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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000041#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080042#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "FrameTracker.h"
Patrick Williamsbb25f802022-08-30 23:02:34 +000054#include "HwcSlotGenerator.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070055#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070056#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070058#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080070
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080072class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080073struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080074}
75
Huihong Luo05539a12022-02-23 10:29:40 -080076namespace gui {
77class LayerDebugInfo;
78}
79
Lloyd Pique4dccc412018-01-22 17:21:36 -080080namespace impl {
81class SurfaceInterceptor;
82}
83
Ady Abraham22c7b5c2020-09-22 19:33:40 -070084namespace frametimeline {
85class SurfaceFrame;
86} // namespace frametimeline
87
Lloyd Pique42ab75e2018-09-12 20:46:03 -070088struct LayerCreationArgs {
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -080089 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070090
91 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080092 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070093 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070094 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080095 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070096
Vishnu Nair0f085c62019-08-30 08:49:12 -070097 pid_t callingPid;
98 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070099 uint32_t textureName;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800100 std::optional<uint32_t> sequence = std::nullopt;
Vishnu Nair858a3b42022-01-12 20:42:28 -0800101 bool addToRoot = true;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700102};
103
Lloyd Piquede196652020-01-22 17:29:58 -0800104class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700105 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700106 // The following constants represent priority of the window. SF uses this information when
107 // deciding which window has a priority when deciding about the refresh rate of the screen.
108 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100109 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700110 // Windows that are in focus and voted for the preferred mode ID
111 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
112 // // Windows that are in focus, but have not requested a specific mode ID.
113 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
114 // Windows that are not in focus, but voted for a specific mode ID.
115 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800116
Mathias Agopiand606de62010-05-10 20:06:11 -0700117public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 enum { // flags for doTransaction()
119 eDontUpdateGeometryState = 0x00000001,
120 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700121 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 };
123
124 struct Geometry {
125 uint32_t w;
126 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700127 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800128
David Sodman41fdfc92017-11-06 16:09:56 -0800129 inline bool operator==(const Geometry& rhs) const {
130 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700131 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 }
David Sodman41fdfc92017-11-06 16:09:56 -0800133 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800134 };
135
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700136 struct RoundedCornerState {
137 RoundedCornerState() = default;
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700138 RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700139 : cropRect(cropRect), radius(radius) {}
140
141 // Rounded rectangle in local layer coordinate space.
142 FloatRect cropRect = FloatRect();
143 // Radius of the rounded rectangle.
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700144 vec2 radius;
145 bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700146 };
147
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000148 // LayerSnapshot stores Layer state used by Composition Engine and Render Engine. Composition
149 // Engine uses a pointer to LayerSnapshot (as LayerFECompositionState*) and the LayerSettings
150 // passed to Render Engine are created using properties stored on this struct.
151 //
152 // TODO(b/238781169) Implement LayerFE as a separate subclass. Migrate LayerSnapshot to that
153 // LayerFE subclass.
154 struct LayerSnapshot : public compositionengine::LayerFECompositionState {
155 int32_t sequence;
156 std::string name;
157 uint32_t textureName;
158 bool contentOpaque;
159 RoundedCornerState roundedCorner;
160 StretchEffect stretchEffect;
161 FloatRect transformedBounds;
162 renderengine::ShadowSettings shadowSettings;
163 bool premultipliedAlpha;
164 bool isHdrY410;
165 bool bufferNeedsFiltering;
166 ui::Transform transform;
167 Rect bufferSize;
168 std::shared_ptr<renderengine::ExternalTexture> externalTexture;
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000169 LayerMetadata layerMetadata;
170 LayerMetadata relativeLayerMetadata;
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000171 };
172
Ady Abrahambdda8f02021-04-01 16:06:11 -0700173 using FrameRate = scheduler::LayerInfo::FrameRate;
174 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800175
Mathias Agopian13127d82013-03-05 17:47:11 -0800176 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800177 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700178 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800179 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800180 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700181 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800182 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800183 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800184 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700185 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
186 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700187 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700188
189 // A list of surfaces whose Z-order is interpreted relative to ours.
190 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700191 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700192 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800193 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500194 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700195 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700196
Valerie Haub153bab2019-03-05 10:47:28 -0800197 ui::Dataspace dataspace;
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000198 bool dataspaceRequested;
Valerie Haub153bab2019-03-05 10:47:28 -0800199
Valerie Hau134651a2020-01-28 16:21:22 -0800200 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800201 ui::Transform transform;
chaviw766c9c52021-02-10 17:36:47 -0800202 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700203 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700204 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000205 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700206 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700207 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700208 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700209 HdrMetadata hdrMetadata;
210 Region surfaceDamageRegion;
211 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700212 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700213 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700214 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800215 // pointer to background color layer that, if set, appears below the buffer state layer
216 // and the buffer state layer's children. Z order will be set to
217 // INT_MIN
218 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800219
Marissa Walle2ffb422018-10-12 11:33:52 -0700220 // The deque of callback handles for this frame. The back of the deque contains the most
221 // recent callback handle.
222 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800223 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800224 nsecs_t desiredPresentTime = 0;
225 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800226
227 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
228 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700229 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100230
Lucas Dupinc3800b82020-10-02 16:24:48 -0700231 // Layer regions that are made of custom materials, like frosted glass
232 std::vector<BlurRegion> blurRegions;
233
Ana Krulecc84d09b2019-11-02 23:10:29 +0100234 // Priority of the layer assigned by Window Manager.
235 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800236
Andy Labrada096227e2022-06-15 16:58:11 +0000237 // Default frame rate compatibility used to set the layer refresh rate votetype.
238 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800239 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700240
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700241 // The combined frame rate of parents / children of this layer
242 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700243
244 // Set by window manager indicating the layer and all its children are
245 // in a different orientation than the display. The hint suggests that
246 // the graphic producers should receive a transform hint as if the
247 // display was in this orientation. When the display changes to match
248 // the layer orientation, the graphic producer may not need to allocate
249 // a buffer of a different size. ui::Transform::ROT_INVALID means the
250 // a fixed transform hint is not set.
251 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700252
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000253 // The vsync info that was used to start the transaction
254 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700255
256 // When the transaction was posted
257 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800258 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000259 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
260 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
261 // If multiple buffers are queued, the prior ones will be dropped, along with the
262 // SurfaceFrame that's tracking them.
263 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
264 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
265 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
266 // same token, unless they are presented in different vsyncs.
267 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
268 bufferlessSurfaceFramesTX;
269 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
270 // trigger a warning if the number of SurfaceFrames crosses the threshold.
271 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500272
273 // Stretch effect to apply to this layer
274 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500275
Winson Chunga30f7c92021-06-29 15:42:56 -0700276 // Whether or not this layer is a trusted overlay for input
277 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500278 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700279 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500280 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700281 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700282 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700283 bool dimmingEnabled = true;
Mathias Agopian13127d82013-03-05 17:47:11 -0800284 };
285
Peiyong Linf243e5e2020-08-22 17:40:59 -0700286 /*
287 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
288 * is called.
289 */
290 class LayerCleaner {
291 sp<SurfaceFlinger> mFlinger;
292 sp<Layer> mLayer;
Vishnu Nairf9096652021-07-20 18:49:42 -0700293 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700294
295 protected:
296 ~LayerCleaner() {
297 // destroy client resources
Vishnu Nairf9096652021-07-20 18:49:42 -0700298 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700299 }
300
301 public:
Vishnu Nairf9096652021-07-20 18:49:42 -0700302 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
303 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700304 };
305
306 /*
307 * The layer handle is just a BBinder object passed to the client
308 * (remote process) -- we don't keep any reference on our side such that
309 * the dtor is called when the remote side let go of its reference.
310 *
311 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
312 * this layer when the handle is destroyed.
313 */
314 class Handle : public BBinder, public LayerCleaner {
315 public:
316 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Nairf9096652021-07-20 18:49:42 -0700317 : LayerCleaner(flinger, layer, this), owner(layer) {}
318 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700319
Vishnu Nairf9096652021-07-20 18:49:42 -0700320 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700321 wp<Layer> owner;
322 };
323
Vishnu Nairf9096652021-07-20 18:49:42 -0700324 static wp<Layer> fromHandle(const sp<IBinder>& handle);
325
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700326 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700327 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800328
Peiyong Linf243e5e2020-08-22 17:40:59 -0700329 static bool isLayerFocusedBasedOnPriority(int32_t priority);
330 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800331
Peiyong Linf243e5e2020-08-22 17:40:59 -0700332 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000333 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700334
Peiyong Linf243e5e2020-08-22 17:40:59 -0700335 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000336 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700337
Patrick Williamsbb25f802022-08-30 23:02:34 +0000338 virtual sp<Layer> createClone();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700339
Robert Carr7bf247e2017-05-18 14:02:49 -0700340 // Set a 2x2 transformation matrix on the layer. This transform
341 // will be applied after parent transforms, but before any final
342 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000343 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700344
345 // This second set of geometry attributes are controlled by
346 // setGeometryAppliesWithResize, and their default mode is to be
347 // immediate. If setGeometryAppliesWithResize is specified
348 // while a resize is pending, then update of these attributes will
349 // be delayed until the resize completes.
350
351 // setPosition operates in parent buffer space (pre parent-transform) or display
352 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000353 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700354 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000355 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700356
Robert Carr7bf247e2017-05-18 14:02:49 -0700357 // TODO(b/38182121): Could we eliminate the various latching modes by
358 // using the layer hierarchy?
359 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800360 virtual bool setLayer(int32_t z);
361 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700362
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800363 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000364 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700365
366 // Set rounded corner radius for this layer and its children.
367 //
368 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
369 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
370 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800371 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800372 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
373 // is specified in pixels.
374 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700375 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000376 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700377 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800378 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700379 virtual bool setLayerStack(ui::LayerStack);
380 virtual ui::LayerStack getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800381 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200382 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800383 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800384 virtual bool setColorTransform(const mat4& matrix);
385 virtual mat4 getColorTransform() const;
386 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800387 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Sally Qi421ffb02022-03-21 19:41:33 -0700388 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
Marissa Wall61c58622018-07-18 10:12:20 -0700389
Patrick Williamsbb25f802022-08-30 23:02:34 +0000390 bool setTransform(uint32_t /*transform*/);
391 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
392 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
393 const BufferData& /* bufferData */, nsecs_t /* postTime */,
394 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
395 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
396 bool setDataspace(ui::Dataspace /*dataspace*/);
397 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
398 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
399 bool setApi(int32_t /*api*/);
400 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
401 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800402 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800403 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700404 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000405 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100406 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700407 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000408 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700409 bool setDropInputMode(gui::DropInputMode);
410
Ana Krulecc84d09b2019-11-02 23:10:29 +0100411 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
412 // rate priority from its parent.
413 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000414 //
415 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
416 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000417 ui::Dataspace getDataSpace() const;
418 ui::Dataspace getRequestedDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700419
Patrick Williamsbb25f802022-08-30 23:02:34 +0000420 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000421
422 const LayerSnapshot* getLayerSnapshot() const;
423 LayerSnapshot* editLayerSnapshot();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800424
Dan Stozaee44edd2015-03-23 15:50:23 -0700425 // If we have received a new buffer this frame, we will pass its surface
426 // damage down to hardware composer. Otherwise, we must send a region with
427 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000428 void useSurfaceDamage();
429 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800430 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700431
Peiyong Linf243e5e2020-08-22 17:40:59 -0700432 /*
433 * isOpaque - true if this surface is opaque
434 *
435 * This takes into account the buffer format (i.e. whether or not the
436 * pixel format includes an alpha channel) and the "opaque" flag set
437 * on the layer. It does not examine the current plane alpha value.
438 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000439 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700440
441 /*
442 * Returns whether this layer can receive input.
443 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000444 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700445
446 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700447 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700448 * GRALLOC_USAGE_PROTECTED sense.
449 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000450 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700451
452 /*
453 * isFixedSize - true if content has a fixed size
454 */
455 virtual bool isFixedSize() const { return true; }
456
457 /*
458 * usesSourceCrop - true if content should use a source crop
459 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000460 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700461
462 // Most layers aren't created from the main thread, and therefore need to
463 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
464 // to avoid grabbing the lock again to avoid deadlock
465 virtual bool isCreatedFromMainThread() const { return false; }
466
chaviw4e765532021-04-30 12:11:39 -0500467 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000468 Region getActiveTransparentRegion(const Layer::State& s) const {
469 return s.transparentRegionHint;
470 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000471 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000472 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700473
474 // True if this layer requires filtering
475 // This method is distinct from needsFiltering() in how the filter
476 // requirement is computed. needsFiltering() compares displayFrame and crop,
477 // where as this method transforms the displayFrame to layer-stack space
478 // first. This method should be used if there is no physical display to
479 // project onto when taking screenshots, as the filtering requirements are
480 // different.
481 // If the parent transform needs to be undone when capturing the layer, then
482 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000483 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700484
Patrick Williamsbb25f802022-08-30 23:02:34 +0000485 // from graphics API
486 ui::Dataspace translateDataspace(ui::Dataspace dataspace);
487 void updateCloneBufferInfo();
488 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700489
Patrick Williamsbb25f802022-08-30 23:02:34 +0000490 bool isHdrY410() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700491
Peiyong Linf243e5e2020-08-22 17:40:59 -0700492 /*
493 * called after composition.
494 * returns true if the layer latched a new buffer this frame.
495 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000496 void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
497 const std::shared_ptr<FenceTime>& /*presentFence*/,
498 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700499
500 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000501 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700502
Peiyong Linf243e5e2020-08-22 17:40:59 -0700503 /*
504 * latchBuffer - called each time the screen is redrawn and returns whether
505 * the visible regions need to be recomputed (this is a fairly heavy
506 * operation, so this should be set only if needed). Typically this is used
507 * to figure out if the content or size of a surface has changed.
508 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000509 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700510
Patrick Williamsbb25f802022-08-30 23:02:34 +0000511 /*
512 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
513 * This is used if the buffer is just latched and releases to free up the buffer
514 * and will not be shown on screen.
515 * Should only be called on the main thread.
516 */
517 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700518
519 /*
520 * returns the rectangle that crops the content of the layer and scales it
521 * to the layer's size.
522 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000523 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700524
525 /*
526 * Returns the transform applied to the buffer.
527 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000528 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700529
Patrick Williamsbb25f802022-08-30 23:02:34 +0000530 sp<GraphicBuffer> getBuffer() const;
531 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700532
Patrick Williamsbb25f802022-08-30 23:02:34 +0000533 ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700534
535 /*
536 * Returns if a frame is ready
537 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000538 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700539
540 virtual int32_t getQueuedFrameCount() const { return 0; }
541
Peiyong Linf243e5e2020-08-22 17:40:59 -0700542 /**
543 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000544 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
545 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700546 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000547 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700548
549 /**
550 * Returns the source bounds. If the bounds are not defined, it is inferred from the
551 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
552 * For the root layer, this is the display viewport size.
553 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000554 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700555 virtual FrameRate getFrameRateForLayerTree() const;
556
Patrick Williamsbb25f802022-08-30 23:02:34 +0000557 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700558
559 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700560 // A layer can override its parent's rounded corner settings if the parent's rounded
561 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700562 virtual RoundedCornerState getRoundedCornerState() const;
563
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700564 bool hasRoundedCorners() const override { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400565
Patrick Williamsbb25f802022-08-30 23:02:34 +0000566 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700567 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000568 * Return whether this layer needs an input info. We generate InputWindowHandles for all
569 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
570 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700571 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000572 bool needsInputInfo() const {
573 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
574 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700575
576 // Implements RefBase.
577 void onFirstRef() override;
578
Patrick Williamsbb25f802022-08-30 23:02:34 +0000579 struct BufferInfo {
580 nsecs_t mDesiredPresentTime;
581 std::shared_ptr<FenceTime> mFenceTime;
582 sp<Fence> mFence;
583 uint32_t mTransform{0};
584 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
585 Rect mCrop;
586 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
587 Region mSurfaceDamage;
588 HdrMetadata mHdrMetadata;
589 int mApi;
590 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
591 bool mTransformToDisplayInverse{false};
592
593 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
594 uint64_t mFrameNumber;
595 int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
596
597 bool mFrameLatencyNeeded{false};
598 };
599
600 BufferInfo mBufferInfo;
601
Peiyong Linf243e5e2020-08-22 17:40:59 -0700602 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000603 const compositionengine::LayerFECompositionState* getCompositionState() const;
604 bool fenceHasSignaled() const;
Vishnu Nairba354102022-08-01 00:14:18 +0000605 // Called before composition. updatingOutputGeometryThisFrame is used by ARC++'s Layer subclass.
606 bool onPreComposition(nsecs_t refreshStartTime, bool updatingOutputGeometryThisFrame);
Patrick Williams16d8b2c2022-08-08 17:29:05 +0000607 std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
608 compositionengine::LayerFE::ClientCompositionTargetSettings&) const override;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000609 void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
Robert Carrccab4242021-09-28 16:53:03 -0700610
611 void setWasClientComposed(const sp<Fence>& fence) override {
612 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700613 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700614 }
615
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000616 const LayerMetadata* getMetadata() const override { return &mSnapshot->layerMetadata; }
617
618 const LayerMetadata* getRelativeMetadata() const override {
619 return &mSnapshot->relativeLayerMetadata;
620 }
621
Peiyong Linf243e5e2020-08-22 17:40:59 -0700622 const char* getDebugName() const override;
623
Peiyong Linf243e5e2020-08-22 17:40:59 -0700624 bool setShadowRadius(float shadowRadius);
625
626 // Before color management is introduced, contents on Android have to be
627 // desaturated in order to match what they appears like visually.
628 // With color management, these contents will appear desaturated, thus
629 // needed to be saturated so that they match what they are designed for
630 // visually.
631 bool isLegacyDataSpace() const;
632
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800633 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700634
635 // Sets the masked bits.
636 void setTransactionFlags(uint32_t mask);
637
638 // Clears and returns the masked bits.
639 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800640
Vishnu Nair4351ad52019-02-11 14:13:02 -0800641 FloatRect getBounds(const Region& activeTransparentRegion) const;
642 FloatRect getBounds() const;
643
644 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700645 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800646
Dan Stoza269dc4d2021-01-15 15:07:43 -0800647 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800648
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700649 // For tracing.
650 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
651 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
652 // creates its tracks by buffer id and has no way of associating a buffer back to the process
653 // that created it, the current implementation is only sufficient for cases where a buffer is
654 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700655 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700656
Mathias Agopian13127d82013-03-05 17:47:11 -0800657 /*
658 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700659 * screenshots or VNC servers. A surface can be set to be secure by the
660 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800661 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800662 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800663
664 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700665 * isHiddenByPolicy - true if this layer has been forced invisible.
666 * just because this is false, doesn't mean isVisible() is true.
667 * For example if this layer has no active buffer, it may not be hidden by
668 * policy, but it still can not be visible.
669 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800670 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700671
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700672 // True if the layer should be skipped in screenshots, screen recordings,
673 // and mirroring to external or virtual displays.
674 bool isInternalDisplayOverlay() const;
675
676 ui::LayerFilter getOutputFilter() const {
677 return {getLayerStack(), isInternalDisplayOverlay()};
678 }
679
Robert Carr2e102c92018-10-23 12:11:15 -0700680 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700681
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800682 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800683
Vishnu Nair8406fd72019-07-30 11:29:31 -0700684 // Write states that are modified by the main thread. This includes drawing
685 // state as well as buffer data. This should be called in the main or tracing
686 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800687 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700688 // Write drawing or current state. If writing current state, the caller should hold the
689 // external mStateLock. If writing drawing state, this function should be called on the
690 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200691 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700692 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800693
chaviw98318de2021-05-19 16:45:23 -0500694 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000695
chaviw74b03172019-08-19 11:09:03 -0700696 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700697
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700698 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700699 * doTransaction - process the transaction. This is a good place to figure
700 * out which attributes of the surface have changed.
701 */
Robert Carr7121caf2020-12-15 13:07:32 -0800702 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700703
704 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700705 * Remove relative z for the layer if its relative parent is not part of the
706 * provided layer tree.
707 */
708 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
709
710 /*
711 * Remove from current state and mark for removal.
712 */
713 void removeFromCurrentState();
714
715 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800716 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700717 * removed from the current list to the pending removal list
718 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800719 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700720
chaviw61626f22018-11-15 16:26:27 -0800721 /*
722 * Called when the layer is added back to the current state list.
723 */
724 void addToCurrentState();
725
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700726 /*
727 * Sets display transform hint on BufferLayerConsumer.
728 */
729 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700730
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800731 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700732 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800733
Huihong Luo05539a12022-02-23 10:29:40 -0800734 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800735
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700736 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800737 void dumpFrameStats(std::string& result) const;
Vishnu Nair0f085c62019-08-30 08:49:12 -0700738 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700739 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700740 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700741 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800742 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800743
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800744 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800745 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700746
Robert Carr6452f122017-03-21 10:41:29 -0700747 // Returns the Alpha of the Surface, accounting for the Alpha
748 // of parent Surfaces in the hierarchy (alpha's will be multiplied
749 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800750 half getAlpha() const;
751 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800752 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800753 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700754
Vishnu Nair6213bd92020-05-08 17:42:25 -0700755 // Returns the transform hint set by Window Manager on the layer or one of its parents.
756 // This traverses the current state because the data is needed when creating
757 // the layer(off drawing thread) and the hint should be available before the producer
758 // is ready to acquire a buffer.
759 ui::Transform::RotationFlags getFixedTransformHint() const;
760
Edgar Arriaga844fa672020-01-16 14:21:42 -0800761 /**
762 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
763 * which will not emit children who have relativeZOrder to another layer, this method
764 * just directly emits all children. It also emits them in no particular order.
765 * So this method is not suitable for graphical operations, as it doesn't represent
766 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
767 * book-keeping.
768 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200769 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
770 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
771 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700772
chaviw4b129c22018-04-09 16:19:43 -0700773 /**
774 * Traverse only children in z order, ignoring relative layers that are not children of the
775 * parent.
776 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200777 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700778
Chia-I Wu98f1c102017-05-30 14:54:08 -0700779 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800780
781 // ONLY CALL THIS FROM THE LAYER DTOR!
782 // See b/141111965. We need to add current children to offscreen layers in
783 // the layer dtor so as not to dangle layers. Since the layer has not
784 // committed its transaction when the layer is destroyed, we must add
785 // current children. This is safe in the dtor as we will no longer update
786 // the current state, but should not be called anywhere else!
787 LayerVector& getCurrentChildren() { return mCurrentChildren; }
788
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200789 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700790 // Returns index if removed, or negative value otherwise
791 // for symmetry with Vector::remove
792 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000793 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700794
795 // Should be called with the surfaceflinger statelock held
796 bool isAtRoot() const { return mIsAtRoot; }
797 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
798
Robert Carr1f0a16a2016-10-24 16:27:39 -0700799 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800800 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700801 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700802 bool setChildRelativeLayer(const sp<Layer>& childLayer,
803 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700804
805 // Copy the current list of children to the drawing state. Called by
806 // SurfaceFlinger to complete a transaction.
807 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200808 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800809
Vishnu Nairefc42e22019-12-03 17:36:12 -0800810 /**
811 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
812 * INVALID_RECT if the layer has no buffer and no crop.
813 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
814 * bounds are constrained by its parent bounds.
815 */
816 Rect getCroppedBufferSize(const Layer::State& s) const;
817
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200818 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700819
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000820 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000821 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
822 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
823 nsecs_t postTime);
824
825 void addSurfaceFrameDroppedForBuffer(
826 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
827 void addSurfaceFramePresentedForBuffer(
828 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
829 nsecs_t currentLatchTime);
830
831 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
832 const FrameTimelineInfo& info, nsecs_t postTime);
833 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
834 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700835
Peiyong Linf243e5e2020-08-22 17:40:59 -0700836 // Creates a new handle each time, so we only expect
837 // this to be called once.
838 sp<IBinder> getHandle();
839 const std::string& getName() const { return mName; }
840 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500841 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700842
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000843 struct InputDisplayArgs {
844 const ui::Transform* transform = nullptr;
845 bool isSecure = false;
846 };
847 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700848
Peiyong Linf243e5e2020-08-22 17:40:59 -0700849 /**
850 * Returns whether this layer has an explicitly set input-info.
851 */
852 bool hasInputInfo() const;
853
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700854 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
855 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
856 void setGameModeForTree(GameMode);
857
858 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
859 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000860
Ady Abraham62a0be22020-12-08 16:54:10 -0800861 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700862
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700863 pid_t getOwnerPid() { return mOwnerPid; }
864
Peiyong Linf243e5e2020-08-22 17:40:59 -0700865 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
866 // variable mClonedChild represents the top layer that will be cloned so this
867 // layer will be the parent of mClonedChild.
868 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
869 // if the real layer is destroyed, then the clone layer will also be destroyed.
870 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700871 bool mHadClonedChild = false;
872 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700873
874 mutable bool contentDirty{false};
875 Region surfaceDamageRegion;
876
877 // Layer serial number. This gives layers an explicit ordering, so we
878 // have a stable sort order when their layer stack and Z-order are
879 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800880 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700881
882 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800883
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800884 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800885
John Reckcdb4ed72021-02-04 13:39:33 -0500886 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500887 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000888 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000889 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000890 float getBorderWidth();
891 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500892
Patrick Williamsbb25f802022-08-30 23:02:34 +0000893 bool setBufferCrop(const Rect& /* bufferCrop */);
894 bool setDestinationFrame(const Rect& /* destinationFrame */);
895 // See mPendingBufferTransactions
896 void decrementPendingBufferCount();
897 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
898 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
899 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800900
Patrick Williamsbb25f802022-08-30 23:02:34 +0000901 bool simpleBufferUpdate(const layer_state_t&) const;
902
903 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000904
905 // Updates the LayerSnapshot. This must be called prior to sending layer data to
906 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
907 // Layer::prepareClientComposition).
908 //
909 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
910 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000911 void updateSnapshot(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000912 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
913 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
914 std::unordered_set<Layer*>& visited);
Ady Abraham9dada822022-02-03 10:26:59 -0800915
Mathias Agopian13127d82013-03-05 17:47:11 -0800916protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700917 friend class impl::SurfaceInterceptor;
918
919 // For unit tests
920 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800921 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700922 friend class RefreshRateSelectionTest;
923 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000924 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000925 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700926
927 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000928 void preparePerFrameCompositionState();
929 void preparePerFrameBufferCompositionState();
930 void preparePerFrameEffectsCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000931 virtual void commitTransaction(State& stateToCommit);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000932 void gatherBufferInfo();
933 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700934
Peiyong Linf243e5e2020-08-22 17:40:59 -0700935 sp<compositionengine::LayerFE> asLayerFE() const;
936 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
937 bool isClone() { return mClonedFrom != nullptr; }
938 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
939
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800940 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700941 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
942 void updateClonedChildren(const sp<Layer>& mirrorRoot,
943 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
944 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
945 void addChildToDrawing(const sp<Layer>&);
946 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
947
948 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
949 // the settings clears the content with a solid black fill.
950 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Patrick Williams16d8b2c2022-08-08 17:29:05 +0000951 void prepareShadowClientComposition(LayerFE::LayerSettings& caster,
952 const Rect& layerStackRect) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700953
954 void prepareBasicGeometryCompositionState();
955 void prepareGeometryCompositionState();
956 void prepareCursorCompositionState();
957
958 uint32_t getEffectiveUsage(uint32_t usage) const;
959
960 /**
961 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
962 * crop coordinates, transforming them into layer space.
963 */
964 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
965 void setParent(const sp<Layer>&);
966 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
967 void addZOrderRelative(const wp<Layer>& relative);
968 void removeZOrderRelative(const wp<Layer>& relative);
969 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
970 bool usingRelativeZ(LayerVector::StateSet) const;
971
Patrick Williamsbb25f802022-08-30 23:02:34 +0000972 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800973 /**
974 * Get the bounds in layer space within which this layer can receive input.
975 *
976 * These bounds are used to:
977 * - Determine the input frame for the layer to be used for occlusion detection; and
978 * - Determine the coordinate space within which the layer will receive input. The top-left of
979 * this rect will be the origin of the coordinate space that the input events sent to the
980 * layer will be in (prior to accounting for surface insets).
981 *
982 * The layer can still receive touch input if these bounds are invalid if
983 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
984 * in this layer's space, regardless of the specified crop layer.
985 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000986 Rect getInputBounds() const;
chaviw39d01472021-04-08 14:26:24 -0500987
Peiyong Linf243e5e2020-08-22 17:40:59 -0700988 // constant
989 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700990
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700991 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700992 const std::string mName;
993 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800994
Vishnu Nair8406fd72019-07-30 11:29:31 -0700995 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800996 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800997
Robert Carr38d25002021-06-11 14:30:09 -0700998 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700999 // Updated in doTransaction, used to track the last sequence number we
1000 // committed. Currently this is really only used for updating visible
1001 // regions.
1002 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -07001003
Brian Andersond6927fb2016-07-23 23:37:30 -07001004 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001005 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001006
1007 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001008 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001009 // False if the buffer and its contents have been previously used for GPU
1010 // composition, true otherwise.
1011 bool mIsActiveBufferUpdatedForGpu = true;
1012
Robert Carrc3574f72016-03-24 12:19:32 -07001013 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001014 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001015 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001016 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001017
Robert Carr6a160312021-05-17 12:08:20 -07001018 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001019
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001020 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001021 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001022
1023 // protected by mLock
1024 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001025
Mathias Agopian13127d82013-03-05 17:47:11 -08001026 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001027
1028 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001029 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001030
Robert Carr88d76cd2021-06-22 16:23:51 -07001031 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001032 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001033
Rob Carrc6d2d2b2021-10-25 16:51:49 +00001034 wp<Layer> mCurrentParent;
1035 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001036
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001037 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -05001038 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001039
Alec Mouri9a29e672020-09-14 12:39:14 -07001040 // The owner of the layer. If created from a non system process, it will be the calling uid.
1041 // If created from a system process, the value can be passed in.
1042 uid_t mOwnerUid;
1043
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001044 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1045 // If created from a system process, the value can be passed in.
1046 pid_t mOwnerPid;
1047
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001048 // Keeps track of the time SF latched the last buffer from this layer.
1049 // Used in buffer stuffing analysis in FrameTimeline.
1050 nsecs_t mLastLatchTime = 0;
1051
Robert Carr6a160312021-05-17 12:08:20 -07001052 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001053
Robert Carrccab4242021-09-28 16:53:03 -07001054 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -07001055 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001056private:
Patrick Williamsbb25f802022-08-30 23:02:34 +00001057 friend class SlotGenerationTest;
1058 friend class TransactionFrameTracerTest;
1059 friend class TransactionSurfaceFrameTest;
1060
1061 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
1062 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
1063
1064 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001065
Peiyong Linf243e5e2020-08-22 17:40:59 -07001066 // Returns true if the layer can draw shadows on its border.
1067 virtual bool canDrawShadows() const { return true; }
1068
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001069 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1070 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001071
chaviw4b129c22018-04-09 16:19:43 -07001072 /**
1073 * Returns an unsorted vector of all layers that are part of this tree.
1074 * That includes the current layer and all its descendants.
1075 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001076 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001077 /**
1078 * Traverses layers that are part of this tree in the correct z order.
1079 * layersInTree must be sorted before calling this method.
1080 */
1081 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001082 LayerVector::StateSet, const LayerVector::Visitor&);
1083 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001084 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001085
Ady Abraham60e42ea2020-03-09 19:17:31 -07001086 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001087 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1088 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001089 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001090 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001091 gui::DropInputMode getDropInputMode() const;
1092 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001093
1094 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1095 // This will return null if first non cloned parent is not found.
1096 sp<Layer> getClonedRoot();
1097
1098 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1099 // null.
1100 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001101
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001102 // Fills in the touch occlusion mode of the first parent (including this layer) that
1103 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001104 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001105
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001106 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001107 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001108
Patrick Williamsbb25f802022-08-30 23:02:34 +00001109 // Computes the transform matrix using the setFilteringEnabled to determine whether the
1110 // transform matrix should be computed for use with bilinear filtering.
1111 void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const;
1112
1113 inline void tracePendingBufferCount(int32_t pendingBuffers);
1114
1115 // Latch sideband stream and returns true if the dirty region should be updated.
1116 bool latchSidebandStream(bool& recomputeVisibleRegions);
1117
1118 bool hasFrameUpdate() const;
1119
1120 void updateTexImage(nsecs_t latchTime);
1121
1122 // Crop that applies to the buffer
1123 Rect computeBufferCrop(const State& s);
1124
1125 bool willPresentCurrentTransaction() const;
1126
1127 // Returns true if the transformed buffer size does not match the layer size and we need
1128 // to apply filtering.
1129 bool bufferNeedsFiltering() const;
1130
1131 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1132 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1133 const sp<Fence>& releaseFence,
1134 uint32_t currentMaxAcquiredBufferCount);
1135
1136 std::optional<compositionengine::LayerFE::LayerSettings> prepareClientCompositionInternal(
1137 compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
1138 // Returns true if there is a valid color to fill.
1139 bool fillsColor() const;
1140 // Returns true if this layer has a blur value.
1141 bool hasBlur() const;
1142 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1143 bool hasBufferOrSidebandStream() const {
1144 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1145 }
1146
1147 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
1148 void prepareBufferStateClientComposition(
1149 compositionengine::LayerFE::LayerSettings&,
1150 compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
1151 void prepareEffectsClientComposition(
1152 compositionengine::LayerFE::LayerSettings&,
1153 compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
1154
Vishnu Nair4351ad52019-02-11 14:13:02 -08001155 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001156 // Effective transform taking into account parent transforms and any parent scaling, which is
1157 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001158 ui::Transform mEffectiveTransform;
1159
1160 // Bounds of the layer before any transformation is applied and before it has been cropped
1161 // by its parents.
1162 FloatRect mSourceBounds;
1163
1164 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1165 // its parent bounds.
1166 FloatRect mBounds;
1167
1168 // Layer bounds in screen space.
1169 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001170
Robert Carrc0df3122019-04-11 13:18:21 -07001171 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001172
Vishnu Nair0f085c62019-08-30 08:49:12 -07001173 // Tracks the process and user id of the caller when creating this layer
1174 // to help debugging.
1175 pid_t mCallingPid;
1176 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001177
1178 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1179 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1180 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1181 // and relatives, this layer will update as well.
1182 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001183
1184 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1185 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1186 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001187 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001188
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001189 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1190 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001191
Lucas Dupinc3800b82020-10-02 16:24:48 -07001192 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001193 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001194
1195 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001196
1197 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001198
Robert Carr88b85e12022-03-21 15:47:35 -07001199 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001200
1201 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001202 float mBorderWidth;
1203 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001204
1205 void setTransformHint(ui::Transform::RotationFlags);
1206
1207 const uint32_t mTextureName;
1208
1209 // Transform hint provided to the producer. This must be accessed holding
1210 // the mStateLock.
1211 ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
1212
Patrick Williamsbb25f802022-08-30 23:02:34 +00001213 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
1214 uint64_t mPreviousReleasedFrameNumber = 0;
1215
1216 uint64_t mPreviousBarrierFrameNumber = 0;
1217
1218 bool mReleasePreviousBuffer = false;
1219
1220 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1221 // time.
1222 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1223
1224 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1225 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
1226 static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
1227
1228 const std::string mBlastTransactionName{"BufferTX - " + mName};
1229 // This integer is incremented everytime a buffer arrives at the server for this layer,
1230 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1231 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1232 // possible to see when a buffer arrived at the server, and in which frame it latched.
1233 //
1234 // You can understand the trace this way:
1235 // - If the integer increases, a buffer arrived at the server.
1236 // - If the integer decreases in latchBuffer, that buffer was latched
1237 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1238 std::atomic<int32_t> mPendingBufferTransactions{0};
1239
1240 // Contains requested position and matrix updates. This will be applied if the client does
1241 // not specify a destination frame.
1242 ui::Transform mRequestedTransform;
1243
1244 sp<HwcSlotGenerator> mHwcSlotGenerator;
Vishnu Nairbedb44b2022-08-02 21:47:40 +00001245
1246 std::unique_ptr<LayerSnapshot> mSnapshot = std::make_unique<LayerSnapshot>();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001247};
1248
Marin Shalamanov46084422020-10-13 12:33:42 +02001249std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1250
Dominik Laskowski34157762018-10-31 13:07:19 -07001251} // namespace android