blob: 15d025b6f7e1e2857e41681eaef45c1b50f3f8cf [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070049#include "Program.h"
50#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070051
Peiyong Linf11f39b2018-09-05 14:37:41 -070052extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
53
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
Yiwei Zhang5434a782018-12-05 18:06:32 -0800117using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700118using ui::Dataspace;
119
Peiyong Linf11f39b2018-09-05 14:37:41 -0700120static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
121 EGLint wanted, EGLConfig* outConfig) {
122 EGLint numConfigs = -1, n = 0;
123 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700124 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
125 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
126 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700127
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700128 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700129 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700130 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700131 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700132 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700133 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700134 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700135 return NO_ERROR;
136 }
137 }
138 } else {
139 // just pick the first one
140 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700141 return NO_ERROR;
142 }
143 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700144
Peiyong Linf11f39b2018-09-05 14:37:41 -0700145 return NAME_NOT_FOUND;
146}
147
148class EGLAttributeVector {
149 struct Attribute;
150 class Adder;
151 friend class Adder;
152 KeyedVector<Attribute, EGLint> mList;
153 struct Attribute {
154 Attribute() : v(0){};
155 explicit Attribute(EGLint v) : v(v) {}
156 EGLint v;
157 bool operator<(const Attribute& other) const {
158 // this places EGL_NONE at the end
159 EGLint lhs(v);
160 EGLint rhs(other.v);
161 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
162 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
163 return lhs < rhs;
164 }
165 };
166 class Adder {
167 friend class EGLAttributeVector;
168 EGLAttributeVector& v;
169 EGLint attribute;
170 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
171
172 public:
173 void operator=(EGLint value) {
174 if (attribute != EGL_NONE) {
175 v.mList.add(Attribute(attribute), value);
176 }
177 }
178 operator EGLint() const { return v.mList[attribute]; }
179 };
180
181public:
182 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
183 void remove(EGLint attribute) {
184 if (attribute != EGL_NONE) {
185 mList.removeItem(Attribute(attribute));
186 }
187 }
188 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
189 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
190 // cast-operator to (EGLint const*)
191 operator EGLint const*() const { return &mList.keyAt(0).v; }
192};
193
194static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
195 EGLConfig* config) {
196 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
197 // it is to be used with WIFI displays
198 status_t err;
199 EGLint wantedAttribute;
200 EGLint wantedAttributeValue;
201
202 EGLAttributeVector attribs;
203 if (renderableType) {
204 attribs[EGL_RENDERABLE_TYPE] = renderableType;
205 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
206 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
207 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
208 attribs[EGL_RED_SIZE] = 8;
209 attribs[EGL_GREEN_SIZE] = 8;
210 attribs[EGL_BLUE_SIZE] = 8;
211 attribs[EGL_ALPHA_SIZE] = 8;
212 wantedAttribute = EGL_NONE;
213 wantedAttributeValue = EGL_NONE;
214 } else {
215 // if no renderable type specified, fallback to a simplified query
216 wantedAttribute = EGL_NATIVE_VISUAL_ID;
217 wantedAttributeValue = format;
218 }
219
220 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
221 if (err == NO_ERROR) {
222 EGLint caveat;
223 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
224 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
225 }
226
227 return err;
228}
229
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700230std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700231 // initialize EGL for the default display
232 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
233 if (!eglInitialize(display, nullptr, nullptr)) {
234 LOG_ALWAYS_FATAL("failed to initialize EGL");
235 }
236
237 GLExtensions& extensions = GLExtensions::getInstance();
238 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
239 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
240
241 // The code assumes that ES2 or later is available if this extension is
242 // supported.
243 EGLConfig config = EGL_NO_CONFIG;
244 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700245 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700246 }
247
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700248 bool useContextPriority =
249 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000250 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700251 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000252 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
253 Protection::PROTECTED);
254 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
255 }
256
257 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
258 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700259
260 // if can't create a GL context, we can only abort.
261 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
262
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800263 EGLSurface dummy = EGL_NO_SURFACE;
264 if (!extensions.hasSurfacelessContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700265 dummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
266 Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800267 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
270 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700271 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
272 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
273
Peiyong Linfb530cf2018-12-15 05:07:38 +0000274 EGLSurface protectedDummy = EGL_NO_SURFACE;
275 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700276 protectedDummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
277 Protection::PROTECTED);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000278 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
279 }
280
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800281 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700282 GlesVersion version = parseGlesVersion(extensions.getVersion());
283
284 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800285 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700286 switch (version) {
287 case GLES_VERSION_1_0:
288 case GLES_VERSION_1_1:
289 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
290 break;
291 case GLES_VERSION_2_0:
292 case GLES_VERSION_3_0:
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700293 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, dummy,
294 protectedContext, protectedDummy);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700295 break;
296 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297
298 ALOGI("OpenGL ES informations:");
299 ALOGI("vendor : %s", extensions.getVendor());
300 ALOGI("renderer : %s", extensions.getRenderer());
301 ALOGI("version : %s", extensions.getVersion());
302 ALOGI("extensions: %s", extensions.getExtensions());
303 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
304 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
305
Peiyong Linf11f39b2018-09-05 14:37:41 -0700306 return engine;
307}
308
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800309EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700310 status_t err;
311 EGLConfig config;
312
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800313 // First try to get an ES3 config
314 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700315 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800316 // If ES3 fails, try to get an ES2 config
317 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800319 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700320 // try a simplified query
321 ALOGW("no suitable EGLConfig found, trying a simpler query");
322 err = selectEGLConfig(display, format, 0, &config);
323 if (err != NO_ERROR) {
324 // this EGL is too lame for android
325 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
326 }
327 }
328 }
329
330 if (logConfig) {
331 // print some debugging info
332 EGLint r, g, b, a;
333 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
334 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
335 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
336 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
337 ALOGI("EGL information:");
338 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
339 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
340 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
341 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
342 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
343 }
344
345 return config;
346}
347
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700348GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
349 EGLConfig config, EGLContext ctxt, EGLSurface dummy,
350 EGLContext protectedContext, EGLSurface protectedDummy)
351 : renderengine::impl::RenderEngine(args),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800352 mEGLDisplay(display),
353 mEGLConfig(config),
354 mEGLContext(ctxt),
355 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000356 mProtectedEGLContext(protectedContext),
357 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700358 mVpWidth(0),
359 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700360 mFramebufferImageCacheSize(args.imageCacheSize),
361 mUseColorManagement(args.useColorManagement) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700362 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
363 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
364
365 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
366 glPixelStorei(GL_PACK_ALIGNMENT, 4);
367
Peiyong Linfb530cf2018-12-15 05:07:38 +0000368 // Initialize protected EGL Context.
369 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
370 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
371 mProtectedEGLContext);
372 ALOGE_IF(!success, "can't make protected context current");
373 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
374 glPixelStorei(GL_PACK_ALIGNMENT, 4);
375 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
376 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
377 }
378
Chia-I Wub027f802017-11-29 14:00:52 -0800379 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700380 glGenTextures(1, &mProtectedTexName);
381 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
382 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
383 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800386 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700387
Chia-I Wub027f802017-11-29 14:00:52 -0800388 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600389
Peiyong Lin13effd12018-07-24 17:01:47 -0700390 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800391 const ColorSpace srgb(ColorSpace::sRGB());
392 const ColorSpace displayP3(ColorSpace::DisplayP3());
393 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700394
395 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700396 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
397 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
398 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700399 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700400 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
401 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800402
403 // Compute sRGB to Display P3 and BT2020 transform matrix.
404 // NOTE: For now, we are limiting output wide color space support to
405 // Display-P3 and BT2020 only.
406 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
407 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
408
409 // Compute Display P3 to sRGB and BT2020 transform matrix.
410 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
411 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
412
413 // Compute BT2020 to sRGB and Display P3 transform matrix
414 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
415 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600416 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800417
418 char value[PROPERTY_VALUE_MAX];
419 property_get("debug.egl.traceGpuCompletion", value, "0");
420 if (atoi(value)) {
421 mTraceGpuCompletion = true;
422 mFlushTracer = std::make_unique<FlushTracer>(this);
423 }
Alec Mouri16a99402019-07-29 16:37:30 -0700424 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri820c7402019-01-23 13:02:39 -0800425 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700426}
427
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800428GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700429 // Destroy the image manager first.
430 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700431 std::lock_guard<std::mutex> lock(mRenderingMutex);
432 unbindFrameBuffer(mDrawingBuffer.get());
433 mDrawingBuffer = nullptr;
434 while (!mFramebufferImageCache.empty()) {
435 EGLImageKHR expired = mFramebufferImageCache.front().second;
436 mFramebufferImageCache.pop_front();
437 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700438 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800439 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700440 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700441 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
442 eglTerminate(mEGLDisplay);
443}
Mathias Agopian3f844832013-08-07 21:24:32 -0700444
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800445std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700446 return std::make_unique<GLFramebuffer>(*this);
447}
448
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800449std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700450 return std::make_unique<GLImage>(*this);
451}
452
Alec Mouri820c7402019-01-23 13:02:39 -0800453Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
454 return mDrawingBuffer.get();
455}
456
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800457void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700458 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
459 mArgs.useColorManagement,
460 mArgs.precacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700461}
462
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800463base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000464 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700465 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
466 return base::unique_fd();
467 }
468
469 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
470 if (sync == EGL_NO_SYNC_KHR) {
471 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
472 return base::unique_fd();
473 }
474
475 // native fence fd will not be populated until flush() is done.
476 glFlush();
477
478 // get the fence fd
479 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
480 eglDestroySyncKHR(mEGLDisplay, sync);
481 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
482 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
483 }
484
Alec Mouri554d06e2018-12-20 00:15:33 -0800485 // Only trace if we have a valid fence, as current usage falls back to
486 // calling finish() if the fence fd is invalid.
487 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
488 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
489 }
490
Peiyong Lin60bedb52018-09-05 10:47:31 -0700491 return fenceFd;
492}
493
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800494bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000495 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700496 if (!GLExtensions::getInstance().hasFenceSync()) {
497 ALOGW("no synchronization support");
498 return false;
499 }
500
501 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
502 if (sync == EGL_NO_SYNC_KHR) {
503 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
504 return false;
505 }
506
Alec Mouri554d06e2018-12-20 00:15:33 -0800507 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
508 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
509 }
510
511 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
512}
513
514bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
515 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700516 EGLint error = eglGetError();
517 eglDestroySyncKHR(mEGLDisplay, sync);
518 if (result != EGL_CONDITION_SATISFIED_KHR) {
519 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
520 ALOGW("fence wait timed out");
521 } else {
522 ALOGW("error waiting on EGL fence: %#x", error);
523 }
524 return false;
525 }
526
527 return true;
528}
529
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800530bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700531 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
532 !GLExtensions::getInstance().hasWaitSync()) {
533 return false;
534 }
535
Peiyong Lin35a114c2019-04-25 14:37:13 -0700536 // release the fd and transfer the ownership to EGLSync
537 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700538 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
539 if (sync == EGL_NO_SYNC_KHR) {
540 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
541 return false;
542 }
543
Peiyong Lin60bedb52018-09-05 10:47:31 -0700544 // XXX: The spec draft is inconsistent as to whether this should return an
545 // EGLint or void. Ignore the return value for now, as it's not strictly
546 // needed.
547 eglWaitSyncKHR(mEGLDisplay, sync, 0);
548 EGLint error = eglGetError();
549 eglDestroySyncKHR(mEGLDisplay, sync);
550 if (error != EGL_SUCCESS) {
551 ALOGE("failed to wait for EGL native fence sync: %#x", error);
552 return false;
553 }
554
555 return true;
556}
557
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800558void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000559 ATRACE_CALL();
560 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700561 glClearColor(red, green, blue, alpha);
562 glClear(GL_COLOR_BUFFER_BIT);
563}
564
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800565void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
566 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700567 size_t c;
568 Rect const* r = region.getArray(&c);
569 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
570 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
571 for (size_t i = 0; i < c; i++, r++) {
572 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700573 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700574 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700575 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700576 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700577 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700578 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700579 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700580 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700581 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700582 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700583 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700584 }
585 setupFillWithColor(red, green, blue, alpha);
586 drawMesh(mesh);
587}
588
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800589void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700590 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700591 glEnable(GL_SCISSOR_TEST);
592}
593
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800594void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700595 glDisable(GL_SCISSOR_TEST);
596}
597
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800598void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700599 glGenTextures(count, names);
600}
601
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800602void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700603 glDeleteTextures(count, names);
604}
605
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800606void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000607 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700608 const GLImage& glImage = static_cast<const GLImage&>(image);
609 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
610
611 glBindTexture(target, texName);
612 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700613 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700614 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700615}
616
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700617status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
618 const sp<GraphicBuffer>& buffer,
619 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700620 if (buffer == nullptr) {
621 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700622 }
623
Alec Mouri16a99402019-07-29 16:37:30 -0700624 ATRACE_CALL();
625
626 bool found = false;
627 {
628 std::lock_guard<std::mutex> lock(mRenderingMutex);
629 auto cachedImage = mImageCache.find(buffer->getId());
630 found = (cachedImage != mImageCache.end());
631 }
632
633 // If we couldn't find the image in the cache at this time, then either
634 // SurfaceFlinger messed up registering the buffer ahead of time or we got
635 // backed up creating other EGLImages.
636 if (!found) {
637 status_t cacheResult = mImageManager->cache(buffer);
638 if (cacheResult != NO_ERROR) {
639 return cacheResult;
640 }
641 }
642
643 // Whether or not we needed to cache, re-check mImageCache to make sure that
644 // there's an EGLImage. The current threading model guarantees that we don't
645 // destroy a cached image until it's really not needed anymore (i.e. this
646 // function should not be called), so the only possibility is that something
647 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700648 {
649 std::lock_guard<std::mutex> lock(mRenderingMutex);
650 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700651
Alec Mouri3d7c5612019-07-09 13:51:37 -0700652 if (cachedImage == mImageCache.end()) {
653 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700654 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700655 bindExternalTextureImage(texName, *createImage());
656 return NO_INIT;
657 }
658
659 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800660 }
661
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800662 // Wait for the new buffer to be ready.
663 if (bufferFence != nullptr && bufferFence->isValid()) {
664 if (GLExtensions::getInstance().hasWaitSync()) {
665 base::unique_fd fenceFd(bufferFence->dup());
666 if (fenceFd == -1) {
667 ALOGE("error dup'ing fence fd: %d", errno);
668 return -errno;
669 }
670 if (!waitFence(std::move(fenceFd))) {
671 ALOGE("failed to wait on fence fd");
672 return UNKNOWN_ERROR;
673 }
674 } else {
675 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
676 if (err != NO_ERROR) {
677 ALOGE("error waiting for fence: %d", err);
678 return err;
679 }
680 }
681 }
Alec Mouri539319f2018-12-19 17:56:23 -0800682
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800683 return NO_ERROR;
684}
685
Alec Mouri16a99402019-07-29 16:37:30 -0700686void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
687 mImageManager->cacheAsync(buffer, nullptr);
688}
689
690std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
691 const sp<GraphicBuffer>& buffer) {
692 auto barrier = std::make_shared<ImageManager::Barrier>();
693 mImageManager->cacheAsync(buffer, barrier);
694 return barrier;
695}
696
697status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700698 if (buffer == nullptr) {
699 return BAD_VALUE;
700 }
701
702 {
703 std::lock_guard<std::mutex> lock(mRenderingMutex);
704 if (mImageCache.count(buffer->getId()) > 0) {
705 // If there's already an image then fail fast here.
706 return NO_ERROR;
707 }
708 }
709 ATRACE_CALL();
710
711 // Create the image without holding a lock so that we don't block anything.
712 std::unique_ptr<Image> newImage = createImage();
713
714 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
715 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
716 if (!created) {
717 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
718 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
719 buffer->getPixelFormat());
720 return NO_INIT;
721 }
722
723 {
724 std::lock_guard<std::mutex> lock(mRenderingMutex);
725 if (mImageCache.count(buffer->getId()) > 0) {
726 // In theory it's possible for another thread to recache the image,
727 // so bail out if another thread won.
728 return NO_ERROR;
729 }
730 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
731 }
732
733 return NO_ERROR;
734}
735
Alec Mourib5c4f352019-02-19 19:46:38 -0800736void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700737 mImageManager->releaseAsync(bufferId, nullptr);
738}
739
740std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
741 uint64_t bufferId) {
742 auto barrier = std::make_shared<ImageManager::Barrier>();
743 mImageManager->releaseAsync(bufferId, barrier);
744 return barrier;
745}
746
747void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
748 std::unique_ptr<Image> image;
749 {
750 std::lock_guard<std::mutex> lock(mRenderingMutex);
751 const auto& cachedImage = mImageCache.find(bufferId);
752
753 if (cachedImage != mImageCache.end()) {
754 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
755 // Move the buffer out of cache first, so that we can destroy
756 // without holding the cache's lock.
757 image = std::move(cachedImage->second);
758 mImageCache.erase(bufferId);
759 return;
760 }
Alec Mouri539319f2018-12-19 17:56:23 -0800761 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800762 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800763}
764
Alec Mouri7c94edb2018-12-03 21:23:26 -0800765FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
766 // Translate win by the rounded corners rect coordinates, to have all values in
767 // layer coordinate space.
768 FloatRect cropWin = layer.geometry.boundaries;
769 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
770 cropWin.left -= roundedCornersCrop.left;
771 cropWin.right -= roundedCornersCrop.left;
772 cropWin.top -= roundedCornersCrop.top;
773 cropWin.bottom -= roundedCornersCrop.top;
774 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
775 cropCoords[0] = vec2(cropWin.left, cropWin.top);
776 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
777 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
778 cropCoords[3] = vec2(cropWin.right, cropWin.top);
779
780 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
781 return cropWin;
782}
783
Peiyong Lin1c097612019-03-22 16:21:46 -0700784void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
785 const LayerSettings& layer, const Mesh& mesh) {
786 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
787 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
788 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700789
790 // Firstly, we need to convert the coordination from layer native coordination space to
791 // device coordination space.
Peiyong Lin1c097612019-03-22 16:21:46 -0700792 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
793 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
794 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
795 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
796 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
797 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
798 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
Peiyong Lin1c097612019-03-22 16:21:46 -0700799
Peiyong Linb1925962019-04-01 16:37:10 -0700800 // Secondly, if the display is rotated, we need to undo the rotation on coordination and
801 // align the (left, top) and (right, bottom) coordination with the device coordination
802 // space.
803 switch (display.orientation) {
804 case ui::Transform::ROT_90:
805 std::swap(bounds.left, bounds.right);
806 break;
807 case ui::Transform::ROT_180:
808 std::swap(bounds.left, bounds.right);
809 std::swap(bounds.top, bounds.bottom);
810 break;
811 case ui::Transform::ROT_270:
812 std::swap(bounds.top, bounds.bottom);
813 break;
814 default:
815 break;
816 }
817
818 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
819 // and the middle part without rounded corners.
820 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700821 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
822 setScissor(topRect);
823 drawMesh(mesh);
824 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
825 setScissor(bottomRect);
826 drawMesh(mesh);
827
828 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700829 if (topRect.bottom < bottomRect.top) {
830 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
831 bounds.bottom - radius);
832 setScissor(middleRect);
833 mState.cornerRadius = 0.0;
834 disableBlending();
835 drawMesh(mesh);
836 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700837 disableScissor();
838}
839
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800840status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000841 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700842 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
843 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
844 uint32_t textureName = glFramebuffer->getTextureName();
845 uint32_t framebufferName = glFramebuffer->getFramebufferName();
846
847 // Bind the texture and turn our EGLImage into a texture
848 glBindTexture(GL_TEXTURE_2D, textureName);
849 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
850
851 // Bind the Framebuffer to render into
852 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700853 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700854
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700855 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700856 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
857 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700858
859 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
860}
861
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800862void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800863 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700864
865 // back to main framebuffer
866 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700867}
868
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800869void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700870 do {
871 // there could be more than one error flag
872 GLenum error = glGetError();
873 if (error == GL_NO_ERROR) break;
874 ALOGE("GL error 0x%04x", int(error));
875 } while (true);
876}
877
Peiyong Linfb530cf2018-12-15 05:07:38 +0000878bool GLESRenderEngine::supportsProtectedContent() const {
879 return mProtectedEGLContext != EGL_NO_CONTEXT;
880}
881
882bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
883 if (useProtectedContext == mInProtectedContext) {
884 return true;
885 }
886 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
887 return false;
888 }
889 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
890 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
891 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
892 if (success) {
893 mInProtectedContext = useProtectedContext;
894 }
895 return success;
896}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800897EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700898 bool isProtected,
899 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800900 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700901 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700902 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700903 for (const auto& image : mFramebufferImageCache) {
904 if (image.first == graphicBuffer->getId()) {
905 return image.second;
906 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800907 }
908 }
909 EGLint attributes[] = {
910 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
911 isProtected ? EGL_TRUE : EGL_NONE,
912 EGL_NONE,
913 };
914 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
915 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700916 if (useFramebufferCache) {
917 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700918 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700919 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
920 EGLImageKHR expired = mFramebufferImageCache.front().second;
921 mFramebufferImageCache.pop_front();
922 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700923 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -0700924 }
925 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800926 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800927 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700928
929 if (image != EGL_NO_IMAGE_KHR) {
930 DEBUG_EGL_IMAGE_TRACKER_CREATE();
931 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800932 return image;
933}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000934
Alec Mouri1089aed2018-10-25 21:33:57 -0700935status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
936 const std::vector<LayerSettings>& layers,
937 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700938 const bool useFramebufferCache, base::unique_fd&& bufferFence,
939 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000940 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700941 if (layers.empty()) {
942 ALOGV("Drawing empty layer stack");
943 return NO_ERROR;
944 }
945
Alec Mouri6338c9d2019-02-07 16:57:51 -0800946 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
947 ATRACE_NAME("Waiting before draw");
948 sync_wait(bufferFence.get(), -1);
949 }
950
Alec Mourid43ccab2019-03-13 12:23:45 -0700951 if (buffer == nullptr) {
952 ALOGE("No output buffer provided. Aborting GPU composition.");
953 return BAD_VALUE;
954 }
955
Alec Mouri3d7c5612019-07-09 13:51:37 -0700956 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700957
Alec Mouri3d7c5612019-07-09 13:51:37 -0700958 if (fbo.getStatus() != NO_ERROR) {
959 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
960 buffer->handle);
Alec Mourif0497272019-03-11 15:53:11 -0700961 checkErrors();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700962 return fbo.getStatus();
Alec Mourif0497272019-03-11 15:53:11 -0700963 }
Alec Mouri3d7c5612019-07-09 13:51:37 -0700964
965 // clear the entire buffer, sometimes when we reuse buffers we'd persist
966 // ghost images otherwise.
967 // we also require a full transparent framebuffer for overlays. This is
968 // probably not quite efficient on all GPUs, since we could filter out
969 // opaque layers.
970 clearWithColor(0.0, 0.0, 0.0, 0.0);
971
972 setViewportAndProjection(display.physicalDisplay, display.clip);
973
974 setOutputDataSpace(display.outputDataspace);
975 setDisplayMaxLuminance(display.maxLuminance);
976
977 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
978 mState.projectionMatrix = projectionMatrix;
979 if (!display.clearRegion.isEmpty()) {
980 glDisable(GL_BLEND);
981 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
982 }
983
984 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
985 for (auto layer : layers) {
986 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
987
988 const FloatRect bounds = layer.geometry.boundaries;
989 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
990 position[0] = vec2(bounds.left, bounds.top);
991 position[1] = vec2(bounds.left, bounds.bottom);
992 position[2] = vec2(bounds.right, bounds.bottom);
993 position[3] = vec2(bounds.right, bounds.top);
994
995 setupLayerCropping(layer, mesh);
996 setColorTransform(display.colorTransform * layer.colorTransform);
997
998 bool usePremultipliedAlpha = true;
999 bool disableTexture = true;
1000 bool isOpaque = false;
1001
1002 if (layer.source.buffer.buffer != nullptr) {
1003 disableTexture = false;
1004 isOpaque = layer.source.buffer.isOpaque;
1005
1006 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
1007 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
1008 layer.source.buffer.fence);
1009
1010 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
1011 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
1012 mat4 texMatrix = layer.source.buffer.textureTransform;
1013
1014 texture.setMatrix(texMatrix.asArray());
1015 texture.setFiltering(layer.source.buffer.useTextureFiltering);
1016
1017 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
1018 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
1019
1020 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1021 texCoords[0] = vec2(0.0, 0.0);
1022 texCoords[1] = vec2(0.0, 1.0);
1023 texCoords[2] = vec2(1.0, 1.0);
1024 texCoords[3] = vec2(1.0, 0.0);
1025 setupLayerTexturing(texture);
1026 }
1027
1028 const half3 solidColor = layer.source.solidColor;
1029 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
1030 // Buffer sources will have a black solid color ignored in the shader,
1031 // so in that scenario the solid color passed here is arbitrary.
1032 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
1033 layer.geometry.roundedCornersRadius);
1034 if (layer.disableBlending) {
1035 glDisable(GL_BLEND);
1036 }
1037 setSourceDataSpace(layer.sourceDataspace);
1038
1039 // We only want to do a special handling for rounded corners when having rounded corners
1040 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1041 // usual way since it needs to turn on blending anyway.
1042 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1043 handleRoundedCorners(display, layer, mesh);
1044 } else {
1045 drawMesh(mesh);
1046 }
1047
1048 // Cleanup if there's a buffer source
1049 if (layer.source.buffer.buffer != nullptr) {
1050 disableBlending();
1051 setSourceY410BT2020(false);
1052 disableTexturing();
1053 }
1054 }
1055
1056 if (drawFence != nullptr) {
1057 *drawFence = flush();
1058 }
1059 // If flush failed or we don't support native fences, we need to force the
1060 // gl command stream to be executed.
1061 if (drawFence == nullptr || drawFence->get() < 0) {
1062 bool success = finish();
1063 if (!success) {
1064 ALOGE("Failed to flush RenderEngine commands");
1065 checkErrors();
1066 // Chances are, something illegal happened (either the caller passed
1067 // us bad parameters, or we messed up our shader generation).
1068 return INVALID_OPERATION;
1069 }
1070 }
1071
1072 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001073 return NO_ERROR;
1074}
1075
Alec Mouri1089aed2018-10-25 21:33:57 -07001076void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001077 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001078 mVpWidth = viewport.getWidth();
1079 mVpHeight = viewport.getHeight();
1080
1081 // We pass the the top left corner instead of the bottom left corner,
1082 // because since we're rendering off-screen first.
1083 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1084
1085 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001086}
1087
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001088void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1089 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001090 mState.isPremultipliedAlpha = premultipliedAlpha;
1091 mState.isOpaque = opaque;
1092 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001093 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001094
chaviw13fdc492017-06-27 12:40:18 -07001095 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001096 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001097 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001098
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001099 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001100 glEnable(GL_BLEND);
1101 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1102 } else {
1103 glDisable(GL_BLEND);
1104 }
1105}
1106
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001107void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001108 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001109}
1110
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001111void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001112 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001113}
1114
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001115void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001116 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001117}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001118
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001119void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001120 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001121}
1122
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001123void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001124 GLuint target = texture.getTextureTarget();
1125 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001126 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001127 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001128 filter = GL_LINEAR;
1129 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001130 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1131 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1132 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1133 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001134
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001135 mState.texture = texture;
1136 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001137}
1138
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001139void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001140 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001141}
1142
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001143void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001144 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001145}
1146
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001147void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001148 glDisable(GL_BLEND);
1149}
1150
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001151void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001152 mState.isPremultipliedAlpha = true;
1153 mState.isOpaque = false;
1154 mState.color = half4(r, g, b, a);
1155 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001156 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001157}
1158
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001159void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001160 mState.cropSize = half2(width, height);
1161}
1162
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001163void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001164 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001165 if (mesh.getTexCoordsSize()) {
1166 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001167 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1168 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001169 }
1170
Chia-I Wub027f802017-11-29 14:00:52 -08001171 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1172 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001173
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001174 if (mState.cornerRadius > 0.0f) {
1175 glEnableVertexAttribArray(Program::cropCoords);
1176 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1177 mesh.getByteStride(), mesh.getCropCoords());
1178 }
1179
Peiyong Lina296b0c2018-04-30 16:55:29 -07001180 // By default, DISPLAY_P3 is the only supported wide color output. However,
1181 // when HDR content is present, hardware composer may be able to handle
1182 // BT2020 data space, in that case, the output data space is set to be
1183 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1184 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001185 if (mUseColorManagement) {
1186 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001187 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1188 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001189 Dataspace outputStandard =
1190 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1191 Dataspace outputTransfer =
1192 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001193 bool needsXYZConversion = needsXYZTransformMatrix();
1194
Valerie Haueb8e0762018-11-06 10:10:42 -08001195 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1196 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1197 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1198 inputStandard != Dataspace::STANDARD_BT2020) {
1199 inputStandard = Dataspace::STANDARD_BT709;
1200 }
1201
Peiyong Lina296b0c2018-04-30 16:55:29 -07001202 if (needsXYZConversion) {
1203 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1204 switch (inputStandard) {
1205 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001206 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001207 break;
1208 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001209 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001210 break;
1211 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001212 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001213 break;
1214 }
1215
Peiyong Lin9b03c732018-05-17 10:14:02 -07001216 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001217 switch (outputStandard) {
1218 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001219 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001220 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001221 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001222 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001223 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001224 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001225 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001226 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001227 }
1228 } else if (inputStandard != outputStandard) {
1229 // At this point, the input data space and output data space could be both
1230 // HDR data spaces, but they match each other, we do nothing in this case.
1231 // In addition to the case above, the input data space could be
1232 // - scRGB linear
1233 // - scRGB non-linear
1234 // - sRGB
1235 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001236 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001237 // The output data spaces could be
1238 // - sRGB
1239 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001240 // - BT2020
1241 switch (outputStandard) {
1242 case Dataspace::STANDARD_BT2020:
1243 if (inputStandard == Dataspace::STANDARD_BT709) {
1244 managedState.outputTransformMatrix = mSrgbToBt2020;
1245 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1246 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1247 }
1248 break;
1249 case Dataspace::STANDARD_DCI_P3:
1250 if (inputStandard == Dataspace::STANDARD_BT709) {
1251 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1252 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1253 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1254 }
1255 break;
1256 default:
1257 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1258 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1259 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1260 managedState.outputTransformMatrix = mBt2020ToSrgb;
1261 }
1262 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001263 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001264 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001265
1266 // we need to convert the RGB value to linear space and convert it back when:
1267 // - there is a color matrix that is not an identity matrix, or
1268 // - there is an output transform matrix that is not an identity matrix, or
1269 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001270 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001271 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001272 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001273 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001274 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001275 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001276 }
1277
Peiyong Linfb530cf2018-12-15 05:07:38 +00001278 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1279 : mEGLContext,
1280 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001281
1282 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1283
1284 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001285 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001286 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001287 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001288 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1289 }
1290 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001291 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1292 : mEGLContext,
1293 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001294
1295 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1296 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001297
1298 if (mesh.getTexCoordsSize()) {
1299 glDisableVertexAttribArray(Program::texCoords);
1300 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001301
1302 if (mState.cornerRadius > 0.0f) {
1303 glDisableVertexAttribArray(Program::cropCoords);
1304 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001305}
1306
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001307size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001308 return mMaxTextureSize;
1309}
1310
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001311size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001312 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1313}
1314
Yiwei Zhang5434a782018-12-05 18:06:32 -08001315void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001316 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001317 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001318
Yiwei Zhang5434a782018-12-05 18:06:32 -08001319 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1320 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001321 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1322 extensions.getVersion());
1323 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001324 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1325 supportsProtectedContent());
1326 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001327 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1328 cache.getSize(mEGLContext));
1329 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1330 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001331 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1332 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1333 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001334 {
1335 std::lock_guard<std::mutex> lock(mRenderingMutex);
1336 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1337 StringAppendF(&result, "Dumping buffer ids...\n");
1338 for (const auto& [id, unused] : mImageCache) {
1339 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1340 }
1341 }
1342 {
1343 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1344 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1345 mFramebufferImageCache.size());
1346 StringAppendF(&result, "Dumping buffer ids...\n");
1347 for (const auto& [id, unused] : mFramebufferImageCache) {
1348 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1349 }
1350 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001351}
1352
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001353GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001354 int major, minor;
1355 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1356 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1357 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1358 return GLES_VERSION_1_0;
1359 }
1360 }
1361
1362 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1363 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1364 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1365 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1366
1367 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1368 return GLES_VERSION_1_0;
1369}
1370
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001371EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001372 EGLContext shareContext, bool useContextPriority,
1373 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001374 EGLint renderableType = 0;
1375 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001376 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001377 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1378 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1379 }
1380 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001381 if (renderableType & EGL_OPENGL_ES3_BIT) {
1382 contextClientVersion = 3;
1383 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001384 contextClientVersion = 2;
1385 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1386 contextClientVersion = 1;
1387 } else {
1388 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1389 }
1390
1391 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001392 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001393 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1394 contextAttributes.push_back(contextClientVersion);
1395 if (useContextPriority) {
1396 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1397 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1398 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001399 if (protection == Protection::PROTECTED) {
1400 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1401 contextAttributes.push_back(EGL_TRUE);
1402 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001403 contextAttributes.push_back(EGL_NONE);
1404
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001405 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1406
1407 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1408 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1409 // EGL_NO_CONTEXT so that we can abort.
1410 if (config != EGL_NO_CONFIG) {
1411 return context;
1412 }
1413 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1414 // try to fall back to GLES 2.
1415 contextAttributes[1] = 2;
1416 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1417 }
1418
1419 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001420}
1421
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001422EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001423 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001424 EGLConfig dummyConfig = config;
1425 if (dummyConfig == EGL_NO_CONFIG) {
1426 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1427 }
1428 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001429 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001430 attributes.push_back(EGL_WIDTH);
1431 attributes.push_back(1);
1432 attributes.push_back(EGL_HEIGHT);
1433 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001434 if (protection == Protection::PROTECTED) {
1435 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1436 attributes.push_back(EGL_TRUE);
1437 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001438 attributes.push_back(EGL_NONE);
1439
1440 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1441}
1442
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001443bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001444 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1445 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1446 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001447 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001448}
1449
1450// For convenience, we want to convert the input color space to XYZ color space first,
1451// and then convert from XYZ color space to output color space when
1452// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1453// HDR content will be tone-mapped to SDR; Or,
1454// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1455// HLG content to PQ content.
1456// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1457// input data space or output data space is HDR data space, and the input transfer function
1458// doesn't match the output transfer function, we would enable an intermediate transfrom to
1459// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001460bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001461 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1462 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1463 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001464 const Dataspace outputTransfer =
1465 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001466
1467 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1468}
1469
Alec Mourid43ccab2019-03-13 12:23:45 -07001470bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1471 std::lock_guard<std::mutex> lock(mRenderingMutex);
1472 const auto& cachedImage = mImageCache.find(bufferId);
1473 return cachedImage != mImageCache.end();
1474}
1475
1476bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001477 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001478 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1479 [=](std::pair<uint64_t, EGLImageKHR> image) {
1480 return image.first == bufferId;
1481 });
1482}
1483
Alec Mouri554d06e2018-12-20 00:15:33 -08001484// FlushTracer implementation
1485GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1486 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1487}
1488
1489GLESRenderEngine::FlushTracer::~FlushTracer() {
1490 {
1491 std::lock_guard<std::mutex> lock(mMutex);
1492 mRunning = false;
1493 }
1494 mCondition.notify_all();
1495 if (mThread.joinable()) {
1496 mThread.join();
1497 }
1498}
1499
1500void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1501 std::lock_guard<std::mutex> lock(mMutex);
1502 char name[64];
1503 const uint64_t frameNum = mFramesQueued++;
1504 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1505 static_cast<unsigned long>(frameNum));
1506 ATRACE_NAME(name);
1507 mQueue.push({sync, frameNum});
1508 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1509 mCondition.notify_one();
1510}
1511
1512void GLESRenderEngine::FlushTracer::loop() {
1513 while (mRunning) {
1514 QueueEntry entry;
1515 {
1516 std::lock_guard<std::mutex> lock(mMutex);
1517
1518 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001519 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001520
1521 if (!mRunning) {
1522 // if mRunning is false, then FlushTracer is being destroyed, so
1523 // bail out now.
1524 break;
1525 }
1526 entry = mQueue.front();
1527 mQueue.pop();
1528 }
1529 {
1530 char name[64];
1531 snprintf(name, sizeof(name), "waiting for frame %lu",
1532 static_cast<unsigned long>(entry.mFrameNum));
1533 ATRACE_NAME(name);
1534 mEngine->waitSync(entry.mSync, 0);
1535 }
1536 }
1537}
1538
Peiyong Lin46080ef2018-10-26 18:43:14 -07001539} // namespace gl
1540} // namespace renderengine
1541} // namespace android