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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070026#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070027#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080028#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070029#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080030#include <ui/GraphicBuffer.h>
31#include <ui/PixelFormat.h>
32#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050033#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070034#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080037
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080038#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000039#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <scheduler/Fps.h>
41#include <scheduler/Seamlessness.h>
42
KaiChieh Chuang948c6422020-10-13 10:38:48 +080043#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080044#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070045#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070046#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070048
Mathias Agopian13127d82013-03-05 17:47:11 -080049#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070050#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080051#include "FrameTracker.h"
Vishnu Naire14c6b32022-08-06 04:20:15 +000052#include "LayerFE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070053#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070054#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080055#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070056#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080057#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080058
chaviw1d044282017-09-27 12:19:28 -070059using namespace android::surfaceflinger;
60
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080061namespace android {
62
Mathias Agopian1f7bec62010-06-25 18:02:21 -070063class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020064class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080065class DisplayDevice;
66class GraphicBuffer;
67class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080068
Lloyd Piquefeb73d72018-12-04 17:23:44 -080069namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080070class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080071struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072}
73
Huihong Luo05539a12022-02-23 10:29:40 -080074namespace gui {
75class LayerDebugInfo;
76}
77
Ady Abraham22c7b5c2020-09-22 19:33:40 -070078namespace frametimeline {
79class SurfaceFrame;
80} // namespace frametimeline
81
Vishnu Naire14c6b32022-08-06 04:20:15 +000082class Layer : public virtual RefBase {
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000083public:
Ady Abrahamaae5ed52020-06-26 09:32:43 -070084 // The following constants represent priority of the window. SF uses this information when
85 // deciding which window has a priority when deciding about the refresh rate of the screen.
86 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010087 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070088 // Windows that are in focus and voted for the preferred mode ID
89 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
90 // // Windows that are in focus, but have not requested a specific mode ID.
91 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
92 // Windows that are not in focus, but voted for a specific mode ID.
93 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -080094
Mathias Agopian13127d82013-03-05 17:47:11 -080095 enum { // flags for doTransaction()
96 eDontUpdateGeometryState = 0x00000001,
97 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -070098 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -080099 };
100
101 struct Geometry {
102 uint32_t w;
103 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700104 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800105
David Sodman41fdfc92017-11-06 16:09:56 -0800106 inline bool operator==(const Geometry& rhs) const {
107 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700108 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800109 }
David Sodman41fdfc92017-11-06 16:09:56 -0800110 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800111 };
112
Ady Abrahambdda8f02021-04-01 16:06:11 -0700113 using FrameRate = scheduler::LayerInfo::FrameRate;
Vishnu Nair3fbe3262023-09-29 17:07:00 -0700114 using FrameRateCompatibility = scheduler::FrameRateCompatibility;
Rachel Lee58cc90d2023-09-05 18:50:20 -0700115 using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy;
Ady Abraham71c437d2020-01-31 15:56:57 -0800116
Mathias Agopian13127d82013-03-05 17:47:11 -0800117 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800118 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700119 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800120 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800121 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700122 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800123 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800124 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800125 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700126 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
127 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700128 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700129
130 // A list of surfaces whose Z-order is interpreted relative to ours.
131 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700132 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700133 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800134 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500135 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700136 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700137
Valerie Haub153bab2019-03-05 10:47:28 -0800138 ui::Dataspace dataspace;
139
Valerie Hau134651a2020-01-28 16:21:22 -0800140 uint64_t frameNumber;
Alec Mouri21d94322023-10-17 19:51:39 +0000141 uint64_t previousFrameNumber;
Vishnu Nair63221212023-04-06 15:17:37 -0700142 // high watermark framenumber to use to check for barriers to protect ourselves
143 // from out of order transactions
144 uint64_t barrierFrameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800145 ui::Transform transform;
liulijuneb489f62022-10-17 22:02:14 +0800146
147 uint32_t producerId = 0;
Vishnu Nair63221212023-04-06 15:17:37 -0700148 // high watermark producerId to use to check for barriers to protect ourselves
149 // from out of order transactions
150 uint32_t barrierProducerId = 0;
151
chaviw766c9c52021-02-10 17:36:47 -0800152 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700153 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700154 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000155 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall61c58622018-07-18 10:12:20 -0700156 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700157 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700158 HdrMetadata hdrMetadata;
159 Region surfaceDamageRegion;
160 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700161 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700162 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700163 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800164 // pointer to background color layer that, if set, appears below the buffer state layer
165 // and the buffer state layer's children. Z order will be set to
166 // INT_MIN
167 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800168
Marissa Walle2ffb422018-10-12 11:33:52 -0700169 // The deque of callback handles for this frame. The back of the deque contains the most
170 // recent callback handle.
171 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800172 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800173 nsecs_t desiredPresentTime = 0;
174 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800175
176 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
177 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700178 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100179
Lucas Dupinc3800b82020-10-02 16:24:48 -0700180 // Layer regions that are made of custom materials, like frosted glass
181 std::vector<BlurRegion> blurRegions;
182
Ana Krulecc84d09b2019-11-02 23:10:29 +0100183 // Priority of the layer assigned by Window Manager.
184 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800185
Andy Labrada096227e2022-06-15 16:58:11 +0000186 // Default frame rate compatibility used to set the layer refresh rate votetype.
187 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800188 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700189
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700190 // The combined frame rate of parents / children of this layer
191 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700192
Rachel Lee58cc90d2023-09-05 18:50:20 -0700193 FrameRateSelectionStrategy frameRateSelectionStrategy;
194
Vishnu Nair6213bd92020-05-08 17:42:25 -0700195 // Set by window manager indicating the layer and all its children are
196 // in a different orientation than the display. The hint suggests that
197 // the graphic producers should receive a transform hint as if the
198 // display was in this orientation. When the display changes to match
199 // the layer orientation, the graphic producer may not need to allocate
200 // a buffer of a different size. ui::Transform::ROT_INVALID means the
201 // a fixed transform hint is not set.
202 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700203
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000204 // The vsync info that was used to start the transaction
205 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700206
207 // When the transaction was posted
208 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800209 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000210 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
211 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
212 // If multiple buffers are queued, the prior ones will be dropped, along with the
213 // SurfaceFrame that's tracking them.
214 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
215 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
216 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
217 // same token, unless they are presented in different vsyncs.
218 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
219 bufferlessSurfaceFramesTX;
220 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
221 // trigger a warning if the number of SurfaceFrames crosses the threshold.
222 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500223
224 // Stretch effect to apply to this layer
225 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500226
Winson Chunga30f7c92021-06-29 15:42:56 -0700227 // Whether or not this layer is a trusted overlay for input
228 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500229 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700230 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500231 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700232 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700233 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700234 bool dimmingEnabled = true;
Sally Qi963049b2023-03-23 14:06:21 -0700235 float currentHdrSdrRatio = 1.f;
236 float desiredHdrSdrRatio = 1.f;
Alec Mourif4af03e2023-02-11 00:25:24 +0000237 gui::CachingHint cachingHint = gui::CachingHint::Enabled;
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000238 int64_t latchedVsyncId = 0;
Ady Abraham55269162023-05-09 11:26:06 -0700239 bool useVsyncIdForRefreshRateSelection = false;
Mathias Agopian13127d82013-03-05 17:47:11 -0800240 };
241
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000242 explicit Layer(const surfaceflinger::LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700243 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800244
Peiyong Linf243e5e2020-08-22 17:40:59 -0700245 static bool isLayerFocusedBasedOnPriority(int32_t priority);
246 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800247
Peiyong Linf243e5e2020-08-22 17:40:59 -0700248 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000249 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700250
Peiyong Linf243e5e2020-08-22 17:40:59 -0700251 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000252 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700253
Vishnu Nairde177252023-04-21 12:44:10 -0700254 virtual sp<Layer> createClone(uint32_t mirrorRoot);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700255
Robert Carr7bf247e2017-05-18 14:02:49 -0700256 // Set a 2x2 transformation matrix on the layer. This transform
257 // will be applied after parent transforms, but before any final
258 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000259 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700260
261 // This second set of geometry attributes are controlled by
262 // setGeometryAppliesWithResize, and their default mode is to be
263 // immediate. If setGeometryAppliesWithResize is specified
264 // while a resize is pending, then update of these attributes will
265 // be delayed until the resize completes.
266
267 // setPosition operates in parent buffer space (pre parent-transform) or display
268 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000269 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700270 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000271 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700272
Robert Carr7bf247e2017-05-18 14:02:49 -0700273 // TODO(b/38182121): Could we eliminate the various latching modes by
274 // using the layer hierarchy?
275 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800276 virtual bool setLayer(int32_t z);
277 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700278
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800279 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000280 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700281
282 // Set rounded corner radius for this layer and its children.
283 //
284 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
285 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
286 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800287 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800288 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
289 // is specified in pixels.
290 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700291 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000292 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700293 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800294 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700295 virtual bool setLayerStack(ui::LayerStack);
Vishnu Nair73908d12022-10-24 21:46:42 -0700296 virtual ui::LayerStack getLayerStack(
297 LayerVector::StateSet state = LayerVector::StateSet::Drawing) const;
298
Evan Roskyef876c92019-01-25 17:46:06 -0800299 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200300 virtual void setChildrenDrawingParent(const sp<Layer>&);
Josh Gao194ff392022-09-08 16:19:29 -0700301 virtual bool reparent(const sp<IBinder>& newParentHandle) REQUIRES(mFlinger->mStateLock);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800302 virtual bool setColorTransform(const mat4& matrix);
303 virtual mat4 getColorTransform() const;
304 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800305 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
John Reck68796592023-01-25 13:47:12 -0500306 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; }
Sally Qi963049b2023-03-23 14:06:21 -0700307 float getDesiredHdrSdrRatio() const { return getDrawingState().desiredHdrSdrRatio; }
308 float getCurrentHdrSdrRatio() const { return getDrawingState().currentHdrSdrRatio; }
Alec Mourif4af03e2023-02-11 00:25:24 +0000309 gui::CachingHint getCachingHint() const { return getDrawingState().cachingHint; }
Marissa Wall61c58622018-07-18 10:12:20 -0700310
Patrick Williamsbb25f802022-08-30 23:02:34 +0000311 bool setTransform(uint32_t /*transform*/);
312 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
313 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
314 const BufferData& /* bufferData */, nsecs_t /* postTime */,
315 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
Brian Lindahl439afad2022-11-14 11:16:55 -0700316 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000317 void setDesiredPresentTime(nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000318 bool setDataspace(ui::Dataspace /*dataspace*/);
John Reck68796592023-01-25 13:47:12 -0500319 bool setExtendedRangeBrightness(float currentBufferRatio, float desiredRatio);
Alec Mourif4af03e2023-02-11 00:25:24 +0000320 bool setCachingHint(gui::CachingHint cachingHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000321 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
322 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
323 bool setApi(int32_t /*api*/);
Dorin Drimuse5374e52023-08-02 17:52:43 +0000324 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/,
325 const FrameTimelineInfo& /* info*/, nsecs_t /* postTime */);
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000326 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/,
327 bool willPresent);
Josh Gao194ff392022-09-08 16:19:29 -0700328 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace)
329 REQUIRES(mFlinger->mStateLock);
Peiyong Linc502cb72019-03-01 15:00:23 -0800330 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700331 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000332 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100333 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700334 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000335 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700336 bool setDropInputMode(gui::DropInputMode);
337
Ana Krulecc84d09b2019-11-02 23:10:29 +0100338 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
339 // rate priority from its parent.
340 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000341 //
342 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
343 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000344 ui::Dataspace getDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700345
Alec Mouri89f5d4e2023-10-20 17:12:49 +0000346 virtual bool isFrontBuffered() const;
347
Vishnu Naire14c6b32022-08-06 04:20:15 +0000348 virtual sp<LayerFE> getCompositionEngineLayerFE() const;
Patrick Williams7584c6a2022-10-29 02:10:58 +0000349 virtual sp<LayerFE> copyCompositionEngineLayerFE() const;
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000350 sp<LayerFE> getCompositionEngineLayerFE(const frontend::LayerHierarchy::TraversalPath&);
Vishnu Nair3cc15a42023-06-30 06:20:22 +0000351 sp<LayerFE> getOrCreateCompositionEngineLayerFE(const frontend::LayerHierarchy::TraversalPath&);
Vishnu Naire14c6b32022-08-06 04:20:15 +0000352
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000353 const frontend::LayerSnapshot* getLayerSnapshot() const;
354 frontend::LayerSnapshot* editLayerSnapshot();
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000355 std::unique_ptr<frontend::LayerSnapshot> stealLayerSnapshot();
356 void updateLayerSnapshot(std::unique_ptr<frontend::LayerSnapshot> snapshot);
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800357
Dan Stozaee44edd2015-03-23 15:50:23 -0700358 // If we have received a new buffer this frame, we will pass its surface
359 // damage down to hardware composer. Otherwise, we must send a region with
360 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000361 void useSurfaceDamage();
362 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800363 Region getVisibleRegion(const DisplayDevice*) const;
Vishnu Naira156f482023-02-22 00:23:38 +0000364 void updateLastLatchTime(nsecs_t latchtime);
Dan Stozaee44edd2015-03-23 15:50:23 -0700365
Peiyong Linf243e5e2020-08-22 17:40:59 -0700366 /*
367 * isOpaque - true if this surface is opaque
368 *
369 * This takes into account the buffer format (i.e. whether or not the
370 * pixel format includes an alpha channel) and the "opaque" flag set
371 * on the layer. It does not examine the current plane alpha value.
372 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000373 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700374
375 /*
376 * Returns whether this layer can receive input.
377 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000378 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700379
380 /*
Patrick Williams1caf3b72023-03-31 10:59:10 -0500381 * Whether or not the layer should be considered visible for input calculations.
382 */
383 virtual bool isVisibleForInput() const {
384 // For compatibility reasons we let layers which can receive input
385 // receive input before they have actually submitted a buffer. Because
386 // of this we use canReceiveInput instead of isVisible to check the
387 // policy-visibility, ignoring the buffer state. However for layers with
388 // hasInputInfo()==false we can use the real visibility state.
389 // We are just using these layers for occlusion detection in
390 // InputDispatcher, and obviously if they aren't visible they can't occlude
391 // anything.
392 return hasInputInfo() ? canReceiveInput() : isVisible();
393 }
394
395 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700396 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700397 * GRALLOC_USAGE_PROTECTED sense.
398 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000399 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700400
401 /*
402 * isFixedSize - true if content has a fixed size
403 */
404 virtual bool isFixedSize() const { return true; }
405
406 /*
407 * usesSourceCrop - true if content should use a source crop
408 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000409 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700410
411 // Most layers aren't created from the main thread, and therefore need to
412 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
413 // to avoid grabbing the lock again to avoid deadlock
414 virtual bool isCreatedFromMainThread() const { return false; }
415
chaviw4e765532021-04-30 12:11:39 -0500416 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000417 Region getActiveTransparentRegion(const Layer::State& s) const {
418 return s.transparentRegionHint;
419 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000420 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000421 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700422
423 // True if this layer requires filtering
424 // This method is distinct from needsFiltering() in how the filter
425 // requirement is computed. needsFiltering() compares displayFrame and crop,
426 // where as this method transforms the displayFrame to layer-stack space
427 // first. This method should be used if there is no physical display to
428 // project onto when taking screenshots, as the filtering requirements are
429 // different.
430 // If the parent transform needs to be undone when capturing the layer, then
431 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000432 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700433
Patrick Williamsbb25f802022-08-30 23:02:34 +0000434 // from graphics API
Vishnu Nair3996ee32023-08-14 04:32:31 +0000435 static ui::Dataspace translateDataspace(ui::Dataspace dataspace);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000436 void updateCloneBufferInfo();
437 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700438
Leon Scroggins III5b581492023-10-31 14:29:41 -0400439 void onCompositionPresented(const DisplayDevice*,
440 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
441 const std::shared_ptr<FenceTime>& /*presentFence*/,
442 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700443
444 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000445 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700446
Peiyong Linf243e5e2020-08-22 17:40:59 -0700447 /*
448 * latchBuffer - called each time the screen is redrawn and returns whether
449 * the visible regions need to be recomputed (this is a fairly heavy
450 * operation, so this should be set only if needed). Typically this is used
451 * to figure out if the content or size of a surface has changed.
452 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000453 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700454
Vishnu Naird47bcee2023-02-24 18:08:51 +0000455 bool latchBufferImpl(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
456 bool bgColorOnly);
457
Patrick Williamsbb25f802022-08-30 23:02:34 +0000458 /*
Vishnu Nair7ee4f462023-04-19 09:54:09 -0700459 * Returns true if the currently presented buffer will be released when this layer state
460 * is latched. This will return false if there is no buffer currently presented.
461 */
462 bool willReleaseBufferOnLatch() const;
463
464 /*
Patrick Williamsbb25f802022-08-30 23:02:34 +0000465 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
466 * This is used if the buffer is just latched and releases to free up the buffer
467 * and will not be shown on screen.
468 * Should only be called on the main thread.
469 */
470 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700471
472 /*
473 * returns the rectangle that crops the content of the layer and scales it
474 * to the layer's size.
475 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000476 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700477
478 /*
479 * Returns the transform applied to the buffer.
480 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000481 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700482
Patrick Williamsbb25f802022-08-30 23:02:34 +0000483 sp<GraphicBuffer> getBuffer() const;
484 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700485
Peiyong Linf243e5e2020-08-22 17:40:59 -0700486 /*
487 * Returns if a frame is ready
488 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000489 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700490
491 virtual int32_t getQueuedFrameCount() const { return 0; }
492
Peiyong Linf243e5e2020-08-22 17:40:59 -0700493 /**
494 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000495 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
496 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700497 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000498 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700499
500 /**
501 * Returns the source bounds. If the bounds are not defined, it is inferred from the
502 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
503 * For the root layer, this is the display viewport size.
504 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000505 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700506 virtual FrameRate getFrameRateForLayerTree() const;
507
Patrick Williamsbb25f802022-08-30 23:02:34 +0000508 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700509
510 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700511 // A layer can override its parent's rounded corner settings if the parent's rounded
512 // corner crop does not intersect with its own rounded corner crop.
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000513 virtual frontend::RoundedCornerState getRoundedCornerState() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700514
Vishnu Naire14c6b32022-08-06 04:20:15 +0000515 bool hasRoundedCorners() const { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400516
Patrick Williamsbb25f802022-08-30 23:02:34 +0000517 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700518 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000519 * Return whether this layer needs an input info. We generate InputWindowHandles for all
520 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
521 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700522 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000523 bool needsInputInfo() const {
524 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
525 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700526
527 // Implements RefBase.
528 void onFirstRef() override;
529
Patrick Williamsbb25f802022-08-30 23:02:34 +0000530 struct BufferInfo {
531 nsecs_t mDesiredPresentTime;
532 std::shared_ptr<FenceTime> mFenceTime;
533 sp<Fence> mFence;
534 uint32_t mTransform{0};
535 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
536 Rect mCrop;
537 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
538 Region mSurfaceDamage;
539 HdrMetadata mHdrMetadata;
540 int mApi;
541 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
542 bool mTransformToDisplayInverse{false};
543
544 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
545 uint64_t mFrameNumber;
Vishnu Nair7ee4f462023-04-19 09:54:09 -0700546 sp<IBinder> mReleaseBufferEndpoint;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000547
548 bool mFrameLatencyNeeded{false};
Sally Qi963049b2023-03-23 14:06:21 -0700549 float mDesiredHdrSdrRatio = 1.f;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000550 };
551
552 BufferInfo mBufferInfo;
553
Peiyong Linf243e5e2020-08-22 17:40:59 -0700554 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000555 const compositionengine::LayerFECompositionState* getCompositionState() const;
556 bool fenceHasSignaled() const;
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000557 void onPreComposition(nsecs_t refreshStartTime);
Vishnu Nair7ee4f462023-04-19 09:54:09 -0700558 void onLayerDisplayed(ftl::SharedFuture<FenceResult>, ui::LayerStack layerStack);
Robert Carrccab4242021-09-28 16:53:03 -0700559
Vishnu Naire14c6b32022-08-06 04:20:15 +0000560 void setWasClientComposed(const sp<Fence>& fence) {
Robert Carrccab4242021-09-28 16:53:03 -0700561 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700562 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700563 }
564
Vishnu Naire14c6b32022-08-06 04:20:15 +0000565 const char* getDebugName() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700566
Peiyong Linf243e5e2020-08-22 17:40:59 -0700567 bool setShadowRadius(float shadowRadius);
568
569 // Before color management is introduced, contents on Android have to be
570 // desaturated in order to match what they appears like visually.
571 // With color management, these contents will appear desaturated, thus
572 // needed to be saturated so that they match what they are designed for
573 // visually.
574 bool isLegacyDataSpace() const;
575
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800576 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700577
Chavi Weingarten076acac2023-01-19 17:20:43 +0000578 static bool computeTrustedPresentationState(const FloatRect& bounds,
579 const FloatRect& sourceBounds,
580 const Region& coveredRegion,
581 const FloatRect& screenBounds, float,
582 const ui::Transform&,
583 const TrustedPresentationThresholds&);
Vishnu Nair781d7252023-01-30 18:16:01 +0000584 void updateTrustedPresentationState(const DisplayDevice* display,
585 const frontend::LayerSnapshot* snapshot, int64_t time_in_ms,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000586 bool leaveState);
587
588 inline bool hasTrustedPresentationListener() {
589 return mTrustedPresentationListener.callbackInterface != nullptr;
590 }
591
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700592 // Sets the masked bits.
593 void setTransactionFlags(uint32_t mask);
594
595 // Clears and returns the masked bits.
596 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800597
Vishnu Nair4351ad52019-02-11 14:13:02 -0800598 FloatRect getBounds(const Region& activeTransparentRegion) const;
599 FloatRect getBounds() const;
Vishnu Nairfed7c122023-03-18 01:54:43 +0000600 Rect getInputBoundsInDisplaySpace(const FloatRect& insetBounds,
601 const ui::Transform& displayTransform);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800602
603 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700604 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800605
Vishnu Naire14c6b32022-08-06 04:20:15 +0000606 int32_t getSequence() const { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800607
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700608 // For tracing.
609 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
610 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
611 // creates its tracks by buffer id and has no way of associating a buffer back to the process
612 // that created it, the current implementation is only sufficient for cases where a buffer is
613 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700614 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700615
Mathias Agopian13127d82013-03-05 17:47:11 -0800616 /*
617 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700618 * screenshots or VNC servers. A surface can be set to be secure by the
619 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800620 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800621 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800622
623 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700624 * isHiddenByPolicy - true if this layer has been forced invisible.
625 * just because this is false, doesn't mean isVisible() is true.
626 * For example if this layer has no active buffer, it may not be hidden by
627 * policy, but it still can not be visible.
628 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800629 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700630
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700631 // True if the layer should be skipped in screenshots, screen recordings,
632 // and mirroring to external or virtual displays.
633 bool isInternalDisplayOverlay() const;
634
635 ui::LayerFilter getOutputFilter() const {
636 return {getLayerStack(), isInternalDisplayOverlay()};
637 }
638
Robert Carr2e102c92018-10-23 12:11:15 -0700639 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700640
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000641 perfetto::protos::LayerProto* writeToProto(perfetto::protos::LayersProto& layersProto,
642 uint32_t traceFlags);
643 void writeCompositionStateToProto(perfetto::protos::LayerProto* layerProto,
644 ui::LayerStack layerStack);
chaviw08f3cb22020-01-13 13:17:21 -0800645
Vishnu Nair8406fd72019-07-30 11:29:31 -0700646 // Write states that are modified by the main thread. This includes drawing
647 // state as well as buffer data. This should be called in the main or tracing
648 // thread.
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000649 void writeToProtoDrawingState(perfetto::protos::LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700650 // Write drawing or current state. If writing current state, the caller should hold the
651 // external mStateLock. If writing drawing state, this function should be called on the
652 // main or tracing thread.
Kean Mariotti4ba343c2023-04-19 13:31:02 +0000653 void writeToProtoCommonState(perfetto::protos::LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700654 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800655
chaviw98318de2021-05-19 16:45:23 -0500656 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000657
Vishnu Nair3be61902023-04-26 19:47:29 -0700658 bool updateMirrorInfo(const std::deque<Layer*>& cloneRootsPendingUpdates);
chaviw74b03172019-08-19 11:09:03 -0700659
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700660 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700661 * doTransaction - process the transaction. This is a good place to figure
662 * out which attributes of the surface have changed.
663 */
Vishnu Naira156f482023-02-22 00:23:38 +0000664 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700665
666 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700667 * Remove relative z for the layer if its relative parent is not part of the
668 * provided layer tree.
669 */
670 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
671
672 /*
673 * Remove from current state and mark for removal.
674 */
Josh Gao194ff392022-09-08 16:19:29 -0700675 void removeFromCurrentState() REQUIRES(mFlinger->mStateLock);
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700676
677 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800678 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700679 * removed from the current list to the pending removal list
680 */
Josh Gao194ff392022-09-08 16:19:29 -0700681 void onRemovedFromCurrentState() REQUIRES(mFlinger->mStateLock);
Chia-I Wuc6657022017-08-15 11:18:17 -0700682
chaviw61626f22018-11-15 16:26:27 -0800683 /*
684 * Called when the layer is added back to the current state list.
685 */
686 void addToCurrentState();
687
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700688 /*
689 * Sets display transform hint on BufferLayerConsumer.
690 */
691 void updateTransformHint(ui::Transform::RotationFlags);
Vishnu Nair71fcf912022-10-18 09:14:20 -0700692 void skipReportingTransformHint();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800693 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700694 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800695
Huihong Luo05539a12022-02-23 10:29:40 -0800696 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800697
Vishnu Nair3cc15a42023-06-30 06:20:22 +0000698 void miniDumpLegacy(std::string& result, const DisplayDevice&) const;
699 void miniDump(std::string& result, const frontend::LayerSnapshot&, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800700 void dumpFrameStats(std::string& result) const;
Vishnu Nair76554eb2022-12-09 03:38:36 +0000701 void dumpOffscreenDebugInfo(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700702 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700703 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700704 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800705 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800706
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800707 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800708 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700709
Robert Carr6452f122017-03-21 10:41:29 -0700710 // Returns the Alpha of the Surface, accounting for the Alpha
711 // of parent Surfaces in the hierarchy (alpha's will be multiplied
712 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800713 half getAlpha() const;
714 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800715 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800716 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700717
Vishnu Nair6213bd92020-05-08 17:42:25 -0700718 // Returns the transform hint set by Window Manager on the layer or one of its parents.
719 // This traverses the current state because the data is needed when creating
720 // the layer(off drawing thread) and the hint should be available before the producer
721 // is ready to acquire a buffer.
722 ui::Transform::RotationFlags getFixedTransformHint() const;
723
Edgar Arriaga844fa672020-01-16 14:21:42 -0800724 /**
725 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
726 * which will not emit children who have relativeZOrder to another layer, this method
727 * just directly emits all children. It also emits them in no particular order.
728 * So this method is not suitable for graphical operations, as it doesn't represent
729 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
730 * book-keeping.
731 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200732 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
733 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
734 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Vishnu Nair787aa782023-03-17 13:46:46 -0700735 void traverseChildren(const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700736
chaviw4b129c22018-04-09 16:19:43 -0700737 /**
738 * Traverse only children in z order, ignoring relative layers that are not children of the
739 * parent.
740 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200741 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700742
Vishnu Nair787aa782023-03-17 13:46:46 -0700743 size_t getDescendantCount() const;
744 size_t getChildrenCount() const { return mDrawingChildren.size(); }
745 bool isHandleAlive() const { return mHandleAlive; }
746 bool onHandleDestroyed() { return mHandleAlive = false; }
Valerie Hauc5686802019-11-22 14:18:09 -0800747
748 // ONLY CALL THIS FROM THE LAYER DTOR!
749 // See b/141111965. We need to add current children to offscreen layers in
750 // the layer dtor so as not to dangle layers. Since the layer has not
751 // committed its transaction when the layer is destroyed, we must add
752 // current children. This is safe in the dtor as we will no longer update
753 // the current state, but should not be called anywhere else!
754 LayerVector& getCurrentChildren() { return mCurrentChildren; }
755
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200756 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700757 // Returns index if removed, or negative value otherwise
758 // for symmetry with Vector::remove
759 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000760 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700761
762 // Should be called with the surfaceflinger statelock held
763 bool isAtRoot() const { return mIsAtRoot; }
764 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
765
Robert Carr1f0a16a2016-10-24 16:27:39 -0700766 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800767 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700768 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700769 bool setChildRelativeLayer(const sp<Layer>& childLayer,
770 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700771
772 // Copy the current list of children to the drawing state. Called by
773 // SurfaceFlinger to complete a transaction.
774 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200775 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800776
Vishnu Nairefc42e22019-12-03 17:36:12 -0800777 /**
778 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
779 * INVALID_RECT if the layer has no buffer and no crop.
780 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
781 * bounds are constrained by its parent bounds.
782 */
783 Rect getCroppedBufferSize(const Layer::State& s) const;
784
Rachel Leece6e0042023-06-27 11:22:54 -0700785 bool setFrameRate(FrameRate::FrameRateVote);
Rachel Lee67afbea2023-09-28 15:35:07 -0700786 bool setFrameRateCategory(FrameRateCategory, bool smoothSwitchOnly);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700787
Rachel Lee58cc90d2023-09-05 18:50:20 -0700788 bool setFrameRateSelectionStrategy(FrameRateSelectionStrategy);
789
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000790 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000791 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
792 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
793 nsecs_t postTime);
794
Ady Abraham88930f92023-06-07 10:32:08 -0700795 void addSurfaceFrameDroppedForBuffer(std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame,
796 nsecs_t dropTime);
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000797 void addSurfaceFramePresentedForBuffer(
798 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
799 nsecs_t currentLatchTime);
800
801 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
802 const FrameTimelineInfo& info, nsecs_t postTime);
803 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
804 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham88930f92023-06-07 10:32:08 -0700805 void setFrameTimelineVsyncForSkippedFrames(const FrameTimelineInfo& info, nsecs_t postTime,
806 std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700807
Chavi Weingarten328a8312023-01-26 21:17:52 +0000808 bool setTrustedPresentationInfo(TrustedPresentationThresholds const& thresholds,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000809 TrustedPresentationListener const& listener);
810
Peiyong Linf243e5e2020-08-22 17:40:59 -0700811 // Creates a new handle each time, so we only expect
812 // this to be called once.
813 sp<IBinder> getHandle();
814 const std::string& getName() const { return mName; }
815 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500816 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700817
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000818 struct InputDisplayArgs {
819 const ui::Transform* transform = nullptr;
820 bool isSecure = false;
821 };
822 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700823
Peiyong Linf243e5e2020-08-22 17:40:59 -0700824 /**
825 * Returns whether this layer has an explicitly set input-info.
826 */
827 bool hasInputInfo() const;
828
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000829 // Sets the gui::GameMode for the tree rooted at this layer. A layer in the tree inherits this
830 // gui::GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
831 void setGameModeForTree(gui::GameMode);
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700832
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000833 void setGameMode(gui::GameMode gameMode) { mGameMode = gameMode; }
834 gui::GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000835
Ady Abraham62a0be22020-12-08 16:54:10 -0800836 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700837
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700838 pid_t getOwnerPid() { return mOwnerPid; }
839
Tony Huangf3621102023-09-04 17:14:22 +0800840 int32_t getOwnerAppId() { return mOwnerAppId; }
841
Peiyong Linf243e5e2020-08-22 17:40:59 -0700842 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
843 // variable mClonedChild represents the top layer that will be cloned so this
844 // layer will be the parent of mClonedChild.
845 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
846 // if the real layer is destroyed, then the clone layer will also be destroyed.
847 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700848 bool mHadClonedChild = false;
849 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700850
851 mutable bool contentDirty{false};
852 Region surfaceDamageRegion;
853
Arthur Hungc70bee22023-06-02 01:35:52 +0000854 // True when the surfaceDamageRegion is recognized as a small area update.
855 bool mSmallDirty{false};
856 // Used to check if mUsedVsyncIdForRefreshRateSelection should be expired when it stop updating.
857 nsecs_t mMaxTimeForUseVsyncId = 0;
858 // True when DrawState.useVsyncIdForRefreshRateSelection previously set to true during updating
859 // buffer.
860 bool mUsedVsyncIdForRefreshRateSelection{false};
861
Peiyong Linf243e5e2020-08-22 17:40:59 -0700862 // Layer serial number. This gives layers an explicit ordering, so we
863 // have a stable sort order when their layer stack and Z-order are
864 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800865 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700866
867 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800868
Vishnu Nair59f6d2d2022-10-05 16:59:56 -0700869 bool backpressureEnabled() const {
870 return mDrawingState.flags & layer_state_t::eEnableBackpressure;
871 }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800872
John Reckcdb4ed72021-02-04 13:39:33 -0500873 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500874 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000875 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000876 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000877 float getBorderWidth();
878 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500879
Patrick Williamsbb25f802022-08-30 23:02:34 +0000880 bool setBufferCrop(const Rect& /* bufferCrop */);
881 bool setDestinationFrame(const Rect& /* destinationFrame */);
882 // See mPendingBufferTransactions
883 void decrementPendingBufferCount();
884 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
885 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
886 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800887
Ady Abraham005398b2023-06-05 13:59:41 -0700888 bool isSimpleBufferUpdate(const layer_state_t& s) const;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000889
890 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000891
892 // Updates the LayerSnapshot. This must be called prior to sending layer data to
893 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
Vishnu Naire14c6b32022-08-06 04:20:15 +0000894 // LayerFE::prepareClientComposition).
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000895 //
896 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
897 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000898 void updateSnapshot(bool updateGeometry);
Vishnu Nairfa9e2ef2023-05-22 15:10:20 -0700899 void updateChildrenSnapshots(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000900 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
901 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
902 std::unordered_set<Layer*>& visited);
Vishnu Nair332e6ba2023-01-25 17:16:19 -0800903 sp<Layer> getClonedFrom() const {
904 return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr;
905 }
906 bool isClone() { return mClonedFrom != nullptr; }
907
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000908 bool willPresentCurrentTransaction() const;
Ady Abraham9dada822022-02-03 10:26:59 -0800909
liulijuneb489f62022-10-17 22:02:14 +0800910 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
911 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
912 const sp<Fence>& releaseFence);
Vishnu Nair47b7bb42023-09-29 16:27:33 -0700913 bool setFrameRateForLayerTreeLegacy(FrameRate, nsecs_t now);
914 bool setFrameRateForLayerTree(FrameRate, const scheduler::LayerProps&, nsecs_t now);
915 void recordLayerHistoryBufferUpdate(const scheduler::LayerProps&, nsecs_t now);
916 void recordLayerHistoryAnimationTx(const scheduler::LayerProps&, nsecs_t now);
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000917 auto getLayerProps() const {
Alec Mouri89f5d4e2023-10-20 17:12:49 +0000918 return scheduler::LayerProps{.visible = isVisible(),
919 .bounds = getBounds(),
920 .transform = getTransform(),
921 .setFrameRateVote = getFrameRateForLayerTree(),
922 .frameRateSelectionPriority = getFrameRateSelectionPriority(),
923 .isSmallDirty = mSmallDirty,
924 .isFrontBuffered = isFrontBuffered()};
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000925 };
Vishnu Nairc09c0232023-03-02 03:22:35 +0000926 bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; }
Vishnu Nairb76d99a2023-03-19 18:22:31 -0700927 void setTransformHint(std::optional<ui::Transform::RotationFlags> transformHint) {
928 mTransformHint = transformHint;
929 }
Vishnu Nairc1d19d72023-08-10 12:35:11 -0700930 void commitTransaction();
Vishnu Nair7ee4f462023-04-19 09:54:09 -0700931 // Keeps track of the previously presented layer stacks. This is used to get
932 // the release fences from the correct displays when we release the last buffer
933 // from the layer.
934 std::vector<ui::LayerStack> mPreviouslyPresentedLayerStacks;
Josh Gao194ff392022-09-08 16:19:29 -0700935 // Exposed so SurfaceFlinger can assert that it's held
936 const sp<SurfaceFlinger> mFlinger;
937
Arthur Hungc70bee22023-06-02 01:35:52 +0000938 // Check if the damage region is a small dirty.
Arthur Hung69f95222023-10-04 07:39:02 +0000939 void setIsSmallDirty(const Region& damageRegion, const ui::Transform& layerToDisplayTransform);
940 void setIsSmallDirty(frontend::LayerSnapshot* snapshot);
Arthur Hungc70bee22023-06-02 01:35:52 +0000941
Mathias Agopian13127d82013-03-05 17:47:11 -0800942protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700943 // For unit tests
944 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800945 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700946 friend class RefreshRateSelectionTest;
947 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000948 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000949 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700950
Vishnu Nairde177252023-04-21 12:44:10 -0700951 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom, uint32_t mirrorRootId);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000952 void preparePerFrameCompositionState();
953 void preparePerFrameBufferCompositionState();
954 void preparePerFrameEffectsCompositionState();
Patrick Williamsbb25f802022-08-30 23:02:34 +0000955 void gatherBufferInfo();
956 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700957
Peiyong Linf243e5e2020-08-22 17:40:59 -0700958 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
959
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800960 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700961 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
962 void updateClonedChildren(const sp<Layer>& mirrorRoot,
963 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
964 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
965 void addChildToDrawing(const sp<Layer>&);
966 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
967
Peiyong Linf243e5e2020-08-22 17:40:59 -0700968 void prepareBasicGeometryCompositionState();
969 void prepareGeometryCompositionState();
970 void prepareCursorCompositionState();
971
972 uint32_t getEffectiveUsage(uint32_t usage) const;
973
974 /**
975 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
976 * crop coordinates, transforming them into layer space.
977 */
978 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
979 void setParent(const sp<Layer>&);
980 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
981 void addZOrderRelative(const wp<Layer>& relative);
982 void removeZOrderRelative(const wp<Layer>& relative);
983 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
Vishnu Nair3cc15a42023-06-30 06:20:22 +0000984 compositionengine::OutputLayer* findOutputLayerForDisplay(
985 const DisplayDevice*, const frontend::LayerHierarchy::TraversalPath& path) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700986 bool usingRelativeZ(LayerVector::StateSet) const;
987
Patrick Williamsbb25f802022-08-30 23:02:34 +0000988 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800989 /**
990 * Get the bounds in layer space within which this layer can receive input.
991 *
992 * These bounds are used to:
993 * - Determine the input frame for the layer to be used for occlusion detection; and
994 * - Determine the coordinate space within which the layer will receive input. The top-left of
995 * this rect will be the origin of the coordinate space that the input events sent to the
996 * layer will be in (prior to accounting for surface insets).
997 *
998 * The layer can still receive touch input if these bounds are invalid if
999 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
1000 * in this layer's space, regardless of the specified crop layer.
1001 */
Vishnu Nairfed7c122023-03-18 01:54:43 +00001002 std::pair<FloatRect, bool> getInputBounds(bool fillParentBounds) const;
chaviw39d01472021-04-08 14:26:24 -05001003
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001004 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -07001005 const std::string mName;
1006 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -08001007
Vishnu Nair8406fd72019-07-30 11:29:31 -07001008 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001009 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001010
Chavi Weingarten076acac2023-01-19 17:20:43 +00001011 TrustedPresentationThresholds mTrustedPresentationThresholds;
1012 TrustedPresentationListener mTrustedPresentationListener;
1013 bool mLastComputedTrustedPresentationState = false;
1014 bool mLastReportedTrustedPresentationState = false;
1015 int64_t mEnteredTrustedPresentationStateTime = -1;
1016
Robert Carr38d25002021-06-11 14:30:09 -07001017 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -07001018 // Updated in doTransaction, used to track the last sequence number we
1019 // committed. Currently this is really only used for updating visible
1020 // regions.
1021 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -07001022
Brian Andersond6927fb2016-07-23 23:37:30 -07001023 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001024 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001025
1026 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001027 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001028 // False if the buffer and its contents have been previously used for GPU
1029 // composition, true otherwise.
1030 bool mIsActiveBufferUpdatedForGpu = true;
1031
Robert Carrc3574f72016-03-24 12:19:32 -07001032 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001033 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001034 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001035 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001036
Robert Carr6a160312021-05-17 12:08:20 -07001037 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001038
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001039 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001040 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001041
1042 // protected by mLock
1043 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001044
Mathias Agopian13127d82013-03-05 17:47:11 -08001045 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001046
1047 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001048 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001049
Robert Carr88d76cd2021-06-22 16:23:51 -07001050 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001051 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001052
Rob Carrc6d2d2b2021-10-25 16:51:49 +00001053 wp<Layer> mCurrentParent;
1054 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001055
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001056 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -05001057 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001058
Alec Mouri9a29e672020-09-14 12:39:14 -07001059 // The owner of the layer. If created from a non system process, it will be the calling uid.
1060 // If created from a system process, the value can be passed in.
1061 uid_t mOwnerUid;
1062
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001063 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1064 // If created from a system process, the value can be passed in.
1065 pid_t mOwnerPid;
1066
Tony Huangf3621102023-09-04 17:14:22 +08001067 int32_t mOwnerAppId;
1068
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001069 // Keeps track of the time SF latched the last buffer from this layer.
1070 // Used in buffer stuffing analysis in FrameTimeline.
1071 nsecs_t mLastLatchTime = 0;
1072
Robert Carr6a160312021-05-17 12:08:20 -07001073 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001074
Robert Carrccab4242021-09-28 16:53:03 -07001075 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -07001076 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001077private:
Tony Huangf3621102023-09-04 17:14:22 +08001078 // Range of uids allocated for a user.
1079 // This value is taken from android.os.UserHandle#PER_USER_RANGE.
1080 static constexpr int32_t PER_USER_RANGE = 100000;
1081
Patrick Williamsbb25f802022-08-30 23:02:34 +00001082 friend class SlotGenerationTest;
1083 friend class TransactionFrameTracerTest;
1084 friend class TransactionSurfaceFrameTest;
1085
1086 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
1087 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
1088
1089 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001090
Peiyong Linf243e5e2020-08-22 17:40:59 -07001091 // Returns true if the layer can draw shadows on its border.
1092 virtual bool canDrawShadows() const { return true; }
1093
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001094 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1095 const DisplayDevice&) const;
Vishnu Nair3cc15a42023-06-30 06:20:22 +00001096 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1097 const compositionengine::OutputLayer*) const;
chaviw4b129c22018-04-09 16:19:43 -07001098 /**
1099 * Returns an unsorted vector of all layers that are part of this tree.
1100 * That includes the current layer and all its descendants.
1101 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001102 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001103 /**
1104 * Traverses layers that are part of this tree in the correct z order.
1105 * layersInTree must be sorted before calling this method.
1106 */
1107 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001108 LayerVector::StateSet, const LayerVector::Visitor&);
1109 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001110 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001111
Ady Abraham60e42ea2020-03-09 19:17:31 -07001112 void updateTreeHasFrameRateVote();
Rachel Lee0faad6c2023-09-08 13:34:34 -07001113 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool overrideChildren,
1114 bool* transactionNeeded);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001115 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001116 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001117 gui::DropInputMode getDropInputMode() const;
1118 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001119
1120 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1121 // This will return null if first non cloned parent is not found.
1122 sp<Layer> getClonedRoot();
1123
1124 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1125 // null.
1126 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001127
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001128 // Fills in the touch occlusion mode of the first parent (including this layer) that
1129 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001130 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001131
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001132 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001133 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001134
Patrick Williamsbb25f802022-08-30 23:02:34 +00001135 inline void tracePendingBufferCount(int32_t pendingBuffers);
1136
1137 // Latch sideband stream and returns true if the dirty region should be updated.
1138 bool latchSidebandStream(bool& recomputeVisibleRegions);
1139
1140 bool hasFrameUpdate() const;
1141
Vishnu Naird47bcee2023-02-24 18:08:51 +00001142 void updateTexImage(nsecs_t latchTime, bool bgColorOnly = false);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001143
1144 // Crop that applies to the buffer
1145 Rect computeBufferCrop(const State& s);
1146
Patrick Williamsbb25f802022-08-30 23:02:34 +00001147 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1148 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1149 const sp<Fence>& releaseFence,
1150 uint32_t currentMaxAcquiredBufferCount);
1151
liulijuneb489f62022-10-17 22:02:14 +08001152 // Returns true if the transformed buffer size does not match the layer size and we need
1153 // to apply filtering.
1154 bool bufferNeedsFiltering() const;
1155
Patrick Williamsbb25f802022-08-30 23:02:34 +00001156 // Returns true if there is a valid color to fill.
1157 bool fillsColor() const;
1158 // Returns true if this layer has a blur value.
1159 bool hasBlur() const;
1160 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1161 bool hasBufferOrSidebandStream() const {
1162 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1163 }
1164
Vishnu Nair22491b82022-10-18 14:59:14 -07001165 bool hasBufferOrSidebandStreamInDrawing() const {
1166 return ((mDrawingState.sidebandStream != nullptr) || (mDrawingState.buffer != nullptr));
1167 }
1168
Patrick Williamsbb25f802022-08-30 23:02:34 +00001169 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
Vishnu Naire14c6b32022-08-06 04:20:15 +00001170
Pascal Muetschardf54181b2022-12-13 14:53:25 +01001171 // Fills the provided vector with the currently available JankData and removes the processed
1172 // JankData from the pending list.
1173 void transferAvailableJankData(const std::deque<sp<CallbackHandle>>& handles,
1174 std::vector<JankData>& jankData);
1175
Rachel Lee0faad6c2023-09-08 13:34:34 -07001176 bool shouldOverrideChildrenFrameRate() const {
1177 return getDrawingState().frameRateSelectionStrategy ==
1178 FrameRateSelectionStrategy::OverrideChildren;
1179 }
1180
Rachel Leea021bb02023-11-20 21:51:09 -08001181 bool shouldPropagateFrameRate() const {
Rachel Lee70f7b692023-11-22 11:24:02 -08001182 return getDrawingState().frameRateSelectionStrategy != FrameRateSelectionStrategy::Self;
Rachel Leea021bb02023-11-20 21:51:09 -08001183 }
1184
Vishnu Nair4351ad52019-02-11 14:13:02 -08001185 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001186 // Effective transform taking into account parent transforms and any parent scaling, which is
1187 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001188 ui::Transform mEffectiveTransform;
1189
1190 // Bounds of the layer before any transformation is applied and before it has been cropped
1191 // by its parents.
1192 FloatRect mSourceBounds;
1193
1194 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1195 // its parent bounds.
1196 FloatRect mBounds;
1197
1198 // Layer bounds in screen space.
1199 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001200
Robert Carrc0df3122019-04-11 13:18:21 -07001201 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001202
chaviwb4c6e582019-08-16 14:35:07 -07001203 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1204 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1205 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1206 // and relatives, this layer will update as well.
1207 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001208
1209 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1210 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1211 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001212 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001213
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001214 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001215 gui::GameMode mGameMode = gui::GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001216
Lucas Dupinc3800b82020-10-02 16:24:48 -07001217 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001218 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001219
1220 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001221
1222 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001223
Robert Carr88b85e12022-03-21 15:47:35 -07001224 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001225
1226 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001227 float mBorderWidth;
1228 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001229
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001230 void setTransformHintLegacy(ui::Transform::RotationFlags);
Dorin Drimuse5374e52023-08-02 17:52:43 +00001231 void releasePreviousBuffer();
Vishnu Nair7ee4f462023-04-19 09:54:09 -07001232 void resetDrawingStateBufferInfo();
Patrick Williamsbb25f802022-08-30 23:02:34 +00001233
Patrick Williamsbb25f802022-08-30 23:02:34 +00001234 // Transform hint provided to the producer. This must be accessed holding
1235 // the mStateLock.
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001236 ui::Transform::RotationFlags mTransformHintLegacy = ui::Transform::ROT_0;
Vishnu Nair71fcf912022-10-18 09:14:20 -07001237 bool mSkipReportingTransformHint = true;
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001238 std::optional<ui::Transform::RotationFlags> mTransformHint = std::nullopt;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001239
Patrick Williamsbb25f802022-08-30 23:02:34 +00001240 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
Vishnu Nair7ee4f462023-04-19 09:54:09 -07001241 sp<IBinder> mPreviousReleaseBufferEndpoint;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001242
1243 bool mReleasePreviousBuffer = false;
1244
1245 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1246 // time.
1247 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1248
1249 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1250 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
Vishnu Nair22491b82022-10-18 14:59:14 -07001251 static constexpr int kPendingClassificationMaxSurfaceFrames = 50;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001252
1253 const std::string mBlastTransactionName{"BufferTX - " + mName};
1254 // This integer is incremented everytime a buffer arrives at the server for this layer,
1255 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1256 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1257 // possible to see when a buffer arrived at the server, and in which frame it latched.
1258 //
1259 // You can understand the trace this way:
1260 // - If the integer increases, a buffer arrived at the server.
1261 // - If the integer decreases in latchBuffer, that buffer was latched
1262 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1263 std::atomic<int32_t> mPendingBufferTransactions{0};
1264
1265 // Contains requested position and matrix updates. This will be applied if the client does
1266 // not specify a destination frame.
1267 ui::Transform mRequestedTransform;
1268
Vishnu Nair3af0ec02023-02-10 04:13:48 +00001269 sp<LayerFE> mLegacyLayerFE;
1270 std::vector<std::pair<frontend::LayerHierarchy::TraversalPath, sp<LayerFE>>> mLayerFEs;
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001271 std::unique_ptr<frontend::LayerSnapshot> mSnapshot =
1272 std::make_unique<frontend::LayerSnapshot>();
Vishnu Nair787aa782023-03-17 13:46:46 -07001273 bool mHandleAlive = false;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001274};
1275
Marin Shalamanov46084422020-10-13 12:33:42 +02001276std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1277
Dominik Laskowski34157762018-10-31 13:07:19 -07001278} // namespace android