blob: 2006fbdd978ade247943fb8262898506955b7a29 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080049#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070050#include "Program.h"
51#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080052#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070053
Peiyong Linf11f39b2018-09-05 14:37:41 -070054extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
55
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060056bool checkGlError(const char* op, int lineNumber) {
57 bool errorFound = false;
58 GLint error = glGetError();
59 while (error != GL_NO_ERROR) {
60 errorFound = true;
61 error = glGetError();
62 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
63 }
64 return errorFound;
65}
66
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060067static constexpr bool outputDebugPPMs = false;
68
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060069void writePPM(const char* basename, GLuint width, GLuint height) {
70 ALOGV("writePPM #%s: %d x %d", basename, width, height);
71
72 std::vector<GLubyte> pixels(width * height * 4);
73 std::vector<GLubyte> outBuffer(width * height * 3);
74
75 // TODO(courtneygo): We can now have float formats, need
76 // to remove this code or update to support.
77 // Make returned pixels fit in uint32_t, one byte per component
78 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
79 if (checkGlError(__FUNCTION__, __LINE__)) {
80 return;
81 }
82
83 std::string filename(basename);
84 filename.append(".ppm");
85 std::ofstream file(filename.c_str(), std::ios::binary);
86 if (!file.is_open()) {
87 ALOGE("Unable to open file: %s", filename.c_str());
88 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
89 "surfaceflinger to write debug images");
90 return;
91 }
92
93 file << "P6\n";
94 file << width << "\n";
95 file << height << "\n";
96 file << 255 << "\n";
97
98 auto ptr = reinterpret_cast<char*>(pixels.data());
99 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
100 for (int y = height - 1; y >= 0; y--) {
101 char* data = ptr + y * width * sizeof(uint32_t);
102
103 for (GLuint x = 0; x < width; x++) {
104 // Only copy R, G and B components
105 outPtr[0] = data[0];
106 outPtr[1] = data[1];
107 outPtr[2] = data[2];
108 data += sizeof(uint32_t);
109 outPtr += 3;
110 }
111 }
112 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
113}
114
Mathias Agopian3f844832013-08-07 21:24:32 -0700115namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700116namespace renderengine {
117namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700118
Yiwei Zhang5434a782018-12-05 18:06:32 -0800119using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700120using ui::Dataspace;
121
Peiyong Linf11f39b2018-09-05 14:37:41 -0700122static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
123 EGLint wanted, EGLConfig* outConfig) {
124 EGLint numConfigs = -1, n = 0;
125 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700126 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
127 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
128 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700129
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700130 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700131 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700132 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700133 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700134 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700135 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700136 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700137 return NO_ERROR;
138 }
139 }
140 } else {
141 // just pick the first one
142 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700143 return NO_ERROR;
144 }
145 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700146
Peiyong Linf11f39b2018-09-05 14:37:41 -0700147 return NAME_NOT_FOUND;
148}
149
Peiyong Linf11f39b2018-09-05 14:37:41 -0700150static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
151 EGLConfig* config) {
152 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
153 // it is to be used with WIFI displays
154 status_t err;
155 EGLint wantedAttribute;
156 EGLint wantedAttributeValue;
157
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700158 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700159 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700160 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
161 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
162
163 // Default to 8 bits per channel.
164 const EGLint tmpAttribs[] = {
165 EGL_RENDERABLE_TYPE,
166 renderableType,
167 EGL_RECORDABLE_ANDROID,
168 EGL_TRUE,
169 EGL_SURFACE_TYPE,
170 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
171 EGL_FRAMEBUFFER_TARGET_ANDROID,
172 EGL_TRUE,
173 EGL_RED_SIZE,
174 is1010102 ? 10 : 8,
175 EGL_GREEN_SIZE,
176 is1010102 ? 10 : 8,
177 EGL_BLUE_SIZE,
178 is1010102 ? 10 : 8,
179 EGL_ALPHA_SIZE,
180 is1010102 ? 2 : 8,
181 EGL_NONE,
182 };
183 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
184 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700185 wantedAttribute = EGL_NONE;
186 wantedAttributeValue = EGL_NONE;
187 } else {
188 // if no renderable type specified, fallback to a simplified query
189 wantedAttribute = EGL_NATIVE_VISUAL_ID;
190 wantedAttributeValue = format;
191 }
192
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700193 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
194 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700195 if (err == NO_ERROR) {
196 EGLint caveat;
197 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
198 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
199 }
200
201 return err;
202}
203
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700204std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700205 // initialize EGL for the default display
206 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
207 if (!eglInitialize(display, nullptr, nullptr)) {
208 LOG_ALWAYS_FATAL("failed to initialize EGL");
209 }
210
211 GLExtensions& extensions = GLExtensions::getInstance();
212 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
213 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
214
215 // The code assumes that ES2 or later is available if this extension is
216 // supported.
217 EGLConfig config = EGL_NO_CONFIG;
218 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700219 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700220 }
221
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700222 bool useContextPriority =
223 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000224 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700225 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000226 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
227 Protection::PROTECTED);
228 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
229 }
230
231 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
232 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700233
234 // if can't create a GL context, we can only abort.
235 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
236
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800237 EGLSurface dummy = EGL_NO_SURFACE;
238 if (!extensions.hasSurfacelessContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700239 dummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
240 Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800241 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700242 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700243 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
244 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700245 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
246 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
247
Peiyong Linfb530cf2018-12-15 05:07:38 +0000248 EGLSurface protectedDummy = EGL_NO_SURFACE;
249 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700250 protectedDummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
251 Protection::PROTECTED);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000252 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
253 }
254
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800255 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700256 GlesVersion version = parseGlesVersion(extensions.getVersion());
257
Lucas Dupin453932d2020-02-03 20:42:25 -0800258 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
259 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
260
Peiyong Linf11f39b2018-09-05 14:37:41 -0700261 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800262 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700263 switch (version) {
264 case GLES_VERSION_1_0:
265 case GLES_VERSION_1_1:
266 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
267 break;
268 case GLES_VERSION_2_0:
269 case GLES_VERSION_3_0:
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700270 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, dummy,
271 protectedContext, protectedDummy);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700272 break;
273 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700274
275 ALOGI("OpenGL ES informations:");
276 ALOGI("vendor : %s", extensions.getVendor());
277 ALOGI("renderer : %s", extensions.getRenderer());
278 ALOGI("version : %s", extensions.getVersion());
279 ALOGI("extensions: %s", extensions.getExtensions());
280 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
281 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
282
Peiyong Linf11f39b2018-09-05 14:37:41 -0700283 return engine;
284}
285
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800286EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700287 status_t err;
288 EGLConfig config;
289
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800290 // First try to get an ES3 config
291 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700292 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800293 // If ES3 fails, try to get an ES2 config
294 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700295 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800296 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297 // try a simplified query
298 ALOGW("no suitable EGLConfig found, trying a simpler query");
299 err = selectEGLConfig(display, format, 0, &config);
300 if (err != NO_ERROR) {
301 // this EGL is too lame for android
302 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
303 }
304 }
305 }
306
307 if (logConfig) {
308 // print some debugging info
309 EGLint r, g, b, a;
310 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
311 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
312 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
313 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
314 ALOGI("EGL information:");
315 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
316 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
317 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
318 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
319 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
320 }
321
322 return config;
323}
324
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700325GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
326 EGLConfig config, EGLContext ctxt, EGLSurface dummy,
327 EGLContext protectedContext, EGLSurface protectedDummy)
328 : renderengine::impl::RenderEngine(args),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800329 mEGLDisplay(display),
330 mEGLConfig(config),
331 mEGLContext(ctxt),
332 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000333 mProtectedEGLContext(protectedContext),
334 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700335 mVpWidth(0),
336 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700337 mFramebufferImageCacheSize(args.imageCacheSize),
338 mUseColorManagement(args.useColorManagement) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700339 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
340 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
341
342 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
343 glPixelStorei(GL_PACK_ALIGNMENT, 4);
344
Peiyong Linfb530cf2018-12-15 05:07:38 +0000345 // Initialize protected EGL Context.
346 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
347 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
348 mProtectedEGLContext);
349 ALOGE_IF(!success, "can't make protected context current");
350 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
351 glPixelStorei(GL_PACK_ALIGNMENT, 4);
352 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
353 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
354 }
355
Chia-I Wub027f802017-11-29 14:00:52 -0800356 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600357
Peiyong Lin13effd12018-07-24 17:01:47 -0700358 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800359 const ColorSpace srgb(ColorSpace::sRGB());
360 const ColorSpace displayP3(ColorSpace::DisplayP3());
361 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700362
363 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700364 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
365 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
366 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700367 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700368 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
369 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800370
371 // Compute sRGB to Display P3 and BT2020 transform matrix.
372 // NOTE: For now, we are limiting output wide color space support to
373 // Display-P3 and BT2020 only.
374 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
375 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
376
377 // Compute Display P3 to sRGB and BT2020 transform matrix.
378 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
379 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
380
381 // Compute BT2020 to sRGB and Display P3 transform matrix
382 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
383 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600384 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800385
386 char value[PROPERTY_VALUE_MAX];
387 property_get("debug.egl.traceGpuCompletion", value, "0");
388 if (atoi(value)) {
389 mTraceGpuCompletion = true;
390 mFlushTracer = std::make_unique<FlushTracer>(this);
391 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800392
393 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800394 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800395 checkErrors("BlurFilter creation");
396 }
397
Alec Mouri16a99402019-07-29 16:37:30 -0700398 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800399 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800400 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700401}
402
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800403GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700404 // Destroy the image manager first.
405 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700406 std::lock_guard<std::mutex> lock(mRenderingMutex);
407 unbindFrameBuffer(mDrawingBuffer.get());
408 mDrawingBuffer = nullptr;
409 while (!mFramebufferImageCache.empty()) {
410 EGLImageKHR expired = mFramebufferImageCache.front().second;
411 mFramebufferImageCache.pop_front();
412 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700413 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800414 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700415 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700416 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
417 eglTerminate(mEGLDisplay);
418}
Mathias Agopian3f844832013-08-07 21:24:32 -0700419
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800420std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700421 return std::make_unique<GLFramebuffer>(*this);
422}
423
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800424std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700425 return std::make_unique<GLImage>(*this);
426}
427
Alec Mouri820c7402019-01-23 13:02:39 -0800428Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
429 return mDrawingBuffer.get();
430}
431
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800432void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700433 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
434 mArgs.useColorManagement,
435 mArgs.precacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700436}
437
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800438base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000439 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700440 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
441 return base::unique_fd();
442 }
443
444 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
445 if (sync == EGL_NO_SYNC_KHR) {
446 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
447 return base::unique_fd();
448 }
449
450 // native fence fd will not be populated until flush() is done.
451 glFlush();
452
453 // get the fence fd
454 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
455 eglDestroySyncKHR(mEGLDisplay, sync);
456 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
457 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
458 }
459
Alec Mouri554d06e2018-12-20 00:15:33 -0800460 // Only trace if we have a valid fence, as current usage falls back to
461 // calling finish() if the fence fd is invalid.
462 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
463 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
464 }
465
Peiyong Lin60bedb52018-09-05 10:47:31 -0700466 return fenceFd;
467}
468
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800469bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000470 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700471 if (!GLExtensions::getInstance().hasFenceSync()) {
472 ALOGW("no synchronization support");
473 return false;
474 }
475
476 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
477 if (sync == EGL_NO_SYNC_KHR) {
478 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
479 return false;
480 }
481
Alec Mouri554d06e2018-12-20 00:15:33 -0800482 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
483 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
484 }
485
486 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
487}
488
489bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
490 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700491 EGLint error = eglGetError();
492 eglDestroySyncKHR(mEGLDisplay, sync);
493 if (result != EGL_CONDITION_SATISFIED_KHR) {
494 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
495 ALOGW("fence wait timed out");
496 } else {
497 ALOGW("error waiting on EGL fence: %#x", error);
498 }
499 return false;
500 }
501
502 return true;
503}
504
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800505bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700506 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
507 !GLExtensions::getInstance().hasWaitSync()) {
508 return false;
509 }
510
Peiyong Lin35a114c2019-04-25 14:37:13 -0700511 // release the fd and transfer the ownership to EGLSync
512 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700513 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
514 if (sync == EGL_NO_SYNC_KHR) {
515 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
516 return false;
517 }
518
Peiyong Lin60bedb52018-09-05 10:47:31 -0700519 // XXX: The spec draft is inconsistent as to whether this should return an
520 // EGLint or void. Ignore the return value for now, as it's not strictly
521 // needed.
522 eglWaitSyncKHR(mEGLDisplay, sync, 0);
523 EGLint error = eglGetError();
524 eglDestroySyncKHR(mEGLDisplay, sync);
525 if (error != EGL_SUCCESS) {
526 ALOGE("failed to wait for EGL native fence sync: %#x", error);
527 return false;
528 }
529
530 return true;
531}
532
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800533void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000534 ATRACE_CALL();
535 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700536 glClearColor(red, green, blue, alpha);
537 glClear(GL_COLOR_BUFFER_BIT);
538}
539
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800540void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
541 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700542 size_t c;
543 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800544 Mesh mesh = Mesh::Builder()
545 .setPrimitive(Mesh::TRIANGLES)
546 .setVertices(c * 6 /* count */, 2 /* size */)
547 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700548 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
549 for (size_t i = 0; i < c; i++, r++) {
550 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700551 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700552 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700553 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700554 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700555 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700556 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700557 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700558 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700559 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700560 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700561 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700562 }
563 setupFillWithColor(red, green, blue, alpha);
564 drawMesh(mesh);
565}
566
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800567void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700568 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700569 glEnable(GL_SCISSOR_TEST);
570}
571
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800572void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700573 glDisable(GL_SCISSOR_TEST);
574}
575
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800576void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700577 glGenTextures(count, names);
578}
579
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800580void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700581 glDeleteTextures(count, names);
582}
583
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800584void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000585 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700586 const GLImage& glImage = static_cast<const GLImage&>(image);
587 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
588
589 glBindTexture(target, texName);
590 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700591 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700592 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700593}
594
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700595status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
596 const sp<GraphicBuffer>& buffer,
597 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700598 if (buffer == nullptr) {
599 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700600 }
601
Alec Mouri16a99402019-07-29 16:37:30 -0700602 ATRACE_CALL();
603
604 bool found = false;
605 {
606 std::lock_guard<std::mutex> lock(mRenderingMutex);
607 auto cachedImage = mImageCache.find(buffer->getId());
608 found = (cachedImage != mImageCache.end());
609 }
610
611 // If we couldn't find the image in the cache at this time, then either
612 // SurfaceFlinger messed up registering the buffer ahead of time or we got
613 // backed up creating other EGLImages.
614 if (!found) {
615 status_t cacheResult = mImageManager->cache(buffer);
616 if (cacheResult != NO_ERROR) {
617 return cacheResult;
618 }
619 }
620
621 // Whether or not we needed to cache, re-check mImageCache to make sure that
622 // there's an EGLImage. The current threading model guarantees that we don't
623 // destroy a cached image until it's really not needed anymore (i.e. this
624 // function should not be called), so the only possibility is that something
625 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700626 {
627 std::lock_guard<std::mutex> lock(mRenderingMutex);
628 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700629
Alec Mouri3d7c5612019-07-09 13:51:37 -0700630 if (cachedImage == mImageCache.end()) {
631 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700632 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700633 bindExternalTextureImage(texName, *createImage());
634 return NO_INIT;
635 }
636
637 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800638 }
639
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800640 // Wait for the new buffer to be ready.
641 if (bufferFence != nullptr && bufferFence->isValid()) {
642 if (GLExtensions::getInstance().hasWaitSync()) {
643 base::unique_fd fenceFd(bufferFence->dup());
644 if (fenceFd == -1) {
645 ALOGE("error dup'ing fence fd: %d", errno);
646 return -errno;
647 }
648 if (!waitFence(std::move(fenceFd))) {
649 ALOGE("failed to wait on fence fd");
650 return UNKNOWN_ERROR;
651 }
652 } else {
653 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
654 if (err != NO_ERROR) {
655 ALOGE("error waiting for fence: %d", err);
656 return err;
657 }
658 }
659 }
Alec Mouri539319f2018-12-19 17:56:23 -0800660
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800661 return NO_ERROR;
662}
663
Alec Mouri16a99402019-07-29 16:37:30 -0700664void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
665 mImageManager->cacheAsync(buffer, nullptr);
666}
667
668std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
669 const sp<GraphicBuffer>& buffer) {
670 auto barrier = std::make_shared<ImageManager::Barrier>();
671 mImageManager->cacheAsync(buffer, barrier);
672 return barrier;
673}
674
675status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700676 if (buffer == nullptr) {
677 return BAD_VALUE;
678 }
679
680 {
681 std::lock_guard<std::mutex> lock(mRenderingMutex);
682 if (mImageCache.count(buffer->getId()) > 0) {
683 // If there's already an image then fail fast here.
684 return NO_ERROR;
685 }
686 }
687 ATRACE_CALL();
688
689 // Create the image without holding a lock so that we don't block anything.
690 std::unique_ptr<Image> newImage = createImage();
691
692 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
693 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
694 if (!created) {
695 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
696 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
697 buffer->getPixelFormat());
698 return NO_INIT;
699 }
700
701 {
702 std::lock_guard<std::mutex> lock(mRenderingMutex);
703 if (mImageCache.count(buffer->getId()) > 0) {
704 // In theory it's possible for another thread to recache the image,
705 // so bail out if another thread won.
706 return NO_ERROR;
707 }
708 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
709 }
710
711 return NO_ERROR;
712}
713
Alec Mourib5c4f352019-02-19 19:46:38 -0800714void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700715 mImageManager->releaseAsync(bufferId, nullptr);
716}
717
718std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
719 uint64_t bufferId) {
720 auto barrier = std::make_shared<ImageManager::Barrier>();
721 mImageManager->releaseAsync(bufferId, barrier);
722 return barrier;
723}
724
725void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
726 std::unique_ptr<Image> image;
727 {
728 std::lock_guard<std::mutex> lock(mRenderingMutex);
729 const auto& cachedImage = mImageCache.find(bufferId);
730
731 if (cachedImage != mImageCache.end()) {
732 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
733 // Move the buffer out of cache first, so that we can destroy
734 // without holding the cache's lock.
735 image = std::move(cachedImage->second);
736 mImageCache.erase(bufferId);
737 return;
738 }
Alec Mouri539319f2018-12-19 17:56:23 -0800739 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800740 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800741}
742
Alec Mouri7c94edb2018-12-03 21:23:26 -0800743FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
744 // Translate win by the rounded corners rect coordinates, to have all values in
745 // layer coordinate space.
746 FloatRect cropWin = layer.geometry.boundaries;
747 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
748 cropWin.left -= roundedCornersCrop.left;
749 cropWin.right -= roundedCornersCrop.left;
750 cropWin.top -= roundedCornersCrop.top;
751 cropWin.bottom -= roundedCornersCrop.top;
752 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
753 cropCoords[0] = vec2(cropWin.left, cropWin.top);
754 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
755 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
756 cropCoords[3] = vec2(cropWin.right, cropWin.top);
757
758 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
759 return cropWin;
760}
761
Peiyong Lin1c097612019-03-22 16:21:46 -0700762void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
763 const LayerSettings& layer, const Mesh& mesh) {
764 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
765 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
766 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700767
Alec Mourid4bf7952020-04-06 20:28:16 -0700768 // Explicitly compute the transform from the clip rectangle to the physical
769 // display. Normally, this is done in glViewport but we explicitly compute
770 // it here so that we can get the scissor bounds correct.
771 const Rect& source = display.clip;
772 const Rect& destination = display.physicalDisplay;
773 // Here we compute the following transform:
774 // 1. Translate the top left corner of the source clip to (0, 0)
775 // 2. Rotate the clip rectangle about the origin in accordance with the
776 // orientation flag
777 // 3. Translate the top left corner back to the origin.
778 // 4. Scale the clip rectangle to the destination rectangle dimensions
779 // 5. Translate the top left corner to the destination rectangle's top left
780 // corner.
781 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
782 mat4 rotation;
783 int displacementX = 0;
784 int displacementY = 0;
785 float destinationWidth = static_cast<float>(destination.getWidth());
786 float destinationHeight = static_cast<float>(destination.getHeight());
787 float sourceWidth = static_cast<float>(source.getWidth());
788 float sourceHeight = static_cast<float>(source.getHeight());
789 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700790 switch (display.orientation) {
791 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700792 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
793 displacementX = source.getHeight();
794 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700795 break;
796 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700797 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
798 displacementY = source.getHeight();
799 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700800 break;
801 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700802 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
803 displacementY = source.getWidth();
804 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700805 break;
806 default:
807 break;
808 }
809
Alec Mourid4bf7952020-04-06 20:28:16 -0700810 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
811 const mat4 scale = mat4::scale(
812 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
813 const mat4 translateDestination =
814 mat4::translate(vec4(destination.left, destination.top, 0, 1));
815 const mat4 globalTransform =
816 translateDestination * scale * intermediateTranslation * rotation * translateSource;
817
818 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
819 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
820 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
821 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
822 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
823 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
824 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
825 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
826 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
827
Peiyong Linb1925962019-04-01 16:37:10 -0700828 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
829 // and the middle part without rounded corners.
830 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700831 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
832 setScissor(topRect);
833 drawMesh(mesh);
834 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
835 setScissor(bottomRect);
836 drawMesh(mesh);
837
838 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700839 if (topRect.bottom < bottomRect.top) {
840 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
841 bounds.bottom - radius);
842 setScissor(middleRect);
843 mState.cornerRadius = 0.0;
844 disableBlending();
845 drawMesh(mesh);
846 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700847 disableScissor();
848}
849
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800850status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000851 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700852 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
853 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
854 uint32_t textureName = glFramebuffer->getTextureName();
855 uint32_t framebufferName = glFramebuffer->getFramebufferName();
856
857 // Bind the texture and turn our EGLImage into a texture
858 glBindTexture(GL_TEXTURE_2D, textureName);
859 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
860
861 // Bind the Framebuffer to render into
862 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700863 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700864
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700865 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700866 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
867 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700868
869 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
870}
871
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000872void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800873 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700874
875 // back to main framebuffer
876 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700877}
878
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000879bool GLESRenderEngine::cleanupPostRender() {
880 ATRACE_CALL();
881
882 if (mPriorResourcesCleaned ||
883 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
884 // If we don't have a prior frame needing cleanup, then don't do anything.
885 return false;
886 }
887
888 // Bind the texture to dummy data so that backing image data can be freed.
889 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
890 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
891 // Release the cached fence here, so that we don't churn reallocations when
892 // we could no-op repeated calls of this method instead.
893 mLastDrawFence = nullptr;
894 mPriorResourcesCleaned = true;
895 return true;
896}
897
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800898void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800899 checkErrors(nullptr);
900}
901
902void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700903 do {
904 // there could be more than one error flag
905 GLenum error = glGetError();
906 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800907 if (tag == nullptr) {
908 ALOGE("GL error 0x%04x", int(error));
909 } else {
910 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
911 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700912 } while (true);
913}
914
Peiyong Linfb530cf2018-12-15 05:07:38 +0000915bool GLESRenderEngine::supportsProtectedContent() const {
916 return mProtectedEGLContext != EGL_NO_CONTEXT;
917}
918
919bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
920 if (useProtectedContext == mInProtectedContext) {
921 return true;
922 }
923 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
924 return false;
925 }
926 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
927 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
928 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
929 if (success) {
930 mInProtectedContext = useProtectedContext;
931 }
932 return success;
933}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800934EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700935 bool isProtected,
936 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800937 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700938 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700939 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700940 for (const auto& image : mFramebufferImageCache) {
941 if (image.first == graphicBuffer->getId()) {
942 return image.second;
943 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800944 }
945 }
946 EGLint attributes[] = {
947 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
948 isProtected ? EGL_TRUE : EGL_NONE,
949 EGL_NONE,
950 };
951 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
952 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700953 if (useFramebufferCache) {
954 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700955 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700956 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
957 EGLImageKHR expired = mFramebufferImageCache.front().second;
958 mFramebufferImageCache.pop_front();
959 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700960 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -0700961 }
962 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800963 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800964 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700965
966 if (image != EGL_NO_IMAGE_KHR) {
967 DEBUG_EGL_IMAGE_TRACKER_CREATE();
968 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800969 return image;
970}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000971
Alec Mouri1089aed2018-10-25 21:33:57 -0700972status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
Vishnu Nair9b079a22020-01-21 14:36:08 -0800973 const std::vector<const LayerSettings*>& layers,
Ana Krulecfc874ae2020-02-22 15:39:32 -0800974 const sp<GraphicBuffer>& buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700975 const bool useFramebufferCache, base::unique_fd&& bufferFence,
976 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000977 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700978 if (layers.empty()) {
979 ALOGV("Drawing empty layer stack");
980 return NO_ERROR;
981 }
982
Alec Mouri8e82b8d2020-03-09 16:11:00 -0700983 if (bufferFence.get() >= 0) {
984 // Duplicate the fence for passing to waitFence.
985 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
986 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
987 ATRACE_NAME("Waiting before draw");
988 sync_wait(bufferFence.get(), -1);
989 }
Alec Mouri6338c9d2019-02-07 16:57:51 -0800990 }
991
Alec Mourid43ccab2019-03-13 12:23:45 -0700992 if (buffer == nullptr) {
993 ALOGE("No output buffer provided. Aborting GPU composition.");
994 return BAD_VALUE;
995 }
996
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800997 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -0800998 // Gathering layers that requested blur, we'll need them to decide when to render to an
999 // offscreen buffer, and when to render to the native buffer.
1000 std::deque<const LayerSettings*> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001001 if (CC_LIKELY(mBlurFilter != nullptr)) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001002 for (auto layer : layers) {
Vishnu Nair9b079a22020-01-21 14:36:08 -08001003 if (layer->backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001004 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001005 }
1006 }
1007 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001008 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001009
Lucas Dupina6f8e132020-02-06 18:37:10 -08001010 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001011 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1012 buffer.get()->getNativeBuffer(),
1013 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001014 if (fbo->getStatus() != NO_ERROR) {
1015 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1016 buffer->handle);
1017 checkErrors();
1018 return fbo->getStatus();
1019 }
1020 setViewportAndProjection(display.physicalDisplay, display.clip);
1021 } else {
1022 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001023 auto status =
1024 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001025 if (status != NO_ERROR) {
1026 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
1027 buffer->handle);
1028 checkErrors();
1029 return status;
1030 }
Alec Mourif0497272019-03-11 15:53:11 -07001031 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001032
1033 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1034 // ghost images otherwise.
1035 // we also require a full transparent framebuffer for overlays. This is
1036 // probably not quite efficient on all GPUs, since we could filter out
1037 // opaque layers.
1038 clearWithColor(0.0, 0.0, 0.0, 0.0);
1039
Alec Mouri3d7c5612019-07-09 13:51:37 -07001040 setOutputDataSpace(display.outputDataspace);
1041 setDisplayMaxLuminance(display.maxLuminance);
1042
Alec Mouri5a6d8572020-03-23 23:56:15 -07001043 const mat4 projectionMatrix =
1044 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001045 if (!display.clearRegion.isEmpty()) {
1046 glDisable(GL_BLEND);
1047 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
1048 }
1049
Vishnu Nair440992f2019-12-09 19:53:19 -08001050 Mesh mesh = Mesh::Builder()
1051 .setPrimitive(Mesh::TRIANGLE_FAN)
1052 .setVertices(4 /* count */, 2 /* size */)
1053 .setTexCoords(2 /* size */)
1054 .setCropCoords(2 /* size */)
1055 .build();
Vishnu Nair9b079a22020-01-21 14:36:08 -08001056 for (auto const layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001057 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1058 blurLayers.pop_front();
1059
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001060 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001061 if (status != NO_ERROR) {
1062 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1063 buffer->handle);
1064 checkErrors("Can't render first blur pass");
1065 return status;
1066 }
1067
Lucas Dupina6f8e132020-02-06 18:37:10 -08001068 if (blurLayers.size() == 0) {
1069 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001070 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1071 buffer.get()
1072 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001073 useFramebufferCache);
1074 status = fbo->getStatus();
1075 setViewportAndProjection(display.physicalDisplay, display.clip);
1076 } else {
1077 // There's still something else to blur, so let's keep rendering to our FBO
1078 // instead of to the display.
1079 status = mBlurFilter->setAsDrawTarget(display,
1080 blurLayers.front()->backgroundBlurRadius);
1081 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001082 if (status != NO_ERROR) {
1083 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1084 buffer->handle);
1085 checkErrors("Can't bind native framebuffer");
1086 return status;
1087 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001088
Lucas Dupina6f8e132020-02-06 18:37:10 -08001089 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001090 if (status != NO_ERROR) {
1091 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1092 buffer->handle);
1093 checkErrors("Can't render blur filter");
1094 return status;
1095 }
1096 }
1097
Vishnu Nair9b079a22020-01-21 14:36:08 -08001098 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
1099 mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
1100 mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001101
Vishnu Nair9b079a22020-01-21 14:36:08 -08001102 const FloatRect bounds = layer->geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001103 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1104 position[0] = vec2(bounds.left, bounds.top);
1105 position[1] = vec2(bounds.left, bounds.bottom);
1106 position[2] = vec2(bounds.right, bounds.bottom);
1107 position[3] = vec2(bounds.right, bounds.top);
1108
Vishnu Nair9b079a22020-01-21 14:36:08 -08001109 setupLayerCropping(*layer, mesh);
1110 setColorTransform(display.colorTransform * layer->colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001111
1112 bool usePremultipliedAlpha = true;
1113 bool disableTexture = true;
1114 bool isOpaque = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001115 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001116 disableTexture = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001117 isOpaque = layer->source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001118
Vishnu Nair9b079a22020-01-21 14:36:08 -08001119 sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
1120 bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
1121 layer->source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001122
Vishnu Nair9b079a22020-01-21 14:36:08 -08001123 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
1124 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
1125 mat4 texMatrix = layer->source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001126
1127 texture.setMatrix(texMatrix.asArray());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001128 texture.setFiltering(layer->source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001129
1130 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001131 setSourceY410BT2020(layer->source.buffer.isY410BT2020);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001132
1133 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1134 texCoords[0] = vec2(0.0, 0.0);
1135 texCoords[1] = vec2(0.0, 1.0);
1136 texCoords[2] = vec2(1.0, 1.0);
1137 texCoords[3] = vec2(1.0, 0.0);
1138 setupLayerTexturing(texture);
1139 }
1140
Vishnu Nair9b079a22020-01-21 14:36:08 -08001141 const half3 solidColor = layer->source.solidColor;
1142 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001143 // Buffer sources will have a black solid color ignored in the shader,
1144 // so in that scenario the solid color passed here is arbitrary.
1145 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001146 layer->geometry.roundedCornersRadius);
1147 if (layer->disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001148 glDisable(GL_BLEND);
1149 }
Vishnu Nair9b079a22020-01-21 14:36:08 -08001150 setSourceDataSpace(layer->sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001151
Vishnu Nair9b079a22020-01-21 14:36:08 -08001152 if (layer->shadow.length > 0.0f) {
1153 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
1154 layer->shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001155 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001156 // We only want to do a special handling for rounded corners when having rounded corners
1157 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1158 // usual way since it needs to turn on blending anyway.
Vishnu Nair9b079a22020-01-21 14:36:08 -08001159 else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1160 handleRoundedCorners(display, *layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001161 } else {
1162 drawMesh(mesh);
1163 }
1164
1165 // Cleanup if there's a buffer source
Vishnu Nair9b079a22020-01-21 14:36:08 -08001166 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001167 disableBlending();
1168 setSourceY410BT2020(false);
1169 disableTexturing();
1170 }
1171 }
1172
1173 if (drawFence != nullptr) {
1174 *drawFence = flush();
1175 }
1176 // If flush failed or we don't support native fences, we need to force the
1177 // gl command stream to be executed.
1178 if (drawFence == nullptr || drawFence->get() < 0) {
1179 bool success = finish();
1180 if (!success) {
1181 ALOGE("Failed to flush RenderEngine commands");
1182 checkErrors();
1183 // Chances are, something illegal happened (either the caller passed
1184 // us bad parameters, or we messed up our shader generation).
1185 return INVALID_OPERATION;
1186 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001187 mLastDrawFence = nullptr;
1188 } else {
1189 // The caller takes ownership of drawFence, so we need to duplicate the
1190 // fd here.
1191 mLastDrawFence = new Fence(dup(drawFence->get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001192 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001193 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001194
1195 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001196 return NO_ERROR;
1197}
1198
Alec Mouri1089aed2018-10-25 21:33:57 -07001199void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001200 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001201 mVpWidth = viewport.getWidth();
1202 mVpHeight = viewport.getHeight();
1203
1204 // We pass the the top left corner instead of the bottom left corner,
1205 // because since we're rendering off-screen first.
1206 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1207
1208 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001209}
1210
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001211void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1212 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001213 mState.isPremultipliedAlpha = premultipliedAlpha;
1214 mState.isOpaque = opaque;
1215 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001216 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001217
chaviw13fdc492017-06-27 12:40:18 -07001218 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001219 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001220 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001221
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001222 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001223 glEnable(GL_BLEND);
1224 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1225 } else {
1226 glDisable(GL_BLEND);
1227 }
1228}
1229
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001230void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001231 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001232}
1233
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001234void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001235 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001236}
1237
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001238void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001239 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001240}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001241
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001242void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001243 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001244}
1245
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001246void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001247 GLuint target = texture.getTextureTarget();
1248 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001249 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001250 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001251 filter = GL_LINEAR;
1252 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001253 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1254 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1255 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1256 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001257
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001258 mState.texture = texture;
1259 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001260}
1261
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001262void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001263 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001264}
1265
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001266void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001267 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001268}
1269
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001270void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001271 glDisable(GL_BLEND);
1272}
1273
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001274void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001275 mState.isPremultipliedAlpha = true;
1276 mState.isOpaque = false;
1277 mState.color = half4(r, g, b, a);
1278 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001279 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001280}
1281
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001282void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001283 mState.cropSize = half2(width, height);
1284}
1285
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001286void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001287 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001288 if (mesh.getTexCoordsSize()) {
1289 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001290 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1291 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001292 }
1293
Chia-I Wub027f802017-11-29 14:00:52 -08001294 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1295 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001296
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001297 if (mState.cornerRadius > 0.0f) {
1298 glEnableVertexAttribArray(Program::cropCoords);
1299 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1300 mesh.getByteStride(), mesh.getCropCoords());
1301 }
1302
Vishnu Nair440992f2019-12-09 19:53:19 -08001303 if (mState.drawShadows) {
1304 glEnableVertexAttribArray(Program::shadowColor);
1305 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1306 mesh.getByteStride(), mesh.getShadowColor());
1307
1308 glEnableVertexAttribArray(Program::shadowParams);
1309 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1310 mesh.getByteStride(), mesh.getShadowParams());
1311 }
1312
1313 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001314 // By default, DISPLAY_P3 is the only supported wide color output. However,
1315 // when HDR content is present, hardware composer may be able to handle
1316 // BT2020 data space, in that case, the output data space is set to be
1317 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1318 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001319 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001320 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1321 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001322 Dataspace outputStandard =
1323 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1324 Dataspace outputTransfer =
1325 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001326 bool needsXYZConversion = needsXYZTransformMatrix();
1327
Valerie Haueb8e0762018-11-06 10:10:42 -08001328 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1329 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1330 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1331 inputStandard != Dataspace::STANDARD_BT2020) {
1332 inputStandard = Dataspace::STANDARD_BT709;
1333 }
1334
Peiyong Lina296b0c2018-04-30 16:55:29 -07001335 if (needsXYZConversion) {
1336 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1337 switch (inputStandard) {
1338 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001339 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001340 break;
1341 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001342 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001343 break;
1344 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001345 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001346 break;
1347 }
1348
Peiyong Lin9b03c732018-05-17 10:14:02 -07001349 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001350 switch (outputStandard) {
1351 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001352 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001353 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001354 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001355 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001356 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001357 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001358 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001359 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001360 }
1361 } else if (inputStandard != outputStandard) {
1362 // At this point, the input data space and output data space could be both
1363 // HDR data spaces, but they match each other, we do nothing in this case.
1364 // In addition to the case above, the input data space could be
1365 // - scRGB linear
1366 // - scRGB non-linear
1367 // - sRGB
1368 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001369 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001370 // The output data spaces could be
1371 // - sRGB
1372 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001373 // - BT2020
1374 switch (outputStandard) {
1375 case Dataspace::STANDARD_BT2020:
1376 if (inputStandard == Dataspace::STANDARD_BT709) {
1377 managedState.outputTransformMatrix = mSrgbToBt2020;
1378 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1379 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1380 }
1381 break;
1382 case Dataspace::STANDARD_DCI_P3:
1383 if (inputStandard == Dataspace::STANDARD_BT709) {
1384 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1385 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1386 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1387 }
1388 break;
1389 default:
1390 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1391 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1392 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1393 managedState.outputTransformMatrix = mBt2020ToSrgb;
1394 }
1395 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001396 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001397 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001398
1399 // we need to convert the RGB value to linear space and convert it back when:
1400 // - there is a color matrix that is not an identity matrix, or
1401 // - there is an output transform matrix that is not an identity matrix, or
1402 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001403 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001404 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001405 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001406 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001407 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001408 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001409 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001410 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001411
Vishnu Nair440992f2019-12-09 19:53:19 -08001412 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1413 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001414
Vishnu Nair440992f2019-12-09 19:53:19 -08001415 if (mState.drawShadows) {
1416 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1417 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001418 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001419 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1420 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001421
Vishnu Nair440992f2019-12-09 19:53:19 -08001422 if (mUseColorManagement && outputDebugPPMs) {
1423 static uint64_t managedColorFrameCount = 0;
1424 std::ostringstream out;
1425 out << "/data/texture_out" << managedColorFrameCount++;
1426 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1427 }
1428
Mathias Agopian3f844832013-08-07 21:24:32 -07001429 if (mesh.getTexCoordsSize()) {
1430 glDisableVertexAttribArray(Program::texCoords);
1431 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001432
1433 if (mState.cornerRadius > 0.0f) {
1434 glDisableVertexAttribArray(Program::cropCoords);
1435 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001436
1437 if (mState.drawShadows) {
1438 glDisableVertexAttribArray(Program::shadowColor);
1439 glDisableVertexAttribArray(Program::shadowParams);
1440 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001441}
1442
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001443size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001444 return mMaxTextureSize;
1445}
1446
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001447size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001448 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1449}
1450
Yiwei Zhang5434a782018-12-05 18:06:32 -08001451void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001452 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001453 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001454
Yiwei Zhang5434a782018-12-05 18:06:32 -08001455 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1456 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001457 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1458 extensions.getVersion());
1459 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001460 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1461 supportsProtectedContent());
1462 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001463 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1464 cache.getSize(mEGLContext));
1465 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1466 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001467 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1468 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1469 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001470 {
1471 std::lock_guard<std::mutex> lock(mRenderingMutex);
1472 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1473 StringAppendF(&result, "Dumping buffer ids...\n");
1474 for (const auto& [id, unused] : mImageCache) {
1475 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1476 }
1477 }
1478 {
1479 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1480 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1481 mFramebufferImageCache.size());
1482 StringAppendF(&result, "Dumping buffer ids...\n");
1483 for (const auto& [id, unused] : mFramebufferImageCache) {
1484 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1485 }
1486 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001487}
1488
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001489GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001490 int major, minor;
1491 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1492 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1493 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1494 return GLES_VERSION_1_0;
1495 }
1496 }
1497
1498 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1499 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1500 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1501 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1502
1503 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1504 return GLES_VERSION_1_0;
1505}
1506
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001507EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001508 EGLContext shareContext, bool useContextPriority,
1509 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001510 EGLint renderableType = 0;
1511 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001512 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001513 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1514 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1515 }
1516 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001517 if (renderableType & EGL_OPENGL_ES3_BIT) {
1518 contextClientVersion = 3;
1519 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001520 contextClientVersion = 2;
1521 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1522 contextClientVersion = 1;
1523 } else {
1524 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1525 }
1526
1527 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001528 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001529 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1530 contextAttributes.push_back(contextClientVersion);
1531 if (useContextPriority) {
1532 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1533 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1534 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001535 if (protection == Protection::PROTECTED) {
1536 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1537 contextAttributes.push_back(EGL_TRUE);
1538 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001539 contextAttributes.push_back(EGL_NONE);
1540
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001541 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1542
1543 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1544 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1545 // EGL_NO_CONTEXT so that we can abort.
1546 if (config != EGL_NO_CONFIG) {
1547 return context;
1548 }
1549 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1550 // try to fall back to GLES 2.
1551 contextAttributes[1] = 2;
1552 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1553 }
1554
1555 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001556}
1557
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001558EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001559 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001560 EGLConfig dummyConfig = config;
1561 if (dummyConfig == EGL_NO_CONFIG) {
1562 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1563 }
1564 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001565 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001566 attributes.push_back(EGL_WIDTH);
1567 attributes.push_back(1);
1568 attributes.push_back(EGL_HEIGHT);
1569 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001570 if (protection == Protection::PROTECTED) {
1571 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1572 attributes.push_back(EGL_TRUE);
1573 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001574 attributes.push_back(EGL_NONE);
1575
1576 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1577}
1578
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001579bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001580 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1581 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1582 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001583 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001584}
1585
1586// For convenience, we want to convert the input color space to XYZ color space first,
1587// and then convert from XYZ color space to output color space when
1588// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1589// HDR content will be tone-mapped to SDR; Or,
1590// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1591// HLG content to PQ content.
1592// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1593// input data space or output data space is HDR data space, and the input transfer function
1594// doesn't match the output transfer function, we would enable an intermediate transfrom to
1595// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001596bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001597 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1598 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1599 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001600 const Dataspace outputTransfer =
1601 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001602
1603 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1604}
1605
Alec Mourid43ccab2019-03-13 12:23:45 -07001606bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1607 std::lock_guard<std::mutex> lock(mRenderingMutex);
1608 const auto& cachedImage = mImageCache.find(bufferId);
1609 return cachedImage != mImageCache.end();
1610}
1611
1612bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001613 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001614 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1615 [=](std::pair<uint64_t, EGLImageKHR> image) {
1616 return image.first == bufferId;
1617 });
1618}
1619
Alec Mouri554d06e2018-12-20 00:15:33 -08001620// FlushTracer implementation
1621GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1622 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1623}
1624
1625GLESRenderEngine::FlushTracer::~FlushTracer() {
1626 {
1627 std::lock_guard<std::mutex> lock(mMutex);
1628 mRunning = false;
1629 }
1630 mCondition.notify_all();
1631 if (mThread.joinable()) {
1632 mThread.join();
1633 }
1634}
1635
1636void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1637 std::lock_guard<std::mutex> lock(mMutex);
1638 char name[64];
1639 const uint64_t frameNum = mFramesQueued++;
1640 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1641 static_cast<unsigned long>(frameNum));
1642 ATRACE_NAME(name);
1643 mQueue.push({sync, frameNum});
1644 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1645 mCondition.notify_one();
1646}
1647
1648void GLESRenderEngine::FlushTracer::loop() {
1649 while (mRunning) {
1650 QueueEntry entry;
1651 {
1652 std::lock_guard<std::mutex> lock(mMutex);
1653
1654 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001655 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001656
1657 if (!mRunning) {
1658 // if mRunning is false, then FlushTracer is being destroyed, so
1659 // bail out now.
1660 break;
1661 }
1662 entry = mQueue.front();
1663 mQueue.pop();
1664 }
1665 {
1666 char name[64];
1667 snprintf(name, sizeof(name), "waiting for frame %lu",
1668 static_cast<unsigned long>(entry.mFrameNum));
1669 ATRACE_NAME(name);
1670 mEngine->waitSync(entry.mSync, 0);
1671 }
1672 }
1673}
1674
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001675void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1676 const ShadowSettings& settings) {
1677 ATRACE_CALL();
1678 const float casterZ = settings.length / 2.0f;
1679 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1680 settings.casterIsTranslucent, settings.ambientColor,
1681 settings.spotColor, settings.lightPos,
1682 settings.lightRadius);
1683
1684 // setup mesh for both shadows
1685 Mesh mesh = Mesh::Builder()
1686 .setPrimitive(Mesh::TRIANGLES)
1687 .setVertices(shadows.getVertexCount(), 2 /* size */)
1688 .setShadowAttrs()
1689 .setIndices(shadows.getIndexCount())
1690 .build();
1691
1692 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1693 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1694 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1695 shadows.fillVertices(position, shadowColor, shadowParams);
1696 shadows.fillIndices(mesh.getIndicesArray());
1697
1698 mState.cornerRadius = 0.0f;
1699 mState.drawShadows = true;
Vishnu Nairf19544f2020-02-03 11:23:26 -08001700 setupLayerTexturing(mShadowTexture.getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001701 drawMesh(mesh);
1702 mState.drawShadows = false;
1703}
1704
Peiyong Lin46080ef2018-10-26 18:43:14 -07001705} // namespace gl
1706} // namespace renderengine
1707} // namespace android