blob: 3fecdeca792f4e09042b77d69267545738a2214e [file] [log] [blame]
Robert Carr6a160312021-05-17 12:08:20 -07001
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08002/*
3 * Copyright (C) 2007 The Android Open Source Project
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
Dominik Laskowskib7251f42020-04-20 17:42:59 -070018#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080019
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070020#include <android/gui/DropInputMode.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050024#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070030#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080031#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070032#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080033#include <ui/GraphicBuffer.h>
34#include <ui/PixelFormat.h>
35#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050036#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070037#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070039#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080040
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080041#include <compositionengine/LayerFE.h>
42#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "ClientCache.h"
53#include "DisplayHardware/ComposerHal.h"
54#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080055#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070056#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070057#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070058#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070059#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080060#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070061#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080062#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063
chaviw1d044282017-09-27 12:19:28 -070064using namespace android::surfaceflinger;
65
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080066namespace android {
67
Mathias Agopian1f7bec62010-06-25 18:02:21 -070068class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020069class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080070class DisplayDevice;
71class GraphicBuffer;
72class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080073class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080074
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080076class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080077struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080078}
79
Lloyd Pique4dccc412018-01-22 17:21:36 -080080namespace impl {
81class SurfaceInterceptor;
82}
83
Ady Abraham22c7b5c2020-09-22 19:33:40 -070084namespace frametimeline {
85class SurfaceFrame;
86} // namespace frametimeline
87
Lloyd Pique42ab75e2018-09-12 20:46:03 -070088struct LayerCreationArgs {
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -080089 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070090
91 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080092 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070093 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070094 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080095 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070096
Vishnu Nair0f085c62019-08-30 08:49:12 -070097 pid_t callingPid;
98 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070099 uint32_t textureName;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800100 std::optional<uint32_t> sequence = std::nullopt;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700101};
102
Lloyd Piquede196652020-01-22 17:29:58 -0800103class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700104 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700105 // The following constants represent priority of the window. SF uses this information when
106 // deciding which window has a priority when deciding about the refresh rate of the screen.
107 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100108 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700109 // Windows that are in focus and voted for the preferred mode ID
110 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
111 // // Windows that are in focus, but have not requested a specific mode ID.
112 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
113 // Windows that are not in focus, but voted for a specific mode ID.
114 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800115
Mathias Agopiand606de62010-05-10 20:06:11 -0700116public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800117 enum { // flags for doTransaction()
118 eDontUpdateGeometryState = 0x00000001,
119 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700120 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800121 };
122
123 struct Geometry {
124 uint32_t w;
125 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700126 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800127
David Sodman41fdfc92017-11-06 16:09:56 -0800128 inline bool operator==(const Geometry& rhs) const {
129 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700130 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800131 }
David Sodman41fdfc92017-11-06 16:09:56 -0800132 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800133 };
134
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700135 struct RoundedCornerState {
136 RoundedCornerState() = default;
137 RoundedCornerState(FloatRect cropRect, float radius)
138 : cropRect(cropRect), radius(radius) {}
139
140 // Rounded rectangle in local layer coordinate space.
141 FloatRect cropRect = FloatRect();
142 // Radius of the rounded rectangle.
143 float radius = 0.0f;
144 };
145
Ady Abrahambdda8f02021-04-01 16:06:11 -0700146 using FrameRate = scheduler::LayerInfo::FrameRate;
147 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800148
Mathias Agopian13127d82013-03-05 17:47:11 -0800149 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700150 Geometry active_legacy;
151 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800152 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800153
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700154 ui::LayerStack layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800155
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800156 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800157 uint8_t reserved[2];
158 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700159 bool modified;
160
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800161 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800162 Rect crop;
163 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700164
Mathias Agopian2ca79392013-04-02 18:30:32 -0700165 // the transparentRegion hint is a bit special, it's latched only
166 // when we receive a buffer -- this is because it's "content"
167 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700168 Region activeTransparentRegion_legacy;
169 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500170
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800171 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700172
173 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
174 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700175 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700176
177 // A list of surfaces whose Z-order is interpreted relative to ours.
178 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700179
180 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700181 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800182 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700183
chaviw98318de2021-05-19 16:45:23 -0500184 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700185 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700186
Vishnu Nairfa247b12020-02-11 08:58:26 -0800187 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800188 ui::Dataspace dataspace;
189
Marissa Wall61c58622018-07-18 10:12:20 -0700190 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800191 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800192 uint32_t width;
193 uint32_t height;
194 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700195
chaviw766c9c52021-02-10 17:36:47 -0800196 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700197 bool transformToDisplayInverse;
198
Marissa Wall61c58622018-07-18 10:12:20 -0700199 Region transparentRegionHint;
200
Alec Mouria90a5702021-04-16 16:36:21 +0000201 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700202 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700203 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700204 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700205 HdrMetadata hdrMetadata;
206 Region surfaceDamageRegion;
207 int32_t api;
208
209 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700210 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700211 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700212
Valerie Haua72e2812019-01-23 13:40:39 -0800213 // pointer to background color layer that, if set, appears below the buffer state layer
214 // and the buffer state layer's children. Z order will be set to
215 // INT_MIN
216 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800217
Marissa Walle2ffb422018-10-12 11:33:52 -0700218 // The deque of callback handles for this frame. The back of the deque contains the most
219 // recent callback handle.
220 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800221 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800222 nsecs_t desiredPresentTime = 0;
223 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800224
225 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
226 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700227 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100228
Lucas Dupinc3800b82020-10-02 16:24:48 -0700229 // Layer regions that are made of custom materials, like frosted glass
230 std::vector<BlurRegion> blurRegions;
231
Ana Krulecc84d09b2019-11-02 23:10:29 +0100232 // Priority of the layer assigned by Window Manager.
233 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800234
Ady Abraham71c437d2020-01-31 15:56:57 -0800235 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700236
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700237 // The combined frame rate of parents / children of this layer
238 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700239
240 // Set by window manager indicating the layer and all its children are
241 // in a different orientation than the display. The hint suggests that
242 // the graphic producers should receive a transform hint as if the
243 // display was in this orientation. When the display changes to match
244 // the layer orientation, the graphic producer may not need to allocate
245 // a buffer of a different size. ui::Transform::ROT_INVALID means the
246 // a fixed transform hint is not set.
247 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700248
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000249 // The vsync info that was used to start the transaction
250 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700251
252 // When the transaction was posted
253 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000254
Vishnu Nair1506b182021-02-22 14:35:15 -0800255 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000256 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
257 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
258 // If multiple buffers are queued, the prior ones will be dropped, along with the
259 // SurfaceFrame that's tracking them.
260 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
261 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
262 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
263 // same token, unless they are presented in different vsyncs.
264 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
265 bufferlessSurfaceFramesTX;
266 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
267 // trigger a warning if the number of SurfaceFrames crosses the threshold.
268 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500269
270 // Stretch effect to apply to this layer
271 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500272
Winson Chunga30f7c92021-06-29 15:42:56 -0700273 // Whether or not this layer is a trusted overlay for input
274 bool isTrustedOverlay;
275
chaviwf3f40fe2021-04-27 15:54:02 -0500276 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700277 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500278
279 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700280
281 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700282
283 bool autoRefresh = false;
Mathias Agopian13127d82013-03-05 17:47:11 -0800284 };
285
Peiyong Linf243e5e2020-08-22 17:40:59 -0700286 /*
287 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
288 * is called.
289 */
290 class LayerCleaner {
291 sp<SurfaceFlinger> mFlinger;
292 sp<Layer> mLayer;
Vishnu Nairf9096652021-07-20 18:49:42 -0700293 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700294
295 protected:
296 ~LayerCleaner() {
297 // destroy client resources
Vishnu Nairf9096652021-07-20 18:49:42 -0700298 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700299 }
300
301 public:
Vishnu Nairf9096652021-07-20 18:49:42 -0700302 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
303 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700304 };
305
306 /*
307 * The layer handle is just a BBinder object passed to the client
308 * (remote process) -- we don't keep any reference on our side such that
309 * the dtor is called when the remote side let go of its reference.
310 *
311 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
312 * this layer when the handle is destroyed.
313 */
314 class Handle : public BBinder, public LayerCleaner {
315 public:
316 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Nairf9096652021-07-20 18:49:42 -0700317 : LayerCleaner(flinger, layer, this), owner(layer) {}
318 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700319
Vishnu Nairf9096652021-07-20 18:49:42 -0700320 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700321 wp<Layer> owner;
322 };
323
Vishnu Nairf9096652021-07-20 18:49:42 -0700324 static wp<Layer> fromHandle(const sp<IBinder>& handle);
325
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700326 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700327 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800328
Peiyong Linf243e5e2020-08-22 17:40:59 -0700329 static bool isLayerFocusedBasedOnPriority(int32_t priority);
330 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800331
Peiyong Linf243e5e2020-08-22 17:40:59 -0700332 // Provide unique string for each class type in the Layer hierarchy
333 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700334
Peiyong Linf243e5e2020-08-22 17:40:59 -0700335 // true if this layer is visible, false otherwise
336 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700337
Peiyong Linf243e5e2020-08-22 17:40:59 -0700338 virtual sp<Layer> createClone() = 0;
339
Robert Carr7bf247e2017-05-18 14:02:49 -0700340 // Geometry setting functions.
341 //
342 // The following group of functions are used to specify the layers
343 // bounds, and the mapping of the texture on to those bounds. According
344 // to various settings changes to them may apply immediately, or be delayed until
345 // a pending resize is completed by the producer submitting a buffer. For example
346 // if we were to change the buffer size, and update the matrix ahead of the
347 // new buffer arriving, then we would be stretching the buffer to a different
348 // aspect before and after the buffer arriving, which probably isn't what we wanted.
349 //
350 // The first set of geometry functions are controlled by the scaling mode, described
351 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700352 //
353 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
354 // matrix updates will not be applied while a resize is pending
355 // and the size and transform will remain in their previous state
356 // until a new buffer is submitted. If the scaling mode is another value
357 // then the old-buffer will immediately be scaled to the pending size
358 // and the new matrix will be immediately applied following this scaling
359 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700360
Robert Carr7bf247e2017-05-18 14:02:49 -0700361 // Set the default buffer size for the assosciated Producer, in pixels. This is
362 // also the rendered size of the layer prior to any transformations. Parent
363 // or local matrix transformations will not affect the size of the buffer,
364 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800365 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700366 // Set a 2x2 transformation matrix on the layer. This transform
367 // will be applied after parent transforms, but before any final
368 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700369 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
370 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700371
372 // This second set of geometry attributes are controlled by
373 // setGeometryAppliesWithResize, and their default mode is to be
374 // immediate. If setGeometryAppliesWithResize is specified
375 // while a resize is pending, then update of these attributes will
376 // be delayed until the resize completes.
377
378 // setPosition operates in parent buffer space (pre parent-transform) or display
379 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700380 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700381 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800382 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700383
Robert Carr7bf247e2017-05-18 14:02:49 -0700384 // TODO(b/38182121): Could we eliminate the various latching modes by
385 // using the layer hierarchy?
386 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800387 virtual bool setLayer(int32_t z);
388 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700389
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800390 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800391 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700392
393 // Set rounded corner radius for this layer and its children.
394 //
395 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
396 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
397 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800398 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800399 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
400 // is specified in pixels.
401 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700402 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 virtual bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700404 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800405 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700406 virtual bool setLayerStack(ui::LayerStack);
407 virtual ui::LayerStack getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800408 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200409 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800410 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800411 virtual bool setColorTransform(const mat4& matrix);
412 virtual mat4 getColorTransform() const;
413 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800414 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700415
416 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800417 virtual bool setTransform(uint32_t /*transform*/) { return false; };
418 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Vishnu Nairdbbe3852022-01-12 20:22:11 -0800419 virtual bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
420 const BufferData& /* bufferData */, nsecs_t /* postTime */,
421 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
422 std::optional<nsecs_t> /* dequeueTime */,
chaviwba4320c2021-09-15 15:20:53 -0500423 const FrameTimelineInfo& /*info*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700424 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700425 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800426 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
427 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
428 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
429 virtual bool setApi(int32_t /*api*/) { return false; };
430 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Jiakai Zhanga5505cb2021-11-09 11:46:30 +0000431 virtual bool setTransactionCompletedListeners(
432 const std::vector<sp<CallbackHandle>>& /*handles*/) {
433 return false;
434 };
Valerie Hau871d6352020-01-29 08:44:02 -0800435 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
436 nsecs_t /*requestedPresentTime*/) {
437 return false;
438 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800439 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800440 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100441 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700442 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800443 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700444 bool setDropInputMode(gui::DropInputMode);
445
Ana Krulecc84d09b2019-11-02 23:10:29 +0100446 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
447 // rate priority from its parent.
448 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700449 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700450
Lloyd Piquede196652020-01-22 17:29:58 -0800451 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
452 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800453
Dan Stozaee44edd2015-03-23 15:50:23 -0700454 // If we have received a new buffer this frame, we will pass its surface
455 // damage down to hardware composer. Otherwise, we must send a region with
456 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800457 virtual void useSurfaceDamage() {}
458 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800459 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700460
Peiyong Linf243e5e2020-08-22 17:40:59 -0700461 /*
462 * isOpaque - true if this surface is opaque
463 *
464 * This takes into account the buffer format (i.e. whether or not the
465 * pixel format includes an alpha channel) and the "opaque" flag set
466 * on the layer. It does not examine the current plane alpha value.
467 */
468 virtual bool isOpaque(const Layer::State&) const { return false; }
469
470 /*
471 * Returns whether this layer can receive input.
472 */
473 virtual bool canReceiveInput() const;
474
475 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700476 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700477 * GRALLOC_USAGE_PROTECTED sense.
478 */
479 virtual bool isProtected() const { return false; }
480
481 /*
482 * isFixedSize - true if content has a fixed size
483 */
484 virtual bool isFixedSize() const { return true; }
485
486 /*
487 * usesSourceCrop - true if content should use a source crop
488 */
489 virtual bool usesSourceCrop() const { return false; }
490
491 // Most layers aren't created from the main thread, and therefore need to
492 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
493 // to avoid grabbing the lock again to avoid deadlock
494 virtual bool isCreatedFromMainThread() const { return false; }
495
chaviw4e765532021-04-30 12:11:39 -0500496 uint32_t getActiveWidth(const Layer::State& s) const { return s.width; }
497 uint32_t getActiveHeight(const Layer::State& s) const { return s.height; }
498 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700499 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
500 return s.activeTransparentRegion_legacy;
501 }
chaviw25714502021-02-11 10:01:08 -0800502 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700503 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
504
505 // True if this layer requires filtering
506 // This method is distinct from needsFiltering() in how the filter
507 // requirement is computed. needsFiltering() compares displayFrame and crop,
508 // where as this method transforms the displayFrame to layer-stack space
509 // first. This method should be used if there is no physical display to
510 // project onto when taking screenshots, as the filtering requirements are
511 // different.
512 // If the parent transform needs to be undone when capturing the layer, then
513 // the inverse parent transform is also required.
514 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
515 return false;
516 }
517
518 virtual void updateCloneBufferInfo(){};
519
520 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
521
522 virtual bool isHdrY410() const { return false; }
523
524 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
525
526 /*
527 * called after composition.
528 * returns true if the layer latched a new buffer this frame.
529 */
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700530 virtual void onPostComposition(const DisplayDevice*,
Peiyong Linf243e5e2020-08-22 17:40:59 -0700531 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
532 const std::shared_ptr<FenceTime>& /*presentFence*/,
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700533 const CompositorTiming&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700534
535 // If a buffer was replaced this frame, release the former buffer
536 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
537
538 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
539 const CompositorTiming& /*compositorTiming*/) {}
540
541 /*
542 * latchBuffer - called each time the screen is redrawn and returns whether
543 * the visible regions need to be recomputed (this is a fairly heavy
544 * operation, so this should be set only if needed). Typically this is used
545 * to figure out if the content or size of a surface has changed.
546 */
547 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
548 nsecs_t /*expectedPresentTime*/) {
549 return false;
550 }
551
552 virtual bool isBufferLatched() const { return false; }
553
554 virtual void latchAndReleaseBuffer() {}
555
556 /*
557 * returns the rectangle that crops the content of the layer and scales it
558 * to the layer's size.
559 */
560 virtual Rect getBufferCrop() const { return Rect(); }
561
562 /*
563 * Returns the transform applied to the buffer.
564 */
565 virtual uint32_t getBufferTransform() const { return 0; }
566
567 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
Vishnu Naird37343b2022-01-12 16:18:56 -0800568 virtual const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const {
569 return mDrawingState.buffer;
570 };
Peiyong Linf243e5e2020-08-22 17:40:59 -0700571
572 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
573
574 /*
575 * Returns if a frame is ready
576 */
577 virtual bool hasReadyFrame() const { return false; }
578
579 virtual int32_t getQueuedFrameCount() const { return 0; }
580
Peiyong Linf243e5e2020-08-22 17:40:59 -0700581 /**
582 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
583 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
584 */
585 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
586
587 /**
588 * Returns the source bounds. If the bounds are not defined, it is inferred from the
589 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
590 * For the root layer, this is the display viewport size.
591 */
592 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
593 return parentBounds;
594 }
595 virtual FrameRate getFrameRateForLayerTree() const;
596
Peiyong Linf243e5e2020-08-22 17:40:59 -0700597 virtual bool getTransformToDisplayInverse() const { return false; }
598
599 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700600 // A layer can override its parent's rounded corner settings if the parent's rounded
601 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700602 virtual RoundedCornerState getRoundedCornerState() const;
603
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400604 bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
605
Peiyong Linf243e5e2020-08-22 17:40:59 -0700606 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
607 /**
608 * Return whether this layer needs an input info. For most layer types
609 * this is only true if they explicitly set an input-info but BufferLayer
610 * overrides this so we can generate input-info for Buffered layers that don't
611 * have them (for input occlusion detection checks).
612 */
613 virtual bool needsInputInfo() const { return hasInputInfo(); }
614
615 // Implements RefBase.
616 void onFirstRef() override;
617
618 // implements compositionengine::LayerFE
619 const compositionengine::LayerFECompositionState* getCompositionState() const override;
620 bool onPreComposition(nsecs_t) override;
621 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
622 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
623 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Sally Qi59a9f502021-10-12 18:53:23 +0000624 void onLayerDisplayed(
625 std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
Robert Carrccab4242021-09-28 16:53:03 -0700626
627 void setWasClientComposed(const sp<Fence>& fence) override {
628 mLastClientCompositionFence = fence;
629 }
630
Peiyong Linf243e5e2020-08-22 17:40:59 -0700631 const char* getDebugName() const override;
632
Peiyong Linf243e5e2020-08-22 17:40:59 -0700633 bool setShadowRadius(float shadowRadius);
634
635 // Before color management is introduced, contents on Android have to be
636 // desaturated in order to match what they appears like visually.
637 // With color management, these contents will appear desaturated, thus
638 // needed to be saturated so that they match what they are designed for
639 // visually.
640 bool isLegacyDataSpace() const;
641
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800642 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700643
644 // Sets the masked bits.
645 void setTransactionFlags(uint32_t mask);
646
647 // Clears and returns the masked bits.
648 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800649
Vishnu Nair4351ad52019-02-11 14:13:02 -0800650 FloatRect getBounds(const Region& activeTransparentRegion) const;
651 FloatRect getBounds() const;
652
653 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700654 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800655
Dan Stoza269dc4d2021-01-15 15:07:43 -0800656 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800657
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700658 // For tracing.
659 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
660 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
661 // creates its tracks by buffer id and has no way of associating a buffer back to the process
662 // that created it, the current implementation is only sufficient for cases where a buffer is
663 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700664 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700665
Mathias Agopian13127d82013-03-05 17:47:11 -0800666 /*
667 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700668 * screenshots or VNC servers. A surface can be set to be secure by the
669 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800670 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800671 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800672
673 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700674 * isHiddenByPolicy - true if this layer has been forced invisible.
675 * just because this is false, doesn't mean isVisible() is true.
676 * For example if this layer has no active buffer, it may not be hidden by
677 * policy, but it still can not be visible.
678 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800679 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700680
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700681 // True if the layer should be skipped in screenshots, screen recordings,
682 // and mirroring to external or virtual displays.
683 bool isInternalDisplayOverlay() const;
684
685 ui::LayerFilter getOutputFilter() const {
686 return {getLayerStack(), isInternalDisplayOverlay()};
687 }
688
Robert Carr2e102c92018-10-23 12:11:15 -0700689 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700690
chaviw4c34a092020-07-08 11:30:06 -0700691 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800692
Vishnu Nair8406fd72019-07-30 11:29:31 -0700693 // Write states that are modified by the main thread. This includes drawing
694 // state as well as buffer data. This should be called in the main or tracing
695 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700696 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700697 // Write drawing or current state. If writing current state, the caller should hold the
698 // external mStateLock. If writing drawing state, this function should be called on the
699 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200700 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700701 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800702
chaviw98318de2021-05-19 16:45:23 -0500703 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000704
chaviw74b03172019-08-19 11:09:03 -0700705 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700706
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700707 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700708 * doTransaction - process the transaction. This is a good place to figure
709 * out which attributes of the surface have changed.
710 */
Robert Carr7121caf2020-12-15 13:07:32 -0800711 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700712
713 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700714 * Remove relative z for the layer if its relative parent is not part of the
715 * provided layer tree.
716 */
717 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
718
719 /*
720 * Remove from current state and mark for removal.
721 */
722 void removeFromCurrentState();
723
724 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800725 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700726 * removed from the current list to the pending removal list
727 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800728 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700729
chaviw61626f22018-11-15 16:26:27 -0800730 /*
731 * Called when the layer is added back to the current state list.
732 */
733 void addToCurrentState();
734
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700735 /*
736 * Sets display transform hint on BufferLayerConsumer.
737 */
738 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700739
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800740 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700741 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800742
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700743 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800744
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700745 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800746 void dumpFrameStats(std::string& result) const;
747 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700748 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700749 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700750 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700751 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800752 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700753 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800754 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800755
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800756 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700757
Robert Carr6452f122017-03-21 10:41:29 -0700758 // Returns the Alpha of the Surface, accounting for the Alpha
759 // of parent Surfaces in the hierarchy (alpha's will be multiplied
760 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800761 half getAlpha() const;
762 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800763 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800764 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700765
Vishnu Nair6213bd92020-05-08 17:42:25 -0700766 // Returns the transform hint set by Window Manager on the layer or one of its parents.
767 // This traverses the current state because the data is needed when creating
768 // the layer(off drawing thread) and the hint should be available before the producer
769 // is ready to acquire a buffer.
770 ui::Transform::RotationFlags getFixedTransformHint() const;
771
Edgar Arriaga844fa672020-01-16 14:21:42 -0800772 /**
773 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
774 * which will not emit children who have relativeZOrder to another layer, this method
775 * just directly emits all children. It also emits them in no particular order.
776 * So this method is not suitable for graphical operations, as it doesn't represent
777 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
778 * book-keeping.
779 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200780 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
781 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
782 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700783
chaviw4b129c22018-04-09 16:19:43 -0700784 /**
785 * Traverse only children in z order, ignoring relative layers that are not children of the
786 * parent.
787 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200788 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700789
Chia-I Wu98f1c102017-05-30 14:54:08 -0700790 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800791
792 // ONLY CALL THIS FROM THE LAYER DTOR!
793 // See b/141111965. We need to add current children to offscreen layers in
794 // the layer dtor so as not to dangle layers. Since the layer has not
795 // committed its transaction when the layer is destroyed, we must add
796 // current children. This is safe in the dtor as we will no longer update
797 // the current state, but should not be called anywhere else!
798 LayerVector& getCurrentChildren() { return mCurrentChildren; }
799
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200800 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700801 // Returns index if removed, or negative value otherwise
802 // for symmetry with Vector::remove
803 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000804 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700805
806 // Should be called with the surfaceflinger statelock held
807 bool isAtRoot() const { return mIsAtRoot; }
808 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
809
Robert Carr1f0a16a2016-10-24 16:27:39 -0700810 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800811 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700812 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700813 bool setChildRelativeLayer(const sp<Layer>& childLayer,
814 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700815
816 // Copy the current list of children to the drawing state. Called by
817 // SurfaceFlinger to complete a transaction.
818 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200819 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800820
Vishnu Nairefc42e22019-12-03 17:36:12 -0800821 /**
822 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
823 * INVALID_RECT if the layer has no buffer and no crop.
824 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
825 * bounds are constrained by its parent bounds.
826 */
827 Rect getCroppedBufferSize(const Layer::State& s) const;
828
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200829 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700830
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000831 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000832 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
833 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
834 nsecs_t postTime);
835
836 void addSurfaceFrameDroppedForBuffer(
837 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
838 void addSurfaceFramePresentedForBuffer(
839 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
840 nsecs_t currentLatchTime);
841
842 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
843 const FrameTimelineInfo& info, nsecs_t postTime);
844 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
845 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700846
Peiyong Linf243e5e2020-08-22 17:40:59 -0700847 // Creates a new handle each time, so we only expect
848 // this to be called once.
849 sp<IBinder> getHandle();
850 const std::string& getName() const { return mName; }
851 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500852 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700853
Vishnu Nair16a938f2021-09-24 07:14:54 -0700854 gui::WindowInfo fillInputInfo(const ui::Transform& displayTransform, bool displayIsSecure);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700855
Peiyong Linf243e5e2020-08-22 17:40:59 -0700856 /**
857 * Returns whether this layer has an explicitly set input-info.
858 */
859 bool hasInputInfo() const;
860
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700861 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
862 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
863 void setGameModeForTree(GameMode);
864
865 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
866 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000867
Ady Abraham62a0be22020-12-08 16:54:10 -0800868 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700869
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700870 pid_t getOwnerPid() { return mOwnerPid; }
871
Peiyong Linf243e5e2020-08-22 17:40:59 -0700872 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
873 // variable mClonedChild represents the top layer that will be cloned so this
874 // layer will be the parent of mClonedChild.
875 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
876 // if the real layer is destroyed, then the clone layer will also be destroyed.
877 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700878 bool mHadClonedChild = false;
879 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700880
881 mutable bool contentDirty{false};
882 Region surfaceDamageRegion;
883
884 // Layer serial number. This gives layers an explicit ordering, so we
885 // have a stable sort order when their layer stack and Z-order are
886 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800887 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700888
889 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800890
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800891 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800892
John Reckcdb4ed72021-02-04 13:39:33 -0500893 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500894 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500895
chaviwf3f40fe2021-04-27 15:54:02 -0500896 virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700897 virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800898 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
899 virtual std::string getPendingBufferCounterName() { return ""; }
Robert Carr6a160312021-05-17 12:08:20 -0700900 virtual bool updateGeometry() { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800901
Mathias Agopian13127d82013-03-05 17:47:11 -0800902protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700903 friend class impl::SurfaceInterceptor;
904
905 // For unit tests
906 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800907 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700908 friend class RefreshRateSelectionTest;
909 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000910 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000911 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700912
913 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
914 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
915 compositionengine::LayerFE::ClientCompositionTargetSettings&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700916 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000917 virtual void commitTransaction(State& stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100918 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700919
920 // Returns mCurrentScaling mode (originating from the
921 // Client) or mOverrideScalingMode mode (originating from
922 // the Surface Controller) if set.
923 virtual uint32_t getEffectiveScalingMode() const { return 0; }
924
925 sp<compositionengine::LayerFE> asLayerFE() const;
926 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
927 bool isClone() { return mClonedFrom != nullptr; }
928 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
929
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800930 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700931 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
932 void updateClonedChildren(const sp<Layer>& mirrorRoot,
933 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
934 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
935 void addChildToDrawing(const sp<Layer>&);
936 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
937
938 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
939 // the settings clears the content with a solid black fill.
940 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400941 void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700942
943 void prepareBasicGeometryCompositionState();
944 void prepareGeometryCompositionState();
945 void prepareCursorCompositionState();
946
947 uint32_t getEffectiveUsage(uint32_t usage) const;
948
949 /**
950 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
951 * crop coordinates, transforming them into layer space.
952 */
953 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
954 void setParent(const sp<Layer>&);
955 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
956 void addZOrderRelative(const wp<Layer>& relative);
957 void removeZOrderRelative(const wp<Layer>& relative);
958 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
959 bool usingRelativeZ(LayerVector::StateSet) const;
960
chaviw39d01472021-04-08 14:26:24 -0500961 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800962 /**
963 * Get the bounds in layer space within which this layer can receive input.
964 *
965 * These bounds are used to:
966 * - Determine the input frame for the layer to be used for occlusion detection; and
967 * - Determine the coordinate space within which the layer will receive input. The top-left of
968 * this rect will be the origin of the coordinate space that the input events sent to the
969 * layer will be in (prior to accounting for surface insets).
970 *
971 * The layer can still receive touch input if these bounds are invalid if
972 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
973 * in this layer's space, regardless of the specified crop layer.
974 */
chaviw39d01472021-04-08 14:26:24 -0500975 virtual Rect getInputBounds() const;
976
Peiyong Linf243e5e2020-08-22 17:40:59 -0700977 // constant
978 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700979
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700980 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700981 const std::string mName;
982 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800983
Vishnu Nair8406fd72019-07-30 11:29:31 -0700984 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800985 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800986
Robert Carr38d25002021-06-11 14:30:09 -0700987 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700988 // Updated in doTransaction, used to track the last sequence number we
989 // committed. Currently this is really only used for updating visible
990 // regions.
991 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700992
Brian Andersond6927fb2016-07-23 23:37:30 -0700993 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800994 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700995
Brian Andersond6927fb2016-07-23 23:37:30 -0700996 // Timestamp history for the consumer to query.
997 // Accessed by both consumer and producer on main and binder threads.
998 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700999 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001000 FenceTimeline mAcquireTimeline;
1001 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001002
Mathias Agopiana67932f2011-04-20 14:20:59 -07001003 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001004 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001005 // False if the buffer and its contents have been previously used for GPU
1006 // composition, true otherwise.
1007 bool mIsActiveBufferUpdatedForGpu = true;
1008
Robert Carrc3574f72016-03-24 12:19:32 -07001009 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001010 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001011 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001012 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001013
Robert Carr6a160312021-05-17 12:08:20 -07001014 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001015
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001016 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001017 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001018
1019 // protected by mLock
1020 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001021
Mathias Agopian13127d82013-03-05 17:47:11 -08001022 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001023
1024 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001025 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001026
Robert Carr88d76cd2021-06-22 16:23:51 -07001027 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001028 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001029
Rob Carrc6d2d2b2021-10-25 16:51:49 +00001030 wp<Layer> mCurrentParent;
1031 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001032
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001033 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -05001034 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001035
Alec Mouri9a29e672020-09-14 12:39:14 -07001036 // The owner of the layer. If created from a non system process, it will be the calling uid.
1037 // If created from a system process, the value can be passed in.
1038 uid_t mOwnerUid;
1039
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001040 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1041 // If created from a system process, the value can be passed in.
1042 pid_t mOwnerPid;
1043
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001044 // Keeps track of the time SF latched the last buffer from this layer.
1045 // Used in buffer stuffing analysis in FrameTimeline.
1046 nsecs_t mLastLatchTime = 0;
1047
Robert Carr6a160312021-05-17 12:08:20 -07001048 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001049
Robert Carrccab4242021-09-28 16:53:03 -07001050 sp<Fence> mLastClientCompositionFence;
1051 bool mLastClientCompositionDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001052private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001053 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1054
Peiyong Linf243e5e2020-08-22 17:40:59 -07001055 // Returns true if the layer can draw shadows on its border.
1056 virtual bool canDrawShadows() const { return true; }
1057
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001058 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1059 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001060
chaviw4b129c22018-04-09 16:19:43 -07001061 /**
1062 * Returns an unsorted vector of all layers that are part of this tree.
1063 * That includes the current layer and all its descendants.
1064 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001065 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001066 /**
1067 * Traverses layers that are part of this tree in the correct z order.
1068 * layersInTree must be sorted before calling this method.
1069 */
1070 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001071 LayerVector::StateSet, const LayerVector::Visitor&);
1072 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001073 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001074
Ady Abraham60e42ea2020-03-09 19:17:31 -07001075 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001076 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1077 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001078 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001079 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001080 gui::DropInputMode getDropInputMode() const;
1081 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001082
1083 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1084 // This will return null if first non cloned parent is not found.
1085 sp<Layer> getClonedRoot();
1086
1087 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1088 // null.
1089 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001090
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001091 // Fills in the touch occlusion mode of the first parent (including this layer) that
1092 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001093 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001094
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001095 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001096 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001097
Vishnu Nair4351ad52019-02-11 14:13:02 -08001098 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001099 // Effective transform taking into account parent transforms and any parent scaling, which is
1100 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001101 ui::Transform mEffectiveTransform;
1102
1103 // Bounds of the layer before any transformation is applied and before it has been cropped
1104 // by its parents.
1105 FloatRect mSourceBounds;
1106
1107 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1108 // its parent bounds.
1109 FloatRect mBounds;
1110
1111 // Layer bounds in screen space.
1112 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001113
Robert Carrc0df3122019-04-11 13:18:21 -07001114 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001115
Vishnu Nair0f085c62019-08-30 08:49:12 -07001116 // Tracks the process and user id of the caller when creating this layer
1117 // to help debugging.
1118 pid_t mCallingPid;
1119 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001120
1121 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1122 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1123 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1124 // and relatives, this layer will update as well.
1125 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001126
1127 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1128 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1129 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001130 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001131
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001132 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1133 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001134
Lucas Dupinc3800b82020-10-02 16:24:48 -07001135 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001136 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001137
1138 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001139
1140 uint32_t mLayerCreationFlags;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001141};
1142
Marin Shalamanov46084422020-10-13 12:33:42 +02001143std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1144
Dominik Laskowski34157762018-10-31 13:07:19 -07001145} // namespace android