blob: d2a7525113d1999b9a3bc0ea45f73621c21d9980 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070049#include "Program.h"
50#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070051
Peiyong Linf11f39b2018-09-05 14:37:41 -070052extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
53
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
Yiwei Zhang5434a782018-12-05 18:06:32 -0800117using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700118using ui::Dataspace;
119
Peiyong Linf11f39b2018-09-05 14:37:41 -0700120static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
121 EGLint wanted, EGLConfig* outConfig) {
122 EGLint numConfigs = -1, n = 0;
123 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700124 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
125 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
126 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700127
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700128 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700129 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700130 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700131 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700132 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700133 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700134 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700135 return NO_ERROR;
136 }
137 }
138 } else {
139 // just pick the first one
140 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700141 return NO_ERROR;
142 }
143 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700144
Peiyong Linf11f39b2018-09-05 14:37:41 -0700145 return NAME_NOT_FOUND;
146}
147
148class EGLAttributeVector {
149 struct Attribute;
150 class Adder;
151 friend class Adder;
152 KeyedVector<Attribute, EGLint> mList;
153 struct Attribute {
154 Attribute() : v(0){};
155 explicit Attribute(EGLint v) : v(v) {}
156 EGLint v;
157 bool operator<(const Attribute& other) const {
158 // this places EGL_NONE at the end
159 EGLint lhs(v);
160 EGLint rhs(other.v);
161 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
162 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
163 return lhs < rhs;
164 }
165 };
166 class Adder {
167 friend class EGLAttributeVector;
168 EGLAttributeVector& v;
169 EGLint attribute;
170 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
171
172 public:
173 void operator=(EGLint value) {
174 if (attribute != EGL_NONE) {
175 v.mList.add(Attribute(attribute), value);
176 }
177 }
178 operator EGLint() const { return v.mList[attribute]; }
179 };
180
181public:
182 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
183 void remove(EGLint attribute) {
184 if (attribute != EGL_NONE) {
185 mList.removeItem(Attribute(attribute));
186 }
187 }
188 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
189 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
190 // cast-operator to (EGLint const*)
191 operator EGLint const*() const { return &mList.keyAt(0).v; }
192};
193
194static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
195 EGLConfig* config) {
196 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
197 // it is to be used with WIFI displays
198 status_t err;
199 EGLint wantedAttribute;
200 EGLint wantedAttributeValue;
201
202 EGLAttributeVector attribs;
203 if (renderableType) {
204 attribs[EGL_RENDERABLE_TYPE] = renderableType;
205 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
206 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
207 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
208 attribs[EGL_RED_SIZE] = 8;
209 attribs[EGL_GREEN_SIZE] = 8;
210 attribs[EGL_BLUE_SIZE] = 8;
211 attribs[EGL_ALPHA_SIZE] = 8;
212 wantedAttribute = EGL_NONE;
213 wantedAttributeValue = EGL_NONE;
214 } else {
215 // if no renderable type specified, fallback to a simplified query
216 wantedAttribute = EGL_NATIVE_VISUAL_ID;
217 wantedAttributeValue = format;
218 }
219
220 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
221 if (err == NO_ERROR) {
222 EGLint caveat;
223 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
224 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
225 }
226
227 return err;
228}
229
Alec Mourida4cf3b2019-02-12 15:33:01 -0800230std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
231 uint32_t imageCacheSize) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700232 // initialize EGL for the default display
233 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
234 if (!eglInitialize(display, nullptr, nullptr)) {
235 LOG_ALWAYS_FATAL("failed to initialize EGL");
236 }
237
238 GLExtensions& extensions = GLExtensions::getInstance();
239 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
240 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
241
242 // The code assumes that ES2 or later is available if this extension is
243 // supported.
244 EGLConfig config = EGL_NO_CONFIG;
245 if (!extensions.hasNoConfigContext()) {
246 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
247 }
248
Peiyong Linf11f39b2018-09-05 14:37:41 -0700249 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700250 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000251 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin6a043d52019-04-01 17:18:21 -0700252 if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
253 extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000254 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
255 Protection::PROTECTED);
256 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
257 }
258
259 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
260 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700261
262 // if can't create a GL context, we can only abort.
263 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
264
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800265 EGLSurface dummy = EGL_NO_SURFACE;
266 if (!extensions.hasSurfacelessContext()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000267 dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800268 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
271 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700272 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
273 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
274
Peiyong Linfb530cf2018-12-15 05:07:38 +0000275 EGLSurface protectedDummy = EGL_NO_SURFACE;
276 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
277 protectedDummy =
278 createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
279 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
280 }
281
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800282 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700283 GlesVersion version = parseGlesVersion(extensions.getVersion());
284
285 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800286 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700287 switch (version) {
288 case GLES_VERSION_1_0:
289 case GLES_VERSION_1_1:
290 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
291 break;
292 case GLES_VERSION_2_0:
293 case GLES_VERSION_3_0:
Peiyong Linfb530cf2018-12-15 05:07:38 +0000294 engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800295 protectedContext, protectedDummy,
296 imageCacheSize);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297 break;
298 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700299
300 ALOGI("OpenGL ES informations:");
301 ALOGI("vendor : %s", extensions.getVendor());
302 ALOGI("renderer : %s", extensions.getRenderer());
303 ALOGI("version : %s", extensions.getVersion());
304 ALOGI("extensions: %s", extensions.getExtensions());
305 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
306 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
307
Peiyong Linf11f39b2018-09-05 14:37:41 -0700308 return engine;
309}
310
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800311EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700312 status_t err;
313 EGLConfig config;
314
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800315 // First try to get an ES3 config
316 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700317 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800318 // If ES3 fails, try to get an ES2 config
319 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700320 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800321 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700322 // try a simplified query
323 ALOGW("no suitable EGLConfig found, trying a simpler query");
324 err = selectEGLConfig(display, format, 0, &config);
325 if (err != NO_ERROR) {
326 // this EGL is too lame for android
327 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
328 }
329 }
330 }
331
332 if (logConfig) {
333 // print some debugging info
334 EGLint r, g, b, a;
335 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
336 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
337 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
338 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
339 ALOGI("EGL information:");
340 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
341 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
342 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
343 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
344 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
345 }
346
347 return config;
348}
349
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800350GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000351 EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800352 EGLSurface protectedDummy, uint32_t imageCacheSize)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700353 : renderengine::impl::RenderEngine(featureFlags),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800354 mEGLDisplay(display),
355 mEGLConfig(config),
356 mEGLContext(ctxt),
357 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000358 mProtectedEGLContext(protectedContext),
359 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700360 mVpWidth(0),
361 mVpHeight(0),
Alec Mourida4cf3b2019-02-12 15:33:01 -0800362 mFramebufferImageCacheSize(imageCacheSize),
Peiyong Lin13effd12018-07-24 17:01:47 -0700363 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700364 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
365 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
366
367 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
368 glPixelStorei(GL_PACK_ALIGNMENT, 4);
369
Peiyong Linfb530cf2018-12-15 05:07:38 +0000370 // Initialize protected EGL Context.
371 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
372 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
373 mProtectedEGLContext);
374 ALOGE_IF(!success, "can't make protected context current");
375 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
376 glPixelStorei(GL_PACK_ALIGNMENT, 4);
377 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
378 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
379 }
380
Chia-I Wub027f802017-11-29 14:00:52 -0800381 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700382 glGenTextures(1, &mProtectedTexName);
383 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
386 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
387 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800388 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700389
Chia-I Wub027f802017-11-29 14:00:52 -0800390 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600391
Peiyong Lin13effd12018-07-24 17:01:47 -0700392 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800393 const ColorSpace srgb(ColorSpace::sRGB());
394 const ColorSpace displayP3(ColorSpace::DisplayP3());
395 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700396
397 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700398 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
399 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
400 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700401 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700402 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
403 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800404
405 // Compute sRGB to Display P3 and BT2020 transform matrix.
406 // NOTE: For now, we are limiting output wide color space support to
407 // Display-P3 and BT2020 only.
408 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
409 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
410
411 // Compute Display P3 to sRGB and BT2020 transform matrix.
412 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
413 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
414
415 // Compute BT2020 to sRGB and Display P3 transform matrix
416 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
417 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600418 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800419
420 char value[PROPERTY_VALUE_MAX];
421 property_get("debug.egl.traceGpuCompletion", value, "0");
422 if (atoi(value)) {
423 mTraceGpuCompletion = true;
424 mFlushTracer = std::make_unique<FlushTracer>(this);
425 }
Alec Mouri16a99402019-07-29 16:37:30 -0700426 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri820c7402019-01-23 13:02:39 -0800427 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700428}
429
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800430GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700431 // Destroy the image manager first.
432 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700433 std::lock_guard<std::mutex> lock(mRenderingMutex);
434 unbindFrameBuffer(mDrawingBuffer.get());
435 mDrawingBuffer = nullptr;
436 while (!mFramebufferImageCache.empty()) {
437 EGLImageKHR expired = mFramebufferImageCache.front().second;
438 mFramebufferImageCache.pop_front();
439 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700440 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800441 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700442 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700443 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
444 eglTerminate(mEGLDisplay);
445}
Mathias Agopian3f844832013-08-07 21:24:32 -0700446
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800447std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700448 return std::make_unique<GLFramebuffer>(*this);
449}
450
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800451std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700452 return std::make_unique<GLImage>(*this);
453}
454
Alec Mouri820c7402019-01-23 13:02:39 -0800455Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
456 return mDrawingBuffer.get();
457}
458
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800459void GLESRenderEngine::primeCache() const {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000460 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
461 mFeatureFlags & USE_COLOR_MANAGEMENT);
Peiyong Linf1bada92018-08-29 09:39:31 -0700462}
463
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800464bool GLESRenderEngine::isCurrent() const {
Peiyong Linf1bada92018-08-29 09:39:31 -0700465 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
466}
467
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800468base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000469 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700470 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
471 return base::unique_fd();
472 }
473
474 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
475 if (sync == EGL_NO_SYNC_KHR) {
476 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
477 return base::unique_fd();
478 }
479
480 // native fence fd will not be populated until flush() is done.
481 glFlush();
482
483 // get the fence fd
484 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
485 eglDestroySyncKHR(mEGLDisplay, sync);
486 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
487 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
488 }
489
Alec Mouri554d06e2018-12-20 00:15:33 -0800490 // Only trace if we have a valid fence, as current usage falls back to
491 // calling finish() if the fence fd is invalid.
492 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
493 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
494 }
495
Peiyong Lin60bedb52018-09-05 10:47:31 -0700496 return fenceFd;
497}
498
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800499bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000500 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700501 if (!GLExtensions::getInstance().hasFenceSync()) {
502 ALOGW("no synchronization support");
503 return false;
504 }
505
506 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
507 if (sync == EGL_NO_SYNC_KHR) {
508 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
509 return false;
510 }
511
Alec Mouri554d06e2018-12-20 00:15:33 -0800512 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
513 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
514 }
515
516 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
517}
518
519bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
520 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700521 EGLint error = eglGetError();
522 eglDestroySyncKHR(mEGLDisplay, sync);
523 if (result != EGL_CONDITION_SATISFIED_KHR) {
524 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
525 ALOGW("fence wait timed out");
526 } else {
527 ALOGW("error waiting on EGL fence: %#x", error);
528 }
529 return false;
530 }
531
532 return true;
533}
534
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800535bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700536 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
537 !GLExtensions::getInstance().hasWaitSync()) {
538 return false;
539 }
540
Peiyong Lin35a114c2019-04-25 14:37:13 -0700541 // release the fd and transfer the ownership to EGLSync
542 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700543 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
544 if (sync == EGL_NO_SYNC_KHR) {
545 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
546 return false;
547 }
548
Peiyong Lin60bedb52018-09-05 10:47:31 -0700549 // XXX: The spec draft is inconsistent as to whether this should return an
550 // EGLint or void. Ignore the return value for now, as it's not strictly
551 // needed.
552 eglWaitSyncKHR(mEGLDisplay, sync, 0);
553 EGLint error = eglGetError();
554 eglDestroySyncKHR(mEGLDisplay, sync);
555 if (error != EGL_SUCCESS) {
556 ALOGE("failed to wait for EGL native fence sync: %#x", error);
557 return false;
558 }
559
560 return true;
561}
562
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800563void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000564 ATRACE_CALL();
565 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700566 glClearColor(red, green, blue, alpha);
567 glClear(GL_COLOR_BUFFER_BIT);
568}
569
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800570void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
571 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700572 size_t c;
573 Rect const* r = region.getArray(&c);
574 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
575 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
576 for (size_t i = 0; i < c; i++, r++) {
577 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700578 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700579 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700580 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700581 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700582 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700583 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700584 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700585 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700586 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700587 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700588 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700589 }
590 setupFillWithColor(red, green, blue, alpha);
591 drawMesh(mesh);
592}
593
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800594void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700595 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700596 glEnable(GL_SCISSOR_TEST);
597}
598
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800599void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700600 glDisable(GL_SCISSOR_TEST);
601}
602
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800603void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700604 glGenTextures(count, names);
605}
606
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800607void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700608 glDeleteTextures(count, names);
609}
610
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800611void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000612 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700613 const GLImage& glImage = static_cast<const GLImage&>(image);
614 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
615
616 glBindTexture(target, texName);
617 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700618 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700619 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700620}
621
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700622status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
623 const sp<GraphicBuffer>& buffer,
624 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700625 if (buffer == nullptr) {
626 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700627 }
628
Alec Mouri16a99402019-07-29 16:37:30 -0700629 ATRACE_CALL();
630
631 bool found = false;
632 {
633 std::lock_guard<std::mutex> lock(mRenderingMutex);
634 auto cachedImage = mImageCache.find(buffer->getId());
635 found = (cachedImage != mImageCache.end());
636 }
637
638 // If we couldn't find the image in the cache at this time, then either
639 // SurfaceFlinger messed up registering the buffer ahead of time or we got
640 // backed up creating other EGLImages.
641 if (!found) {
642 status_t cacheResult = mImageManager->cache(buffer);
643 if (cacheResult != NO_ERROR) {
644 return cacheResult;
645 }
646 }
647
648 // Whether or not we needed to cache, re-check mImageCache to make sure that
649 // there's an EGLImage. The current threading model guarantees that we don't
650 // destroy a cached image until it's really not needed anymore (i.e. this
651 // function should not be called), so the only possibility is that something
652 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700653 {
654 std::lock_guard<std::mutex> lock(mRenderingMutex);
655 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700656
Alec Mouri3d7c5612019-07-09 13:51:37 -0700657 if (cachedImage == mImageCache.end()) {
658 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700659 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700660 bindExternalTextureImage(texName, *createImage());
661 return NO_INIT;
662 }
663
664 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800665 }
666
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800667 // Wait for the new buffer to be ready.
668 if (bufferFence != nullptr && bufferFence->isValid()) {
669 if (GLExtensions::getInstance().hasWaitSync()) {
670 base::unique_fd fenceFd(bufferFence->dup());
671 if (fenceFd == -1) {
672 ALOGE("error dup'ing fence fd: %d", errno);
673 return -errno;
674 }
675 if (!waitFence(std::move(fenceFd))) {
676 ALOGE("failed to wait on fence fd");
677 return UNKNOWN_ERROR;
678 }
679 } else {
680 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
681 if (err != NO_ERROR) {
682 ALOGE("error waiting for fence: %d", err);
683 return err;
684 }
685 }
686 }
Alec Mouri539319f2018-12-19 17:56:23 -0800687
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800688 return NO_ERROR;
689}
690
Alec Mouri16a99402019-07-29 16:37:30 -0700691void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
692 mImageManager->cacheAsync(buffer, nullptr);
693}
694
695std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
696 const sp<GraphicBuffer>& buffer) {
697 auto barrier = std::make_shared<ImageManager::Barrier>();
698 mImageManager->cacheAsync(buffer, barrier);
699 return barrier;
700}
701
702status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700703 if (buffer == nullptr) {
704 return BAD_VALUE;
705 }
706
707 {
708 std::lock_guard<std::mutex> lock(mRenderingMutex);
709 if (mImageCache.count(buffer->getId()) > 0) {
710 // If there's already an image then fail fast here.
711 return NO_ERROR;
712 }
713 }
714 ATRACE_CALL();
715
716 // Create the image without holding a lock so that we don't block anything.
717 std::unique_ptr<Image> newImage = createImage();
718
719 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
720 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
721 if (!created) {
722 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
723 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
724 buffer->getPixelFormat());
725 return NO_INIT;
726 }
727
728 {
729 std::lock_guard<std::mutex> lock(mRenderingMutex);
730 if (mImageCache.count(buffer->getId()) > 0) {
731 // In theory it's possible for another thread to recache the image,
732 // so bail out if another thread won.
733 return NO_ERROR;
734 }
735 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
736 }
737
738 return NO_ERROR;
739}
740
Alec Mourib5c4f352019-02-19 19:46:38 -0800741void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700742 mImageManager->releaseAsync(bufferId, nullptr);
743}
744
745std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
746 uint64_t bufferId) {
747 auto barrier = std::make_shared<ImageManager::Barrier>();
748 mImageManager->releaseAsync(bufferId, barrier);
749 return barrier;
750}
751
752void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
753 std::unique_ptr<Image> image;
754 {
755 std::lock_guard<std::mutex> lock(mRenderingMutex);
756 const auto& cachedImage = mImageCache.find(bufferId);
757
758 if (cachedImage != mImageCache.end()) {
759 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
760 // Move the buffer out of cache first, so that we can destroy
761 // without holding the cache's lock.
762 image = std::move(cachedImage->second);
763 mImageCache.erase(bufferId);
764 return;
765 }
Alec Mouri539319f2018-12-19 17:56:23 -0800766 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800767 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800768}
769
Alec Mouri7c94edb2018-12-03 21:23:26 -0800770FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
771 // Translate win by the rounded corners rect coordinates, to have all values in
772 // layer coordinate space.
773 FloatRect cropWin = layer.geometry.boundaries;
774 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
775 cropWin.left -= roundedCornersCrop.left;
776 cropWin.right -= roundedCornersCrop.left;
777 cropWin.top -= roundedCornersCrop.top;
778 cropWin.bottom -= roundedCornersCrop.top;
779 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
780 cropCoords[0] = vec2(cropWin.left, cropWin.top);
781 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
782 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
783 cropCoords[3] = vec2(cropWin.right, cropWin.top);
784
785 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
786 return cropWin;
787}
788
Peiyong Lin1c097612019-03-22 16:21:46 -0700789void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
790 const LayerSettings& layer, const Mesh& mesh) {
791 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
792 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
793 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700794
795 // Firstly, we need to convert the coordination from layer native coordination space to
796 // device coordination space.
Peiyong Lin1c097612019-03-22 16:21:46 -0700797 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
798 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
799 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
800 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
801 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
802 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
803 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
Peiyong Lin1c097612019-03-22 16:21:46 -0700804
Peiyong Linb1925962019-04-01 16:37:10 -0700805 // Secondly, if the display is rotated, we need to undo the rotation on coordination and
806 // align the (left, top) and (right, bottom) coordination with the device coordination
807 // space.
808 switch (display.orientation) {
809 case ui::Transform::ROT_90:
810 std::swap(bounds.left, bounds.right);
811 break;
812 case ui::Transform::ROT_180:
813 std::swap(bounds.left, bounds.right);
814 std::swap(bounds.top, bounds.bottom);
815 break;
816 case ui::Transform::ROT_270:
817 std::swap(bounds.top, bounds.bottom);
818 break;
819 default:
820 break;
821 }
822
823 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
824 // and the middle part without rounded corners.
825 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700826 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
827 setScissor(topRect);
828 drawMesh(mesh);
829 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
830 setScissor(bottomRect);
831 drawMesh(mesh);
832
833 // The middle part of the layer can turn off blending.
834 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right, bounds.bottom - radius);
835 setScissor(middleRect);
836 mState.cornerRadius = 0.0;
837 disableBlending();
838 drawMesh(mesh);
839 disableScissor();
840}
841
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800842status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000843 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700844 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
845 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
846 uint32_t textureName = glFramebuffer->getTextureName();
847 uint32_t framebufferName = glFramebuffer->getFramebufferName();
848
849 // Bind the texture and turn our EGLImage into a texture
850 glBindTexture(GL_TEXTURE_2D, textureName);
851 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
852
853 // Bind the Framebuffer to render into
854 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700855 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700856
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700857 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
858
Peiyong Lin46080ef2018-10-26 18:43:14 -0700859 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
860 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700861
862 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
863}
864
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800865void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800866 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700867
868 // back to main framebuffer
869 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700870}
871
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800872void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700873 do {
874 // there could be more than one error flag
875 GLenum error = glGetError();
876 if (error == GL_NO_ERROR) break;
877 ALOGE("GL error 0x%04x", int(error));
878 } while (true);
879}
880
Peiyong Linfb530cf2018-12-15 05:07:38 +0000881bool GLESRenderEngine::supportsProtectedContent() const {
882 return mProtectedEGLContext != EGL_NO_CONTEXT;
883}
884
885bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
886 if (useProtectedContext == mInProtectedContext) {
887 return true;
888 }
889 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
890 return false;
891 }
892 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
893 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
894 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
895 if (success) {
896 mInProtectedContext = useProtectedContext;
897 }
898 return success;
899}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800900EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700901 bool isProtected,
902 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800903 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700904 if (useFramebufferCache) {
Alec Mouri192a3752019-07-15 15:27:22 -0700905 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700906 for (const auto& image : mFramebufferImageCache) {
907 if (image.first == graphicBuffer->getId()) {
908 return image.second;
909 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800910 }
911 }
912 EGLint attributes[] = {
913 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
914 isProtected ? EGL_TRUE : EGL_NONE,
915 EGL_NONE,
916 };
917 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
918 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700919 if (useFramebufferCache) {
920 if (image != EGL_NO_IMAGE_KHR) {
Alec Mouri192a3752019-07-15 15:27:22 -0700921 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700922 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
923 EGLImageKHR expired = mFramebufferImageCache.front().second;
924 mFramebufferImageCache.pop_front();
925 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700926 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -0700927 }
928 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800929 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800930 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700931
932 if (image != EGL_NO_IMAGE_KHR) {
933 DEBUG_EGL_IMAGE_TRACKER_CREATE();
934 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800935 return image;
936}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000937
Alec Mouri1089aed2018-10-25 21:33:57 -0700938status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
939 const std::vector<LayerSettings>& layers,
940 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700941 const bool useFramebufferCache, base::unique_fd&& bufferFence,
942 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000943 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700944 if (layers.empty()) {
945 ALOGV("Drawing empty layer stack");
946 return NO_ERROR;
947 }
948
Alec Mouri6338c9d2019-02-07 16:57:51 -0800949 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
950 ATRACE_NAME("Waiting before draw");
951 sync_wait(bufferFence.get(), -1);
952 }
953
Alec Mourid43ccab2019-03-13 12:23:45 -0700954 if (buffer == nullptr) {
955 ALOGE("No output buffer provided. Aborting GPU composition.");
956 return BAD_VALUE;
957 }
958
Alec Mouri3d7c5612019-07-09 13:51:37 -0700959 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700960
Alec Mouri3d7c5612019-07-09 13:51:37 -0700961 if (fbo.getStatus() != NO_ERROR) {
962 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
963 buffer->handle);
Alec Mourif0497272019-03-11 15:53:11 -0700964 checkErrors();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700965 return fbo.getStatus();
Alec Mourif0497272019-03-11 15:53:11 -0700966 }
Alec Mouri3d7c5612019-07-09 13:51:37 -0700967
968 // clear the entire buffer, sometimes when we reuse buffers we'd persist
969 // ghost images otherwise.
970 // we also require a full transparent framebuffer for overlays. This is
971 // probably not quite efficient on all GPUs, since we could filter out
972 // opaque layers.
973 clearWithColor(0.0, 0.0, 0.0, 0.0);
974
975 setViewportAndProjection(display.physicalDisplay, display.clip);
976
977 setOutputDataSpace(display.outputDataspace);
978 setDisplayMaxLuminance(display.maxLuminance);
979
980 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
981 mState.projectionMatrix = projectionMatrix;
982 if (!display.clearRegion.isEmpty()) {
983 glDisable(GL_BLEND);
984 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
985 }
986
987 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
988 for (auto layer : layers) {
989 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
990
991 const FloatRect bounds = layer.geometry.boundaries;
992 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
993 position[0] = vec2(bounds.left, bounds.top);
994 position[1] = vec2(bounds.left, bounds.bottom);
995 position[2] = vec2(bounds.right, bounds.bottom);
996 position[3] = vec2(bounds.right, bounds.top);
997
998 setupLayerCropping(layer, mesh);
999 setColorTransform(display.colorTransform * layer.colorTransform);
1000
1001 bool usePremultipliedAlpha = true;
1002 bool disableTexture = true;
1003 bool isOpaque = false;
1004
1005 if (layer.source.buffer.buffer != nullptr) {
1006 disableTexture = false;
1007 isOpaque = layer.source.buffer.isOpaque;
1008
1009 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
1010 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
1011 layer.source.buffer.fence);
1012
1013 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
1014 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
1015 mat4 texMatrix = layer.source.buffer.textureTransform;
1016
1017 texture.setMatrix(texMatrix.asArray());
1018 texture.setFiltering(layer.source.buffer.useTextureFiltering);
1019
1020 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
1021 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
1022
1023 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1024 texCoords[0] = vec2(0.0, 0.0);
1025 texCoords[1] = vec2(0.0, 1.0);
1026 texCoords[2] = vec2(1.0, 1.0);
1027 texCoords[3] = vec2(1.0, 0.0);
1028 setupLayerTexturing(texture);
1029 }
1030
1031 const half3 solidColor = layer.source.solidColor;
1032 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
1033 // Buffer sources will have a black solid color ignored in the shader,
1034 // so in that scenario the solid color passed here is arbitrary.
1035 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
1036 layer.geometry.roundedCornersRadius);
1037 if (layer.disableBlending) {
1038 glDisable(GL_BLEND);
1039 }
1040 setSourceDataSpace(layer.sourceDataspace);
1041
1042 // We only want to do a special handling for rounded corners when having rounded corners
1043 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1044 // usual way since it needs to turn on blending anyway.
1045 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1046 handleRoundedCorners(display, layer, mesh);
1047 } else {
1048 drawMesh(mesh);
1049 }
1050
1051 // Cleanup if there's a buffer source
1052 if (layer.source.buffer.buffer != nullptr) {
1053 disableBlending();
1054 setSourceY410BT2020(false);
1055 disableTexturing();
1056 }
1057 }
1058
1059 if (drawFence != nullptr) {
1060 *drawFence = flush();
1061 }
1062 // If flush failed or we don't support native fences, we need to force the
1063 // gl command stream to be executed.
1064 if (drawFence == nullptr || drawFence->get() < 0) {
1065 bool success = finish();
1066 if (!success) {
1067 ALOGE("Failed to flush RenderEngine commands");
1068 checkErrors();
1069 // Chances are, something illegal happened (either the caller passed
1070 // us bad parameters, or we messed up our shader generation).
1071 return INVALID_OPERATION;
1072 }
1073 }
1074
1075 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001076 return NO_ERROR;
1077}
1078
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001079void GLESRenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
1080 ui::Transform::orientation_flags rotation) {
Alec Mouri1089aed2018-10-25 21:33:57 -07001081 setViewportAndProjection(Rect(vpw, vph), sourceCrop);
1082
1083 if (rotation == ui::Transform::ROT_0) {
1084 return;
1085 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001086
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001087 // Apply custom rotation to the projection.
1088 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Alec Mouri1089aed2018-10-25 21:33:57 -07001089 mat4 m = mState.projectionMatrix;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001090 switch (rotation) {
Peiyong Linefefaac2018-08-17 12:27:51 -07001091 case ui::Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -08001092 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001093 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001094 case ui::Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -08001095 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001096 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001097 case ui::Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -08001098 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001099 break;
1100 default:
1101 break;
1102 }
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001103 mState.projectionMatrix = m;
Alec Mouri1089aed2018-10-25 21:33:57 -07001104}
1105
1106void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001107 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001108 mVpWidth = viewport.getWidth();
1109 mVpHeight = viewport.getHeight();
1110
1111 // We pass the the top left corner instead of the bottom left corner,
1112 // because since we're rendering off-screen first.
1113 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1114
1115 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001116}
1117
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001118void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1119 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001120 mState.isPremultipliedAlpha = premultipliedAlpha;
1121 mState.isOpaque = opaque;
1122 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001123 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001124
chaviw13fdc492017-06-27 12:40:18 -07001125 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001126 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001127 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001128
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001129 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001130 glEnable(GL_BLEND);
1131 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1132 } else {
1133 glDisable(GL_BLEND);
1134 }
1135}
1136
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001137void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001138 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001139}
1140
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001141void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001142 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001143}
1144
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001145void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001146 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001147}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001148
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001149void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001150 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001151}
1152
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001153void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001154 GLuint target = texture.getTextureTarget();
1155 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001156 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001157 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001158 filter = GL_LINEAR;
1159 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001160 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1161 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1162 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1163 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001164
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001165 mState.texture = texture;
1166 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001167}
1168
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001169void GLESRenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001170 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -07001171 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
1172 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001173 mState.texture = texture;
1174 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001175}
1176
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001177void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001178 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001179}
1180
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001181void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001182 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001183}
1184
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001185void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001186 glDisable(GL_BLEND);
1187}
1188
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001189void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001190 mState.isPremultipliedAlpha = true;
1191 mState.isOpaque = false;
1192 mState.color = half4(r, g, b, a);
1193 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001194 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001195}
1196
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001197void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001198 mState.cropSize = half2(width, height);
1199}
1200
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001201void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001202 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001203 if (mesh.getTexCoordsSize()) {
1204 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001205 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1206 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001207 }
1208
Chia-I Wub027f802017-11-29 14:00:52 -08001209 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1210 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001211
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001212 if (mState.cornerRadius > 0.0f) {
1213 glEnableVertexAttribArray(Program::cropCoords);
1214 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1215 mesh.getByteStride(), mesh.getCropCoords());
1216 }
1217
Peiyong Lina296b0c2018-04-30 16:55:29 -07001218 // By default, DISPLAY_P3 is the only supported wide color output. However,
1219 // when HDR content is present, hardware composer may be able to handle
1220 // BT2020 data space, in that case, the output data space is set to be
1221 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1222 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001223 if (mUseColorManagement) {
1224 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001225 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1226 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001227 Dataspace outputStandard =
1228 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1229 Dataspace outputTransfer =
1230 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001231 bool needsXYZConversion = needsXYZTransformMatrix();
1232
Valerie Haueb8e0762018-11-06 10:10:42 -08001233 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1234 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1235 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1236 inputStandard != Dataspace::STANDARD_BT2020) {
1237 inputStandard = Dataspace::STANDARD_BT709;
1238 }
1239
Peiyong Lina296b0c2018-04-30 16:55:29 -07001240 if (needsXYZConversion) {
1241 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1242 switch (inputStandard) {
1243 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001244 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001245 break;
1246 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001247 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001248 break;
1249 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001250 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001251 break;
1252 }
1253
Peiyong Lin9b03c732018-05-17 10:14:02 -07001254 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001255 switch (outputStandard) {
1256 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001257 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001258 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001259 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001260 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001261 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001262 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001263 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001264 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001265 }
1266 } else if (inputStandard != outputStandard) {
1267 // At this point, the input data space and output data space could be both
1268 // HDR data spaces, but they match each other, we do nothing in this case.
1269 // In addition to the case above, the input data space could be
1270 // - scRGB linear
1271 // - scRGB non-linear
1272 // - sRGB
1273 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001274 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001275 // The output data spaces could be
1276 // - sRGB
1277 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001278 // - BT2020
1279 switch (outputStandard) {
1280 case Dataspace::STANDARD_BT2020:
1281 if (inputStandard == Dataspace::STANDARD_BT709) {
1282 managedState.outputTransformMatrix = mSrgbToBt2020;
1283 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1284 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1285 }
1286 break;
1287 case Dataspace::STANDARD_DCI_P3:
1288 if (inputStandard == Dataspace::STANDARD_BT709) {
1289 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1290 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1291 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1292 }
1293 break;
1294 default:
1295 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1296 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1297 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1298 managedState.outputTransformMatrix = mBt2020ToSrgb;
1299 }
1300 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001301 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001302 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001303
1304 // we need to convert the RGB value to linear space and convert it back when:
1305 // - there is a color matrix that is not an identity matrix, or
1306 // - there is an output transform matrix that is not an identity matrix, or
1307 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001308 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001309 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001310 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001311 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001312 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001313 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001314 }
1315
Peiyong Linfb530cf2018-12-15 05:07:38 +00001316 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1317 : mEGLContext,
1318 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001319
1320 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1321
1322 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001323 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001324 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001325 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001326 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1327 }
1328 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001329 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1330 : mEGLContext,
1331 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001332
1333 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1334 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001335
1336 if (mesh.getTexCoordsSize()) {
1337 glDisableVertexAttribArray(Program::texCoords);
1338 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001339
1340 if (mState.cornerRadius > 0.0f) {
1341 glDisableVertexAttribArray(Program::cropCoords);
1342 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001343}
1344
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001345size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001346 return mMaxTextureSize;
1347}
1348
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001349size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001350 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1351}
1352
Yiwei Zhang5434a782018-12-05 18:06:32 -08001353void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001354 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001355 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001356
Yiwei Zhang5434a782018-12-05 18:06:32 -08001357 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1358 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001359 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1360 extensions.getVersion());
1361 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001362 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1363 supportsProtectedContent());
1364 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001365 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1366 cache.getSize(mEGLContext));
1367 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1368 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001369 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1370 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1371 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mouri192a3752019-07-15 15:27:22 -07001372 {
1373 std::lock_guard<std::mutex> lock(mRenderingMutex);
1374 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1375 StringAppendF(&result, "Dumping buffer ids...\n");
1376 for (const auto& [id, unused] : mImageCache) {
1377 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1378 }
1379 }
1380 {
1381 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1382 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1383 mFramebufferImageCache.size());
1384 StringAppendF(&result, "Dumping buffer ids...\n");
1385 for (const auto& [id, unused] : mFramebufferImageCache) {
1386 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1387 }
1388 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001389}
1390
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001391GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001392 int major, minor;
1393 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1394 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1395 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1396 return GLES_VERSION_1_0;
1397 }
1398 }
1399
1400 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1401 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1402 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1403 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1404
1405 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1406 return GLES_VERSION_1_0;
1407}
1408
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001409EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001410 EGLContext shareContext, bool useContextPriority,
1411 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001412 EGLint renderableType = 0;
1413 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001414 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001415 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1416 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1417 }
1418 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001419 if (renderableType & EGL_OPENGL_ES3_BIT) {
1420 contextClientVersion = 3;
1421 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001422 contextClientVersion = 2;
1423 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1424 contextClientVersion = 1;
1425 } else {
1426 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1427 }
1428
1429 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001430 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001431 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1432 contextAttributes.push_back(contextClientVersion);
1433 if (useContextPriority) {
1434 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1435 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1436 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001437 if (protection == Protection::PROTECTED) {
1438 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1439 contextAttributes.push_back(EGL_TRUE);
1440 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001441 contextAttributes.push_back(EGL_NONE);
1442
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001443 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1444
1445 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1446 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1447 // EGL_NO_CONTEXT so that we can abort.
1448 if (config != EGL_NO_CONFIG) {
1449 return context;
1450 }
1451 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1452 // try to fall back to GLES 2.
1453 contextAttributes[1] = 2;
1454 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1455 }
1456
1457 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001458}
1459
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001460EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001461 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001462 EGLConfig dummyConfig = config;
1463 if (dummyConfig == EGL_NO_CONFIG) {
1464 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1465 }
1466 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001467 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001468 attributes.push_back(EGL_WIDTH);
1469 attributes.push_back(1);
1470 attributes.push_back(EGL_HEIGHT);
1471 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001472 if (protection == Protection::PROTECTED) {
1473 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1474 attributes.push_back(EGL_TRUE);
1475 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001476 attributes.push_back(EGL_NONE);
1477
1478 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1479}
1480
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001481bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001482 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1483 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1484 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001485 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001486}
1487
1488// For convenience, we want to convert the input color space to XYZ color space first,
1489// and then convert from XYZ color space to output color space when
1490// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1491// HDR content will be tone-mapped to SDR; Or,
1492// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1493// HLG content to PQ content.
1494// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1495// input data space or output data space is HDR data space, and the input transfer function
1496// doesn't match the output transfer function, we would enable an intermediate transfrom to
1497// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001498bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001499 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1500 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1501 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001502 const Dataspace outputTransfer =
1503 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001504
1505 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1506}
1507
Alec Mourid43ccab2019-03-13 12:23:45 -07001508bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1509 std::lock_guard<std::mutex> lock(mRenderingMutex);
1510 const auto& cachedImage = mImageCache.find(bufferId);
1511 return cachedImage != mImageCache.end();
1512}
1513
1514bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mouri192a3752019-07-15 15:27:22 -07001515 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001516 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1517 [=](std::pair<uint64_t, EGLImageKHR> image) {
1518 return image.first == bufferId;
1519 });
1520}
1521
Alec Mouri554d06e2018-12-20 00:15:33 -08001522// FlushTracer implementation
1523GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1524 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1525}
1526
1527GLESRenderEngine::FlushTracer::~FlushTracer() {
1528 {
1529 std::lock_guard<std::mutex> lock(mMutex);
1530 mRunning = false;
1531 }
1532 mCondition.notify_all();
1533 if (mThread.joinable()) {
1534 mThread.join();
1535 }
1536}
1537
1538void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1539 std::lock_guard<std::mutex> lock(mMutex);
1540 char name[64];
1541 const uint64_t frameNum = mFramesQueued++;
1542 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1543 static_cast<unsigned long>(frameNum));
1544 ATRACE_NAME(name);
1545 mQueue.push({sync, frameNum});
1546 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1547 mCondition.notify_one();
1548}
1549
1550void GLESRenderEngine::FlushTracer::loop() {
1551 while (mRunning) {
1552 QueueEntry entry;
1553 {
1554 std::lock_guard<std::mutex> lock(mMutex);
1555
1556 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001557 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001558
1559 if (!mRunning) {
1560 // if mRunning is false, then FlushTracer is being destroyed, so
1561 // bail out now.
1562 break;
1563 }
1564 entry = mQueue.front();
1565 mQueue.pop();
1566 }
1567 {
1568 char name[64];
1569 snprintf(name, sizeof(name), "waiting for frame %lu",
1570 static_cast<unsigned long>(entry.mFrameNum));
1571 ATRACE_NAME(name);
1572 mEngine->waitSync(entry.mSync, 0);
1573 }
1574 }
1575}
1576
Peiyong Lin46080ef2018-10-26 18:43:14 -07001577} // namespace gl
1578} // namespace renderengine
1579} // namespace android