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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080029#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070030#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080031#include <ui/GraphicBuffer.h>
32#include <ui/PixelFormat.h>
33#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070034#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080037
Robert Carrcdf83202018-03-07 12:48:34 -080038#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070039#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070040#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070041#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070042
Mathias Agopian13127d82013-03-05 17:47:11 -080043#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070044#include "ClientCache.h"
45#include "DisplayHardware/ComposerHal.h"
46#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080047#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070048#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070049#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070050#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070052#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080053
chaviw1d044282017-09-27 12:19:28 -070054using namespace android::surfaceflinger;
55
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080056namespace android {
57
58// ---------------------------------------------------------------------------
59
Mathias Agopian1f7bec62010-06-25 18:02:21 -070060class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020061class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080062class DisplayDevice;
63class GraphicBuffer;
64class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080065class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080066
Lloyd Piquefeb73d72018-12-04 17:23:44 -080067namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080068class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080069struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080070}
71
Lloyd Pique4dccc412018-01-22 17:21:36 -080072namespace impl {
73class SurfaceInterceptor;
74}
75
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080076// ---------------------------------------------------------------------------
77
Lloyd Pique42ab75e2018-09-12 20:46:03 -070078struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070079 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
80 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070081
82 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080083 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070084 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070085 uint32_t w;
86 uint32_t h;
87 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080088 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070089
Vishnu Nair0f085c62019-08-30 08:49:12 -070090 pid_t callingPid;
91 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070092 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070093};
94
Lloyd Piquede196652020-01-22 17:29:58 -080095class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070096 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070097 // The following constants represent priority of the window. SF uses this information when
98 // deciding which window has a priority when deciding about the refresh rate of the screen.
99 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100100 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700101 // Windows that are in focus and voted for the preferred mode ID
102 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
103 // // Windows that are in focus, but have not requested a specific mode ID.
104 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
105 // Windows that are not in focus, but voted for a specific mode ID.
106 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800107
Mathias Agopiand606de62010-05-10 20:06:11 -0700108public:
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700109 mutable bool contentDirty{false};
Dan Stozaee44edd2015-03-23 15:50:23 -0700110 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -0700111
112 // Layer serial number. This gives layers an explicit ordering, so we
113 // have a stable sort order when their layer stack and Z-order are
114 // the same.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700115 int32_t sequence{sSequence++};
Mathias Agopian13127d82013-03-05 17:47:11 -0800116
117 enum { // flags for doTransaction()
118 eDontUpdateGeometryState = 0x00000001,
119 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700120 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800121 };
122
123 struct Geometry {
124 uint32_t w;
125 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700126 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800127
David Sodman41fdfc92017-11-06 16:09:56 -0800128 inline bool operator==(const Geometry& rhs) const {
129 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700130 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800131 }
David Sodman41fdfc92017-11-06 16:09:56 -0800132 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800133 };
134
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700135 struct RoundedCornerState {
136 RoundedCornerState() = default;
137 RoundedCornerState(FloatRect cropRect, float radius)
138 : cropRect(cropRect), radius(radius) {}
139
140 // Rounded rectangle in local layer coordinate space.
141 FloatRect cropRect = FloatRect();
142 // Radius of the rounded rectangle.
143 float radius = 0.0f;
144 };
145
Ady Abraham71c437d2020-01-31 15:56:57 -0800146 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
147 // the layer.
148 enum class FrameRateCompatibility {
149 Default, // Layer didn't specify any specific handling strategy
150
151 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
152 // content properly. Any other value will result in a pull down.
153
154 NoVote, // Layer doesn't have any requirements for the refresh rate and
155 // should not be considered when the display refresh rate is determined.
156 };
157
158 // Encapsulates the frame rate and compatibility of the layer. This information will be used
159 // when the display refresh rate is determined.
160 struct FrameRate {
161 float rate;
162 FrameRateCompatibility type;
163
164 FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
165 FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
166
167 bool operator==(const FrameRate& other) const {
168 return rate == other.rate && type == other.type;
169 }
170
171 bool operator!=(const FrameRate& other) const { return !(*this == other); }
Steven Thomas62a4cf82020-01-31 12:04:03 -0800172
173 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
174 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
175 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
Ady Abraham71c437d2020-01-31 15:56:57 -0800176 };
177
Mathias Agopian13127d82013-03-05 17:47:11 -0800178 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700179 Geometry active_legacy;
180 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800181 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800182
183 // The identifier of the layer stack this layer belongs to. A layer can
184 // only be associated to a single layer stack. A layer stack is a
185 // z-ordered group of layers which can be associated to one or more
186 // displays. Using the same layer stack on different displays is a way
187 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800188 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800189
Mathias Agopian13127d82013-03-05 17:47:11 -0800190 uint8_t flags;
191 uint8_t reserved[2];
192 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700193 bool modified;
194
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800195 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700196 Rect crop_legacy;
197 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700198
Robert Carr0d480722017-01-10 16:42:54 -0800199 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700200 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700201 wp<Layer> barrierLayer_legacy;
202 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700203
Mathias Agopian2ca79392013-04-02 18:30:32 -0700204 // the transparentRegion hint is a bit special, it's latched only
205 // when we receive a buffer -- this is because it's "content"
206 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700207 Region activeTransparentRegion_legacy;
208 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500209
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800210 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700211
212 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
213 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700214 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700215
216 // A list of surfaces whose Z-order is interpreted relative to ours.
217 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700218
219 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700220 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800221 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700222
Robert Carr720e5062018-07-30 17:45:14 -0700223 bool inputInfoChanged;
224 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700225 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700226
Vishnu Nairfa247b12020-02-11 08:58:26 -0800227 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800228 ui::Dataspace dataspace;
229
Marissa Wall61c58622018-07-18 10:12:20 -0700230 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800231 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700232 Geometry active;
233
234 uint32_t transform;
235 bool transformToDisplayInverse;
236
237 Rect crop;
238 Region transparentRegionHint;
239
240 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700241 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700242 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700243 HdrMetadata hdrMetadata;
244 Region surfaceDamageRegion;
245 int32_t api;
246
247 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700248 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700249 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700250
Valerie Haua72e2812019-01-23 13:40:39 -0800251 // pointer to background color layer that, if set, appears below the buffer state layer
252 // and the buffer state layer's children. Z order will be set to
253 // INT_MIN
254 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800255
Marissa Walle2ffb422018-10-12 11:33:52 -0700256 // The deque of callback handles for this frame. The back of the deque contains the most
257 // recent callback handle.
258 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800259 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700260 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800261
262 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
263 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700264 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100265
266 // Priority of the layer assigned by Window Manager.
267 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800268
Ady Abraham71c437d2020-01-31 15:56:57 -0800269 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700270
271 // Indicates whether parents / children of this layer had set FrameRate
272 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700273
274 // Set by window manager indicating the layer and all its children are
275 // in a different orientation than the display. The hint suggests that
276 // the graphic producers should receive a transform hint as if the
277 // display was in this orientation. When the display changes to match
278 // the layer orientation, the graphic producer may not need to allocate
279 // a buffer of a different size. ui::Transform::ROT_INVALID means the
280 // a fixed transform hint is not set.
281 ui::Transform::RotationFlags fixedTransformHint;
Mathias Agopian13127d82013-03-05 17:47:11 -0800282 };
283
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700284 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700285 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800286
Dominik Laskowski75848362019-11-11 17:57:20 -0800287 void onFirstRef() override;
288
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700289 int getWindowType() const { return mWindowType; }
290
Chia-I Wuab0c3192017-08-01 11:29:00 -0700291 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
Lloyd Piqueef36b002019-01-23 17:52:04 -0800292 bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700293
Robert Carr7bf247e2017-05-18 14:02:49 -0700294 // ------------------------------------------------------------------------
295 // Geometry setting functions.
296 //
297 // The following group of functions are used to specify the layers
298 // bounds, and the mapping of the texture on to those bounds. According
299 // to various settings changes to them may apply immediately, or be delayed until
300 // a pending resize is completed by the producer submitting a buffer. For example
301 // if we were to change the buffer size, and update the matrix ahead of the
302 // new buffer arriving, then we would be stretching the buffer to a different
303 // aspect before and after the buffer arriving, which probably isn't what we wanted.
304 //
305 // The first set of geometry functions are controlled by the scaling mode, described
306 // in window.h. The scaling mode may be set by the client, as it submits buffers.
307 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
308 //
309 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
310 // matrix updates will not be applied while a resize is pending
311 // and the size and transform will remain in their previous state
312 // until a new buffer is submitted. If the scaling mode is another value
313 // then the old-buffer will immediately be scaled to the pending size
314 // and the new matrix will be immediately applied following this scaling
315 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700316
Robert Carr7bf247e2017-05-18 14:02:49 -0700317 // Set the default buffer size for the assosciated Producer, in pixels. This is
318 // also the rendered size of the layer prior to any transformations. Parent
319 // or local matrix transformations will not affect the size of the buffer,
320 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800321 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700322 // Set a 2x2 transformation matrix on the layer. This transform
323 // will be applied after parent transforms, but before any final
324 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700325 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
326 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700327
328 // This second set of geometry attributes are controlled by
329 // setGeometryAppliesWithResize, and their default mode is to be
330 // immediate. If setGeometryAppliesWithResize is specified
331 // while a resize is pending, then update of these attributes will
332 // be delayed until the resize completes.
333
334 // setPosition operates in parent buffer space (pre parent-transform) or display
335 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700336 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700337 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700338 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700339
Robert Carr7bf247e2017-05-18 14:02:49 -0700340 // TODO(b/38182121): Could we eliminate the various latching modes by
341 // using the layer hierarchy?
342 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800343 virtual bool setLayer(int32_t z);
344 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700345
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800346 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800347 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700348
349 // Set rounded corner radius for this layer and its children.
350 //
351 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
352 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
353 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800354 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800355 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
356 // is specified in pixels.
357 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800358 virtual bool setTransparentRegionHint(const Region& transparent);
359 virtual bool setFlags(uint8_t flags, uint8_t mask);
360 virtual bool setLayerStack(uint32_t layerStack);
361 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700362 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
363 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800364 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
365 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800366 virtual bool setMetadata(const LayerMetadata& data);
Ady Abraham60e42ea2020-03-09 19:17:31 -0700367 bool reparentChildren(const sp<IBinder>& newParentHandle);
368 void reparentChildren(const sp<Layer>& newParent);
Marissa Wall61c58622018-07-18 10:12:20 -0700369 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800370 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700371 virtual bool detachChildren();
chaviw5aedec92018-10-22 10:40:38 -0700372 bool attachChildren();
373 bool isLayerDetached() const { return mLayerDetached; }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800374 virtual bool setColorTransform(const mat4& matrix);
375 virtual mat4 getColorTransform() const;
376 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800377 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700378
379 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800380 virtual bool setTransform(uint32_t /*transform*/) { return false; };
381 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
382 virtual bool setCrop(const Rect& /*crop*/) { return false; };
383 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800384 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
385 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700386 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700387 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700388 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800389 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
390 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
391 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
392 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
393 virtual bool setApi(int32_t /*api*/) { return false; };
394 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700395 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800396 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700397 return false;
398 };
Valerie Hau7618b232020-01-09 16:03:08 -0800399 virtual void forceSendCallbacks() {}
Valerie Hau871d6352020-01-29 08:44:02 -0800400 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
401 nsecs_t /*requestedPresentTime*/) {
402 return false;
403 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800404 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800405 virtual bool setColorSpaceAgnostic(const bool agnostic);
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700406 bool setShadowRadius(float shadowRadius);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100407 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700408 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100409 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
410 // rate priority from its parent.
411 virtual int32_t getFrameRateSelectionPriority() const;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700412 static bool isLayerFocusedBasedOnPriority(int32_t priority);
Mathias Agopian13127d82013-03-05 17:47:11 -0800413
chaviw4244e032019-09-04 11:27:49 -0700414 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700415
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800416 // Before color management is introduced, contents on Android have to be
417 // desaturated in order to match what they appears like visually.
418 // With color management, these contents will appear desaturated, thus
419 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700420 // visually.
421 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800422
Lloyd Piquede196652020-01-22 17:29:58 -0800423 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
424 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800425
Dan Stozaee44edd2015-03-23 15:50:23 -0700426 // If we have received a new buffer this frame, we will pass its surface
427 // damage down to hardware composer. Otherwise, we must send a region with
428 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800429 virtual void useSurfaceDamage() {}
430 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700431
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800432 uint32_t getTransactionFlags() const { return mTransactionFlags; }
433 uint32_t getTransactionFlags(uint32_t flags);
434 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800435
Lloyd Piqueef36b002019-01-23 17:52:04 -0800436 // Deprecated, please use compositionengine::Output::belongsInOutput()
437 // instead.
438 // TODO(lpique): Move the remaining callers (screencap) to the new function.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800439 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
Chia-I Wuab0c3192017-08-01 11:29:00 -0700440 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
441 }
442
Vishnu Nair4351ad52019-02-11 14:13:02 -0800443 FloatRect getBounds(const Region& activeTransparentRegion) const;
444 FloatRect getBounds() const;
445
446 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700447 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800448
Vishnu Nairc652ff82019-03-15 12:48:54 -0700449 // Returns the buffer scale transform if a scaling mode is set.
450 ui::Transform getBufferScaleTransform() const;
451
Vishnu Nair4351ad52019-02-11 14:13:02 -0800452 // Get effective layer transform, taking into account all its parent transform with any
453 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700454 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
455
456 // Returns the bounds of the layer without any buffer scaling.
457 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800458
Pablo Ceballos40845df2016-01-25 17:41:15 -0800459 int32_t getSequence() const { return sequence; }
460
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700461 // For tracing.
462 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
463 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
464 // creates its tracks by buffer id and has no way of associating a buffer back to the process
465 // that created it, the current implementation is only sufficient for cases where a buffer is
466 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700467 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700468
Mathias Agopian13127d82013-03-05 17:47:11 -0800469 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700470 // Virtuals
chaviw8a01fa42019-08-19 12:39:31 -0700471
472 // Provide unique string for each class type in the Layer hierarchy
473 virtual const char* getType() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800474
Mathias Agopian13127d82013-03-05 17:47:11 -0800475 /*
476 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800477 *
478 * This takes into account the buffer format (i.e. whether or not the
479 * pixel format includes an alpha channel) and the "opaque" flag set
480 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800481 */
Robert Carr105e64b2018-03-07 12:47:50 -0800482 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800483
484 /*
485 * isSecure - true if this surface is secure, that is if it prevents
486 * screenshots or VNC servers.
487 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800488 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800489
490 /*
491 * isVisible - true if this layer is visible, false otherwise
492 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800493 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800494
Mathias Agopian13127d82013-03-05 17:47:11 -0800495 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700496 * isHiddenByPolicy - true if this layer has been forced invisible.
497 * just because this is false, doesn't mean isVisible() is true.
498 * For example if this layer has no active buffer, it may not be hidden by
499 * policy, but it still can not be visible.
500 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800501 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700502
503 /*
chaviw3e727cd2019-01-31 13:41:05 -0800504 * Returns whether this layer can receive input.
505 */
506 virtual bool canReceiveInput() const;
507
508 /*
Peiyong Linfb530cf2018-12-15 05:07:38 +0000509 * isProtected - true if the layer may contain protected content in the
510 * GRALLOC_USAGE_PROTECTED sense.
511 */
512 virtual bool isProtected() const { return false; }
513
514 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800515 * isFixedSize - true if content has a fixed size
516 */
Robert Carr105e64b2018-03-07 12:47:50 -0800517 virtual bool isFixedSize() const { return true; }
518
Lloyd Piquea83776c2019-01-29 18:42:32 -0800519 /*
520 * usesSourceCrop - true if content should use a source crop
521 */
522 virtual bool usesSourceCrop() const { return false; }
523
Dan Stoza436ccf32018-06-21 12:10:12 -0700524 // Most layers aren't created from the main thread, and therefore need to
525 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
526 // to avoid grabbing the lock again to avoid deadlock
527 virtual bool isCreatedFromMainThread() const { return false; }
528
Robert Carr2e102c92018-10-23 12:11:15 -0700529 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700530
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700531 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags,
532 const DisplayDevice*) const;
chaviw08f3cb22020-01-13 13:17:21 -0800533
Vishnu Nair8406fd72019-07-30 11:29:31 -0700534 // Write states that are modified by the main thread. This includes drawing
535 // state as well as buffer data. This should be called in the main or tracing
536 // thread.
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700537 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags,
538 const DisplayDevice*) const;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700539 // Write drawing or current state. If writing current state, the caller should hold the
540 // external mStateLock. If writing drawing state, this function should be called on the
541 // main or tracing thread.
542 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
543 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800544
Marissa Wall61c58622018-07-18 10:12:20 -0700545 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
546 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
547 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700548 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700549 return s.active_legacy.transform;
550 }
551 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
552 return s.activeTransparentRegion_legacy;
553 }
554 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700555 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
Alec Mouri5a6d8572020-03-23 23:56:15 -0700556 // True if this layer requires filtering
557 // This method is distinct from needsFiltering() in how the filter
558 // requirement is computed. needsFiltering() compares displayFrame and crop,
559 // where as this method transforms the displayFrame to layer-stack space
560 // first. This method should be used if there is no physical display to
561 // project onto when taking screenshots, as the filtering requirements are
562 // different.
563 // If the parent transform needs to be undone when capturing the layer, then
564 // the inverse parent transform is also required.
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700565 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
Alec Mouri5a6d8572020-03-23 23:56:15 -0700566 return false;
567 }
Peiyong Lin97067b02019-03-29 17:34:45 +0000568
chaviw74b03172019-08-19 11:09:03 -0700569 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
570 // variable mClonedChild represents the top layer that will be cloned so this
571 // layer will be the parent of mClonedChild.
572 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
573 // if the real layer is destroyed, then the clone layer will also be destroyed.
574 sp<Layer> mClonedChild;
chaviwb4c6e582019-08-16 14:35:07 -0700575
chaviw74b03172019-08-19 11:09:03 -0700576 virtual sp<Layer> createClone() = 0;
577 void updateMirrorInfo();
578 virtual void updateCloneBufferInfo(){};
579
580protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800581 sp<compositionengine::LayerFE> asLayerFE() const;
chaviw74b03172019-08-19 11:09:03 -0700582 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
583 bool isClone() { return mClonedFrom != nullptr; }
584 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
585
chaviwb4c6e582019-08-16 14:35:07 -0700586 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
587
chaviw74b03172019-08-19 11:09:03 -0700588 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
589 void updateClonedChildren(const sp<Layer>& mirrorRoot,
590 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviwaf87b3e2019-10-01 16:59:28 -0700591 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700592 void addChildToDrawing(const sp<Layer>& layer);
chaviwaf87b3e2019-10-01 16:59:28 -0700593 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800594 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
595 compositionengine::LayerFE::ClientCompositionTargetSettings&);
596 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
597 const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport,
598 ui::Dataspace outputDataspace);
599 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
600 // the settings clears the content with a solid black fill.
601 void prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, bool blackout) const;
chaviw74b03172019-08-19 11:09:03 -0700602
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700603public:
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800604 /*
605 * compositionengine::LayerFE overrides
606 */
Lloyd Piquede196652020-01-22 17:29:58 -0800607 const compositionengine::LayerFECompositionState* getCompositionState() const override;
Lloyd Piquef16688f2019-02-19 17:47:57 -0800608 bool onPreComposition(nsecs_t) override;
Lloyd Piquede196652020-01-22 17:29:58 -0800609 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800610 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
Lloyd Piquef16688f2019-02-19 17:47:57 -0800611 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800612 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800613 const char* getDebugName() const override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800614
Lloyd Piquea83776c2019-01-29 18:42:32 -0800615protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800616 void prepareBasicGeometryCompositionState();
617 void prepareGeometryCompositionState();
618 virtual void preparePerFrameCompositionState();
619 void prepareCursorCompositionState();
Lloyd Piquea83776c2019-01-29 18:42:32 -0800620
621public:
Robert Carr105e64b2018-03-07 12:47:50 -0800622 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700623
Chia-I Wu692e0832018-06-05 15:46:58 -0700624 virtual bool isHdrY410() const { return false; }
625
Ana Krulec010d2192018-10-08 06:29:54 -0700626 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800627
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700628 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700629 * called after composition.
630 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700631 */
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700632 virtual bool onPostComposition(const DisplayDevice*,
Dominik Laskowski075d3172018-05-24 15:50:06 -0700633 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
Robert Carr105e64b2018-03-07 12:47:50 -0800634 const std::shared_ptr<FenceTime>& /*presentFence*/,
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700635 const CompositorTiming&) {
Robert Carr105e64b2018-03-07 12:47:50 -0800636 return false;
637 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700638
Dan Stoza9e56aa02015-11-02 13:00:03 -0800639 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800640 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
641
Valerie Hau871d6352020-01-29 08:44:02 -0800642 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
643 const CompositorTiming& /*compositorTiming*/) {}
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700644 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700645 * doTransaction - process the transaction. This is a good place to figure
646 * out which attributes of the surface have changed.
647 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800648 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700649
650 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700651 * latchBuffer - called each time the screen is redrawn and returns whether
652 * the visible regions need to be recomputed (this is a fairly heavy
653 * operation, so this should be set only if needed). Typically this is used
654 * to figure out if the content or size of a surface has changed.
655 */
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700656 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
657 nsecs_t /*expectedPresentTime*/) {
658 return false;
Robert Carr105e64b2018-03-07 12:47:50 -0800659 }
660
661 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700662
chaviw49a108c2019-08-12 11:23:06 -0700663 virtual void latchAndReleaseBuffer() {}
664
Mathias Agopian13127d82013-03-05 17:47:11 -0800665 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700666 * Remove relative z for the layer if its relative parent is not part of the
667 * provided layer tree.
668 */
669 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
670
671 /*
672 * Remove from current state and mark for removal.
673 */
674 void removeFromCurrentState();
675
676 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800677 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700678 * removed from the current list to the pending removal list
679 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800680 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700681
chaviw61626f22018-11-15 16:26:27 -0800682 /*
683 * Called when the layer is added back to the current state list.
684 */
685 void addToCurrentState();
686
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700687 /*
688 * Sets display transform hint on BufferLayerConsumer.
689 */
690 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700691
Mathias Agopian13127d82013-03-05 17:47:11 -0800692 /*
693 * returns the rectangle that crops the content of the layer and scales it
694 * to the layer's size.
695 */
chaviw4244e032019-09-04 11:27:49 -0700696 virtual Rect getBufferCrop() const { return Rect(); }
697
698 /*
699 * Returns the transform applied to the buffer.
700 */
701 virtual uint32_t getBufferTransform() const { return 0; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800702
chaviwd62d3062019-09-04 14:48:02 -0700703 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
704
Vishnu Nair6213bd92020-05-08 17:42:25 -0700705 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
706
Eric Penner51c59cd2014-07-28 19:51:58 -0700707 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700708 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700709 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800710 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700711
Marissa Wallfd668622018-05-10 10:21:13 -0700712 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800713
Dan Stoza9e56aa02015-11-02 13:00:03 -0800714 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800715 inline const State& getDrawingState() const { return mDrawingState; }
716 inline const State& getCurrentState() const { return mCurrentState; }
717 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800718
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700719 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800720
Yiwei Zhang5434a782018-12-05 18:06:32 -0800721 static void miniDumpHeader(std::string& result);
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700722 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800723 void dumpFrameStats(std::string& result) const;
724 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700725 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700726 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700727 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700728 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700729
Robert Carr105e64b2018-03-07 12:47:50 -0800730 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
731 return {};
732 }
Dan Stozae77c7662016-05-13 11:37:28 -0700733
Brian Anderson5ea5e592016-12-01 16:54:33 -0800734 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700735 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800736 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800737
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800738 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700739
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800740 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700741
Robert Carr6452f122017-03-21 10:41:29 -0700742 // Returns the Alpha of the Surface, accounting for the Alpha
743 // of parent Surfaces in the hierarchy (alpha's will be multiplied
744 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800745 half getAlpha() const;
746 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800747 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800748 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700749
Vishnu Nair6213bd92020-05-08 17:42:25 -0700750 // Returns the transform hint set by Window Manager on the layer or one of its parents.
751 // This traverses the current state because the data is needed when creating
752 // the layer(off drawing thread) and the hint should be available before the producer
753 // is ready to acquire a buffer.
754 ui::Transform::RotationFlags getFixedTransformHint() const;
755
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700756 // Returns how rounded corners should be drawn for this layer.
757 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
758 // corner definition and converting it into current layer's coordinates.
759 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
760 // ignored.
Valerie Hau92bf5482020-02-10 09:49:08 -0800761 virtual RoundedCornerState getRoundedCornerState() const;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700762
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800763 renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
764
Edgar Arriaga844fa672020-01-16 14:21:42 -0800765 /**
766 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
767 * which will not emit children who have relativeZOrder to another layer, this method
768 * just directly emits all children. It also emits them in no particular order.
769 * So this method is not suitable for graphical operations, as it doesn't represent
770 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
771 * book-keeping.
772 */
773 void traverse(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Dan Stoza412903f2017-04-27 13:42:17 -0700774 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
775 const LayerVector::Visitor& visitor);
776 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700777
chaviw4b129c22018-04-09 16:19:43 -0700778 /**
779 * Traverse only children in z order, ignoring relative layers that are not children of the
780 * parent.
781 */
chaviwa76b2712017-09-20 12:02:26 -0700782 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
783 const LayerVector::Visitor& visitor);
784
Chia-I Wu98f1c102017-05-30 14:54:08 -0700785 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800786
787 // ONLY CALL THIS FROM THE LAYER DTOR!
788 // See b/141111965. We need to add current children to offscreen layers in
789 // the layer dtor so as not to dangle layers. Since the layer has not
790 // committed its transaction when the layer is destroyed, we must add
791 // current children. This is safe in the dtor as we will no longer update
792 // the current state, but should not be called anywhere else!
793 LayerVector& getCurrentChildren() { return mCurrentChildren; }
794
Robert Carr1f0a16a2016-10-24 16:27:39 -0700795 void addChild(const sp<Layer>& layer);
796 // Returns index if removed, or negative value otherwise
797 // for symmetry with Vector::remove
798 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700799 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700800 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800801 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700802 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700803 bool setChildRelativeLayer(const sp<Layer>& childLayer,
804 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700805
806 // Copy the current list of children to the drawing state. Called by
807 // SurfaceFlinger to complete a transaction.
808 void commitChildList();
chaviw301b1d82019-11-06 13:15:09 -0800809 int32_t getZ(LayerVector::StateSet stateSet) const;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800810 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800811
Vishnu Nair88a11f22018-11-28 18:30:57 -0800812 /**
813 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
814 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
815 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800816 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
Vishnu Nair88a11f22018-11-28 18:30:57 -0800817
Vishnu Nair4351ad52019-02-11 14:13:02 -0800818 /**
819 * Returns the source bounds. If the bounds are not defined, it is inferred from the
820 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
821 * For the root layer, this is the display viewport size.
822 */
823 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
824 return parentBounds;
825 }
826
Vishnu Nairefc42e22019-12-03 17:36:12 -0800827 /**
828 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
829 * INVALID_RECT if the layer has no buffer and no crop.
830 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
831 * bounds are constrained by its parent bounds.
832 */
833 Rect getCroppedBufferSize(const Layer::State& s) const;
834
Steven Thomas62a4cf82020-01-31 12:04:03 -0800835 bool setFrameRate(FrameRate frameRate);
Ady Abraham60e42ea2020-03-09 19:17:31 -0700836 virtual FrameRate getFrameRateForLayerTree() const;
Ady Abrahambe23e6a2020-05-04 14:51:16 -0700837 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Steven Thomas3172e202020-01-06 19:25:30 -0800838
Mathias Agopian13127d82013-03-05 17:47:11 -0800839protected:
840 // constant
841 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800842 /*
843 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
844 * is called.
845 */
846 class LayerCleaner {
847 sp<SurfaceFlinger> mFlinger;
Robert Carr2e102c92018-10-23 12:11:15 -0700848 sp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800849
Mathias Agopian13127d82013-03-05 17:47:11 -0800850 protected:
Irvel468051e2016-06-13 16:44:44 -0700851 ~LayerCleaner() {
852 // destroy client resources
Robert Carr2e102c92018-10-23 12:11:15 -0700853 mFlinger->onHandleDestroyed(mLayer);
Irvel468051e2016-06-13 16:44:44 -0700854 }
David Sodman41fdfc92017-11-06 16:09:56 -0800855
Mathias Agopian13127d82013-03-05 17:47:11 -0800856 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800857 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
858 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800859 };
860
Lloyd Pique4dccc412018-01-22 17:21:36 -0800861 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700862
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700863 // For unit tests
864 friend class TestableSurfaceFlinger;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100865 friend class RefreshRateSelectionTest;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700866 friend class SetFrameRateTest;
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700867
Valerie Haub153bab2019-03-05 10:47:28 -0800868 virtual void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700869
Mathias Agopian3330b202009-10-05 17:07:12 -0700870 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700871
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700872 /**
873 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
874 * crop coordinates, transforming them into layer space.
875 */
876 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700877 void setParent(const sp<Layer>& layer);
Robert Carr29abff82017-12-04 13:51:20 -0800878 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800879 void addZOrderRelative(const wp<Layer>& relative);
880 void removeZOrderRelative(const wp<Layer>& relative);
Robert Carrdb66e622017-04-10 16:55:57 -0700881
David Sodman41fdfc92017-11-06 16:09:56 -0800882 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700883 public:
chaviw43cb3cb2019-05-31 15:23:41 -0700884 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
885 : mFrameNumber(frameNumber),
886 mFrameIsAvailable(false),
887 mTransactionIsApplied(false),
888 mRequestedSyncLayer(requestedSyncLayer) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700889
David Sodman41fdfc92017-11-06 16:09:56 -0800890 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700891
David Sodman41fdfc92017-11-06 16:09:56 -0800892 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700893
David Sodman41fdfc92017-11-06 16:09:56 -0800894 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700895
David Sodman41fdfc92017-11-06 16:09:56 -0800896 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700897
David Sodman41fdfc92017-11-06 16:09:56 -0800898 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700899
chaviw43cb3cb2019-05-31 15:23:41 -0700900 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
901
Dan Stoza7dde5992015-05-22 09:51:44 -0700902 private:
903 const uint64_t mFrameNumber;
904 std::atomic<bool> mFrameIsAvailable;
905 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700906 wp<Layer> mRequestedSyncLayer;
Dan Stoza7dde5992015-05-22 09:51:44 -0700907 };
908
Dan Stozacac35382016-01-27 12:21:06 -0800909 // SyncPoints which will be signaled when the correct frame is at the head
910 // of the queue and dropped after the frame has been latched. Protected by
911 // mLocalSyncPointMutex.
912 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700913 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
914
Dan Stozacac35382016-01-27 12:21:06 -0800915 // SyncPoints which will be signaled and then dropped when the transaction
916 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700917 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
918
Dan Stozacac35382016-01-27 12:21:06 -0800919 // Returns false if the relevant frame has already been latched
920 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700921
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800922 void popPendingState(State* stateToCommit);
923 virtual bool applyPendingStates(State* stateToCommit);
924 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700925
926 // Returns mCurrentScaling mode (originating from the
927 // Client) or mOverrideScalingMode mode (originating from
928 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800929 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800930
Dan Stoza7dde5992015-05-22 09:51:44 -0700931public:
Irvel468051e2016-06-13 16:44:44 -0700932 /*
933 * The layer handle is just a BBinder object passed to the client
934 * (remote process) -- we don't keep any reference on our side such that
935 * the dtor is called when the remote side let go of its reference.
936 *
937 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
938 * this layer when the handle is destroyed.
939 */
940 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800941 public:
942 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
943 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700944
David Sodman41fdfc92017-11-06 16:09:56 -0800945 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700946 };
947
Robert Carrc0df3122019-04-11 13:18:21 -0700948 // Creates a new handle each time, so we only expect
949 // this to be called once.
Irvel468051e2016-06-13 16:44:44 -0700950 sp<IBinder> getHandle();
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700951 const std::string& getName() const { return mName; }
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700952 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
Robert Carr105e64b2018-03-07 12:47:50 -0800953 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700954 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700955
Robert Carr2e102c92018-10-23 12:11:15 -0700956 bool mPendingHWCDestroy{false};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800957 void setInputInfo(const InputWindowInfo& info);
Robert Carr720e5062018-07-30 17:45:14 -0700958
Arthur Hungd20b2702019-01-14 18:16:16 +0800959 InputWindowInfo fillInputInfo();
Robert Carredd13602020-04-13 17:24:34 -0700960 /**
961 * Returns whether this layer has an explicitly set input-info.
962 */
963 bool hasInputInfo() const;
964 /**
965 * Return whether this layer needs an input info. For most layer types
966 * this is only true if they explicitly set an input-info but BufferLayer
967 * overrides this so we can generate input-info for Buffered layers that don't
968 * have them (for input occlusion detection checks).
969 */
970 virtual bool needsInputInfo() const { return hasInputInfo(); }
Robert Carr2e102c92018-10-23 12:11:15 -0700971
David Sodman41fdfc92017-11-06 16:09:56 -0800972protected:
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700973 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
974
Robert Carr1c5481e2019-07-01 14:42:27 -0700975 bool usingRelativeZ(LayerVector::StateSet stateSet) const;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700976
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700977 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700978 const std::string mName;
979 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800980
Chia-I Wuab0c3192017-08-01 11:29:00 -0700981 bool mPrimaryDisplayOnly = false;
982
Vishnu Nair8406fd72019-07-30 11:29:31 -0700983 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800984 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700985 // Store a copy of the pending state so that the drawing thread can access the
986 // states without a lock.
987 Vector<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800988
Vishnu Nair8406fd72019-07-30 11:29:31 -0700989 // these are protected by an external lock (mStateLock)
990 State mCurrentState;
991 std::atomic<uint32_t> mTransactionFlags{0};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800992 Vector<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -0700993
Brian Andersond6927fb2016-07-23 23:37:30 -0700994 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800995 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700996
Brian Andersond6927fb2016-07-23 23:37:30 -0700997 // Timestamp history for the consumer to query.
998 // Accessed by both consumer and producer on main and binder threads.
999 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001000 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001001 FenceTimeline mAcquireTimeline;
1002 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001003
Mathias Agopiana67932f2011-04-20 14:20:59 -07001004 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001005 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001006 // False if the buffer and its contents have been previously used for GPU
1007 // composition, true otherwise.
1008 bool mIsActiveBufferUpdatedForGpu = true;
1009
Robert Carrc3574f72016-03-24 12:19:32 -07001010 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001011 int32_t mOverrideScalingMode{-1};
1012 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001013 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001014 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001015
Robert Carr2e102c92018-10-23 12:11:15 -07001016 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001017
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001018 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001019 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001020
1021 // protected by mLock
1022 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001023
Mathias Agopian13127d82013-03-05 17:47:11 -08001024 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001025
1026 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001027 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001028
Robert Carr1f0a16a2016-10-24 16:27:39 -07001029 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001030 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001031 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001032 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001033
Chia-I Wue41dbe62017-06-13 14:10:56 -07001034 wp<Layer> mCurrentParent;
1035 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001036
chaviw5aedec92018-10-22 10:40:38 -07001037 // Can only be accessed with the SF state lock held.
1038 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -08001039 // Can only be accessed with the SF state lock held.
1040 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001041
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001042 // Window types from WindowManager.LayoutParams
1043 const int mWindowType;
1044
chaviw4b129c22018-04-09 16:19:43 -07001045private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001046 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1047
1048 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
1049 Region getVisibleRegion(const DisplayDevice*) const;
1050
chaviw4b129c22018-04-09 16:19:43 -07001051 /**
1052 * Returns an unsorted vector of all layers that are part of this tree.
1053 * That includes the current layer and all its descendants.
1054 */
1055 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
1056 /**
1057 * Traverses layers that are part of this tree in the correct z order.
1058 * layersInTree must be sorted before calling this method.
1059 */
1060 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
1061 LayerVector::StateSet stateSet,
1062 const LayerVector::Visitor& visitor);
1063 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
1064 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001065
Ady Abraham60e42ea2020-03-09 19:17:31 -07001066 void updateTreeHasFrameRateVote();
1067
Vishnu Nair4351ad52019-02-11 14:13:02 -08001068 // Cached properties computed from drawing state
1069 // Effective transform taking into account parent transforms and any parent scaling.
1070 ui::Transform mEffectiveTransform;
1071
1072 // Bounds of the layer before any transformation is applied and before it has been cropped
1073 // by its parents.
1074 FloatRect mSourceBounds;
1075
1076 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1077 // its parent bounds.
1078 FloatRect mBounds;
1079
1080 // Layer bounds in screen space.
1081 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001082
1083 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Robert Carrc0df3122019-04-11 13:18:21 -07001084
1085 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001086
1087 void removeRemoteSyncPoints();
Vishnu Nair0f085c62019-08-30 08:49:12 -07001088
1089 // Tracks the process and user id of the caller when creating this layer
1090 // to help debugging.
1091 pid_t mCallingPid;
1092 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001093
1094 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1095 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1096 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1097 // and relatives, this layer will update as well.
1098 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001099
1100 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1101 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1102 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001103 float mEffectiveShadowRadius = 0.f;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001104
1105 // Returns true if the layer can draw shadows on its border.
1106 virtual bool canDrawShadows() const { return true; }
chaviwaf87b3e2019-10-01 16:59:28 -07001107
1108 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1109 // This will return null if first non cloned parent is not found.
1110 sp<Layer> getClonedRoot();
chaviw68d4dab2020-06-08 15:07:32 -07001111
1112 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1113 // null.
1114 sp<Layer> getRootLayer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001115};
1116
Dominik Laskowski34157762018-10-31 13:07:19 -07001117} // namespace android