blob: fc39660859b1443733488795e4fc7bf8bb7394f2 [file] [log] [blame]
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Melody Hsue4ef87f2024-03-26 23:54:45 +000021#include <ftl/small_map.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070023#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050024#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070027#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070028#include <ui/BlurRegion.h>
Melody Hsue4ef87f2024-03-26 23:54:45 +000029#include <ui/DisplayMap.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
Melody Hsue4ef87f2024-03-26 23:54:45 +000033#include <ui/LayerStack.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080034#include <ui/PixelFormat.h>
35#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050036#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070037#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070039#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080040
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080041#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000042#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080043#include <scheduler/Fps.h>
44#include <scheduler/Seamlessness.h>
45
KaiChieh Chuang948c6422020-10-13 10:38:48 +080046#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080047#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070048#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070049#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070050#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070051
Mathias Agopian13127d82013-03-05 17:47:11 -080052#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070053#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080054#include "FrameTracker.h"
Vishnu Naire14c6b32022-08-06 04:20:15 +000055#include "LayerFE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070056#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070057#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080058#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070059#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080060#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080061
chaviw1d044282017-09-27 12:19:28 -070062using namespace android::surfaceflinger;
63
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080064namespace android {
65
Mathias Agopian1f7bec62010-06-25 18:02:21 -070066class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020067class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080068class DisplayDevice;
69class GraphicBuffer;
70class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080071
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080073class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080074struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075}
76
Huihong Luo05539a12022-02-23 10:29:40 -080077namespace gui {
78class LayerDebugInfo;
79}
80
Ady Abraham22c7b5c2020-09-22 19:33:40 -070081namespace frametimeline {
82class SurfaceFrame;
83} // namespace frametimeline
84
Vishnu Naire14c6b32022-08-06 04:20:15 +000085class Layer : public virtual RefBase {
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000086public:
Ady Abrahamaae5ed52020-06-26 09:32:43 -070087 // The following constants represent priority of the window. SF uses this information when
88 // deciding which window has a priority when deciding about the refresh rate of the screen.
89 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010090 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070091 // Windows that are in focus and voted for the preferred mode ID
92 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
93 // // Windows that are in focus, but have not requested a specific mode ID.
94 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
95 // Windows that are not in focus, but voted for a specific mode ID.
96 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -080097
Mathias Agopian13127d82013-03-05 17:47:11 -080098 enum { // flags for doTransaction()
99 eDontUpdateGeometryState = 0x00000001,
100 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700101 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800102 };
103
104 struct Geometry {
105 uint32_t w;
106 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700107 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800108
David Sodman41fdfc92017-11-06 16:09:56 -0800109 inline bool operator==(const Geometry& rhs) const {
110 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700111 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800112 }
David Sodman41fdfc92017-11-06 16:09:56 -0800113 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800114 };
115
Ady Abrahambdda8f02021-04-01 16:06:11 -0700116 using FrameRate = scheduler::LayerInfo::FrameRate;
Vishnu Nair3fbe3262023-09-29 17:07:00 -0700117 using FrameRateCompatibility = scheduler::FrameRateCompatibility;
Rachel Lee58cc90d2023-09-05 18:50:20 -0700118 using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy;
Ady Abraham71c437d2020-01-31 15:56:57 -0800119
Mathias Agopian13127d82013-03-05 17:47:11 -0800120 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800121 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700122 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800123 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800124 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700125 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800126 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800127 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800128 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700129 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
130 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700131 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700132
133 // A list of surfaces whose Z-order is interpreted relative to ours.
134 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700135 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700136 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800137 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500138 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700139 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700140
Valerie Haub153bab2019-03-05 10:47:28 -0800141 ui::Dataspace dataspace;
142
Valerie Hau134651a2020-01-28 16:21:22 -0800143 uint64_t frameNumber;
Alec Mouri21d94322023-10-17 19:51:39 +0000144 uint64_t previousFrameNumber;
Vishnu Nair63221212023-04-06 15:17:37 -0700145 // high watermark framenumber to use to check for barriers to protect ourselves
146 // from out of order transactions
147 uint64_t barrierFrameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800148 ui::Transform transform;
liulijuneb489f62022-10-17 22:02:14 +0800149
150 uint32_t producerId = 0;
Vishnu Nair63221212023-04-06 15:17:37 -0700151 // high watermark producerId to use to check for barriers to protect ourselves
152 // from out of order transactions
153 uint32_t barrierProducerId = 0;
154
chaviw766c9c52021-02-10 17:36:47 -0800155 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700156 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700157 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000158 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall61c58622018-07-18 10:12:20 -0700159 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700160 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700161 HdrMetadata hdrMetadata;
162 Region surfaceDamageRegion;
163 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700164 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700165 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700166 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800167 // pointer to background color layer that, if set, appears below the buffer state layer
168 // and the buffer state layer's children. Z order will be set to
169 // INT_MIN
170 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800171
Marissa Walle2ffb422018-10-12 11:33:52 -0700172 // The deque of callback handles for this frame. The back of the deque contains the most
173 // recent callback handle.
174 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800175 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800176 nsecs_t desiredPresentTime = 0;
177 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800178
179 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
180 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700181 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100182
Lucas Dupinc3800b82020-10-02 16:24:48 -0700183 // Layer regions that are made of custom materials, like frosted glass
184 std::vector<BlurRegion> blurRegions;
185
Ana Krulecc84d09b2019-11-02 23:10:29 +0100186 // Priority of the layer assigned by Window Manager.
187 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800188
Andy Labrada096227e2022-06-15 16:58:11 +0000189 // Default frame rate compatibility used to set the layer refresh rate votetype.
190 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800191 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700192
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700193 // The combined frame rate of parents / children of this layer
194 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700195
Rachel Lee58cc90d2023-09-05 18:50:20 -0700196 FrameRateSelectionStrategy frameRateSelectionStrategy;
197
Vishnu Nair6213bd92020-05-08 17:42:25 -0700198 // Set by window manager indicating the layer and all its children are
199 // in a different orientation than the display. The hint suggests that
200 // the graphic producers should receive a transform hint as if the
201 // display was in this orientation. When the display changes to match
202 // the layer orientation, the graphic producer may not need to allocate
203 // a buffer of a different size. ui::Transform::ROT_INVALID means the
204 // a fixed transform hint is not set.
205 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700206
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000207 // The vsync info that was used to start the transaction
208 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700209
210 // When the transaction was posted
211 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800212 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000213 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
214 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
215 // If multiple buffers are queued, the prior ones will be dropped, along with the
216 // SurfaceFrame that's tracking them.
217 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
218 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
219 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
220 // same token, unless they are presented in different vsyncs.
221 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
222 bufferlessSurfaceFramesTX;
223 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
224 // trigger a warning if the number of SurfaceFrames crosses the threshold.
225 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500226
227 // Stretch effect to apply to this layer
228 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500229
Winson Chunga30f7c92021-06-29 15:42:56 -0700230 // Whether or not this layer is a trusted overlay for input
231 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500232 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700233 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500234 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700235 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700236 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700237 bool dimmingEnabled = true;
Sally Qi963049b2023-03-23 14:06:21 -0700238 float currentHdrSdrRatio = 1.f;
Alec Mouri1b0d4e12024-02-12 22:27:19 +0000239 float desiredHdrSdrRatio = -1.f;
Alec Mourif4af03e2023-02-11 00:25:24 +0000240 gui::CachingHint cachingHint = gui::CachingHint::Enabled;
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000241 int64_t latchedVsyncId = 0;
Ady Abraham55269162023-05-09 11:26:06 -0700242 bool useVsyncIdForRefreshRateSelection = false;
Mathias Agopian13127d82013-03-05 17:47:11 -0800243 };
244
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000245 explicit Layer(const surfaceflinger::LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700246 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800247
Peiyong Linf243e5e2020-08-22 17:40:59 -0700248 static bool isLayerFocusedBasedOnPriority(int32_t priority);
249 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800250
Peiyong Linf243e5e2020-08-22 17:40:59 -0700251 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000252 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700253
Peiyong Linf243e5e2020-08-22 17:40:59 -0700254 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000255 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700256
Vishnu Nairde177252023-04-21 12:44:10 -0700257 virtual sp<Layer> createClone(uint32_t mirrorRoot);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700258
Robert Carr7bf247e2017-05-18 14:02:49 -0700259 // Set a 2x2 transformation matrix on the layer. This transform
260 // will be applied after parent transforms, but before any final
261 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000262 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700263
264 // This second set of geometry attributes are controlled by
265 // setGeometryAppliesWithResize, and their default mode is to be
266 // immediate. If setGeometryAppliesWithResize is specified
267 // while a resize is pending, then update of these attributes will
268 // be delayed until the resize completes.
269
270 // setPosition operates in parent buffer space (pre parent-transform) or display
271 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000272 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700273 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000274 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700275
Robert Carr7bf247e2017-05-18 14:02:49 -0700276 // TODO(b/38182121): Could we eliminate the various latching modes by
277 // using the layer hierarchy?
278 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800279 virtual bool setLayer(int32_t z);
280 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700281
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800282 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000283 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700284
285 // Set rounded corner radius for this layer and its children.
286 //
287 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
288 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
289 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800290 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800291 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
292 // is specified in pixels.
293 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700294 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000295 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700296 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800297 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700298 virtual bool setLayerStack(ui::LayerStack);
Vishnu Nair73908d12022-10-24 21:46:42 -0700299 virtual ui::LayerStack getLayerStack(
300 LayerVector::StateSet state = LayerVector::StateSet::Drawing) const;
301
Evan Roskyef876c92019-01-25 17:46:06 -0800302 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200303 virtual void setChildrenDrawingParent(const sp<Layer>&);
Josh Gao194ff392022-09-08 16:19:29 -0700304 virtual bool reparent(const sp<IBinder>& newParentHandle) REQUIRES(mFlinger->mStateLock);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800305 virtual bool setColorTransform(const mat4& matrix);
306 virtual mat4 getColorTransform() const;
307 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800308 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
John Reck68796592023-01-25 13:47:12 -0500309 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; }
Sally Qi963049b2023-03-23 14:06:21 -0700310 float getDesiredHdrSdrRatio() const { return getDrawingState().desiredHdrSdrRatio; }
311 float getCurrentHdrSdrRatio() const { return getDrawingState().currentHdrSdrRatio; }
Alec Mourif4af03e2023-02-11 00:25:24 +0000312 gui::CachingHint getCachingHint() const { return getDrawingState().cachingHint; }
Marissa Wall61c58622018-07-18 10:12:20 -0700313
Patrick Williamsbb25f802022-08-30 23:02:34 +0000314 bool setTransform(uint32_t /*transform*/);
315 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
316 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
317 const BufferData& /* bufferData */, nsecs_t /* postTime */,
318 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
Brian Lindahl439afad2022-11-14 11:16:55 -0700319 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000320 void setDesiredPresentTime(nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000321 bool setDataspace(ui::Dataspace /*dataspace*/);
John Reck68796592023-01-25 13:47:12 -0500322 bool setExtendedRangeBrightness(float currentBufferRatio, float desiredRatio);
Alec Mouri1b0d4e12024-02-12 22:27:19 +0000323 bool setDesiredHdrHeadroom(float desiredRatio);
Alec Mourif4af03e2023-02-11 00:25:24 +0000324 bool setCachingHint(gui::CachingHint cachingHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000325 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
326 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
327 bool setApi(int32_t /*api*/);
Dorin Drimuse5374e52023-08-02 17:52:43 +0000328 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/,
329 const FrameTimelineInfo& /* info*/, nsecs_t /* postTime */);
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000330 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/,
331 bool willPresent);
Josh Gao194ff392022-09-08 16:19:29 -0700332 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace)
333 REQUIRES(mFlinger->mStateLock);
Peiyong Linc502cb72019-03-01 15:00:23 -0800334 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700335 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000336 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100337 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700338 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000339 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700340 bool setDropInputMode(gui::DropInputMode);
341
Ana Krulecc84d09b2019-11-02 23:10:29 +0100342 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
343 // rate priority from its parent.
344 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000345 //
346 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
347 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000348 ui::Dataspace getDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700349
Alec Mouri89f5d4e2023-10-20 17:12:49 +0000350 virtual bool isFrontBuffered() const;
351
Vishnu Naire14c6b32022-08-06 04:20:15 +0000352 virtual sp<LayerFE> getCompositionEngineLayerFE() const;
Patrick Williams7584c6a2022-10-29 02:10:58 +0000353 virtual sp<LayerFE> copyCompositionEngineLayerFE() const;
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000354 sp<LayerFE> getCompositionEngineLayerFE(const frontend::LayerHierarchy::TraversalPath&);
Vishnu Nair3cc15a42023-06-30 06:20:22 +0000355 sp<LayerFE> getOrCreateCompositionEngineLayerFE(const frontend::LayerHierarchy::TraversalPath&);
Vishnu Naire14c6b32022-08-06 04:20:15 +0000356
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000357 const frontend::LayerSnapshot* getLayerSnapshot() const;
358 frontend::LayerSnapshot* editLayerSnapshot();
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000359 std::unique_ptr<frontend::LayerSnapshot> stealLayerSnapshot();
360 void updateLayerSnapshot(std::unique_ptr<frontend::LayerSnapshot> snapshot);
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800361
Dan Stozaee44edd2015-03-23 15:50:23 -0700362 // If we have received a new buffer this frame, we will pass its surface
363 // damage down to hardware composer. Otherwise, we must send a region with
364 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000365 void useSurfaceDamage();
366 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800367 Region getVisibleRegion(const DisplayDevice*) const;
Vishnu Naira156f482023-02-22 00:23:38 +0000368 void updateLastLatchTime(nsecs_t latchtime);
Dan Stozaee44edd2015-03-23 15:50:23 -0700369
Peiyong Linf243e5e2020-08-22 17:40:59 -0700370 /*
371 * isOpaque - true if this surface is opaque
372 *
373 * This takes into account the buffer format (i.e. whether or not the
374 * pixel format includes an alpha channel) and the "opaque" flag set
375 * on the layer. It does not examine the current plane alpha value.
376 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000377 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700378
379 /*
380 * Returns whether this layer can receive input.
381 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000382 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700383
384 /*
Patrick Williams1caf3b72023-03-31 10:59:10 -0500385 * Whether or not the layer should be considered visible for input calculations.
386 */
387 virtual bool isVisibleForInput() const {
388 // For compatibility reasons we let layers which can receive input
389 // receive input before they have actually submitted a buffer. Because
390 // of this we use canReceiveInput instead of isVisible to check the
391 // policy-visibility, ignoring the buffer state. However for layers with
392 // hasInputInfo()==false we can use the real visibility state.
393 // We are just using these layers for occlusion detection in
394 // InputDispatcher, and obviously if they aren't visible they can't occlude
395 // anything.
396 return hasInputInfo() ? canReceiveInput() : isVisible();
397 }
398
399 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700400 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700401 * GRALLOC_USAGE_PROTECTED sense.
402 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000403 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700404
405 /*
406 * isFixedSize - true if content has a fixed size
407 */
408 virtual bool isFixedSize() const { return true; }
409
410 /*
411 * usesSourceCrop - true if content should use a source crop
412 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000413 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700414
415 // Most layers aren't created from the main thread, and therefore need to
416 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
417 // to avoid grabbing the lock again to avoid deadlock
418 virtual bool isCreatedFromMainThread() const { return false; }
419
chaviw4e765532021-04-30 12:11:39 -0500420 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000421 Region getActiveTransparentRegion(const Layer::State& s) const {
422 return s.transparentRegionHint;
423 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000424 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000425 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700426
427 // True if this layer requires filtering
428 // This method is distinct from needsFiltering() in how the filter
429 // requirement is computed. needsFiltering() compares displayFrame and crop,
430 // where as this method transforms the displayFrame to layer-stack space
431 // first. This method should be used if there is no physical display to
432 // project onto when taking screenshots, as the filtering requirements are
433 // different.
434 // If the parent transform needs to be undone when capturing the layer, then
435 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000436 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700437
Patrick Williamsbb25f802022-08-30 23:02:34 +0000438 // from graphics API
Vishnu Nair3996ee32023-08-14 04:32:31 +0000439 static ui::Dataspace translateDataspace(ui::Dataspace dataspace);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000440 void updateCloneBufferInfo();
441 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700442
Leon Scroggins III5b581492023-10-31 14:29:41 -0400443 void onCompositionPresented(const DisplayDevice*,
444 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
445 const std::shared_ptr<FenceTime>& /*presentFence*/,
446 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700447
448 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000449 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700450
Peiyong Linf243e5e2020-08-22 17:40:59 -0700451 /*
452 * latchBuffer - called each time the screen is redrawn and returns whether
453 * the visible regions need to be recomputed (this is a fairly heavy
454 * operation, so this should be set only if needed). Typically this is used
455 * to figure out if the content or size of a surface has changed.
456 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000457 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700458
Vishnu Naird47bcee2023-02-24 18:08:51 +0000459 bool latchBufferImpl(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
460 bool bgColorOnly);
461
Patrick Williamsbb25f802022-08-30 23:02:34 +0000462 /*
Vishnu Nair7ee4f462023-04-19 09:54:09 -0700463 * Returns true if the currently presented buffer will be released when this layer state
464 * is latched. This will return false if there is no buffer currently presented.
465 */
466 bool willReleaseBufferOnLatch() const;
467
468 /*
Patrick Williamsbb25f802022-08-30 23:02:34 +0000469 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
470 * This is used if the buffer is just latched and releases to free up the buffer
471 * and will not be shown on screen.
472 * Should only be called on the main thread.
473 */
474 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700475
476 /*
477 * returns the rectangle that crops the content of the layer and scales it
478 * to the layer's size.
479 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000480 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700481
482 /*
483 * Returns the transform applied to the buffer.
484 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000485 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700486
Patrick Williamsbb25f802022-08-30 23:02:34 +0000487 sp<GraphicBuffer> getBuffer() const;
488 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700489
Peiyong Linf243e5e2020-08-22 17:40:59 -0700490 /*
491 * Returns if a frame is ready
492 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000493 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700494
495 virtual int32_t getQueuedFrameCount() const { return 0; }
496
Peiyong Linf243e5e2020-08-22 17:40:59 -0700497 /**
498 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000499 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
500 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700501 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000502 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700503
504 /**
505 * Returns the source bounds. If the bounds are not defined, it is inferred from the
506 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
507 * For the root layer, this is the display viewport size.
508 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000509 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700510 virtual FrameRate getFrameRateForLayerTree() const;
511
Patrick Williamsbb25f802022-08-30 23:02:34 +0000512 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700513
514 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700515 // A layer can override its parent's rounded corner settings if the parent's rounded
516 // corner crop does not intersect with its own rounded corner crop.
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000517 virtual frontend::RoundedCornerState getRoundedCornerState() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700518
Vishnu Naire14c6b32022-08-06 04:20:15 +0000519 bool hasRoundedCorners() const { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400520
Patrick Williamsbb25f802022-08-30 23:02:34 +0000521 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700522 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000523 * Return whether this layer needs an input info. We generate InputWindowHandles for all
524 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
525 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700526 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000527 bool needsInputInfo() const {
528 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
529 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700530
531 // Implements RefBase.
532 void onFirstRef() override;
533
Patrick Williamsbb25f802022-08-30 23:02:34 +0000534 struct BufferInfo {
535 nsecs_t mDesiredPresentTime;
536 std::shared_ptr<FenceTime> mFenceTime;
537 sp<Fence> mFence;
538 uint32_t mTransform{0};
539 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
540 Rect mCrop;
541 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
542 Region mSurfaceDamage;
543 HdrMetadata mHdrMetadata;
544 int mApi;
545 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
546 bool mTransformToDisplayInverse{false};
547
548 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
549 uint64_t mFrameNumber;
Vishnu Nair7ee4f462023-04-19 09:54:09 -0700550 sp<IBinder> mReleaseBufferEndpoint;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000551
552 bool mFrameLatencyNeeded{false};
Alec Mouri1b0d4e12024-02-12 22:27:19 +0000553 float mDesiredHdrSdrRatio = -1.f;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000554 };
555
556 BufferInfo mBufferInfo;
557
Peiyong Linf243e5e2020-08-22 17:40:59 -0700558 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000559 const compositionengine::LayerFECompositionState* getCompositionState() const;
560 bool fenceHasSignaled() const;
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000561 void onPreComposition(nsecs_t refreshStartTime);
Alec Mouri9892aac2023-12-11 21:16:59 +0000562 void onLayerDisplayed(ftl::SharedFuture<FenceResult>, ui::LayerStack layerStack,
563 std::function<FenceResult(FenceResult)>&& continuation = nullptr);
Robert Carrccab4242021-09-28 16:53:03 -0700564
Melody Hsu793f8362024-01-08 20:00:35 +0000565 // Tracks mLastClientCompositionFence and gets the callback handle for this layer.
566 sp<CallbackHandle> findCallbackHandle();
567
568 // Adds the future release fence to a list of fences that are used to release the
569 // last presented buffer. Also keeps track of the layerstack in a list of previous
570 // layerstacks that have been presented.
571 void prepareReleaseCallbacks(ftl::Future<FenceResult>, ui::LayerStack layerStack);
572
Vishnu Naire14c6b32022-08-06 04:20:15 +0000573 void setWasClientComposed(const sp<Fence>& fence) {
Robert Carrccab4242021-09-28 16:53:03 -0700574 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700575 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700576 }
577
Vishnu Naire14c6b32022-08-06 04:20:15 +0000578 const char* getDebugName() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700579
Peiyong Linf243e5e2020-08-22 17:40:59 -0700580 bool setShadowRadius(float shadowRadius);
581
582 // Before color management is introduced, contents on Android have to be
583 // desaturated in order to match what they appears like visually.
584 // With color management, these contents will appear desaturated, thus
585 // needed to be saturated so that they match what they are designed for
586 // visually.
587 bool isLegacyDataSpace() const;
588
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800589 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700590
Chavi Weingarten076acac2023-01-19 17:20:43 +0000591 static bool computeTrustedPresentationState(const FloatRect& bounds,
592 const FloatRect& sourceBounds,
593 const Region& coveredRegion,
594 const FloatRect& screenBounds, float,
595 const ui::Transform&,
596 const TrustedPresentationThresholds&);
Vishnu Nair781d7252023-01-30 18:16:01 +0000597 void updateTrustedPresentationState(const DisplayDevice* display,
598 const frontend::LayerSnapshot* snapshot, int64_t time_in_ms,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000599 bool leaveState);
600
601 inline bool hasTrustedPresentationListener() {
602 return mTrustedPresentationListener.callbackInterface != nullptr;
603 }
604
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700605 // Sets the masked bits.
606 void setTransactionFlags(uint32_t mask);
607
608 // Clears and returns the masked bits.
609 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800610
Vishnu Nair4351ad52019-02-11 14:13:02 -0800611 FloatRect getBounds(const Region& activeTransparentRegion) const;
612 FloatRect getBounds() const;
Vishnu Nairfed7c122023-03-18 01:54:43 +0000613 Rect getInputBoundsInDisplaySpace(const FloatRect& insetBounds,
614 const ui::Transform& displayTransform);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800615
616 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700617 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800618
Vishnu Naire14c6b32022-08-06 04:20:15 +0000619 int32_t getSequence() const { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800620
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700621 // For tracing.
622 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
623 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
624 // creates its tracks by buffer id and has no way of associating a buffer back to the process
625 // that created it, the current implementation is only sufficient for cases where a buffer is
626 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700627 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700628
Mathias Agopian13127d82013-03-05 17:47:11 -0800629 /*
630 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700631 * screenshots or VNC servers. A surface can be set to be secure by the
632 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800633 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800634 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800635
636 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700637 * isHiddenByPolicy - true if this layer has been forced invisible.
638 * just because this is false, doesn't mean isVisible() is true.
639 * For example if this layer has no active buffer, it may not be hidden by
640 * policy, but it still can not be visible.
641 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800642 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700643
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700644 // True if the layer should be skipped in screenshots, screen recordings,
645 // and mirroring to external or virtual displays.
646 bool isInternalDisplayOverlay() const;
647
648 ui::LayerFilter getOutputFilter() const {
649 return {getLayerStack(), isInternalDisplayOverlay()};
650 }
651
Robert Carr2e102c92018-10-23 12:11:15 -0700652 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700653
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000654 perfetto::protos::LayerProto* writeToProto(perfetto::protos::LayersProto& layersProto,
655 uint32_t traceFlags);
656 void writeCompositionStateToProto(perfetto::protos::LayerProto* layerProto,
657 ui::LayerStack layerStack);
chaviw08f3cb22020-01-13 13:17:21 -0800658
Vishnu Nair8406fd72019-07-30 11:29:31 -0700659 // Write states that are modified by the main thread. This includes drawing
660 // state as well as buffer data. This should be called in the main or tracing
661 // thread.
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000662 void writeToProtoDrawingState(perfetto::protos::LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700663 // Write drawing or current state. If writing current state, the caller should hold the
664 // external mStateLock. If writing drawing state, this function should be called on the
665 // main or tracing thread.
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000666 void writeToProtoCommonState(perfetto::protos::LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700667 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800668
chaviw98318de2021-05-19 16:45:23 -0500669 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000670
Vishnu Nair3be61902023-04-26 19:47:29 -0700671 bool updateMirrorInfo(const std::deque<Layer*>& cloneRootsPendingUpdates);
chaviw74b03172019-08-19 11:09:03 -0700672
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700673 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700674 * doTransaction - process the transaction. This is a good place to figure
675 * out which attributes of the surface have changed.
676 */
Vishnu Naira156f482023-02-22 00:23:38 +0000677 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700678
679 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700680 * Remove relative z for the layer if its relative parent is not part of the
681 * provided layer tree.
682 */
683 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
684
685 /*
686 * Remove from current state and mark for removal.
687 */
Josh Gao194ff392022-09-08 16:19:29 -0700688 void removeFromCurrentState() REQUIRES(mFlinger->mStateLock);
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700689
690 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800691 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700692 * removed from the current list to the pending removal list
693 */
Josh Gao194ff392022-09-08 16:19:29 -0700694 void onRemovedFromCurrentState() REQUIRES(mFlinger->mStateLock);
Chia-I Wuc6657022017-08-15 11:18:17 -0700695
chaviw61626f22018-11-15 16:26:27 -0800696 /*
697 * Called when the layer is added back to the current state list.
698 */
699 void addToCurrentState();
700
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700701 /*
702 * Sets display transform hint on BufferLayerConsumer.
703 */
704 void updateTransformHint(ui::Transform::RotationFlags);
Vishnu Nair71fcf912022-10-18 09:14:20 -0700705 void skipReportingTransformHint();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800706 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700707 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800708
Huihong Luo05539a12022-02-23 10:29:40 -0800709 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800710
Vishnu Nair3cc15a42023-06-30 06:20:22 +0000711 void miniDumpLegacy(std::string& result, const DisplayDevice&) const;
712 void miniDump(std::string& result, const frontend::LayerSnapshot&, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800713 void dumpFrameStats(std::string& result) const;
Vishnu Nair76554eb2022-12-09 03:38:36 +0000714 void dumpOffscreenDebugInfo(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700715 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700716 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700717 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800718 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800719
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800720 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800721 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700722
Robert Carr6452f122017-03-21 10:41:29 -0700723 // Returns the Alpha of the Surface, accounting for the Alpha
724 // of parent Surfaces in the hierarchy (alpha's will be multiplied
725 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800726 half getAlpha() const;
727 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800728 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800729 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700730
Vishnu Nair6213bd92020-05-08 17:42:25 -0700731 // Returns the transform hint set by Window Manager on the layer or one of its parents.
732 // This traverses the current state because the data is needed when creating
733 // the layer(off drawing thread) and the hint should be available before the producer
734 // is ready to acquire a buffer.
735 ui::Transform::RotationFlags getFixedTransformHint() const;
736
Edgar Arriaga844fa672020-01-16 14:21:42 -0800737 /**
738 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
739 * which will not emit children who have relativeZOrder to another layer, this method
740 * just directly emits all children. It also emits them in no particular order.
741 * So this method is not suitable for graphical operations, as it doesn't represent
742 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
743 * book-keeping.
744 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200745 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
746 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
747 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Vishnu Nair787aa782023-03-17 13:46:46 -0700748 void traverseChildren(const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700749
chaviw4b129c22018-04-09 16:19:43 -0700750 /**
751 * Traverse only children in z order, ignoring relative layers that are not children of the
752 * parent.
753 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200754 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700755
Vishnu Nair787aa782023-03-17 13:46:46 -0700756 size_t getDescendantCount() const;
757 size_t getChildrenCount() const { return mDrawingChildren.size(); }
758 bool isHandleAlive() const { return mHandleAlive; }
759 bool onHandleDestroyed() { return mHandleAlive = false; }
Valerie Hauc5686802019-11-22 14:18:09 -0800760
761 // ONLY CALL THIS FROM THE LAYER DTOR!
762 // See b/141111965. We need to add current children to offscreen layers in
763 // the layer dtor so as not to dangle layers. Since the layer has not
764 // committed its transaction when the layer is destroyed, we must add
765 // current children. This is safe in the dtor as we will no longer update
766 // the current state, but should not be called anywhere else!
767 LayerVector& getCurrentChildren() { return mCurrentChildren; }
768
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200769 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700770 // Returns index if removed, or negative value otherwise
771 // for symmetry with Vector::remove
772 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000773 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700774
775 // Should be called with the surfaceflinger statelock held
776 bool isAtRoot() const { return mIsAtRoot; }
777 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
778
Robert Carr1f0a16a2016-10-24 16:27:39 -0700779 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800780 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700781 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700782 bool setChildRelativeLayer(const sp<Layer>& childLayer,
783 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700784
785 // Copy the current list of children to the drawing state. Called by
786 // SurfaceFlinger to complete a transaction.
787 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200788 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800789
Vishnu Nairefc42e22019-12-03 17:36:12 -0800790 /**
791 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
792 * INVALID_RECT if the layer has no buffer and no crop.
793 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
794 * bounds are constrained by its parent bounds.
795 */
796 Rect getCroppedBufferSize(const Layer::State& s) const;
797
Rachel Leece6e0042023-06-27 11:22:54 -0700798 bool setFrameRate(FrameRate::FrameRateVote);
Rachel Lee67afbea2023-09-28 15:35:07 -0700799 bool setFrameRateCategory(FrameRateCategory, bool smoothSwitchOnly);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700800
Rachel Lee58cc90d2023-09-05 18:50:20 -0700801 bool setFrameRateSelectionStrategy(FrameRateSelectionStrategy);
802
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000803 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000804 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
805 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
806 nsecs_t postTime);
807
Ady Abraham88930f92023-06-07 10:32:08 -0700808 void addSurfaceFrameDroppedForBuffer(std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame,
809 nsecs_t dropTime);
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000810 void addSurfaceFramePresentedForBuffer(
811 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
812 nsecs_t currentLatchTime);
813
814 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
815 const FrameTimelineInfo& info, nsecs_t postTime);
816 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
817 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham88930f92023-06-07 10:32:08 -0700818 void setFrameTimelineVsyncForSkippedFrames(const FrameTimelineInfo& info, nsecs_t postTime,
819 std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700820
Chavi Weingarten328a8312023-01-26 21:17:52 +0000821 bool setTrustedPresentationInfo(TrustedPresentationThresholds const& thresholds,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000822 TrustedPresentationListener const& listener);
823
Peiyong Linf243e5e2020-08-22 17:40:59 -0700824 // Creates a new handle each time, so we only expect
825 // this to be called once.
826 sp<IBinder> getHandle();
827 const std::string& getName() const { return mName; }
828 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500829 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700830
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000831 struct InputDisplayArgs {
832 const ui::Transform* transform = nullptr;
833 bool isSecure = false;
834 };
835 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700836
Peiyong Linf243e5e2020-08-22 17:40:59 -0700837 /**
838 * Returns whether this layer has an explicitly set input-info.
839 */
840 bool hasInputInfo() const;
841
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000842 // Sets the gui::GameMode for the tree rooted at this layer. A layer in the tree inherits this
843 // gui::GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
844 void setGameModeForTree(gui::GameMode);
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700845
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000846 void setGameMode(gui::GameMode gameMode) { mGameMode = gameMode; }
847 gui::GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000848
Ady Abraham62a0be22020-12-08 16:54:10 -0800849 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700850
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700851 pid_t getOwnerPid() { return mOwnerPid; }
852
Tony Huangf3621102023-09-04 17:14:22 +0800853 int32_t getOwnerAppId() { return mOwnerAppId; }
854
Peiyong Linf243e5e2020-08-22 17:40:59 -0700855 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
856 // variable mClonedChild represents the top layer that will be cloned so this
857 // layer will be the parent of mClonedChild.
858 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
859 // if the real layer is destroyed, then the clone layer will also be destroyed.
860 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700861 bool mHadClonedChild = false;
862 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700863
864 mutable bool contentDirty{false};
865 Region surfaceDamageRegion;
866
Arthur Hungc70bee22023-06-02 01:35:52 +0000867 // True when the surfaceDamageRegion is recognized as a small area update.
868 bool mSmallDirty{false};
869 // Used to check if mUsedVsyncIdForRefreshRateSelection should be expired when it stop updating.
870 nsecs_t mMaxTimeForUseVsyncId = 0;
871 // True when DrawState.useVsyncIdForRefreshRateSelection previously set to true during updating
872 // buffer.
873 bool mUsedVsyncIdForRefreshRateSelection{false};
874
Peiyong Linf243e5e2020-08-22 17:40:59 -0700875 // Layer serial number. This gives layers an explicit ordering, so we
876 // have a stable sort order when their layer stack and Z-order are
877 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800878 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700879
880 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800881
Vishnu Nair59f6d2d2022-10-05 16:59:56 -0700882 bool backpressureEnabled() const {
883 return mDrawingState.flags & layer_state_t::eEnableBackpressure;
884 }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800885
John Reckcdb4ed72021-02-04 13:39:33 -0500886 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500887 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500888
Patrick Williamsbb25f802022-08-30 23:02:34 +0000889 bool setBufferCrop(const Rect& /* bufferCrop */);
890 bool setDestinationFrame(const Rect& /* destinationFrame */);
891 // See mPendingBufferTransactions
892 void decrementPendingBufferCount();
893 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
894 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
895 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800896
Ady Abraham005398b2023-06-05 13:59:41 -0700897 bool isSimpleBufferUpdate(const layer_state_t& s) const;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000898
899 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000900
901 // Updates the LayerSnapshot. This must be called prior to sending layer data to
902 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
Vishnu Naire14c6b32022-08-06 04:20:15 +0000903 // LayerFE::prepareClientComposition).
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000904 //
905 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
906 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000907 void updateSnapshot(bool updateGeometry);
Vishnu Nairfa9e2ef2023-05-22 15:10:20 -0700908 void updateChildrenSnapshots(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000909 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
910 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
911 std::unordered_set<Layer*>& visited);
Vishnu Nair332e6ba2023-01-25 17:16:19 -0800912 sp<Layer> getClonedFrom() const {
913 return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr;
914 }
915 bool isClone() { return mClonedFrom != nullptr; }
916
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000917 bool willPresentCurrentTransaction() const;
Ady Abraham9dada822022-02-03 10:26:59 -0800918
liulijuneb489f62022-10-17 22:02:14 +0800919 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
920 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
921 const sp<Fence>& releaseFence);
Vishnu Nair47b7bb42023-09-29 16:27:33 -0700922 bool setFrameRateForLayerTreeLegacy(FrameRate, nsecs_t now);
923 bool setFrameRateForLayerTree(FrameRate, const scheduler::LayerProps&, nsecs_t now);
924 void recordLayerHistoryBufferUpdate(const scheduler::LayerProps&, nsecs_t now);
925 void recordLayerHistoryAnimationTx(const scheduler::LayerProps&, nsecs_t now);
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000926 auto getLayerProps() const {
Alec Mouri89f5d4e2023-10-20 17:12:49 +0000927 return scheduler::LayerProps{.visible = isVisible(),
928 .bounds = getBounds(),
929 .transform = getTransform(),
930 .setFrameRateVote = getFrameRateForLayerTree(),
931 .frameRateSelectionPriority = getFrameRateSelectionPriority(),
932 .isSmallDirty = mSmallDirty,
933 .isFrontBuffered = isFrontBuffered()};
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000934 };
Vishnu Nairc09c0232023-03-02 03:22:35 +0000935 bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; }
Vishnu Nairb76d99a2023-03-19 18:22:31 -0700936 void setTransformHint(std::optional<ui::Transform::RotationFlags> transformHint) {
937 mTransformHint = transformHint;
938 }
Vishnu Nairc1d19d72023-08-10 12:35:11 -0700939 void commitTransaction();
Vishnu Nair7ee4f462023-04-19 09:54:09 -0700940 // Keeps track of the previously presented layer stacks. This is used to get
941 // the release fences from the correct displays when we release the last buffer
942 // from the layer.
943 std::vector<ui::LayerStack> mPreviouslyPresentedLayerStacks;
Melody Hsu793f8362024-01-08 20:00:35 +0000944
Alec Mouri9892aac2023-12-11 21:16:59 +0000945 struct FenceAndContinuation {
946 ftl::SharedFuture<FenceResult> future;
947 std::function<FenceResult(FenceResult)> continuation;
948
949 ftl::SharedFuture<FenceResult> chain() const {
950 if (continuation) {
951 return ftl::Future(future).then(continuation).share();
952 } else {
953 return future;
954 }
955 }
956 };
Melody Hsu793f8362024-01-08 20:00:35 +0000957 std::vector<FenceAndContinuation> mPreviousReleaseFenceAndContinuations;
958
959 // Release fences for buffers that have not yet received a release
960 // callback. A release callback may not be given when capturing
961 // screenshots asynchronously. There may be no buffer update for the
962 // layer, but the layer will still be composited on the screen in every
963 // frame. Kepping track of these fences ensures that they are not dropped
Melody Hsue4ef87f2024-03-26 23:54:45 +0000964 // and can be dispatched to the client at a later time. Older fences are
965 // dropped when a layer stack receives a new fence.
966 // TODO(b/300533018): Track fence per multi-instance RenderEngine
967 ftl::SmallMap<ui::LayerStack, ftl::Future<FenceResult>, ui::kDisplayCapacity>
968 mAdditionalPreviousReleaseFences;
Melody Hsu793f8362024-01-08 20:00:35 +0000969
Josh Gao194ff392022-09-08 16:19:29 -0700970 // Exposed so SurfaceFlinger can assert that it's held
971 const sp<SurfaceFlinger> mFlinger;
972
Arthur Hungc70bee22023-06-02 01:35:52 +0000973 // Check if the damage region is a small dirty.
Arthur Hung69f95222023-10-04 07:39:02 +0000974 void setIsSmallDirty(const Region& damageRegion, const ui::Transform& layerToDisplayTransform);
975 void setIsSmallDirty(frontend::LayerSnapshot* snapshot);
Arthur Hungc70bee22023-06-02 01:35:52 +0000976
Mathias Agopian13127d82013-03-05 17:47:11 -0800977protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700978 // For unit tests
979 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800980 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700981 friend class RefreshRateSelectionTest;
982 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000983 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000984 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700985
Vishnu Nairde177252023-04-21 12:44:10 -0700986 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom, uint32_t mirrorRootId);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000987 void preparePerFrameCompositionState();
988 void preparePerFrameBufferCompositionState();
989 void preparePerFrameEffectsCompositionState();
Patrick Williamsbb25f802022-08-30 23:02:34 +0000990 void gatherBufferInfo();
991 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700992
Peiyong Linf243e5e2020-08-22 17:40:59 -0700993 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
994
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800995 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700996 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
997 void updateClonedChildren(const sp<Layer>& mirrorRoot,
998 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
999 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1000 void addChildToDrawing(const sp<Layer>&);
1001 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1002
Peiyong Linf243e5e2020-08-22 17:40:59 -07001003 void prepareBasicGeometryCompositionState();
1004 void prepareGeometryCompositionState();
1005 void prepareCursorCompositionState();
1006
1007 uint32_t getEffectiveUsage(uint32_t usage) const;
1008
1009 /**
1010 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
1011 * crop coordinates, transforming them into layer space.
1012 */
1013 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
1014 void setParent(const sp<Layer>&);
1015 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
1016 void addZOrderRelative(const wp<Layer>& relative);
1017 void removeZOrderRelative(const wp<Layer>& relative);
1018 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
Vishnu Nair3cc15a42023-06-30 06:20:22 +00001019 compositionengine::OutputLayer* findOutputLayerForDisplay(
1020 const DisplayDevice*, const frontend::LayerHierarchy::TraversalPath& path) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001021 bool usingRelativeZ(LayerVector::StateSet) const;
1022
Patrick Williamsbb25f802022-08-30 23:02:34 +00001023 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -08001024 /**
1025 * Get the bounds in layer space within which this layer can receive input.
1026 *
1027 * These bounds are used to:
1028 * - Determine the input frame for the layer to be used for occlusion detection; and
1029 * - Determine the coordinate space within which the layer will receive input. The top-left of
1030 * this rect will be the origin of the coordinate space that the input events sent to the
1031 * layer will be in (prior to accounting for surface insets).
1032 *
1033 * The layer can still receive touch input if these bounds are invalid if
1034 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
1035 * in this layer's space, regardless of the specified crop layer.
1036 */
Vishnu Nairfed7c122023-03-18 01:54:43 +00001037 std::pair<FloatRect, bool> getInputBounds(bool fillParentBounds) const;
chaviw39d01472021-04-08 14:26:24 -05001038
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001039 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -07001040 const std::string mName;
1041 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -08001042
Vishnu Nair8406fd72019-07-30 11:29:31 -07001043 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001044 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001045
Chavi Weingarten076acac2023-01-19 17:20:43 +00001046 TrustedPresentationThresholds mTrustedPresentationThresholds;
1047 TrustedPresentationListener mTrustedPresentationListener;
1048 bool mLastComputedTrustedPresentationState = false;
1049 bool mLastReportedTrustedPresentationState = false;
1050 int64_t mEnteredTrustedPresentationStateTime = -1;
1051
Robert Carr38d25002021-06-11 14:30:09 -07001052 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -07001053 // Updated in doTransaction, used to track the last sequence number we
1054 // committed. Currently this is really only used for updating visible
1055 // regions.
1056 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -07001057
Brian Andersond6927fb2016-07-23 23:37:30 -07001058 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001059 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001060
1061 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001062 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001063 // False if the buffer and its contents have been previously used for GPU
1064 // composition, true otherwise.
1065 bool mIsActiveBufferUpdatedForGpu = true;
1066
Robert Carrc3574f72016-03-24 12:19:32 -07001067 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001068 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001069 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001070 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001071
Robert Carr6a160312021-05-17 12:08:20 -07001072 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001073
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001074 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001075 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001076
1077 // protected by mLock
1078 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001079
Mathias Agopian13127d82013-03-05 17:47:11 -08001080 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001081
1082 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001083 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001084
Robert Carr88d76cd2021-06-22 16:23:51 -07001085 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001086 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001087
Rob Carrc6d2d2b2021-10-25 16:51:49 +00001088 wp<Layer> mCurrentParent;
1089 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001090
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001091 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -05001092 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001093
Alec Mouri9a29e672020-09-14 12:39:14 -07001094 // The owner of the layer. If created from a non system process, it will be the calling uid.
1095 // If created from a system process, the value can be passed in.
1096 uid_t mOwnerUid;
1097
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001098 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1099 // If created from a system process, the value can be passed in.
1100 pid_t mOwnerPid;
1101
Tony Huangf3621102023-09-04 17:14:22 +08001102 int32_t mOwnerAppId;
1103
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001104 // Keeps track of the time SF latched the last buffer from this layer.
1105 // Used in buffer stuffing analysis in FrameTimeline.
1106 nsecs_t mLastLatchTime = 0;
1107
Robert Carr6a160312021-05-17 12:08:20 -07001108 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001109
Robert Carrccab4242021-09-28 16:53:03 -07001110 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -07001111 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001112private:
Tony Huangf3621102023-09-04 17:14:22 +08001113 // Range of uids allocated for a user.
1114 // This value is taken from android.os.UserHandle#PER_USER_RANGE.
1115 static constexpr int32_t PER_USER_RANGE = 100000;
1116
Patrick Williamsbb25f802022-08-30 23:02:34 +00001117 friend class SlotGenerationTest;
1118 friend class TransactionFrameTracerTest;
1119 friend class TransactionSurfaceFrameTest;
1120
1121 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
1122 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
1123
1124 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001125
Peiyong Linf243e5e2020-08-22 17:40:59 -07001126 // Returns true if the layer can draw shadows on its border.
1127 virtual bool canDrawShadows() const { return true; }
1128
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001129 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1130 const DisplayDevice&) const;
Vishnu Nair3cc15a42023-06-30 06:20:22 +00001131 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1132 const compositionengine::OutputLayer*) const;
chaviw4b129c22018-04-09 16:19:43 -07001133 /**
1134 * Returns an unsorted vector of all layers that are part of this tree.
1135 * That includes the current layer and all its descendants.
1136 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001137 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001138 /**
1139 * Traverses layers that are part of this tree in the correct z order.
1140 * layersInTree must be sorted before calling this method.
1141 */
1142 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001143 LayerVector::StateSet, const LayerVector::Visitor&);
1144 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001145 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001146
Ady Abraham60e42ea2020-03-09 19:17:31 -07001147 void updateTreeHasFrameRateVote();
Rachel Lee0faad6c2023-09-08 13:34:34 -07001148 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool overrideChildren,
1149 bool* transactionNeeded);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001150 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001151 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001152 gui::DropInputMode getDropInputMode() const;
1153 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001154
1155 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1156 // This will return null if first non cloned parent is not found.
1157 sp<Layer> getClonedRoot();
1158
1159 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1160 // null.
1161 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001162
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001163 // Fills in the touch occlusion mode of the first parent (including this layer) that
1164 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001165 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001166
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001167 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001168 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001169
Patrick Williamsbb25f802022-08-30 23:02:34 +00001170 inline void tracePendingBufferCount(int32_t pendingBuffers);
1171
1172 // Latch sideband stream and returns true if the dirty region should be updated.
1173 bool latchSidebandStream(bool& recomputeVisibleRegions);
1174
1175 bool hasFrameUpdate() const;
1176
Vishnu Naird47bcee2023-02-24 18:08:51 +00001177 void updateTexImage(nsecs_t latchTime, bool bgColorOnly = false);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001178
1179 // Crop that applies to the buffer
1180 Rect computeBufferCrop(const State& s);
1181
Patrick Williamsbb25f802022-08-30 23:02:34 +00001182 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1183 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1184 const sp<Fence>& releaseFence,
1185 uint32_t currentMaxAcquiredBufferCount);
1186
liulijuneb489f62022-10-17 22:02:14 +08001187 // Returns true if the transformed buffer size does not match the layer size and we need
1188 // to apply filtering.
1189 bool bufferNeedsFiltering() const;
1190
Patrick Williamsbb25f802022-08-30 23:02:34 +00001191 // Returns true if there is a valid color to fill.
1192 bool fillsColor() const;
1193 // Returns true if this layer has a blur value.
1194 bool hasBlur() const;
1195 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1196 bool hasBufferOrSidebandStream() const {
1197 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1198 }
1199
Vishnu Nair22491b82022-10-18 14:59:14 -07001200 bool hasBufferOrSidebandStreamInDrawing() const {
1201 return ((mDrawingState.sidebandStream != nullptr) || (mDrawingState.buffer != nullptr));
1202 }
1203
Patrick Williamsbb25f802022-08-30 23:02:34 +00001204 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
Vishnu Naire14c6b32022-08-06 04:20:15 +00001205
Pascal Muetschardf54181b2022-12-13 14:53:25 +01001206 // Fills the provided vector with the currently available JankData and removes the processed
1207 // JankData from the pending list.
1208 void transferAvailableJankData(const std::deque<sp<CallbackHandle>>& handles,
1209 std::vector<JankData>& jankData);
1210
Rachel Lee0faad6c2023-09-08 13:34:34 -07001211 bool shouldOverrideChildrenFrameRate() const {
1212 return getDrawingState().frameRateSelectionStrategy ==
1213 FrameRateSelectionStrategy::OverrideChildren;
1214 }
1215
Rachel Leea021bb02023-11-20 21:51:09 -08001216 bool shouldPropagateFrameRate() const {
Rachel Lee70f7b692023-11-22 11:24:02 -08001217 return getDrawingState().frameRateSelectionStrategy != FrameRateSelectionStrategy::Self;
Rachel Leea021bb02023-11-20 21:51:09 -08001218 }
1219
Vishnu Nair4351ad52019-02-11 14:13:02 -08001220 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001221 // Effective transform taking into account parent transforms and any parent scaling, which is
1222 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001223 ui::Transform mEffectiveTransform;
1224
1225 // Bounds of the layer before any transformation is applied and before it has been cropped
1226 // by its parents.
1227 FloatRect mSourceBounds;
1228
1229 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1230 // its parent bounds.
1231 FloatRect mBounds;
1232
1233 // Layer bounds in screen space.
1234 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001235
Robert Carrc0df3122019-04-11 13:18:21 -07001236 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001237
chaviwb4c6e582019-08-16 14:35:07 -07001238 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1239 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1240 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1241 // and relatives, this layer will update as well.
1242 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001243
1244 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1245 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1246 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001247 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001248
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001249 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001250 gui::GameMode mGameMode = gui::GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001251
Lucas Dupinc3800b82020-10-02 16:24:48 -07001252 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001253 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001254
1255 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001256
1257 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001258
Robert Carr88b85e12022-03-21 15:47:35 -07001259 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001260
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001261 void setTransformHintLegacy(ui::Transform::RotationFlags);
Dorin Drimuse5374e52023-08-02 17:52:43 +00001262 void releasePreviousBuffer();
Vishnu Nair7ee4f462023-04-19 09:54:09 -07001263 void resetDrawingStateBufferInfo();
Patrick Williamsbb25f802022-08-30 23:02:34 +00001264
Patrick Williamsbb25f802022-08-30 23:02:34 +00001265 // Transform hint provided to the producer. This must be accessed holding
1266 // the mStateLock.
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001267 ui::Transform::RotationFlags mTransformHintLegacy = ui::Transform::ROT_0;
Vishnu Nair71fcf912022-10-18 09:14:20 -07001268 bool mSkipReportingTransformHint = true;
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001269 std::optional<ui::Transform::RotationFlags> mTransformHint = std::nullopt;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001270
Patrick Williamsbb25f802022-08-30 23:02:34 +00001271 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
Vishnu Nair7ee4f462023-04-19 09:54:09 -07001272 sp<IBinder> mPreviousReleaseBufferEndpoint;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001273
1274 bool mReleasePreviousBuffer = false;
1275
1276 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1277 // time.
1278 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1279
1280 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1281 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
Vishnu Nair22491b82022-10-18 14:59:14 -07001282 static constexpr int kPendingClassificationMaxSurfaceFrames = 50;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001283
1284 const std::string mBlastTransactionName{"BufferTX - " + mName};
1285 // This integer is incremented everytime a buffer arrives at the server for this layer,
1286 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1287 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1288 // possible to see when a buffer arrived at the server, and in which frame it latched.
1289 //
1290 // You can understand the trace this way:
1291 // - If the integer increases, a buffer arrived at the server.
1292 // - If the integer decreases in latchBuffer, that buffer was latched
1293 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1294 std::atomic<int32_t> mPendingBufferTransactions{0};
1295
1296 // Contains requested position and matrix updates. This will be applied if the client does
1297 // not specify a destination frame.
1298 ui::Transform mRequestedTransform;
1299
Vishnu Nair3af0ec02023-02-10 04:13:48 +00001300 sp<LayerFE> mLegacyLayerFE;
1301 std::vector<std::pair<frontend::LayerHierarchy::TraversalPath, sp<LayerFE>>> mLayerFEs;
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001302 std::unique_ptr<frontend::LayerSnapshot> mSnapshot =
1303 std::make_unique<frontend::LayerSnapshot>();
Vishnu Nair787aa782023-03-17 13:46:46 -07001304 bool mHandleAlive = false;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001305};
1306
Marin Shalamanov46084422020-10-13 12:33:42 +02001307std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1308
Dominik Laskowski34157762018-10-31 13:07:19 -07001309} // namespace android