ifdef HWC2 functionality
Fix build issue for devices that are not using HWC2.
Test: lunch hikey-userdebug; make
Change-Id: I47e9aa09b8db3f0dca6d733e2c8f3b59c45547b2
diff --git a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp
index 413051d..04fe182 100644
--- a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp
+++ b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.cpp
@@ -45,9 +45,8 @@
#include <fstream>
-static constexpr bool outputDebugPPMs = false;
-
// ---------------------------------------------------------------------------
+#ifdef USE_HWC2
bool checkGlError(const char* op, int lineNumber) {
bool errorFound = false;
GLint error = glGetError();
@@ -59,6 +58,8 @@
return errorFound;
}
+static constexpr bool outputDebugPPMs = false;
+
void writePPM(const char* basename, GLuint width, GLuint height) {
ALOGV("writePPM #%s: %d x %d", basename, width, height);
@@ -104,6 +105,7 @@
}
file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
}
+#endif
// ---------------------------------------------------------------------------
namespace android {
@@ -130,6 +132,7 @@
//mColorBlindnessCorrection = M;
+#ifdef USE_HWC2
// retrieve wide-color and hdr settings from configstore
using namespace android::hardware::configstore;
using namespace android::hardware::configstore::V1_0;
@@ -149,6 +152,7 @@
mat4 gamutTransform(transpose(srgbToP3));
mSrgbToDisplayP3 = gamutTransform;
}
+#endif
}
GLES20RenderEngine::~GLES20RenderEngine() {
@@ -383,6 +387,7 @@
mesh.getByteStride(),
mesh.getPositions());
+#ifdef USE_HWC2
if (usesWideColor()) {
Description wideColorState = mState;
if (mDataSpace != HAL_DATASPACE_DISPLAY_P3) {
@@ -403,6 +408,11 @@
glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
}
+#else
+ ProgramCache::getInstance().useProgram(mState);
+
+ glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
+#endif
if (mesh.getTexCoordsSize()) {
glDisableVertexAttribArray(Program::texCoords);
@@ -411,11 +421,13 @@
void GLES20RenderEngine::dump(String8& result) {
RenderEngine::dump(result);
+#ifdef USE_HWC2
if (usesWideColor()) {
result.append("Wide-color: On\n");
} else {
result.append("Wide-color: Off\n");
}
+#endif
}
// ---------------------------------------------------------------------------