blob: 0748dfb84821e231330b73455c187a9a84db1af5 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080049#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070050#include "Program.h"
51#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070052
Peiyong Linf11f39b2018-09-05 14:37:41 -070053extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
54
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060055bool checkGlError(const char* op, int lineNumber) {
56 bool errorFound = false;
57 GLint error = glGetError();
58 while (error != GL_NO_ERROR) {
59 errorFound = true;
60 error = glGetError();
61 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
62 }
63 return errorFound;
64}
65
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060066static constexpr bool outputDebugPPMs = false;
67
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060068void writePPM(const char* basename, GLuint width, GLuint height) {
69 ALOGV("writePPM #%s: %d x %d", basename, width, height);
70
71 std::vector<GLubyte> pixels(width * height * 4);
72 std::vector<GLubyte> outBuffer(width * height * 3);
73
74 // TODO(courtneygo): We can now have float formats, need
75 // to remove this code or update to support.
76 // Make returned pixels fit in uint32_t, one byte per component
77 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
78 if (checkGlError(__FUNCTION__, __LINE__)) {
79 return;
80 }
81
82 std::string filename(basename);
83 filename.append(".ppm");
84 std::ofstream file(filename.c_str(), std::ios::binary);
85 if (!file.is_open()) {
86 ALOGE("Unable to open file: %s", filename.c_str());
87 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
88 "surfaceflinger to write debug images");
89 return;
90 }
91
92 file << "P6\n";
93 file << width << "\n";
94 file << height << "\n";
95 file << 255 << "\n";
96
97 auto ptr = reinterpret_cast<char*>(pixels.data());
98 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
99 for (int y = height - 1; y >= 0; y--) {
100 char* data = ptr + y * width * sizeof(uint32_t);
101
102 for (GLuint x = 0; x < width; x++) {
103 // Only copy R, G and B components
104 outPtr[0] = data[0];
105 outPtr[1] = data[1];
106 outPtr[2] = data[2];
107 data += sizeof(uint32_t);
108 outPtr += 3;
109 }
110 }
111 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
112}
113
Mathias Agopian3f844832013-08-07 21:24:32 -0700114namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700115namespace renderengine {
116namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700117
Yiwei Zhang5434a782018-12-05 18:06:32 -0800118using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700119using ui::Dataspace;
120
Peiyong Linf11f39b2018-09-05 14:37:41 -0700121static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
122 EGLint wanted, EGLConfig* outConfig) {
123 EGLint numConfigs = -1, n = 0;
124 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700125 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
126 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
127 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700128
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700129 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700130 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700131 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700132 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700133 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700134 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700135 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700136 return NO_ERROR;
137 }
138 }
139 } else {
140 // just pick the first one
141 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700142 return NO_ERROR;
143 }
144 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700145
Peiyong Linf11f39b2018-09-05 14:37:41 -0700146 return NAME_NOT_FOUND;
147}
148
149class EGLAttributeVector {
150 struct Attribute;
151 class Adder;
152 friend class Adder;
153 KeyedVector<Attribute, EGLint> mList;
154 struct Attribute {
155 Attribute() : v(0){};
156 explicit Attribute(EGLint v) : v(v) {}
157 EGLint v;
158 bool operator<(const Attribute& other) const {
159 // this places EGL_NONE at the end
160 EGLint lhs(v);
161 EGLint rhs(other.v);
162 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
163 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
164 return lhs < rhs;
165 }
166 };
167 class Adder {
168 friend class EGLAttributeVector;
169 EGLAttributeVector& v;
170 EGLint attribute;
171 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
172
173 public:
174 void operator=(EGLint value) {
175 if (attribute != EGL_NONE) {
176 v.mList.add(Attribute(attribute), value);
177 }
178 }
179 operator EGLint() const { return v.mList[attribute]; }
180 };
181
182public:
183 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
184 void remove(EGLint attribute) {
185 if (attribute != EGL_NONE) {
186 mList.removeItem(Attribute(attribute));
187 }
188 }
189 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
190 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
191 // cast-operator to (EGLint const*)
192 operator EGLint const*() const { return &mList.keyAt(0).v; }
193};
194
195static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
196 EGLConfig* config) {
197 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
198 // it is to be used with WIFI displays
199 status_t err;
200 EGLint wantedAttribute;
201 EGLint wantedAttributeValue;
202
203 EGLAttributeVector attribs;
204 if (renderableType) {
205 attribs[EGL_RENDERABLE_TYPE] = renderableType;
206 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
207 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
208 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
209 attribs[EGL_RED_SIZE] = 8;
210 attribs[EGL_GREEN_SIZE] = 8;
211 attribs[EGL_BLUE_SIZE] = 8;
212 attribs[EGL_ALPHA_SIZE] = 8;
213 wantedAttribute = EGL_NONE;
214 wantedAttributeValue = EGL_NONE;
215 } else {
216 // if no renderable type specified, fallback to a simplified query
217 wantedAttribute = EGL_NATIVE_VISUAL_ID;
218 wantedAttributeValue = format;
219 }
220
221 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
222 if (err == NO_ERROR) {
223 EGLint caveat;
224 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
225 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
226 }
227
228 return err;
229}
230
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700231std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700232 // initialize EGL for the default display
233 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
234 if (!eglInitialize(display, nullptr, nullptr)) {
235 LOG_ALWAYS_FATAL("failed to initialize EGL");
236 }
237
238 GLExtensions& extensions = GLExtensions::getInstance();
239 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
240 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
241
242 // The code assumes that ES2 or later is available if this extension is
243 // supported.
244 EGLConfig config = EGL_NO_CONFIG;
245 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700246 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700247 }
248
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700249 bool useContextPriority =
250 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000251 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700252 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000253 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
254 Protection::PROTECTED);
255 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
256 }
257
258 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
259 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700260
261 // if can't create a GL context, we can only abort.
262 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
263
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800264 EGLSurface dummy = EGL_NO_SURFACE;
265 if (!extensions.hasSurfacelessContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700266 dummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
267 Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800268 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
271 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700272 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
273 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
274
Peiyong Linfb530cf2018-12-15 05:07:38 +0000275 EGLSurface protectedDummy = EGL_NO_SURFACE;
276 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700277 protectedDummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
278 Protection::PROTECTED);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000279 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
280 }
281
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800282 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700283 GlesVersion version = parseGlesVersion(extensions.getVersion());
284
285 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800286 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700287 switch (version) {
288 case GLES_VERSION_1_0:
289 case GLES_VERSION_1_1:
290 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
291 break;
292 case GLES_VERSION_2_0:
293 case GLES_VERSION_3_0:
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700294 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, dummy,
295 protectedContext, protectedDummy);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700296 break;
297 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700298
299 ALOGI("OpenGL ES informations:");
300 ALOGI("vendor : %s", extensions.getVendor());
301 ALOGI("renderer : %s", extensions.getRenderer());
302 ALOGI("version : %s", extensions.getVersion());
303 ALOGI("extensions: %s", extensions.getExtensions());
304 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
305 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
306
Peiyong Linf11f39b2018-09-05 14:37:41 -0700307 return engine;
308}
309
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800310EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700311 status_t err;
312 EGLConfig config;
313
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800314 // First try to get an ES3 config
315 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700316 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317 // If ES3 fails, try to get an ES2 config
318 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700319 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800320 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700321 // try a simplified query
322 ALOGW("no suitable EGLConfig found, trying a simpler query");
323 err = selectEGLConfig(display, format, 0, &config);
324 if (err != NO_ERROR) {
325 // this EGL is too lame for android
326 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
327 }
328 }
329 }
330
331 if (logConfig) {
332 // print some debugging info
333 EGLint r, g, b, a;
334 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
335 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
336 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
337 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
338 ALOGI("EGL information:");
339 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
340 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
341 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
342 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
343 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
344 }
345
346 return config;
347}
348
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700349GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
350 EGLConfig config, EGLContext ctxt, EGLSurface dummy,
351 EGLContext protectedContext, EGLSurface protectedDummy)
352 : renderengine::impl::RenderEngine(args),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800353 mEGLDisplay(display),
354 mEGLConfig(config),
355 mEGLContext(ctxt),
356 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000357 mProtectedEGLContext(protectedContext),
358 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700359 mVpWidth(0),
360 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700361 mFramebufferImageCacheSize(args.imageCacheSize),
362 mUseColorManagement(args.useColorManagement) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700363 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
364 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
365
366 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
367 glPixelStorei(GL_PACK_ALIGNMENT, 4);
368
Peiyong Linfb530cf2018-12-15 05:07:38 +0000369 // Initialize protected EGL Context.
370 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
371 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
372 mProtectedEGLContext);
373 ALOGE_IF(!success, "can't make protected context current");
374 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
375 glPixelStorei(GL_PACK_ALIGNMENT, 4);
376 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
377 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
378 }
379
Chia-I Wub027f802017-11-29 14:00:52 -0800380 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700381 glGenTextures(1, &mProtectedTexName);
382 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
383 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
386 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800387 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700388
Chia-I Wub027f802017-11-29 14:00:52 -0800389 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600390
Peiyong Lin13effd12018-07-24 17:01:47 -0700391 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800392 const ColorSpace srgb(ColorSpace::sRGB());
393 const ColorSpace displayP3(ColorSpace::DisplayP3());
394 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700395
396 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700397 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
398 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
399 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700400 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700401 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
402 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800403
404 // Compute sRGB to Display P3 and BT2020 transform matrix.
405 // NOTE: For now, we are limiting output wide color space support to
406 // Display-P3 and BT2020 only.
407 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
408 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
409
410 // Compute Display P3 to sRGB and BT2020 transform matrix.
411 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
412 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
413
414 // Compute BT2020 to sRGB and Display P3 transform matrix
415 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
416 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600417 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800418
419 char value[PROPERTY_VALUE_MAX];
420 property_get("debug.egl.traceGpuCompletion", value, "0");
421 if (atoi(value)) {
422 mTraceGpuCompletion = true;
423 mFlushTracer = std::make_unique<FlushTracer>(this);
424 }
Alec Mouri16a99402019-07-29 16:37:30 -0700425 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri820c7402019-01-23 13:02:39 -0800426 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700427}
428
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800429GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700430 // Destroy the image manager first.
431 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700432 std::lock_guard<std::mutex> lock(mRenderingMutex);
433 unbindFrameBuffer(mDrawingBuffer.get());
434 mDrawingBuffer = nullptr;
435 while (!mFramebufferImageCache.empty()) {
436 EGLImageKHR expired = mFramebufferImageCache.front().second;
437 mFramebufferImageCache.pop_front();
438 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700439 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800440 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700441 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700442 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
443 eglTerminate(mEGLDisplay);
444}
Mathias Agopian3f844832013-08-07 21:24:32 -0700445
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800446std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700447 return std::make_unique<GLFramebuffer>(*this);
448}
449
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800450std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700451 return std::make_unique<GLImage>(*this);
452}
453
Alec Mouri820c7402019-01-23 13:02:39 -0800454Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
455 return mDrawingBuffer.get();
456}
457
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800458void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700459 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
460 mArgs.useColorManagement,
461 mArgs.precacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700462}
463
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800464base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000465 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700466 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
467 return base::unique_fd();
468 }
469
470 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
471 if (sync == EGL_NO_SYNC_KHR) {
472 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
473 return base::unique_fd();
474 }
475
476 // native fence fd will not be populated until flush() is done.
477 glFlush();
478
479 // get the fence fd
480 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
481 eglDestroySyncKHR(mEGLDisplay, sync);
482 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
483 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
484 }
485
Alec Mouri554d06e2018-12-20 00:15:33 -0800486 // Only trace if we have a valid fence, as current usage falls back to
487 // calling finish() if the fence fd is invalid.
488 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
489 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
490 }
491
Peiyong Lin60bedb52018-09-05 10:47:31 -0700492 return fenceFd;
493}
494
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800495bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000496 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700497 if (!GLExtensions::getInstance().hasFenceSync()) {
498 ALOGW("no synchronization support");
499 return false;
500 }
501
502 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
503 if (sync == EGL_NO_SYNC_KHR) {
504 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
505 return false;
506 }
507
Alec Mouri554d06e2018-12-20 00:15:33 -0800508 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
509 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
510 }
511
512 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
513}
514
515bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
516 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700517 EGLint error = eglGetError();
518 eglDestroySyncKHR(mEGLDisplay, sync);
519 if (result != EGL_CONDITION_SATISFIED_KHR) {
520 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
521 ALOGW("fence wait timed out");
522 } else {
523 ALOGW("error waiting on EGL fence: %#x", error);
524 }
525 return false;
526 }
527
528 return true;
529}
530
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800531bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700532 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
533 !GLExtensions::getInstance().hasWaitSync()) {
534 return false;
535 }
536
Peiyong Lin35a114c2019-04-25 14:37:13 -0700537 // release the fd and transfer the ownership to EGLSync
538 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700539 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
540 if (sync == EGL_NO_SYNC_KHR) {
541 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
542 return false;
543 }
544
Peiyong Lin60bedb52018-09-05 10:47:31 -0700545 // XXX: The spec draft is inconsistent as to whether this should return an
546 // EGLint or void. Ignore the return value for now, as it's not strictly
547 // needed.
548 eglWaitSyncKHR(mEGLDisplay, sync, 0);
549 EGLint error = eglGetError();
550 eglDestroySyncKHR(mEGLDisplay, sync);
551 if (error != EGL_SUCCESS) {
552 ALOGE("failed to wait for EGL native fence sync: %#x", error);
553 return false;
554 }
555
556 return true;
557}
558
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800559void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000560 ATRACE_CALL();
561 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700562 glClearColor(red, green, blue, alpha);
563 glClear(GL_COLOR_BUFFER_BIT);
564}
565
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800566void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
567 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700568 size_t c;
569 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800570 Mesh mesh = Mesh::Builder()
571 .setPrimitive(Mesh::TRIANGLES)
572 .setVertices(c * 6 /* count */, 2 /* size */)
573 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700574 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
575 for (size_t i = 0; i < c; i++, r++) {
576 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700577 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700578 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700579 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700580 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700581 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700582 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700583 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700584 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700585 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700586 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700587 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700588 }
589 setupFillWithColor(red, green, blue, alpha);
590 drawMesh(mesh);
591}
592
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800593void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700594 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700595 glEnable(GL_SCISSOR_TEST);
596}
597
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800598void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700599 glDisable(GL_SCISSOR_TEST);
600}
601
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800602void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700603 glGenTextures(count, names);
604}
605
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800606void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700607 glDeleteTextures(count, names);
608}
609
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800610void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000611 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700612 const GLImage& glImage = static_cast<const GLImage&>(image);
613 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
614
615 glBindTexture(target, texName);
616 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700617 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700618 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700619}
620
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700621status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
622 const sp<GraphicBuffer>& buffer,
623 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700624 if (buffer == nullptr) {
625 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700626 }
627
Alec Mouri16a99402019-07-29 16:37:30 -0700628 ATRACE_CALL();
629
630 bool found = false;
631 {
632 std::lock_guard<std::mutex> lock(mRenderingMutex);
633 auto cachedImage = mImageCache.find(buffer->getId());
634 found = (cachedImage != mImageCache.end());
635 }
636
637 // If we couldn't find the image in the cache at this time, then either
638 // SurfaceFlinger messed up registering the buffer ahead of time or we got
639 // backed up creating other EGLImages.
640 if (!found) {
641 status_t cacheResult = mImageManager->cache(buffer);
642 if (cacheResult != NO_ERROR) {
643 return cacheResult;
644 }
645 }
646
647 // Whether or not we needed to cache, re-check mImageCache to make sure that
648 // there's an EGLImage. The current threading model guarantees that we don't
649 // destroy a cached image until it's really not needed anymore (i.e. this
650 // function should not be called), so the only possibility is that something
651 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700652 {
653 std::lock_guard<std::mutex> lock(mRenderingMutex);
654 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700655
Alec Mouri3d7c5612019-07-09 13:51:37 -0700656 if (cachedImage == mImageCache.end()) {
657 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700658 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700659 bindExternalTextureImage(texName, *createImage());
660 return NO_INIT;
661 }
662
663 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800664 }
665
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800666 // Wait for the new buffer to be ready.
667 if (bufferFence != nullptr && bufferFence->isValid()) {
668 if (GLExtensions::getInstance().hasWaitSync()) {
669 base::unique_fd fenceFd(bufferFence->dup());
670 if (fenceFd == -1) {
671 ALOGE("error dup'ing fence fd: %d", errno);
672 return -errno;
673 }
674 if (!waitFence(std::move(fenceFd))) {
675 ALOGE("failed to wait on fence fd");
676 return UNKNOWN_ERROR;
677 }
678 } else {
679 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
680 if (err != NO_ERROR) {
681 ALOGE("error waiting for fence: %d", err);
682 return err;
683 }
684 }
685 }
Alec Mouri539319f2018-12-19 17:56:23 -0800686
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800687 return NO_ERROR;
688}
689
Alec Mouri16a99402019-07-29 16:37:30 -0700690void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
691 mImageManager->cacheAsync(buffer, nullptr);
692}
693
694std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
695 const sp<GraphicBuffer>& buffer) {
696 auto barrier = std::make_shared<ImageManager::Barrier>();
697 mImageManager->cacheAsync(buffer, barrier);
698 return barrier;
699}
700
701status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700702 if (buffer == nullptr) {
703 return BAD_VALUE;
704 }
705
706 {
707 std::lock_guard<std::mutex> lock(mRenderingMutex);
708 if (mImageCache.count(buffer->getId()) > 0) {
709 // If there's already an image then fail fast here.
710 return NO_ERROR;
711 }
712 }
713 ATRACE_CALL();
714
715 // Create the image without holding a lock so that we don't block anything.
716 std::unique_ptr<Image> newImage = createImage();
717
718 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
719 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
720 if (!created) {
721 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
722 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
723 buffer->getPixelFormat());
724 return NO_INIT;
725 }
726
727 {
728 std::lock_guard<std::mutex> lock(mRenderingMutex);
729 if (mImageCache.count(buffer->getId()) > 0) {
730 // In theory it's possible for another thread to recache the image,
731 // so bail out if another thread won.
732 return NO_ERROR;
733 }
734 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
735 }
736
737 return NO_ERROR;
738}
739
Alec Mourib5c4f352019-02-19 19:46:38 -0800740void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700741 mImageManager->releaseAsync(bufferId, nullptr);
742}
743
744std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
745 uint64_t bufferId) {
746 auto barrier = std::make_shared<ImageManager::Barrier>();
747 mImageManager->releaseAsync(bufferId, barrier);
748 return barrier;
749}
750
751void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
752 std::unique_ptr<Image> image;
753 {
754 std::lock_guard<std::mutex> lock(mRenderingMutex);
755 const auto& cachedImage = mImageCache.find(bufferId);
756
757 if (cachedImage != mImageCache.end()) {
758 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
759 // Move the buffer out of cache first, so that we can destroy
760 // without holding the cache's lock.
761 image = std::move(cachedImage->second);
762 mImageCache.erase(bufferId);
763 return;
764 }
Alec Mouri539319f2018-12-19 17:56:23 -0800765 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800766 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800767}
768
Alec Mouri7c94edb2018-12-03 21:23:26 -0800769FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
770 // Translate win by the rounded corners rect coordinates, to have all values in
771 // layer coordinate space.
772 FloatRect cropWin = layer.geometry.boundaries;
773 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
774 cropWin.left -= roundedCornersCrop.left;
775 cropWin.right -= roundedCornersCrop.left;
776 cropWin.top -= roundedCornersCrop.top;
777 cropWin.bottom -= roundedCornersCrop.top;
778 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
779 cropCoords[0] = vec2(cropWin.left, cropWin.top);
780 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
781 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
782 cropCoords[3] = vec2(cropWin.right, cropWin.top);
783
784 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
785 return cropWin;
786}
787
Peiyong Lin1c097612019-03-22 16:21:46 -0700788void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
789 const LayerSettings& layer, const Mesh& mesh) {
790 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
791 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
792 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700793
794 // Firstly, we need to convert the coordination from layer native coordination space to
795 // device coordination space.
Peiyong Lin1c097612019-03-22 16:21:46 -0700796 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
797 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
798 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
799 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
800 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
801 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
802 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
Peiyong Lin1c097612019-03-22 16:21:46 -0700803
Peiyong Linb1925962019-04-01 16:37:10 -0700804 // Secondly, if the display is rotated, we need to undo the rotation on coordination and
805 // align the (left, top) and (right, bottom) coordination with the device coordination
806 // space.
807 switch (display.orientation) {
808 case ui::Transform::ROT_90:
809 std::swap(bounds.left, bounds.right);
810 break;
811 case ui::Transform::ROT_180:
812 std::swap(bounds.left, bounds.right);
813 std::swap(bounds.top, bounds.bottom);
814 break;
815 case ui::Transform::ROT_270:
816 std::swap(bounds.top, bounds.bottom);
817 break;
818 default:
819 break;
820 }
821
822 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
823 // and the middle part without rounded corners.
824 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700825 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
826 setScissor(topRect);
827 drawMesh(mesh);
828 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
829 setScissor(bottomRect);
830 drawMesh(mesh);
831
832 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700833 if (topRect.bottom < bottomRect.top) {
834 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
835 bounds.bottom - radius);
836 setScissor(middleRect);
837 mState.cornerRadius = 0.0;
838 disableBlending();
839 drawMesh(mesh);
840 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700841 disableScissor();
842}
843
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800844status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000845 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700846 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
847 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
848 uint32_t textureName = glFramebuffer->getTextureName();
849 uint32_t framebufferName = glFramebuffer->getFramebufferName();
850
851 // Bind the texture and turn our EGLImage into a texture
852 glBindTexture(GL_TEXTURE_2D, textureName);
853 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
854
855 // Bind the Framebuffer to render into
856 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700857 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700858
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700859 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700860 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
861 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700862
863 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
864}
865
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800866void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800867 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700868
869 // back to main framebuffer
870 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700871}
872
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800873void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700874 do {
875 // there could be more than one error flag
876 GLenum error = glGetError();
877 if (error == GL_NO_ERROR) break;
878 ALOGE("GL error 0x%04x", int(error));
879 } while (true);
880}
881
Peiyong Linfb530cf2018-12-15 05:07:38 +0000882bool GLESRenderEngine::supportsProtectedContent() const {
883 return mProtectedEGLContext != EGL_NO_CONTEXT;
884}
885
886bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
887 if (useProtectedContext == mInProtectedContext) {
888 return true;
889 }
890 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
891 return false;
892 }
893 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
894 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
895 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
896 if (success) {
897 mInProtectedContext = useProtectedContext;
898 }
899 return success;
900}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800901EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700902 bool isProtected,
903 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800904 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700905 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700906 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700907 for (const auto& image : mFramebufferImageCache) {
908 if (image.first == graphicBuffer->getId()) {
909 return image.second;
910 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800911 }
912 }
913 EGLint attributes[] = {
914 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
915 isProtected ? EGL_TRUE : EGL_NONE,
916 EGL_NONE,
917 };
918 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
919 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700920 if (useFramebufferCache) {
921 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700922 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700923 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
924 EGLImageKHR expired = mFramebufferImageCache.front().second;
925 mFramebufferImageCache.pop_front();
926 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700927 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -0700928 }
929 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800930 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800931 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700932
933 if (image != EGL_NO_IMAGE_KHR) {
934 DEBUG_EGL_IMAGE_TRACKER_CREATE();
935 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800936 return image;
937}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000938
Alec Mouri1089aed2018-10-25 21:33:57 -0700939status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
940 const std::vector<LayerSettings>& layers,
941 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700942 const bool useFramebufferCache, base::unique_fd&& bufferFence,
943 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000944 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700945 if (layers.empty()) {
946 ALOGV("Drawing empty layer stack");
947 return NO_ERROR;
948 }
949
Alec Mouri6338c9d2019-02-07 16:57:51 -0800950 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
951 ATRACE_NAME("Waiting before draw");
952 sync_wait(bufferFence.get(), -1);
953 }
954
Alec Mourid43ccab2019-03-13 12:23:45 -0700955 if (buffer == nullptr) {
956 ALOGE("No output buffer provided. Aborting GPU composition.");
957 return BAD_VALUE;
958 }
959
Alec Mouri3d7c5612019-07-09 13:51:37 -0700960 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700961
Alec Mouri3d7c5612019-07-09 13:51:37 -0700962 if (fbo.getStatus() != NO_ERROR) {
963 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
964 buffer->handle);
Alec Mourif0497272019-03-11 15:53:11 -0700965 checkErrors();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700966 return fbo.getStatus();
Alec Mourif0497272019-03-11 15:53:11 -0700967 }
Alec Mouri3d7c5612019-07-09 13:51:37 -0700968
969 // clear the entire buffer, sometimes when we reuse buffers we'd persist
970 // ghost images otherwise.
971 // we also require a full transparent framebuffer for overlays. This is
972 // probably not quite efficient on all GPUs, since we could filter out
973 // opaque layers.
974 clearWithColor(0.0, 0.0, 0.0, 0.0);
975
976 setViewportAndProjection(display.physicalDisplay, display.clip);
977
978 setOutputDataSpace(display.outputDataspace);
979 setDisplayMaxLuminance(display.maxLuminance);
980
981 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
982 mState.projectionMatrix = projectionMatrix;
983 if (!display.clearRegion.isEmpty()) {
984 glDisable(GL_BLEND);
985 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
986 }
987
Vishnu Nair440992f2019-12-09 19:53:19 -0800988 Mesh mesh = Mesh::Builder()
989 .setPrimitive(Mesh::TRIANGLE_FAN)
990 .setVertices(4 /* count */, 2 /* size */)
991 .setTexCoords(2 /* size */)
992 .setCropCoords(2 /* size */)
993 .build();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700994 for (auto layer : layers) {
Peiyong Lin1a70eca2019-11-15 09:33:33 -0800995 mState.maxMasteringLuminance = layer.source.buffer.maxMasteringLuminance;
996 mState.maxContentLuminance = layer.source.buffer.maxContentLuminance;
Alec Mouri3d7c5612019-07-09 13:51:37 -0700997 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
998
999 const FloatRect bounds = layer.geometry.boundaries;
1000 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1001 position[0] = vec2(bounds.left, bounds.top);
1002 position[1] = vec2(bounds.left, bounds.bottom);
1003 position[2] = vec2(bounds.right, bounds.bottom);
1004 position[3] = vec2(bounds.right, bounds.top);
1005
1006 setupLayerCropping(layer, mesh);
1007 setColorTransform(display.colorTransform * layer.colorTransform);
1008
1009 bool usePremultipliedAlpha = true;
1010 bool disableTexture = true;
1011 bool isOpaque = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001012 if (layer.source.buffer.buffer != nullptr) {
1013 disableTexture = false;
1014 isOpaque = layer.source.buffer.isOpaque;
1015
1016 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
1017 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
1018 layer.source.buffer.fence);
1019
1020 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
1021 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
1022 mat4 texMatrix = layer.source.buffer.textureTransform;
1023
1024 texture.setMatrix(texMatrix.asArray());
1025 texture.setFiltering(layer.source.buffer.useTextureFiltering);
1026
1027 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
1028 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
1029
1030 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1031 texCoords[0] = vec2(0.0, 0.0);
1032 texCoords[1] = vec2(0.0, 1.0);
1033 texCoords[2] = vec2(1.0, 1.0);
1034 texCoords[3] = vec2(1.0, 0.0);
1035 setupLayerTexturing(texture);
1036 }
1037
1038 const half3 solidColor = layer.source.solidColor;
1039 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
1040 // Buffer sources will have a black solid color ignored in the shader,
1041 // so in that scenario the solid color passed here is arbitrary.
1042 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
1043 layer.geometry.roundedCornersRadius);
1044 if (layer.disableBlending) {
1045 glDisable(GL_BLEND);
1046 }
1047 setSourceDataSpace(layer.sourceDataspace);
1048
Vishnu Nair440992f2019-12-09 19:53:19 -08001049 if (layer.shadow.length > 0.0f) {
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001050 handleShadow(layer.geometry.boundaries, layer.geometry.roundedCornersRadius,
1051 layer.shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001052 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001053 // We only want to do a special handling for rounded corners when having rounded corners
1054 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1055 // usual way since it needs to turn on blending anyway.
Vishnu Nair440992f2019-12-09 19:53:19 -08001056 else if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001057 handleRoundedCorners(display, layer, mesh);
1058 } else {
1059 drawMesh(mesh);
1060 }
1061
1062 // Cleanup if there's a buffer source
1063 if (layer.source.buffer.buffer != nullptr) {
1064 disableBlending();
1065 setSourceY410BT2020(false);
1066 disableTexturing();
1067 }
1068 }
1069
1070 if (drawFence != nullptr) {
1071 *drawFence = flush();
1072 }
1073 // If flush failed or we don't support native fences, we need to force the
1074 // gl command stream to be executed.
1075 if (drawFence == nullptr || drawFence->get() < 0) {
1076 bool success = finish();
1077 if (!success) {
1078 ALOGE("Failed to flush RenderEngine commands");
1079 checkErrors();
1080 // Chances are, something illegal happened (either the caller passed
1081 // us bad parameters, or we messed up our shader generation).
1082 return INVALID_OPERATION;
1083 }
1084 }
1085
1086 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001087 return NO_ERROR;
1088}
1089
Alec Mouri1089aed2018-10-25 21:33:57 -07001090void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001091 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001092 mVpWidth = viewport.getWidth();
1093 mVpHeight = viewport.getHeight();
1094
1095 // We pass the the top left corner instead of the bottom left corner,
1096 // because since we're rendering off-screen first.
1097 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1098
1099 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001100}
1101
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001102void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1103 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001104 mState.isPremultipliedAlpha = premultipliedAlpha;
1105 mState.isOpaque = opaque;
1106 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001107 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001108
chaviw13fdc492017-06-27 12:40:18 -07001109 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001110 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001111 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001112
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001113 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001114 glEnable(GL_BLEND);
1115 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 } else {
1117 glDisable(GL_BLEND);
1118 }
1119}
1120
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001121void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001122 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001123}
1124
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001125void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001126 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001127}
1128
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001129void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001130 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001131}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001132
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001133void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001134 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001135}
1136
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001137void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001138 GLuint target = texture.getTextureTarget();
1139 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001140 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001141 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001142 filter = GL_LINEAR;
1143 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001144 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1145 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1146 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1147 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001148
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001149 mState.texture = texture;
1150 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001151}
1152
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001153void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001154 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001155}
1156
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001157void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001158 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001159}
1160
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001161void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001162 glDisable(GL_BLEND);
1163}
1164
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001165void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001166 mState.isPremultipliedAlpha = true;
1167 mState.isOpaque = false;
1168 mState.color = half4(r, g, b, a);
1169 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001170 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001171}
1172
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001173void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001174 mState.cropSize = half2(width, height);
1175}
1176
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001177void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001178 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001179 if (mesh.getTexCoordsSize()) {
1180 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001181 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1182 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001183 }
1184
Chia-I Wub027f802017-11-29 14:00:52 -08001185 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1186 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001187
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001188 if (mState.cornerRadius > 0.0f) {
1189 glEnableVertexAttribArray(Program::cropCoords);
1190 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1191 mesh.getByteStride(), mesh.getCropCoords());
1192 }
1193
Vishnu Nair440992f2019-12-09 19:53:19 -08001194 if (mState.drawShadows) {
1195 glEnableVertexAttribArray(Program::shadowColor);
1196 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1197 mesh.getByteStride(), mesh.getShadowColor());
1198
1199 glEnableVertexAttribArray(Program::shadowParams);
1200 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1201 mesh.getByteStride(), mesh.getShadowParams());
1202 }
1203
1204 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001205 // By default, DISPLAY_P3 is the only supported wide color output. However,
1206 // when HDR content is present, hardware composer may be able to handle
1207 // BT2020 data space, in that case, the output data space is set to be
1208 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1209 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001210 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001211 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1212 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001213 Dataspace outputStandard =
1214 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1215 Dataspace outputTransfer =
1216 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001217 bool needsXYZConversion = needsXYZTransformMatrix();
1218
Valerie Haueb8e0762018-11-06 10:10:42 -08001219 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1220 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1221 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1222 inputStandard != Dataspace::STANDARD_BT2020) {
1223 inputStandard = Dataspace::STANDARD_BT709;
1224 }
1225
Peiyong Lina296b0c2018-04-30 16:55:29 -07001226 if (needsXYZConversion) {
1227 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1228 switch (inputStandard) {
1229 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001230 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001231 break;
1232 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001233 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001234 break;
1235 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001236 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001237 break;
1238 }
1239
Peiyong Lin9b03c732018-05-17 10:14:02 -07001240 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001241 switch (outputStandard) {
1242 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001243 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001244 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001245 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001246 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001247 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001248 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001249 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001250 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001251 }
1252 } else if (inputStandard != outputStandard) {
1253 // At this point, the input data space and output data space could be both
1254 // HDR data spaces, but they match each other, we do nothing in this case.
1255 // In addition to the case above, the input data space could be
1256 // - scRGB linear
1257 // - scRGB non-linear
1258 // - sRGB
1259 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001260 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001261 // The output data spaces could be
1262 // - sRGB
1263 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001264 // - BT2020
1265 switch (outputStandard) {
1266 case Dataspace::STANDARD_BT2020:
1267 if (inputStandard == Dataspace::STANDARD_BT709) {
1268 managedState.outputTransformMatrix = mSrgbToBt2020;
1269 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1270 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1271 }
1272 break;
1273 case Dataspace::STANDARD_DCI_P3:
1274 if (inputStandard == Dataspace::STANDARD_BT709) {
1275 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1276 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1277 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1278 }
1279 break;
1280 default:
1281 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1282 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1283 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1284 managedState.outputTransformMatrix = mBt2020ToSrgb;
1285 }
1286 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001287 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001288 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001289
1290 // we need to convert the RGB value to linear space and convert it back when:
1291 // - there is a color matrix that is not an identity matrix, or
1292 // - there is an output transform matrix that is not an identity matrix, or
1293 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001294 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001295 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001296 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001297 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001298 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001299 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001300 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001301 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001302
Vishnu Nair440992f2019-12-09 19:53:19 -08001303 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1304 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001305
Vishnu Nair440992f2019-12-09 19:53:19 -08001306 if (mState.drawShadows) {
1307 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1308 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001309 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001310 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1311 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001312
Vishnu Nair440992f2019-12-09 19:53:19 -08001313 if (mUseColorManagement && outputDebugPPMs) {
1314 static uint64_t managedColorFrameCount = 0;
1315 std::ostringstream out;
1316 out << "/data/texture_out" << managedColorFrameCount++;
1317 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1318 }
1319
Mathias Agopian3f844832013-08-07 21:24:32 -07001320 if (mesh.getTexCoordsSize()) {
1321 glDisableVertexAttribArray(Program::texCoords);
1322 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001323
1324 if (mState.cornerRadius > 0.0f) {
1325 glDisableVertexAttribArray(Program::cropCoords);
1326 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001327
1328 if (mState.drawShadows) {
1329 glDisableVertexAttribArray(Program::shadowColor);
1330 glDisableVertexAttribArray(Program::shadowParams);
1331 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001332}
1333
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001334size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001335 return mMaxTextureSize;
1336}
1337
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001338size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001339 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1340}
1341
Yiwei Zhang5434a782018-12-05 18:06:32 -08001342void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001343 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001344 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001345
Yiwei Zhang5434a782018-12-05 18:06:32 -08001346 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1347 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001348 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1349 extensions.getVersion());
1350 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001351 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1352 supportsProtectedContent());
1353 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001354 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1355 cache.getSize(mEGLContext));
1356 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1357 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001358 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1359 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1360 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001361 {
1362 std::lock_guard<std::mutex> lock(mRenderingMutex);
1363 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1364 StringAppendF(&result, "Dumping buffer ids...\n");
1365 for (const auto& [id, unused] : mImageCache) {
1366 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1367 }
1368 }
1369 {
1370 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1371 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1372 mFramebufferImageCache.size());
1373 StringAppendF(&result, "Dumping buffer ids...\n");
1374 for (const auto& [id, unused] : mFramebufferImageCache) {
1375 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1376 }
1377 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001378}
1379
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001380GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001381 int major, minor;
1382 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1383 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1384 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1385 return GLES_VERSION_1_0;
1386 }
1387 }
1388
1389 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1390 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1391 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1392 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1393
1394 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1395 return GLES_VERSION_1_0;
1396}
1397
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001398EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001399 EGLContext shareContext, bool useContextPriority,
1400 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001401 EGLint renderableType = 0;
1402 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001403 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001404 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1405 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1406 }
1407 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001408 if (renderableType & EGL_OPENGL_ES3_BIT) {
1409 contextClientVersion = 3;
1410 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001411 contextClientVersion = 2;
1412 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1413 contextClientVersion = 1;
1414 } else {
1415 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1416 }
1417
1418 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001419 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001420 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1421 contextAttributes.push_back(contextClientVersion);
1422 if (useContextPriority) {
1423 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1424 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1425 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001426 if (protection == Protection::PROTECTED) {
1427 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1428 contextAttributes.push_back(EGL_TRUE);
1429 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001430 contextAttributes.push_back(EGL_NONE);
1431
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001432 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1433
1434 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1435 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1436 // EGL_NO_CONTEXT so that we can abort.
1437 if (config != EGL_NO_CONFIG) {
1438 return context;
1439 }
1440 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1441 // try to fall back to GLES 2.
1442 contextAttributes[1] = 2;
1443 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1444 }
1445
1446 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001447}
1448
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001449EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001450 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001451 EGLConfig dummyConfig = config;
1452 if (dummyConfig == EGL_NO_CONFIG) {
1453 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1454 }
1455 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001456 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001457 attributes.push_back(EGL_WIDTH);
1458 attributes.push_back(1);
1459 attributes.push_back(EGL_HEIGHT);
1460 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001461 if (protection == Protection::PROTECTED) {
1462 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1463 attributes.push_back(EGL_TRUE);
1464 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001465 attributes.push_back(EGL_NONE);
1466
1467 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1468}
1469
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001470bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001471 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1472 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1473 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001474 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001475}
1476
1477// For convenience, we want to convert the input color space to XYZ color space first,
1478// and then convert from XYZ color space to output color space when
1479// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1480// HDR content will be tone-mapped to SDR; Or,
1481// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1482// HLG content to PQ content.
1483// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1484// input data space or output data space is HDR data space, and the input transfer function
1485// doesn't match the output transfer function, we would enable an intermediate transfrom to
1486// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001487bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001488 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1489 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1490 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001491 const Dataspace outputTransfer =
1492 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001493
1494 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1495}
1496
Alec Mourid43ccab2019-03-13 12:23:45 -07001497bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1498 std::lock_guard<std::mutex> lock(mRenderingMutex);
1499 const auto& cachedImage = mImageCache.find(bufferId);
1500 return cachedImage != mImageCache.end();
1501}
1502
1503bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001504 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001505 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1506 [=](std::pair<uint64_t, EGLImageKHR> image) {
1507 return image.first == bufferId;
1508 });
1509}
1510
Alec Mouri554d06e2018-12-20 00:15:33 -08001511// FlushTracer implementation
1512GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1513 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1514}
1515
1516GLESRenderEngine::FlushTracer::~FlushTracer() {
1517 {
1518 std::lock_guard<std::mutex> lock(mMutex);
1519 mRunning = false;
1520 }
1521 mCondition.notify_all();
1522 if (mThread.joinable()) {
1523 mThread.join();
1524 }
1525}
1526
1527void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1528 std::lock_guard<std::mutex> lock(mMutex);
1529 char name[64];
1530 const uint64_t frameNum = mFramesQueued++;
1531 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1532 static_cast<unsigned long>(frameNum));
1533 ATRACE_NAME(name);
1534 mQueue.push({sync, frameNum});
1535 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1536 mCondition.notify_one();
1537}
1538
1539void GLESRenderEngine::FlushTracer::loop() {
1540 while (mRunning) {
1541 QueueEntry entry;
1542 {
1543 std::lock_guard<std::mutex> lock(mMutex);
1544
1545 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001546 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001547
1548 if (!mRunning) {
1549 // if mRunning is false, then FlushTracer is being destroyed, so
1550 // bail out now.
1551 break;
1552 }
1553 entry = mQueue.front();
1554 mQueue.pop();
1555 }
1556 {
1557 char name[64];
1558 snprintf(name, sizeof(name), "waiting for frame %lu",
1559 static_cast<unsigned long>(entry.mFrameNum));
1560 ATRACE_NAME(name);
1561 mEngine->waitSync(entry.mSync, 0);
1562 }
1563 }
1564}
1565
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001566void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1567 const ShadowSettings& settings) {
1568 ATRACE_CALL();
1569 const float casterZ = settings.length / 2.0f;
1570 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1571 settings.casterIsTranslucent, settings.ambientColor,
1572 settings.spotColor, settings.lightPos,
1573 settings.lightRadius);
1574
1575 // setup mesh for both shadows
1576 Mesh mesh = Mesh::Builder()
1577 .setPrimitive(Mesh::TRIANGLES)
1578 .setVertices(shadows.getVertexCount(), 2 /* size */)
1579 .setShadowAttrs()
1580 .setIndices(shadows.getIndexCount())
1581 .build();
1582
1583 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1584 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1585 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1586 shadows.fillVertices(position, shadowColor, shadowParams);
1587 shadows.fillIndices(mesh.getIndicesArray());
1588
1589 mState.cornerRadius = 0.0f;
1590 mState.drawShadows = true;
1591 drawMesh(mesh);
1592 mState.drawShadows = false;
1593}
1594
Peiyong Lin46080ef2018-10-26 18:43:14 -07001595} // namespace gl
1596} // namespace renderengine
1597} // namespace android