blob: dd12b5532e4eabf0c9b68dd05f66f5af88772aab [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Peiyong Lin7e219eb2018-12-03 05:40:42 -080022#include "GLESRenderEngine.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070023
24#include <math.h>
25#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Peiyong Linf1bada92018-08-29 09:39:31 -070045#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070046#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070047#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070048#include "Program.h"
49#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070050
Peiyong Linf11f39b2018-09-05 14:37:41 -070051extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
52
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060053bool checkGlError(const char* op, int lineNumber) {
54 bool errorFound = false;
55 GLint error = glGetError();
56 while (error != GL_NO_ERROR) {
57 errorFound = true;
58 error = glGetError();
59 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
60 }
61 return errorFound;
62}
63
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060064static constexpr bool outputDebugPPMs = false;
65
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060066void writePPM(const char* basename, GLuint width, GLuint height) {
67 ALOGV("writePPM #%s: %d x %d", basename, width, height);
68
69 std::vector<GLubyte> pixels(width * height * 4);
70 std::vector<GLubyte> outBuffer(width * height * 3);
71
72 // TODO(courtneygo): We can now have float formats, need
73 // to remove this code or update to support.
74 // Make returned pixels fit in uint32_t, one byte per component
75 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
76 if (checkGlError(__FUNCTION__, __LINE__)) {
77 return;
78 }
79
80 std::string filename(basename);
81 filename.append(".ppm");
82 std::ofstream file(filename.c_str(), std::ios::binary);
83 if (!file.is_open()) {
84 ALOGE("Unable to open file: %s", filename.c_str());
85 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
86 "surfaceflinger to write debug images");
87 return;
88 }
89
90 file << "P6\n";
91 file << width << "\n";
92 file << height << "\n";
93 file << 255 << "\n";
94
95 auto ptr = reinterpret_cast<char*>(pixels.data());
96 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
97 for (int y = height - 1; y >= 0; y--) {
98 char* data = ptr + y * width * sizeof(uint32_t);
99
100 for (GLuint x = 0; x < width; x++) {
101 // Only copy R, G and B components
102 outPtr[0] = data[0];
103 outPtr[1] = data[1];
104 outPtr[2] = data[2];
105 data += sizeof(uint32_t);
106 outPtr += 3;
107 }
108 }
109 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
110}
111
Mathias Agopian3f844832013-08-07 21:24:32 -0700112namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700113namespace renderengine {
114namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700115
Yiwei Zhang5434a782018-12-05 18:06:32 -0800116using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700117using ui::Dataspace;
118
Peiyong Linf11f39b2018-09-05 14:37:41 -0700119static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
120 EGLint wanted, EGLConfig* outConfig) {
121 EGLint numConfigs = -1, n = 0;
122 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700123 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
124 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
125 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700126
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700127 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700128 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700129 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700130 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700131 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700132 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700133 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700134 return NO_ERROR;
135 }
136 }
137 } else {
138 // just pick the first one
139 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700140 return NO_ERROR;
141 }
142 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700143
Peiyong Linf11f39b2018-09-05 14:37:41 -0700144 return NAME_NOT_FOUND;
145}
146
147class EGLAttributeVector {
148 struct Attribute;
149 class Adder;
150 friend class Adder;
151 KeyedVector<Attribute, EGLint> mList;
152 struct Attribute {
153 Attribute() : v(0){};
154 explicit Attribute(EGLint v) : v(v) {}
155 EGLint v;
156 bool operator<(const Attribute& other) const {
157 // this places EGL_NONE at the end
158 EGLint lhs(v);
159 EGLint rhs(other.v);
160 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
161 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
162 return lhs < rhs;
163 }
164 };
165 class Adder {
166 friend class EGLAttributeVector;
167 EGLAttributeVector& v;
168 EGLint attribute;
169 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
170
171 public:
172 void operator=(EGLint value) {
173 if (attribute != EGL_NONE) {
174 v.mList.add(Attribute(attribute), value);
175 }
176 }
177 operator EGLint() const { return v.mList[attribute]; }
178 };
179
180public:
181 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
182 void remove(EGLint attribute) {
183 if (attribute != EGL_NONE) {
184 mList.removeItem(Attribute(attribute));
185 }
186 }
187 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
188 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
189 // cast-operator to (EGLint const*)
190 operator EGLint const*() const { return &mList.keyAt(0).v; }
191};
192
193static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
194 EGLConfig* config) {
195 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
196 // it is to be used with WIFI displays
197 status_t err;
198 EGLint wantedAttribute;
199 EGLint wantedAttributeValue;
200
201 EGLAttributeVector attribs;
202 if (renderableType) {
203 attribs[EGL_RENDERABLE_TYPE] = renderableType;
204 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
205 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
206 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
207 attribs[EGL_RED_SIZE] = 8;
208 attribs[EGL_GREEN_SIZE] = 8;
209 attribs[EGL_BLUE_SIZE] = 8;
210 attribs[EGL_ALPHA_SIZE] = 8;
211 wantedAttribute = EGL_NONE;
212 wantedAttributeValue = EGL_NONE;
213 } else {
214 // if no renderable type specified, fallback to a simplified query
215 wantedAttribute = EGL_NATIVE_VISUAL_ID;
216 wantedAttributeValue = format;
217 }
218
219 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
220 if (err == NO_ERROR) {
221 EGLint caveat;
222 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
223 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
224 }
225
226 return err;
227}
228
Alec Mourida4cf3b2019-02-12 15:33:01 -0800229std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
230 uint32_t imageCacheSize) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700231 // initialize EGL for the default display
232 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
233 if (!eglInitialize(display, nullptr, nullptr)) {
234 LOG_ALWAYS_FATAL("failed to initialize EGL");
235 }
236
237 GLExtensions& extensions = GLExtensions::getInstance();
238 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
239 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
240
241 // The code assumes that ES2 or later is available if this extension is
242 // supported.
243 EGLConfig config = EGL_NO_CONFIG;
244 if (!extensions.hasNoConfigContext()) {
245 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
246 }
247
Peiyong Linf11f39b2018-09-05 14:37:41 -0700248 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700249 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000250 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin6a043d52019-04-01 17:18:21 -0700251 if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
252 extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000253 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
254 Protection::PROTECTED);
255 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
256 }
257
258 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
259 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700260
261 // if can't create a GL context, we can only abort.
262 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
263
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800264 EGLSurface dummy = EGL_NO_SURFACE;
265 if (!extensions.hasSurfacelessContext()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000266 dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800267 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
270 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700271 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
272 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
273
Peiyong Linfb530cf2018-12-15 05:07:38 +0000274 EGLSurface protectedDummy = EGL_NO_SURFACE;
275 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
276 protectedDummy =
277 createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
278 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
279 }
280
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800281 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700282 GlesVersion version = parseGlesVersion(extensions.getVersion());
283
284 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800285 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700286 switch (version) {
287 case GLES_VERSION_1_0:
288 case GLES_VERSION_1_1:
289 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
290 break;
291 case GLES_VERSION_2_0:
292 case GLES_VERSION_3_0:
Peiyong Linfb530cf2018-12-15 05:07:38 +0000293 engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800294 protectedContext, protectedDummy,
295 imageCacheSize);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700296 break;
297 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700298
299 ALOGI("OpenGL ES informations:");
300 ALOGI("vendor : %s", extensions.getVendor());
301 ALOGI("renderer : %s", extensions.getRenderer());
302 ALOGI("version : %s", extensions.getVersion());
303 ALOGI("extensions: %s", extensions.getExtensions());
304 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
305 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
306
Peiyong Linf11f39b2018-09-05 14:37:41 -0700307 return engine;
308}
309
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800310EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700311 status_t err;
312 EGLConfig config;
313
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800314 // First try to get an ES3 config
315 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700316 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317 // If ES3 fails, try to get an ES2 config
318 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700319 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800320 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700321 // try a simplified query
322 ALOGW("no suitable EGLConfig found, trying a simpler query");
323 err = selectEGLConfig(display, format, 0, &config);
324 if (err != NO_ERROR) {
325 // this EGL is too lame for android
326 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
327 }
328 }
329 }
330
331 if (logConfig) {
332 // print some debugging info
333 EGLint r, g, b, a;
334 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
335 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
336 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
337 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
338 ALOGI("EGL information:");
339 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
340 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
341 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
342 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
343 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
344 }
345
346 return config;
347}
348
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800349GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000350 EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800351 EGLSurface protectedDummy, uint32_t imageCacheSize)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700352 : renderengine::impl::RenderEngine(featureFlags),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800353 mEGLDisplay(display),
354 mEGLConfig(config),
355 mEGLContext(ctxt),
356 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000357 mProtectedEGLContext(protectedContext),
358 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700359 mVpWidth(0),
360 mVpHeight(0),
Alec Mourida4cf3b2019-02-12 15:33:01 -0800361 mFramebufferImageCacheSize(imageCacheSize),
Peiyong Lin13effd12018-07-24 17:01:47 -0700362 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700363 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
364 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
365
366 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
367 glPixelStorei(GL_PACK_ALIGNMENT, 4);
368
Peiyong Linfb530cf2018-12-15 05:07:38 +0000369 // Initialize protected EGL Context.
370 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
371 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
372 mProtectedEGLContext);
373 ALOGE_IF(!success, "can't make protected context current");
374 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
375 glPixelStorei(GL_PACK_ALIGNMENT, 4);
376 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
377 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
378 }
379
Chia-I Wub027f802017-11-29 14:00:52 -0800380 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700381 glGenTextures(1, &mProtectedTexName);
382 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
383 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
386 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800387 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700388
Chia-I Wub027f802017-11-29 14:00:52 -0800389 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600390
Peiyong Lin13effd12018-07-24 17:01:47 -0700391 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800392 const ColorSpace srgb(ColorSpace::sRGB());
393 const ColorSpace displayP3(ColorSpace::DisplayP3());
394 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700395
396 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700397 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
398 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
399 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700400 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700401 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
402 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800403
404 // Compute sRGB to Display P3 and BT2020 transform matrix.
405 // NOTE: For now, we are limiting output wide color space support to
406 // Display-P3 and BT2020 only.
407 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
408 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
409
410 // Compute Display P3 to sRGB and BT2020 transform matrix.
411 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
412 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
413
414 // Compute BT2020 to sRGB and Display P3 transform matrix
415 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
416 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600417 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800418
419 char value[PROPERTY_VALUE_MAX];
420 property_get("debug.egl.traceGpuCompletion", value, "0");
421 if (atoi(value)) {
422 mTraceGpuCompletion = true;
423 mFlushTracer = std::make_unique<FlushTracer>(this);
424 }
Alec Mouri820c7402019-01-23 13:02:39 -0800425 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700426}
427
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800428GLESRenderEngine::~GLESRenderEngine() {
Alec Mourid43ccab2019-03-13 12:23:45 -0700429 std::lock_guard<std::mutex> lock(mRenderingMutex);
430 unbindFrameBuffer(mDrawingBuffer.get());
431 mDrawingBuffer = nullptr;
432 while (!mFramebufferImageCache.empty()) {
433 EGLImageKHR expired = mFramebufferImageCache.front().second;
434 mFramebufferImageCache.pop_front();
435 eglDestroyImageKHR(mEGLDisplay, expired);
Alec Mourida4cf3b2019-02-12 15:33:01 -0800436 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700437 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700438 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
439 eglTerminate(mEGLDisplay);
440}
Mathias Agopian3f844832013-08-07 21:24:32 -0700441
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800442std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700443 return std::make_unique<GLFramebuffer>(*this);
444}
445
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800446std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700447 return std::make_unique<GLImage>(*this);
448}
449
Alec Mouri820c7402019-01-23 13:02:39 -0800450Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
451 return mDrawingBuffer.get();
452}
453
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800454void GLESRenderEngine::primeCache() const {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000455 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
456 mFeatureFlags & USE_COLOR_MANAGEMENT);
Peiyong Linf1bada92018-08-29 09:39:31 -0700457}
458
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800459bool GLESRenderEngine::isCurrent() const {
Peiyong Linf1bada92018-08-29 09:39:31 -0700460 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
461}
462
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800463base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000464 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700465 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
466 return base::unique_fd();
467 }
468
469 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
470 if (sync == EGL_NO_SYNC_KHR) {
471 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
472 return base::unique_fd();
473 }
474
475 // native fence fd will not be populated until flush() is done.
476 glFlush();
477
478 // get the fence fd
479 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
480 eglDestroySyncKHR(mEGLDisplay, sync);
481 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
482 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
483 }
484
Alec Mouri554d06e2018-12-20 00:15:33 -0800485 // Only trace if we have a valid fence, as current usage falls back to
486 // calling finish() if the fence fd is invalid.
487 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
488 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
489 }
490
Peiyong Lin60bedb52018-09-05 10:47:31 -0700491 return fenceFd;
492}
493
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800494bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000495 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700496 if (!GLExtensions::getInstance().hasFenceSync()) {
497 ALOGW("no synchronization support");
498 return false;
499 }
500
501 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
502 if (sync == EGL_NO_SYNC_KHR) {
503 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
504 return false;
505 }
506
Alec Mouri554d06e2018-12-20 00:15:33 -0800507 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
508 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
509 }
510
511 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
512}
513
514bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
515 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700516 EGLint error = eglGetError();
517 eglDestroySyncKHR(mEGLDisplay, sync);
518 if (result != EGL_CONDITION_SATISFIED_KHR) {
519 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
520 ALOGW("fence wait timed out");
521 } else {
522 ALOGW("error waiting on EGL fence: %#x", error);
523 }
524 return false;
525 }
526
527 return true;
528}
529
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800530bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700531 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
532 !GLExtensions::getInstance().hasWaitSync()) {
533 return false;
534 }
535
Peiyong Lin35a114c2019-04-25 14:37:13 -0700536 // release the fd and transfer the ownership to EGLSync
537 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700538 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
539 if (sync == EGL_NO_SYNC_KHR) {
540 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
541 return false;
542 }
543
Peiyong Lin60bedb52018-09-05 10:47:31 -0700544 // XXX: The spec draft is inconsistent as to whether this should return an
545 // EGLint or void. Ignore the return value for now, as it's not strictly
546 // needed.
547 eglWaitSyncKHR(mEGLDisplay, sync, 0);
548 EGLint error = eglGetError();
549 eglDestroySyncKHR(mEGLDisplay, sync);
550 if (error != EGL_SUCCESS) {
551 ALOGE("failed to wait for EGL native fence sync: %#x", error);
552 return false;
553 }
554
555 return true;
556}
557
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800558void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000559 ATRACE_CALL();
560 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700561 glClearColor(red, green, blue, alpha);
562 glClear(GL_COLOR_BUFFER_BIT);
563}
564
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800565void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
566 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700567 size_t c;
568 Rect const* r = region.getArray(&c);
569 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
570 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
571 for (size_t i = 0; i < c; i++, r++) {
572 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700573 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700574 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700575 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700576 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700577 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700578 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700579 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700580 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700581 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700582 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700583 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700584 }
585 setupFillWithColor(red, green, blue, alpha);
586 drawMesh(mesh);
587}
588
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800589void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700590 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700591 glEnable(GL_SCISSOR_TEST);
592}
593
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800594void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700595 glDisable(GL_SCISSOR_TEST);
596}
597
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800598void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700599 glGenTextures(count, names);
600}
601
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800602void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700603 glDeleteTextures(count, names);
604}
605
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800606void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000607 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700608 const GLImage& glImage = static_cast<const GLImage&>(image);
609 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
610
611 glBindTexture(target, texName);
612 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700613 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700614 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700615}
616
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700617status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
618 const sp<GraphicBuffer>& buffer,
619 const sp<Fence>& bufferFence) {
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700620 ATRACE_CALL();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700621 status_t cacheResult = cacheExternalTextureBuffer(buffer);
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700622
623 if (cacheResult != NO_ERROR) {
624 return cacheResult;
625 }
626
Alec Mouri3d7c5612019-07-09 13:51:37 -0700627 {
628 std::lock_guard<std::mutex> lock(mRenderingMutex);
629 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700630
Alec Mouri3d7c5612019-07-09 13:51:37 -0700631 if (cachedImage == mImageCache.end()) {
632 // We failed creating the image if we got here, so bail out.
633 bindExternalTextureImage(texName, *createImage());
634 return NO_INIT;
635 }
636
637 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800638 }
639
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800640 // Wait for the new buffer to be ready.
641 if (bufferFence != nullptr && bufferFence->isValid()) {
642 if (GLExtensions::getInstance().hasWaitSync()) {
643 base::unique_fd fenceFd(bufferFence->dup());
644 if (fenceFd == -1) {
645 ALOGE("error dup'ing fence fd: %d", errno);
646 return -errno;
647 }
648 if (!waitFence(std::move(fenceFd))) {
649 ALOGE("failed to wait on fence fd");
650 return UNKNOWN_ERROR;
651 }
652 } else {
653 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
654 if (err != NO_ERROR) {
655 ALOGE("error waiting for fence: %d", err);
656 return err;
657 }
658 }
659 }
Alec Mouri539319f2018-12-19 17:56:23 -0800660
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800661 return NO_ERROR;
662}
663
Alec Mouri3d7c5612019-07-09 13:51:37 -0700664status_t GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
665 if (buffer == nullptr) {
666 return BAD_VALUE;
667 }
668
669 {
670 std::lock_guard<std::mutex> lock(mRenderingMutex);
671 if (mImageCache.count(buffer->getId()) > 0) {
672 // If there's already an image then fail fast here.
673 return NO_ERROR;
674 }
675 }
676 ATRACE_CALL();
677
678 // Create the image without holding a lock so that we don't block anything.
679 std::unique_ptr<Image> newImage = createImage();
680
681 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
682 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
683 if (!created) {
684 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
685 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
686 buffer->getPixelFormat());
687 return NO_INIT;
688 }
689
690 {
691 std::lock_guard<std::mutex> lock(mRenderingMutex);
692 if (mImageCache.count(buffer->getId()) > 0) {
693 // In theory it's possible for another thread to recache the image,
694 // so bail out if another thread won.
695 return NO_ERROR;
696 }
697 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
698 }
699
700 return NO_ERROR;
701}
702
Alec Mourib5c4f352019-02-19 19:46:38 -0800703void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mourif0497272019-03-11 15:53:11 -0700704 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mourib5c4f352019-02-19 19:46:38 -0800705 const auto& cachedImage = mImageCache.find(bufferId);
706 if (cachedImage != mImageCache.end()) {
707 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
708 mImageCache.erase(bufferId);
709 return;
Alec Mouri539319f2018-12-19 17:56:23 -0800710 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800711 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800712}
713
Alec Mouri7c94edb2018-12-03 21:23:26 -0800714FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
715 // Translate win by the rounded corners rect coordinates, to have all values in
716 // layer coordinate space.
717 FloatRect cropWin = layer.geometry.boundaries;
718 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
719 cropWin.left -= roundedCornersCrop.left;
720 cropWin.right -= roundedCornersCrop.left;
721 cropWin.top -= roundedCornersCrop.top;
722 cropWin.bottom -= roundedCornersCrop.top;
723 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
724 cropCoords[0] = vec2(cropWin.left, cropWin.top);
725 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
726 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
727 cropCoords[3] = vec2(cropWin.right, cropWin.top);
728
729 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
730 return cropWin;
731}
732
Peiyong Lin1c097612019-03-22 16:21:46 -0700733void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
734 const LayerSettings& layer, const Mesh& mesh) {
735 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
736 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
737 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700738
739 // Firstly, we need to convert the coordination from layer native coordination space to
740 // device coordination space.
Peiyong Lin1c097612019-03-22 16:21:46 -0700741 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
742 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
743 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
744 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
745 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
746 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
747 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
Peiyong Lin1c097612019-03-22 16:21:46 -0700748
Peiyong Linb1925962019-04-01 16:37:10 -0700749 // Secondly, if the display is rotated, we need to undo the rotation on coordination and
750 // align the (left, top) and (right, bottom) coordination with the device coordination
751 // space.
752 switch (display.orientation) {
753 case ui::Transform::ROT_90:
754 std::swap(bounds.left, bounds.right);
755 break;
756 case ui::Transform::ROT_180:
757 std::swap(bounds.left, bounds.right);
758 std::swap(bounds.top, bounds.bottom);
759 break;
760 case ui::Transform::ROT_270:
761 std::swap(bounds.top, bounds.bottom);
762 break;
763 default:
764 break;
765 }
766
767 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
768 // and the middle part without rounded corners.
769 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700770 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
771 setScissor(topRect);
772 drawMesh(mesh);
773 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
774 setScissor(bottomRect);
775 drawMesh(mesh);
776
777 // The middle part of the layer can turn off blending.
778 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right, bounds.bottom - radius);
779 setScissor(middleRect);
780 mState.cornerRadius = 0.0;
781 disableBlending();
782 drawMesh(mesh);
783 disableScissor();
784}
785
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800786status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000787 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700788 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
789 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
790 uint32_t textureName = glFramebuffer->getTextureName();
791 uint32_t framebufferName = glFramebuffer->getFramebufferName();
792
793 // Bind the texture and turn our EGLImage into a texture
794 glBindTexture(GL_TEXTURE_2D, textureName);
795 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
796
797 // Bind the Framebuffer to render into
798 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700799 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700800
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700801 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
802
Peiyong Lin46080ef2018-10-26 18:43:14 -0700803 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
804 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700805
806 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
807}
808
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800809void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800810 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700811
812 // back to main framebuffer
813 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700814}
815
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800816void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700817 do {
818 // there could be more than one error flag
819 GLenum error = glGetError();
820 if (error == GL_NO_ERROR) break;
821 ALOGE("GL error 0x%04x", int(error));
822 } while (true);
823}
824
Peiyong Linfb530cf2018-12-15 05:07:38 +0000825bool GLESRenderEngine::supportsProtectedContent() const {
826 return mProtectedEGLContext != EGL_NO_CONTEXT;
827}
828
829bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
830 if (useProtectedContext == mInProtectedContext) {
831 return true;
832 }
833 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
834 return false;
835 }
836 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
837 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
838 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
839 if (success) {
840 mInProtectedContext = useProtectedContext;
841 }
842 return success;
843}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800844EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700845 bool isProtected,
846 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800847 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700848 if (useFramebufferCache) {
849 for (const auto& image : mFramebufferImageCache) {
850 if (image.first == graphicBuffer->getId()) {
851 return image.second;
852 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800853 }
854 }
855 EGLint attributes[] = {
856 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
857 isProtected ? EGL_TRUE : EGL_NONE,
858 EGL_NONE,
859 };
860 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
861 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700862 if (useFramebufferCache) {
863 if (image != EGL_NO_IMAGE_KHR) {
864 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
865 EGLImageKHR expired = mFramebufferImageCache.front().second;
866 mFramebufferImageCache.pop_front();
867 eglDestroyImageKHR(mEGLDisplay, expired);
868 }
869 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800870 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800871 }
872 return image;
873}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000874
Alec Mouri1089aed2018-10-25 21:33:57 -0700875status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
876 const std::vector<LayerSettings>& layers,
877 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700878 const bool useFramebufferCache, base::unique_fd&& bufferFence,
879 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000880 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700881 if (layers.empty()) {
882 ALOGV("Drawing empty layer stack");
883 return NO_ERROR;
884 }
885
Alec Mouri6338c9d2019-02-07 16:57:51 -0800886 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
887 ATRACE_NAME("Waiting before draw");
888 sync_wait(bufferFence.get(), -1);
889 }
890
Alec Mourid43ccab2019-03-13 12:23:45 -0700891 if (buffer == nullptr) {
892 ALOGE("No output buffer provided. Aborting GPU composition.");
893 return BAD_VALUE;
894 }
895
Alec Mouri3d7c5612019-07-09 13:51:37 -0700896 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700897
Alec Mouri3d7c5612019-07-09 13:51:37 -0700898 if (fbo.getStatus() != NO_ERROR) {
899 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
900 buffer->handle);
Alec Mourif0497272019-03-11 15:53:11 -0700901 checkErrors();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700902 return fbo.getStatus();
Alec Mourif0497272019-03-11 15:53:11 -0700903 }
Alec Mouri3d7c5612019-07-09 13:51:37 -0700904
905 // clear the entire buffer, sometimes when we reuse buffers we'd persist
906 // ghost images otherwise.
907 // we also require a full transparent framebuffer for overlays. This is
908 // probably not quite efficient on all GPUs, since we could filter out
909 // opaque layers.
910 clearWithColor(0.0, 0.0, 0.0, 0.0);
911
912 setViewportAndProjection(display.physicalDisplay, display.clip);
913
914 setOutputDataSpace(display.outputDataspace);
915 setDisplayMaxLuminance(display.maxLuminance);
916
917 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
918 mState.projectionMatrix = projectionMatrix;
919 if (!display.clearRegion.isEmpty()) {
920 glDisable(GL_BLEND);
921 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
922 }
923
924 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
925 for (auto layer : layers) {
926 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
927
928 const FloatRect bounds = layer.geometry.boundaries;
929 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
930 position[0] = vec2(bounds.left, bounds.top);
931 position[1] = vec2(bounds.left, bounds.bottom);
932 position[2] = vec2(bounds.right, bounds.bottom);
933 position[3] = vec2(bounds.right, bounds.top);
934
935 setupLayerCropping(layer, mesh);
936 setColorTransform(display.colorTransform * layer.colorTransform);
937
938 bool usePremultipliedAlpha = true;
939 bool disableTexture = true;
940 bool isOpaque = false;
941
942 if (layer.source.buffer.buffer != nullptr) {
943 disableTexture = false;
944 isOpaque = layer.source.buffer.isOpaque;
945
946 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
947 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
948 layer.source.buffer.fence);
949
950 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
951 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
952 mat4 texMatrix = layer.source.buffer.textureTransform;
953
954 texture.setMatrix(texMatrix.asArray());
955 texture.setFiltering(layer.source.buffer.useTextureFiltering);
956
957 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
958 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
959
960 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
961 texCoords[0] = vec2(0.0, 0.0);
962 texCoords[1] = vec2(0.0, 1.0);
963 texCoords[2] = vec2(1.0, 1.0);
964 texCoords[3] = vec2(1.0, 0.0);
965 setupLayerTexturing(texture);
966 }
967
968 const half3 solidColor = layer.source.solidColor;
969 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
970 // Buffer sources will have a black solid color ignored in the shader,
971 // so in that scenario the solid color passed here is arbitrary.
972 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
973 layer.geometry.roundedCornersRadius);
974 if (layer.disableBlending) {
975 glDisable(GL_BLEND);
976 }
977 setSourceDataSpace(layer.sourceDataspace);
978
979 // We only want to do a special handling for rounded corners when having rounded corners
980 // is the only reason it needs to turn on blending, otherwise, we handle it like the
981 // usual way since it needs to turn on blending anyway.
982 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
983 handleRoundedCorners(display, layer, mesh);
984 } else {
985 drawMesh(mesh);
986 }
987
988 // Cleanup if there's a buffer source
989 if (layer.source.buffer.buffer != nullptr) {
990 disableBlending();
991 setSourceY410BT2020(false);
992 disableTexturing();
993 }
994 }
995
996 if (drawFence != nullptr) {
997 *drawFence = flush();
998 }
999 // If flush failed or we don't support native fences, we need to force the
1000 // gl command stream to be executed.
1001 if (drawFence == nullptr || drawFence->get() < 0) {
1002 bool success = finish();
1003 if (!success) {
1004 ALOGE("Failed to flush RenderEngine commands");
1005 checkErrors();
1006 // Chances are, something illegal happened (either the caller passed
1007 // us bad parameters, or we messed up our shader generation).
1008 return INVALID_OPERATION;
1009 }
1010 }
1011
1012 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001013 return NO_ERROR;
1014}
1015
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001016void GLESRenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
1017 ui::Transform::orientation_flags rotation) {
Alec Mouri1089aed2018-10-25 21:33:57 -07001018 setViewportAndProjection(Rect(vpw, vph), sourceCrop);
1019
1020 if (rotation == ui::Transform::ROT_0) {
1021 return;
1022 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001023
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001024 // Apply custom rotation to the projection.
1025 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Alec Mouri1089aed2018-10-25 21:33:57 -07001026 mat4 m = mState.projectionMatrix;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001027 switch (rotation) {
Peiyong Linefefaac2018-08-17 12:27:51 -07001028 case ui::Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -08001029 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001030 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001031 case ui::Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -08001032 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001033 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001034 case ui::Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -08001035 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001036 break;
1037 default:
1038 break;
1039 }
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001040 mState.projectionMatrix = m;
Alec Mouri1089aed2018-10-25 21:33:57 -07001041}
1042
1043void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001044 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001045 mVpWidth = viewport.getWidth();
1046 mVpHeight = viewport.getHeight();
1047
1048 // We pass the the top left corner instead of the bottom left corner,
1049 // because since we're rendering off-screen first.
1050 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1051
1052 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001053}
1054
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001055void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1056 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001057 mState.isPremultipliedAlpha = premultipliedAlpha;
1058 mState.isOpaque = opaque;
1059 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001060 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001061
chaviw13fdc492017-06-27 12:40:18 -07001062 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001063 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001064 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001065
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001066 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001067 glEnable(GL_BLEND);
1068 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 } else {
1070 glDisable(GL_BLEND);
1071 }
1072}
1073
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001074void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001075 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001076}
1077
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001078void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001079 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001080}
1081
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001082void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001083 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001084}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001085
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001086void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001087 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001088}
1089
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001090void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001091 GLuint target = texture.getTextureTarget();
1092 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001093 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001094 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001095 filter = GL_LINEAR;
1096 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001097 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1098 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1099 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1100 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001101
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001102 mState.texture = texture;
1103 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001104}
1105
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001106void GLESRenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001107 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -07001108 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
1109 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001110 mState.texture = texture;
1111 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001112}
1113
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001114void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001115 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001116}
1117
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001118void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001119 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001120}
1121
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001122void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001123 glDisable(GL_BLEND);
1124}
1125
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001126void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001127 mState.isPremultipliedAlpha = true;
1128 mState.isOpaque = false;
1129 mState.color = half4(r, g, b, a);
1130 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001131 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001132}
1133
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001134void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001135 mState.cropSize = half2(width, height);
1136}
1137
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001138void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001139 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001140 if (mesh.getTexCoordsSize()) {
1141 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001142 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1143 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001144 }
1145
Chia-I Wub027f802017-11-29 14:00:52 -08001146 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1147 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001148
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001149 if (mState.cornerRadius > 0.0f) {
1150 glEnableVertexAttribArray(Program::cropCoords);
1151 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1152 mesh.getByteStride(), mesh.getCropCoords());
1153 }
1154
Peiyong Lina296b0c2018-04-30 16:55:29 -07001155 // By default, DISPLAY_P3 is the only supported wide color output. However,
1156 // when HDR content is present, hardware composer may be able to handle
1157 // BT2020 data space, in that case, the output data space is set to be
1158 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1159 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001160 if (mUseColorManagement) {
1161 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001162 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1163 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001164 Dataspace outputStandard =
1165 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1166 Dataspace outputTransfer =
1167 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001168 bool needsXYZConversion = needsXYZTransformMatrix();
1169
Valerie Haueb8e0762018-11-06 10:10:42 -08001170 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1171 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1172 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1173 inputStandard != Dataspace::STANDARD_BT2020) {
1174 inputStandard = Dataspace::STANDARD_BT709;
1175 }
1176
Peiyong Lina296b0c2018-04-30 16:55:29 -07001177 if (needsXYZConversion) {
1178 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1179 switch (inputStandard) {
1180 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001181 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001182 break;
1183 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001184 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001185 break;
1186 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001187 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001188 break;
1189 }
1190
Peiyong Lin9b03c732018-05-17 10:14:02 -07001191 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001192 switch (outputStandard) {
1193 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001194 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001195 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001196 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001197 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001198 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001199 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001200 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001201 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001202 }
1203 } else if (inputStandard != outputStandard) {
1204 // At this point, the input data space and output data space could be both
1205 // HDR data spaces, but they match each other, we do nothing in this case.
1206 // In addition to the case above, the input data space could be
1207 // - scRGB linear
1208 // - scRGB non-linear
1209 // - sRGB
1210 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001211 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001212 // The output data spaces could be
1213 // - sRGB
1214 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001215 // - BT2020
1216 switch (outputStandard) {
1217 case Dataspace::STANDARD_BT2020:
1218 if (inputStandard == Dataspace::STANDARD_BT709) {
1219 managedState.outputTransformMatrix = mSrgbToBt2020;
1220 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1221 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1222 }
1223 break;
1224 case Dataspace::STANDARD_DCI_P3:
1225 if (inputStandard == Dataspace::STANDARD_BT709) {
1226 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1227 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1228 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1229 }
1230 break;
1231 default:
1232 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1233 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1234 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1235 managedState.outputTransformMatrix = mBt2020ToSrgb;
1236 }
1237 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001238 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001239 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001240
1241 // we need to convert the RGB value to linear space and convert it back when:
1242 // - there is a color matrix that is not an identity matrix, or
1243 // - there is an output transform matrix that is not an identity matrix, or
1244 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001245 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001246 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001247 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001248 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001249 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001250 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001251 }
1252
Peiyong Linfb530cf2018-12-15 05:07:38 +00001253 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1254 : mEGLContext,
1255 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001256
1257 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1258
1259 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001260 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001261 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001262 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001263 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1264 }
1265 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001266 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1267 : mEGLContext,
1268 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001269
1270 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1271 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001272
1273 if (mesh.getTexCoordsSize()) {
1274 glDisableVertexAttribArray(Program::texCoords);
1275 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001276
1277 if (mState.cornerRadius > 0.0f) {
1278 glDisableVertexAttribArray(Program::cropCoords);
1279 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001280}
1281
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001282size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001283 return mMaxTextureSize;
1284}
1285
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001286size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001287 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1288}
1289
Yiwei Zhang5434a782018-12-05 18:06:32 -08001290void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001291 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001292 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001293
Yiwei Zhang5434a782018-12-05 18:06:32 -08001294 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1295 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001296 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1297 extensions.getVersion());
1298 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001299 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1300 supportsProtectedContent());
1301 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001302 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1303 cache.getSize(mEGLContext));
1304 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1305 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001306 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1307 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1308 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Mathias Agopian3f844832013-08-07 21:24:32 -07001309}
1310
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001311GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001312 int major, minor;
1313 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1314 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1315 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1316 return GLES_VERSION_1_0;
1317 }
1318 }
1319
1320 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1321 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1322 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1323 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1324
1325 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1326 return GLES_VERSION_1_0;
1327}
1328
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001329EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001330 EGLContext shareContext, bool useContextPriority,
1331 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001332 EGLint renderableType = 0;
1333 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001334 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001335 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1336 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1337 }
1338 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001339 if (renderableType & EGL_OPENGL_ES3_BIT) {
1340 contextClientVersion = 3;
1341 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001342 contextClientVersion = 2;
1343 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1344 contextClientVersion = 1;
1345 } else {
1346 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1347 }
1348
1349 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001350 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001351 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1352 contextAttributes.push_back(contextClientVersion);
1353 if (useContextPriority) {
1354 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1355 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1356 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001357 if (protection == Protection::PROTECTED) {
1358 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1359 contextAttributes.push_back(EGL_TRUE);
1360 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001361 contextAttributes.push_back(EGL_NONE);
1362
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001363 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1364
1365 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1366 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1367 // EGL_NO_CONTEXT so that we can abort.
1368 if (config != EGL_NO_CONFIG) {
1369 return context;
1370 }
1371 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1372 // try to fall back to GLES 2.
1373 contextAttributes[1] = 2;
1374 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1375 }
1376
1377 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001378}
1379
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001380EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001381 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001382 EGLConfig dummyConfig = config;
1383 if (dummyConfig == EGL_NO_CONFIG) {
1384 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1385 }
1386 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001387 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001388 attributes.push_back(EGL_WIDTH);
1389 attributes.push_back(1);
1390 attributes.push_back(EGL_HEIGHT);
1391 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001392 if (protection == Protection::PROTECTED) {
1393 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1394 attributes.push_back(EGL_TRUE);
1395 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001396 attributes.push_back(EGL_NONE);
1397
1398 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1399}
1400
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001401bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001402 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1403 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1404 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001405 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001406}
1407
1408// For convenience, we want to convert the input color space to XYZ color space first,
1409// and then convert from XYZ color space to output color space when
1410// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1411// HDR content will be tone-mapped to SDR; Or,
1412// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1413// HLG content to PQ content.
1414// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1415// input data space or output data space is HDR data space, and the input transfer function
1416// doesn't match the output transfer function, we would enable an intermediate transfrom to
1417// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001418bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001419 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1420 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1421 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001422 const Dataspace outputTransfer =
1423 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001424
1425 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1426}
1427
Alec Mourid43ccab2019-03-13 12:23:45 -07001428bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1429 std::lock_guard<std::mutex> lock(mRenderingMutex);
1430 const auto& cachedImage = mImageCache.find(bufferId);
1431 return cachedImage != mImageCache.end();
1432}
1433
1434bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
1435 std::lock_guard<std::mutex> lock(mRenderingMutex);
1436 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1437 [=](std::pair<uint64_t, EGLImageKHR> image) {
1438 return image.first == bufferId;
1439 });
1440}
1441
Alec Mouri554d06e2018-12-20 00:15:33 -08001442// FlushTracer implementation
1443GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1444 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1445}
1446
1447GLESRenderEngine::FlushTracer::~FlushTracer() {
1448 {
1449 std::lock_guard<std::mutex> lock(mMutex);
1450 mRunning = false;
1451 }
1452 mCondition.notify_all();
1453 if (mThread.joinable()) {
1454 mThread.join();
1455 }
1456}
1457
1458void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1459 std::lock_guard<std::mutex> lock(mMutex);
1460 char name[64];
1461 const uint64_t frameNum = mFramesQueued++;
1462 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1463 static_cast<unsigned long>(frameNum));
1464 ATRACE_NAME(name);
1465 mQueue.push({sync, frameNum});
1466 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1467 mCondition.notify_one();
1468}
1469
1470void GLESRenderEngine::FlushTracer::loop() {
1471 while (mRunning) {
1472 QueueEntry entry;
1473 {
1474 std::lock_guard<std::mutex> lock(mMutex);
1475
1476 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001477 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001478
1479 if (!mRunning) {
1480 // if mRunning is false, then FlushTracer is being destroyed, so
1481 // bail out now.
1482 break;
1483 }
1484 entry = mQueue.front();
1485 mQueue.pop();
1486 }
1487 {
1488 char name[64];
1489 snprintf(name, sizeof(name), "waiting for frame %lu",
1490 static_cast<unsigned long>(entry.mFrameNum));
1491 ATRACE_NAME(name);
1492 mEngine->waitSync(entry.mSync, 0);
1493 }
1494 }
1495}
1496
Peiyong Lin46080ef2018-10-26 18:43:14 -07001497} // namespace gl
1498} // namespace renderengine
1499} // namespace android