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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000041#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080042#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "FrameTracker.h"
Vishnu Naire14c6b32022-08-06 04:20:15 +000054#include "LayerFE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070055#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070056#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070058#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080070
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080072class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080073struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080074}
75
Huihong Luo05539a12022-02-23 10:29:40 -080076namespace gui {
77class LayerDebugInfo;
78}
79
Ady Abraham22c7b5c2020-09-22 19:33:40 -070080namespace frametimeline {
81class SurfaceFrame;
82} // namespace frametimeline
83
Vishnu Naire14c6b32022-08-06 04:20:15 +000084class Layer : public virtual RefBase {
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000085public:
Ady Abrahamaae5ed52020-06-26 09:32:43 -070086 // The following constants represent priority of the window. SF uses this information when
87 // deciding which window has a priority when deciding about the refresh rate of the screen.
88 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010089 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070090 // Windows that are in focus and voted for the preferred mode ID
91 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
92 // // Windows that are in focus, but have not requested a specific mode ID.
93 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
94 // Windows that are not in focus, but voted for a specific mode ID.
95 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -080096
Mathias Agopian13127d82013-03-05 17:47:11 -080097 enum { // flags for doTransaction()
98 eDontUpdateGeometryState = 0x00000001,
99 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700100 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800101 };
102
103 struct Geometry {
104 uint32_t w;
105 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700106 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800107
David Sodman41fdfc92017-11-06 16:09:56 -0800108 inline bool operator==(const Geometry& rhs) const {
109 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700110 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800111 }
David Sodman41fdfc92017-11-06 16:09:56 -0800112 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800113 };
114
Ady Abrahambdda8f02021-04-01 16:06:11 -0700115 using FrameRate = scheduler::LayerInfo::FrameRate;
116 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800117
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800119 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700120 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800121 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700123 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800124 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800125 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800126 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700127 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
128 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700129 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700130
131 // A list of surfaces whose Z-order is interpreted relative to ours.
132 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700133 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700134 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800135 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500136 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700137 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700138
Valerie Haub153bab2019-03-05 10:47:28 -0800139 ui::Dataspace dataspace;
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000140 bool dataspaceRequested;
Valerie Haub153bab2019-03-05 10:47:28 -0800141
Valerie Hau134651a2020-01-28 16:21:22 -0800142 uint64_t frameNumber;
Vishnu Nair63221212023-04-06 15:17:37 -0700143 // high watermark framenumber to use to check for barriers to protect ourselves
144 // from out of order transactions
145 uint64_t barrierFrameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800146 ui::Transform transform;
liulijuneb489f62022-10-17 22:02:14 +0800147
148 uint32_t producerId = 0;
Vishnu Nair63221212023-04-06 15:17:37 -0700149 // high watermark producerId to use to check for barriers to protect ourselves
150 // from out of order transactions
151 uint32_t barrierProducerId = 0;
152
chaviw766c9c52021-02-10 17:36:47 -0800153 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700154 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700155 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000156 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700157 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700158 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700159 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700160 HdrMetadata hdrMetadata;
161 Region surfaceDamageRegion;
162 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700163 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700164 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700165 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800166 // pointer to background color layer that, if set, appears below the buffer state layer
167 // and the buffer state layer's children. Z order will be set to
168 // INT_MIN
169 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800170
Marissa Walle2ffb422018-10-12 11:33:52 -0700171 // The deque of callback handles for this frame. The back of the deque contains the most
172 // recent callback handle.
173 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800174 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800175 nsecs_t desiredPresentTime = 0;
176 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800177
178 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
179 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700180 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100181
Lucas Dupinc3800b82020-10-02 16:24:48 -0700182 // Layer regions that are made of custom materials, like frosted glass
183 std::vector<BlurRegion> blurRegions;
184
Ana Krulecc84d09b2019-11-02 23:10:29 +0100185 // Priority of the layer assigned by Window Manager.
186 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800187
Andy Labrada096227e2022-06-15 16:58:11 +0000188 // Default frame rate compatibility used to set the layer refresh rate votetype.
189 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800190 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700191
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700192 // The combined frame rate of parents / children of this layer
193 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700194
195 // Set by window manager indicating the layer and all its children are
196 // in a different orientation than the display. The hint suggests that
197 // the graphic producers should receive a transform hint as if the
198 // display was in this orientation. When the display changes to match
199 // the layer orientation, the graphic producer may not need to allocate
200 // a buffer of a different size. ui::Transform::ROT_INVALID means the
201 // a fixed transform hint is not set.
202 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700203
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000204 // The vsync info that was used to start the transaction
205 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700206
207 // When the transaction was posted
208 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800209 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000210 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
211 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
212 // If multiple buffers are queued, the prior ones will be dropped, along with the
213 // SurfaceFrame that's tracking them.
214 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
215 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
216 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
217 // same token, unless they are presented in different vsyncs.
218 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
219 bufferlessSurfaceFramesTX;
220 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
221 // trigger a warning if the number of SurfaceFrames crosses the threshold.
222 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500223
224 // Stretch effect to apply to this layer
225 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500226
Winson Chunga30f7c92021-06-29 15:42:56 -0700227 // Whether or not this layer is a trusted overlay for input
228 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500229 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700230 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500231 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700232 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700233 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700234 bool dimmingEnabled = true;
Sally Qi963049b2023-03-23 14:06:21 -0700235 float currentHdrSdrRatio = 1.f;
236 float desiredHdrSdrRatio = 1.f;
Alec Mourif4af03e2023-02-11 00:25:24 +0000237 gui::CachingHint cachingHint = gui::CachingHint::Enabled;
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000238 int64_t latchedVsyncId = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800239 };
240
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700241 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700242 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800243
Peiyong Linf243e5e2020-08-22 17:40:59 -0700244 static bool isLayerFocusedBasedOnPriority(int32_t priority);
245 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800246
Peiyong Linf243e5e2020-08-22 17:40:59 -0700247 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000248 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700249
Peiyong Linf243e5e2020-08-22 17:40:59 -0700250 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000251 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700252
Patrick Williamsbb25f802022-08-30 23:02:34 +0000253 virtual sp<Layer> createClone();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700254
Robert Carr7bf247e2017-05-18 14:02:49 -0700255 // Set a 2x2 transformation matrix on the layer. This transform
256 // will be applied after parent transforms, but before any final
257 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000258 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700259
260 // This second set of geometry attributes are controlled by
261 // setGeometryAppliesWithResize, and their default mode is to be
262 // immediate. If setGeometryAppliesWithResize is specified
263 // while a resize is pending, then update of these attributes will
264 // be delayed until the resize completes.
265
266 // setPosition operates in parent buffer space (pre parent-transform) or display
267 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000268 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700269 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000270 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700271
Robert Carr7bf247e2017-05-18 14:02:49 -0700272 // TODO(b/38182121): Could we eliminate the various latching modes by
273 // using the layer hierarchy?
274 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800275 virtual bool setLayer(int32_t z);
276 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700277
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800278 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000279 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700280
281 // Set rounded corner radius for this layer and its children.
282 //
283 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
284 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
285 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800286 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800287 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
288 // is specified in pixels.
289 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700290 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000291 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700292 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800293 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700294 virtual bool setLayerStack(ui::LayerStack);
Vishnu Nair73908d12022-10-24 21:46:42 -0700295 virtual ui::LayerStack getLayerStack(
296 LayerVector::StateSet state = LayerVector::StateSet::Drawing) const;
297
Evan Roskyef876c92019-01-25 17:46:06 -0800298 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200299 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800300 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800301 virtual bool setColorTransform(const mat4& matrix);
302 virtual mat4 getColorTransform() const;
303 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800304 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
John Reck68796592023-01-25 13:47:12 -0500305 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; }
Sally Qi963049b2023-03-23 14:06:21 -0700306 float getDesiredHdrSdrRatio() const { return getDrawingState().desiredHdrSdrRatio; }
307 float getCurrentHdrSdrRatio() const { return getDrawingState().currentHdrSdrRatio; }
Alec Mourif4af03e2023-02-11 00:25:24 +0000308 gui::CachingHint getCachingHint() const { return getDrawingState().cachingHint; }
Marissa Wall61c58622018-07-18 10:12:20 -0700309
Patrick Williamsbb25f802022-08-30 23:02:34 +0000310 bool setTransform(uint32_t /*transform*/);
311 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
312 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
313 const BufferData& /* bufferData */, nsecs_t /* postTime */,
314 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
Brian Lindahl439afad2022-11-14 11:16:55 -0700315 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000316 void setDesiredPresentTime(nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000317 bool setDataspace(ui::Dataspace /*dataspace*/);
John Reck68796592023-01-25 13:47:12 -0500318 bool setExtendedRangeBrightness(float currentBufferRatio, float desiredRatio);
Alec Mourif4af03e2023-02-11 00:25:24 +0000319 bool setCachingHint(gui::CachingHint cachingHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000320 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
321 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
322 bool setApi(int32_t /*api*/);
323 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000324 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/,
325 bool willPresent);
Valerie Haudd0b7572019-01-29 14:59:27 -0800326 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800327 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700328 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000329 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100330 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700331 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000332 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700333 bool setDropInputMode(gui::DropInputMode);
334
Ana Krulecc84d09b2019-11-02 23:10:29 +0100335 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
336 // rate priority from its parent.
337 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000338 //
339 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
340 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000341 ui::Dataspace getDataSpace() const;
342 ui::Dataspace getRequestedDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700343
Vishnu Naire14c6b32022-08-06 04:20:15 +0000344 virtual sp<LayerFE> getCompositionEngineLayerFE() const;
Patrick Williams7584c6a2022-10-29 02:10:58 +0000345 virtual sp<LayerFE> copyCompositionEngineLayerFE() const;
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000346 sp<LayerFE> getCompositionEngineLayerFE(const frontend::LayerHierarchy::TraversalPath&);
Vishnu Naire14c6b32022-08-06 04:20:15 +0000347
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000348 const frontend::LayerSnapshot* getLayerSnapshot() const;
349 frontend::LayerSnapshot* editLayerSnapshot();
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000350 std::unique_ptr<frontend::LayerSnapshot> stealLayerSnapshot();
351 void updateLayerSnapshot(std::unique_ptr<frontend::LayerSnapshot> snapshot);
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800352
Dan Stozaee44edd2015-03-23 15:50:23 -0700353 // If we have received a new buffer this frame, we will pass its surface
354 // damage down to hardware composer. Otherwise, we must send a region with
355 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000356 void useSurfaceDamage();
357 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800358 Region getVisibleRegion(const DisplayDevice*) const;
Vishnu Naira156f482023-02-22 00:23:38 +0000359 void updateLastLatchTime(nsecs_t latchtime);
Dan Stozaee44edd2015-03-23 15:50:23 -0700360
Peiyong Linf243e5e2020-08-22 17:40:59 -0700361 /*
362 * isOpaque - true if this surface is opaque
363 *
364 * This takes into account the buffer format (i.e. whether or not the
365 * pixel format includes an alpha channel) and the "opaque" flag set
366 * on the layer. It does not examine the current plane alpha value.
367 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000368 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700369
370 /*
371 * Returns whether this layer can receive input.
372 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000373 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700374
375 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700376 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700377 * GRALLOC_USAGE_PROTECTED sense.
378 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000379 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700380
381 /*
382 * isFixedSize - true if content has a fixed size
383 */
384 virtual bool isFixedSize() const { return true; }
385
386 /*
387 * usesSourceCrop - true if content should use a source crop
388 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000389 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700390
391 // Most layers aren't created from the main thread, and therefore need to
392 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
393 // to avoid grabbing the lock again to avoid deadlock
394 virtual bool isCreatedFromMainThread() const { return false; }
395
chaviw4e765532021-04-30 12:11:39 -0500396 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000397 Region getActiveTransparentRegion(const Layer::State& s) const {
398 return s.transparentRegionHint;
399 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000400 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000401 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700402
403 // True if this layer requires filtering
404 // This method is distinct from needsFiltering() in how the filter
405 // requirement is computed. needsFiltering() compares displayFrame and crop,
406 // where as this method transforms the displayFrame to layer-stack space
407 // first. This method should be used if there is no physical display to
408 // project onto when taking screenshots, as the filtering requirements are
409 // different.
410 // If the parent transform needs to be undone when capturing the layer, then
411 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000412 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700413
Patrick Williamsbb25f802022-08-30 23:02:34 +0000414 // from graphics API
415 ui::Dataspace translateDataspace(ui::Dataspace dataspace);
416 void updateCloneBufferInfo();
417 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700418
Patrick Williamsbb25f802022-08-30 23:02:34 +0000419 bool isHdrY410() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700420
Peiyong Linf243e5e2020-08-22 17:40:59 -0700421 /*
422 * called after composition.
423 * returns true if the layer latched a new buffer this frame.
424 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000425 void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
426 const std::shared_ptr<FenceTime>& /*presentFence*/,
427 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700428
429 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000430 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700431
Peiyong Linf243e5e2020-08-22 17:40:59 -0700432 /*
433 * latchBuffer - called each time the screen is redrawn and returns whether
434 * the visible regions need to be recomputed (this is a fairly heavy
435 * operation, so this should be set only if needed). Typically this is used
436 * to figure out if the content or size of a surface has changed.
437 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000438 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700439
Vishnu Naird47bcee2023-02-24 18:08:51 +0000440 bool latchBufferImpl(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
441 bool bgColorOnly);
442
Patrick Williamsbb25f802022-08-30 23:02:34 +0000443 /*
444 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
445 * This is used if the buffer is just latched and releases to free up the buffer
446 * and will not be shown on screen.
447 * Should only be called on the main thread.
448 */
449 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700450
451 /*
452 * returns the rectangle that crops the content of the layer and scales it
453 * to the layer's size.
454 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000455 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700456
457 /*
458 * Returns the transform applied to the buffer.
459 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000460 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700461
Patrick Williamsbb25f802022-08-30 23:02:34 +0000462 sp<GraphicBuffer> getBuffer() const;
463 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700464
Peiyong Linf243e5e2020-08-22 17:40:59 -0700465 /*
466 * Returns if a frame is ready
467 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000468 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700469
470 virtual int32_t getQueuedFrameCount() const { return 0; }
471
Peiyong Linf243e5e2020-08-22 17:40:59 -0700472 /**
473 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000474 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
475 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700476 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000477 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700478
479 /**
480 * Returns the source bounds. If the bounds are not defined, it is inferred from the
481 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
482 * For the root layer, this is the display viewport size.
483 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000484 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700485 virtual FrameRate getFrameRateForLayerTree() const;
486
Patrick Williamsbb25f802022-08-30 23:02:34 +0000487 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700488
489 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700490 // A layer can override its parent's rounded corner settings if the parent's rounded
491 // corner crop does not intersect with its own rounded corner crop.
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000492 virtual frontend::RoundedCornerState getRoundedCornerState() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700493
Vishnu Naire14c6b32022-08-06 04:20:15 +0000494 bool hasRoundedCorners() const { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400495
Patrick Williamsbb25f802022-08-30 23:02:34 +0000496 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700497 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000498 * Return whether this layer needs an input info. We generate InputWindowHandles for all
499 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
500 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700501 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000502 bool needsInputInfo() const {
503 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
504 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700505
506 // Implements RefBase.
507 void onFirstRef() override;
508
Patrick Williamsbb25f802022-08-30 23:02:34 +0000509 struct BufferInfo {
510 nsecs_t mDesiredPresentTime;
511 std::shared_ptr<FenceTime> mFenceTime;
512 sp<Fence> mFence;
513 uint32_t mTransform{0};
514 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
515 Rect mCrop;
516 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
517 Region mSurfaceDamage;
518 HdrMetadata mHdrMetadata;
519 int mApi;
520 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
521 bool mTransformToDisplayInverse{false};
522
523 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
524 uint64_t mFrameNumber;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000525
526 bool mFrameLatencyNeeded{false};
Sally Qi963049b2023-03-23 14:06:21 -0700527 float mDesiredHdrSdrRatio = 1.f;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000528 };
529
530 BufferInfo mBufferInfo;
531
Peiyong Linf243e5e2020-08-22 17:40:59 -0700532 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000533 const compositionengine::LayerFECompositionState* getCompositionState() const;
534 bool fenceHasSignaled() const;
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000535 void onPreComposition(nsecs_t refreshStartTime);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000536 void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
Robert Carrccab4242021-09-28 16:53:03 -0700537
Vishnu Naire14c6b32022-08-06 04:20:15 +0000538 void setWasClientComposed(const sp<Fence>& fence) {
Robert Carrccab4242021-09-28 16:53:03 -0700539 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700540 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700541 }
542
Vishnu Naire14c6b32022-08-06 04:20:15 +0000543 const char* getDebugName() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700544
Peiyong Linf243e5e2020-08-22 17:40:59 -0700545 bool setShadowRadius(float shadowRadius);
546
547 // Before color management is introduced, contents on Android have to be
548 // desaturated in order to match what they appears like visually.
549 // With color management, these contents will appear desaturated, thus
550 // needed to be saturated so that they match what they are designed for
551 // visually.
552 bool isLegacyDataSpace() const;
553
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800554 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700555
Chavi Weingarten076acac2023-01-19 17:20:43 +0000556 static bool computeTrustedPresentationState(const FloatRect& bounds,
557 const FloatRect& sourceBounds,
558 const Region& coveredRegion,
559 const FloatRect& screenBounds, float,
560 const ui::Transform&,
561 const TrustedPresentationThresholds&);
Vishnu Nair781d7252023-01-30 18:16:01 +0000562 void updateTrustedPresentationState(const DisplayDevice* display,
563 const frontend::LayerSnapshot* snapshot, int64_t time_in_ms,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000564 bool leaveState);
565
566 inline bool hasTrustedPresentationListener() {
567 return mTrustedPresentationListener.callbackInterface != nullptr;
568 }
569
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700570 // Sets the masked bits.
571 void setTransactionFlags(uint32_t mask);
572
573 // Clears and returns the masked bits.
574 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800575
Vishnu Nair4351ad52019-02-11 14:13:02 -0800576 FloatRect getBounds(const Region& activeTransparentRegion) const;
577 FloatRect getBounds() const;
Vishnu Nairfed7c122023-03-18 01:54:43 +0000578 Rect getInputBoundsInDisplaySpace(const FloatRect& insetBounds,
579 const ui::Transform& displayTransform);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800580
581 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700582 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800583
Vishnu Naire14c6b32022-08-06 04:20:15 +0000584 int32_t getSequence() const { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800585
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700586 // For tracing.
587 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
588 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
589 // creates its tracks by buffer id and has no way of associating a buffer back to the process
590 // that created it, the current implementation is only sufficient for cases where a buffer is
591 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700592 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700593
Mathias Agopian13127d82013-03-05 17:47:11 -0800594 /*
595 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700596 * screenshots or VNC servers. A surface can be set to be secure by the
597 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800598 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800599 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800600
601 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700602 * isHiddenByPolicy - true if this layer has been forced invisible.
603 * just because this is false, doesn't mean isVisible() is true.
604 * For example if this layer has no active buffer, it may not be hidden by
605 * policy, but it still can not be visible.
606 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800607 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700608
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700609 // True if the layer should be skipped in screenshots, screen recordings,
610 // and mirroring to external or virtual displays.
611 bool isInternalDisplayOverlay() const;
612
613 ui::LayerFilter getOutputFilter() const {
614 return {getLayerStack(), isInternalDisplayOverlay()};
615 }
616
Robert Carr2e102c92018-10-23 12:11:15 -0700617 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700618
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800619 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
Vishnu Nairea6ff812023-02-27 17:41:39 +0000620 void writeCompositionStateToProto(LayerProto* layerProto);
chaviw08f3cb22020-01-13 13:17:21 -0800621
Vishnu Nair8406fd72019-07-30 11:29:31 -0700622 // Write states that are modified by the main thread. This includes drawing
623 // state as well as buffer data. This should be called in the main or tracing
624 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800625 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700626 // Write drawing or current state. If writing current state, the caller should hold the
627 // external mStateLock. If writing drawing state, this function should be called on the
628 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200629 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700630 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800631
chaviw98318de2021-05-19 16:45:23 -0500632 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000633
chaviw74b03172019-08-19 11:09:03 -0700634 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700635
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700636 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700637 * doTransaction - process the transaction. This is a good place to figure
638 * out which attributes of the surface have changed.
639 */
Vishnu Naira156f482023-02-22 00:23:38 +0000640 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700641
642 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700643 * Remove relative z for the layer if its relative parent is not part of the
644 * provided layer tree.
645 */
646 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
647
648 /*
649 * Remove from current state and mark for removal.
650 */
651 void removeFromCurrentState();
652
653 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800654 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700655 * removed from the current list to the pending removal list
656 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800657 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700658
chaviw61626f22018-11-15 16:26:27 -0800659 /*
660 * Called when the layer is added back to the current state list.
661 */
662 void addToCurrentState();
663
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700664 /*
665 * Sets display transform hint on BufferLayerConsumer.
666 */
667 void updateTransformHint(ui::Transform::RotationFlags);
Vishnu Nair71fcf912022-10-18 09:14:20 -0700668 void skipReportingTransformHint();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800669 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700670 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800671
Huihong Luo05539a12022-02-23 10:29:40 -0800672 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800673
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700674 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800675 void dumpFrameStats(std::string& result) const;
Vishnu Nair76554eb2022-12-09 03:38:36 +0000676 void dumpOffscreenDebugInfo(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700677 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700678 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700679 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800680 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800681
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800682 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800683 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700684
Robert Carr6452f122017-03-21 10:41:29 -0700685 // Returns the Alpha of the Surface, accounting for the Alpha
686 // of parent Surfaces in the hierarchy (alpha's will be multiplied
687 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800688 half getAlpha() const;
689 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800690 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800691 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700692
Vishnu Nair6213bd92020-05-08 17:42:25 -0700693 // Returns the transform hint set by Window Manager on the layer or one of its parents.
694 // This traverses the current state because the data is needed when creating
695 // the layer(off drawing thread) and the hint should be available before the producer
696 // is ready to acquire a buffer.
697 ui::Transform::RotationFlags getFixedTransformHint() const;
698
Edgar Arriaga844fa672020-01-16 14:21:42 -0800699 /**
700 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
701 * which will not emit children who have relativeZOrder to another layer, this method
702 * just directly emits all children. It also emits them in no particular order.
703 * So this method is not suitable for graphical operations, as it doesn't represent
704 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
705 * book-keeping.
706 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200707 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
708 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
709 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Vishnu Nair787aa782023-03-17 13:46:46 -0700710 void traverseChildren(const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700711
chaviw4b129c22018-04-09 16:19:43 -0700712 /**
713 * Traverse only children in z order, ignoring relative layers that are not children of the
714 * parent.
715 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200716 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700717
Vishnu Nair787aa782023-03-17 13:46:46 -0700718 size_t getDescendantCount() const;
719 size_t getChildrenCount() const { return mDrawingChildren.size(); }
720 bool isHandleAlive() const { return mHandleAlive; }
721 bool onHandleDestroyed() { return mHandleAlive = false; }
Valerie Hauc5686802019-11-22 14:18:09 -0800722
723 // ONLY CALL THIS FROM THE LAYER DTOR!
724 // See b/141111965. We need to add current children to offscreen layers in
725 // the layer dtor so as not to dangle layers. Since the layer has not
726 // committed its transaction when the layer is destroyed, we must add
727 // current children. This is safe in the dtor as we will no longer update
728 // the current state, but should not be called anywhere else!
729 LayerVector& getCurrentChildren() { return mCurrentChildren; }
730
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200731 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700732 // Returns index if removed, or negative value otherwise
733 // for symmetry with Vector::remove
734 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000735 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700736
737 // Should be called with the surfaceflinger statelock held
738 bool isAtRoot() const { return mIsAtRoot; }
739 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
740
Robert Carr1f0a16a2016-10-24 16:27:39 -0700741 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800742 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700743 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700744 bool setChildRelativeLayer(const sp<Layer>& childLayer,
745 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700746
747 // Copy the current list of children to the drawing state. Called by
748 // SurfaceFlinger to complete a transaction.
749 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200750 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800751
Vishnu Nairefc42e22019-12-03 17:36:12 -0800752 /**
753 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
754 * INVALID_RECT if the layer has no buffer and no crop.
755 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
756 * bounds are constrained by its parent bounds.
757 */
758 Rect getCroppedBufferSize(const Layer::State& s) const;
759
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200760 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700761
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000762 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000763 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
764 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
765 nsecs_t postTime);
766
767 void addSurfaceFrameDroppedForBuffer(
768 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
769 void addSurfaceFramePresentedForBuffer(
770 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
771 nsecs_t currentLatchTime);
772
773 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
774 const FrameTimelineInfo& info, nsecs_t postTime);
775 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
776 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700777
Chavi Weingarten328a8312023-01-26 21:17:52 +0000778 bool setTrustedPresentationInfo(TrustedPresentationThresholds const& thresholds,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000779 TrustedPresentationListener const& listener);
780
Peiyong Linf243e5e2020-08-22 17:40:59 -0700781 // Creates a new handle each time, so we only expect
782 // this to be called once.
783 sp<IBinder> getHandle();
784 const std::string& getName() const { return mName; }
785 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500786 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700787
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000788 struct InputDisplayArgs {
789 const ui::Transform* transform = nullptr;
790 bool isSecure = false;
791 };
792 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700793
Peiyong Linf243e5e2020-08-22 17:40:59 -0700794 /**
795 * Returns whether this layer has an explicitly set input-info.
796 */
797 bool hasInputInfo() const;
798
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000799 // Sets the gui::GameMode for the tree rooted at this layer. A layer in the tree inherits this
800 // gui::GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
801 void setGameModeForTree(gui::GameMode);
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700802
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000803 void setGameMode(gui::GameMode gameMode) { mGameMode = gameMode; }
804 gui::GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000805
Ady Abraham62a0be22020-12-08 16:54:10 -0800806 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700807
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700808 pid_t getOwnerPid() { return mOwnerPid; }
809
Peiyong Linf243e5e2020-08-22 17:40:59 -0700810 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
811 // variable mClonedChild represents the top layer that will be cloned so this
812 // layer will be the parent of mClonedChild.
813 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
814 // if the real layer is destroyed, then the clone layer will also be destroyed.
815 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700816 bool mHadClonedChild = false;
817 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700818
819 mutable bool contentDirty{false};
820 Region surfaceDamageRegion;
821
822 // Layer serial number. This gives layers an explicit ordering, so we
823 // have a stable sort order when their layer stack and Z-order are
824 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800825 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700826
827 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800828
Vishnu Nair59f6d2d2022-10-05 16:59:56 -0700829 bool backpressureEnabled() const {
830 return mDrawingState.flags & layer_state_t::eEnableBackpressure;
831 }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800832
John Reckcdb4ed72021-02-04 13:39:33 -0500833 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500834 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000835 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000836 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000837 float getBorderWidth();
838 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500839
Patrick Williamsbb25f802022-08-30 23:02:34 +0000840 bool setBufferCrop(const Rect& /* bufferCrop */);
841 bool setDestinationFrame(const Rect& /* destinationFrame */);
842 // See mPendingBufferTransactions
843 void decrementPendingBufferCount();
844 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
845 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
846 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800847
Patrick Williamsbb25f802022-08-30 23:02:34 +0000848 bool simpleBufferUpdate(const layer_state_t&) const;
849
850 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000851
852 // Updates the LayerSnapshot. This must be called prior to sending layer data to
853 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
Vishnu Naire14c6b32022-08-06 04:20:15 +0000854 // LayerFE::prepareClientComposition).
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000855 //
856 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
857 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000858 void updateSnapshot(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000859 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
860 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
861 std::unordered_set<Layer*>& visited);
Vishnu Nair332e6ba2023-01-25 17:16:19 -0800862 sp<Layer> getClonedFrom() const {
863 return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr;
864 }
865 bool isClone() { return mClonedFrom != nullptr; }
866
Vishnu Nair3af0ec02023-02-10 04:13:48 +0000867 bool willPresentCurrentTransaction() const;
Ady Abraham9dada822022-02-03 10:26:59 -0800868
liulijuneb489f62022-10-17 22:02:14 +0800869 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
870 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
871 const sp<Fence>& releaseFence);
Vishnu Nairef68d6d2023-02-28 06:18:27 +0000872 bool setFrameRateForLayerTreeLegacy(FrameRate);
873 bool setFrameRateForLayerTree(FrameRate, const scheduler::LayerProps&);
874 void recordLayerHistoryBufferUpdate(const scheduler::LayerProps&);
875 void recordLayerHistoryAnimationTx(const scheduler::LayerProps&);
876 auto getLayerProps() const {
877 return scheduler::LayerProps{
878 .visible = isVisible(),
879 .bounds = getBounds(),
880 .transform = getTransform(),
881 .setFrameRateVote = getFrameRateForLayerTree(),
882 .frameRateSelectionPriority = getFrameRateSelectionPriority(),
883 };
884 };
Vishnu Nairc09c0232023-03-02 03:22:35 +0000885 bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; }
Vishnu Nairb76d99a2023-03-19 18:22:31 -0700886 void setTransformHint(std::optional<ui::Transform::RotationFlags> transformHint) {
887 mTransformHint = transformHint;
888 }
liulijuneb489f62022-10-17 22:02:14 +0800889
Mathias Agopian13127d82013-03-05 17:47:11 -0800890protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700891 // For unit tests
892 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800893 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700894 friend class RefreshRateSelectionTest;
895 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000896 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000897 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700898
899 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000900 void preparePerFrameCompositionState();
901 void preparePerFrameBufferCompositionState();
902 void preparePerFrameEffectsCompositionState();
Vishnu Naira156f482023-02-22 00:23:38 +0000903 virtual void commitTransaction(State& stateToCommit);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000904 void gatherBufferInfo();
905 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700906
Peiyong Linf243e5e2020-08-22 17:40:59 -0700907 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
908
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800909 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700910 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
911 void updateClonedChildren(const sp<Layer>& mirrorRoot,
912 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
913 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
914 void addChildToDrawing(const sp<Layer>&);
915 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
916
Peiyong Linf243e5e2020-08-22 17:40:59 -0700917 void prepareBasicGeometryCompositionState();
918 void prepareGeometryCompositionState();
919 void prepareCursorCompositionState();
920
921 uint32_t getEffectiveUsage(uint32_t usage) const;
922
923 /**
924 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
925 * crop coordinates, transforming them into layer space.
926 */
927 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
928 void setParent(const sp<Layer>&);
929 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
930 void addZOrderRelative(const wp<Layer>& relative);
931 void removeZOrderRelative(const wp<Layer>& relative);
932 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
933 bool usingRelativeZ(LayerVector::StateSet) const;
934
Patrick Williamsbb25f802022-08-30 23:02:34 +0000935 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800936 /**
937 * Get the bounds in layer space within which this layer can receive input.
938 *
939 * These bounds are used to:
940 * - Determine the input frame for the layer to be used for occlusion detection; and
941 * - Determine the coordinate space within which the layer will receive input. The top-left of
942 * this rect will be the origin of the coordinate space that the input events sent to the
943 * layer will be in (prior to accounting for surface insets).
944 *
945 * The layer can still receive touch input if these bounds are invalid if
946 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
947 * in this layer's space, regardless of the specified crop layer.
948 */
Vishnu Nairfed7c122023-03-18 01:54:43 +0000949 std::pair<FloatRect, bool> getInputBounds(bool fillParentBounds) const;
chaviw39d01472021-04-08 14:26:24 -0500950
Peiyong Linf243e5e2020-08-22 17:40:59 -0700951 // constant
952 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700953
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700954 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700955 const std::string mName;
956 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800957
Vishnu Nair8406fd72019-07-30 11:29:31 -0700958 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800959 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800960
Chavi Weingarten076acac2023-01-19 17:20:43 +0000961 TrustedPresentationThresholds mTrustedPresentationThresholds;
962 TrustedPresentationListener mTrustedPresentationListener;
963 bool mLastComputedTrustedPresentationState = false;
964 bool mLastReportedTrustedPresentationState = false;
965 int64_t mEnteredTrustedPresentationStateTime = -1;
966
Robert Carr38d25002021-06-11 14:30:09 -0700967 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700968 // Updated in doTransaction, used to track the last sequence number we
969 // committed. Currently this is really only used for updating visible
970 // regions.
971 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700972
Brian Andersond6927fb2016-07-23 23:37:30 -0700973 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800974 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700975
976 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800977 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000978 // False if the buffer and its contents have been previously used for GPU
979 // composition, true otherwise.
980 bool mIsActiveBufferUpdatedForGpu = true;
981
Robert Carrc3574f72016-03-24 12:19:32 -0700982 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700983 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800984 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700985 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700986
Robert Carr6a160312021-05-17 12:08:20 -0700987 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700988
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700989 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700990 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800991
992 // protected by mLock
993 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700994
Mathias Agopian13127d82013-03-05 17:47:11 -0800995 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700996
997 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700998 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800999
Robert Carr88d76cd2021-06-22 16:23:51 -07001000 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001001 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001002
Rob Carrc6d2d2b2021-10-25 16:51:49 +00001003 wp<Layer> mCurrentParent;
1004 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001005
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001006 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -05001007 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001008
Alec Mouri9a29e672020-09-14 12:39:14 -07001009 // The owner of the layer. If created from a non system process, it will be the calling uid.
1010 // If created from a system process, the value can be passed in.
1011 uid_t mOwnerUid;
1012
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001013 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1014 // If created from a system process, the value can be passed in.
1015 pid_t mOwnerPid;
1016
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001017 // Keeps track of the time SF latched the last buffer from this layer.
1018 // Used in buffer stuffing analysis in FrameTimeline.
1019 nsecs_t mLastLatchTime = 0;
1020
Robert Carr6a160312021-05-17 12:08:20 -07001021 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001022
Robert Carrccab4242021-09-28 16:53:03 -07001023 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -07001024 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001025private:
Patrick Williamsbb25f802022-08-30 23:02:34 +00001026 friend class SlotGenerationTest;
1027 friend class TransactionFrameTracerTest;
1028 friend class TransactionSurfaceFrameTest;
1029
1030 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
1031 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
1032
1033 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001034
Peiyong Linf243e5e2020-08-22 17:40:59 -07001035 // Returns true if the layer can draw shadows on its border.
1036 virtual bool canDrawShadows() const { return true; }
1037
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001038 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1039 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001040
chaviw4b129c22018-04-09 16:19:43 -07001041 /**
1042 * Returns an unsorted vector of all layers that are part of this tree.
1043 * That includes the current layer and all its descendants.
1044 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001045 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001046 /**
1047 * Traverses layers that are part of this tree in the correct z order.
1048 * layersInTree must be sorted before calling this method.
1049 */
1050 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001051 LayerVector::StateSet, const LayerVector::Visitor&);
1052 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001053 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001054
Ady Abraham60e42ea2020-03-09 19:17:31 -07001055 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001056 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001057 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001058 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001059 gui::DropInputMode getDropInputMode() const;
1060 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001061
1062 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1063 // This will return null if first non cloned parent is not found.
1064 sp<Layer> getClonedRoot();
1065
1066 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1067 // null.
1068 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001069
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001070 // Fills in the touch occlusion mode of the first parent (including this layer) that
1071 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001072 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001073
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001074 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001075 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001076
Patrick Williamsbb25f802022-08-30 23:02:34 +00001077 inline void tracePendingBufferCount(int32_t pendingBuffers);
1078
1079 // Latch sideband stream and returns true if the dirty region should be updated.
1080 bool latchSidebandStream(bool& recomputeVisibleRegions);
1081
1082 bool hasFrameUpdate() const;
1083
Vishnu Naird47bcee2023-02-24 18:08:51 +00001084 void updateTexImage(nsecs_t latchTime, bool bgColorOnly = false);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001085
1086 // Crop that applies to the buffer
1087 Rect computeBufferCrop(const State& s);
1088
Patrick Williamsbb25f802022-08-30 23:02:34 +00001089 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1090 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1091 const sp<Fence>& releaseFence,
1092 uint32_t currentMaxAcquiredBufferCount);
1093
liulijuneb489f62022-10-17 22:02:14 +08001094 // Returns true if the transformed buffer size does not match the layer size and we need
1095 // to apply filtering.
1096 bool bufferNeedsFiltering() const;
1097
Patrick Williamsbb25f802022-08-30 23:02:34 +00001098 // Returns true if there is a valid color to fill.
1099 bool fillsColor() const;
1100 // Returns true if this layer has a blur value.
1101 bool hasBlur() const;
1102 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1103 bool hasBufferOrSidebandStream() const {
1104 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1105 }
1106
Vishnu Nair22491b82022-10-18 14:59:14 -07001107 bool hasBufferOrSidebandStreamInDrawing() const {
1108 return ((mDrawingState.sidebandStream != nullptr) || (mDrawingState.buffer != nullptr));
1109 }
1110
Patrick Williamsbb25f802022-08-30 23:02:34 +00001111 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
Vishnu Naire14c6b32022-08-06 04:20:15 +00001112
1113 void updateChildrenSnapshots(bool updateGeometry);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001114
Pascal Muetschardf54181b2022-12-13 14:53:25 +01001115 // Fills the provided vector with the currently available JankData and removes the processed
1116 // JankData from the pending list.
1117 void transferAvailableJankData(const std::deque<sp<CallbackHandle>>& handles,
1118 std::vector<JankData>& jankData);
1119
Vishnu Nair4351ad52019-02-11 14:13:02 -08001120 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001121 // Effective transform taking into account parent transforms and any parent scaling, which is
1122 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001123 ui::Transform mEffectiveTransform;
1124
1125 // Bounds of the layer before any transformation is applied and before it has been cropped
1126 // by its parents.
1127 FloatRect mSourceBounds;
1128
1129 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1130 // its parent bounds.
1131 FloatRect mBounds;
1132
1133 // Layer bounds in screen space.
1134 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001135
Robert Carrc0df3122019-04-11 13:18:21 -07001136 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001137
chaviwb4c6e582019-08-16 14:35:07 -07001138 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1139 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1140 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1141 // and relatives, this layer will update as well.
1142 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001143
1144 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1145 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1146 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001147 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001148
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001149 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001150 gui::GameMode mGameMode = gui::GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001151
Lucas Dupinc3800b82020-10-02 16:24:48 -07001152 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001153 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001154
1155 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001156
1157 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001158
Robert Carr88b85e12022-03-21 15:47:35 -07001159 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001160
1161 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001162 float mBorderWidth;
1163 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001164
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001165 void setTransformHintLegacy(ui::Transform::RotationFlags);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001166
1167 const uint32_t mTextureName;
1168
1169 // Transform hint provided to the producer. This must be accessed holding
1170 // the mStateLock.
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001171 ui::Transform::RotationFlags mTransformHintLegacy = ui::Transform::ROT_0;
Vishnu Nair71fcf912022-10-18 09:14:20 -07001172 bool mSkipReportingTransformHint = true;
Vishnu Nairb76d99a2023-03-19 18:22:31 -07001173 std::optional<ui::Transform::RotationFlags> mTransformHint = std::nullopt;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001174
Patrick Williamsbb25f802022-08-30 23:02:34 +00001175 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
1176 uint64_t mPreviousReleasedFrameNumber = 0;
1177
1178 uint64_t mPreviousBarrierFrameNumber = 0;
1179
1180 bool mReleasePreviousBuffer = false;
1181
1182 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1183 // time.
1184 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1185
1186 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1187 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
Vishnu Nair22491b82022-10-18 14:59:14 -07001188 static constexpr int kPendingClassificationMaxSurfaceFrames = 50;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001189
1190 const std::string mBlastTransactionName{"BufferTX - " + mName};
1191 // This integer is incremented everytime a buffer arrives at the server for this layer,
1192 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1193 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1194 // possible to see when a buffer arrived at the server, and in which frame it latched.
1195 //
1196 // You can understand the trace this way:
1197 // - If the integer increases, a buffer arrived at the server.
1198 // - If the integer decreases in latchBuffer, that buffer was latched
1199 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1200 std::atomic<int32_t> mPendingBufferTransactions{0};
1201
1202 // Contains requested position and matrix updates. This will be applied if the client does
1203 // not specify a destination frame.
1204 ui::Transform mRequestedTransform;
1205
Vishnu Nair3af0ec02023-02-10 04:13:48 +00001206 sp<LayerFE> mLegacyLayerFE;
1207 std::vector<std::pair<frontend::LayerHierarchy::TraversalPath, sp<LayerFE>>> mLayerFEs;
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001208 std::unique_ptr<frontend::LayerSnapshot> mSnapshot =
1209 std::make_unique<frontend::LayerSnapshot>();
Vishnu Nair787aa782023-03-17 13:46:46 -07001210 bool mHandleAlive = false;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001211};
1212
Marin Shalamanov46084422020-10-13 12:33:42 +02001213std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1214
Dominik Laskowski34157762018-10-31 13:07:19 -07001215} // namespace android