SF: build with ANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION
Change-Id: I347b2cf57f1df426d11d07a84075419597d4a442
Test: presubmit
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 6dc01b9..9a5ff54 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -454,8 +454,9 @@
mImageManager->initThread();
mDrawingBuffer = createFramebuffer();
sp<GraphicBuffer> buf =
- new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
+ sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
+ "placeholder");
const status_t err = buf->initCheck();
if (err != OK) {