blob: b05a4a04e50e9afd9e5ba222896470ebdb9fc90b [file] [log] [blame]
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
41#include <scheduler/Fps.h>
42#include <scheduler/Seamlessness.h>
43
KaiChieh Chuang948c6422020-10-13 10:38:48 +080044#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080045#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070046#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070047#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070048#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070049
Mathias Agopian13127d82013-03-05 17:47:11 -080050#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "ClientCache.h"
52#include "DisplayHardware/ComposerHal.h"
53#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080054#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070055#include "LayerVector.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070056#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070057#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080058#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070059#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080060#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080061
chaviw1d044282017-09-27 12:19:28 -070062using namespace android::surfaceflinger;
63
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080064namespace android {
65
Mathias Agopian1f7bec62010-06-25 18:02:21 -070066class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020067class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080068class DisplayDevice;
69class GraphicBuffer;
70class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080071
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080073class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080074struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075}
76
Huihong Luo05539a12022-02-23 10:29:40 -080077namespace gui {
78class LayerDebugInfo;
79}
80
Lloyd Pique4dccc412018-01-22 17:21:36 -080081namespace impl {
82class SurfaceInterceptor;
83}
84
Ady Abraham22c7b5c2020-09-22 19:33:40 -070085namespace frametimeline {
86class SurfaceFrame;
87} // namespace frametimeline
88
Lloyd Pique42ab75e2018-09-12 20:46:03 -070089struct LayerCreationArgs {
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -080090 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070091
92 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080093 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070094 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070095 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080096 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070097
Vishnu Nair0f085c62019-08-30 08:49:12 -070098 pid_t callingPid;
99 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -0700100 uint32_t textureName;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800101 std::optional<uint32_t> sequence = std::nullopt;
Vishnu Nair858a3b42022-01-12 20:42:28 -0800102 bool addToRoot = true;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700103};
104
Lloyd Piquede196652020-01-22 17:29:58 -0800105class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700106 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700107 // The following constants represent priority of the window. SF uses this information when
108 // deciding which window has a priority when deciding about the refresh rate of the screen.
109 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100110 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700111 // Windows that are in focus and voted for the preferred mode ID
112 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
113 // // Windows that are in focus, but have not requested a specific mode ID.
114 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
115 // Windows that are not in focus, but voted for a specific mode ID.
116 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800117
Mathias Agopiand606de62010-05-10 20:06:11 -0700118public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800119 enum { // flags for doTransaction()
120 eDontUpdateGeometryState = 0x00000001,
121 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700122 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800123 };
124
125 struct Geometry {
126 uint32_t w;
127 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700128 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800129
David Sodman41fdfc92017-11-06 16:09:56 -0800130 inline bool operator==(const Geometry& rhs) const {
131 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700132 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800133 }
David Sodman41fdfc92017-11-06 16:09:56 -0800134 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800135 };
136
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700137 struct RoundedCornerState {
138 RoundedCornerState() = default;
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700139 RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700140 : cropRect(cropRect), radius(radius) {}
141
142 // Rounded rectangle in local layer coordinate space.
143 FloatRect cropRect = FloatRect();
144 // Radius of the rounded rectangle.
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700145 vec2 radius;
146 bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700147 };
148
Ady Abrahambdda8f02021-04-01 16:06:11 -0700149 using FrameRate = scheduler::LayerInfo::FrameRate;
150 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800151
Mathias Agopian13127d82013-03-05 17:47:11 -0800152 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800153 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700154 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800155 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800156 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700157 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800158 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800159 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800160 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700161 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
162 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700163 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700164
165 // A list of surfaces whose Z-order is interpreted relative to ours.
166 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700167 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700168 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800169 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500170 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700171 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700172
Vishnu Nairfa247b12020-02-11 08:58:26 -0800173 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800174 ui::Dataspace dataspace;
175
Marissa Wall61c58622018-07-18 10:12:20 -0700176 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800177 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800178 ui::Transform transform;
chaviw766c9c52021-02-10 17:36:47 -0800179 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700180 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700181 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000182 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700183 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700184 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700185 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700186 HdrMetadata hdrMetadata;
187 Region surfaceDamageRegion;
188 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700189 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700190 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700191 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800192 // pointer to background color layer that, if set, appears below the buffer state layer
193 // and the buffer state layer's children. Z order will be set to
194 // INT_MIN
195 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800196
Marissa Walle2ffb422018-10-12 11:33:52 -0700197 // The deque of callback handles for this frame. The back of the deque contains the most
198 // recent callback handle.
199 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800200 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800201 nsecs_t desiredPresentTime = 0;
202 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800203
204 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
205 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700206 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100207
Lucas Dupinc3800b82020-10-02 16:24:48 -0700208 // Layer regions that are made of custom materials, like frosted glass
209 std::vector<BlurRegion> blurRegions;
210
Ana Krulecc84d09b2019-11-02 23:10:29 +0100211 // Priority of the layer assigned by Window Manager.
212 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800213
Andy Labrada096227e2022-06-15 16:58:11 +0000214 // Default frame rate compatibility used to set the layer refresh rate votetype.
215 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800216 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700217
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700218 // The combined frame rate of parents / children of this layer
219 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700220
221 // Set by window manager indicating the layer and all its children are
222 // in a different orientation than the display. The hint suggests that
223 // the graphic producers should receive a transform hint as if the
224 // display was in this orientation. When the display changes to match
225 // the layer orientation, the graphic producer may not need to allocate
226 // a buffer of a different size. ui::Transform::ROT_INVALID means the
227 // a fixed transform hint is not set.
228 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700229
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000230 // The vsync info that was used to start the transaction
231 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700232
233 // When the transaction was posted
234 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800235 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000236 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
237 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
238 // If multiple buffers are queued, the prior ones will be dropped, along with the
239 // SurfaceFrame that's tracking them.
240 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
241 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
242 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
243 // same token, unless they are presented in different vsyncs.
244 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
245 bufferlessSurfaceFramesTX;
246 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
247 // trigger a warning if the number of SurfaceFrames crosses the threshold.
248 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500249
250 // Stretch effect to apply to this layer
251 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500252
Winson Chunga30f7c92021-06-29 15:42:56 -0700253 // Whether or not this layer is a trusted overlay for input
254 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500255 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700256 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500257 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700258 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700259 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700260 bool dimmingEnabled = true;
Mathias Agopian13127d82013-03-05 17:47:11 -0800261 };
262
Peiyong Linf243e5e2020-08-22 17:40:59 -0700263 /*
264 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
265 * is called.
266 */
267 class LayerCleaner {
268 sp<SurfaceFlinger> mFlinger;
269 sp<Layer> mLayer;
Vishnu Nairf9096652021-07-20 18:49:42 -0700270 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700271
272 protected:
273 ~LayerCleaner() {
274 // destroy client resources
Vishnu Nairf9096652021-07-20 18:49:42 -0700275 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700276 }
277
278 public:
Vishnu Nairf9096652021-07-20 18:49:42 -0700279 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
280 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700281 };
282
283 /*
284 * The layer handle is just a BBinder object passed to the client
285 * (remote process) -- we don't keep any reference on our side such that
286 * the dtor is called when the remote side let go of its reference.
287 *
288 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
289 * this layer when the handle is destroyed.
290 */
291 class Handle : public BBinder, public LayerCleaner {
292 public:
293 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Nairf9096652021-07-20 18:49:42 -0700294 : LayerCleaner(flinger, layer, this), owner(layer) {}
295 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700296
Vishnu Nairf9096652021-07-20 18:49:42 -0700297 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700298 wp<Layer> owner;
299 };
300
Vishnu Nairf9096652021-07-20 18:49:42 -0700301 static wp<Layer> fromHandle(const sp<IBinder>& handle);
302
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700303 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700304 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800305
Peiyong Linf243e5e2020-08-22 17:40:59 -0700306 static bool isLayerFocusedBasedOnPriority(int32_t priority);
307 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800308
Peiyong Linf243e5e2020-08-22 17:40:59 -0700309 // Provide unique string for each class type in the Layer hierarchy
310 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700311
Peiyong Linf243e5e2020-08-22 17:40:59 -0700312 // true if this layer is visible, false otherwise
313 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700314
Peiyong Linf243e5e2020-08-22 17:40:59 -0700315 virtual sp<Layer> createClone() = 0;
316
Robert Carr7bf247e2017-05-18 14:02:49 -0700317 // Set a 2x2 transformation matrix on the layer. This transform
318 // will be applied after parent transforms, but before any final
319 // producer specified transform.
Robert Carrde6d7b42022-01-07 18:23:06 -0800320 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700321
322 // This second set of geometry attributes are controlled by
323 // setGeometryAppliesWithResize, and their default mode is to be
324 // immediate. If setGeometryAppliesWithResize is specified
325 // while a resize is pending, then update of these attributes will
326 // be delayed until the resize completes.
327
328 // setPosition operates in parent buffer space (pre parent-transform) or display
329 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700330 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700331 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800332 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700333
Robert Carr7bf247e2017-05-18 14:02:49 -0700334 // TODO(b/38182121): Could we eliminate the various latching modes by
335 // using the layer hierarchy?
336 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800337 virtual bool setLayer(int32_t z);
338 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700339
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800340 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800341 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700342
343 // Set rounded corner radius for this layer and its children.
344 //
345 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
346 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
347 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800348 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800349 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
350 // is specified in pixels.
351 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700352 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000353 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700354 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800355 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700356 virtual bool setLayerStack(ui::LayerStack);
357 virtual ui::LayerStack getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800358 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200359 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800360 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800361 virtual bool setColorTransform(const mat4& matrix);
362 virtual mat4 getColorTransform() const;
363 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800364 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Sally Qi421ffb02022-03-21 19:41:33 -0700365 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
Marissa Wall61c58622018-07-18 10:12:20 -0700366
367 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800368 virtual bool setTransform(uint32_t /*transform*/) { return false; };
369 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Vishnu Nairdbbe3852022-01-12 20:22:11 -0800370 virtual bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
371 const BufferData& /* bufferData */, nsecs_t /* postTime */,
372 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
373 std::optional<nsecs_t> /* dequeueTime */,
chaviwba4320c2021-09-15 15:20:53 -0500374 const FrameTimelineInfo& /*info*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700375 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700376 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800377 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
378 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
379 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
380 virtual bool setApi(int32_t /*api*/) { return false; };
381 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Jiakai Zhanga5505cb2021-11-09 11:46:30 +0000382 virtual bool setTransactionCompletedListeners(
chaviw30fd9b92022-04-22 12:41:17 -0500383 const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800384 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800385 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700386 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000387 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100388 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700389 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800390 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700391 bool setDropInputMode(gui::DropInputMode);
392
Ana Krulecc84d09b2019-11-02 23:10:29 +0100393 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
394 // rate priority from its parent.
395 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000396 //
397 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
398 //
chaviw4244e032019-09-04 11:27:49 -0700399 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700400
Lloyd Piquede196652020-01-22 17:29:58 -0800401 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
402 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800403
Dan Stozaee44edd2015-03-23 15:50:23 -0700404 // If we have received a new buffer this frame, we will pass its surface
405 // damage down to hardware composer. Otherwise, we must send a region with
406 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800407 virtual void useSurfaceDamage() {}
408 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800409 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700410
Peiyong Linf243e5e2020-08-22 17:40:59 -0700411 /*
412 * isOpaque - true if this surface is opaque
413 *
414 * This takes into account the buffer format (i.e. whether or not the
415 * pixel format includes an alpha channel) and the "opaque" flag set
416 * on the layer. It does not examine the current plane alpha value.
417 */
418 virtual bool isOpaque(const Layer::State&) const { return false; }
419
420 /*
421 * Returns whether this layer can receive input.
422 */
423 virtual bool canReceiveInput() const;
424
425 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700426 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700427 * GRALLOC_USAGE_PROTECTED sense.
428 */
429 virtual bool isProtected() const { return false; }
430
431 /*
432 * isFixedSize - true if content has a fixed size
433 */
434 virtual bool isFixedSize() const { return true; }
435
436 /*
437 * usesSourceCrop - true if content should use a source crop
438 */
439 virtual bool usesSourceCrop() const { return false; }
440
441 // Most layers aren't created from the main thread, and therefore need to
442 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
443 // to avoid grabbing the lock again to avoid deadlock
444 virtual bool isCreatedFromMainThread() const { return false; }
445
chaviw4e765532021-04-30 12:11:39 -0500446 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000447 Region getActiveTransparentRegion(const Layer::State& s) const {
448 return s.transparentRegionHint;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700449 }
chaviw25714502021-02-11 10:01:08 -0800450 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700451 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
452
453 // True if this layer requires filtering
454 // This method is distinct from needsFiltering() in how the filter
455 // requirement is computed. needsFiltering() compares displayFrame and crop,
456 // where as this method transforms the displayFrame to layer-stack space
457 // first. This method should be used if there is no physical display to
458 // project onto when taking screenshots, as the filtering requirements are
459 // different.
460 // If the parent transform needs to be undone when capturing the layer, then
461 // the inverse parent transform is also required.
462 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
463 return false;
464 }
465
466 virtual void updateCloneBufferInfo(){};
467
Peiyong Linf243e5e2020-08-22 17:40:59 -0700468 virtual bool isHdrY410() const { return false; }
469
Peiyong Linf243e5e2020-08-22 17:40:59 -0700470 /*
471 * called after composition.
472 * returns true if the layer latched a new buffer this frame.
473 */
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700474 virtual void onPostComposition(const DisplayDevice*,
Peiyong Linf243e5e2020-08-22 17:40:59 -0700475 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
476 const std::shared_ptr<FenceTime>& /*presentFence*/,
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700477 const CompositorTiming&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700478
479 // If a buffer was replaced this frame, release the former buffer
480 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
481
Peiyong Linf243e5e2020-08-22 17:40:59 -0700482 /*
483 * latchBuffer - called each time the screen is redrawn and returns whether
484 * the visible regions need to be recomputed (this is a fairly heavy
485 * operation, so this should be set only if needed). Typically this is used
486 * to figure out if the content or size of a surface has changed.
487 */
Vishnu Nair397a0e32022-07-26 00:01:48 +0000488 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/) {
Peiyong Linf243e5e2020-08-22 17:40:59 -0700489 return false;
490 }
491
Peiyong Linf243e5e2020-08-22 17:40:59 -0700492 virtual void latchAndReleaseBuffer() {}
493
494 /*
495 * returns the rectangle that crops the content of the layer and scales it
496 * to the layer's size.
497 */
498 virtual Rect getBufferCrop() const { return Rect(); }
499
500 /*
501 * Returns the transform applied to the buffer.
502 */
503 virtual uint32_t getBufferTransform() const { return 0; }
504
505 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
Vishnu Naird37343b2022-01-12 16:18:56 -0800506 virtual const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const {
507 return mDrawingState.buffer;
508 };
Peiyong Linf243e5e2020-08-22 17:40:59 -0700509
510 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
511
512 /*
513 * Returns if a frame is ready
514 */
515 virtual bool hasReadyFrame() const { return false; }
516
517 virtual int32_t getQueuedFrameCount() const { return 0; }
518
Peiyong Linf243e5e2020-08-22 17:40:59 -0700519 /**
520 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
521 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
522 */
523 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
524
525 /**
526 * Returns the source bounds. If the bounds are not defined, it is inferred from the
527 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
528 * For the root layer, this is the display viewport size.
529 */
530 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
531 return parentBounds;
532 }
533 virtual FrameRate getFrameRateForLayerTree() const;
534
Peiyong Linf243e5e2020-08-22 17:40:59 -0700535 virtual bool getTransformToDisplayInverse() const { return false; }
536
537 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700538 // A layer can override its parent's rounded corner settings if the parent's rounded
539 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700540 virtual RoundedCornerState getRoundedCornerState() const;
541
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700542 bool hasRoundedCorners() const override { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400543
Peiyong Linf243e5e2020-08-22 17:40:59 -0700544 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
545 /**
546 * Return whether this layer needs an input info. For most layer types
547 * this is only true if they explicitly set an input-info but BufferLayer
548 * overrides this so we can generate input-info for Buffered layers that don't
549 * have them (for input occlusion detection checks).
550 */
551 virtual bool needsInputInfo() const { return hasInputInfo(); }
552
553 // Implements RefBase.
554 void onFirstRef() override;
555
556 // implements compositionengine::LayerFE
557 const compositionengine::LayerFECompositionState* getCompositionState() const override;
558 bool onPreComposition(nsecs_t) override;
559 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
Patrick Williams16d8b2c2022-08-08 17:29:05 +0000560
561 std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
562 compositionengine::LayerFE::ClientCompositionTargetSettings&) const override;
Dominik Laskowskib17c6212022-05-09 09:36:19 -0700563 void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
Robert Carrccab4242021-09-28 16:53:03 -0700564
565 void setWasClientComposed(const sp<Fence>& fence) override {
566 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700567 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700568 }
569
Peiyong Linf243e5e2020-08-22 17:40:59 -0700570 const char* getDebugName() const override;
571
Peiyong Linf243e5e2020-08-22 17:40:59 -0700572 bool setShadowRadius(float shadowRadius);
573
574 // Before color management is introduced, contents on Android have to be
575 // desaturated in order to match what they appears like visually.
576 // With color management, these contents will appear desaturated, thus
577 // needed to be saturated so that they match what they are designed for
578 // visually.
579 bool isLegacyDataSpace() const;
580
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800581 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700582
583 // Sets the masked bits.
584 void setTransactionFlags(uint32_t mask);
585
586 // Clears and returns the masked bits.
587 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800588
Vishnu Nair4351ad52019-02-11 14:13:02 -0800589 FloatRect getBounds(const Region& activeTransparentRegion) const;
590 FloatRect getBounds() const;
591
592 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700593 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800594
Dan Stoza269dc4d2021-01-15 15:07:43 -0800595 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800596
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700597 // For tracing.
598 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
599 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
600 // creates its tracks by buffer id and has no way of associating a buffer back to the process
601 // that created it, the current implementation is only sufficient for cases where a buffer is
602 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700603 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700604
Mathias Agopian13127d82013-03-05 17:47:11 -0800605 /*
606 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700607 * screenshots or VNC servers. A surface can be set to be secure by the
608 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800609 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800610 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800611
612 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700613 * isHiddenByPolicy - true if this layer has been forced invisible.
614 * just because this is false, doesn't mean isVisible() is true.
615 * For example if this layer has no active buffer, it may not be hidden by
616 * policy, but it still can not be visible.
617 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800618 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700619
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700620 // True if the layer should be skipped in screenshots, screen recordings,
621 // and mirroring to external or virtual displays.
622 bool isInternalDisplayOverlay() const;
623
624 ui::LayerFilter getOutputFilter() const {
625 return {getLayerStack(), isInternalDisplayOverlay()};
626 }
627
Robert Carr2e102c92018-10-23 12:11:15 -0700628 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700629
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800630 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800631
Vishnu Nair8406fd72019-07-30 11:29:31 -0700632 // Write states that are modified by the main thread. This includes drawing
633 // state as well as buffer data. This should be called in the main or tracing
634 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800635 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700636 // Write drawing or current state. If writing current state, the caller should hold the
637 // external mStateLock. If writing drawing state, this function should be called on the
638 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200639 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700640 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800641
chaviw98318de2021-05-19 16:45:23 -0500642 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000643
chaviw74b03172019-08-19 11:09:03 -0700644 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700645
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700646 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700647 * doTransaction - process the transaction. This is a good place to figure
648 * out which attributes of the surface have changed.
649 */
Robert Carr7121caf2020-12-15 13:07:32 -0800650 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700651
652 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700653 * Remove relative z for the layer if its relative parent is not part of the
654 * provided layer tree.
655 */
656 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
657
658 /*
659 * Remove from current state and mark for removal.
660 */
661 void removeFromCurrentState();
662
663 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800664 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700665 * removed from the current list to the pending removal list
666 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800667 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700668
chaviw61626f22018-11-15 16:26:27 -0800669 /*
670 * Called when the layer is added back to the current state list.
671 */
672 void addToCurrentState();
673
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700674 /*
675 * Sets display transform hint on BufferLayerConsumer.
676 */
677 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700678
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800679 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700680 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800681
Huihong Luo05539a12022-02-23 10:29:40 -0800682 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800683
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700684 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800685 void dumpFrameStats(std::string& result) const;
Vishnu Nair0f085c62019-08-30 08:49:12 -0700686 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700687 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700688 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700689 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800690 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800691
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800692 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800693 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700694
Robert Carr6452f122017-03-21 10:41:29 -0700695 // Returns the Alpha of the Surface, accounting for the Alpha
696 // of parent Surfaces in the hierarchy (alpha's will be multiplied
697 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800698 half getAlpha() const;
699 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800700 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800701 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700702
Vishnu Nair6213bd92020-05-08 17:42:25 -0700703 // Returns the transform hint set by Window Manager on the layer or one of its parents.
704 // This traverses the current state because the data is needed when creating
705 // the layer(off drawing thread) and the hint should be available before the producer
706 // is ready to acquire a buffer.
707 ui::Transform::RotationFlags getFixedTransformHint() const;
708
Edgar Arriaga844fa672020-01-16 14:21:42 -0800709 /**
710 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
711 * which will not emit children who have relativeZOrder to another layer, this method
712 * just directly emits all children. It also emits them in no particular order.
713 * So this method is not suitable for graphical operations, as it doesn't represent
714 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
715 * book-keeping.
716 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200717 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
718 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
719 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700720
chaviw4b129c22018-04-09 16:19:43 -0700721 /**
722 * Traverse only children in z order, ignoring relative layers that are not children of the
723 * parent.
724 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200725 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700726
Chia-I Wu98f1c102017-05-30 14:54:08 -0700727 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800728
729 // ONLY CALL THIS FROM THE LAYER DTOR!
730 // See b/141111965. We need to add current children to offscreen layers in
731 // the layer dtor so as not to dangle layers. Since the layer has not
732 // committed its transaction when the layer is destroyed, we must add
733 // current children. This is safe in the dtor as we will no longer update
734 // the current state, but should not be called anywhere else!
735 LayerVector& getCurrentChildren() { return mCurrentChildren; }
736
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200737 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700738 // Returns index if removed, or negative value otherwise
739 // for symmetry with Vector::remove
740 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000741 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700742
743 // Should be called with the surfaceflinger statelock held
744 bool isAtRoot() const { return mIsAtRoot; }
745 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
746
Robert Carr1f0a16a2016-10-24 16:27:39 -0700747 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800748 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700749 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700750 bool setChildRelativeLayer(const sp<Layer>& childLayer,
751 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700752
753 // Copy the current list of children to the drawing state. Called by
754 // SurfaceFlinger to complete a transaction.
755 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200756 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800757
Vishnu Nairefc42e22019-12-03 17:36:12 -0800758 /**
759 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
760 * INVALID_RECT if the layer has no buffer and no crop.
761 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
762 * bounds are constrained by its parent bounds.
763 */
764 Rect getCroppedBufferSize(const Layer::State& s) const;
765
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200766 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700767
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000768 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000769 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
770 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
771 nsecs_t postTime);
772
773 void addSurfaceFrameDroppedForBuffer(
774 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
775 void addSurfaceFramePresentedForBuffer(
776 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
777 nsecs_t currentLatchTime);
778
779 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
780 const FrameTimelineInfo& info, nsecs_t postTime);
781 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
782 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700783
Peiyong Linf243e5e2020-08-22 17:40:59 -0700784 // Creates a new handle each time, so we only expect
785 // this to be called once.
786 sp<IBinder> getHandle();
787 const std::string& getName() const { return mName; }
788 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500789 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700790
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000791 struct InputDisplayArgs {
792 const ui::Transform* transform = nullptr;
793 bool isSecure = false;
794 };
795 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700796
Peiyong Linf243e5e2020-08-22 17:40:59 -0700797 /**
798 * Returns whether this layer has an explicitly set input-info.
799 */
800 bool hasInputInfo() const;
801
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700802 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
803 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
804 void setGameModeForTree(GameMode);
805
806 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
807 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000808
Ady Abraham62a0be22020-12-08 16:54:10 -0800809 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700810
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700811 pid_t getOwnerPid() { return mOwnerPid; }
812
Peiyong Linf243e5e2020-08-22 17:40:59 -0700813 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
814 // variable mClonedChild represents the top layer that will be cloned so this
815 // layer will be the parent of mClonedChild.
816 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
817 // if the real layer is destroyed, then the clone layer will also be destroyed.
818 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700819 bool mHadClonedChild = false;
820 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700821
822 mutable bool contentDirty{false};
823 Region surfaceDamageRegion;
824
825 // Layer serial number. This gives layers an explicit ordering, so we
826 // have a stable sort order when their layer stack and Z-order are
827 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800828 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700829
830 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800831
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800832 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800833
John Reckcdb4ed72021-02-04 13:39:33 -0500834 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500835 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000836 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000837 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000838 float getBorderWidth();
839 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500840
chaviwf3f40fe2021-04-27 15:54:02 -0500841 virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700842 virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800843 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
844 virtual std::string getPendingBufferCounterName() { return ""; }
Robert Carr6a160312021-05-17 12:08:20 -0700845 virtual bool updateGeometry() { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800846
Ady Abraham9dada822022-02-03 10:26:59 -0800847 virtual bool simpleBufferUpdate(const layer_state_t&) const { return false; }
848
Mathias Agopian13127d82013-03-05 17:47:11 -0800849protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700850 friend class impl::SurfaceInterceptor;
851
852 // For unit tests
853 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800854 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700855 friend class RefreshRateSelectionTest;
856 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000857 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000858 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700859
860 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700861 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000862 virtual void commitTransaction(State& stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100863 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700864
Peiyong Linf243e5e2020-08-22 17:40:59 -0700865 sp<compositionengine::LayerFE> asLayerFE() const;
866 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
867 bool isClone() { return mClonedFrom != nullptr; }
868 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
869
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800870 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700871 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
872 void updateClonedChildren(const sp<Layer>& mirrorRoot,
873 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
874 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
875 void addChildToDrawing(const sp<Layer>&);
876 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
877
878 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
879 // the settings clears the content with a solid black fill.
880 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Patrick Williams16d8b2c2022-08-08 17:29:05 +0000881 void prepareShadowClientComposition(LayerFE::LayerSettings& caster,
882 const Rect& layerStackRect) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700883
884 void prepareBasicGeometryCompositionState();
885 void prepareGeometryCompositionState();
886 void prepareCursorCompositionState();
887
888 uint32_t getEffectiveUsage(uint32_t usage) const;
889
890 /**
891 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
892 * crop coordinates, transforming them into layer space.
893 */
894 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
895 void setParent(const sp<Layer>&);
896 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
897 void addZOrderRelative(const wp<Layer>& relative);
898 void removeZOrderRelative(const wp<Layer>& relative);
899 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
900 bool usingRelativeZ(LayerVector::StateSet) const;
901
chaviw39d01472021-04-08 14:26:24 -0500902 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800903 /**
904 * Get the bounds in layer space within which this layer can receive input.
905 *
906 * These bounds are used to:
907 * - Determine the input frame for the layer to be used for occlusion detection; and
908 * - Determine the coordinate space within which the layer will receive input. The top-left of
909 * this rect will be the origin of the coordinate space that the input events sent to the
910 * layer will be in (prior to accounting for surface insets).
911 *
912 * The layer can still receive touch input if these bounds are invalid if
913 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
914 * in this layer's space, regardless of the specified crop layer.
915 */
chaviw39d01472021-04-08 14:26:24 -0500916 virtual Rect getInputBounds() const;
917
Peiyong Linf243e5e2020-08-22 17:40:59 -0700918 // constant
919 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700920
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700921 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700922 const std::string mName;
923 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800924
Vishnu Nair8406fd72019-07-30 11:29:31 -0700925 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800926 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800927
Robert Carr38d25002021-06-11 14:30:09 -0700928 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700929 // Updated in doTransaction, used to track the last sequence number we
930 // committed. Currently this is really only used for updating visible
931 // regions.
932 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700933
Brian Andersond6927fb2016-07-23 23:37:30 -0700934 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800935 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700936
937 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800938 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000939 // False if the buffer and its contents have been previously used for GPU
940 // composition, true otherwise.
941 bool mIsActiveBufferUpdatedForGpu = true;
942
Robert Carrc3574f72016-03-24 12:19:32 -0700943 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700944 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800945 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700946 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700947
Robert Carr6a160312021-05-17 12:08:20 -0700948 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700949
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700950 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700951 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800952
953 // protected by mLock
954 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700955
Mathias Agopian13127d82013-03-05 17:47:11 -0800956 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700957
958 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700959 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800960
Robert Carr88d76cd2021-06-22 16:23:51 -0700961 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700962 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700963
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000964 wp<Layer> mCurrentParent;
965 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700966
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700967 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -0500968 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700969
Alec Mouri9a29e672020-09-14 12:39:14 -0700970 // The owner of the layer. If created from a non system process, it will be the calling uid.
971 // If created from a system process, the value can be passed in.
972 uid_t mOwnerUid;
973
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700974 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
975 // If created from a system process, the value can be passed in.
976 pid_t mOwnerPid;
977
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000978 // Keeps track of the time SF latched the last buffer from this layer.
979 // Used in buffer stuffing analysis in FrameTimeline.
980 nsecs_t mLastLatchTime = 0;
981
Robert Carr6a160312021-05-17 12:08:20 -0700982 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -0800983
Robert Carrccab4242021-09-28 16:53:03 -0700984 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -0700985 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -0700986private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700987 virtual void setTransformHint(ui::Transform::RotationFlags) {}
988
Peiyong Linf243e5e2020-08-22 17:40:59 -0700989 // Returns true if the layer can draw shadows on its border.
990 virtual bool canDrawShadows() const { return true; }
991
Leon Scroggins III2e1aa182021-12-01 17:33:12 -0500992 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
993 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700994
chaviw4b129c22018-04-09 16:19:43 -0700995 /**
996 * Returns an unsorted vector of all layers that are part of this tree.
997 * That includes the current layer and all its descendants.
998 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200999 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001000 /**
1001 * Traverses layers that are part of this tree in the correct z order.
1002 * layersInTree must be sorted before calling this method.
1003 */
1004 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001005 LayerVector::StateSet, const LayerVector::Visitor&);
1006 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001007 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001008
Ady Abraham60e42ea2020-03-09 19:17:31 -07001009 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001010 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1011 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001012 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001013 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001014 gui::DropInputMode getDropInputMode() const;
1015 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001016
1017 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1018 // This will return null if first non cloned parent is not found.
1019 sp<Layer> getClonedRoot();
1020
1021 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1022 // null.
1023 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001024
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001025 // Fills in the touch occlusion mode of the first parent (including this layer) that
1026 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001027 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001028
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001029 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001030 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001031
Vishnu Nair4351ad52019-02-11 14:13:02 -08001032 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001033 // Effective transform taking into account parent transforms and any parent scaling, which is
1034 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001035 ui::Transform mEffectiveTransform;
1036
1037 // Bounds of the layer before any transformation is applied and before it has been cropped
1038 // by its parents.
1039 FloatRect mSourceBounds;
1040
1041 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1042 // its parent bounds.
1043 FloatRect mBounds;
1044
1045 // Layer bounds in screen space.
1046 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001047
Robert Carrc0df3122019-04-11 13:18:21 -07001048 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001049
Vishnu Nair0f085c62019-08-30 08:49:12 -07001050 // Tracks the process and user id of the caller when creating this layer
1051 // to help debugging.
1052 pid_t mCallingPid;
1053 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001054
1055 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1056 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1057 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1058 // and relatives, this layer will update as well.
1059 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001060
1061 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1062 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1063 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001064 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001065
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001066 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1067 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001068
Lucas Dupinc3800b82020-10-02 16:24:48 -07001069 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001070 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001071
1072 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001073
1074 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001075
Robert Carr88b85e12022-03-21 15:47:35 -07001076 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001077
1078 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001079 float mBorderWidth;
1080 half4 mBorderColor;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001081};
1082
Marin Shalamanov46084422020-10-13 12:33:42 +02001083std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1084
Dominik Laskowski34157762018-10-31 13:07:19 -07001085} // namespace android