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Robert Carr6a160312021-05-17 12:08:20 -07001
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08002/*
3 * Copyright (C) 2007 The Android Open Source Project
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
Dominik Laskowskib7251f42020-04-20 17:42:59 -070018#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080019
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070020#include <android/gui/DropInputMode.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050024#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070030#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080031#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070032#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080033#include <ui/GraphicBuffer.h>
34#include <ui/PixelFormat.h>
35#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050036#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070037#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070039#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080040
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080041#include <compositionengine/LayerFE.h>
42#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "ClientCache.h"
53#include "DisplayHardware/ComposerHal.h"
54#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080055#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070056#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070057#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070058#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070059#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080060#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070061#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080062#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063
chaviw1d044282017-09-27 12:19:28 -070064using namespace android::surfaceflinger;
65
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080066namespace android {
67
Mathias Agopian1f7bec62010-06-25 18:02:21 -070068class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020069class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080070class DisplayDevice;
71class GraphicBuffer;
72class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080073class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080074
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080076class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080077struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080078}
79
Lloyd Pique4dccc412018-01-22 17:21:36 -080080namespace impl {
81class SurfaceInterceptor;
82}
83
Ady Abraham22c7b5c2020-09-22 19:33:40 -070084namespace frametimeline {
85class SurfaceFrame;
86} // namespace frametimeline
87
Lloyd Pique42ab75e2018-09-12 20:46:03 -070088struct LayerCreationArgs {
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -080089 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070090
91 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080092 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070093 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070094 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080095 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070096
Vishnu Nair0f085c62019-08-30 08:49:12 -070097 pid_t callingPid;
98 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070099 uint32_t textureName;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800100 std::optional<uint32_t> sequence = std::nullopt;
Vishnu Nair858a3b42022-01-12 20:42:28 -0800101 bool addToRoot = true;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700102};
103
Lloyd Piquede196652020-01-22 17:29:58 -0800104class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700105 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700106 // The following constants represent priority of the window. SF uses this information when
107 // deciding which window has a priority when deciding about the refresh rate of the screen.
108 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100109 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700110 // Windows that are in focus and voted for the preferred mode ID
111 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
112 // // Windows that are in focus, but have not requested a specific mode ID.
113 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
114 // Windows that are not in focus, but voted for a specific mode ID.
115 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800116
Mathias Agopiand606de62010-05-10 20:06:11 -0700117public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 enum { // flags for doTransaction()
119 eDontUpdateGeometryState = 0x00000001,
120 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700121 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 };
123
124 struct Geometry {
125 uint32_t w;
126 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700127 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800128
David Sodman41fdfc92017-11-06 16:09:56 -0800129 inline bool operator==(const Geometry& rhs) const {
130 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700131 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 }
David Sodman41fdfc92017-11-06 16:09:56 -0800133 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800134 };
135
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700136 struct RoundedCornerState {
137 RoundedCornerState() = default;
138 RoundedCornerState(FloatRect cropRect, float radius)
139 : cropRect(cropRect), radius(radius) {}
140
141 // Rounded rectangle in local layer coordinate space.
142 FloatRect cropRect = FloatRect();
143 // Radius of the rounded rectangle.
144 float radius = 0.0f;
145 };
146
Ady Abrahambdda8f02021-04-01 16:06:11 -0700147 using FrameRate = scheduler::LayerInfo::FrameRate;
148 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800149
Mathias Agopian13127d82013-03-05 17:47:11 -0800150 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700151 Geometry active_legacy;
152 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800153 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800154
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700155 ui::LayerStack layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800156
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800157 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800158 uint8_t reserved[2];
159 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700160 bool modified;
161
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800162 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800163 Rect crop;
164 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700165
Mathias Agopian2ca79392013-04-02 18:30:32 -0700166 // the transparentRegion hint is a bit special, it's latched only
167 // when we receive a buffer -- this is because it's "content"
168 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700169 Region activeTransparentRegion_legacy;
170 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500171
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800172 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700173
174 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
175 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700176 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700177
178 // A list of surfaces whose Z-order is interpreted relative to ours.
179 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700180
181 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700182 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800183 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700184
chaviw98318de2021-05-19 16:45:23 -0500185 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700186 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700187
Vishnu Nairfa247b12020-02-11 08:58:26 -0800188 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800189 ui::Dataspace dataspace;
190
Marissa Wall61c58622018-07-18 10:12:20 -0700191 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800192 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800193 uint32_t width;
194 uint32_t height;
195 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700196
chaviw766c9c52021-02-10 17:36:47 -0800197 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700198 bool transformToDisplayInverse;
199
Marissa Wall61c58622018-07-18 10:12:20 -0700200 Region transparentRegionHint;
201
Alec Mouria90a5702021-04-16 16:36:21 +0000202 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700203 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700204 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700205 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700206 HdrMetadata hdrMetadata;
207 Region surfaceDamageRegion;
208 int32_t api;
209
210 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700211 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700212 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700213
Valerie Haua72e2812019-01-23 13:40:39 -0800214 // pointer to background color layer that, if set, appears below the buffer state layer
215 // and the buffer state layer's children. Z order will be set to
216 // INT_MIN
217 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800218
Marissa Walle2ffb422018-10-12 11:33:52 -0700219 // The deque of callback handles for this frame. The back of the deque contains the most
220 // recent callback handle.
221 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800222 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800223 nsecs_t desiredPresentTime = 0;
224 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800225
226 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
227 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700228 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100229
Lucas Dupinc3800b82020-10-02 16:24:48 -0700230 // Layer regions that are made of custom materials, like frosted glass
231 std::vector<BlurRegion> blurRegions;
232
Ana Krulecc84d09b2019-11-02 23:10:29 +0100233 // Priority of the layer assigned by Window Manager.
234 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800235
Ady Abraham71c437d2020-01-31 15:56:57 -0800236 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700237
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700238 // The combined frame rate of parents / children of this layer
239 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700240
241 // Set by window manager indicating the layer and all its children are
242 // in a different orientation than the display. The hint suggests that
243 // the graphic producers should receive a transform hint as if the
244 // display was in this orientation. When the display changes to match
245 // the layer orientation, the graphic producer may not need to allocate
246 // a buffer of a different size. ui::Transform::ROT_INVALID means the
247 // a fixed transform hint is not set.
248 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700249
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000250 // The vsync info that was used to start the transaction
251 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700252
253 // When the transaction was posted
254 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000255
Vishnu Nair1506b182021-02-22 14:35:15 -0800256 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000257 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
258 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
259 // If multiple buffers are queued, the prior ones will be dropped, along with the
260 // SurfaceFrame that's tracking them.
261 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
262 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
263 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
264 // same token, unless they are presented in different vsyncs.
265 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
266 bufferlessSurfaceFramesTX;
267 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
268 // trigger a warning if the number of SurfaceFrames crosses the threshold.
269 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500270
271 // Stretch effect to apply to this layer
272 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500273
Winson Chunga30f7c92021-06-29 15:42:56 -0700274 // Whether or not this layer is a trusted overlay for input
275 bool isTrustedOverlay;
276
chaviwf3f40fe2021-04-27 15:54:02 -0500277 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700278 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500279
280 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700281
282 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700283
284 bool autoRefresh = false;
Mathias Agopian13127d82013-03-05 17:47:11 -0800285 };
286
Peiyong Linf243e5e2020-08-22 17:40:59 -0700287 /*
288 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
289 * is called.
290 */
291 class LayerCleaner {
292 sp<SurfaceFlinger> mFlinger;
293 sp<Layer> mLayer;
Vishnu Nairf9096652021-07-20 18:49:42 -0700294 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700295
296 protected:
297 ~LayerCleaner() {
298 // destroy client resources
Vishnu Nairf9096652021-07-20 18:49:42 -0700299 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700300 }
301
302 public:
Vishnu Nairf9096652021-07-20 18:49:42 -0700303 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
304 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700305 };
306
307 /*
308 * The layer handle is just a BBinder object passed to the client
309 * (remote process) -- we don't keep any reference on our side such that
310 * the dtor is called when the remote side let go of its reference.
311 *
312 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
313 * this layer when the handle is destroyed.
314 */
315 class Handle : public BBinder, public LayerCleaner {
316 public:
317 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Nairf9096652021-07-20 18:49:42 -0700318 : LayerCleaner(flinger, layer, this), owner(layer) {}
319 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700320
Vishnu Nairf9096652021-07-20 18:49:42 -0700321 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700322 wp<Layer> owner;
323 };
324
Vishnu Nairf9096652021-07-20 18:49:42 -0700325 static wp<Layer> fromHandle(const sp<IBinder>& handle);
326
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700327 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700328 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800329
Peiyong Linf243e5e2020-08-22 17:40:59 -0700330 static bool isLayerFocusedBasedOnPriority(int32_t priority);
331 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800332
Peiyong Linf243e5e2020-08-22 17:40:59 -0700333 // Provide unique string for each class type in the Layer hierarchy
334 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700335
Peiyong Linf243e5e2020-08-22 17:40:59 -0700336 // true if this layer is visible, false otherwise
337 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700338
Peiyong Linf243e5e2020-08-22 17:40:59 -0700339 virtual sp<Layer> createClone() = 0;
340
Robert Carr7bf247e2017-05-18 14:02:49 -0700341 // Geometry setting functions.
342 //
343 // The following group of functions are used to specify the layers
344 // bounds, and the mapping of the texture on to those bounds. According
345 // to various settings changes to them may apply immediately, or be delayed until
346 // a pending resize is completed by the producer submitting a buffer. For example
347 // if we were to change the buffer size, and update the matrix ahead of the
348 // new buffer arriving, then we would be stretching the buffer to a different
349 // aspect before and after the buffer arriving, which probably isn't what we wanted.
350 //
351 // The first set of geometry functions are controlled by the scaling mode, described
352 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700353 //
354 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
355 // matrix updates will not be applied while a resize is pending
356 // and the size and transform will remain in their previous state
357 // until a new buffer is submitted. If the scaling mode is another value
358 // then the old-buffer will immediately be scaled to the pending size
359 // and the new matrix will be immediately applied following this scaling
360 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700361
Robert Carr7bf247e2017-05-18 14:02:49 -0700362 // Set the default buffer size for the assosciated Producer, in pixels. This is
363 // also the rendered size of the layer prior to any transformations. Parent
364 // or local matrix transformations will not affect the size of the buffer,
365 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800366 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700367 // Set a 2x2 transformation matrix on the layer. This transform
368 // will be applied after parent transforms, but before any final
369 // producer specified transform.
Robert Carrde6d7b42022-01-07 18:23:06 -0800370 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700371
372 // This second set of geometry attributes are controlled by
373 // setGeometryAppliesWithResize, and their default mode is to be
374 // immediate. If setGeometryAppliesWithResize is specified
375 // while a resize is pending, then update of these attributes will
376 // be delayed until the resize completes.
377
378 // setPosition operates in parent buffer space (pre parent-transform) or display
379 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700380 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700381 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800382 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700383
Robert Carr7bf247e2017-05-18 14:02:49 -0700384 // TODO(b/38182121): Could we eliminate the various latching modes by
385 // using the layer hierarchy?
386 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800387 virtual bool setLayer(int32_t z);
388 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700389
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800390 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800391 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700392
393 // Set rounded corner radius for this layer and its children.
394 //
395 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
396 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
397 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800398 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800399 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
400 // is specified in pixels.
401 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700402 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 virtual bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700404 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800405 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700406 virtual bool setLayerStack(ui::LayerStack);
407 virtual ui::LayerStack getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800408 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200409 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800410 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800411 virtual bool setColorTransform(const mat4& matrix);
412 virtual mat4 getColorTransform() const;
413 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800414 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700415
416 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800417 virtual bool setTransform(uint32_t /*transform*/) { return false; };
418 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Vishnu Nairdbbe3852022-01-12 20:22:11 -0800419 virtual bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
420 const BufferData& /* bufferData */, nsecs_t /* postTime */,
421 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
422 std::optional<nsecs_t> /* dequeueTime */,
chaviwba4320c2021-09-15 15:20:53 -0500423 const FrameTimelineInfo& /*info*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700424 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700425 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800426 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
427 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
428 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
429 virtual bool setApi(int32_t /*api*/) { return false; };
430 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Jiakai Zhanga5505cb2021-11-09 11:46:30 +0000431 virtual bool setTransactionCompletedListeners(
432 const std::vector<sp<CallbackHandle>>& /*handles*/) {
433 return false;
434 };
Valerie Hau871d6352020-01-29 08:44:02 -0800435 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
436 nsecs_t /*requestedPresentTime*/) {
437 return false;
438 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800439 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800440 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100441 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700442 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800443 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700444 bool setDropInputMode(gui::DropInputMode);
445
Ana Krulecc84d09b2019-11-02 23:10:29 +0100446 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
447 // rate priority from its parent.
448 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700449 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700450
Lloyd Piquede196652020-01-22 17:29:58 -0800451 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
452 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800453
Dan Stozaee44edd2015-03-23 15:50:23 -0700454 // If we have received a new buffer this frame, we will pass its surface
455 // damage down to hardware composer. Otherwise, we must send a region with
456 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800457 virtual void useSurfaceDamage() {}
458 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800459 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700460
Peiyong Linf243e5e2020-08-22 17:40:59 -0700461 /*
462 * isOpaque - true if this surface is opaque
463 *
464 * This takes into account the buffer format (i.e. whether or not the
465 * pixel format includes an alpha channel) and the "opaque" flag set
466 * on the layer. It does not examine the current plane alpha value.
467 */
468 virtual bool isOpaque(const Layer::State&) const { return false; }
469
470 /*
471 * Returns whether this layer can receive input.
472 */
473 virtual bool canReceiveInput() const;
474
475 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700476 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700477 * GRALLOC_USAGE_PROTECTED sense.
478 */
479 virtual bool isProtected() const { return false; }
480
481 /*
482 * isFixedSize - true if content has a fixed size
483 */
484 virtual bool isFixedSize() const { return true; }
485
486 /*
487 * usesSourceCrop - true if content should use a source crop
488 */
489 virtual bool usesSourceCrop() const { return false; }
490
491 // Most layers aren't created from the main thread, and therefore need to
492 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
493 // to avoid grabbing the lock again to avoid deadlock
494 virtual bool isCreatedFromMainThread() const { return false; }
495
chaviw4e765532021-04-30 12:11:39 -0500496 uint32_t getActiveWidth(const Layer::State& s) const { return s.width; }
497 uint32_t getActiveHeight(const Layer::State& s) const { return s.height; }
498 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700499 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
500 return s.activeTransparentRegion_legacy;
501 }
chaviw25714502021-02-11 10:01:08 -0800502 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700503 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
504
505 // True if this layer requires filtering
506 // This method is distinct from needsFiltering() in how the filter
507 // requirement is computed. needsFiltering() compares displayFrame and crop,
508 // where as this method transforms the displayFrame to layer-stack space
509 // first. This method should be used if there is no physical display to
510 // project onto when taking screenshots, as the filtering requirements are
511 // different.
512 // If the parent transform needs to be undone when capturing the layer, then
513 // the inverse parent transform is also required.
514 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
515 return false;
516 }
517
518 virtual void updateCloneBufferInfo(){};
519
520 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
521
522 virtual bool isHdrY410() const { return false; }
523
524 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
525
526 /*
527 * called after composition.
528 * returns true if the layer latched a new buffer this frame.
529 */
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700530 virtual void onPostComposition(const DisplayDevice*,
Peiyong Linf243e5e2020-08-22 17:40:59 -0700531 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
532 const std::shared_ptr<FenceTime>& /*presentFence*/,
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700533 const CompositorTiming&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700534
535 // If a buffer was replaced this frame, release the former buffer
536 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
537
538 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
539 const CompositorTiming& /*compositorTiming*/) {}
540
541 /*
542 * latchBuffer - called each time the screen is redrawn and returns whether
543 * the visible regions need to be recomputed (this is a fairly heavy
544 * operation, so this should be set only if needed). Typically this is used
545 * to figure out if the content or size of a surface has changed.
546 */
547 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
548 nsecs_t /*expectedPresentTime*/) {
549 return false;
550 }
551
Peiyong Linf243e5e2020-08-22 17:40:59 -0700552 virtual void latchAndReleaseBuffer() {}
553
554 /*
555 * returns the rectangle that crops the content of the layer and scales it
556 * to the layer's size.
557 */
558 virtual Rect getBufferCrop() const { return Rect(); }
559
560 /*
561 * Returns the transform applied to the buffer.
562 */
563 virtual uint32_t getBufferTransform() const { return 0; }
564
565 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
Vishnu Naird37343b2022-01-12 16:18:56 -0800566 virtual const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const {
567 return mDrawingState.buffer;
568 };
Peiyong Linf243e5e2020-08-22 17:40:59 -0700569
570 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
571
572 /*
573 * Returns if a frame is ready
574 */
575 virtual bool hasReadyFrame() const { return false; }
576
577 virtual int32_t getQueuedFrameCount() const { return 0; }
578
Peiyong Linf243e5e2020-08-22 17:40:59 -0700579 /**
580 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
581 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
582 */
583 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
584
585 /**
586 * Returns the source bounds. If the bounds are not defined, it is inferred from the
587 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
588 * For the root layer, this is the display viewport size.
589 */
590 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
591 return parentBounds;
592 }
593 virtual FrameRate getFrameRateForLayerTree() const;
594
Peiyong Linf243e5e2020-08-22 17:40:59 -0700595 virtual bool getTransformToDisplayInverse() const { return false; }
596
597 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700598 // A layer can override its parent's rounded corner settings if the parent's rounded
599 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700600 virtual RoundedCornerState getRoundedCornerState() const;
601
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400602 bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
603
Peiyong Linf243e5e2020-08-22 17:40:59 -0700604 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
605 /**
606 * Return whether this layer needs an input info. For most layer types
607 * this is only true if they explicitly set an input-info but BufferLayer
608 * overrides this so we can generate input-info for Buffered layers that don't
609 * have them (for input occlusion detection checks).
610 */
611 virtual bool needsInputInfo() const { return hasInputInfo(); }
612
613 // Implements RefBase.
614 void onFirstRef() override;
615
616 // implements compositionengine::LayerFE
617 const compositionengine::LayerFECompositionState* getCompositionState() const override;
618 bool onPreComposition(nsecs_t) override;
619 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
620 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
621 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Sally Qi59a9f502021-10-12 18:53:23 +0000622 void onLayerDisplayed(
623 std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
Robert Carrccab4242021-09-28 16:53:03 -0700624
625 void setWasClientComposed(const sp<Fence>& fence) override {
626 mLastClientCompositionFence = fence;
627 }
628
Peiyong Linf243e5e2020-08-22 17:40:59 -0700629 const char* getDebugName() const override;
630
Peiyong Linf243e5e2020-08-22 17:40:59 -0700631 bool setShadowRadius(float shadowRadius);
632
633 // Before color management is introduced, contents on Android have to be
634 // desaturated in order to match what they appears like visually.
635 // With color management, these contents will appear desaturated, thus
636 // needed to be saturated so that they match what they are designed for
637 // visually.
638 bool isLegacyDataSpace() const;
639
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800640 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700641
642 // Sets the masked bits.
643 void setTransactionFlags(uint32_t mask);
644
645 // Clears and returns the masked bits.
646 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800647
Vishnu Nair4351ad52019-02-11 14:13:02 -0800648 FloatRect getBounds(const Region& activeTransparentRegion) const;
649 FloatRect getBounds() const;
650
651 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700652 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800653
Dan Stoza269dc4d2021-01-15 15:07:43 -0800654 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800655
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700656 // For tracing.
657 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
658 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
659 // creates its tracks by buffer id and has no way of associating a buffer back to the process
660 // that created it, the current implementation is only sufficient for cases where a buffer is
661 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700662 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700663
Mathias Agopian13127d82013-03-05 17:47:11 -0800664 /*
665 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700666 * screenshots or VNC servers. A surface can be set to be secure by the
667 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800668 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800669 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800670
671 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700672 * isHiddenByPolicy - true if this layer has been forced invisible.
673 * just because this is false, doesn't mean isVisible() is true.
674 * For example if this layer has no active buffer, it may not be hidden by
675 * policy, but it still can not be visible.
676 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800677 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700678
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700679 // True if the layer should be skipped in screenshots, screen recordings,
680 // and mirroring to external or virtual displays.
681 bool isInternalDisplayOverlay() const;
682
683 ui::LayerFilter getOutputFilter() const {
684 return {getLayerStack(), isInternalDisplayOverlay()};
685 }
686
Robert Carr2e102c92018-10-23 12:11:15 -0700687 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700688
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800689 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800690
Vishnu Nair8406fd72019-07-30 11:29:31 -0700691 // Write states that are modified by the main thread. This includes drawing
692 // state as well as buffer data. This should be called in the main or tracing
693 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800694 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700695 // Write drawing or current state. If writing current state, the caller should hold the
696 // external mStateLock. If writing drawing state, this function should be called on the
697 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200698 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700699 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800700
chaviw98318de2021-05-19 16:45:23 -0500701 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000702
chaviw74b03172019-08-19 11:09:03 -0700703 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700704
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700705 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700706 * doTransaction - process the transaction. This is a good place to figure
707 * out which attributes of the surface have changed.
708 */
Robert Carr7121caf2020-12-15 13:07:32 -0800709 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700710
711 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700712 * Remove relative z for the layer if its relative parent is not part of the
713 * provided layer tree.
714 */
715 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
716
717 /*
718 * Remove from current state and mark for removal.
719 */
720 void removeFromCurrentState();
721
722 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800723 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700724 * removed from the current list to the pending removal list
725 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800726 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700727
chaviw61626f22018-11-15 16:26:27 -0800728 /*
729 * Called when the layer is added back to the current state list.
730 */
731 void addToCurrentState();
732
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700733 /*
734 * Sets display transform hint on BufferLayerConsumer.
735 */
736 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700737
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800738 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700739 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800740
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700741 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800742
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700743 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800744 void dumpFrameStats(std::string& result) const;
745 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700746 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700747 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700748 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700749 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800750 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700751 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800752 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800753
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800754 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800755 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700756
Robert Carr6452f122017-03-21 10:41:29 -0700757 // Returns the Alpha of the Surface, accounting for the Alpha
758 // of parent Surfaces in the hierarchy (alpha's will be multiplied
759 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800760 half getAlpha() const;
761 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800762 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800763 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700764
Vishnu Nair6213bd92020-05-08 17:42:25 -0700765 // Returns the transform hint set by Window Manager on the layer or one of its parents.
766 // This traverses the current state because the data is needed when creating
767 // the layer(off drawing thread) and the hint should be available before the producer
768 // is ready to acquire a buffer.
769 ui::Transform::RotationFlags getFixedTransformHint() const;
770
Edgar Arriaga844fa672020-01-16 14:21:42 -0800771 /**
772 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
773 * which will not emit children who have relativeZOrder to another layer, this method
774 * just directly emits all children. It also emits them in no particular order.
775 * So this method is not suitable for graphical operations, as it doesn't represent
776 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
777 * book-keeping.
778 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200779 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
780 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
781 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700782
chaviw4b129c22018-04-09 16:19:43 -0700783 /**
784 * Traverse only children in z order, ignoring relative layers that are not children of the
785 * parent.
786 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200787 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700788
Chia-I Wu98f1c102017-05-30 14:54:08 -0700789 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800790
791 // ONLY CALL THIS FROM THE LAYER DTOR!
792 // See b/141111965. We need to add current children to offscreen layers in
793 // the layer dtor so as not to dangle layers. Since the layer has not
794 // committed its transaction when the layer is destroyed, we must add
795 // current children. This is safe in the dtor as we will no longer update
796 // the current state, but should not be called anywhere else!
797 LayerVector& getCurrentChildren() { return mCurrentChildren; }
798
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200799 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700800 // Returns index if removed, or negative value otherwise
801 // for symmetry with Vector::remove
802 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000803 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700804
805 // Should be called with the surfaceflinger statelock held
806 bool isAtRoot() const { return mIsAtRoot; }
807 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
808
Robert Carr1f0a16a2016-10-24 16:27:39 -0700809 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800810 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700811 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700812 bool setChildRelativeLayer(const sp<Layer>& childLayer,
813 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700814
815 // Copy the current list of children to the drawing state. Called by
816 // SurfaceFlinger to complete a transaction.
817 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200818 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800819
Vishnu Nairefc42e22019-12-03 17:36:12 -0800820 /**
821 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
822 * INVALID_RECT if the layer has no buffer and no crop.
823 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
824 * bounds are constrained by its parent bounds.
825 */
826 Rect getCroppedBufferSize(const Layer::State& s) const;
827
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200828 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700829
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000830 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000831 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
832 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
833 nsecs_t postTime);
834
835 void addSurfaceFrameDroppedForBuffer(
836 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
837 void addSurfaceFramePresentedForBuffer(
838 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
839 nsecs_t currentLatchTime);
840
841 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
842 const FrameTimelineInfo& info, nsecs_t postTime);
843 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
844 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700845
Peiyong Linf243e5e2020-08-22 17:40:59 -0700846 // Creates a new handle each time, so we only expect
847 // this to be called once.
848 sp<IBinder> getHandle();
849 const std::string& getName() const { return mName; }
850 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500851 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700852
Vishnu Nair16a938f2021-09-24 07:14:54 -0700853 gui::WindowInfo fillInputInfo(const ui::Transform& displayTransform, bool displayIsSecure);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700854
Peiyong Linf243e5e2020-08-22 17:40:59 -0700855 /**
856 * Returns whether this layer has an explicitly set input-info.
857 */
858 bool hasInputInfo() const;
859
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700860 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
861 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
862 void setGameModeForTree(GameMode);
863
864 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
865 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000866
Ady Abraham62a0be22020-12-08 16:54:10 -0800867 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700868
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700869 pid_t getOwnerPid() { return mOwnerPid; }
870
Peiyong Linf243e5e2020-08-22 17:40:59 -0700871 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
872 // variable mClonedChild represents the top layer that will be cloned so this
873 // layer will be the parent of mClonedChild.
874 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
875 // if the real layer is destroyed, then the clone layer will also be destroyed.
876 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700877 bool mHadClonedChild = false;
878 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700879
880 mutable bool contentDirty{false};
881 Region surfaceDamageRegion;
882
883 // Layer serial number. This gives layers an explicit ordering, so we
884 // have a stable sort order when their layer stack and Z-order are
885 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800886 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700887
888 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800889
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800890 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800891
John Reckcdb4ed72021-02-04 13:39:33 -0500892 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500893 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500894
chaviwf3f40fe2021-04-27 15:54:02 -0500895 virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700896 virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800897 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
898 virtual std::string getPendingBufferCounterName() { return ""; }
Robert Carr6a160312021-05-17 12:08:20 -0700899 virtual bool updateGeometry() { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800900
Ady Abraham9dada822022-02-03 10:26:59 -0800901 virtual bool simpleBufferUpdate(const layer_state_t&) const { return false; }
902
Mathias Agopian13127d82013-03-05 17:47:11 -0800903protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700904 friend class impl::SurfaceInterceptor;
905
906 // For unit tests
907 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800908 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700909 friend class RefreshRateSelectionTest;
910 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000911 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000912 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700913
914 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
915 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
916 compositionengine::LayerFE::ClientCompositionTargetSettings&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700917 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000918 virtual void commitTransaction(State& stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100919 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700920
921 // Returns mCurrentScaling mode (originating from the
922 // Client) or mOverrideScalingMode mode (originating from
923 // the Surface Controller) if set.
924 virtual uint32_t getEffectiveScalingMode() const { return 0; }
925
926 sp<compositionengine::LayerFE> asLayerFE() const;
927 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
928 bool isClone() { return mClonedFrom != nullptr; }
929 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
930
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800931 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700932 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
933 void updateClonedChildren(const sp<Layer>& mirrorRoot,
934 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
935 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
936 void addChildToDrawing(const sp<Layer>&);
937 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
938
939 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
940 // the settings clears the content with a solid black fill.
941 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400942 void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700943
944 void prepareBasicGeometryCompositionState();
945 void prepareGeometryCompositionState();
946 void prepareCursorCompositionState();
947
948 uint32_t getEffectiveUsage(uint32_t usage) const;
949
950 /**
951 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
952 * crop coordinates, transforming them into layer space.
953 */
954 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
955 void setParent(const sp<Layer>&);
956 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
957 void addZOrderRelative(const wp<Layer>& relative);
958 void removeZOrderRelative(const wp<Layer>& relative);
959 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
960 bool usingRelativeZ(LayerVector::StateSet) const;
961
chaviw39d01472021-04-08 14:26:24 -0500962 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800963 /**
964 * Get the bounds in layer space within which this layer can receive input.
965 *
966 * These bounds are used to:
967 * - Determine the input frame for the layer to be used for occlusion detection; and
968 * - Determine the coordinate space within which the layer will receive input. The top-left of
969 * this rect will be the origin of the coordinate space that the input events sent to the
970 * layer will be in (prior to accounting for surface insets).
971 *
972 * The layer can still receive touch input if these bounds are invalid if
973 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
974 * in this layer's space, regardless of the specified crop layer.
975 */
chaviw39d01472021-04-08 14:26:24 -0500976 virtual Rect getInputBounds() const;
977
Peiyong Linf243e5e2020-08-22 17:40:59 -0700978 // constant
979 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700980
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700981 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700982 const std::string mName;
983 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800984
Vishnu Nair8406fd72019-07-30 11:29:31 -0700985 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800986 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800987
Robert Carr38d25002021-06-11 14:30:09 -0700988 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700989 // Updated in doTransaction, used to track the last sequence number we
990 // committed. Currently this is really only used for updating visible
991 // regions.
992 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700993
Brian Andersond6927fb2016-07-23 23:37:30 -0700994 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800995 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700996
Brian Andersond6927fb2016-07-23 23:37:30 -0700997 // Timestamp history for the consumer to query.
998 // Accessed by both consumer and producer on main and binder threads.
999 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001000 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001001 FenceTimeline mAcquireTimeline;
1002 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001003
Mathias Agopiana67932f2011-04-20 14:20:59 -07001004 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001005 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001006 // False if the buffer and its contents have been previously used for GPU
1007 // composition, true otherwise.
1008 bool mIsActiveBufferUpdatedForGpu = true;
1009
Robert Carrc3574f72016-03-24 12:19:32 -07001010 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001011 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001012 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001013 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001014
Robert Carr6a160312021-05-17 12:08:20 -07001015 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001016
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001017 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001018 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001019
1020 // protected by mLock
1021 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001022
Mathias Agopian13127d82013-03-05 17:47:11 -08001023 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001024
1025 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001026 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001027
Robert Carr88d76cd2021-06-22 16:23:51 -07001028 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001029 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001030
Rob Carrc6d2d2b2021-10-25 16:51:49 +00001031 wp<Layer> mCurrentParent;
1032 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001033
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001034 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -05001035 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001036
Alec Mouri9a29e672020-09-14 12:39:14 -07001037 // The owner of the layer. If created from a non system process, it will be the calling uid.
1038 // If created from a system process, the value can be passed in.
1039 uid_t mOwnerUid;
1040
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001041 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1042 // If created from a system process, the value can be passed in.
1043 pid_t mOwnerPid;
1044
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001045 // Keeps track of the time SF latched the last buffer from this layer.
1046 // Used in buffer stuffing analysis in FrameTimeline.
1047 nsecs_t mLastLatchTime = 0;
1048
Robert Carr6a160312021-05-17 12:08:20 -07001049 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001050
Robert Carrccab4242021-09-28 16:53:03 -07001051 sp<Fence> mLastClientCompositionFence;
1052 bool mLastClientCompositionDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001053private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001054 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1055
Peiyong Linf243e5e2020-08-22 17:40:59 -07001056 // Returns true if the layer can draw shadows on its border.
1057 virtual bool canDrawShadows() const { return true; }
1058
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001059 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1060 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001061
chaviw4b129c22018-04-09 16:19:43 -07001062 /**
1063 * Returns an unsorted vector of all layers that are part of this tree.
1064 * That includes the current layer and all its descendants.
1065 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001066 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001067 /**
1068 * Traverses layers that are part of this tree in the correct z order.
1069 * layersInTree must be sorted before calling this method.
1070 */
1071 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001072 LayerVector::StateSet, const LayerVector::Visitor&);
1073 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001074 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001075
Ady Abraham60e42ea2020-03-09 19:17:31 -07001076 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001077 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1078 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001079 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001080 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001081 gui::DropInputMode getDropInputMode() const;
1082 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001083
1084 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1085 // This will return null if first non cloned parent is not found.
1086 sp<Layer> getClonedRoot();
1087
1088 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1089 // null.
1090 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001091
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001092 // Fills in the touch occlusion mode of the first parent (including this layer) that
1093 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001094 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001095
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001096 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001097 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001098
Vishnu Nair4351ad52019-02-11 14:13:02 -08001099 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001100 // Effective transform taking into account parent transforms and any parent scaling, which is
1101 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001102 ui::Transform mEffectiveTransform;
1103
1104 // Bounds of the layer before any transformation is applied and before it has been cropped
1105 // by its parents.
1106 FloatRect mSourceBounds;
1107
1108 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1109 // its parent bounds.
1110 FloatRect mBounds;
1111
1112 // Layer bounds in screen space.
1113 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001114
Robert Carrc0df3122019-04-11 13:18:21 -07001115 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001116
Vishnu Nair0f085c62019-08-30 08:49:12 -07001117 // Tracks the process and user id of the caller when creating this layer
1118 // to help debugging.
1119 pid_t mCallingPid;
1120 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001121
1122 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1123 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1124 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1125 // and relatives, this layer will update as well.
1126 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001127
1128 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1129 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1130 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001131 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001132
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001133 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1134 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001135
Lucas Dupinc3800b82020-10-02 16:24:48 -07001136 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001137 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001138
1139 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001140
1141 uint32_t mLayerCreationFlags;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001142};
1143
Marin Shalamanov46084422020-10-13 12:33:42 +02001144std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1145
Dominik Laskowski34157762018-10-31 13:07:19 -07001146} // namespace android