blob: 026b15149a979f83275aeb8d444c59981b518106 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Peiyong Lin833074a2018-08-28 11:53:54 -070022#include "GLES20RenderEngine.h"
23
24#include <math.h>
25#include <fstream>
26#include <sstream>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070030#include <cutils/compiler.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070031#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070032#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070033#include <renderengine/private/Description.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060034#include <ui/ColorSpace.h>
35#include <ui/DebugUtils.h>
Dan Stozac1879002014-05-22 15:59:05 -070036#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070037#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070038#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070039#include <utils/String8.h>
40#include <utils/Trace.h>
Peiyong Linf1bada92018-08-29 09:39:31 -070041#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070042#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070043#include "GLImage.h"
44#include "GLSurface.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070045#include "Program.h"
46#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070047
Peiyong Linf11f39b2018-09-05 14:37:41 -070048extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
49
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060050bool checkGlError(const char* op, int lineNumber) {
51 bool errorFound = false;
52 GLint error = glGetError();
53 while (error != GL_NO_ERROR) {
54 errorFound = true;
55 error = glGetError();
56 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
57 }
58 return errorFound;
59}
60
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060061static constexpr bool outputDebugPPMs = false;
62
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060063void writePPM(const char* basename, GLuint width, GLuint height) {
64 ALOGV("writePPM #%s: %d x %d", basename, width, height);
65
66 std::vector<GLubyte> pixels(width * height * 4);
67 std::vector<GLubyte> outBuffer(width * height * 3);
68
69 // TODO(courtneygo): We can now have float formats, need
70 // to remove this code or update to support.
71 // Make returned pixels fit in uint32_t, one byte per component
72 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
73 if (checkGlError(__FUNCTION__, __LINE__)) {
74 return;
75 }
76
77 std::string filename(basename);
78 filename.append(".ppm");
79 std::ofstream file(filename.c_str(), std::ios::binary);
80 if (!file.is_open()) {
81 ALOGE("Unable to open file: %s", filename.c_str());
82 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
83 "surfaceflinger to write debug images");
84 return;
85 }
86
87 file << "P6\n";
88 file << width << "\n";
89 file << height << "\n";
90 file << 255 << "\n";
91
92 auto ptr = reinterpret_cast<char*>(pixels.data());
93 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
94 for (int y = height - 1; y >= 0; y--) {
95 char* data = ptr + y * width * sizeof(uint32_t);
96
97 for (GLuint x = 0; x < width; x++) {
98 // Only copy R, G and B components
99 outPtr[0] = data[0];
100 outPtr[1] = data[1];
101 outPtr[2] = data[2];
102 data += sizeof(uint32_t);
103 outPtr += 3;
104 }
105 }
106 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
107}
108
Mathias Agopian3f844832013-08-07 21:24:32 -0700109namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700110namespace renderengine {
111namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700112
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700113using ui::Dataspace;
114
Peiyong Linf11f39b2018-09-05 14:37:41 -0700115static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
116 EGLint wanted, EGLConfig* outConfig) {
117 EGLint numConfigs = -1, n = 0;
118 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700119 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
120 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
121 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700122
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700123 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700124 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700125 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700126 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700127 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700128 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700129 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700130 return NO_ERROR;
131 }
132 }
133 } else {
134 // just pick the first one
135 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700136 return NO_ERROR;
137 }
138 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700139
Peiyong Linf11f39b2018-09-05 14:37:41 -0700140 return NAME_NOT_FOUND;
141}
142
143class EGLAttributeVector {
144 struct Attribute;
145 class Adder;
146 friend class Adder;
147 KeyedVector<Attribute, EGLint> mList;
148 struct Attribute {
149 Attribute() : v(0){};
150 explicit Attribute(EGLint v) : v(v) {}
151 EGLint v;
152 bool operator<(const Attribute& other) const {
153 // this places EGL_NONE at the end
154 EGLint lhs(v);
155 EGLint rhs(other.v);
156 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
157 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
158 return lhs < rhs;
159 }
160 };
161 class Adder {
162 friend class EGLAttributeVector;
163 EGLAttributeVector& v;
164 EGLint attribute;
165 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
166
167 public:
168 void operator=(EGLint value) {
169 if (attribute != EGL_NONE) {
170 v.mList.add(Attribute(attribute), value);
171 }
172 }
173 operator EGLint() const { return v.mList[attribute]; }
174 };
175
176public:
177 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
178 void remove(EGLint attribute) {
179 if (attribute != EGL_NONE) {
180 mList.removeItem(Attribute(attribute));
181 }
182 }
183 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
184 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
185 // cast-operator to (EGLint const*)
186 operator EGLint const*() const { return &mList.keyAt(0).v; }
187};
188
189static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
190 EGLConfig* config) {
191 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
192 // it is to be used with WIFI displays
193 status_t err;
194 EGLint wantedAttribute;
195 EGLint wantedAttributeValue;
196
197 EGLAttributeVector attribs;
198 if (renderableType) {
199 attribs[EGL_RENDERABLE_TYPE] = renderableType;
200 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
201 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
202 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
203 attribs[EGL_RED_SIZE] = 8;
204 attribs[EGL_GREEN_SIZE] = 8;
205 attribs[EGL_BLUE_SIZE] = 8;
206 attribs[EGL_ALPHA_SIZE] = 8;
207 wantedAttribute = EGL_NONE;
208 wantedAttributeValue = EGL_NONE;
209 } else {
210 // if no renderable type specified, fallback to a simplified query
211 wantedAttribute = EGL_NATIVE_VISUAL_ID;
212 wantedAttributeValue = format;
213 }
214
215 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
216 if (err == NO_ERROR) {
217 EGLint caveat;
218 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
219 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
220 }
221
222 return err;
223}
224
225std::unique_ptr<GLES20RenderEngine> GLES20RenderEngine::create(int hwcFormat,
226 uint32_t featureFlags) {
227 // initialize EGL for the default display
228 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
229 if (!eglInitialize(display, nullptr, nullptr)) {
230 LOG_ALWAYS_FATAL("failed to initialize EGL");
231 }
232
233 GLExtensions& extensions = GLExtensions::getInstance();
234 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
235 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
236
237 // The code assumes that ES2 or later is available if this extension is
238 // supported.
239 EGLConfig config = EGL_NO_CONFIG;
240 if (!extensions.hasNoConfigContext()) {
241 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
242 }
243
244 EGLint renderableType = 0;
245 if (config == EGL_NO_CONFIG) {
246 renderableType = EGL_OPENGL_ES2_BIT;
247 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
248 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
249 }
250 EGLint contextClientVersion = 0;
251 if (renderableType & EGL_OPENGL_ES2_BIT) {
252 contextClientVersion = 2;
253 } else if (renderableType & EGL_OPENGL_ES_BIT) {
254 contextClientVersion = 1;
255 } else {
256 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
257 }
258
259 std::vector<EGLint> contextAttributes;
260 contextAttributes.reserve(6);
261 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
262 contextAttributes.push_back(contextClientVersion);
263 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700264 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700265 if (useContextPriority) {
266 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
267 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
268 }
269 contextAttributes.push_back(EGL_NONE);
270
271 EGLContext ctxt = eglCreateContext(display, config, nullptr, contextAttributes.data());
272
273 // if can't create a GL context, we can only abort.
274 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
275
276 // now figure out what version of GL did we actually get
277 // NOTE: a dummy surface is not needed if KHR_create_context is supported
278
279 EGLConfig dummyConfig = config;
280 if (dummyConfig == EGL_NO_CONFIG) {
281 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
282 }
283 EGLint attribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE, EGL_NONE};
284 EGLSurface dummy = eglCreatePbufferSurface(display, dummyConfig, attribs);
285 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
286 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
287 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
288
289 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
290 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
291
292 GlesVersion version = parseGlesVersion(extensions.getVersion());
293
294 // initialize the renderer while GL is current
295
296 std::unique_ptr<GLES20RenderEngine> engine;
297 switch (version) {
298 case GLES_VERSION_1_0:
299 case GLES_VERSION_1_1:
300 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
301 break;
302 case GLES_VERSION_2_0:
303 case GLES_VERSION_3_0:
304 engine = std::make_unique<GLES20RenderEngine>(featureFlags);
305 break;
306 }
307 engine->setEGLHandles(display, config, ctxt);
308
309 ALOGI("OpenGL ES informations:");
310 ALOGI("vendor : %s", extensions.getVendor());
311 ALOGI("renderer : %s", extensions.getRenderer());
312 ALOGI("version : %s", extensions.getVersion());
313 ALOGI("extensions: %s", extensions.getExtensions());
314 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
315 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
316
317 eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
318 eglDestroySurface(display, dummy);
319
320 return engine;
321}
322
323EGLConfig GLES20RenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
324 status_t err;
325 EGLConfig config;
326
327 // First try to get an ES2 config
328 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
329 if (err != NO_ERROR) {
330 // If ES2 fails, try ES1
331 err = selectEGLConfig(display, format, EGL_OPENGL_ES_BIT, &config);
332 if (err != NO_ERROR) {
333 // still didn't work, probably because we're on the emulator...
334 // try a simplified query
335 ALOGW("no suitable EGLConfig found, trying a simpler query");
336 err = selectEGLConfig(display, format, 0, &config);
337 if (err != NO_ERROR) {
338 // this EGL is too lame for android
339 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
340 }
341 }
342 }
343
344 if (logConfig) {
345 // print some debugging info
346 EGLint r, g, b, a;
347 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
348 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
349 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
350 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
351 ALOGI("EGL information:");
352 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
353 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
354 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
355 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
356 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
357 }
358
359 return config;
360}
361
Chia-I Wub027f802017-11-29 14:00:52 -0800362GLES20RenderEngine::GLES20RenderEngine(uint32_t featureFlags)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700363 : renderengine::impl::RenderEngine(featureFlags),
364 mEGLDisplay(EGL_NO_DISPLAY),
365 mEGLConfig(nullptr),
366 mEGLContext(EGL_NO_CONTEXT),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700367 mVpWidth(0),
368 mVpHeight(0),
Peiyong Lin13effd12018-07-24 17:01:47 -0700369 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700370 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
371 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
372
373 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
374 glPixelStorei(GL_PACK_ALIGNMENT, 4);
375
Chia-I Wub027f802017-11-29 14:00:52 -0800376 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700377 glGenTextures(1, &mProtectedTexName);
378 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
379 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
380 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
381 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
382 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800383 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700384
Chia-I Wub027f802017-11-29 14:00:52 -0800385 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600386
Peiyong Lin13effd12018-07-24 17:01:47 -0700387 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -0700388 ColorSpace srgb(ColorSpace::sRGB());
389 ColorSpace displayP3(ColorSpace::DisplayP3());
390 ColorSpace bt2020(ColorSpace::BT2020());
Chia-I Wu131d3762018-01-11 14:35:27 -0800391
Peiyong Lina296b0c2018-04-30 16:55:29 -0700392 // Compute sRGB to Display P3 transform matrix.
393 // NOTE: For now, we are limiting output wide color space support to
394 // Display-P3 only.
395 mSrgbToDisplayP3 = mat4(ColorSpaceConnector(srgb, displayP3).getTransform());
396
397 // Compute Display P3 to sRGB transform matrix.
398 mDisplayP3ToSrgb = mat4(ColorSpaceConnector(displayP3, srgb).getTransform());
399
400 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700401 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
402 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
403 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700404 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700405 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
406 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600407 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700408}
409
Peiyong Linf11f39b2018-09-05 14:37:41 -0700410GLES20RenderEngine::~GLES20RenderEngine() {
411 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
412 eglTerminate(mEGLDisplay);
413}
Mathias Agopian3f844832013-08-07 21:24:32 -0700414
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700415std::unique_ptr<Framebuffer> GLES20RenderEngine::createFramebuffer() {
416 return std::make_unique<GLFramebuffer>(*this);
417}
418
Peiyong Linf1bada92018-08-29 09:39:31 -0700419std::unique_ptr<Surface> GLES20RenderEngine::createSurface() {
420 return std::make_unique<GLSurface>(*this);
Mathias Agopian3f844832013-08-07 21:24:32 -0700421}
422
Peiyong Linf1bada92018-08-29 09:39:31 -0700423std::unique_ptr<Image> GLES20RenderEngine::createImage() {
424 return std::make_unique<GLImage>(*this);
425}
426
427void GLES20RenderEngine::primeCache() const {
428 ProgramCache::getInstance().primeCache(mFeatureFlags & USE_COLOR_MANAGEMENT);
429}
430
431bool GLES20RenderEngine::isCurrent() const {
432 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
433}
434
435bool GLES20RenderEngine::setCurrentSurface(const Surface& surface) {
436 // Surface is an abstract interface. GLES20RenderEngine only ever
437 // creates GLSurface's, so it is safe to just cast to the actual
438 // type.
439 bool success = true;
440 const GLSurface& glSurface = static_cast<const GLSurface&>(surface);
441 EGLSurface eglSurface = glSurface.getEGLSurface();
442 if (eglSurface != eglGetCurrentSurface(EGL_DRAW)) {
443 success = eglMakeCurrent(mEGLDisplay, eglSurface, eglSurface, mEGLContext) == EGL_TRUE;
444 if (success && glSurface.getAsync()) {
445 eglSwapInterval(mEGLDisplay, 0);
446 }
Alec Mouri05483a02018-09-10 21:03:42 +0000447 if (success) {
448 mSurfaceHeight = glSurface.getHeight();
449 }
Peiyong Linf1bada92018-08-29 09:39:31 -0700450 }
Alec Mouri05483a02018-09-10 21:03:42 +0000451
Peiyong Linf1bada92018-08-29 09:39:31 -0700452 return success;
453}
454
455void GLES20RenderEngine::resetCurrentSurface() {
456 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
Alec Mouri05483a02018-09-10 21:03:42 +0000457 mSurfaceHeight = 0;
Peiyong Linf1bada92018-08-29 09:39:31 -0700458}
459
Peiyong Lin60bedb52018-09-05 10:47:31 -0700460base::unique_fd GLES20RenderEngine::flush() {
461 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
462 return base::unique_fd();
463 }
464
465 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
466 if (sync == EGL_NO_SYNC_KHR) {
467 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
468 return base::unique_fd();
469 }
470
471 // native fence fd will not be populated until flush() is done.
472 glFlush();
473
474 // get the fence fd
475 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
476 eglDestroySyncKHR(mEGLDisplay, sync);
477 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
478 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
479 }
480
481 return fenceFd;
482}
483
484bool GLES20RenderEngine::finish() {
485 if (!GLExtensions::getInstance().hasFenceSync()) {
486 ALOGW("no synchronization support");
487 return false;
488 }
489
490 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
491 if (sync == EGL_NO_SYNC_KHR) {
492 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
493 return false;
494 }
495
496 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR,
497 2000000000 /*2 sec*/);
498 EGLint error = eglGetError();
499 eglDestroySyncKHR(mEGLDisplay, sync);
500 if (result != EGL_CONDITION_SATISFIED_KHR) {
501 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
502 ALOGW("fence wait timed out");
503 } else {
504 ALOGW("error waiting on EGL fence: %#x", error);
505 }
506 return false;
507 }
508
509 return true;
510}
511
512bool GLES20RenderEngine::waitFence(base::unique_fd fenceFd) {
513 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
514 !GLExtensions::getInstance().hasWaitSync()) {
515 return false;
516 }
517
518 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
519 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
520 if (sync == EGL_NO_SYNC_KHR) {
521 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
522 return false;
523 }
524
525 // fenceFd is now owned by EGLSync
526 (void)fenceFd.release();
527
528 // XXX: The spec draft is inconsistent as to whether this should return an
529 // EGLint or void. Ignore the return value for now, as it's not strictly
530 // needed.
531 eglWaitSyncKHR(mEGLDisplay, sync, 0);
532 EGLint error = eglGetError();
533 eglDestroySyncKHR(mEGLDisplay, sync);
534 if (error != EGL_SUCCESS) {
535 ALOGE("failed to wait for EGL native fence sync: %#x", error);
536 return false;
537 }
538
539 return true;
540}
541
Peiyong Linf11f39b2018-09-05 14:37:41 -0700542void GLES20RenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
543 glClearColor(red, green, blue, alpha);
544 glClear(GL_COLOR_BUFFER_BIT);
545}
546
Chia-I Wu28e3a252018-09-07 12:05:02 -0700547void GLES20RenderEngine::fillRegionWithColor(const Region& region, float red, float green,
548 float blue, float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700549 size_t c;
550 Rect const* r = region.getArray(&c);
551 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
552 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
553 for (size_t i = 0; i < c; i++, r++) {
554 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700555 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700556 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700557 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700558 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700559 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700560 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700561 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700562 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700563 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700564 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700565 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700566 }
567 setupFillWithColor(red, green, blue, alpha);
568 drawMesh(mesh);
569}
570
Alec Mouri05483a02018-09-10 21:03:42 +0000571void GLES20RenderEngine::setScissor(const Rect& region) {
572 // Invert y-coordinate to map to GL-space.
573 int32_t canvasHeight = mRenderToFbo ? mFboHeight : mSurfaceHeight;
574 int32_t glBottom = canvasHeight - region.bottom;
575
576 glScissor(region.left, glBottom, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700577 glEnable(GL_SCISSOR_TEST);
578}
579
580void GLES20RenderEngine::disableScissor() {
581 glDisable(GL_SCISSOR_TEST);
582}
583
584void GLES20RenderEngine::genTextures(size_t count, uint32_t* names) {
585 glGenTextures(count, names);
586}
587
588void GLES20RenderEngine::deleteTextures(size_t count, uint32_t const* names) {
589 glDeleteTextures(count, names);
590}
591
Peiyong Lin46080ef2018-10-26 18:43:14 -0700592void GLES20RenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Peiyong Linf1bada92018-08-29 09:39:31 -0700593 const GLImage& glImage = static_cast<const GLImage&>(image);
594 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
595
596 glBindTexture(target, texName);
597 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700598 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700599 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700600}
601
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700602status_t GLES20RenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
603 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
604 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
605 uint32_t textureName = glFramebuffer->getTextureName();
606 uint32_t framebufferName = glFramebuffer->getFramebufferName();
607
608 // Bind the texture and turn our EGLImage into a texture
609 glBindTexture(GL_TEXTURE_2D, textureName);
610 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
611
612 // Bind the Framebuffer to render into
613 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700614 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700615
616 mRenderToFbo = true;
Alec Mouri05483a02018-09-10 21:03:42 +0000617 mFboHeight = glFramebuffer->getBufferHeight();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700618
619 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
620
Peiyong Lin46080ef2018-10-26 18:43:14 -0700621 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
622 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700623
624 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
625}
626
627void GLES20RenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
628 mRenderToFbo = false;
Alec Mouri05483a02018-09-10 21:03:42 +0000629 mFboHeight = 0;
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700630
631 // back to main framebuffer
632 glBindFramebuffer(GL_FRAMEBUFFER, 0);
633
634 // Workaround for b/77935566 to force the EGL driver to release the
635 // screenshot buffer
Alec Mouri05483a02018-09-10 21:03:42 +0000636 setScissor(Rect::EMPTY_RECT);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700637 clearWithColor(0.0, 0.0, 0.0, 0.0);
638 disableScissor();
639}
640
Peiyong Lin60bedb52018-09-05 10:47:31 -0700641void GLES20RenderEngine::checkErrors() const {
642 do {
643 // there could be more than one error flag
644 GLenum error = glGetError();
645 if (error == GL_NO_ERROR) break;
646 ALOGE("GL error 0x%04x", int(error));
647 } while (true);
648}
649
Alec Mouri6e57f682018-09-29 20:45:08 -0700650status_t GLES20RenderEngine::drawLayers(const DisplaySettings& /*settings*/,
651 const std::vector<LayerSettings>& /*layers*/,
652 ANativeWindowBuffer* const /*buffer*/,
653 base::unique_fd* /*displayFence*/) const {
654 return NO_ERROR;
655}
656
Chia-I Wub027f802017-11-29 14:00:52 -0800657void GLES20RenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
Peiyong Linefefaac2018-08-17 12:27:51 -0700658 ui::Transform::orientation_flags rotation) {
Ivan Lozano1f58ac52017-12-14 13:27:10 -0800659 int32_t l = sourceCrop.left;
660 int32_t r = sourceCrop.right;
Chia-I Wu1be50b52018-08-29 10:44:48 -0700661 int32_t b = sourceCrop.bottom;
662 int32_t t = sourceCrop.top;
663 if (mRenderToFbo) {
664 std::swap(t, b);
Dan Stozac1879002014-05-22 15:59:05 -0700665 }
Chia-I Wu1be50b52018-08-29 10:44:48 -0700666 mat4 m = mat4::ortho(l, r, b, t, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -0700667
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700668 // Apply custom rotation to the projection.
669 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
670 switch (rotation) {
Peiyong Linefefaac2018-08-17 12:27:51 -0700671 case ui::Transform::ROT_0:
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700672 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700673 case ui::Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -0800674 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700675 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700676 case ui::Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -0800677 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700678 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700679 case ui::Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -0800680 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700681 break;
682 default:
683 break;
684 }
685
Mathias Agopian3f844832013-08-07 21:24:32 -0700686 glViewport(0, 0, vpw, vph);
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700687 mState.projectionMatrix = m;
Mathias Agopianff2ed702013-09-01 21:36:12 -0700688 mVpWidth = vpw;
689 mVpHeight = vph;
Mathias Agopian3f844832013-08-07 21:24:32 -0700690}
691
Chia-I Wub027f802017-11-29 14:00:52 -0800692void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque,
693 bool disableTexture, const half4& color) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700694 mState.isPremultipliedAlpha = premultipliedAlpha;
695 mState.isOpaque = opaque;
696 mState.color = color;
Dan Stoza9e56aa02015-11-02 13:00:03 -0800697
chaviw13fdc492017-06-27 12:40:18 -0700698 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700699 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -0700700 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000701
chaviw13fdc492017-06-27 12:40:18 -0700702 if (color.a < 1.0f || !opaque) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700703 glEnable(GL_BLEND);
704 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
705 } else {
706 glDisable(GL_BLEND);
707 }
708}
709
Chia-I Wu131d3762018-01-11 14:35:27 -0800710void GLES20RenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700711 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -0800712}
713
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700714void GLES20RenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800715 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600716}
717
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700718void GLES20RenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800719 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600720}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600721
Peiyong Linfb069302018-04-25 14:34:31 -0700722void GLES20RenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700723 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -0700724}
725
Mathias Agopian49457ac2013-08-14 18:20:17 -0700726void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) {
727 GLuint target = texture.getTextureTarget();
728 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -0700729 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -0700730 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700731 filter = GL_LINEAR;
732 }
Mathias Agopian49457ac2013-08-14 18:20:17 -0700733 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
734 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
735 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
736 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -0700737
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700738 mState.texture = texture;
739 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -0700740}
741
742void GLES20RenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -0700743 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -0700744 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
745 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700746 mState.texture = texture;
747 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -0700748}
749
Peiyong Lind3788632018-09-18 16:01:31 -0700750void GLES20RenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700751 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -0700752}
753
Mathias Agopian3f844832013-08-07 21:24:32 -0700754void GLES20RenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700755 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -0700756}
757
758void GLES20RenderEngine::disableBlending() {
759 glDisable(GL_BLEND);
760}
761
Mathias Agopian19733a32013-08-28 18:13:56 -0700762void GLES20RenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700763 mState.isPremultipliedAlpha = true;
764 mState.isOpaque = false;
765 mState.color = half4(r, g, b, a);
766 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -0700767 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -0700768}
769
770void GLES20RenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -0700771 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -0700772 if (mesh.getTexCoordsSize()) {
773 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -0800774 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
775 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -0700776 }
777
Chia-I Wub027f802017-11-29 14:00:52 -0800778 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
779 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -0700780
Peiyong Lina296b0c2018-04-30 16:55:29 -0700781 // By default, DISPLAY_P3 is the only supported wide color output. However,
782 // when HDR content is present, hardware composer may be able to handle
783 // BT2020 data space, in that case, the output data space is set to be
784 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
785 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -0700786 if (mUseColorManagement) {
787 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700788 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
789 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700790 Dataspace outputStandard =
791 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
792 Dataspace outputTransfer =
793 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700794 bool needsXYZConversion = needsXYZTransformMatrix();
795
796 if (needsXYZConversion) {
797 // The supported input color spaces are standard RGB, Display P3 and BT2020.
798 switch (inputStandard) {
799 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700800 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700801 break;
802 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700803 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700804 break;
805 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700806 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700807 break;
808 }
809
Peiyong Lin9b03c732018-05-17 10:14:02 -0700810 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -0700811 switch (outputStandard) {
812 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700813 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700814 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -0700815 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700816 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700817 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -0700818 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700819 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -0700820 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700821 }
822 } else if (inputStandard != outputStandard) {
823 // At this point, the input data space and output data space could be both
824 // HDR data spaces, but they match each other, we do nothing in this case.
825 // In addition to the case above, the input data space could be
826 // - scRGB linear
827 // - scRGB non-linear
828 // - sRGB
829 // - Display P3
830 // The output data spaces could be
831 // - sRGB
832 // - Display P3
833 if (outputStandard == Dataspace::STANDARD_BT709) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700834 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700835 } else if (outputStandard == Dataspace::STANDARD_DCI_P3) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700836 managedState.outputTransformMatrix = mSrgbToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700837 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600838 }
Peiyong Lina296b0c2018-04-30 16:55:29 -0700839
840 // we need to convert the RGB value to linear space and convert it back when:
841 // - there is a color matrix that is not an identity matrix, or
842 // - there is an output transform matrix that is not an identity matrix, or
843 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -0700844 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +0800845 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700846 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -0700847 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700848 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -0700849 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700850 }
851
Peiyong Lin13effd12018-07-24 17:01:47 -0700852 ProgramCache::getInstance().useProgram(managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600853
854 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
855
856 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -0700857 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600858 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -0700859 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600860 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
861 }
862 } else {
863 ProgramCache::getInstance().useProgram(mState);
864
865 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
866 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700867
868 if (mesh.getTexCoordsSize()) {
869 glDisableVertexAttribArray(Program::texCoords);
870 }
871}
872
Peiyong Linf1bada92018-08-29 09:39:31 -0700873size_t GLES20RenderEngine::getMaxTextureSize() const {
874 return mMaxTextureSize;
875}
876
877size_t GLES20RenderEngine::getMaxViewportDims() const {
878 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
879}
880
Mathias Agopian3f844832013-08-07 21:24:32 -0700881void GLES20RenderEngine::dump(String8& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700882 const GLExtensions& extensions = GLExtensions::getInstance();
883
884 result.appendFormat("EGL implementation : %s\n", extensions.getEGLVersion());
885 result.appendFormat("%s\n", extensions.getEGLExtensions());
886
887 result.appendFormat("GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
888 extensions.getVersion());
889 result.appendFormat("%s\n", extensions.getExtensions());
Chia-I Wu56d7b0a2018-10-01 15:13:11 -0700890
891 result.appendFormat("RenderEngine program cache size: %zu\n",
892 ProgramCache::getInstance().getSize());
893
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800894 result.appendFormat("RenderEngine last dataspace conversion: (%s) to (%s)\n",
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700895 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
896 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Mathias Agopian3f844832013-08-07 21:24:32 -0700897}
898
Peiyong Linf11f39b2018-09-05 14:37:41 -0700899GLES20RenderEngine::GlesVersion GLES20RenderEngine::parseGlesVersion(const char* str) {
900 int major, minor;
901 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
902 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
903 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
904 return GLES_VERSION_1_0;
905 }
906 }
907
908 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
909 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
910 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
911 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
912
913 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
914 return GLES_VERSION_1_0;
915}
916
Peiyong Lina296b0c2018-04-30 16:55:29 -0700917bool GLES20RenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
918 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
919 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
920 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700921 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700922}
923
924// For convenience, we want to convert the input color space to XYZ color space first,
925// and then convert from XYZ color space to output color space when
926// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
927// HDR content will be tone-mapped to SDR; Or,
928// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
929// HLG content to PQ content.
930// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
931// input data space or output data space is HDR data space, and the input transfer function
932// doesn't match the output transfer function, we would enable an intermediate transfrom to
933// XYZ color space.
934bool GLES20RenderEngine::needsXYZTransformMatrix() const {
935 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
936 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
937 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700938 const Dataspace outputTransfer =
939 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700940
941 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
942}
943
Peiyong Linf11f39b2018-09-05 14:37:41 -0700944void GLES20RenderEngine::setEGLHandles(EGLDisplay display, EGLConfig config, EGLContext ctxt) {
945 mEGLDisplay = display;
946 mEGLConfig = config;
947 mEGLContext = ctxt;
948}
949
Peiyong Lin46080ef2018-10-26 18:43:14 -0700950} // namespace gl
951} // namespace renderengine
952} // namespace android