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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
KaiChieh Chuang948c6422020-10-13 10:38:48 +080040#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080041#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070043#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070044#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070045
Mathias Agopian13127d82013-03-05 17:47:11 -080046#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070047#include "ClientCache.h"
48#include "DisplayHardware/ComposerHal.h"
49#include "DisplayHardware/HWComposer.h"
Marin Shalamanove8a663d2020-11-24 17:48:00 +010050#include "Fps.h"
David Sodman41fdfc92017-11-06 16:09:56 -080051#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070052#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070053#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070054#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070055#include "Scheduler/LayerInfo.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010056#include "Scheduler/Seamlessness.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010058#include "SurfaceTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080070class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080071
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080073class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080074struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075}
76
Lloyd Pique4dccc412018-01-22 17:21:36 -080077namespace impl {
78class SurfaceInterceptor;
79}
80
Ady Abraham22c7b5c2020-09-22 19:33:40 -070081namespace frametimeline {
82class SurfaceFrame;
83} // namespace frametimeline
84
Lloyd Pique42ab75e2018-09-12 20:46:03 -070085struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070086 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
87 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070088
89 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080090 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070091 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070092 uint32_t w;
93 uint32_t h;
94 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080095 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070096
Vishnu Nair0f085c62019-08-30 08:49:12 -070097 pid_t callingPid;
98 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070099 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700100};
101
Lloyd Piquede196652020-01-22 17:29:58 -0800102class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700103 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700104 // The following constants represent priority of the window. SF uses this information when
105 // deciding which window has a priority when deciding about the refresh rate of the screen.
106 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100107 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700108 // Windows that are in focus and voted for the preferred mode ID
109 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
110 // // Windows that are in focus, but have not requested a specific mode ID.
111 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
112 // Windows that are not in focus, but voted for a specific mode ID.
113 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800114
Mathias Agopiand606de62010-05-10 20:06:11 -0700115public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800116 enum { // flags for doTransaction()
117 eDontUpdateGeometryState = 0x00000001,
118 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700119 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800120 };
121
122 struct Geometry {
123 uint32_t w;
124 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700125 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800126
David Sodman41fdfc92017-11-06 16:09:56 -0800127 inline bool operator==(const Geometry& rhs) const {
128 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700129 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800130 }
David Sodman41fdfc92017-11-06 16:09:56 -0800131 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 };
133
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700134 struct RoundedCornerState {
135 RoundedCornerState() = default;
136 RoundedCornerState(FloatRect cropRect, float radius)
137 : cropRect(cropRect), radius(radius) {}
138
139 // Rounded rectangle in local layer coordinate space.
140 FloatRect cropRect = FloatRect();
141 // Radius of the rounded rectangle.
142 float radius = 0.0f;
143 };
144
Ady Abrahambdda8f02021-04-01 16:06:11 -0700145 using FrameRate = scheduler::LayerInfo::FrameRate;
146 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800147
Mathias Agopian13127d82013-03-05 17:47:11 -0800148 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700149 Geometry active_legacy;
150 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800151 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800152
153 // The identifier of the layer stack this layer belongs to. A layer can
154 // only be associated to a single layer stack. A layer stack is a
155 // z-ordered group of layers which can be associated to one or more
156 // displays. Using the same layer stack on different displays is a way
157 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800158 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800159
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800160 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800161 uint8_t reserved[2];
162 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700163 bool modified;
164
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800165 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800166 Rect crop;
167 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700168
Mathias Agopian2ca79392013-04-02 18:30:32 -0700169 // the transparentRegion hint is a bit special, it's latched only
170 // when we receive a buffer -- this is because it's "content"
171 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700172 Region activeTransparentRegion_legacy;
173 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500174
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800175 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700176
177 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
178 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700179 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700180
181 // A list of surfaces whose Z-order is interpreted relative to ours.
182 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700183
184 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700185 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800186 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700187
Robert Carr720e5062018-07-30 17:45:14 -0700188 bool inputInfoChanged;
189 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700190 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700191
Vishnu Nairfa247b12020-02-11 08:58:26 -0800192 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800193 ui::Dataspace dataspace;
194
Marissa Wall61c58622018-07-18 10:12:20 -0700195 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800196 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800197 uint32_t width;
198 uint32_t height;
199 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700200
chaviw766c9c52021-02-10 17:36:47 -0800201 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700202 bool transformToDisplayInverse;
203
Marissa Wall61c58622018-07-18 10:12:20 -0700204 Region transparentRegionHint;
205
206 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700207 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700208 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700209 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700210 HdrMetadata hdrMetadata;
211 Region surfaceDamageRegion;
212 int32_t api;
213
214 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700215 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700216 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700217
Valerie Haua72e2812019-01-23 13:40:39 -0800218 // pointer to background color layer that, if set, appears below the buffer state layer
219 // and the buffer state layer's children. Z order will be set to
220 // INT_MIN
221 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800222
Marissa Walle2ffb422018-10-12 11:33:52 -0700223 // The deque of callback handles for this frame. The back of the deque contains the most
224 // recent callback handle.
225 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800226 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800227 nsecs_t desiredPresentTime = 0;
228 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800229
230 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
231 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700232 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100233
Lucas Dupinc3800b82020-10-02 16:24:48 -0700234 // Layer regions that are made of custom materials, like frosted glass
235 std::vector<BlurRegion> blurRegions;
236
Ana Krulecc84d09b2019-11-02 23:10:29 +0100237 // Priority of the layer assigned by Window Manager.
238 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800239
Ady Abraham71c437d2020-01-31 15:56:57 -0800240 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700241
242 // Indicates whether parents / children of this layer had set FrameRate
243 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700244
245 // Set by window manager indicating the layer and all its children are
246 // in a different orientation than the display. The hint suggests that
247 // the graphic producers should receive a transform hint as if the
248 // display was in this orientation. When the display changes to match
249 // the layer orientation, the graphic producer may not need to allocate
250 // a buffer of a different size. ui::Transform::ROT_INVALID means the
251 // a fixed transform hint is not set.
252 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700253
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000254 // The vsync info that was used to start the transaction
255 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700256
257 // When the transaction was posted
258 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000259
Vishnu Nair1506b182021-02-22 14:35:15 -0800260 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000261 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
262 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
263 // If multiple buffers are queued, the prior ones will be dropped, along with the
264 // SurfaceFrame that's tracking them.
265 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
266 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
267 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
268 // same token, unless they are presented in different vsyncs.
269 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
270 bufferlessSurfaceFramesTX;
271 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
272 // trigger a warning if the number of SurfaceFrames crosses the threshold.
273 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500274
275 // Stretch effect to apply to this layer
276 StretchEffect stretchEffect;
Mathias Agopian13127d82013-03-05 17:47:11 -0800277 };
278
Peiyong Linf243e5e2020-08-22 17:40:59 -0700279 /*
280 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
281 * is called.
282 */
283 class LayerCleaner {
284 sp<SurfaceFlinger> mFlinger;
285 sp<Layer> mLayer;
286
287 protected:
288 ~LayerCleaner() {
289 // destroy client resources
290 mFlinger->onHandleDestroyed(mLayer);
291 }
292
293 public:
294 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
295 : mFlinger(flinger), mLayer(layer) {}
296 };
297
298 /*
299 * The layer handle is just a BBinder object passed to the client
300 * (remote process) -- we don't keep any reference on our side such that
301 * the dtor is called when the remote side let go of its reference.
302 *
303 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
304 * this layer when the handle is destroyed.
305 */
306 class Handle : public BBinder, public LayerCleaner {
307 public:
308 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
309 : LayerCleaner(flinger, layer), owner(layer) {}
310
311 wp<Layer> owner;
312 };
313
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700314 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700315 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800316
Peiyong Linf243e5e2020-08-22 17:40:59 -0700317 static bool isLayerFocusedBasedOnPriority(int32_t priority);
318 static void miniDumpHeader(std::string& result);
319 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800320
Peiyong Linf243e5e2020-08-22 17:40:59 -0700321 // Provide unique string for each class type in the Layer hierarchy
322 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700323
Peiyong Linf243e5e2020-08-22 17:40:59 -0700324 // true if this layer is visible, false otherwise
325 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700326
Peiyong Linf243e5e2020-08-22 17:40:59 -0700327 virtual sp<Layer> createClone() = 0;
328
Robert Carr7bf247e2017-05-18 14:02:49 -0700329 // Geometry setting functions.
330 //
331 // The following group of functions are used to specify the layers
332 // bounds, and the mapping of the texture on to those bounds. According
333 // to various settings changes to them may apply immediately, or be delayed until
334 // a pending resize is completed by the producer submitting a buffer. For example
335 // if we were to change the buffer size, and update the matrix ahead of the
336 // new buffer arriving, then we would be stretching the buffer to a different
337 // aspect before and after the buffer arriving, which probably isn't what we wanted.
338 //
339 // The first set of geometry functions are controlled by the scaling mode, described
340 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700341 //
342 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
343 // matrix updates will not be applied while a resize is pending
344 // and the size and transform will remain in their previous state
345 // until a new buffer is submitted. If the scaling mode is another value
346 // then the old-buffer will immediately be scaled to the pending size
347 // and the new matrix will be immediately applied following this scaling
348 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700349
Robert Carr7bf247e2017-05-18 14:02:49 -0700350 // Set the default buffer size for the assosciated Producer, in pixels. This is
351 // also the rendered size of the layer prior to any transformations. Parent
352 // or local matrix transformations will not affect the size of the buffer,
353 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800354 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700355 // Set a 2x2 transformation matrix on the layer. This transform
356 // will be applied after parent transforms, but before any final
357 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700358 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
359 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700360
361 // This second set of geometry attributes are controlled by
362 // setGeometryAppliesWithResize, and their default mode is to be
363 // immediate. If setGeometryAppliesWithResize is specified
364 // while a resize is pending, then update of these attributes will
365 // be delayed until the resize completes.
366
367 // setPosition operates in parent buffer space (pre parent-transform) or display
368 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700369 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700370 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800371 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700372
Robert Carr7bf247e2017-05-18 14:02:49 -0700373 // TODO(b/38182121): Could we eliminate the various latching modes by
374 // using the layer hierarchy?
375 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800376 virtual bool setLayer(int32_t z);
377 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700378
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800379 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800380 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700381
382 // Set rounded corner radius for this layer and its children.
383 //
384 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
385 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
386 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800387 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800388 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
389 // is specified in pixels.
390 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700391 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800392 virtual bool setTransparentRegionHint(const Region& transparent);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800393 virtual bool setFlags(uint32_t flags, uint32_t mask);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800394 virtual bool setLayerStack(uint32_t layerStack);
395 virtual uint32_t getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800396 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200397 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800398 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800399 virtual bool setColorTransform(const mat4& matrix);
400 virtual mat4 getColorTransform() const;
401 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800402 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700403
404 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800405 virtual bool setTransform(uint32_t /*transform*/) { return false; };
406 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800407 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
408 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Ady Abrahamf0c56492020-12-17 18:04:15 -0800409 bool /*isAutoTimestamp*/, const client_cache_t& /*clientCacheId*/,
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000410 uint64_t /* frameNumber */, std::optional<nsecs_t> /* dequeueTime */,
Vishnu Nair1506b182021-02-22 14:35:15 -0800411 const FrameTimelineInfo& /*info*/,
412 const sp<ITransactionCompletedListener>& /* releaseBufferListener */) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700413 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700414 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800415 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
416 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
417 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
418 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
419 virtual bool setApi(int32_t /*api*/) { return false; };
420 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700421 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800422 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700423 return false;
424 };
Valerie Hau871d6352020-01-29 08:44:02 -0800425 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
426 nsecs_t /*requestedPresentTime*/) {
427 return false;
428 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800429 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800430 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100431 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700432 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800433 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Ana Krulecc84d09b2019-11-02 23:10:29 +0100434 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
435 // rate priority from its parent.
436 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700437 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700438
Lloyd Piquede196652020-01-22 17:29:58 -0800439 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
440 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800441
Dan Stozaee44edd2015-03-23 15:50:23 -0700442 // If we have received a new buffer this frame, we will pass its surface
443 // damage down to hardware composer. Otherwise, we must send a region with
444 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800445 virtual void useSurfaceDamage() {}
446 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800447 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700448
Peiyong Linf243e5e2020-08-22 17:40:59 -0700449 /*
450 * isOpaque - true if this surface is opaque
451 *
452 * This takes into account the buffer format (i.e. whether or not the
453 * pixel format includes an alpha channel) and the "opaque" flag set
454 * on the layer. It does not examine the current plane alpha value.
455 */
456 virtual bool isOpaque(const Layer::State&) const { return false; }
457
458 /*
459 * Returns whether this layer can receive input.
460 */
461 virtual bool canReceiveInput() const;
462
463 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700464 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700465 * GRALLOC_USAGE_PROTECTED sense.
466 */
467 virtual bool isProtected() const { return false; }
468
469 /*
470 * isFixedSize - true if content has a fixed size
471 */
472 virtual bool isFixedSize() const { return true; }
473
474 /*
475 * usesSourceCrop - true if content should use a source crop
476 */
477 virtual bool usesSourceCrop() const { return false; }
478
479 // Most layers aren't created from the main thread, and therefore need to
480 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
481 // to avoid grabbing the lock again to avoid deadlock
482 virtual bool isCreatedFromMainThread() const { return false; }
483
484 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
485 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
486 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
487 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
488 return s.active_legacy.transform;
489 }
490 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
491 return s.activeTransparentRegion_legacy;
492 }
chaviw25714502021-02-11 10:01:08 -0800493 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700494 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
495
496 // True if this layer requires filtering
497 // This method is distinct from needsFiltering() in how the filter
498 // requirement is computed. needsFiltering() compares displayFrame and crop,
499 // where as this method transforms the displayFrame to layer-stack space
500 // first. This method should be used if there is no physical display to
501 // project onto when taking screenshots, as the filtering requirements are
502 // different.
503 // If the parent transform needs to be undone when capturing the layer, then
504 // the inverse parent transform is also required.
505 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
506 return false;
507 }
508
509 virtual void updateCloneBufferInfo(){};
510
511 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
512
513 virtual bool isHdrY410() const { return false; }
514
515 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
516
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700517 virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
518
Peiyong Linf243e5e2020-08-22 17:40:59 -0700519 /*
520 * called after composition.
521 * returns true if the layer latched a new buffer this frame.
522 */
523 virtual bool onPostComposition(const DisplayDevice*,
524 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
525 const std::shared_ptr<FenceTime>& /*presentFence*/,
526 const CompositorTiming&) {
527 return false;
528 }
529
530 // If a buffer was replaced this frame, release the former buffer
531 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
532
533 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
534 const CompositorTiming& /*compositorTiming*/) {}
535
536 /*
537 * latchBuffer - called each time the screen is redrawn and returns whether
538 * the visible regions need to be recomputed (this is a fairly heavy
539 * operation, so this should be set only if needed). Typically this is used
540 * to figure out if the content or size of a surface has changed.
541 */
542 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
543 nsecs_t /*expectedPresentTime*/) {
544 return false;
545 }
546
547 virtual bool isBufferLatched() const { return false; }
548
549 virtual void latchAndReleaseBuffer() {}
550
551 /*
552 * returns the rectangle that crops the content of the layer and scales it
553 * to the layer's size.
554 */
555 virtual Rect getBufferCrop() const { return Rect(); }
556
557 /*
558 * Returns the transform applied to the buffer.
559 */
560 virtual uint32_t getBufferTransform() const { return 0; }
561
562 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
563
564 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
565
566 /*
567 * Returns if a frame is ready
568 */
569 virtual bool hasReadyFrame() const { return false; }
570
571 virtual int32_t getQueuedFrameCount() const { return 0; }
572
Peiyong Linf243e5e2020-08-22 17:40:59 -0700573 /**
574 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
575 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
576 */
577 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
578
579 /**
580 * Returns the source bounds. If the bounds are not defined, it is inferred from the
581 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
582 * For the root layer, this is the display viewport size.
583 */
584 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
585 return parentBounds;
586 }
587 virtual FrameRate getFrameRateForLayerTree() const;
588
589 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
590 return {};
591 }
592
593 virtual bool getTransformToDisplayInverse() const { return false; }
594
595 // Returns how rounded corners should be drawn for this layer.
596 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
597 // corner definition and converting it into current layer's coordinates.
598 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
599 // ignored.
600 virtual RoundedCornerState getRoundedCornerState() const;
601
Peiyong Linf243e5e2020-08-22 17:40:59 -0700602 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
603 /**
604 * Return whether this layer needs an input info. For most layer types
605 * this is only true if they explicitly set an input-info but BufferLayer
606 * overrides this so we can generate input-info for Buffered layers that don't
607 * have them (for input occlusion detection checks).
608 */
609 virtual bool needsInputInfo() const { return hasInputInfo(); }
610
611 // Implements RefBase.
612 void onFirstRef() override;
613
614 // implements compositionengine::LayerFE
615 const compositionengine::LayerFECompositionState* getCompositionState() const override;
616 bool onPreComposition(nsecs_t) override;
617 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
618 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
619 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
620 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
621 const char* getDebugName() const override;
622
Peiyong Linf243e5e2020-08-22 17:40:59 -0700623 bool setShadowRadius(float shadowRadius);
624
625 // Before color management is introduced, contents on Android have to be
626 // desaturated in order to match what they appears like visually.
627 // With color management, these contents will appear desaturated, thus
628 // needed to be saturated so that they match what they are designed for
629 // visually.
630 bool isLegacyDataSpace() const;
631
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800632 uint32_t getTransactionFlags() const { return mTransactionFlags; }
633 uint32_t getTransactionFlags(uint32_t flags);
634 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800635
Lloyd Piqueef36b002019-01-23 17:52:04 -0800636 // Deprecated, please use compositionengine::Output::belongsInOutput()
637 // instead.
638 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700639 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700640
Vishnu Nair4351ad52019-02-11 14:13:02 -0800641 FloatRect getBounds(const Region& activeTransparentRegion) const;
642 FloatRect getBounds() const;
643
644 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700645 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800646
Vishnu Nairc652ff82019-03-15 12:48:54 -0700647 // Returns the buffer scale transform if a scaling mode is set.
648 ui::Transform getBufferScaleTransform() const;
649
Vishnu Nair4351ad52019-02-11 14:13:02 -0800650 // Get effective layer transform, taking into account all its parent transform with any
651 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700652 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
653
654 // Returns the bounds of the layer without any buffer scaling.
655 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800656
Dan Stoza269dc4d2021-01-15 15:07:43 -0800657 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800658
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700659 // For tracing.
660 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
661 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
662 // creates its tracks by buffer id and has no way of associating a buffer back to the process
663 // that created it, the current implementation is only sufficient for cases where a buffer is
664 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700665 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700666
Mathias Agopian13127d82013-03-05 17:47:11 -0800667 /*
668 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700669 * screenshots or VNC servers. A surface can be set to be secure by the
670 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800671 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800672 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800673
674 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700675 * isHiddenByPolicy - true if this layer has been forced invisible.
676 * just because this is false, doesn't mean isVisible() is true.
677 * For example if this layer has no active buffer, it may not be hidden by
678 * policy, but it still can not be visible.
679 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800680 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700681
Robert Carr2e102c92018-10-23 12:11:15 -0700682 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700683
chaviw4c34a092020-07-08 11:30:06 -0700684 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800685
Vishnu Nair8406fd72019-07-30 11:29:31 -0700686 // Write states that are modified by the main thread. This includes drawing
687 // state as well as buffer data. This should be called in the main or tracing
688 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700689 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700690 // Write drawing or current state. If writing current state, the caller should hold the
691 // external mStateLock. If writing drawing state, this function should be called on the
692 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200693 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700694 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800695
Peiyong Linf243e5e2020-08-22 17:40:59 -0700696 InputWindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000697
chaviwc5676c62020-09-18 15:01:04 -0700698 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700699
chaviw74b03172019-08-19 11:09:03 -0700700 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700701
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700702 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700703 * doTransaction - process the transaction. This is a good place to figure
704 * out which attributes of the surface have changed.
705 */
Robert Carr7121caf2020-12-15 13:07:32 -0800706 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700707
708 /*
Vishnu Nair1506b182021-02-22 14:35:15 -0800709 * Called before updating the drawing state buffer. Used by BufferStateLayer to release any
710 * unlatched buffers in the drawing state.
711 */
712 virtual void bufferMayChange(sp<GraphicBuffer>& /* newBuffer */){};
713
714 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700715 * Remove relative z for the layer if its relative parent is not part of the
716 * provided layer tree.
717 */
718 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
719
720 /*
721 * Remove from current state and mark for removal.
722 */
723 void removeFromCurrentState();
724
725 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800726 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700727 * removed from the current list to the pending removal list
728 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800729 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700730
chaviw61626f22018-11-15 16:26:27 -0800731 /*
732 * Called when the layer is added back to the current state list.
733 */
734 void addToCurrentState();
735
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700736 /*
737 * Sets display transform hint on BufferLayerConsumer.
738 */
739 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700740
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800741 inline const State& getDrawingState() const { return mDrawingState; }
742 inline const State& getCurrentState() const { return mCurrentState; }
743 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800744
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700745 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800746
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700747 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800748 void dumpFrameStats(std::string& result) const;
749 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700750 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700751 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700752 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700753 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800754 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700755 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800756 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800757
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800758 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700759
Robert Carr6452f122017-03-21 10:41:29 -0700760 // Returns the Alpha of the Surface, accounting for the Alpha
761 // of parent Surfaces in the hierarchy (alpha's will be multiplied
762 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800763 half getAlpha() const;
764 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800765 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800766 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700767
Vishnu Nair6213bd92020-05-08 17:42:25 -0700768 // Returns the transform hint set by Window Manager on the layer or one of its parents.
769 // This traverses the current state because the data is needed when creating
770 // the layer(off drawing thread) and the hint should be available before the producer
771 // is ready to acquire a buffer.
772 ui::Transform::RotationFlags getFixedTransformHint() const;
773
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200774 renderengine::ShadowSettings getShadowSettings(const Rect& layerStackRect) const;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800775
Edgar Arriaga844fa672020-01-16 14:21:42 -0800776 /**
777 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
778 * which will not emit children who have relativeZOrder to another layer, this method
779 * just directly emits all children. It also emits them in no particular order.
780 * So this method is not suitable for graphical operations, as it doesn't represent
781 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
782 * book-keeping.
783 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200784 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
785 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
786 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700787
chaviw4b129c22018-04-09 16:19:43 -0700788 /**
789 * Traverse only children in z order, ignoring relative layers that are not children of the
790 * parent.
791 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200792 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700793
Chia-I Wu98f1c102017-05-30 14:54:08 -0700794 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800795
796 // ONLY CALL THIS FROM THE LAYER DTOR!
797 // See b/141111965. We need to add current children to offscreen layers in
798 // the layer dtor so as not to dangle layers. Since the layer has not
799 // committed its transaction when the layer is destroyed, we must add
800 // current children. This is safe in the dtor as we will no longer update
801 // the current state, but should not be called anywhere else!
802 LayerVector& getCurrentChildren() { return mCurrentChildren; }
803
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200804 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700805 // Returns index if removed, or negative value otherwise
806 // for symmetry with Vector::remove
807 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700808 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700809 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800810 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700811 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700812 bool setChildRelativeLayer(const sp<Layer>& childLayer,
813 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700814
815 // Copy the current list of children to the drawing state. Called by
816 // SurfaceFlinger to complete a transaction.
817 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200818 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800819
Vishnu Nairefc42e22019-12-03 17:36:12 -0800820 /**
821 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
822 * INVALID_RECT if the layer has no buffer and no crop.
823 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
824 * bounds are constrained by its parent bounds.
825 */
826 Rect getCroppedBufferSize(const Layer::State& s) const;
827
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200828 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700829
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000830 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000831 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
832 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
833 nsecs_t postTime);
834
835 void addSurfaceFrameDroppedForBuffer(
836 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
837 void addSurfaceFramePresentedForBuffer(
838 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
839 nsecs_t currentLatchTime);
840
841 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
842 const FrameTimelineInfo& info, nsecs_t postTime);
843 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
844 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700845
Peiyong Linf243e5e2020-08-22 17:40:59 -0700846 // Creates a new handle each time, so we only expect
847 // this to be called once.
848 sp<IBinder> getHandle();
849 const std::string& getName() const { return mName; }
850 bool getPremultipledAlpha() const;
851 void setInputInfo(const InputWindowInfo& info);
852
[1;3C2b9fc252021-02-04 16:16:50 -0800853 InputWindowInfo fillInputInfo(const sp<DisplayDevice>& display);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700854 /**
855 * Returns whether this layer has an explicitly set input-info.
856 */
857 bool hasInputInfo() const;
858
Ady Abraham62a0be22020-12-08 16:54:10 -0800859 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700860
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700861 pid_t getOwnerPid() { return mOwnerPid; }
862
Peiyong Linf243e5e2020-08-22 17:40:59 -0700863 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
864 // variable mClonedChild represents the top layer that will be cloned so this
865 // layer will be the parent of mClonedChild.
866 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
867 // if the real layer is destroyed, then the clone layer will also be destroyed.
868 sp<Layer> mClonedChild;
869
870 mutable bool contentDirty{false};
871 Region surfaceDamageRegion;
872
873 // Layer serial number. This gives layers an explicit ordering, so we
874 // have a stable sort order when their layer stack and Z-order are
875 // the same.
876 int32_t sequence{sSequence++};
877
878 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800879
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800880 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800881
John Reckcdb4ed72021-02-04 13:39:33 -0500882 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500883 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500884
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800885 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
886 virtual std::string getPendingBufferCounterName() { return ""; }
887
Mathias Agopian13127d82013-03-05 17:47:11 -0800888protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700889 friend class impl::SurfaceInterceptor;
890
891 // For unit tests
892 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800893 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700894 friend class RefreshRateSelectionTest;
895 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000896 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000897 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700898
899 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
900 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
901 compositionengine::LayerFE::ClientCompositionTargetSettings&);
902 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
903 const LayerFE::LayerSettings&, const Rect& layerStackRect,
904 ui::Dataspace outputDataspace);
905 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000906 virtual void commitTransaction(State& stateToCommit);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700907 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100908 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700909
910 // Returns mCurrentScaling mode (originating from the
911 // Client) or mOverrideScalingMode mode (originating from
912 // the Surface Controller) if set.
913 virtual uint32_t getEffectiveScalingMode() const { return 0; }
914
915 sp<compositionengine::LayerFE> asLayerFE() const;
916 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
917 bool isClone() { return mClonedFrom != nullptr; }
918 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
919
920 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
921 void updateClonedChildren(const sp<Layer>& mirrorRoot,
922 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
923 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
924 void addChildToDrawing(const sp<Layer>&);
925 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
926
927 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
928 // the settings clears the content with a solid black fill.
929 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
930
931 void prepareBasicGeometryCompositionState();
932 void prepareGeometryCompositionState();
933 void prepareCursorCompositionState();
934
935 uint32_t getEffectiveUsage(uint32_t usage) const;
936
937 /**
938 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
939 * crop coordinates, transforming them into layer space.
940 */
941 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
942 void setParent(const sp<Layer>&);
943 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
944 void addZOrderRelative(const wp<Layer>& relative);
945 void removeZOrderRelative(const wp<Layer>& relative);
946 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
947 bool usingRelativeZ(LayerVector::StateSet) const;
948
chaviw39d01472021-04-08 14:26:24 -0500949 virtual ui::Transform getInputTransform() const;
950 virtual Rect getInputBounds() const;
951
Peiyong Linf243e5e2020-08-22 17:40:59 -0700952 // constant
953 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700954
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700955 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700956 const std::string mName;
957 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800958
Vishnu Nair8406fd72019-07-30 11:29:31 -0700959 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800960 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800961
Vishnu Nair8406fd72019-07-30 11:29:31 -0700962 // these are protected by an external lock (mStateLock)
963 State mCurrentState;
964 std::atomic<uint32_t> mTransactionFlags{0};
Dan Stoza7dde5992015-05-22 09:51:44 -0700965
Brian Andersond6927fb2016-07-23 23:37:30 -0700966 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800967 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700968
Brian Andersond6927fb2016-07-23 23:37:30 -0700969 // Timestamp history for the consumer to query.
970 // Accessed by both consumer and producer on main and binder threads.
971 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700972 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700973 FenceTimeline mAcquireTimeline;
974 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700975
Mathias Agopiana67932f2011-04-20 14:20:59 -0700976 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800977 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000978 // False if the buffer and its contents have been previously used for GPU
979 // composition, true otherwise.
980 bool mIsActiveBufferUpdatedForGpu = true;
981
Robert Carrc3574f72016-03-24 12:19:32 -0700982 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700983 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800984 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700985 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700986
Robert Carr2e102c92018-10-23 12:11:15 -0700987 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700988
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700989 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700990 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800991
992 // protected by mLock
993 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700994
Mathias Agopian13127d82013-03-05 17:47:11 -0800995 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700996
997 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700998 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800999
Robert Carr1f0a16a2016-10-24 16:27:39 -07001000 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001001 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001002 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001003 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001004
Chia-I Wue41dbe62017-06-13 14:10:56 -07001005 wp<Layer> mCurrentParent;
1006 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001007
chaviw5aedec92018-10-22 10:40:38 -07001008 // Can only be accessed with the SF state lock held.
Robert Carr1323c952019-01-28 18:13:27 -08001009 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001010
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001011 // Window types from WindowManager.LayoutParams
Michael Wright44753b12020-07-08 13:48:11 +01001012 const InputWindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001013
Alec Mouri9a29e672020-09-14 12:39:14 -07001014 // The owner of the layer. If created from a non system process, it will be the calling uid.
1015 // If created from a system process, the value can be passed in.
1016 uid_t mOwnerUid;
1017
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001018 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1019 // If created from a system process, the value can be passed in.
1020 pid_t mOwnerPid;
1021
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001022 // Keeps track of the time SF latched the last buffer from this layer.
1023 // Used in buffer stuffing analysis in FrameTimeline.
1024 nsecs_t mLastLatchTime = 0;
1025
Robert Carr0758e5d2021-03-11 22:15:04 -08001026 mutable bool mCurrentStateModified = false;
1027
chaviw4b129c22018-04-09 16:19:43 -07001028private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001029 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1030
Peiyong Linf243e5e2020-08-22 17:40:59 -07001031 // Returns true if the layer can draw shadows on its border.
1032 virtual bool canDrawShadows() const { return true; }
1033
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001034 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001035
chaviw4b129c22018-04-09 16:19:43 -07001036 /**
1037 * Returns an unsorted vector of all layers that are part of this tree.
1038 * That includes the current layer and all its descendants.
1039 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001040 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001041 /**
1042 * Traverses layers that are part of this tree in the correct z order.
1043 * layersInTree must be sorted before calling this method.
1044 */
1045 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001046 LayerVector::StateSet, const LayerVector::Visitor&);
1047 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001048 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001049
Ady Abraham60e42ea2020-03-09 19:17:31 -07001050 void updateTreeHasFrameRateVote();
Peiyong Linf243e5e2020-08-22 17:40:59 -07001051 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001052
1053 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1054 // This will return null if first non cloned parent is not found.
1055 sp<Layer> getClonedRoot();
1056
1057 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1058 // null.
1059 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001060
chaviw7e72caf2020-12-02 16:50:43 -08001061 // Fills in the frame and transform info for the InputWindowInfo
[1;3C2b9fc252021-02-04 16:16:50 -08001062 void fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001063
Vishnu Nair4351ad52019-02-11 14:13:02 -08001064 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001065 // Effective transform taking into account parent transforms and any parent scaling, which is
1066 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001067 ui::Transform mEffectiveTransform;
1068
1069 // Bounds of the layer before any transformation is applied and before it has been cropped
1070 // by its parents.
1071 FloatRect mSourceBounds;
1072
1073 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1074 // its parent bounds.
1075 FloatRect mBounds;
1076
1077 // Layer bounds in screen space.
1078 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001079
Robert Carrc0df3122019-04-11 13:18:21 -07001080 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001081
Vishnu Nair0f085c62019-08-30 08:49:12 -07001082 // Tracks the process and user id of the caller when creating this layer
1083 // to help debugging.
1084 pid_t mCallingPid;
1085 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001086
1087 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1088 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1089 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1090 // and relatives, this layer will update as well.
1091 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001092
1093 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1094 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1095 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001096 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001097
1098 // A list of regions on this layer that should have blurs.
1099 const std::vector<BlurRegion>& getBlurRegions() const;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001100};
1101
Marin Shalamanov46084422020-10-13 12:33:42 +02001102std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1103
Dominik Laskowski34157762018-10-31 13:07:19 -07001104} // namespace android