blob: 357c4a4deefd17a9a432b0aa3b3a3b4c99448e51 [file] [log] [blame]
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070035#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080038
KaiChieh Chuang948c6422020-10-13 10:38:48 +080039#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080040#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070041#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070042#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070043#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070044
Mathias Agopian13127d82013-03-05 17:47:11 -080045#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070046#include "ClientCache.h"
47#include "DisplayHardware/ComposerHal.h"
48#include "DisplayHardware/HWComposer.h"
Marin Shalamanove8a663d2020-11-24 17:48:00 +010049#include "Fps.h"
David Sodman41fdfc92017-11-06 16:09:56 -080050#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070051#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070052#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070053#include "RenderArea.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010054#include "Scheduler/Seamlessness.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080055#include "SurfaceFlinger.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010056#include "SurfaceTracing.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070057#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080058
chaviw1d044282017-09-27 12:19:28 -070059using namespace android::surfaceflinger;
60
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080061namespace android {
62
Mathias Agopian1f7bec62010-06-25 18:02:21 -070063class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020064class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080065class DisplayDevice;
66class GraphicBuffer;
67class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080068class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080069
Lloyd Piquefeb73d72018-12-04 17:23:44 -080070namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080071class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080072struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080073}
74
Lloyd Pique4dccc412018-01-22 17:21:36 -080075namespace impl {
76class SurfaceInterceptor;
77}
78
Ady Abraham22c7b5c2020-09-22 19:33:40 -070079namespace frametimeline {
80class SurfaceFrame;
81} // namespace frametimeline
82
Lloyd Pique42ab75e2018-09-12 20:46:03 -070083struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070084 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
85 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070086
87 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080088 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070089 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070090 uint32_t w;
91 uint32_t h;
92 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080093 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070094
Vishnu Nair0f085c62019-08-30 08:49:12 -070095 pid_t callingPid;
96 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070097 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070098};
99
Lloyd Piquede196652020-01-22 17:29:58 -0800100class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700101 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700102 // The following constants represent priority of the window. SF uses this information when
103 // deciding which window has a priority when deciding about the refresh rate of the screen.
104 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100105 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700106 // Windows that are in focus and voted for the preferred mode ID
107 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
108 // // Windows that are in focus, but have not requested a specific mode ID.
109 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
110 // Windows that are not in focus, but voted for a specific mode ID.
111 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800112
Mathias Agopiand606de62010-05-10 20:06:11 -0700113public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800114 enum { // flags for doTransaction()
115 eDontUpdateGeometryState = 0x00000001,
116 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700117 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 };
119
120 struct Geometry {
121 uint32_t w;
122 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700123 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800124
David Sodman41fdfc92017-11-06 16:09:56 -0800125 inline bool operator==(const Geometry& rhs) const {
126 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700127 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800128 }
David Sodman41fdfc92017-11-06 16:09:56 -0800129 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800130 };
131
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700132 struct RoundedCornerState {
133 RoundedCornerState() = default;
134 RoundedCornerState(FloatRect cropRect, float radius)
135 : cropRect(cropRect), radius(radius) {}
136
137 // Rounded rectangle in local layer coordinate space.
138 FloatRect cropRect = FloatRect();
139 // Radius of the rounded rectangle.
140 float radius = 0.0f;
141 };
142
Ady Abraham71c437d2020-01-31 15:56:57 -0800143 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
144 // the layer.
145 enum class FrameRateCompatibility {
146 Default, // Layer didn't specify any specific handling strategy
147
Ady Abrahamdd5bfa92021-01-07 17:56:08 -0800148 Exact, // Layer needs the exact frame rate.
149
Ady Abraham71c437d2020-01-31 15:56:57 -0800150 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
151 // content properly. Any other value will result in a pull down.
152
153 NoVote, // Layer doesn't have any requirements for the refresh rate and
154 // should not be considered when the display refresh rate is determined.
155 };
156
157 // Encapsulates the frame rate and compatibility of the layer. This information will be used
158 // when the display refresh rate is determined.
159 struct FrameRate {
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100160 using Seamlessness = scheduler::Seamlessness;
161
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100162 Fps rate;
Ady Abraham71c437d2020-01-31 15:56:57 -0800163 FrameRateCompatibility type;
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100164 Seamlessness seamlessness;
Ady Abraham71c437d2020-01-31 15:56:57 -0800165
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100166 FrameRate()
167 : rate(0),
168 type(FrameRateCompatibility::Default),
169 seamlessness(Seamlessness::Default) {}
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100170 FrameRate(Fps rate, FrameRateCompatibility type, bool shouldBeSeamless = true)
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100171 : rate(rate), type(type), seamlessness(getSeamlessness(rate, shouldBeSeamless)) {}
Ady Abraham71c437d2020-01-31 15:56:57 -0800172
173 bool operator==(const FrameRate& other) const {
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100174 return rate.equalsWithMargin(other.rate) && type == other.type &&
175 seamlessness == other.seamlessness;
Ady Abraham71c437d2020-01-31 15:56:57 -0800176 }
177
178 bool operator!=(const FrameRate& other) const { return !(*this == other); }
Steven Thomas62a4cf82020-01-31 12:04:03 -0800179
180 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
181 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
182 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100183
184 private:
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100185 static Seamlessness getSeamlessness(Fps rate, bool shouldBeSeamless) {
186 if (!rate.isValid()) {
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100187 // Refresh rate of 0 is a special value which should reset the vote to
188 // its default value.
189 return Seamlessness::Default;
190 } else if (shouldBeSeamless) {
191 return Seamlessness::OnlySeamless;
192 } else {
193 return Seamlessness::SeamedAndSeamless;
194 }
195 }
Ady Abraham71c437d2020-01-31 15:56:57 -0800196 };
197
Mathias Agopian13127d82013-03-05 17:47:11 -0800198 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700199 Geometry active_legacy;
200 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800201 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800202
203 // The identifier of the layer stack this layer belongs to. A layer can
204 // only be associated to a single layer stack. A layer stack is a
205 // z-ordered group of layers which can be associated to one or more
206 // displays. Using the same layer stack on different displays is a way
207 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800208 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800209
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800210 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800211 uint8_t reserved[2];
212 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700213 bool modified;
214
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800215 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700216 Rect crop_legacy;
217 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700218
Robert Carr0d480722017-01-10 16:42:54 -0800219 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700220 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700221 wp<Layer> barrierLayer_legacy;
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700222 uint64_t barrierFrameNumber;
Dan Stoza7dde5992015-05-22 09:51:44 -0700223
Mathias Agopian2ca79392013-04-02 18:30:32 -0700224 // the transparentRegion hint is a bit special, it's latched only
225 // when we receive a buffer -- this is because it's "content"
226 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700227 Region activeTransparentRegion_legacy;
228 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500229
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800230 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700231
232 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
233 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700234 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700235
236 // A list of surfaces whose Z-order is interpreted relative to ours.
237 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700238
239 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700240 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800241 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700242
Robert Carr720e5062018-07-30 17:45:14 -0700243 bool inputInfoChanged;
244 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700245 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700246
Vishnu Nairfa247b12020-02-11 08:58:26 -0800247 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800248 ui::Dataspace dataspace;
249
Marissa Wall61c58622018-07-18 10:12:20 -0700250 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800251 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700252 Geometry active;
253
254 uint32_t transform;
255 bool transformToDisplayInverse;
256
257 Rect crop;
258 Region transparentRegionHint;
259
260 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700261 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700262 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700263 HdrMetadata hdrMetadata;
264 Region surfaceDamageRegion;
265 int32_t api;
266
267 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700268 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700269 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700270
Valerie Haua72e2812019-01-23 13:40:39 -0800271 // pointer to background color layer that, if set, appears below the buffer state layer
272 // and the buffer state layer's children. Z order will be set to
273 // INT_MIN
274 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800275
Marissa Walle2ffb422018-10-12 11:33:52 -0700276 // The deque of callback handles for this frame. The back of the deque contains the most
277 // recent callback handle.
278 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800279 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800280 nsecs_t desiredPresentTime = 0;
281 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800282
283 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
284 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700285 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100286
Lucas Dupinc3800b82020-10-02 16:24:48 -0700287 // Layer regions that are made of custom materials, like frosted glass
288 std::vector<BlurRegion> blurRegions;
289
Ana Krulecc84d09b2019-11-02 23:10:29 +0100290 // Priority of the layer assigned by Window Manager.
291 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800292
Ady Abraham71c437d2020-01-31 15:56:57 -0800293 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700294
295 // Indicates whether parents / children of this layer had set FrameRate
296 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700297
298 // Set by window manager indicating the layer and all its children are
299 // in a different orientation than the display. The hint suggests that
300 // the graphic producers should receive a transform hint as if the
301 // display was in this orientation. When the display changes to match
302 // the layer orientation, the graphic producer may not need to allocate
303 // a buffer of a different size. ui::Transform::ROT_INVALID means the
304 // a fixed transform hint is not set.
305 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700306
307 // The vsync id that was used to start the transaction
308 int64_t frameTimelineVsyncId;
309
310 // When the transaction was posted
311 nsecs_t postTime;
Mathias Agopian13127d82013-03-05 17:47:11 -0800312 };
313
Peiyong Linf243e5e2020-08-22 17:40:59 -0700314 /*
315 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
316 * is called.
317 */
318 class LayerCleaner {
319 sp<SurfaceFlinger> mFlinger;
320 sp<Layer> mLayer;
321
322 protected:
323 ~LayerCleaner() {
324 // destroy client resources
325 mFlinger->onHandleDestroyed(mLayer);
326 }
327
328 public:
329 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
330 : mFlinger(flinger), mLayer(layer) {}
331 };
332
333 /*
334 * The layer handle is just a BBinder object passed to the client
335 * (remote process) -- we don't keep any reference on our side such that
336 * the dtor is called when the remote side let go of its reference.
337 *
338 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
339 * this layer when the handle is destroyed.
340 */
341 class Handle : public BBinder, public LayerCleaner {
342 public:
343 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
344 : LayerCleaner(flinger, layer), owner(layer) {}
345
346 wp<Layer> owner;
347 };
348
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700349 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700350 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800351
Peiyong Linf243e5e2020-08-22 17:40:59 -0700352 static bool isLayerFocusedBasedOnPriority(int32_t priority);
353 static void miniDumpHeader(std::string& result);
354 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800355
Peiyong Linf243e5e2020-08-22 17:40:59 -0700356 // Provide unique string for each class type in the Layer hierarchy
357 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700358
Peiyong Linf243e5e2020-08-22 17:40:59 -0700359 // true if this layer is visible, false otherwise
360 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700361
Peiyong Linf243e5e2020-08-22 17:40:59 -0700362 virtual sp<Layer> createClone() = 0;
363
Robert Carr7bf247e2017-05-18 14:02:49 -0700364 // Geometry setting functions.
365 //
366 // The following group of functions are used to specify the layers
367 // bounds, and the mapping of the texture on to those bounds. According
368 // to various settings changes to them may apply immediately, or be delayed until
369 // a pending resize is completed by the producer submitting a buffer. For example
370 // if we were to change the buffer size, and update the matrix ahead of the
371 // new buffer arriving, then we would be stretching the buffer to a different
372 // aspect before and after the buffer arriving, which probably isn't what we wanted.
373 //
374 // The first set of geometry functions are controlled by the scaling mode, described
375 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700376 //
377 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
378 // matrix updates will not be applied while a resize is pending
379 // and the size and transform will remain in their previous state
380 // until a new buffer is submitted. If the scaling mode is another value
381 // then the old-buffer will immediately be scaled to the pending size
382 // and the new matrix will be immediately applied following this scaling
383 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700384
Robert Carr7bf247e2017-05-18 14:02:49 -0700385 // Set the default buffer size for the assosciated Producer, in pixels. This is
386 // also the rendered size of the layer prior to any transformations. Parent
387 // or local matrix transformations will not affect the size of the buffer,
388 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800389 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700390 // Set a 2x2 transformation matrix on the layer. This transform
391 // will be applied after parent transforms, but before any final
392 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700393 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
394 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700395
396 // This second set of geometry attributes are controlled by
397 // setGeometryAppliesWithResize, and their default mode is to be
398 // immediate. If setGeometryAppliesWithResize is specified
399 // while a resize is pending, then update of these attributes will
400 // be delayed until the resize completes.
401
402 // setPosition operates in parent buffer space (pre parent-transform) or display
403 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700404 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700405 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700406 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700407
Robert Carr7bf247e2017-05-18 14:02:49 -0700408 // TODO(b/38182121): Could we eliminate the various latching modes by
409 // using the layer hierarchy?
410 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800411 virtual bool setLayer(int32_t z);
412 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700413
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800414 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800415 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700416
417 // Set rounded corner radius for this layer and its children.
418 //
419 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
420 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
421 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800422 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800423 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
424 // is specified in pixels.
425 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700426 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800427 virtual bool setTransparentRegionHint(const Region& transparent);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800428 virtual bool setFlags(uint32_t flags, uint32_t mask);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800429 virtual bool setLayerStack(uint32_t layerStack);
430 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700431 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
432 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800433 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
Evan Roskyef876c92019-01-25 17:46:06 -0800434 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200435 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800436 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700437 virtual bool detachChildren();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800438 virtual bool setColorTransform(const mat4& matrix);
439 virtual mat4 getColorTransform() const;
440 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800441 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700442
443 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800444 virtual bool setTransform(uint32_t /*transform*/) { return false; };
445 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
446 virtual bool setCrop(const Rect& /*crop*/) { return false; };
447 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800448 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
449 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Ady Abrahamf0c56492020-12-17 18:04:15 -0800450 bool /*isAutoTimestamp*/, const client_cache_t& /*clientCacheId*/,
Vishnu Nairadf632b2021-01-07 14:05:08 -0800451 uint64_t /* frameNumber */, std::optional<nsecs_t> /* dequeueTime */) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700452 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700453 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800454 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
455 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
456 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
457 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
458 virtual bool setApi(int32_t /*api*/) { return false; };
459 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700460 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800461 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700462 return false;
463 };
Valerie Hau7618b232020-01-09 16:03:08 -0800464 virtual void forceSendCallbacks() {}
Valerie Hau871d6352020-01-29 08:44:02 -0800465 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
466 nsecs_t /*requestedPresentTime*/) {
467 return false;
468 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800469 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800470 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100471 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700472 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800473 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Ana Krulecc84d09b2019-11-02 23:10:29 +0100474 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
475 // rate priority from its parent.
476 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700477 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700478
Lloyd Piquede196652020-01-22 17:29:58 -0800479 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
480 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800481
Dan Stozaee44edd2015-03-23 15:50:23 -0700482 // If we have received a new buffer this frame, we will pass its surface
483 // damage down to hardware composer. Otherwise, we must send a region with
484 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800485 virtual void useSurfaceDamage() {}
486 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700487
Robert Carr7121caf2020-12-15 13:07:32 -0800488 virtual void incrementPendingBufferCount() {}
489
Peiyong Linf243e5e2020-08-22 17:40:59 -0700490 /*
491 * isOpaque - true if this surface is opaque
492 *
493 * This takes into account the buffer format (i.e. whether or not the
494 * pixel format includes an alpha channel) and the "opaque" flag set
495 * on the layer. It does not examine the current plane alpha value.
496 */
497 virtual bool isOpaque(const Layer::State&) const { return false; }
498
499 /*
500 * Returns whether this layer can receive input.
501 */
502 virtual bool canReceiveInput() const;
503
504 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700505 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700506 * GRALLOC_USAGE_PROTECTED sense.
507 */
508 virtual bool isProtected() const { return false; }
509
510 /*
511 * isFixedSize - true if content has a fixed size
512 */
513 virtual bool isFixedSize() const { return true; }
514
515 /*
516 * usesSourceCrop - true if content should use a source crop
517 */
518 virtual bool usesSourceCrop() const { return false; }
519
520 // Most layers aren't created from the main thread, and therefore need to
521 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
522 // to avoid grabbing the lock again to avoid deadlock
523 virtual bool isCreatedFromMainThread() const { return false; }
524
525 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
526 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
527 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
528 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
529 return s.active_legacy.transform;
530 }
531 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
532 return s.activeTransparentRegion_legacy;
533 }
534 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
535 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
536
537 // True if this layer requires filtering
538 // This method is distinct from needsFiltering() in how the filter
539 // requirement is computed. needsFiltering() compares displayFrame and crop,
540 // where as this method transforms the displayFrame to layer-stack space
541 // first. This method should be used if there is no physical display to
542 // project onto when taking screenshots, as the filtering requirements are
543 // different.
544 // If the parent transform needs to be undone when capturing the layer, then
545 // the inverse parent transform is also required.
546 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
547 return false;
548 }
549
550 virtual void updateCloneBufferInfo(){};
551
552 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
553
554 virtual bool isHdrY410() const { return false; }
555
556 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
557
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700558 virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
559
Peiyong Linf243e5e2020-08-22 17:40:59 -0700560 /*
561 * called after composition.
562 * returns true if the layer latched a new buffer this frame.
563 */
564 virtual bool onPostComposition(const DisplayDevice*,
565 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
566 const std::shared_ptr<FenceTime>& /*presentFence*/,
567 const CompositorTiming&) {
568 return false;
569 }
570
571 // If a buffer was replaced this frame, release the former buffer
572 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
573
574 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
575 const CompositorTiming& /*compositorTiming*/) {}
576
577 /*
578 * latchBuffer - called each time the screen is redrawn and returns whether
579 * the visible regions need to be recomputed (this is a fairly heavy
580 * operation, so this should be set only if needed). Typically this is used
581 * to figure out if the content or size of a surface has changed.
582 */
583 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
584 nsecs_t /*expectedPresentTime*/) {
585 return false;
586 }
587
588 virtual bool isBufferLatched() const { return false; }
589
590 virtual void latchAndReleaseBuffer() {}
591
592 /*
593 * returns the rectangle that crops the content of the layer and scales it
594 * to the layer's size.
595 */
596 virtual Rect getBufferCrop() const { return Rect(); }
597
598 /*
599 * Returns the transform applied to the buffer.
600 */
601 virtual uint32_t getBufferTransform() const { return 0; }
602
603 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
604
605 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
606
607 /*
608 * Returns if a frame is ready
609 */
610 virtual bool hasReadyFrame() const { return false; }
611
612 virtual int32_t getQueuedFrameCount() const { return 0; }
613
614 virtual void pushPendingState();
615
616 /**
617 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
618 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
619 */
620 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
621
622 /**
623 * Returns the source bounds. If the bounds are not defined, it is inferred from the
624 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
625 * For the root layer, this is the display viewport size.
626 */
627 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
628 return parentBounds;
629 }
630 virtual FrameRate getFrameRateForLayerTree() const;
631
632 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
633 return {};
634 }
635
636 virtual bool getTransformToDisplayInverse() const { return false; }
637
638 // Returns how rounded corners should be drawn for this layer.
639 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
640 // corner definition and converting it into current layer's coordinates.
641 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
642 // ignored.
643 virtual RoundedCornerState getRoundedCornerState() const;
644
645 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
646 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
647 /**
648 * Return whether this layer needs an input info. For most layer types
649 * this is only true if they explicitly set an input-info but BufferLayer
650 * overrides this so we can generate input-info for Buffered layers that don't
651 * have them (for input occlusion detection checks).
652 */
653 virtual bool needsInputInfo() const { return hasInputInfo(); }
654
655 // Implements RefBase.
656 void onFirstRef() override;
657
658 // implements compositionengine::LayerFE
659 const compositionengine::LayerFECompositionState* getCompositionState() const override;
660 bool onPreComposition(nsecs_t) override;
661 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
662 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
663 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
664 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
665 const char* getDebugName() const override;
666
667 bool reparentChildren(const sp<IBinder>& newParentHandle);
668 void reparentChildren(const sp<Layer>& newParent);
669 bool attachChildren();
670 bool isLayerDetached() const { return mLayerDetached; }
671 bool setShadowRadius(float shadowRadius);
672
673 // Before color management is introduced, contents on Android have to be
674 // desaturated in order to match what they appears like visually.
675 // With color management, these contents will appear desaturated, thus
676 // needed to be saturated so that they match what they are designed for
677 // visually.
678 bool isLegacyDataSpace() const;
679
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800680 uint32_t getTransactionFlags() const { return mTransactionFlags; }
681 uint32_t getTransactionFlags(uint32_t flags);
682 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800683
Lloyd Piqueef36b002019-01-23 17:52:04 -0800684 // Deprecated, please use compositionengine::Output::belongsInOutput()
685 // instead.
686 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700687 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700688
Vishnu Nair4351ad52019-02-11 14:13:02 -0800689 FloatRect getBounds(const Region& activeTransparentRegion) const;
690 FloatRect getBounds() const;
691
692 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700693 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800694
Vishnu Nairc652ff82019-03-15 12:48:54 -0700695 // Returns the buffer scale transform if a scaling mode is set.
696 ui::Transform getBufferScaleTransform() const;
697
Vishnu Nair4351ad52019-02-11 14:13:02 -0800698 // Get effective layer transform, taking into account all its parent transform with any
699 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700700 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
701
702 // Returns the bounds of the layer without any buffer scaling.
703 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800704
Pablo Ceballos40845df2016-01-25 17:41:15 -0800705 int32_t getSequence() const { return sequence; }
706
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700707 // For tracing.
708 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
709 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
710 // creates its tracks by buffer id and has no way of associating a buffer back to the process
711 // that created it, the current implementation is only sufficient for cases where a buffer is
712 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700713 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700714
Mathias Agopian13127d82013-03-05 17:47:11 -0800715 /*
716 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700717 * screenshots or VNC servers. A surface can be set to be secure by the
718 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800719 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800720 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800721
722 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700723 * isHiddenByPolicy - true if this layer has been forced invisible.
724 * just because this is false, doesn't mean isVisible() is true.
725 * For example if this layer has no active buffer, it may not be hidden by
726 * policy, but it still can not be visible.
727 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800728 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700729
Robert Carr2e102c92018-10-23 12:11:15 -0700730 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700731
chaviw4c34a092020-07-08 11:30:06 -0700732 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800733
Vishnu Nair8406fd72019-07-30 11:29:31 -0700734 // Write states that are modified by the main thread. This includes drawing
735 // state as well as buffer data. This should be called in the main or tracing
736 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700737 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700738 // Write drawing or current state. If writing current state, the caller should hold the
739 // external mStateLock. If writing drawing state, this function should be called on the
740 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200741 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700742 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800743
Peiyong Linf243e5e2020-08-22 17:40:59 -0700744 InputWindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000745
chaviwc5676c62020-09-18 15:01:04 -0700746 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700747
chaviw74b03172019-08-19 11:09:03 -0700748 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700749
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700750 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700751 * doTransaction - process the transaction. This is a good place to figure
752 * out which attributes of the surface have changed.
753 */
Robert Carr7121caf2020-12-15 13:07:32 -0800754 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700755
756 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700757 * Remove relative z for the layer if its relative parent is not part of the
758 * provided layer tree.
759 */
760 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
761
762 /*
763 * Remove from current state and mark for removal.
764 */
765 void removeFromCurrentState();
766
767 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800768 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700769 * removed from the current list to the pending removal list
770 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800771 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700772
chaviw61626f22018-11-15 16:26:27 -0800773 /*
774 * Called when the layer is added back to the current state list.
775 */
776 void addToCurrentState();
777
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700778 /*
779 * Sets display transform hint on BufferLayerConsumer.
780 */
781 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700782
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800783 inline const State& getDrawingState() const { return mDrawingState; }
784 inline const State& getCurrentState() const { return mCurrentState; }
785 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800786
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700787 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800788
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700789 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800790 void dumpFrameStats(std::string& result) const;
791 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700792 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700793 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700794 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700795 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800796 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700797 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800798 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800799
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800800 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700801
Robert Carr6452f122017-03-21 10:41:29 -0700802 // Returns the Alpha of the Surface, accounting for the Alpha
803 // of parent Surfaces in the hierarchy (alpha's will be multiplied
804 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800805 half getAlpha() const;
806 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800807 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800808 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700809
Vishnu Nair6213bd92020-05-08 17:42:25 -0700810 // Returns the transform hint set by Window Manager on the layer or one of its parents.
811 // This traverses the current state because the data is needed when creating
812 // the layer(off drawing thread) and the hint should be available before the producer
813 // is ready to acquire a buffer.
814 ui::Transform::RotationFlags getFixedTransformHint() const;
815
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200816 renderengine::ShadowSettings getShadowSettings(const Rect& layerStackRect) const;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800817
Edgar Arriaga844fa672020-01-16 14:21:42 -0800818 /**
819 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
820 * which will not emit children who have relativeZOrder to another layer, this method
821 * just directly emits all children. It also emits them in no particular order.
822 * So this method is not suitable for graphical operations, as it doesn't represent
823 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
824 * book-keeping.
825 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200826 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
827 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
828 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700829
chaviw4b129c22018-04-09 16:19:43 -0700830 /**
831 * Traverse only children in z order, ignoring relative layers that are not children of the
832 * parent.
833 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200834 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700835
Chia-I Wu98f1c102017-05-30 14:54:08 -0700836 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800837
838 // ONLY CALL THIS FROM THE LAYER DTOR!
839 // See b/141111965. We need to add current children to offscreen layers in
840 // the layer dtor so as not to dangle layers. Since the layer has not
841 // committed its transaction when the layer is destroyed, we must add
842 // current children. This is safe in the dtor as we will no longer update
843 // the current state, but should not be called anywhere else!
844 LayerVector& getCurrentChildren() { return mCurrentChildren; }
845
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200846 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700847 // Returns index if removed, or negative value otherwise
848 // for symmetry with Vector::remove
849 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700850 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700851 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800852 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700853 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700854 bool setChildRelativeLayer(const sp<Layer>& childLayer,
855 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700856
857 // Copy the current list of children to the drawing state. Called by
858 // SurfaceFlinger to complete a transaction.
859 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200860 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800861
Vishnu Nairefc42e22019-12-03 17:36:12 -0800862 /**
863 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
864 * INVALID_RECT if the layer has no buffer and no crop.
865 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
866 * bounds are constrained by its parent bounds.
867 */
868 Rect getCroppedBufferSize(const Layer::State& s) const;
869
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200870 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700871
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700872 virtual void setFrameTimelineVsyncForBuffer(int64_t /*frameTimelineVsyncId*/) {}
873 void setFrameTimelineVsyncForTransaction(int64_t frameTimelineVsyncId, nsecs_t postTime);
Ady Abraham74e17562020-08-24 18:18:19 -0700874
Peiyong Linf243e5e2020-08-22 17:40:59 -0700875 // Creates a new handle each time, so we only expect
876 // this to be called once.
877 sp<IBinder> getHandle();
878 const std::string& getName() const { return mName; }
879 bool getPremultipledAlpha() const;
880 void setInputInfo(const InputWindowInfo& info);
881
882 InputWindowInfo fillInputInfo();
883 /**
884 * Returns whether this layer has an explicitly set input-info.
885 */
886 bool hasInputInfo() const;
887
Ady Abraham62a0be22020-12-08 16:54:10 -0800888 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700889
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700890 pid_t getOwnerPid() { return mOwnerPid; }
891
Peiyong Linf243e5e2020-08-22 17:40:59 -0700892 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
893 // variable mClonedChild represents the top layer that will be cloned so this
894 // layer will be the parent of mClonedChild.
895 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
896 // if the real layer is destroyed, then the clone layer will also be destroyed.
897 sp<Layer> mClonedChild;
898
899 mutable bool contentDirty{false};
900 Region surfaceDamageRegion;
901
902 // Layer serial number. This gives layers an explicit ordering, so we
903 // have a stable sort order when their layer stack and Z-order are
904 // the same.
905 int32_t sequence{sSequence++};
906
907 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800908
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800909 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
910 bool hasPendingBuffer() { return mCurrentState.buffer != mDrawingState.buffer; };
911
Mathias Agopian13127d82013-03-05 17:47:11 -0800912protected:
David Sodman41fdfc92017-11-06 16:09:56 -0800913 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700914 public:
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800915 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer,
916 wp<Layer> barrierLayer_legacy)
chaviw43cb3cb2019-05-31 15:23:41 -0700917 : mFrameNumber(frameNumber),
918 mFrameIsAvailable(false),
919 mTransactionIsApplied(false),
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800920 mRequestedSyncLayer(requestedSyncLayer),
921 mBarrierLayer_legacy(barrierLayer_legacy) {}
David Sodman41fdfc92017-11-06 16:09:56 -0800922 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700923
David Sodman41fdfc92017-11-06 16:09:56 -0800924 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700925
David Sodman41fdfc92017-11-06 16:09:56 -0800926 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700927
David Sodman41fdfc92017-11-06 16:09:56 -0800928 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700929
David Sodman41fdfc92017-11-06 16:09:56 -0800930 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700931
chaviw43cb3cb2019-05-31 15:23:41 -0700932 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
933
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800934 sp<Layer> getBarrierLayer() const { return mBarrierLayer_legacy.promote(); }
935
936 bool isTimeout() const {
937 using namespace std::chrono_literals;
938 static constexpr std::chrono::nanoseconds TIMEOUT_THRESHOLD = 1s;
939
940 return std::chrono::steady_clock::now() - mCreateTimeStamp > TIMEOUT_THRESHOLD;
941 }
942
943 void checkTimeoutAndLog() {
944 using namespace std::chrono_literals;
945 static constexpr std::chrono::nanoseconds LOG_PERIOD = 1s;
946
947 if (!frameIsAvailable() && isTimeout()) {
948 const auto now = std::chrono::steady_clock::now();
949 if (now - mLastLogTime > LOG_PERIOD) {
950 mLastLogTime = now;
951 sp<Layer> requestedSyncLayer = getRequestedSyncLayer();
952 sp<Layer> barrierLayer = getBarrierLayer();
953 ALOGW("[%s] sync point %" PRIu64 " wait timeout %lld for %s",
954 requestedSyncLayer ? requestedSyncLayer->getDebugName() : "Removed",
955 mFrameNumber, (now - mCreateTimeStamp).count(),
956 barrierLayer ? barrierLayer->getDebugName() : "Removed");
957 }
958 }
959 }
960
Dan Stoza7dde5992015-05-22 09:51:44 -0700961 private:
962 const uint64_t mFrameNumber;
963 std::atomic<bool> mFrameIsAvailable;
964 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700965 wp<Layer> mRequestedSyncLayer;
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800966 wp<Layer> mBarrierLayer_legacy;
967 const std::chrono::time_point<std::chrono::steady_clock> mCreateTimeStamp =
968 std::chrono::steady_clock::now();
969 std::chrono::time_point<std::chrono::steady_clock> mLastLogTime;
Dan Stoza7dde5992015-05-22 09:51:44 -0700970 };
971
Peiyong Linf243e5e2020-08-22 17:40:59 -0700972 friend class impl::SurfaceInterceptor;
973
974 // For unit tests
975 friend class TestableSurfaceFlinger;
976 friend class RefreshRateSelectionTest;
977 friend class SetFrameRateTest;
978
979 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
980 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
981 compositionengine::LayerFE::ClientCompositionTargetSettings&);
982 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
983 const LayerFE::LayerSettings&, const Rect& layerStackRect,
984 ui::Dataspace outputDataspace);
985 virtual void preparePerFrameCompositionState();
986 virtual void commitTransaction(const State& stateToCommit);
987 virtual bool applyPendingStates(State* stateToCommit);
988 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100989 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700990
991 // Returns mCurrentScaling mode (originating from the
992 // Client) or mOverrideScalingMode mode (originating from
993 // the Surface Controller) if set.
994 virtual uint32_t getEffectiveScalingMode() const { return 0; }
995
996 sp<compositionengine::LayerFE> asLayerFE() const;
997 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
998 bool isClone() { return mClonedFrom != nullptr; }
999 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
1000
1001 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1002 void updateClonedChildren(const sp<Layer>& mirrorRoot,
1003 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1004 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1005 void addChildToDrawing(const sp<Layer>&);
1006 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1007
1008 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
1009 // the settings clears the content with a solid black fill.
1010 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
1011
1012 void prepareBasicGeometryCompositionState();
1013 void prepareGeometryCompositionState();
1014 void prepareCursorCompositionState();
1015
1016 uint32_t getEffectiveUsage(uint32_t usage) const;
1017
1018 /**
1019 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
1020 * crop coordinates, transforming them into layer space.
1021 */
1022 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
1023 void setParent(const sp<Layer>&);
1024 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
1025 void addZOrderRelative(const wp<Layer>& relative);
1026 void removeZOrderRelative(const wp<Layer>& relative);
1027 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
1028 bool usingRelativeZ(LayerVector::StateSet) const;
1029
Dan Stozacac35382016-01-27 12:21:06 -08001030 // SyncPoints which will be signaled when the correct frame is at the head
1031 // of the queue and dropped after the frame has been latched. Protected by
1032 // mLocalSyncPointMutex.
1033 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -07001034 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
1035
Dan Stozacac35382016-01-27 12:21:06 -08001036 // SyncPoints which will be signaled and then dropped when the transaction
1037 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -07001038 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
1039
Dan Stozacac35382016-01-27 12:21:06 -08001040 // Returns false if the relevant frame has already been latched
1041 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -07001042
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001043 void popPendingState(State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -07001044
Peiyong Linf243e5e2020-08-22 17:40:59 -07001045 // constant
1046 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001047
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001048 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -07001049 const std::string mName;
1050 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -08001051
Vishnu Nair8406fd72019-07-30 11:29:31 -07001052 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001053 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -07001054 // Store a copy of the pending state so that the drawing thread can access the
1055 // states without a lock.
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001056 std::deque<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001057
Vishnu Nair8406fd72019-07-30 11:29:31 -07001058 // these are protected by an external lock (mStateLock)
1059 State mCurrentState;
1060 std::atomic<uint32_t> mTransactionFlags{0};
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001061 std::deque<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -07001062
Brian Andersond6927fb2016-07-23 23:37:30 -07001063 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001064 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001065
Brian Andersond6927fb2016-07-23 23:37:30 -07001066 // Timestamp history for the consumer to query.
1067 // Accessed by both consumer and producer on main and binder threads.
1068 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001069 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001070 FenceTimeline mAcquireTimeline;
1071 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001072
Mathias Agopiana67932f2011-04-20 14:20:59 -07001073 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001074 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001075 // False if the buffer and its contents have been previously used for GPU
1076 // composition, true otherwise.
1077 bool mIsActiveBufferUpdatedForGpu = true;
1078
Robert Carrc3574f72016-03-24 12:19:32 -07001079 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001080 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001081 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001082 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001083
Robert Carr2e102c92018-10-23 12:11:15 -07001084 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001085
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001086 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001087 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001088
1089 // protected by mLock
1090 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001091
Mathias Agopian13127d82013-03-05 17:47:11 -08001092 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001093
1094 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001095 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001096
Robert Carr1f0a16a2016-10-24 16:27:39 -07001097 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001098 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001099 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001100 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001101
Chia-I Wue41dbe62017-06-13 14:10:56 -07001102 wp<Layer> mCurrentParent;
1103 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001104
chaviw5aedec92018-10-22 10:40:38 -07001105 // Can only be accessed with the SF state lock held.
1106 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -08001107 // Can only be accessed with the SF state lock held.
1108 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001109
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001110 // Window types from WindowManager.LayoutParams
Michael Wright44753b12020-07-08 13:48:11 +01001111 const InputWindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001112
Ady Abraham22c7b5c2020-09-22 19:33:40 -07001113 // Can only be accessed with the SF state lock held.
Jorim Jaggi9c03b502020-11-24 23:51:31 +01001114 std::shared_ptr<frametimeline::SurfaceFrame> mSurfaceFrame;
Ady Abraham22c7b5c2020-09-22 19:33:40 -07001115
Alec Mouri9a29e672020-09-14 12:39:14 -07001116 // The owner of the layer. If created from a non system process, it will be the calling uid.
1117 // If created from a system process, the value can be passed in.
1118 uid_t mOwnerUid;
1119
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001120 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1121 // If created from a system process, the value can be passed in.
1122 pid_t mOwnerPid;
1123
chaviw4b129c22018-04-09 16:19:43 -07001124private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001125 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1126
Peiyong Linf243e5e2020-08-22 17:40:59 -07001127 // Returns true if the layer can draw shadows on its border.
1128 virtual bool canDrawShadows() const { return true; }
1129
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001130 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
1131 Region getVisibleRegion(const DisplayDevice*) const;
1132
chaviw4b129c22018-04-09 16:19:43 -07001133 /**
1134 * Returns an unsorted vector of all layers that are part of this tree.
1135 * That includes the current layer and all its descendants.
1136 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001137 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001138 /**
1139 * Traverses layers that are part of this tree in the correct z order.
1140 * layersInTree must be sorted before calling this method.
1141 */
1142 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001143 LayerVector::StateSet, const LayerVector::Visitor&);
1144 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001145 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001146
Ady Abraham60e42ea2020-03-09 19:17:31 -07001147 void updateTreeHasFrameRateVote();
Peiyong Linf243e5e2020-08-22 17:40:59 -07001148 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
1149 void removeRemoteSyncPoints();
1150
1151 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1152 // This will return null if first non cloned parent is not found.
1153 sp<Layer> getClonedRoot();
1154
1155 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1156 // null.
1157 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001158
chaviw7e72caf2020-12-02 16:50:43 -08001159 // Fills in the frame and transform info for the InputWindowInfo
1160 void fillInputFrameInfo(InputWindowInfo& info);
1161
Vishnu Nair4351ad52019-02-11 14:13:02 -08001162 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001163 // Effective transform taking into account parent transforms and any parent scaling, which is
1164 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001165 ui::Transform mEffectiveTransform;
1166
1167 // Bounds of the layer before any transformation is applied and before it has been cropped
1168 // by its parents.
1169 FloatRect mSourceBounds;
1170
1171 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1172 // its parent bounds.
1173 FloatRect mBounds;
1174
1175 // Layer bounds in screen space.
1176 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001177
Robert Carrc0df3122019-04-11 13:18:21 -07001178 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001179
Vishnu Nair0f085c62019-08-30 08:49:12 -07001180 // Tracks the process and user id of the caller when creating this layer
1181 // to help debugging.
1182 pid_t mCallingPid;
1183 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001184
1185 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1186 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1187 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1188 // and relatives, this layer will update as well.
1189 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001190
1191 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1192 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1193 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001194 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001195
1196 // A list of regions on this layer that should have blurs.
1197 const std::vector<BlurRegion>& getBlurRegions() const;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001198};
1199
Marin Shalamanov46084422020-10-13 12:33:42 +02001200std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1201
Dominik Laskowski34157762018-10-31 13:07:19 -07001202} // namespace android