blob: c88e29879bc4ba60b5ca339074fbc4421a792acd [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
Alec Mouri2725c092020-11-25 09:53:56 -080018#include "EGL/egl.h"
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060019#undef LOG_TAG
20#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070021#define ATRACE_TAG ATRACE_TAG_GRAPHICS
22
Alec Mouri16a99402019-07-29 16:37:30 -070023#include <sched.h>
24#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070025#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070034#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070037#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080038#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060039#include <ui/ColorSpace.h>
40#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080041#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070042#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070043#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070044#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070045#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070046#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070047#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070048#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070049#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080050#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070051#include "Program.h"
52#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080053#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070054
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060055bool checkGlError(const char* op, int lineNumber) {
56 bool errorFound = false;
57 GLint error = glGetError();
58 while (error != GL_NO_ERROR) {
59 errorFound = true;
60 error = glGetError();
61 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
62 }
63 return errorFound;
64}
65
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060066static constexpr bool outputDebugPPMs = false;
67
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060068void writePPM(const char* basename, GLuint width, GLuint height) {
69 ALOGV("writePPM #%s: %d x %d", basename, width, height);
70
71 std::vector<GLubyte> pixels(width * height * 4);
72 std::vector<GLubyte> outBuffer(width * height * 3);
73
74 // TODO(courtneygo): We can now have float formats, need
75 // to remove this code or update to support.
76 // Make returned pixels fit in uint32_t, one byte per component
77 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
78 if (checkGlError(__FUNCTION__, __LINE__)) {
79 return;
80 }
81
82 std::string filename(basename);
83 filename.append(".ppm");
84 std::ofstream file(filename.c_str(), std::ios::binary);
85 if (!file.is_open()) {
86 ALOGE("Unable to open file: %s", filename.c_str());
87 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
88 "surfaceflinger to write debug images");
89 return;
90 }
91
92 file << "P6\n";
93 file << width << "\n";
94 file << height << "\n";
95 file << 255 << "\n";
96
97 auto ptr = reinterpret_cast<char*>(pixels.data());
98 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
99 for (int y = height - 1; y >= 0; y--) {
100 char* data = ptr + y * width * sizeof(uint32_t);
101
102 for (GLuint x = 0; x < width; x++) {
103 // Only copy R, G and B components
104 outPtr[0] = data[0];
105 outPtr[1] = data[1];
106 outPtr[2] = data[2];
107 data += sizeof(uint32_t);
108 outPtr += 3;
109 }
110 }
111 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
112}
113
Mathias Agopian3f844832013-08-07 21:24:32 -0700114namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700115namespace renderengine {
116namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700117
John Reck992a2ca2020-09-03 17:20:56 -0700118class BindNativeBufferAsFramebuffer {
119public:
120 BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer,
121 const bool useFramebufferCache)
122 : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
123 mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
124 useFramebufferCache)
125 ? mEngine.bindFrameBuffer(mFramebuffer)
126 : NO_MEMORY;
127 }
128 ~BindNativeBufferAsFramebuffer() {
129 mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
130 mEngine.unbindFrameBuffer(mFramebuffer);
131 }
132 status_t getStatus() const { return mStatus; }
133
134private:
135 GLESRenderEngine& mEngine;
136 Framebuffer* mFramebuffer;
137 status_t mStatus;
138};
139
Yiwei Zhang5434a782018-12-05 18:06:32 -0800140using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700141using ui::Dataspace;
142
Peiyong Linf11f39b2018-09-05 14:37:41 -0700143static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
144 EGLint wanted, EGLConfig* outConfig) {
145 EGLint numConfigs = -1, n = 0;
146 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700147 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
148 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
149 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700150
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700151 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700152 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700153 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700154 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700155 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700156 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700157 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700158 return NO_ERROR;
159 }
160 }
161 } else {
162 // just pick the first one
163 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700164 return NO_ERROR;
165 }
166 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700167
Peiyong Linf11f39b2018-09-05 14:37:41 -0700168 return NAME_NOT_FOUND;
169}
170
Peiyong Linf11f39b2018-09-05 14:37:41 -0700171static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
172 EGLConfig* config) {
173 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
174 // it is to be used with WIFI displays
175 status_t err;
176 EGLint wantedAttribute;
177 EGLint wantedAttributeValue;
178
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700179 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700180 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700181 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
182 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
183
184 // Default to 8 bits per channel.
185 const EGLint tmpAttribs[] = {
186 EGL_RENDERABLE_TYPE,
187 renderableType,
188 EGL_RECORDABLE_ANDROID,
189 EGL_TRUE,
190 EGL_SURFACE_TYPE,
191 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
192 EGL_FRAMEBUFFER_TARGET_ANDROID,
193 EGL_TRUE,
194 EGL_RED_SIZE,
195 is1010102 ? 10 : 8,
196 EGL_GREEN_SIZE,
197 is1010102 ? 10 : 8,
198 EGL_BLUE_SIZE,
199 is1010102 ? 10 : 8,
200 EGL_ALPHA_SIZE,
201 is1010102 ? 2 : 8,
202 EGL_NONE,
203 };
204 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
205 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700206 wantedAttribute = EGL_NONE;
207 wantedAttributeValue = EGL_NONE;
208 } else {
209 // if no renderable type specified, fallback to a simplified query
210 wantedAttribute = EGL_NATIVE_VISUAL_ID;
211 wantedAttributeValue = format;
212 }
213
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700214 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
215 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700216 if (err == NO_ERROR) {
217 EGLint caveat;
218 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
219 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
220 }
221
222 return err;
223}
224
Alec Mourid6f09462020-12-07 11:18:17 -0800225std::optional<RenderEngine::ContextPriority> GLESRenderEngine::createContextPriority(
226 const RenderEngineCreationArgs& args) {
227 if (!GLExtensions::getInstance().hasContextPriority()) {
228 return std::nullopt;
229 }
230
231 switch (args.contextPriority) {
232 case RenderEngine::ContextPriority::REALTIME:
233 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
234 return RenderEngine::ContextPriority::REALTIME;
235 } else {
236 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
237 return RenderEngine::ContextPriority::HIGH;
238 }
239 case RenderEngine::ContextPriority::HIGH:
240 case RenderEngine::ContextPriority::MEDIUM:
241 case RenderEngine::ContextPriority::LOW:
242 return args.contextPriority;
243 default:
244 return std::nullopt;
245 }
246}
247
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700248std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700249 // initialize EGL for the default display
250 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
251 if (!eglInitialize(display, nullptr, nullptr)) {
252 LOG_ALWAYS_FATAL("failed to initialize EGL");
253 }
254
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700255 const auto eglVersion = eglQueryString(display, EGL_VERSION);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700256 if (!eglVersion) {
257 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700258 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700259 }
260
Alec Mourid6f09462020-12-07 11:18:17 -0800261 // Use the Android impl to grab EGL_NV_context_priority_realtime
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700262 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700263 if (!eglExtensions) {
264 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700265 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700266 }
267
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 GLExtensions& extensions = GLExtensions::getInstance();
Ady Abraham3ef1b762020-04-30 10:26:33 -0700269 extensions.initWithEGLStrings(eglVersion, eglExtensions);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270
271 // The code assumes that ES2 or later is available if this extension is
272 // supported.
273 EGLConfig config = EGL_NO_CONFIG;
274 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700275 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700276 }
277
Alec Mourid6f09462020-12-07 11:18:17 -0800278 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000279 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700280 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800281 protectedContext =
282 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000283 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
284 }
285
Alec Mourid6f09462020-12-07 11:18:17 -0800286 EGLContext ctxt =
287 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700288
289 // if can't create a GL context, we can only abort.
290 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
291
Peiyong Lind8460c82020-07-28 16:04:22 -0700292 EGLSurface stub = EGL_NO_SURFACE;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800293 if (!extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700294 stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
295 Protection::UNPROTECTED);
296 LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700298 EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
299 LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700300 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
301 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
302
Peiyong Lind8460c82020-07-28 16:04:22 -0700303 EGLSurface protectedStub = EGL_NO_SURFACE;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000304 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700305 protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
306 Protection::PROTECTED);
307 ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
Peiyong Linfb530cf2018-12-15 05:07:38 +0000308 }
309
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800310 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700311 GlesVersion version = parseGlesVersion(extensions.getVersion());
312
Lucas Dupin453932d2020-02-03 20:42:25 -0800313 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
314 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
315
Peiyong Linf11f39b2018-09-05 14:37:41 -0700316 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 switch (version) {
319 case GLES_VERSION_1_0:
320 case GLES_VERSION_1_1:
321 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
322 break;
323 case GLES_VERSION_2_0:
324 case GLES_VERSION_3_0:
Peiyong Lind8460c82020-07-28 16:04:22 -0700325 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
326 protectedContext, protectedStub);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700327 break;
328 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700329
330 ALOGI("OpenGL ES informations:");
331 ALOGI("vendor : %s", extensions.getVendor());
332 ALOGI("renderer : %s", extensions.getRenderer());
333 ALOGI("version : %s", extensions.getVersion());
334 ALOGI("extensions: %s", extensions.getExtensions());
335 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
336 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
Peiyong Linf11f39b2018-09-05 14:37:41 -0700337 return engine;
338}
339
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800340EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700341 status_t err;
342 EGLConfig config;
343
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800344 // First try to get an ES3 config
345 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700346 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800347 // If ES3 fails, try to get an ES2 config
348 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700349 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800350 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700351 // try a simplified query
352 ALOGW("no suitable EGLConfig found, trying a simpler query");
353 err = selectEGLConfig(display, format, 0, &config);
354 if (err != NO_ERROR) {
355 // this EGL is too lame for android
356 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
357 }
358 }
359 }
360
361 if (logConfig) {
362 // print some debugging info
363 EGLint r, g, b, a;
364 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
365 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
366 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
367 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
368 ALOGI("EGL information:");
369 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
370 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
371 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
372 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
373 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
374 }
375
376 return config;
377}
378
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700379GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Peiyong Lind8460c82020-07-28 16:04:22 -0700380 EGLConfig config, EGLContext ctxt, EGLSurface stub,
381 EGLContext protectedContext, EGLSurface protectedStub)
Alec Mouri081be4c2020-09-16 10:24:47 -0700382 : mEGLDisplay(display),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800383 mEGLConfig(config),
384 mEGLContext(ctxt),
Peiyong Lind8460c82020-07-28 16:04:22 -0700385 mStubSurface(stub),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000386 mProtectedEGLContext(protectedContext),
Peiyong Lind8460c82020-07-28 16:04:22 -0700387 mProtectedStubSurface(protectedStub),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700388 mVpWidth(0),
389 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700390 mFramebufferImageCacheSize(args.imageCacheSize),
Alec Mouri081be4c2020-09-16 10:24:47 -0700391 mUseColorManagement(args.useColorManagement),
392 mPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700393 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
394 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
395
396 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
397 glPixelStorei(GL_PACK_ALIGNMENT, 4);
398
Peiyong Linfb530cf2018-12-15 05:07:38 +0000399 // Initialize protected EGL Context.
400 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700401 EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000402 mProtectedEGLContext);
403 ALOGE_IF(!success, "can't make protected context current");
404 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
405 glPixelStorei(GL_PACK_ALIGNMENT, 4);
Peiyong Lind8460c82020-07-28 16:04:22 -0700406 success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000407 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
408 }
409
Chia-I Wub027f802017-11-29 14:00:52 -0800410 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600411
Peiyong Lin13effd12018-07-24 17:01:47 -0700412 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800413 const ColorSpace srgb(ColorSpace::sRGB());
414 const ColorSpace displayP3(ColorSpace::DisplayP3());
415 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700416
417 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700418 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
419 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
420 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700421 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700422 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
423 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800424
425 // Compute sRGB to Display P3 and BT2020 transform matrix.
426 // NOTE: For now, we are limiting output wide color space support to
427 // Display-P3 and BT2020 only.
428 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
429 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
430
431 // Compute Display P3 to sRGB and BT2020 transform matrix.
432 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
433 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
434
435 // Compute BT2020 to sRGB and Display P3 transform matrix
436 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
437 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600438 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800439
440 char value[PROPERTY_VALUE_MAX];
441 property_get("debug.egl.traceGpuCompletion", value, "0");
442 if (atoi(value)) {
443 mTraceGpuCompletion = true;
444 mFlushTracer = std::make_unique<FlushTracer>(this);
445 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800446
447 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800448 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800449 checkErrors("BlurFilter creation");
450 }
451
Alec Mouri16a99402019-07-29 16:37:30 -0700452 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800453 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800454 mDrawingBuffer = createFramebuffer();
Alec Mouri368e1582020-08-13 10:14:29 -0700455 sp<GraphicBuffer> buf =
456 new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
457 GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
458
459 const status_t err = buf->initCheck();
460 if (err != OK) {
461 ALOGE("Error allocating placeholder buffer: %d", err);
462 return;
463 }
464 mPlaceholderBuffer = buf.get();
465 EGLint attributes[] = {
466 EGL_NONE,
467 };
468 mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
469 mPlaceholderBuffer, attributes);
470 ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
471 eglGetError());
Alec Mouri2725c092020-11-25 09:53:56 -0800472
473 mShadowTexture = std::make_unique<GLShadowTexture>();
Mathias Agopian3f844832013-08-07 21:24:32 -0700474}
475
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800476GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700477 // Destroy the image manager first.
478 mImageManager = nullptr;
Alec Mouri2725c092020-11-25 09:53:56 -0800479 mShadowTexture = nullptr;
Marin Shalamanov23c31af2020-09-09 15:01:47 +0200480 cleanFramebufferCache();
Alec Mouri2725c092020-11-25 09:53:56 -0800481 ProgramCache::getInstance().purgeCaches();
Alec Mourid43ccab2019-03-13 12:23:45 -0700482 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouri2725c092020-11-25 09:53:56 -0800483 glDisableVertexAttribArray(Program::position);
Alec Mourid43ccab2019-03-13 12:23:45 -0700484 unbindFrameBuffer(mDrawingBuffer.get());
485 mDrawingBuffer = nullptr;
Alec Mouri368e1582020-08-13 10:14:29 -0700486 eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
Alec Mourid43ccab2019-03-13 12:23:45 -0700487 mImageCache.clear();
Alec Mouri2725c092020-11-25 09:53:56 -0800488 if (mStubSurface != EGL_NO_SURFACE) {
489 eglDestroySurface(mEGLDisplay, mStubSurface);
490 }
491 if (mProtectedStubSurface != EGL_NO_SURFACE) {
492 eglDestroySurface(mEGLDisplay, mProtectedStubSurface);
493 }
494 if (mEGLContext != EGL_NO_CONTEXT) {
495 eglDestroyContext(mEGLDisplay, mEGLContext);
496 }
497 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
498 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
499 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700500 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
501 eglTerminate(mEGLDisplay);
Ana Krulec82ba2ec2020-11-21 13:33:20 -0800502 eglReleaseThread();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700503}
Mathias Agopian3f844832013-08-07 21:24:32 -0700504
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800505std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700506 return std::make_unique<GLFramebuffer>(*this);
507}
508
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800509std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700510 return std::make_unique<GLImage>(*this);
511}
512
Alec Mouri820c7402019-01-23 13:02:39 -0800513Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
514 return mDrawingBuffer.get();
515}
516
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800517void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700518 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
Alec Mouri081be4c2020-09-16 10:24:47 -0700519 mUseColorManagement, mPrecacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700520}
521
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800522base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000523 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700524 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
525 return base::unique_fd();
526 }
527
528 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
529 if (sync == EGL_NO_SYNC_KHR) {
530 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
531 return base::unique_fd();
532 }
533
534 // native fence fd will not be populated until flush() is done.
535 glFlush();
536
537 // get the fence fd
538 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
539 eglDestroySyncKHR(mEGLDisplay, sync);
540 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
541 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
542 }
543
Alec Mouri554d06e2018-12-20 00:15:33 -0800544 // Only trace if we have a valid fence, as current usage falls back to
545 // calling finish() if the fence fd is invalid.
546 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
547 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
548 }
549
Peiyong Lin60bedb52018-09-05 10:47:31 -0700550 return fenceFd;
551}
552
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800553bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000554 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700555 if (!GLExtensions::getInstance().hasFenceSync()) {
556 ALOGW("no synchronization support");
557 return false;
558 }
559
560 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
561 if (sync == EGL_NO_SYNC_KHR) {
562 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
563 return false;
564 }
565
Alec Mouri554d06e2018-12-20 00:15:33 -0800566 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
567 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
568 }
569
570 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
571}
572
573bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
574 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700575 EGLint error = eglGetError();
576 eglDestroySyncKHR(mEGLDisplay, sync);
577 if (result != EGL_CONDITION_SATISFIED_KHR) {
578 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
579 ALOGW("fence wait timed out");
580 } else {
581 ALOGW("error waiting on EGL fence: %#x", error);
582 }
583 return false;
584 }
585
586 return true;
587}
588
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800589bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700590 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
591 !GLExtensions::getInstance().hasWaitSync()) {
592 return false;
593 }
594
Peiyong Lin35a114c2019-04-25 14:37:13 -0700595 // release the fd and transfer the ownership to EGLSync
596 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700597 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
598 if (sync == EGL_NO_SYNC_KHR) {
599 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
600 return false;
601 }
602
Peiyong Lin60bedb52018-09-05 10:47:31 -0700603 // XXX: The spec draft is inconsistent as to whether this should return an
604 // EGLint or void. Ignore the return value for now, as it's not strictly
605 // needed.
606 eglWaitSyncKHR(mEGLDisplay, sync, 0);
607 EGLint error = eglGetError();
608 eglDestroySyncKHR(mEGLDisplay, sync);
609 if (error != EGL_SUCCESS) {
610 ALOGE("failed to wait for EGL native fence sync: %#x", error);
611 return false;
612 }
613
614 return true;
615}
616
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800617void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000618 ATRACE_CALL();
619 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700620 glClearColor(red, green, blue, alpha);
621 glClear(GL_COLOR_BUFFER_BIT);
622}
623
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800624void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
625 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700626 size_t c;
627 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800628 Mesh mesh = Mesh::Builder()
629 .setPrimitive(Mesh::TRIANGLES)
630 .setVertices(c * 6 /* count */, 2 /* size */)
631 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700632 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
633 for (size_t i = 0; i < c; i++, r++) {
634 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700635 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700636 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700637 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700638 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700639 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700640 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700641 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700642 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700643 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700644 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700645 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700646 }
647 setupFillWithColor(red, green, blue, alpha);
648 drawMesh(mesh);
649}
650
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800651void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700652 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700653 glEnable(GL_SCISSOR_TEST);
654}
655
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800656void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700657 glDisable(GL_SCISSOR_TEST);
658}
659
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800660void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700661 glGenTextures(count, names);
662}
663
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800664void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Alec Mouri368e1582020-08-13 10:14:29 -0700665 for (int i = 0; i < count; ++i) {
666 mTextureView.erase(names[i]);
667 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700668 glDeleteTextures(count, names);
669}
670
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800671void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000672 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700673 const GLImage& glImage = static_cast<const GLImage&>(image);
674 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
675
676 glBindTexture(target, texName);
677 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700678 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700679 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700680}
681
Alec Mouri04eae7d2020-09-14 15:34:16 -0700682void GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
683 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700684 ATRACE_CALL();
685
686 bool found = false;
687 {
688 std::lock_guard<std::mutex> lock(mRenderingMutex);
689 auto cachedImage = mImageCache.find(buffer->getId());
690 found = (cachedImage != mImageCache.end());
691 }
692
693 // If we couldn't find the image in the cache at this time, then either
694 // SurfaceFlinger messed up registering the buffer ahead of time or we got
695 // backed up creating other EGLImages.
696 if (!found) {
697 status_t cacheResult = mImageManager->cache(buffer);
698 if (cacheResult != NO_ERROR) {
Alec Mouri04eae7d2020-09-14 15:34:16 -0700699 ALOGE("Error with caching buffer: %d", cacheResult);
700 return;
Alec Mouri16a99402019-07-29 16:37:30 -0700701 }
702 }
703
704 // Whether or not we needed to cache, re-check mImageCache to make sure that
705 // there's an EGLImage. The current threading model guarantees that we don't
706 // destroy a cached image until it's really not needed anymore (i.e. this
707 // function should not be called), so the only possibility is that something
708 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700709 {
710 std::lock_guard<std::mutex> lock(mRenderingMutex);
711 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700712
Alec Mouri3d7c5612019-07-09 13:51:37 -0700713 if (cachedImage == mImageCache.end()) {
714 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700715 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700716 bindExternalTextureImage(texName, *createImage());
Alec Mouri04eae7d2020-09-14 15:34:16 -0700717 return;
Alec Mouri3d7c5612019-07-09 13:51:37 -0700718 }
719
720 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri368e1582020-08-13 10:14:29 -0700721 mTextureView.insert_or_assign(texName, buffer->getId());
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800722 }
723
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800724 // Wait for the new buffer to be ready.
725 if (bufferFence != nullptr && bufferFence->isValid()) {
726 if (GLExtensions::getInstance().hasWaitSync()) {
727 base::unique_fd fenceFd(bufferFence->dup());
728 if (fenceFd == -1) {
729 ALOGE("error dup'ing fence fd: %d", errno);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700730 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800731 }
732 if (!waitFence(std::move(fenceFd))) {
733 ALOGE("failed to wait on fence fd");
Alec Mouri04eae7d2020-09-14 15:34:16 -0700734 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800735 }
736 } else {
737 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
738 if (err != NO_ERROR) {
739 ALOGE("error waiting for fence: %d", err);
Alec Mouri04eae7d2020-09-14 15:34:16 -0700740 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800741 }
742 }
743 }
Alec Mouri539319f2018-12-19 17:56:23 -0800744
Alec Mouri04eae7d2020-09-14 15:34:16 -0700745 return;
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800746}
747
Alec Mouri16a99402019-07-29 16:37:30 -0700748void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
749 mImageManager->cacheAsync(buffer, nullptr);
750}
751
752std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
753 const sp<GraphicBuffer>& buffer) {
754 auto barrier = std::make_shared<ImageManager::Barrier>();
755 mImageManager->cacheAsync(buffer, barrier);
756 return barrier;
757}
758
759status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700760 if (buffer == nullptr) {
761 return BAD_VALUE;
762 }
763
764 {
765 std::lock_guard<std::mutex> lock(mRenderingMutex);
766 if (mImageCache.count(buffer->getId()) > 0) {
767 // If there's already an image then fail fast here.
768 return NO_ERROR;
769 }
770 }
771 ATRACE_CALL();
772
773 // Create the image without holding a lock so that we don't block anything.
774 std::unique_ptr<Image> newImage = createImage();
775
776 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
777 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
778 if (!created) {
Peiyong Lin637f4ac2020-10-22 00:39:39 -0700779 ALOGE("Failed to create image. id=%" PRIx64 " size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
780 buffer->getId(), buffer->getWidth(), buffer->getHeight(), buffer->getStride(),
781 buffer->getUsage(), buffer->getPixelFormat());
Alec Mouri3d7c5612019-07-09 13:51:37 -0700782 return NO_INIT;
783 }
784
785 {
786 std::lock_guard<std::mutex> lock(mRenderingMutex);
787 if (mImageCache.count(buffer->getId()) > 0) {
788 // In theory it's possible for another thread to recache the image,
789 // so bail out if another thread won.
790 return NO_ERROR;
791 }
792 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
793 }
794
795 return NO_ERROR;
796}
797
Alec Mourib5c4f352019-02-19 19:46:38 -0800798void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700799 mImageManager->releaseAsync(bufferId, nullptr);
800}
801
802std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
803 uint64_t bufferId) {
804 auto barrier = std::make_shared<ImageManager::Barrier>();
805 mImageManager->releaseAsync(bufferId, barrier);
806 return barrier;
807}
808
809void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
810 std::unique_ptr<Image> image;
811 {
812 std::lock_guard<std::mutex> lock(mRenderingMutex);
813 const auto& cachedImage = mImageCache.find(bufferId);
814
815 if (cachedImage != mImageCache.end()) {
816 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
817 // Move the buffer out of cache first, so that we can destroy
818 // without holding the cache's lock.
819 image = std::move(cachedImage->second);
820 mImageCache.erase(bufferId);
821 return;
822 }
Alec Mouri539319f2018-12-19 17:56:23 -0800823 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800824 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800825}
826
Alec Mourid6f09462020-12-07 11:18:17 -0800827int GLESRenderEngine::getContextPriority() {
828 int value;
829 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
830 return value;
831}
832
Alec Mouri7c94edb2018-12-03 21:23:26 -0800833FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
834 // Translate win by the rounded corners rect coordinates, to have all values in
835 // layer coordinate space.
836 FloatRect cropWin = layer.geometry.boundaries;
837 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
838 cropWin.left -= roundedCornersCrop.left;
839 cropWin.right -= roundedCornersCrop.left;
840 cropWin.top -= roundedCornersCrop.top;
841 cropWin.bottom -= roundedCornersCrop.top;
842 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
843 cropCoords[0] = vec2(cropWin.left, cropWin.top);
844 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
845 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
846 cropCoords[3] = vec2(cropWin.right, cropWin.top);
847
848 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
849 return cropWin;
850}
851
Peiyong Lin1c097612019-03-22 16:21:46 -0700852void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
853 const LayerSettings& layer, const Mesh& mesh) {
854 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
855 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
856 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700857
Alec Mourid4bf7952020-04-06 20:28:16 -0700858 // Explicitly compute the transform from the clip rectangle to the physical
859 // display. Normally, this is done in glViewport but we explicitly compute
860 // it here so that we can get the scissor bounds correct.
861 const Rect& source = display.clip;
862 const Rect& destination = display.physicalDisplay;
863 // Here we compute the following transform:
864 // 1. Translate the top left corner of the source clip to (0, 0)
865 // 2. Rotate the clip rectangle about the origin in accordance with the
866 // orientation flag
867 // 3. Translate the top left corner back to the origin.
868 // 4. Scale the clip rectangle to the destination rectangle dimensions
869 // 5. Translate the top left corner to the destination rectangle's top left
870 // corner.
871 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
872 mat4 rotation;
873 int displacementX = 0;
874 int displacementY = 0;
875 float destinationWidth = static_cast<float>(destination.getWidth());
876 float destinationHeight = static_cast<float>(destination.getHeight());
877 float sourceWidth = static_cast<float>(source.getWidth());
878 float sourceHeight = static_cast<float>(source.getHeight());
879 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700880 switch (display.orientation) {
881 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700882 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
883 displacementX = source.getHeight();
884 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700885 break;
886 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700887 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
888 displacementY = source.getHeight();
889 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700890 break;
891 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700892 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
893 displacementY = source.getWidth();
894 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700895 break;
896 default:
897 break;
898 }
899
Alec Mourid4bf7952020-04-06 20:28:16 -0700900 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
901 const mat4 scale = mat4::scale(
902 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
903 const mat4 translateDestination =
904 mat4::translate(vec4(destination.left, destination.top, 0, 1));
905 const mat4 globalTransform =
906 translateDestination * scale * intermediateTranslation * rotation * translateSource;
907
908 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
909 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
910 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
911 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
912 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
913 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
914 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
915 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
916 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
917
Peiyong Linb1925962019-04-01 16:37:10 -0700918 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
919 // and the middle part without rounded corners.
920 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700921 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
922 setScissor(topRect);
923 drawMesh(mesh);
924 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
925 setScissor(bottomRect);
926 drawMesh(mesh);
927
928 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700929 if (topRect.bottom < bottomRect.top) {
930 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
931 bounds.bottom - radius);
932 setScissor(middleRect);
933 mState.cornerRadius = 0.0;
934 disableBlending();
935 drawMesh(mesh);
936 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700937 disableScissor();
938}
939
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800940status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000941 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700942 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
943 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
944 uint32_t textureName = glFramebuffer->getTextureName();
945 uint32_t framebufferName = glFramebuffer->getFramebufferName();
946
947 // Bind the texture and turn our EGLImage into a texture
948 glBindTexture(GL_TEXTURE_2D, textureName);
949 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
950
951 // Bind the Framebuffer to render into
952 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700953 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700954
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700955 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700956 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
957 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700958
959 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
960}
961
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000962void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800963 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700964
965 // back to main framebuffer
966 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700967}
968
Alec Mouri368e1582020-08-13 10:14:29 -0700969bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000970 ATRACE_CALL();
971
972 if (mPriorResourcesCleaned ||
973 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
974 // If we don't have a prior frame needing cleanup, then don't do anything.
975 return false;
976 }
977
Alec Mouri368e1582020-08-13 10:14:29 -0700978 // This is a bit of a band-aid fix for FrameCaptureProcessor, as we should
979 // not need to keep memory around if we don't need to do so.
980 if (mode == CleanupMode::CLEAN_ALL) {
981 // TODO: SurfaceFlinger memory utilization may benefit from resetting
982 // texture bindings as well. Assess if it does and there's no performance regression
983 // when rebinding the same image data to the same texture, and if so then its mode
984 // behavior can be tweaked.
985 if (mPlaceholderImage != EGL_NO_IMAGE_KHR) {
986 for (auto [textureName, bufferId] : mTextureView) {
987 if (bufferId && mPlaceholderImage != EGL_NO_IMAGE_KHR) {
988 glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName);
989 glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
990 static_cast<GLeglImageOES>(mPlaceholderImage));
991 mTextureView[textureName] = std::nullopt;
992 checkErrors();
993 }
994 }
995 }
996 {
997 std::lock_guard<std::mutex> lock(mRenderingMutex);
998 mImageCache.clear();
999 }
1000 }
1001
Peiyong Lind8460c82020-07-28 16:04:22 -07001002 // Bind the texture to placeholder so that backing image data can be freed.
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001003 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
1004 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
Marin Shalamanov23c31af2020-09-09 15:01:47 +02001005
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001006 // Release the cached fence here, so that we don't churn reallocations when
1007 // we could no-op repeated calls of this method instead.
1008 mLastDrawFence = nullptr;
1009 mPriorResourcesCleaned = true;
1010 return true;
1011}
1012
Marin Shalamanov23c31af2020-09-09 15:01:47 +02001013void GLESRenderEngine::cleanFramebufferCache() {
1014 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1015 // Bind the texture to placeholder so that backing image data can be freed.
1016 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
1017 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
1018
1019 while (!mFramebufferImageCache.empty()) {
1020 EGLImageKHR expired = mFramebufferImageCache.front().second;
1021 mFramebufferImageCache.pop_front();
1022 eglDestroyImageKHR(mEGLDisplay, expired);
1023 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
1024 }
1025}
1026
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001027void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001028 checkErrors(nullptr);
1029}
1030
1031void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -07001032 do {
1033 // there could be more than one error flag
1034 GLenum error = glGetError();
1035 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001036 if (tag == nullptr) {
1037 ALOGE("GL error 0x%04x", int(error));
1038 } else {
1039 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
1040 }
Peiyong Lin60bedb52018-09-05 10:47:31 -07001041 } while (true);
1042}
1043
Peiyong Linfb530cf2018-12-15 05:07:38 +00001044bool GLESRenderEngine::supportsProtectedContent() const {
1045 return mProtectedEGLContext != EGL_NO_CONTEXT;
1046}
1047
1048bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
1049 if (useProtectedContext == mInProtectedContext) {
1050 return true;
1051 }
1052 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
1053 return false;
1054 }
Peiyong Lind8460c82020-07-28 16:04:22 -07001055 const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001056 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
1057 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
1058 if (success) {
1059 mInProtectedContext = useProtectedContext;
1060 }
1061 return success;
1062}
Alec Mourida4cf3b2019-02-12 15:33:01 -08001063EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001064 bool isProtected,
1065 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -08001066 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -07001067 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001068 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001069 for (const auto& image : mFramebufferImageCache) {
1070 if (image.first == graphicBuffer->getId()) {
1071 return image.second;
1072 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001073 }
1074 }
1075 EGLint attributes[] = {
1076 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
1077 isProtected ? EGL_TRUE : EGL_NONE,
1078 EGL_NONE,
1079 };
1080 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
1081 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -07001082 if (useFramebufferCache) {
1083 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001084 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001085 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
1086 EGLImageKHR expired = mFramebufferImageCache.front().second;
1087 mFramebufferImageCache.pop_front();
1088 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001089 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -07001090 }
1091 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -08001092 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001093 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001094
1095 if (image != EGL_NO_IMAGE_KHR) {
1096 DEBUG_EGL_IMAGE_TRACKER_CREATE();
1097 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001098 return image;
1099}
Peiyong Linfb530cf2018-12-15 05:07:38 +00001100
Alec Mouri1089aed2018-10-25 21:33:57 -07001101status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001102 const std::vector<const LayerSettings*>& layers,
Ana Krulecfc874ae2020-02-22 15:39:32 -08001103 const sp<GraphicBuffer>& buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001104 const bool useFramebufferCache, base::unique_fd&& bufferFence,
1105 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001106 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001107 if (layers.empty()) {
1108 ALOGV("Drawing empty layer stack");
1109 return NO_ERROR;
1110 }
1111
Alec Mouri8e82b8d2020-03-09 16:11:00 -07001112 if (bufferFence.get() >= 0) {
1113 // Duplicate the fence for passing to waitFence.
1114 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
1115 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
1116 ATRACE_NAME("Waiting before draw");
1117 sync_wait(bufferFence.get(), -1);
1118 }
Alec Mouri6338c9d2019-02-07 16:57:51 -08001119 }
1120
Alec Mourid43ccab2019-03-13 12:23:45 -07001121 if (buffer == nullptr) {
1122 ALOGE("No output buffer provided. Aborting GPU composition.");
1123 return BAD_VALUE;
1124 }
1125
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001126 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -08001127 // Gathering layers that requested blur, we'll need them to decide when to render to an
1128 // offscreen buffer, and when to render to the native buffer.
1129 std::deque<const LayerSettings*> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001130 if (CC_LIKELY(mBlurFilter != nullptr)) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001131 for (auto layer : layers) {
Vishnu Nair9b079a22020-01-21 14:36:08 -08001132 if (layer->backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001133 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001134 }
1135 }
1136 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001137 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001138
Lucas Dupina6f8e132020-02-06 18:37:10 -08001139 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001140 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1141 buffer.get()->getNativeBuffer(),
1142 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001143 if (fbo->getStatus() != NO_ERROR) {
1144 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1145 buffer->handle);
1146 checkErrors();
1147 return fbo->getStatus();
1148 }
1149 setViewportAndProjection(display.physicalDisplay, display.clip);
1150 } else {
1151 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001152 auto status =
1153 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001154 if (status != NO_ERROR) {
1155 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
1156 buffer->handle);
1157 checkErrors();
1158 return status;
1159 }
Alec Mourif0497272019-03-11 15:53:11 -07001160 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001161
1162 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1163 // ghost images otherwise.
1164 // we also require a full transparent framebuffer for overlays. This is
1165 // probably not quite efficient on all GPUs, since we could filter out
1166 // opaque layers.
1167 clearWithColor(0.0, 0.0, 0.0, 0.0);
1168
Alec Mouri3d7c5612019-07-09 13:51:37 -07001169 setOutputDataSpace(display.outputDataspace);
1170 setDisplayMaxLuminance(display.maxLuminance);
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001171 setDisplayColorTransform(display.colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001172
Alec Mouri5a6d8572020-03-23 23:56:15 -07001173 const mat4 projectionMatrix =
1174 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001175 if (!display.clearRegion.isEmpty()) {
1176 glDisable(GL_BLEND);
1177 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
1178 }
1179
Vishnu Nair440992f2019-12-09 19:53:19 -08001180 Mesh mesh = Mesh::Builder()
1181 .setPrimitive(Mesh::TRIANGLE_FAN)
1182 .setVertices(4 /* count */, 2 /* size */)
1183 .setTexCoords(2 /* size */)
1184 .setCropCoords(2 /* size */)
1185 .build();
Vishnu Nair9b079a22020-01-21 14:36:08 -08001186 for (auto const layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001187 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1188 blurLayers.pop_front();
1189
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001190 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001191 if (status != NO_ERROR) {
1192 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1193 buffer->handle);
1194 checkErrors("Can't render first blur pass");
1195 return status;
1196 }
1197
Lucas Dupina6f8e132020-02-06 18:37:10 -08001198 if (blurLayers.size() == 0) {
1199 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001200 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1201 buffer.get()
1202 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001203 useFramebufferCache);
1204 status = fbo->getStatus();
1205 setViewportAndProjection(display.physicalDisplay, display.clip);
1206 } else {
1207 // There's still something else to blur, so let's keep rendering to our FBO
1208 // instead of to the display.
1209 status = mBlurFilter->setAsDrawTarget(display,
1210 blurLayers.front()->backgroundBlurRadius);
1211 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001212 if (status != NO_ERROR) {
1213 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1214 buffer->handle);
1215 checkErrors("Can't bind native framebuffer");
1216 return status;
1217 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001218
Lucas Dupina6f8e132020-02-06 18:37:10 -08001219 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001220 if (status != NO_ERROR) {
1221 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1222 buffer->handle);
1223 checkErrors("Can't render blur filter");
1224 return status;
1225 }
1226 }
1227
Vishnu Nair9b079a22020-01-21 14:36:08 -08001228 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
1229 mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
1230 mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001231
Vishnu Nair9b079a22020-01-21 14:36:08 -08001232 const FloatRect bounds = layer->geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001233 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1234 position[0] = vec2(bounds.left, bounds.top);
1235 position[1] = vec2(bounds.left, bounds.bottom);
1236 position[2] = vec2(bounds.right, bounds.bottom);
1237 position[3] = vec2(bounds.right, bounds.top);
1238
Vishnu Nair9b079a22020-01-21 14:36:08 -08001239 setupLayerCropping(*layer, mesh);
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001240 setColorTransform(layer->colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001241
1242 bool usePremultipliedAlpha = true;
1243 bool disableTexture = true;
1244 bool isOpaque = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001245 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001246 disableTexture = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001247 isOpaque = layer->source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001248
Vishnu Nair9b079a22020-01-21 14:36:08 -08001249 sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
1250 bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
1251 layer->source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001252
Vishnu Nair9b079a22020-01-21 14:36:08 -08001253 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
1254 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
1255 mat4 texMatrix = layer->source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001256
1257 texture.setMatrix(texMatrix.asArray());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001258 texture.setFiltering(layer->source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001259
1260 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001261 setSourceY410BT2020(layer->source.buffer.isY410BT2020);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001262
1263 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1264 texCoords[0] = vec2(0.0, 0.0);
1265 texCoords[1] = vec2(0.0, 1.0);
1266 texCoords[2] = vec2(1.0, 1.0);
1267 texCoords[3] = vec2(1.0, 0.0);
1268 setupLayerTexturing(texture);
Peiyong Lin637f4ac2020-10-22 00:39:39 -07001269
1270 // Do not cache protected EGLImage, protected memory is limited.
1271 if (gBuf->getUsage() & GRALLOC_USAGE_PROTECTED) {
1272 unbindExternalTextureBuffer(gBuf->getId());
1273 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001274 }
1275
Vishnu Nair9b079a22020-01-21 14:36:08 -08001276 const half3 solidColor = layer->source.solidColor;
1277 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001278 // Buffer sources will have a black solid color ignored in the shader,
1279 // so in that scenario the solid color passed here is arbitrary.
1280 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001281 layer->geometry.roundedCornersRadius);
1282 if (layer->disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001283 glDisable(GL_BLEND);
1284 }
Vishnu Nair9b079a22020-01-21 14:36:08 -08001285 setSourceDataSpace(layer->sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001286
Vishnu Nair9b079a22020-01-21 14:36:08 -08001287 if (layer->shadow.length > 0.0f) {
1288 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
1289 layer->shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001290 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001291 // We only want to do a special handling for rounded corners when having rounded corners
1292 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1293 // usual way since it needs to turn on blending anyway.
Vishnu Nair9b079a22020-01-21 14:36:08 -08001294 else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1295 handleRoundedCorners(display, *layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001296 } else {
1297 drawMesh(mesh);
1298 }
1299
1300 // Cleanup if there's a buffer source
Vishnu Nair9b079a22020-01-21 14:36:08 -08001301 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001302 disableBlending();
1303 setSourceY410BT2020(false);
1304 disableTexturing();
1305 }
1306 }
1307
1308 if (drawFence != nullptr) {
1309 *drawFence = flush();
1310 }
1311 // If flush failed or we don't support native fences, we need to force the
1312 // gl command stream to be executed.
1313 if (drawFence == nullptr || drawFence->get() < 0) {
1314 bool success = finish();
1315 if (!success) {
1316 ALOGE("Failed to flush RenderEngine commands");
1317 checkErrors();
1318 // Chances are, something illegal happened (either the caller passed
1319 // us bad parameters, or we messed up our shader generation).
1320 return INVALID_OPERATION;
1321 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001322 mLastDrawFence = nullptr;
1323 } else {
1324 // The caller takes ownership of drawFence, so we need to duplicate the
1325 // fd here.
1326 mLastDrawFence = new Fence(dup(drawFence->get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001327 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001328 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001329
1330 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001331 return NO_ERROR;
1332}
1333
Alec Mouri1089aed2018-10-25 21:33:57 -07001334void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001335 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001336 mVpWidth = viewport.getWidth();
1337 mVpHeight = viewport.getHeight();
1338
1339 // We pass the the top left corner instead of the bottom left corner,
1340 // because since we're rendering off-screen first.
1341 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1342
1343 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001344}
1345
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001346void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1347 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001348 mState.isPremultipliedAlpha = premultipliedAlpha;
1349 mState.isOpaque = opaque;
1350 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001351 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001352
chaviw13fdc492017-06-27 12:40:18 -07001353 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001354 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001355 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001356
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001357 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001358 glEnable(GL_BLEND);
wukui16f3c0bb2020-08-05 20:35:29 +08001359 glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1360 GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
Mathias Agopian3f844832013-08-07 21:24:32 -07001361 } else {
1362 glDisable(GL_BLEND);
1363 }
1364}
1365
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001366void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001367 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001368}
1369
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001370void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001371 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001372}
1373
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001374void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001375 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001376}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001377
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001378void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001379 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001380}
1381
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001382void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001383 GLuint target = texture.getTextureTarget();
1384 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001385 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001386 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001387 filter = GL_LINEAR;
1388 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001389 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1390 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1391 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1392 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001393
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001394 mState.texture = texture;
1395 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001396}
1397
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001398void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001399 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001400}
1401
KaiChieh Chuang436fc192020-09-07 13:48:42 +08001402void GLESRenderEngine::setDisplayColorTransform(const mat4& colorTransform) {
1403 mState.displayColorMatrix = colorTransform;
1404}
1405
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001406void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001407 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001408}
1409
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001410void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001411 glDisable(GL_BLEND);
1412}
1413
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001414void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001415 mState.isPremultipliedAlpha = true;
1416 mState.isOpaque = false;
1417 mState.color = half4(r, g, b, a);
1418 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001419 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001420}
1421
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001422void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001423 mState.cropSize = half2(width, height);
1424}
1425
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001426void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001427 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001428 if (mesh.getTexCoordsSize()) {
1429 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001430 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1431 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001432 }
1433
Chia-I Wub027f802017-11-29 14:00:52 -08001434 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1435 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001436
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001437 if (mState.cornerRadius > 0.0f) {
1438 glEnableVertexAttribArray(Program::cropCoords);
1439 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1440 mesh.getByteStride(), mesh.getCropCoords());
1441 }
1442
Vishnu Nair440992f2019-12-09 19:53:19 -08001443 if (mState.drawShadows) {
1444 glEnableVertexAttribArray(Program::shadowColor);
1445 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1446 mesh.getByteStride(), mesh.getShadowColor());
1447
1448 glEnableVertexAttribArray(Program::shadowParams);
1449 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1450 mesh.getByteStride(), mesh.getShadowParams());
1451 }
1452
1453 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001454 // By default, DISPLAY_P3 is the only supported wide color output. However,
1455 // when HDR content is present, hardware composer may be able to handle
1456 // BT2020 data space, in that case, the output data space is set to be
1457 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1458 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001459 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001460 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1461 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001462 Dataspace outputStandard =
1463 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1464 Dataspace outputTransfer =
1465 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001466 bool needsXYZConversion = needsXYZTransformMatrix();
1467
Valerie Haueb8e0762018-11-06 10:10:42 -08001468 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1469 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1470 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1471 inputStandard != Dataspace::STANDARD_BT2020) {
1472 inputStandard = Dataspace::STANDARD_BT709;
1473 }
1474
Peiyong Lina296b0c2018-04-30 16:55:29 -07001475 if (needsXYZConversion) {
1476 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1477 switch (inputStandard) {
1478 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001479 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001480 break;
1481 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001482 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001483 break;
1484 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001485 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001486 break;
1487 }
1488
Peiyong Lin9b03c732018-05-17 10:14:02 -07001489 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001490 switch (outputStandard) {
1491 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001492 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001493 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001494 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001495 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001496 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001497 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001498 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001499 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001500 }
1501 } else if (inputStandard != outputStandard) {
1502 // At this point, the input data space and output data space could be both
1503 // HDR data spaces, but they match each other, we do nothing in this case.
1504 // In addition to the case above, the input data space could be
1505 // - scRGB linear
1506 // - scRGB non-linear
1507 // - sRGB
1508 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001509 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001510 // The output data spaces could be
1511 // - sRGB
1512 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001513 // - BT2020
1514 switch (outputStandard) {
1515 case Dataspace::STANDARD_BT2020:
1516 if (inputStandard == Dataspace::STANDARD_BT709) {
1517 managedState.outputTransformMatrix = mSrgbToBt2020;
1518 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1519 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1520 }
1521 break;
1522 case Dataspace::STANDARD_DCI_P3:
1523 if (inputStandard == Dataspace::STANDARD_BT709) {
1524 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1525 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1526 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1527 }
1528 break;
1529 default:
1530 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1531 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1532 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1533 managedState.outputTransformMatrix = mBt2020ToSrgb;
1534 }
1535 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001536 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001537 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001538
1539 // we need to convert the RGB value to linear space and convert it back when:
1540 // - there is a color matrix that is not an identity matrix, or
1541 // - there is an output transform matrix that is not an identity matrix, or
1542 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001543 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001544 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001545 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001546 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001547 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001548 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001549 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001550 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001551
Vishnu Nair440992f2019-12-09 19:53:19 -08001552 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1553 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001554
Vishnu Nair440992f2019-12-09 19:53:19 -08001555 if (mState.drawShadows) {
1556 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1557 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001558 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001559 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1560 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001561
Vishnu Nair440992f2019-12-09 19:53:19 -08001562 if (mUseColorManagement && outputDebugPPMs) {
1563 static uint64_t managedColorFrameCount = 0;
1564 std::ostringstream out;
1565 out << "/data/texture_out" << managedColorFrameCount++;
1566 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1567 }
1568
Mathias Agopian3f844832013-08-07 21:24:32 -07001569 if (mesh.getTexCoordsSize()) {
1570 glDisableVertexAttribArray(Program::texCoords);
1571 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001572
1573 if (mState.cornerRadius > 0.0f) {
1574 glDisableVertexAttribArray(Program::cropCoords);
1575 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001576
1577 if (mState.drawShadows) {
1578 glDisableVertexAttribArray(Program::shadowColor);
1579 glDisableVertexAttribArray(Program::shadowParams);
1580 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001581}
1582
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001583size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001584 return mMaxTextureSize;
1585}
1586
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001587size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001588 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1589}
1590
Yiwei Zhang5434a782018-12-05 18:06:32 -08001591void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001592 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001593 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001594
Yiwei Zhang5434a782018-12-05 18:06:32 -08001595 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1596 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001597 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1598 extensions.getVersion());
1599 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001600 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1601 supportsProtectedContent());
1602 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001603 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1604 cache.getSize(mEGLContext));
1605 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1606 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001607 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1608 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1609 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001610 {
1611 std::lock_guard<std::mutex> lock(mRenderingMutex);
1612 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1613 StringAppendF(&result, "Dumping buffer ids...\n");
1614 for (const auto& [id, unused] : mImageCache) {
1615 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1616 }
1617 }
1618 {
1619 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1620 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1621 mFramebufferImageCache.size());
1622 StringAppendF(&result, "Dumping buffer ids...\n");
1623 for (const auto& [id, unused] : mFramebufferImageCache) {
1624 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1625 }
1626 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001627}
1628
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001629GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001630 int major, minor;
1631 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1632 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1633 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1634 return GLES_VERSION_1_0;
1635 }
1636 }
1637
1638 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1639 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1640 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1641 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1642
1643 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1644 return GLES_VERSION_1_0;
1645}
1646
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001647EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001648 EGLContext shareContext,
1649 std::optional<ContextPriority> contextPriority,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001650 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001651 EGLint renderableType = 0;
1652 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001653 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001654 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1655 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1656 }
1657 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001658 if (renderableType & EGL_OPENGL_ES3_BIT) {
1659 contextClientVersion = 3;
1660 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001661 contextClientVersion = 2;
1662 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1663 contextClientVersion = 1;
1664 } else {
1665 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1666 }
1667
1668 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001669 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001670 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1671 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001672 if (contextPriority) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001673 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001674 switch (*contextPriority) {
1675 case ContextPriority::REALTIME:
1676 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1677 break;
1678 case ContextPriority::MEDIUM:
1679 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1680 break;
1681 case ContextPriority::LOW:
1682 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1683 break;
1684 case ContextPriority::HIGH:
1685 default:
1686 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1687 break;
1688 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001689 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001690 if (protection == Protection::PROTECTED) {
1691 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1692 contextAttributes.push_back(EGL_TRUE);
1693 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001694 contextAttributes.push_back(EGL_NONE);
1695
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001696 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1697
1698 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1699 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1700 // EGL_NO_CONTEXT so that we can abort.
1701 if (config != EGL_NO_CONFIG) {
1702 return context;
1703 }
1704 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1705 // try to fall back to GLES 2.
1706 contextAttributes[1] = 2;
1707 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1708 }
1709
1710 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001711}
1712
Peiyong Lind8460c82020-07-28 16:04:22 -07001713EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
1714 int hwcFormat, Protection protection) {
1715 EGLConfig stubConfig = config;
1716 if (stubConfig == EGL_NO_CONFIG) {
1717 stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001718 }
1719 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001720 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001721 attributes.push_back(EGL_WIDTH);
1722 attributes.push_back(1);
1723 attributes.push_back(EGL_HEIGHT);
1724 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001725 if (protection == Protection::PROTECTED) {
1726 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1727 attributes.push_back(EGL_TRUE);
1728 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001729 attributes.push_back(EGL_NONE);
1730
Peiyong Lind8460c82020-07-28 16:04:22 -07001731 return eglCreatePbufferSurface(display, stubConfig, attributes.data());
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001732}
1733
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001734bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001735 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1736 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1737 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001738 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001739}
1740
1741// For convenience, we want to convert the input color space to XYZ color space first,
1742// and then convert from XYZ color space to output color space when
1743// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1744// HDR content will be tone-mapped to SDR; Or,
1745// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1746// HLG content to PQ content.
1747// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1748// input data space or output data space is HDR data space, and the input transfer function
1749// doesn't match the output transfer function, we would enable an intermediate transfrom to
1750// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001751bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001752 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1753 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1754 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001755 const Dataspace outputTransfer =
1756 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001757
1758 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1759}
1760
Alec Mourid43ccab2019-03-13 12:23:45 -07001761bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1762 std::lock_guard<std::mutex> lock(mRenderingMutex);
1763 const auto& cachedImage = mImageCache.find(bufferId);
1764 return cachedImage != mImageCache.end();
1765}
1766
Alec Mouri368e1582020-08-13 10:14:29 -07001767bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
1768 const auto& entry = mTextureView.find(texName);
1769 return entry != mTextureView.end();
1770}
1771
1772std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
1773 const auto& entry = mTextureView.find(texName);
1774 return entry != mTextureView.end() ? entry->second : std::nullopt;
1775}
1776
Alec Mourid43ccab2019-03-13 12:23:45 -07001777bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001778 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001779 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1780 [=](std::pair<uint64_t, EGLImageKHR> image) {
1781 return image.first == bufferId;
1782 });
1783}
1784
Alec Mouri554d06e2018-12-20 00:15:33 -08001785// FlushTracer implementation
1786GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1787 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1788}
1789
1790GLESRenderEngine::FlushTracer::~FlushTracer() {
1791 {
1792 std::lock_guard<std::mutex> lock(mMutex);
1793 mRunning = false;
1794 }
1795 mCondition.notify_all();
1796 if (mThread.joinable()) {
1797 mThread.join();
1798 }
1799}
1800
1801void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1802 std::lock_guard<std::mutex> lock(mMutex);
1803 char name[64];
1804 const uint64_t frameNum = mFramesQueued++;
1805 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1806 static_cast<unsigned long>(frameNum));
1807 ATRACE_NAME(name);
1808 mQueue.push({sync, frameNum});
1809 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1810 mCondition.notify_one();
1811}
1812
1813void GLESRenderEngine::FlushTracer::loop() {
1814 while (mRunning) {
1815 QueueEntry entry;
1816 {
1817 std::lock_guard<std::mutex> lock(mMutex);
1818
1819 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001820 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001821
1822 if (!mRunning) {
1823 // if mRunning is false, then FlushTracer is being destroyed, so
1824 // bail out now.
1825 break;
1826 }
1827 entry = mQueue.front();
1828 mQueue.pop();
1829 }
1830 {
1831 char name[64];
1832 snprintf(name, sizeof(name), "waiting for frame %lu",
1833 static_cast<unsigned long>(entry.mFrameNum));
1834 ATRACE_NAME(name);
1835 mEngine->waitSync(entry.mSync, 0);
1836 }
1837 }
1838}
1839
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001840void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1841 const ShadowSettings& settings) {
1842 ATRACE_CALL();
1843 const float casterZ = settings.length / 2.0f;
1844 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1845 settings.casterIsTranslucent, settings.ambientColor,
1846 settings.spotColor, settings.lightPos,
1847 settings.lightRadius);
1848
1849 // setup mesh for both shadows
1850 Mesh mesh = Mesh::Builder()
1851 .setPrimitive(Mesh::TRIANGLES)
1852 .setVertices(shadows.getVertexCount(), 2 /* size */)
1853 .setShadowAttrs()
1854 .setIndices(shadows.getIndexCount())
1855 .build();
1856
1857 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1858 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1859 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1860 shadows.fillVertices(position, shadowColor, shadowParams);
1861 shadows.fillIndices(mesh.getIndicesArray());
1862
1863 mState.cornerRadius = 0.0f;
1864 mState.drawShadows = true;
Alec Mouri2725c092020-11-25 09:53:56 -08001865 setupLayerTexturing(mShadowTexture->getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001866 drawMesh(mesh);
1867 mState.drawShadows = false;
1868}
1869
Peiyong Lin46080ef2018-10-26 18:43:14 -07001870} // namespace gl
1871} // namespace renderengine
1872} // namespace android