blob: 3090d193d132160b72a3688b3531cdfc92df8d1d [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080049#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070050#include "Program.h"
51#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080052#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070053
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
John Reck992a2ca2020-09-03 17:20:56 -0700117class BindNativeBufferAsFramebuffer {
118public:
119 BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer,
120 const bool useFramebufferCache)
121 : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
122 mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
123 useFramebufferCache)
124 ? mEngine.bindFrameBuffer(mFramebuffer)
125 : NO_MEMORY;
126 }
127 ~BindNativeBufferAsFramebuffer() {
128 mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
129 mEngine.unbindFrameBuffer(mFramebuffer);
130 }
131 status_t getStatus() const { return mStatus; }
132
133private:
134 GLESRenderEngine& mEngine;
135 Framebuffer* mFramebuffer;
136 status_t mStatus;
137};
138
Yiwei Zhang5434a782018-12-05 18:06:32 -0800139using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700140using ui::Dataspace;
141
Peiyong Linf11f39b2018-09-05 14:37:41 -0700142static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
143 EGLint wanted, EGLConfig* outConfig) {
144 EGLint numConfigs = -1, n = 0;
145 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700146 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
147 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
148 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700149
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700150 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700151 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700152 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700153 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700154 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700155 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700156 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700157 return NO_ERROR;
158 }
159 }
160 } else {
161 // just pick the first one
162 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700163 return NO_ERROR;
164 }
165 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700166
Peiyong Linf11f39b2018-09-05 14:37:41 -0700167 return NAME_NOT_FOUND;
168}
169
Peiyong Linf11f39b2018-09-05 14:37:41 -0700170static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
171 EGLConfig* config) {
172 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
173 // it is to be used with WIFI displays
174 status_t err;
175 EGLint wantedAttribute;
176 EGLint wantedAttributeValue;
177
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700178 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700179 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700180 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
181 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
182
183 // Default to 8 bits per channel.
184 const EGLint tmpAttribs[] = {
185 EGL_RENDERABLE_TYPE,
186 renderableType,
187 EGL_RECORDABLE_ANDROID,
188 EGL_TRUE,
189 EGL_SURFACE_TYPE,
190 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
191 EGL_FRAMEBUFFER_TARGET_ANDROID,
192 EGL_TRUE,
193 EGL_RED_SIZE,
194 is1010102 ? 10 : 8,
195 EGL_GREEN_SIZE,
196 is1010102 ? 10 : 8,
197 EGL_BLUE_SIZE,
198 is1010102 ? 10 : 8,
199 EGL_ALPHA_SIZE,
200 is1010102 ? 2 : 8,
201 EGL_NONE,
202 };
203 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
204 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700205 wantedAttribute = EGL_NONE;
206 wantedAttributeValue = EGL_NONE;
207 } else {
208 // if no renderable type specified, fallback to a simplified query
209 wantedAttribute = EGL_NATIVE_VISUAL_ID;
210 wantedAttributeValue = format;
211 }
212
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700213 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
214 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700215 if (err == NO_ERROR) {
216 EGLint caveat;
217 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
218 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
219 }
220
221 return err;
222}
223
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700224std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700225 // initialize EGL for the default display
226 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
227 if (!eglInitialize(display, nullptr, nullptr)) {
228 LOG_ALWAYS_FATAL("failed to initialize EGL");
229 }
230
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700231 const auto eglVersion = eglQueryString(display, EGL_VERSION);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700232 if (!eglVersion) {
233 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700234 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700235 }
236
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700237 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700238 if (!eglExtensions) {
239 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700240 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700241 }
242
Peiyong Linf11f39b2018-09-05 14:37:41 -0700243 GLExtensions& extensions = GLExtensions::getInstance();
Ady Abraham3ef1b762020-04-30 10:26:33 -0700244 extensions.initWithEGLStrings(eglVersion, eglExtensions);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700245
246 // The code assumes that ES2 or later is available if this extension is
247 // supported.
248 EGLConfig config = EGL_NO_CONFIG;
249 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700250 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700251 }
252
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700253 bool useContextPriority =
254 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000255 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700256 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000257 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
258 Protection::PROTECTED);
259 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
260 }
261
262 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
263 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700264
265 // if can't create a GL context, we can only abort.
266 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
267
Peiyong Lind8460c82020-07-28 16:04:22 -0700268 EGLSurface stub = EGL_NO_SURFACE;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800269 if (!extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700270 stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
271 Protection::UNPROTECTED);
272 LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700273 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700274 EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
275 LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700276 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
277 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
278
Peiyong Lind8460c82020-07-28 16:04:22 -0700279 EGLSurface protectedStub = EGL_NO_SURFACE;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000280 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700281 protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
282 Protection::PROTECTED);
283 ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
Peiyong Linfb530cf2018-12-15 05:07:38 +0000284 }
285
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800286 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700287 GlesVersion version = parseGlesVersion(extensions.getVersion());
288
Lucas Dupin453932d2020-02-03 20:42:25 -0800289 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
290 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
291
Peiyong Linf11f39b2018-09-05 14:37:41 -0700292 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800293 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700294 switch (version) {
295 case GLES_VERSION_1_0:
296 case GLES_VERSION_1_1:
297 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
298 break;
299 case GLES_VERSION_2_0:
300 case GLES_VERSION_3_0:
Peiyong Lind8460c82020-07-28 16:04:22 -0700301 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
302 protectedContext, protectedStub);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700303 break;
304 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700305
306 ALOGI("OpenGL ES informations:");
307 ALOGI("vendor : %s", extensions.getVendor());
308 ALOGI("renderer : %s", extensions.getRenderer());
309 ALOGI("version : %s", extensions.getVersion());
310 ALOGI("extensions: %s", extensions.getExtensions());
311 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
312 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
313
Peiyong Linf11f39b2018-09-05 14:37:41 -0700314 return engine;
315}
316
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 status_t err;
319 EGLConfig config;
320
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800321 // First try to get an ES3 config
322 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700323 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800324 // If ES3 fails, try to get an ES2 config
325 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700326 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800327 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700328 // try a simplified query
329 ALOGW("no suitable EGLConfig found, trying a simpler query");
330 err = selectEGLConfig(display, format, 0, &config);
331 if (err != NO_ERROR) {
332 // this EGL is too lame for android
333 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
334 }
335 }
336 }
337
338 if (logConfig) {
339 // print some debugging info
340 EGLint r, g, b, a;
341 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
342 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
343 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
344 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
345 ALOGI("EGL information:");
346 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
347 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
348 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
349 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
350 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
351 }
352
353 return config;
354}
355
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700356GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Peiyong Lind8460c82020-07-28 16:04:22 -0700357 EGLConfig config, EGLContext ctxt, EGLSurface stub,
358 EGLContext protectedContext, EGLSurface protectedStub)
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700359 : renderengine::impl::RenderEngine(args),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800360 mEGLDisplay(display),
361 mEGLConfig(config),
362 mEGLContext(ctxt),
Peiyong Lind8460c82020-07-28 16:04:22 -0700363 mStubSurface(stub),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000364 mProtectedEGLContext(protectedContext),
Peiyong Lind8460c82020-07-28 16:04:22 -0700365 mProtectedStubSurface(protectedStub),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700366 mVpWidth(0),
367 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700368 mFramebufferImageCacheSize(args.imageCacheSize),
369 mUseColorManagement(args.useColorManagement) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700370 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
371 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
372
373 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
374 glPixelStorei(GL_PACK_ALIGNMENT, 4);
375
Peiyong Linfb530cf2018-12-15 05:07:38 +0000376 // Initialize protected EGL Context.
377 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700378 EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000379 mProtectedEGLContext);
380 ALOGE_IF(!success, "can't make protected context current");
381 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
382 glPixelStorei(GL_PACK_ALIGNMENT, 4);
Peiyong Lind8460c82020-07-28 16:04:22 -0700383 success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000384 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
385 }
386
Chia-I Wub027f802017-11-29 14:00:52 -0800387 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600388
Peiyong Lin13effd12018-07-24 17:01:47 -0700389 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800390 const ColorSpace srgb(ColorSpace::sRGB());
391 const ColorSpace displayP3(ColorSpace::DisplayP3());
392 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700393
394 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700395 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
396 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
397 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700398 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700399 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
400 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800401
402 // Compute sRGB to Display P3 and BT2020 transform matrix.
403 // NOTE: For now, we are limiting output wide color space support to
404 // Display-P3 and BT2020 only.
405 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
406 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
407
408 // Compute Display P3 to sRGB and BT2020 transform matrix.
409 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
410 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
411
412 // Compute BT2020 to sRGB and Display P3 transform matrix
413 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
414 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600415 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800416
417 char value[PROPERTY_VALUE_MAX];
418 property_get("debug.egl.traceGpuCompletion", value, "0");
419 if (atoi(value)) {
420 mTraceGpuCompletion = true;
421 mFlushTracer = std::make_unique<FlushTracer>(this);
422 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800423
424 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800425 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800426 checkErrors("BlurFilter creation");
427 }
428
Alec Mouri16a99402019-07-29 16:37:30 -0700429 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800430 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800431 mDrawingBuffer = createFramebuffer();
Alec Mouri368e1582020-08-13 10:14:29 -0700432 sp<GraphicBuffer> buf =
433 new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
434 GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
435
436 const status_t err = buf->initCheck();
437 if (err != OK) {
438 ALOGE("Error allocating placeholder buffer: %d", err);
439 return;
440 }
441 mPlaceholderBuffer = buf.get();
442 EGLint attributes[] = {
443 EGL_NONE,
444 };
445 mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
446 mPlaceholderBuffer, attributes);
447 ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
448 eglGetError());
Mathias Agopian3f844832013-08-07 21:24:32 -0700449}
450
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800451GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700452 // Destroy the image manager first.
453 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700454 std::lock_guard<std::mutex> lock(mRenderingMutex);
455 unbindFrameBuffer(mDrawingBuffer.get());
456 mDrawingBuffer = nullptr;
457 while (!mFramebufferImageCache.empty()) {
458 EGLImageKHR expired = mFramebufferImageCache.front().second;
459 mFramebufferImageCache.pop_front();
460 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700461 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800462 }
Alec Mouri368e1582020-08-13 10:14:29 -0700463 eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
Alec Mourid43ccab2019-03-13 12:23:45 -0700464 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700465 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
466 eglTerminate(mEGLDisplay);
467}
Mathias Agopian3f844832013-08-07 21:24:32 -0700468
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800469std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700470 return std::make_unique<GLFramebuffer>(*this);
471}
472
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800473std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700474 return std::make_unique<GLImage>(*this);
475}
476
Alec Mouri820c7402019-01-23 13:02:39 -0800477Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
478 return mDrawingBuffer.get();
479}
480
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800481void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700482 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
483 mArgs.useColorManagement,
484 mArgs.precacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700485}
486
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800487base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000488 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700489 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
490 return base::unique_fd();
491 }
492
493 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
494 if (sync == EGL_NO_SYNC_KHR) {
495 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
496 return base::unique_fd();
497 }
498
499 // native fence fd will not be populated until flush() is done.
500 glFlush();
501
502 // get the fence fd
503 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
504 eglDestroySyncKHR(mEGLDisplay, sync);
505 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
506 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
507 }
508
Alec Mouri554d06e2018-12-20 00:15:33 -0800509 // Only trace if we have a valid fence, as current usage falls back to
510 // calling finish() if the fence fd is invalid.
511 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
512 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
513 }
514
Peiyong Lin60bedb52018-09-05 10:47:31 -0700515 return fenceFd;
516}
517
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800518bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000519 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700520 if (!GLExtensions::getInstance().hasFenceSync()) {
521 ALOGW("no synchronization support");
522 return false;
523 }
524
525 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
526 if (sync == EGL_NO_SYNC_KHR) {
527 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
528 return false;
529 }
530
Alec Mouri554d06e2018-12-20 00:15:33 -0800531 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
532 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
533 }
534
535 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
536}
537
538bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
539 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700540 EGLint error = eglGetError();
541 eglDestroySyncKHR(mEGLDisplay, sync);
542 if (result != EGL_CONDITION_SATISFIED_KHR) {
543 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
544 ALOGW("fence wait timed out");
545 } else {
546 ALOGW("error waiting on EGL fence: %#x", error);
547 }
548 return false;
549 }
550
551 return true;
552}
553
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800554bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700555 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
556 !GLExtensions::getInstance().hasWaitSync()) {
557 return false;
558 }
559
Peiyong Lin35a114c2019-04-25 14:37:13 -0700560 // release the fd and transfer the ownership to EGLSync
561 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700562 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
563 if (sync == EGL_NO_SYNC_KHR) {
564 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
565 return false;
566 }
567
Peiyong Lin60bedb52018-09-05 10:47:31 -0700568 // XXX: The spec draft is inconsistent as to whether this should return an
569 // EGLint or void. Ignore the return value for now, as it's not strictly
570 // needed.
571 eglWaitSyncKHR(mEGLDisplay, sync, 0);
572 EGLint error = eglGetError();
573 eglDestroySyncKHR(mEGLDisplay, sync);
574 if (error != EGL_SUCCESS) {
575 ALOGE("failed to wait for EGL native fence sync: %#x", error);
576 return false;
577 }
578
579 return true;
580}
581
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800582void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000583 ATRACE_CALL();
584 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700585 glClearColor(red, green, blue, alpha);
586 glClear(GL_COLOR_BUFFER_BIT);
587}
588
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800589void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
590 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700591 size_t c;
592 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800593 Mesh mesh = Mesh::Builder()
594 .setPrimitive(Mesh::TRIANGLES)
595 .setVertices(c * 6 /* count */, 2 /* size */)
596 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700597 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
598 for (size_t i = 0; i < c; i++, r++) {
599 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700600 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700601 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700602 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700603 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700604 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700605 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700606 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700607 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700608 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700609 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700610 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700611 }
612 setupFillWithColor(red, green, blue, alpha);
613 drawMesh(mesh);
614}
615
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800616void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700617 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700618 glEnable(GL_SCISSOR_TEST);
619}
620
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800621void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700622 glDisable(GL_SCISSOR_TEST);
623}
624
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800625void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700626 glGenTextures(count, names);
627}
628
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800629void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Alec Mouri368e1582020-08-13 10:14:29 -0700630 for (int i = 0; i < count; ++i) {
631 mTextureView.erase(names[i]);
632 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700633 glDeleteTextures(count, names);
634}
635
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800636void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000637 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700638 const GLImage& glImage = static_cast<const GLImage&>(image);
639 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
640
641 glBindTexture(target, texName);
642 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700643 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700644 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700645}
646
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700647status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
648 const sp<GraphicBuffer>& buffer,
649 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700650 if (buffer == nullptr) {
651 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700652 }
653
Alec Mouri16a99402019-07-29 16:37:30 -0700654 ATRACE_CALL();
655
656 bool found = false;
657 {
658 std::lock_guard<std::mutex> lock(mRenderingMutex);
659 auto cachedImage = mImageCache.find(buffer->getId());
660 found = (cachedImage != mImageCache.end());
661 }
662
663 // If we couldn't find the image in the cache at this time, then either
664 // SurfaceFlinger messed up registering the buffer ahead of time or we got
665 // backed up creating other EGLImages.
666 if (!found) {
667 status_t cacheResult = mImageManager->cache(buffer);
668 if (cacheResult != NO_ERROR) {
669 return cacheResult;
670 }
671 }
672
673 // Whether or not we needed to cache, re-check mImageCache to make sure that
674 // there's an EGLImage. The current threading model guarantees that we don't
675 // destroy a cached image until it's really not needed anymore (i.e. this
676 // function should not be called), so the only possibility is that something
677 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700678 {
679 std::lock_guard<std::mutex> lock(mRenderingMutex);
680 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700681
Alec Mouri3d7c5612019-07-09 13:51:37 -0700682 if (cachedImage == mImageCache.end()) {
683 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700684 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700685 bindExternalTextureImage(texName, *createImage());
686 return NO_INIT;
687 }
688
689 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri368e1582020-08-13 10:14:29 -0700690 mTextureView.insert_or_assign(texName, buffer->getId());
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800691 }
692
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800693 // Wait for the new buffer to be ready.
694 if (bufferFence != nullptr && bufferFence->isValid()) {
695 if (GLExtensions::getInstance().hasWaitSync()) {
696 base::unique_fd fenceFd(bufferFence->dup());
697 if (fenceFd == -1) {
698 ALOGE("error dup'ing fence fd: %d", errno);
699 return -errno;
700 }
701 if (!waitFence(std::move(fenceFd))) {
702 ALOGE("failed to wait on fence fd");
703 return UNKNOWN_ERROR;
704 }
705 } else {
706 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
707 if (err != NO_ERROR) {
708 ALOGE("error waiting for fence: %d", err);
709 return err;
710 }
711 }
712 }
Alec Mouri539319f2018-12-19 17:56:23 -0800713
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800714 return NO_ERROR;
715}
716
Alec Mouri16a99402019-07-29 16:37:30 -0700717void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
718 mImageManager->cacheAsync(buffer, nullptr);
719}
720
721std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
722 const sp<GraphicBuffer>& buffer) {
723 auto barrier = std::make_shared<ImageManager::Barrier>();
724 mImageManager->cacheAsync(buffer, barrier);
725 return barrier;
726}
727
728status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700729 if (buffer == nullptr) {
730 return BAD_VALUE;
731 }
732
733 {
734 std::lock_guard<std::mutex> lock(mRenderingMutex);
735 if (mImageCache.count(buffer->getId()) > 0) {
736 // If there's already an image then fail fast here.
737 return NO_ERROR;
738 }
739 }
740 ATRACE_CALL();
741
742 // Create the image without holding a lock so that we don't block anything.
743 std::unique_ptr<Image> newImage = createImage();
744
745 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
746 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
747 if (!created) {
748 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
749 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
750 buffer->getPixelFormat());
751 return NO_INIT;
752 }
753
754 {
755 std::lock_guard<std::mutex> lock(mRenderingMutex);
756 if (mImageCache.count(buffer->getId()) > 0) {
757 // In theory it's possible for another thread to recache the image,
758 // so bail out if another thread won.
759 return NO_ERROR;
760 }
761 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
762 }
763
764 return NO_ERROR;
765}
766
Alec Mourib5c4f352019-02-19 19:46:38 -0800767void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700768 mImageManager->releaseAsync(bufferId, nullptr);
769}
770
771std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
772 uint64_t bufferId) {
773 auto barrier = std::make_shared<ImageManager::Barrier>();
774 mImageManager->releaseAsync(bufferId, barrier);
775 return barrier;
776}
777
778void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
779 std::unique_ptr<Image> image;
780 {
781 std::lock_guard<std::mutex> lock(mRenderingMutex);
782 const auto& cachedImage = mImageCache.find(bufferId);
783
784 if (cachedImage != mImageCache.end()) {
785 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
786 // Move the buffer out of cache first, so that we can destroy
787 // without holding the cache's lock.
788 image = std::move(cachedImage->second);
789 mImageCache.erase(bufferId);
790 return;
791 }
Alec Mouri539319f2018-12-19 17:56:23 -0800792 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800793 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800794}
795
Alec Mouri7c94edb2018-12-03 21:23:26 -0800796FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
797 // Translate win by the rounded corners rect coordinates, to have all values in
798 // layer coordinate space.
799 FloatRect cropWin = layer.geometry.boundaries;
800 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
801 cropWin.left -= roundedCornersCrop.left;
802 cropWin.right -= roundedCornersCrop.left;
803 cropWin.top -= roundedCornersCrop.top;
804 cropWin.bottom -= roundedCornersCrop.top;
805 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
806 cropCoords[0] = vec2(cropWin.left, cropWin.top);
807 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
808 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
809 cropCoords[3] = vec2(cropWin.right, cropWin.top);
810
811 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
812 return cropWin;
813}
814
Peiyong Lin1c097612019-03-22 16:21:46 -0700815void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
816 const LayerSettings& layer, const Mesh& mesh) {
817 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
818 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
819 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700820
Alec Mourid4bf7952020-04-06 20:28:16 -0700821 // Explicitly compute the transform from the clip rectangle to the physical
822 // display. Normally, this is done in glViewport but we explicitly compute
823 // it here so that we can get the scissor bounds correct.
824 const Rect& source = display.clip;
825 const Rect& destination = display.physicalDisplay;
826 // Here we compute the following transform:
827 // 1. Translate the top left corner of the source clip to (0, 0)
828 // 2. Rotate the clip rectangle about the origin in accordance with the
829 // orientation flag
830 // 3. Translate the top left corner back to the origin.
831 // 4. Scale the clip rectangle to the destination rectangle dimensions
832 // 5. Translate the top left corner to the destination rectangle's top left
833 // corner.
834 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
835 mat4 rotation;
836 int displacementX = 0;
837 int displacementY = 0;
838 float destinationWidth = static_cast<float>(destination.getWidth());
839 float destinationHeight = static_cast<float>(destination.getHeight());
840 float sourceWidth = static_cast<float>(source.getWidth());
841 float sourceHeight = static_cast<float>(source.getHeight());
842 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700843 switch (display.orientation) {
844 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700845 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
846 displacementX = source.getHeight();
847 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700848 break;
849 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700850 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
851 displacementY = source.getHeight();
852 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700853 break;
854 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700855 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
856 displacementY = source.getWidth();
857 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700858 break;
859 default:
860 break;
861 }
862
Alec Mourid4bf7952020-04-06 20:28:16 -0700863 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
864 const mat4 scale = mat4::scale(
865 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
866 const mat4 translateDestination =
867 mat4::translate(vec4(destination.left, destination.top, 0, 1));
868 const mat4 globalTransform =
869 translateDestination * scale * intermediateTranslation * rotation * translateSource;
870
871 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
872 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
873 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
874 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
875 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
876 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
877 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
878 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
879 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
880
Peiyong Linb1925962019-04-01 16:37:10 -0700881 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
882 // and the middle part without rounded corners.
883 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700884 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
885 setScissor(topRect);
886 drawMesh(mesh);
887 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
888 setScissor(bottomRect);
889 drawMesh(mesh);
890
891 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700892 if (topRect.bottom < bottomRect.top) {
893 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
894 bounds.bottom - radius);
895 setScissor(middleRect);
896 mState.cornerRadius = 0.0;
897 disableBlending();
898 drawMesh(mesh);
899 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700900 disableScissor();
901}
902
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800903status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000904 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700905 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
906 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
907 uint32_t textureName = glFramebuffer->getTextureName();
908 uint32_t framebufferName = glFramebuffer->getFramebufferName();
909
910 // Bind the texture and turn our EGLImage into a texture
911 glBindTexture(GL_TEXTURE_2D, textureName);
912 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
913
914 // Bind the Framebuffer to render into
915 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700916 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700917
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700918 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700919 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
920 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700921
922 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
923}
924
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000925void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800926 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700927
928 // back to main framebuffer
929 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700930}
931
Alec Mouri368e1582020-08-13 10:14:29 -0700932bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000933 ATRACE_CALL();
934
935 if (mPriorResourcesCleaned ||
936 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
937 // If we don't have a prior frame needing cleanup, then don't do anything.
938 return false;
939 }
940
Alec Mouri368e1582020-08-13 10:14:29 -0700941 // This is a bit of a band-aid fix for FrameCaptureProcessor, as we should
942 // not need to keep memory around if we don't need to do so.
943 if (mode == CleanupMode::CLEAN_ALL) {
944 // TODO: SurfaceFlinger memory utilization may benefit from resetting
945 // texture bindings as well. Assess if it does and there's no performance regression
946 // when rebinding the same image data to the same texture, and if so then its mode
947 // behavior can be tweaked.
948 if (mPlaceholderImage != EGL_NO_IMAGE_KHR) {
949 for (auto [textureName, bufferId] : mTextureView) {
950 if (bufferId && mPlaceholderImage != EGL_NO_IMAGE_KHR) {
951 glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName);
952 glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
953 static_cast<GLeglImageOES>(mPlaceholderImage));
954 mTextureView[textureName] = std::nullopt;
955 checkErrors();
956 }
957 }
958 }
959 {
960 std::lock_guard<std::mutex> lock(mRenderingMutex);
961 mImageCache.clear();
962 }
963 }
964
Peiyong Lind8460c82020-07-28 16:04:22 -0700965 // Bind the texture to placeholder so that backing image data can be freed.
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000966 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
967 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
968 // Release the cached fence here, so that we don't churn reallocations when
969 // we could no-op repeated calls of this method instead.
970 mLastDrawFence = nullptr;
971 mPriorResourcesCleaned = true;
972 return true;
973}
974
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800975void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800976 checkErrors(nullptr);
977}
978
979void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700980 do {
981 // there could be more than one error flag
982 GLenum error = glGetError();
983 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800984 if (tag == nullptr) {
985 ALOGE("GL error 0x%04x", int(error));
986 } else {
987 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
988 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700989 } while (true);
990}
991
Peiyong Linfb530cf2018-12-15 05:07:38 +0000992bool GLESRenderEngine::supportsProtectedContent() const {
993 return mProtectedEGLContext != EGL_NO_CONTEXT;
994}
995
996bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
997 if (useProtectedContext == mInProtectedContext) {
998 return true;
999 }
1000 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
1001 return false;
1002 }
Peiyong Lind8460c82020-07-28 16:04:22 -07001003 const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001004 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
1005 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
1006 if (success) {
1007 mInProtectedContext = useProtectedContext;
1008 }
1009 return success;
1010}
Alec Mourida4cf3b2019-02-12 15:33:01 -08001011EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001012 bool isProtected,
1013 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -08001014 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -07001015 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001016 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001017 for (const auto& image : mFramebufferImageCache) {
1018 if (image.first == graphicBuffer->getId()) {
1019 return image.second;
1020 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001021 }
1022 }
1023 EGLint attributes[] = {
1024 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
1025 isProtected ? EGL_TRUE : EGL_NONE,
1026 EGL_NONE,
1027 };
1028 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
1029 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -07001030 if (useFramebufferCache) {
1031 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001032 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001033 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
1034 EGLImageKHR expired = mFramebufferImageCache.front().second;
1035 mFramebufferImageCache.pop_front();
1036 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001037 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -07001038 }
1039 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -08001040 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001041 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001042
1043 if (image != EGL_NO_IMAGE_KHR) {
1044 DEBUG_EGL_IMAGE_TRACKER_CREATE();
1045 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001046 return image;
1047}
Peiyong Linfb530cf2018-12-15 05:07:38 +00001048
Alec Mouri1089aed2018-10-25 21:33:57 -07001049status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001050 const std::vector<const LayerSettings*>& layers,
Ana Krulecfc874ae2020-02-22 15:39:32 -08001051 const sp<GraphicBuffer>& buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001052 const bool useFramebufferCache, base::unique_fd&& bufferFence,
1053 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001054 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001055 if (layers.empty()) {
1056 ALOGV("Drawing empty layer stack");
1057 return NO_ERROR;
1058 }
1059
Alec Mouri8e82b8d2020-03-09 16:11:00 -07001060 if (bufferFence.get() >= 0) {
1061 // Duplicate the fence for passing to waitFence.
1062 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
1063 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
1064 ATRACE_NAME("Waiting before draw");
1065 sync_wait(bufferFence.get(), -1);
1066 }
Alec Mouri6338c9d2019-02-07 16:57:51 -08001067 }
1068
Alec Mourid43ccab2019-03-13 12:23:45 -07001069 if (buffer == nullptr) {
1070 ALOGE("No output buffer provided. Aborting GPU composition.");
1071 return BAD_VALUE;
1072 }
1073
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001074 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -08001075 // Gathering layers that requested blur, we'll need them to decide when to render to an
1076 // offscreen buffer, and when to render to the native buffer.
1077 std::deque<const LayerSettings*> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001078 if (CC_LIKELY(mBlurFilter != nullptr)) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001079 for (auto layer : layers) {
Vishnu Nair9b079a22020-01-21 14:36:08 -08001080 if (layer->backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001081 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001082 }
1083 }
1084 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001085 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001086
Lucas Dupina6f8e132020-02-06 18:37:10 -08001087 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001088 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1089 buffer.get()->getNativeBuffer(),
1090 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001091 if (fbo->getStatus() != NO_ERROR) {
1092 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1093 buffer->handle);
1094 checkErrors();
1095 return fbo->getStatus();
1096 }
1097 setViewportAndProjection(display.physicalDisplay, display.clip);
1098 } else {
1099 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001100 auto status =
1101 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001102 if (status != NO_ERROR) {
1103 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
1104 buffer->handle);
1105 checkErrors();
1106 return status;
1107 }
Alec Mourif0497272019-03-11 15:53:11 -07001108 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001109
1110 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1111 // ghost images otherwise.
1112 // we also require a full transparent framebuffer for overlays. This is
1113 // probably not quite efficient on all GPUs, since we could filter out
1114 // opaque layers.
1115 clearWithColor(0.0, 0.0, 0.0, 0.0);
1116
Alec Mouri3d7c5612019-07-09 13:51:37 -07001117 setOutputDataSpace(display.outputDataspace);
1118 setDisplayMaxLuminance(display.maxLuminance);
1119
Alec Mouri5a6d8572020-03-23 23:56:15 -07001120 const mat4 projectionMatrix =
1121 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001122 if (!display.clearRegion.isEmpty()) {
1123 glDisable(GL_BLEND);
1124 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
1125 }
1126
Vishnu Nair440992f2019-12-09 19:53:19 -08001127 Mesh mesh = Mesh::Builder()
1128 .setPrimitive(Mesh::TRIANGLE_FAN)
1129 .setVertices(4 /* count */, 2 /* size */)
1130 .setTexCoords(2 /* size */)
1131 .setCropCoords(2 /* size */)
1132 .build();
Vishnu Nair9b079a22020-01-21 14:36:08 -08001133 for (auto const layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001134 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1135 blurLayers.pop_front();
1136
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001137 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001138 if (status != NO_ERROR) {
1139 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1140 buffer->handle);
1141 checkErrors("Can't render first blur pass");
1142 return status;
1143 }
1144
Lucas Dupina6f8e132020-02-06 18:37:10 -08001145 if (blurLayers.size() == 0) {
1146 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001147 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1148 buffer.get()
1149 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001150 useFramebufferCache);
1151 status = fbo->getStatus();
1152 setViewportAndProjection(display.physicalDisplay, display.clip);
1153 } else {
1154 // There's still something else to blur, so let's keep rendering to our FBO
1155 // instead of to the display.
1156 status = mBlurFilter->setAsDrawTarget(display,
1157 blurLayers.front()->backgroundBlurRadius);
1158 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001159 if (status != NO_ERROR) {
1160 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1161 buffer->handle);
1162 checkErrors("Can't bind native framebuffer");
1163 return status;
1164 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001165
Lucas Dupina6f8e132020-02-06 18:37:10 -08001166 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001167 if (status != NO_ERROR) {
1168 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1169 buffer->handle);
1170 checkErrors("Can't render blur filter");
1171 return status;
1172 }
1173 }
1174
Vishnu Nair9b079a22020-01-21 14:36:08 -08001175 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
1176 mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
1177 mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001178
Vishnu Nair9b079a22020-01-21 14:36:08 -08001179 const FloatRect bounds = layer->geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001180 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1181 position[0] = vec2(bounds.left, bounds.top);
1182 position[1] = vec2(bounds.left, bounds.bottom);
1183 position[2] = vec2(bounds.right, bounds.bottom);
1184 position[3] = vec2(bounds.right, bounds.top);
1185
Vishnu Nair9b079a22020-01-21 14:36:08 -08001186 setupLayerCropping(*layer, mesh);
1187 setColorTransform(display.colorTransform * layer->colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001188
1189 bool usePremultipliedAlpha = true;
1190 bool disableTexture = true;
1191 bool isOpaque = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001192 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001193 disableTexture = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001194 isOpaque = layer->source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001195
Vishnu Nair9b079a22020-01-21 14:36:08 -08001196 sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
1197 bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
1198 layer->source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001199
Vishnu Nair9b079a22020-01-21 14:36:08 -08001200 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
1201 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
1202 mat4 texMatrix = layer->source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001203
1204 texture.setMatrix(texMatrix.asArray());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001205 texture.setFiltering(layer->source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001206
1207 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001208 setSourceY410BT2020(layer->source.buffer.isY410BT2020);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001209
1210 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1211 texCoords[0] = vec2(0.0, 0.0);
1212 texCoords[1] = vec2(0.0, 1.0);
1213 texCoords[2] = vec2(1.0, 1.0);
1214 texCoords[3] = vec2(1.0, 0.0);
1215 setupLayerTexturing(texture);
1216 }
1217
Vishnu Nair9b079a22020-01-21 14:36:08 -08001218 const half3 solidColor = layer->source.solidColor;
1219 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001220 // Buffer sources will have a black solid color ignored in the shader,
1221 // so in that scenario the solid color passed here is arbitrary.
1222 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001223 layer->geometry.roundedCornersRadius);
1224 if (layer->disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001225 glDisable(GL_BLEND);
1226 }
Vishnu Nair9b079a22020-01-21 14:36:08 -08001227 setSourceDataSpace(layer->sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001228
Vishnu Nair9b079a22020-01-21 14:36:08 -08001229 if (layer->shadow.length > 0.0f) {
1230 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
1231 layer->shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001232 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001233 // We only want to do a special handling for rounded corners when having rounded corners
1234 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1235 // usual way since it needs to turn on blending anyway.
Vishnu Nair9b079a22020-01-21 14:36:08 -08001236 else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1237 handleRoundedCorners(display, *layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001238 } else {
1239 drawMesh(mesh);
1240 }
1241
1242 // Cleanup if there's a buffer source
Vishnu Nair9b079a22020-01-21 14:36:08 -08001243 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001244 disableBlending();
1245 setSourceY410BT2020(false);
1246 disableTexturing();
1247 }
1248 }
1249
1250 if (drawFence != nullptr) {
1251 *drawFence = flush();
1252 }
1253 // If flush failed or we don't support native fences, we need to force the
1254 // gl command stream to be executed.
1255 if (drawFence == nullptr || drawFence->get() < 0) {
1256 bool success = finish();
1257 if (!success) {
1258 ALOGE("Failed to flush RenderEngine commands");
1259 checkErrors();
1260 // Chances are, something illegal happened (either the caller passed
1261 // us bad parameters, or we messed up our shader generation).
1262 return INVALID_OPERATION;
1263 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001264 mLastDrawFence = nullptr;
1265 } else {
1266 // The caller takes ownership of drawFence, so we need to duplicate the
1267 // fd here.
1268 mLastDrawFence = new Fence(dup(drawFence->get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001269 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001270 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001271
1272 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001273 return NO_ERROR;
1274}
1275
Alec Mouri1089aed2018-10-25 21:33:57 -07001276void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001277 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001278 mVpWidth = viewport.getWidth();
1279 mVpHeight = viewport.getHeight();
1280
1281 // We pass the the top left corner instead of the bottom left corner,
1282 // because since we're rendering off-screen first.
1283 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1284
1285 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001286}
1287
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001288void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1289 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001290 mState.isPremultipliedAlpha = premultipliedAlpha;
1291 mState.isOpaque = opaque;
1292 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001293 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001294
chaviw13fdc492017-06-27 12:40:18 -07001295 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001296 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001297 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001298
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001299 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001300 glEnable(GL_BLEND);
wukui16f3c0bb2020-08-05 20:35:29 +08001301 glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1302 GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
Mathias Agopian3f844832013-08-07 21:24:32 -07001303 } else {
1304 glDisable(GL_BLEND);
1305 }
1306}
1307
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001308void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001309 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001310}
1311
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001312void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001313 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001314}
1315
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001316void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001317 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001318}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001319
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001320void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001321 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001322}
1323
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001324void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001325 GLuint target = texture.getTextureTarget();
1326 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001327 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001328 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001329 filter = GL_LINEAR;
1330 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001331 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1332 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1333 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1334 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001335
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001336 mState.texture = texture;
1337 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001338}
1339
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001340void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001341 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001342}
1343
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001344void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001345 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001346}
1347
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001348void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001349 glDisable(GL_BLEND);
1350}
1351
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001352void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001353 mState.isPremultipliedAlpha = true;
1354 mState.isOpaque = false;
1355 mState.color = half4(r, g, b, a);
1356 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001357 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001358}
1359
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001360void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001361 mState.cropSize = half2(width, height);
1362}
1363
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001364void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001365 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001366 if (mesh.getTexCoordsSize()) {
1367 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001368 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1369 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001370 }
1371
Chia-I Wub027f802017-11-29 14:00:52 -08001372 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1373 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001374
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001375 if (mState.cornerRadius > 0.0f) {
1376 glEnableVertexAttribArray(Program::cropCoords);
1377 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1378 mesh.getByteStride(), mesh.getCropCoords());
1379 }
1380
Vishnu Nair440992f2019-12-09 19:53:19 -08001381 if (mState.drawShadows) {
1382 glEnableVertexAttribArray(Program::shadowColor);
1383 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1384 mesh.getByteStride(), mesh.getShadowColor());
1385
1386 glEnableVertexAttribArray(Program::shadowParams);
1387 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1388 mesh.getByteStride(), mesh.getShadowParams());
1389 }
1390
1391 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001392 // By default, DISPLAY_P3 is the only supported wide color output. However,
1393 // when HDR content is present, hardware composer may be able to handle
1394 // BT2020 data space, in that case, the output data space is set to be
1395 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1396 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001397 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001398 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1399 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001400 Dataspace outputStandard =
1401 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1402 Dataspace outputTransfer =
1403 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001404 bool needsXYZConversion = needsXYZTransformMatrix();
1405
Valerie Haueb8e0762018-11-06 10:10:42 -08001406 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1407 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1408 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1409 inputStandard != Dataspace::STANDARD_BT2020) {
1410 inputStandard = Dataspace::STANDARD_BT709;
1411 }
1412
Peiyong Lina296b0c2018-04-30 16:55:29 -07001413 if (needsXYZConversion) {
1414 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1415 switch (inputStandard) {
1416 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001417 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001418 break;
1419 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001420 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001421 break;
1422 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001423 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001424 break;
1425 }
1426
Peiyong Lin9b03c732018-05-17 10:14:02 -07001427 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001428 switch (outputStandard) {
1429 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001430 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001431 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001432 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001433 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001434 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001435 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001436 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001437 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001438 }
1439 } else if (inputStandard != outputStandard) {
1440 // At this point, the input data space and output data space could be both
1441 // HDR data spaces, but they match each other, we do nothing in this case.
1442 // In addition to the case above, the input data space could be
1443 // - scRGB linear
1444 // - scRGB non-linear
1445 // - sRGB
1446 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001447 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001448 // The output data spaces could be
1449 // - sRGB
1450 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001451 // - BT2020
1452 switch (outputStandard) {
1453 case Dataspace::STANDARD_BT2020:
1454 if (inputStandard == Dataspace::STANDARD_BT709) {
1455 managedState.outputTransformMatrix = mSrgbToBt2020;
1456 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1457 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1458 }
1459 break;
1460 case Dataspace::STANDARD_DCI_P3:
1461 if (inputStandard == Dataspace::STANDARD_BT709) {
1462 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1463 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1464 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1465 }
1466 break;
1467 default:
1468 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1469 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1470 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1471 managedState.outputTransformMatrix = mBt2020ToSrgb;
1472 }
1473 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001474 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001475 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001476
1477 // we need to convert the RGB value to linear space and convert it back when:
1478 // - there is a color matrix that is not an identity matrix, or
1479 // - there is an output transform matrix that is not an identity matrix, or
1480 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001481 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001482 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001483 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001484 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001485 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001486 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001487 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001488 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001489
Vishnu Nair440992f2019-12-09 19:53:19 -08001490 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1491 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001492
Vishnu Nair440992f2019-12-09 19:53:19 -08001493 if (mState.drawShadows) {
1494 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1495 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001496 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001497 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1498 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001499
Vishnu Nair440992f2019-12-09 19:53:19 -08001500 if (mUseColorManagement && outputDebugPPMs) {
1501 static uint64_t managedColorFrameCount = 0;
1502 std::ostringstream out;
1503 out << "/data/texture_out" << managedColorFrameCount++;
1504 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1505 }
1506
Mathias Agopian3f844832013-08-07 21:24:32 -07001507 if (mesh.getTexCoordsSize()) {
1508 glDisableVertexAttribArray(Program::texCoords);
1509 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001510
1511 if (mState.cornerRadius > 0.0f) {
1512 glDisableVertexAttribArray(Program::cropCoords);
1513 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001514
1515 if (mState.drawShadows) {
1516 glDisableVertexAttribArray(Program::shadowColor);
1517 glDisableVertexAttribArray(Program::shadowParams);
1518 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001519}
1520
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001521size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001522 return mMaxTextureSize;
1523}
1524
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001525size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001526 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1527}
1528
Yiwei Zhang5434a782018-12-05 18:06:32 -08001529void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001530 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001531 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001532
Yiwei Zhang5434a782018-12-05 18:06:32 -08001533 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1534 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001535 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1536 extensions.getVersion());
1537 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001538 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1539 supportsProtectedContent());
1540 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001541 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1542 cache.getSize(mEGLContext));
1543 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1544 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001545 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1546 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1547 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001548 {
1549 std::lock_guard<std::mutex> lock(mRenderingMutex);
1550 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1551 StringAppendF(&result, "Dumping buffer ids...\n");
1552 for (const auto& [id, unused] : mImageCache) {
1553 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1554 }
1555 }
1556 {
1557 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1558 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1559 mFramebufferImageCache.size());
1560 StringAppendF(&result, "Dumping buffer ids...\n");
1561 for (const auto& [id, unused] : mFramebufferImageCache) {
1562 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1563 }
1564 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001565}
1566
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001567GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001568 int major, minor;
1569 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1570 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1571 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1572 return GLES_VERSION_1_0;
1573 }
1574 }
1575
1576 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1577 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1578 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1579 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1580
1581 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1582 return GLES_VERSION_1_0;
1583}
1584
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001585EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001586 EGLContext shareContext, bool useContextPriority,
1587 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001588 EGLint renderableType = 0;
1589 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001590 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001591 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1592 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1593 }
1594 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001595 if (renderableType & EGL_OPENGL_ES3_BIT) {
1596 contextClientVersion = 3;
1597 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001598 contextClientVersion = 2;
1599 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1600 contextClientVersion = 1;
1601 } else {
1602 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1603 }
1604
1605 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001606 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001607 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1608 contextAttributes.push_back(contextClientVersion);
1609 if (useContextPriority) {
1610 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1611 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1612 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001613 if (protection == Protection::PROTECTED) {
1614 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1615 contextAttributes.push_back(EGL_TRUE);
1616 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001617 contextAttributes.push_back(EGL_NONE);
1618
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001619 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1620
1621 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1622 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1623 // EGL_NO_CONTEXT so that we can abort.
1624 if (config != EGL_NO_CONFIG) {
1625 return context;
1626 }
1627 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1628 // try to fall back to GLES 2.
1629 contextAttributes[1] = 2;
1630 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1631 }
1632
1633 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001634}
1635
Peiyong Lind8460c82020-07-28 16:04:22 -07001636EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
1637 int hwcFormat, Protection protection) {
1638 EGLConfig stubConfig = config;
1639 if (stubConfig == EGL_NO_CONFIG) {
1640 stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001641 }
1642 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001643 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001644 attributes.push_back(EGL_WIDTH);
1645 attributes.push_back(1);
1646 attributes.push_back(EGL_HEIGHT);
1647 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001648 if (protection == Protection::PROTECTED) {
1649 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1650 attributes.push_back(EGL_TRUE);
1651 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001652 attributes.push_back(EGL_NONE);
1653
Peiyong Lind8460c82020-07-28 16:04:22 -07001654 return eglCreatePbufferSurface(display, stubConfig, attributes.data());
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001655}
1656
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001657bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001658 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1659 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1660 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001661 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001662}
1663
1664// For convenience, we want to convert the input color space to XYZ color space first,
1665// and then convert from XYZ color space to output color space when
1666// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1667// HDR content will be tone-mapped to SDR; Or,
1668// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1669// HLG content to PQ content.
1670// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1671// input data space or output data space is HDR data space, and the input transfer function
1672// doesn't match the output transfer function, we would enable an intermediate transfrom to
1673// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001674bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001675 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1676 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1677 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001678 const Dataspace outputTransfer =
1679 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001680
1681 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1682}
1683
Alec Mourid43ccab2019-03-13 12:23:45 -07001684bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1685 std::lock_guard<std::mutex> lock(mRenderingMutex);
1686 const auto& cachedImage = mImageCache.find(bufferId);
1687 return cachedImage != mImageCache.end();
1688}
1689
Alec Mouri368e1582020-08-13 10:14:29 -07001690bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
1691 const auto& entry = mTextureView.find(texName);
1692 return entry != mTextureView.end();
1693}
1694
1695std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
1696 const auto& entry = mTextureView.find(texName);
1697 return entry != mTextureView.end() ? entry->second : std::nullopt;
1698}
1699
Alec Mourid43ccab2019-03-13 12:23:45 -07001700bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001701 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001702 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1703 [=](std::pair<uint64_t, EGLImageKHR> image) {
1704 return image.first == bufferId;
1705 });
1706}
1707
Alec Mouri554d06e2018-12-20 00:15:33 -08001708// FlushTracer implementation
1709GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1710 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1711}
1712
1713GLESRenderEngine::FlushTracer::~FlushTracer() {
1714 {
1715 std::lock_guard<std::mutex> lock(mMutex);
1716 mRunning = false;
1717 }
1718 mCondition.notify_all();
1719 if (mThread.joinable()) {
1720 mThread.join();
1721 }
1722}
1723
1724void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1725 std::lock_guard<std::mutex> lock(mMutex);
1726 char name[64];
1727 const uint64_t frameNum = mFramesQueued++;
1728 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1729 static_cast<unsigned long>(frameNum));
1730 ATRACE_NAME(name);
1731 mQueue.push({sync, frameNum});
1732 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1733 mCondition.notify_one();
1734}
1735
1736void GLESRenderEngine::FlushTracer::loop() {
1737 while (mRunning) {
1738 QueueEntry entry;
1739 {
1740 std::lock_guard<std::mutex> lock(mMutex);
1741
1742 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001743 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001744
1745 if (!mRunning) {
1746 // if mRunning is false, then FlushTracer is being destroyed, so
1747 // bail out now.
1748 break;
1749 }
1750 entry = mQueue.front();
1751 mQueue.pop();
1752 }
1753 {
1754 char name[64];
1755 snprintf(name, sizeof(name), "waiting for frame %lu",
1756 static_cast<unsigned long>(entry.mFrameNum));
1757 ATRACE_NAME(name);
1758 mEngine->waitSync(entry.mSync, 0);
1759 }
1760 }
1761}
1762
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001763void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1764 const ShadowSettings& settings) {
1765 ATRACE_CALL();
1766 const float casterZ = settings.length / 2.0f;
1767 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1768 settings.casterIsTranslucent, settings.ambientColor,
1769 settings.spotColor, settings.lightPos,
1770 settings.lightRadius);
1771
1772 // setup mesh for both shadows
1773 Mesh mesh = Mesh::Builder()
1774 .setPrimitive(Mesh::TRIANGLES)
1775 .setVertices(shadows.getVertexCount(), 2 /* size */)
1776 .setShadowAttrs()
1777 .setIndices(shadows.getIndexCount())
1778 .build();
1779
1780 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1781 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1782 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1783 shadows.fillVertices(position, shadowColor, shadowParams);
1784 shadows.fillIndices(mesh.getIndicesArray());
1785
1786 mState.cornerRadius = 0.0f;
1787 mState.drawShadows = true;
Vishnu Nairf19544f2020-02-03 11:23:26 -08001788 setupLayerTexturing(mShadowTexture.getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001789 drawMesh(mesh);
1790 mState.drawShadows = false;
1791}
1792
Peiyong Lin46080ef2018-10-26 18:43:14 -07001793} // namespace gl
1794} // namespace renderengine
1795} // namespace android