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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_LAYER_H
18#define ANDROID_LAYER_H
19
Lloyd Piquefeb73d72018-12-04 17:23:44 -080020#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070024#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070035#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080038
Robert Carrcdf83202018-03-07 12:48:34 -080039#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070041#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070043
Mathias Agopian13127d82013-03-05 17:47:11 -080044#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070045#include "ClientCache.h"
46#include "DisplayHardware/ComposerHal.h"
47#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080048#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070049#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070050#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080052#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070053#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080054
chaviw1d044282017-09-27 12:19:28 -070055using namespace android::surfaceflinger;
56
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080057namespace android {
58
59// ---------------------------------------------------------------------------
60
Mathias Agopian1f7bec62010-06-25 18:02:21 -070061class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020062class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080063class DisplayDevice;
64class GraphicBuffer;
65class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080066class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080067
Lloyd Piquefeb73d72018-12-04 17:23:44 -080068namespace compositionengine {
69class Layer;
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080070class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080071struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072}
73
Lloyd Pique4dccc412018-01-22 17:21:36 -080074namespace impl {
75class SurfaceInterceptor;
76}
77
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080078// ---------------------------------------------------------------------------
79
Lloyd Pique42ab75e2018-09-12 20:46:03 -070080struct LayerCreationArgs {
Dominik Laskowski87a07e42019-10-10 20:38:02 -070081 LayerCreationArgs(SurfaceFlinger* flinger, const sp<Client>& client, std::string name,
Vishnu Nair0f085c62019-08-30 08:49:12 -070082 uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070083
84 SurfaceFlinger* flinger;
85 const sp<Client>& client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070086 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070087 uint32_t w;
88 uint32_t h;
89 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080090 LayerMetadata metadata;
Vishnu Nair0f085c62019-08-30 08:49:12 -070091 pid_t callingPid;
92 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070093 sp<const DisplayDevice> displayDevice;
94 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070095};
96
Lloyd Pique26d03fd2019-03-07 21:23:23 -080097class Layer : public compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070098 static std::atomic<int32_t> sSequence;
Ana Krulecc84d09b2019-11-02 23:10:29 +010099 static constexpr int32_t PRIORITY_UNSET = -1;
Mathias Agopian13127d82013-03-05 17:47:11 -0800100
Mathias Agopiand606de62010-05-10 20:06:11 -0700101public:
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700102 mutable bool contentDirty{false};
Dan Stozaee44edd2015-03-23 15:50:23 -0700103 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -0700104
105 // Layer serial number. This gives layers an explicit ordering, so we
106 // have a stable sort order when their layer stack and Z-order are
107 // the same.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700108 int32_t sequence{sSequence++};
Mathias Agopian13127d82013-03-05 17:47:11 -0800109
110 enum { // flags for doTransaction()
111 eDontUpdateGeometryState = 0x00000001,
112 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700113 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800114 };
115
116 struct Geometry {
117 uint32_t w;
118 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700119 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800120
David Sodman41fdfc92017-11-06 16:09:56 -0800121 inline bool operator==(const Geometry& rhs) const {
122 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700123 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800124 }
David Sodman41fdfc92017-11-06 16:09:56 -0800125 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800126 };
127
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700128 struct RoundedCornerState {
129 RoundedCornerState() = default;
130 RoundedCornerState(FloatRect cropRect, float radius)
131 : cropRect(cropRect), radius(radius) {}
132
133 // Rounded rectangle in local layer coordinate space.
134 FloatRect cropRect = FloatRect();
135 // Radius of the rounded rectangle.
136 float radius = 0.0f;
137 };
138
Mathias Agopian13127d82013-03-05 17:47:11 -0800139 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700140 Geometry active_legacy;
141 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800142 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800143
144 // The identifier of the layer stack this layer belongs to. A layer can
145 // only be associated to a single layer stack. A layer stack is a
146 // z-ordered group of layers which can be associated to one or more
147 // displays. Using the same layer stack on different displays is a way
148 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800149 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800150
Mathias Agopian13127d82013-03-05 17:47:11 -0800151 uint8_t flags;
152 uint8_t reserved[2];
153 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700154 bool modified;
155
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800156 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700157 Rect crop_legacy;
158 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700159
Robert Carr0d480722017-01-10 16:42:54 -0800160 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700161 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700162 wp<Layer> barrierLayer_legacy;
163 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700164
Mathias Agopian2ca79392013-04-02 18:30:32 -0700165 // the transparentRegion hint is a bit special, it's latched only
166 // when we receive a buffer -- this is because it's "content"
167 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700168 Region activeTransparentRegion_legacy;
169 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500170
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800171 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700172
173 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
174 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700175 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700176
177 // A list of surfaces whose Z-order is interpreted relative to ours.
178 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700179
180 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700181 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800182 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700183
Robert Carr720e5062018-07-30 17:45:14 -0700184 bool inputInfoChanged;
185 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700186 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700187
Valerie Haub153bab2019-03-05 10:47:28 -0800188 // dataspace is only used by BufferStateLayer and ColorLayer
189 ui::Dataspace dataspace;
190
Marissa Wall61c58622018-07-18 10:12:20 -0700191 // The fields below this point are only used by BufferStateLayer
192 Geometry active;
193
194 uint32_t transform;
195 bool transformToDisplayInverse;
196
197 Rect crop;
198 Region transparentRegionHint;
199
200 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700201 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700202 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700203 HdrMetadata hdrMetadata;
204 Region surfaceDamageRegion;
205 int32_t api;
206
207 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700208 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700209 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700210
Valerie Haua72e2812019-01-23 13:40:39 -0800211 // pointer to background color layer that, if set, appears below the buffer state layer
212 // and the buffer state layer's children. Z order will be set to
213 // INT_MIN
214 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800215
Marissa Walle2ffb422018-10-12 11:33:52 -0700216 // The deque of callback handles for this frame. The back of the deque contains the most
217 // recent callback handle.
218 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800219 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700220 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800221
222 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
223 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700224 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100225
226 // Priority of the layer assigned by Window Manager.
227 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800228
229 float frameRate;
Mathias Agopian13127d82013-03-05 17:47:11 -0800230 };
231
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700232 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700233 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800234
Dominik Laskowski75848362019-11-11 17:57:20 -0800235 void onFirstRef() override;
236
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700237 int getWindowType() const { return mWindowType; }
238
Chia-I Wuab0c3192017-08-01 11:29:00 -0700239 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
Lloyd Piqueef36b002019-01-23 17:52:04 -0800240 bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700241
Robert Carr7bf247e2017-05-18 14:02:49 -0700242 // ------------------------------------------------------------------------
243 // Geometry setting functions.
244 //
245 // The following group of functions are used to specify the layers
246 // bounds, and the mapping of the texture on to those bounds. According
247 // to various settings changes to them may apply immediately, or be delayed until
248 // a pending resize is completed by the producer submitting a buffer. For example
249 // if we were to change the buffer size, and update the matrix ahead of the
250 // new buffer arriving, then we would be stretching the buffer to a different
251 // aspect before and after the buffer arriving, which probably isn't what we wanted.
252 //
253 // The first set of geometry functions are controlled by the scaling mode, described
254 // in window.h. The scaling mode may be set by the client, as it submits buffers.
255 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
256 //
257 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
258 // matrix updates will not be applied while a resize is pending
259 // and the size and transform will remain in their previous state
260 // until a new buffer is submitted. If the scaling mode is another value
261 // then the old-buffer will immediately be scaled to the pending size
262 // and the new matrix will be immediately applied following this scaling
263 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700264
Robert Carr7bf247e2017-05-18 14:02:49 -0700265 // Set the default buffer size for the assosciated Producer, in pixels. This is
266 // also the rendered size of the layer prior to any transformations. Parent
267 // or local matrix transformations will not affect the size of the buffer,
268 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800269 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700270 // Set a 2x2 transformation matrix on the layer. This transform
271 // will be applied after parent transforms, but before any final
272 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700273 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
274 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700275
276 // This second set of geometry attributes are controlled by
277 // setGeometryAppliesWithResize, and their default mode is to be
278 // immediate. If setGeometryAppliesWithResize is specified
279 // while a resize is pending, then update of these attributes will
280 // be delayed until the resize completes.
281
282 // setPosition operates in parent buffer space (pre parent-transform) or display
283 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700284 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700285 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700286 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700287
Robert Carr7bf247e2017-05-18 14:02:49 -0700288 // TODO(b/38182121): Could we eliminate the various latching modes by
289 // using the layer hierarchy?
290 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800291 virtual bool setLayer(int32_t z);
292 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700293
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800294 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800295 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700296
297 // Set rounded corner radius for this layer and its children.
298 //
299 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
300 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
301 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800302 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800303 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
304 // is specified in pixels.
305 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800306 virtual bool setTransparentRegionHint(const Region& transparent);
307 virtual bool setFlags(uint8_t flags, uint8_t mask);
308 virtual bool setLayerStack(uint32_t layerStack);
309 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700310 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
311 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800312 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
313 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800314 virtual bool setMetadata(const LayerMetadata& data);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800315 virtual bool reparentChildren(const sp<IBinder>& layer);
Marissa Wall61c58622018-07-18 10:12:20 -0700316 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800317 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700318 virtual bool detachChildren();
chaviw5aedec92018-10-22 10:40:38 -0700319 bool attachChildren();
320 bool isLayerDetached() const { return mLayerDetached; }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800321 virtual bool setColorTransform(const mat4& matrix);
322 virtual mat4 getColorTransform() const;
323 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800324 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700325
326 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800327 virtual bool setTransform(uint32_t /*transform*/) { return false; };
328 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
329 virtual bool setCrop(const Rect& /*crop*/) { return false; };
330 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Ady Abraham09bd3922019-04-08 10:44:56 -0700331 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, nsecs_t /*postTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700332 nsecs_t /*desiredPresentTime*/,
333 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700334 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700335 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800336 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
337 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
338 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
339 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
340 virtual bool setApi(int32_t /*api*/) { return false; };
341 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700342 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800343 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700344 return false;
345 };
Valerie Hau7618b232020-01-09 16:03:08 -0800346 virtual void forceSendCallbacks() {}
Valerie Haudd0b7572019-01-29 14:59:27 -0800347 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800348 virtual bool setColorSpaceAgnostic(const bool agnostic);
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700349 bool setShadowRadius(float shadowRadius);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100350 virtual bool setFrameRateSelectionPriority(int32_t priority);
351 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
352 // rate priority from its parent.
353 virtual int32_t getFrameRateSelectionPriority() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800354
chaviw4244e032019-09-04 11:27:49 -0700355 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700356
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800357 // Before color management is introduced, contents on Android have to be
358 // desaturated in order to match what they appears like visually.
359 // With color management, these contents will appear desaturated, thus
360 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700361 // visually.
362 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800363
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800364 virtual std::shared_ptr<compositionengine::Layer> getCompositionLayer() const;
365
Dan Stozaee44edd2015-03-23 15:50:23 -0700366 // If we have received a new buffer this frame, we will pass its surface
367 // damage down to hardware composer. Otherwise, we must send a region with
368 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800369 virtual void useSurfaceDamage() {}
370 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700371
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800372 uint32_t getTransactionFlags() const { return mTransactionFlags; }
373 uint32_t getTransactionFlags(uint32_t flags);
374 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800375
Lloyd Piqueef36b002019-01-23 17:52:04 -0800376 // Deprecated, please use compositionengine::Output::belongsInOutput()
377 // instead.
378 // TODO(lpique): Move the remaining callers (screencap) to the new function.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800379 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
Chia-I Wuab0c3192017-08-01 11:29:00 -0700380 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
381 }
382
Vishnu Nair4351ad52019-02-11 14:13:02 -0800383 FloatRect getBounds(const Region& activeTransparentRegion) const;
384 FloatRect getBounds() const;
385
386 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700387 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800388
Vishnu Nairc652ff82019-03-15 12:48:54 -0700389 // Returns the buffer scale transform if a scaling mode is set.
390 ui::Transform getBufferScaleTransform() const;
391
Vishnu Nair4351ad52019-02-11 14:13:02 -0800392 // Get effective layer transform, taking into account all its parent transform with any
393 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700394 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
395
396 // Returns the bounds of the layer without any buffer scaling.
397 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800398
Pablo Ceballos40845df2016-01-25 17:41:15 -0800399 int32_t getSequence() const { return sequence; }
400
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700401 // For tracing.
402 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
403 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
404 // creates its tracks by buffer id and has no way of associating a buffer back to the process
405 // that created it, the current implementation is only sufficient for cases where a buffer is
406 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700407 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700408
Mathias Agopian13127d82013-03-05 17:47:11 -0800409 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700410 // Virtuals
chaviw8a01fa42019-08-19 12:39:31 -0700411
412 // Provide unique string for each class type in the Layer hierarchy
413 virtual const char* getType() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800414
Mathias Agopian13127d82013-03-05 17:47:11 -0800415 /*
416 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800417 *
418 * This takes into account the buffer format (i.e. whether or not the
419 * pixel format includes an alpha channel) and the "opaque" flag set
420 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800421 */
Robert Carr105e64b2018-03-07 12:47:50 -0800422 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800423
424 /*
425 * isSecure - true if this surface is secure, that is if it prevents
426 * screenshots or VNC servers.
427 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800428 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800429
430 /*
431 * isVisible - true if this layer is visible, false otherwise
432 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800433 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800434
Mathias Agopian13127d82013-03-05 17:47:11 -0800435 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700436 * isHiddenByPolicy - true if this layer has been forced invisible.
437 * just because this is false, doesn't mean isVisible() is true.
438 * For example if this layer has no active buffer, it may not be hidden by
439 * policy, but it still can not be visible.
440 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800441 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700442
443 /*
chaviw3e727cd2019-01-31 13:41:05 -0800444 * Returns whether this layer can receive input.
445 */
446 virtual bool canReceiveInput() const;
447
448 /*
Peiyong Linfb530cf2018-12-15 05:07:38 +0000449 * isProtected - true if the layer may contain protected content in the
450 * GRALLOC_USAGE_PROTECTED sense.
451 */
452 virtual bool isProtected() const { return false; }
453
454 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800455 * isFixedSize - true if content has a fixed size
456 */
Robert Carr105e64b2018-03-07 12:47:50 -0800457 virtual bool isFixedSize() const { return true; }
458
Lloyd Piquea83776c2019-01-29 18:42:32 -0800459 /*
460 * usesSourceCrop - true if content should use a source crop
461 */
462 virtual bool usesSourceCrop() const { return false; }
463
Dan Stoza436ccf32018-06-21 12:10:12 -0700464 // Most layers aren't created from the main thread, and therefore need to
465 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
466 // to avoid grabbing the lock again to avoid deadlock
467 virtual bool isCreatedFromMainThread() const { return false; }
468
Robert Carr2e102c92018-10-23 12:11:15 -0700469 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700470
chaviw6d89e2d2020-01-14 14:42:01 -0800471 LayerProto* writeToProto(LayersProto& layersProto,
472 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
chaviw08f3cb22020-01-13 13:17:21 -0800473
Vishnu Nair8406fd72019-07-30 11:29:31 -0700474 // Write states that are modified by the main thread. This includes drawing
475 // state as well as buffer data. This should be called in the main or tracing
476 // thread.
477 void writeToProtoDrawingState(LayerProto* layerInfo,
478 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700479 // Write drawing or current state. If writing current state, the caller should hold the
480 // external mStateLock. If writing drawing state, this function should be called on the
481 // main or tracing thread.
482 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
483 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800484
Marissa Wall61c58622018-07-18 10:12:20 -0700485 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
486 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
487 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700488 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700489 return s.active_legacy.transform;
490 }
491 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
492 return s.activeTransparentRegion_legacy;
493 }
494 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
Lloyd Piquef16688f2019-02-19 17:47:57 -0800495 virtual bool needsFiltering(const sp<const DisplayDevice>&) const { return false; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000496
chaviw74b03172019-08-19 11:09:03 -0700497 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
498 // variable mClonedChild represents the top layer that will be cloned so this
499 // layer will be the parent of mClonedChild.
500 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
501 // if the real layer is destroyed, then the clone layer will also be destroyed.
502 sp<Layer> mClonedChild;
chaviwb4c6e582019-08-16 14:35:07 -0700503
chaviw74b03172019-08-19 11:09:03 -0700504 virtual sp<Layer> createClone() = 0;
505 void updateMirrorInfo();
506 virtual void updateCloneBufferInfo(){};
507
508protected:
509 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
510 bool isClone() { return mClonedFrom != nullptr; }
511 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
512
chaviwb4c6e582019-08-16 14:35:07 -0700513 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
514
chaviw74b03172019-08-19 11:09:03 -0700515 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
516 void updateClonedChildren(const sp<Layer>& mirrorRoot,
517 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviwaf87b3e2019-10-01 16:59:28 -0700518 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700519 void addChildToDrawing(const sp<Layer>& layer);
chaviwaf87b3e2019-10-01 16:59:28 -0700520 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700521
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700522public:
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800523 /*
524 * compositionengine::LayerFE overrides
525 */
Lloyd Piquef16688f2019-02-19 17:47:57 -0800526 bool onPreComposition(nsecs_t) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800527 void latchCompositionState(compositionengine::LayerFECompositionState&,
Lloyd Piquec6687342019-03-07 21:34:57 -0800528 compositionengine::LayerFE::StateSubset subset) const override;
Lloyd Piquec7b0c752019-03-07 20:59:59 -0800529 void latchCursorCompositionState(compositionengine::LayerFECompositionState&) const override;
Lloyd Piquef16688f2019-02-19 17:47:57 -0800530 std::optional<renderengine::LayerSettings> prepareClientComposition(
531 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Vishnu Nair3a7346c2019-12-04 08:09:09 -0800532 std::optional<renderengine::LayerSettings> prepareShadowClientComposition(
533 const renderengine::LayerSettings& layerSettings, const Rect& displayViewport,
534 ui::Dataspace outputDataspace) override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800535 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800536 const char* getDebugName() const override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800537
Lloyd Piquea83776c2019-01-29 18:42:32 -0800538protected:
Lloyd Piquec6687342019-03-07 21:34:57 -0800539 void latchBasicGeometry(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800540 void latchGeometry(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquef5275482019-01-29 18:42:42 -0800541 virtual void latchPerFrameState(compositionengine::LayerFECompositionState& outState) const;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800542
543public:
Robert Carr105e64b2018-03-07 12:47:50 -0800544 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700545
Chia-I Wu692e0832018-06-05 15:46:58 -0700546 virtual bool isHdrY410() const { return false; }
547
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800548 Hwc2::IComposerClient::Composition getCompositionType(
549 const sp<const DisplayDevice>& display) const;
550 bool getClearClientTarget(const sp<const DisplayDevice>& display) const;
Riley Andrews03414a12014-07-01 14:22:59 -0700551
Ana Krulec010d2192018-10-08 06:29:54 -0700552 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
Robert Carr105e64b2018-03-07 12:47:50 -0800553 virtual void setTransformHint(uint32_t /*orientation*/) const { }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800554
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700555 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700556 * called after composition.
557 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700558 */
Adithya Srinivasanb69e0762019-11-11 18:39:53 -0800559 virtual bool onPostComposition(sp<const DisplayDevice> /*displayDevice*/,
Dominik Laskowski075d3172018-05-24 15:50:06 -0700560 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
Robert Carr105e64b2018-03-07 12:47:50 -0800561 const std::shared_ptr<FenceTime>& /*presentFence*/,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800562 const CompositorTiming& /*compositorTiming*/) {
Robert Carr105e64b2018-03-07 12:47:50 -0800563 return false;
564 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700565
Dan Stoza9e56aa02015-11-02 13:00:03 -0800566 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800567 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
568
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700569 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700570 * doTransaction - process the transaction. This is a good place to figure
571 * out which attributes of the surface have changed.
572 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800573 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700574
575 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700576 * latchBuffer - called each time the screen is redrawn and returns whether
577 * the visible regions need to be recomputed (this is a fairly heavy
578 * operation, so this should be set only if needed). Typically this is used
579 * to figure out if the content or size of a surface has changed.
580 */
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700581 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
582 nsecs_t /*expectedPresentTime*/) {
583 return false;
Robert Carr105e64b2018-03-07 12:47:50 -0800584 }
585
586 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700587
chaviw49a108c2019-08-12 11:23:06 -0700588 virtual void latchAndReleaseBuffer() {}
589
Mathias Agopian13127d82013-03-05 17:47:11 -0800590 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700591 * Remove relative z for the layer if its relative parent is not part of the
592 * provided layer tree.
593 */
594 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
595
596 /*
597 * Remove from current state and mark for removal.
598 */
599 void removeFromCurrentState();
600
601 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800602 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700603 * removed from the current list to the pending removal list
604 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800605 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700606
chaviw61626f22018-11-15 16:26:27 -0800607 /*
608 * Called when the layer is added back to the current state list.
609 */
610 void addToCurrentState();
611
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800612 // Updates the transform hint in our SurfaceFlingerConsumer to match
Mathias Agopian84300952012-11-21 16:02:13 -0800613 // the current orientation of the display device.
Dominik Laskowskia2edf612018-06-01 13:15:16 -0700614 void updateTransformHint(const sp<const DisplayDevice>& display) const;
Andy McFadden69052052012-09-14 16:10:11 -0700615
Mathias Agopian13127d82013-03-05 17:47:11 -0800616 /*
617 * returns the rectangle that crops the content of the layer and scales it
618 * to the layer's size.
619 */
chaviw4244e032019-09-04 11:27:49 -0700620 virtual Rect getBufferCrop() const { return Rect(); }
621
622 /*
623 * Returns the transform applied to the buffer.
624 */
625 virtual uint32_t getBufferTransform() const { return 0; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800626
chaviwd62d3062019-09-04 14:48:02 -0700627 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
628
Eric Penner51c59cd2014-07-28 19:51:58 -0700629 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700630 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700631 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800632 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700633
Marissa Wallfd668622018-05-10 10:21:13 -0700634 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800635
Dan Stoza9e56aa02015-11-02 13:00:03 -0800636 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800637 inline const State& getDrawingState() const { return mDrawingState; }
638 inline const State& getCurrentState() const { return mCurrentState; }
639 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800640
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800641 LayerDebugInfo getLayerDebugInfo() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800642
643 /* always call base class first */
Yiwei Zhang5434a782018-12-05 18:06:32 -0800644 static void miniDumpHeader(std::string& result);
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800645 void miniDump(std::string& result, const sp<DisplayDevice>& display) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800646 void dumpFrameStats(std::string& result) const;
647 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700648 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700649 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700650 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700651 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700652
Robert Carr105e64b2018-03-07 12:47:50 -0800653 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
654 return {};
655 }
Dan Stozae77c7662016-05-13 11:37:28 -0700656
Brian Anderson5ea5e592016-12-01 16:54:33 -0800657 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700658 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800659 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800660
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800661 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700662
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800663 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700664
Robert Carr6452f122017-03-21 10:41:29 -0700665 // Returns the Alpha of the Surface, accounting for the Alpha
666 // of parent Surfaces in the hierarchy (alpha's will be multiplied
667 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800668 half getAlpha() const;
669 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800670 int32_t getBackgroundBlurRadius() const;
Robert Carr6452f122017-03-21 10:41:29 -0700671
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700672 // Returns how rounded corners should be drawn for this layer.
673 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
674 // corner definition and converting it into current layer's coordinates.
675 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
676 // ignored.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800677 RoundedCornerState getRoundedCornerState() const;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700678
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800679 renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
680
Dan Stoza412903f2017-04-27 13:42:17 -0700681 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
682 const LayerVector::Visitor& visitor);
683 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700684
chaviw4b129c22018-04-09 16:19:43 -0700685 /**
686 * Traverse only children in z order, ignoring relative layers that are not children of the
687 * parent.
688 */
chaviwa76b2712017-09-20 12:02:26 -0700689 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
690 const LayerVector::Visitor& visitor);
691
Chia-I Wu98f1c102017-05-30 14:54:08 -0700692 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800693
694 // ONLY CALL THIS FROM THE LAYER DTOR!
695 // See b/141111965. We need to add current children to offscreen layers in
696 // the layer dtor so as not to dangle layers. Since the layer has not
697 // committed its transaction when the layer is destroyed, we must add
698 // current children. This is safe in the dtor as we will no longer update
699 // the current state, but should not be called anywhere else!
700 LayerVector& getCurrentChildren() { return mCurrentChildren; }
701
Robert Carr1f0a16a2016-10-24 16:27:39 -0700702 void addChild(const sp<Layer>& layer);
703 // Returns index if removed, or negative value otherwise
704 // for symmetry with Vector::remove
705 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700706 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700707 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800708 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700709 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700710 bool setChildRelativeLayer(const sp<Layer>& childLayer,
711 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700712
713 // Copy the current list of children to the drawing state. Called by
714 // SurfaceFlinger to complete a transaction.
715 void commitChildList();
chaviw301b1d82019-11-06 13:15:09 -0800716 int32_t getZ(LayerVector::StateSet stateSet) const;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800717 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800718
Vishnu Nair88a11f22018-11-28 18:30:57 -0800719 /**
720 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
721 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
722 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800723 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
Vishnu Nair88a11f22018-11-28 18:30:57 -0800724
Vishnu Nair4351ad52019-02-11 14:13:02 -0800725 /**
726 * Returns the source bounds. If the bounds are not defined, it is inferred from the
727 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
728 * For the root layer, this is the display viewport size.
729 */
730 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
731 return parentBounds;
732 }
733
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800734 compositionengine::OutputLayer* findOutputLayerForDisplay(
735 const sp<const DisplayDevice>& display) const;
736
Lloyd Piquea2468662019-03-07 21:31:06 -0800737 Region debugGetVisibleRegionOnDefaultDisplay() const;
738
Vishnu Nairefc42e22019-12-03 17:36:12 -0800739 /**
740 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
741 * INVALID_RECT if the layer has no buffer and no crop.
742 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
743 * bounds are constrained by its parent bounds.
744 */
745 Rect getCroppedBufferSize(const Layer::State& s) const;
746
Steven Thomas3172e202020-01-06 19:25:30 -0800747 virtual bool setFrameRate(float frameRate);
748 virtual float getFrameRate() const;
749
Mathias Agopian13127d82013-03-05 17:47:11 -0800750protected:
751 // constant
752 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800753 /*
754 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
755 * is called.
756 */
757 class LayerCleaner {
758 sp<SurfaceFlinger> mFlinger;
Robert Carr2e102c92018-10-23 12:11:15 -0700759 sp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800760
Mathias Agopian13127d82013-03-05 17:47:11 -0800761 protected:
Irvel468051e2016-06-13 16:44:44 -0700762 ~LayerCleaner() {
763 // destroy client resources
Robert Carr2e102c92018-10-23 12:11:15 -0700764 mFlinger->onHandleDestroyed(mLayer);
Irvel468051e2016-06-13 16:44:44 -0700765 }
David Sodman41fdfc92017-11-06 16:09:56 -0800766
Mathias Agopian13127d82013-03-05 17:47:11 -0800767 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800768 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
769 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800770 };
771
Lloyd Pique4dccc412018-01-22 17:21:36 -0800772 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700773
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700774 // For unit tests
775 friend class TestableSurfaceFlinger;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100776 friend class RefreshRateSelectionTest;
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700777
Valerie Haub153bab2019-03-05 10:47:28 -0800778 virtual void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700779
Mathias Agopian3330b202009-10-05 17:07:12 -0700780 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700781
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700782 /**
783 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
784 * crop coordinates, transforming them into layer space.
785 */
786 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700787 void setParent(const sp<Layer>& layer);
Robert Carr29abff82017-12-04 13:51:20 -0800788 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800789 void addZOrderRelative(const wp<Layer>& relative);
790 void removeZOrderRelative(const wp<Layer>& relative);
Robert Carrdb66e622017-04-10 16:55:57 -0700791
David Sodman41fdfc92017-11-06 16:09:56 -0800792 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700793 public:
chaviw43cb3cb2019-05-31 15:23:41 -0700794 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
795 : mFrameNumber(frameNumber),
796 mFrameIsAvailable(false),
797 mTransactionIsApplied(false),
798 mRequestedSyncLayer(requestedSyncLayer) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700799
David Sodman41fdfc92017-11-06 16:09:56 -0800800 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700801
David Sodman41fdfc92017-11-06 16:09:56 -0800802 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700803
David Sodman41fdfc92017-11-06 16:09:56 -0800804 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700805
David Sodman41fdfc92017-11-06 16:09:56 -0800806 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700807
David Sodman41fdfc92017-11-06 16:09:56 -0800808 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700809
chaviw43cb3cb2019-05-31 15:23:41 -0700810 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
811
Dan Stoza7dde5992015-05-22 09:51:44 -0700812 private:
813 const uint64_t mFrameNumber;
814 std::atomic<bool> mFrameIsAvailable;
815 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700816 wp<Layer> mRequestedSyncLayer;
Dan Stoza7dde5992015-05-22 09:51:44 -0700817 };
818
Dan Stozacac35382016-01-27 12:21:06 -0800819 // SyncPoints which will be signaled when the correct frame is at the head
820 // of the queue and dropped after the frame has been latched. Protected by
821 // mLocalSyncPointMutex.
822 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700823 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
824
Dan Stozacac35382016-01-27 12:21:06 -0800825 // SyncPoints which will be signaled and then dropped when the transaction
826 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700827 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
828
Dan Stozacac35382016-01-27 12:21:06 -0800829 // Returns false if the relevant frame has already been latched
830 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700831
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800832 void popPendingState(State* stateToCommit);
833 virtual bool applyPendingStates(State* stateToCommit);
834 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700835
836 // Returns mCurrentScaling mode (originating from the
837 // Client) or mOverrideScalingMode mode (originating from
838 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800839 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800840
Dan Stoza7dde5992015-05-22 09:51:44 -0700841public:
Irvel468051e2016-06-13 16:44:44 -0700842 /*
843 * The layer handle is just a BBinder object passed to the client
844 * (remote process) -- we don't keep any reference on our side such that
845 * the dtor is called when the remote side let go of its reference.
846 *
847 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
848 * this layer when the handle is destroyed.
849 */
850 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800851 public:
852 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
853 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700854
David Sodman41fdfc92017-11-06 16:09:56 -0800855 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700856 };
857
Robert Carrc0df3122019-04-11 13:18:21 -0700858 // Creates a new handle each time, so we only expect
859 // this to be called once.
Irvel468051e2016-06-13 16:44:44 -0700860 sp<IBinder> getHandle();
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700861 const std::string& getName() const { return mName; }
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700862 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
Robert Carr105e64b2018-03-07 12:47:50 -0800863 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700864 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700865
Robert Carr2e102c92018-10-23 12:11:15 -0700866 bool mPendingHWCDestroy{false};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800867 void setInputInfo(const InputWindowInfo& info);
Robert Carr720e5062018-07-30 17:45:14 -0700868
Arthur Hungd20b2702019-01-14 18:16:16 +0800869 InputWindowInfo fillInputInfo();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800870 bool hasInput() const;
Robert Carr2e102c92018-10-23 12:11:15 -0700871
David Sodman41fdfc92017-11-06 16:09:56 -0800872protected:
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700873 // -----------------------------------------------------------------------
Robert Carr1c5481e2019-07-01 14:42:27 -0700874 bool usingRelativeZ(LayerVector::StateSet stateSet) const;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700875
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700876 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700877 const std::string mName;
878 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800879
Chia-I Wuab0c3192017-08-01 11:29:00 -0700880 bool mPrimaryDisplayOnly = false;
881
Vishnu Nair8406fd72019-07-30 11:29:31 -0700882 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800883 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700884 // Store a copy of the pending state so that the drawing thread can access the
885 // states without a lock.
886 Vector<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800887
Vishnu Nair8406fd72019-07-30 11:29:31 -0700888 // these are protected by an external lock (mStateLock)
889 State mCurrentState;
890 std::atomic<uint32_t> mTransactionFlags{0};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800891 Vector<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -0700892
Brian Andersond6927fb2016-07-23 23:37:30 -0700893 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800894 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700895
Brian Andersond6927fb2016-07-23 23:37:30 -0700896 // Timestamp history for the consumer to query.
897 // Accessed by both consumer and producer on main and binder threads.
898 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700899 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700900 FenceTimeline mAcquireTimeline;
901 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700902
Mathias Agopiana67932f2011-04-20 14:20:59 -0700903 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800904 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000905 // False if the buffer and its contents have been previously used for GPU
906 // composition, true otherwise.
907 bool mIsActiveBufferUpdatedForGpu = true;
908
Robert Carrc3574f72016-03-24 12:19:32 -0700909 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700910 int32_t mOverrideScalingMode{-1};
911 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800912 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700913 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700914
Robert Carr2e102c92018-10-23 12:11:15 -0700915 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700916
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700917 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700918 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800919
920 // protected by mLock
921 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700922
Mathias Agopian13127d82013-03-05 17:47:11 -0800923 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700924
925 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700926 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800927
Robert Carr1f0a16a2016-10-24 16:27:39 -0700928 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700929 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700930 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700931 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700932
Chia-I Wue41dbe62017-06-13 14:10:56 -0700933 wp<Layer> mCurrentParent;
934 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700935
chaviw5aedec92018-10-22 10:40:38 -0700936 // Can only be accessed with the SF state lock held.
937 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -0800938 // Can only be accessed with the SF state lock held.
939 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -0700940
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700941 // Window types from WindowManager.LayoutParams
942 const int mWindowType;
943
chaviw4b129c22018-04-09 16:19:43 -0700944private:
945 /**
946 * Returns an unsorted vector of all layers that are part of this tree.
947 * That includes the current layer and all its descendants.
948 */
949 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
950 /**
951 * Traverses layers that are part of this tree in the correct z order.
952 * layersInTree must be sorted before calling this method.
953 */
954 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
955 LayerVector::StateSet stateSet,
956 const LayerVector::Visitor& visitor);
957 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
958 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800959
960 // Cached properties computed from drawing state
961 // Effective transform taking into account parent transforms and any parent scaling.
962 ui::Transform mEffectiveTransform;
963
964 // Bounds of the layer before any transformation is applied and before it has been cropped
965 // by its parents.
966 FloatRect mSourceBounds;
967
968 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
969 // its parent bounds.
970 FloatRect mBounds;
971
972 // Layer bounds in screen space.
973 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -0800974
975 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Robert Carrc0df3122019-04-11 13:18:21 -0700976
977 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -0700978
979 void removeRemoteSyncPoints();
Vishnu Nair0f085c62019-08-30 08:49:12 -0700980
981 // Tracks the process and user id of the caller when creating this layer
982 // to help debugging.
983 pid_t mCallingPid;
984 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -0700985
986 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
987 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
988 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
989 // and relatives, this layer will update as well.
990 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700991
992 // The inherited shadow radius after taking into account the layer hierarchy. This is the
993 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
994 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -0800995 float mEffectiveShadowRadius = 0.f;
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700996
997 // Returns true if the layer can draw shadows on its border.
998 virtual bool canDrawShadows() const { return true; }
chaviwaf87b3e2019-10-01 16:59:28 -0700999
1000 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1001 // This will return null if first non cloned parent is not found.
1002 sp<Layer> getClonedRoot();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001003};
1004
Dominik Laskowski34157762018-10-31 13:07:19 -07001005} // namespace android
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001006
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001007#define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \
Dominik Laskowski34157762018-10-31 13:07:19 -07001008 do { \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001009 if (!hasHwcLayer(displayDevice)) { \
Dominik Laskowski34157762018-10-31 13:07:19 -07001010 ALOGE("[%s] %s failed: no HWC layer found for display %s", mName.string(), \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001011 __FUNCTION__, displayDevice->getDebugName().c_str()); \
Dominik Laskowski34157762018-10-31 13:07:19 -07001012 return __VA_ARGS__; \
1013 } \
1014 } while (false)
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001015
1016#endif // ANDROID_LAYER_H