIG) {
1556 return context;
1557 }
1558 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1559 // try to fall back to GLES 2.
1560 contextAttributes[1] = 2;
1561 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1562 }
1563
1564 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001565}
1566
Peiyong Lind8460c82020-07-28 16:04:22 -07001567EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
1568 int hwcFormat, Protection protection) {
1569 EGLConfig stubConfig = config;
1570 if (stubConfig == EGL_NO_CONFIG) {
1571 stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001572 }
1573 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001574 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001575 attributes.push_back(EGL_WIDTH);
1576 attributes.push_back(1);
1577 attributes.push_back(EGL_HEIGHT);
1578 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001579 if (protection == Protection::PROTECTED) {
1580 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1581 attributes.push_back(EGL_TRUE);
1582 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001583 attributes.push_back(EGL_NONE);
1584
Peiyong Lind8460c82020-07-28 16:04:22 -07001585 return eglCreatePbufferSurface(display, stubConfig, attributes.data());
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001586}
1587
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001588bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001589 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1590 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1591 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001592 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001593}
1594
1595// For convenience, we want to convert the input color space to XYZ color space first,
1596// and then convert from XYZ color space to output color space when
1597// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1598// HDR content will be tone-mapped to SDR; Or,
1599// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1600// HLG content to PQ content.
1601// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1602// input data space or output data space is HDR data space, and the input transfer function
1603// doesn't match the output transfer function, we would enable an intermediate transfrom to
1604// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001605bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001606 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1607 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1608 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001609 const Dataspace outputTransfer =
1610 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001611
1612 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1613}
1614
Alec Mourid43ccab2019-03-13 12:23:45 -07001615bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1616 std::lock_guard<std::mutex> lock(mRenderingMutex);
1617 const auto& cachedImage = mImageCache.find(bufferId);
1618 return cachedImage != mImageCache.end();
1619}
1620
1621bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001622 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001623 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1624 [=](std::pair<uint64_t, EGLImageKHR> image) {
1625 return image.first == bufferId;
1626 });
1627}
1628
Alec Mouri554d06e2018-12-20 00:15:33 -08001629// FlushTracer implementation
1630GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1631 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1632}
1633
1634GLESRenderEngine::FlushTracer::~FlushTracer() {
1635 {
1636 std::lock_guard<std::mutex> lock(mMutex);
1637 mRunning = false;
1638 }
1639 mCondition.notify_all();
1640 if (mThread.joinable()) {
1641 mThread.join();
1642 }
1643}
1644
1645void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1646 std::lock_guard<std::mutex> lock(mMutex);
1647 char name[64];
1648 const uint64_t frameNum = mFramesQueued++;
1649 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1650 static_cast<unsigned long>(frameNum));
1651 ATRACE_NAME(name);
1652 mQueue.push({sync, frameNum});
1653 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1654 mCondition.notify_one();
1655}
1656
1657void GLESRenderEngine::FlushTracer::loop() {
1658 while (mRunning) {
1659 QueueEntry entry;
1660 {
1661 std::lock_guard<std::mutex> lock(mMutex);
1662
1663 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001664 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001665
1666 if (!mRunning) {
1667 // if mRunning is false, then FlushTracer is being destroyed, so
1668 // bail out now.
1669 break;
1670 }
1671 entry = mQueue.front();
1672 mQueue.pop();
1673 }
1674 {
1675 char name[64];
1676 snprintf(name, sizeof(name), "waiting for frame %lu",
1677 static_cast<unsigned long>(entry.mFrameNum));
1678 ATRACE_NAME(name);
1679 mEngine->waitSync(entry.mSync, 0);
1680 }
1681 }
1682}
1683
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001684void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1685 const ShadowSettings& settings) {
1686 ATRACE_CALL();
1687 const float casterZ = settings.length / 2.0f;
1688 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1689 settings.casterIsTranslucent, settings.ambientColor,
1690 settings.spotColor, settings.lightPos,
1691 settings.lightRadius);
1692
1693 // setup mesh for both shadows
1694 Mesh mesh = Mesh::Builder()
1695 .setPrimitive(Mesh::TRIANGLES)
1696 .setVertices(shadows.getVertexCount(), 2 /* size */)
1697 .setShadowAttrs()
1698 .setIndices(shadows.getIndexCount())
1699 .build();
1700
1701 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1702 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1703 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1704 shadows.fillVertices(position, shadowColor, shadowParams);
1705 shadows.fillIndices(mesh.getIndicesArray());
1706
1707 mState.cornerRadius = 0.0f;
1708 mState.drawShadows = true;
Vishnu Nairf19544f2020-02-03 11:23:26 -08001709 setupLayerTexturing(mShadowTexture.getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001710 drawMesh(mesh);
1711 mState.drawShadows = false;
1712}
1713
Peiyong Lin46080ef2018-10-26 18:43:14 -07001714} // namespace gl
1715} // namespace renderengine
1716} // namespace android