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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
KaiChieh Chuang948c6422020-10-13 10:38:48 +080040#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080041#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070043#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070044#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070045
Mathias Agopian13127d82013-03-05 17:47:11 -080046#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070047#include "ClientCache.h"
48#include "DisplayHardware/ComposerHal.h"
49#include "DisplayHardware/HWComposer.h"
Marin Shalamanove8a663d2020-11-24 17:48:00 +010050#include "Fps.h"
David Sodman41fdfc92017-11-06 16:09:56 -080051#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070052#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070053#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070054#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070055#include "Scheduler/LayerInfo.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010056#include "Scheduler/Seamlessness.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010058#include "SurfaceTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080070class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080071
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080073class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080074struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075}
76
Lloyd Pique4dccc412018-01-22 17:21:36 -080077namespace impl {
78class SurfaceInterceptor;
79}
80
Ady Abraham22c7b5c2020-09-22 19:33:40 -070081namespace frametimeline {
82class SurfaceFrame;
83} // namespace frametimeline
84
Lloyd Pique42ab75e2018-09-12 20:46:03 -070085struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070086 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
87 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070088
89 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080090 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070091 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070092 uint32_t w;
93 uint32_t h;
94 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080095 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070096
Vishnu Nair0f085c62019-08-30 08:49:12 -070097 pid_t callingPid;
98 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070099 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700100};
101
Lloyd Piquede196652020-01-22 17:29:58 -0800102class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700103 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700104 // The following constants represent priority of the window. SF uses this information when
105 // deciding which window has a priority when deciding about the refresh rate of the screen.
106 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100107 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700108 // Windows that are in focus and voted for the preferred mode ID
109 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
110 // // Windows that are in focus, but have not requested a specific mode ID.
111 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
112 // Windows that are not in focus, but voted for a specific mode ID.
113 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800114
Mathias Agopiand606de62010-05-10 20:06:11 -0700115public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800116 enum { // flags for doTransaction()
117 eDontUpdateGeometryState = 0x00000001,
118 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700119 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800120 };
121
122 struct Geometry {
123 uint32_t w;
124 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700125 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800126
David Sodman41fdfc92017-11-06 16:09:56 -0800127 inline bool operator==(const Geometry& rhs) const {
128 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700129 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800130 }
David Sodman41fdfc92017-11-06 16:09:56 -0800131 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 };
133
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700134 struct RoundedCornerState {
135 RoundedCornerState() = default;
136 RoundedCornerState(FloatRect cropRect, float radius)
137 : cropRect(cropRect), radius(radius) {}
138
139 // Rounded rectangle in local layer coordinate space.
140 FloatRect cropRect = FloatRect();
141 // Radius of the rounded rectangle.
142 float radius = 0.0f;
143 };
144
Ady Abrahambdda8f02021-04-01 16:06:11 -0700145 using FrameRate = scheduler::LayerInfo::FrameRate;
146 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800147
Mathias Agopian13127d82013-03-05 17:47:11 -0800148 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700149 Geometry active_legacy;
150 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800151 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800152
153 // The identifier of the layer stack this layer belongs to. A layer can
154 // only be associated to a single layer stack. A layer stack is a
155 // z-ordered group of layers which can be associated to one or more
156 // displays. Using the same layer stack on different displays is a way
157 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800158 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800159
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800160 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800161 uint8_t reserved[2];
162 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700163 bool modified;
164
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800165 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800166 Rect crop;
167 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700168
Robert Carr0d480722017-01-10 16:42:54 -0800169 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700170 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700171 wp<Layer> barrierLayer_legacy;
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700172 uint64_t barrierFrameNumber;
Dan Stoza7dde5992015-05-22 09:51:44 -0700173
Mathias Agopian2ca79392013-04-02 18:30:32 -0700174 // the transparentRegion hint is a bit special, it's latched only
175 // when we receive a buffer -- this is because it's "content"
176 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700177 Region activeTransparentRegion_legacy;
178 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500179
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800180 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700181
182 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
183 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700184 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700185
186 // A list of surfaces whose Z-order is interpreted relative to ours.
187 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700188
189 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700190 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800191 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700192
Robert Carr720e5062018-07-30 17:45:14 -0700193 bool inputInfoChanged;
194 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700195 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700196
Vishnu Nairfa247b12020-02-11 08:58:26 -0800197 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800198 ui::Dataspace dataspace;
199
Marissa Wall61c58622018-07-18 10:12:20 -0700200 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800201 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800202 uint32_t width;
203 uint32_t height;
204 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700205
chaviw766c9c52021-02-10 17:36:47 -0800206 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700207 bool transformToDisplayInverse;
208
Marissa Wall61c58622018-07-18 10:12:20 -0700209 Region transparentRegionHint;
210
211 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700212 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700213 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700214 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700215 HdrMetadata hdrMetadata;
216 Region surfaceDamageRegion;
217 int32_t api;
218
219 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700220 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700221 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700222
Valerie Haua72e2812019-01-23 13:40:39 -0800223 // pointer to background color layer that, if set, appears below the buffer state layer
224 // and the buffer state layer's children. Z order will be set to
225 // INT_MIN
226 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800227
Marissa Walle2ffb422018-10-12 11:33:52 -0700228 // The deque of callback handles for this frame. The back of the deque contains the most
229 // recent callback handle.
230 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800231 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800232 nsecs_t desiredPresentTime = 0;
233 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800234
235 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
236 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700237 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100238
Lucas Dupinc3800b82020-10-02 16:24:48 -0700239 // Layer regions that are made of custom materials, like frosted glass
240 std::vector<BlurRegion> blurRegions;
241
Ana Krulecc84d09b2019-11-02 23:10:29 +0100242 // Priority of the layer assigned by Window Manager.
243 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800244
Ady Abraham71c437d2020-01-31 15:56:57 -0800245 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700246
247 // Indicates whether parents / children of this layer had set FrameRate
248 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700249
250 // Set by window manager indicating the layer and all its children are
251 // in a different orientation than the display. The hint suggests that
252 // the graphic producers should receive a transform hint as if the
253 // display was in this orientation. When the display changes to match
254 // the layer orientation, the graphic producer may not need to allocate
255 // a buffer of a different size. ui::Transform::ROT_INVALID means the
256 // a fixed transform hint is not set.
257 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700258
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000259 // The vsync info that was used to start the transaction
260 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700261
262 // When the transaction was posted
263 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000264
Vishnu Nair1506b182021-02-22 14:35:15 -0800265 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000266 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
267 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
268 // If multiple buffers are queued, the prior ones will be dropped, along with the
269 // SurfaceFrame that's tracking them.
270 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
271 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
272 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
273 // same token, unless they are presented in different vsyncs.
274 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
275 bufferlessSurfaceFramesTX;
276 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
277 // trigger a warning if the number of SurfaceFrames crosses the threshold.
278 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500279
280 // Stretch effect to apply to this layer
281 StretchEffect stretchEffect;
Mathias Agopian13127d82013-03-05 17:47:11 -0800282 };
283
Peiyong Linf243e5e2020-08-22 17:40:59 -0700284 /*
285 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
286 * is called.
287 */
288 class LayerCleaner {
289 sp<SurfaceFlinger> mFlinger;
290 sp<Layer> mLayer;
291
292 protected:
293 ~LayerCleaner() {
294 // destroy client resources
295 mFlinger->onHandleDestroyed(mLayer);
296 }
297
298 public:
299 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
300 : mFlinger(flinger), mLayer(layer) {}
301 };
302
303 /*
304 * The layer handle is just a BBinder object passed to the client
305 * (remote process) -- we don't keep any reference on our side such that
306 * the dtor is called when the remote side let go of its reference.
307 *
308 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
309 * this layer when the handle is destroyed.
310 */
311 class Handle : public BBinder, public LayerCleaner {
312 public:
313 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
314 : LayerCleaner(flinger, layer), owner(layer) {}
315
316 wp<Layer> owner;
317 };
318
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700319 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700320 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800321
Peiyong Linf243e5e2020-08-22 17:40:59 -0700322 static bool isLayerFocusedBasedOnPriority(int32_t priority);
323 static void miniDumpHeader(std::string& result);
324 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800325
Peiyong Linf243e5e2020-08-22 17:40:59 -0700326 // Provide unique string for each class type in the Layer hierarchy
327 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700328
Peiyong Linf243e5e2020-08-22 17:40:59 -0700329 // true if this layer is visible, false otherwise
330 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700331
Peiyong Linf243e5e2020-08-22 17:40:59 -0700332 virtual sp<Layer> createClone() = 0;
333
Robert Carr7bf247e2017-05-18 14:02:49 -0700334 // Geometry setting functions.
335 //
336 // The following group of functions are used to specify the layers
337 // bounds, and the mapping of the texture on to those bounds. According
338 // to various settings changes to them may apply immediately, or be delayed until
339 // a pending resize is completed by the producer submitting a buffer. For example
340 // if we were to change the buffer size, and update the matrix ahead of the
341 // new buffer arriving, then we would be stretching the buffer to a different
342 // aspect before and after the buffer arriving, which probably isn't what we wanted.
343 //
344 // The first set of geometry functions are controlled by the scaling mode, described
345 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700346 //
347 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
348 // matrix updates will not be applied while a resize is pending
349 // and the size and transform will remain in their previous state
350 // until a new buffer is submitted. If the scaling mode is another value
351 // then the old-buffer will immediately be scaled to the pending size
352 // and the new matrix will be immediately applied following this scaling
353 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700354
Robert Carr7bf247e2017-05-18 14:02:49 -0700355 // Set the default buffer size for the assosciated Producer, in pixels. This is
356 // also the rendered size of the layer prior to any transformations. Parent
357 // or local matrix transformations will not affect the size of the buffer,
358 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800359 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700360 // Set a 2x2 transformation matrix on the layer. This transform
361 // will be applied after parent transforms, but before any final
362 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700363 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
364 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700365
366 // This second set of geometry attributes are controlled by
367 // setGeometryAppliesWithResize, and their default mode is to be
368 // immediate. If setGeometryAppliesWithResize is specified
369 // while a resize is pending, then update of these attributes will
370 // be delayed until the resize completes.
371
372 // setPosition operates in parent buffer space (pre parent-transform) or display
373 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700374 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700375 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800376 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700377
Robert Carr7bf247e2017-05-18 14:02:49 -0700378 // TODO(b/38182121): Could we eliminate the various latching modes by
379 // using the layer hierarchy?
380 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800381 virtual bool setLayer(int32_t z);
382 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700383
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800384 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800385 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700386
387 // Set rounded corner radius for this layer and its children.
388 //
389 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
390 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
391 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800392 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800393 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
394 // is specified in pixels.
395 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700396 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800397 virtual bool setTransparentRegionHint(const Region& transparent);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800398 virtual bool setFlags(uint32_t flags, uint32_t mask);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800399 virtual bool setLayerStack(uint32_t layerStack);
400 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700401 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
402 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
Evan Roskyef876c92019-01-25 17:46:06 -0800404 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200405 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800406 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800407 virtual bool setColorTransform(const mat4& matrix);
408 virtual mat4 getColorTransform() const;
409 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800410 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700411
412 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800413 virtual bool setTransform(uint32_t /*transform*/) { return false; };
414 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800415 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800416 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
417 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Ady Abrahamf0c56492020-12-17 18:04:15 -0800418 bool /*isAutoTimestamp*/, const client_cache_t& /*clientCacheId*/,
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000419 uint64_t /* frameNumber */, std::optional<nsecs_t> /* dequeueTime */,
Vishnu Nair1506b182021-02-22 14:35:15 -0800420 const FrameTimelineInfo& /*info*/,
421 const sp<ITransactionCompletedListener>& /* releaseBufferListener */) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700422 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700423 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800424 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
425 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
426 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
427 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
428 virtual bool setApi(int32_t /*api*/) { return false; };
429 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700430 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800431 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700432 return false;
433 };
Valerie Hau871d6352020-01-29 08:44:02 -0800434 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
435 nsecs_t /*requestedPresentTime*/) {
436 return false;
437 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800438 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800439 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100440 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700441 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800442 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Ana Krulecc84d09b2019-11-02 23:10:29 +0100443 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
444 // rate priority from its parent.
445 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700446 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700447
Lloyd Piquede196652020-01-22 17:29:58 -0800448 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
449 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800450
Dan Stozaee44edd2015-03-23 15:50:23 -0700451 // If we have received a new buffer this frame, we will pass its surface
452 // damage down to hardware composer. Otherwise, we must send a region with
453 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800454 virtual void useSurfaceDamage() {}
455 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800456 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700457
Peiyong Linf243e5e2020-08-22 17:40:59 -0700458 /*
459 * isOpaque - true if this surface is opaque
460 *
461 * This takes into account the buffer format (i.e. whether or not the
462 * pixel format includes an alpha channel) and the "opaque" flag set
463 * on the layer. It does not examine the current plane alpha value.
464 */
465 virtual bool isOpaque(const Layer::State&) const { return false; }
466
467 /*
468 * Returns whether this layer can receive input.
469 */
470 virtual bool canReceiveInput() const;
471
472 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700473 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700474 * GRALLOC_USAGE_PROTECTED sense.
475 */
476 virtual bool isProtected() const { return false; }
477
478 /*
479 * isFixedSize - true if content has a fixed size
480 */
481 virtual bool isFixedSize() const { return true; }
482
483 /*
484 * usesSourceCrop - true if content should use a source crop
485 */
486 virtual bool usesSourceCrop() const { return false; }
487
488 // Most layers aren't created from the main thread, and therefore need to
489 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
490 // to avoid grabbing the lock again to avoid deadlock
491 virtual bool isCreatedFromMainThread() const { return false; }
492
493 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
494 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
495 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
496 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
497 return s.active_legacy.transform;
498 }
499 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
500 return s.activeTransparentRegion_legacy;
501 }
chaviw25714502021-02-11 10:01:08 -0800502 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700503 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
504
505 // True if this layer requires filtering
506 // This method is distinct from needsFiltering() in how the filter
507 // requirement is computed. needsFiltering() compares displayFrame and crop,
508 // where as this method transforms the displayFrame to layer-stack space
509 // first. This method should be used if there is no physical display to
510 // project onto when taking screenshots, as the filtering requirements are
511 // different.
512 // If the parent transform needs to be undone when capturing the layer, then
513 // the inverse parent transform is also required.
514 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
515 return false;
516 }
517
518 virtual void updateCloneBufferInfo(){};
519
520 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
521
522 virtual bool isHdrY410() const { return false; }
523
524 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
525
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700526 virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
527
Peiyong Linf243e5e2020-08-22 17:40:59 -0700528 /*
529 * called after composition.
530 * returns true if the layer latched a new buffer this frame.
531 */
532 virtual bool onPostComposition(const DisplayDevice*,
533 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
534 const std::shared_ptr<FenceTime>& /*presentFence*/,
535 const CompositorTiming&) {
536 return false;
537 }
538
539 // If a buffer was replaced this frame, release the former buffer
540 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
541
542 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
543 const CompositorTiming& /*compositorTiming*/) {}
544
545 /*
546 * latchBuffer - called each time the screen is redrawn and returns whether
547 * the visible regions need to be recomputed (this is a fairly heavy
548 * operation, so this should be set only if needed). Typically this is used
549 * to figure out if the content or size of a surface has changed.
550 */
551 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
552 nsecs_t /*expectedPresentTime*/) {
553 return false;
554 }
555
556 virtual bool isBufferLatched() const { return false; }
557
558 virtual void latchAndReleaseBuffer() {}
559
560 /*
561 * returns the rectangle that crops the content of the layer and scales it
562 * to the layer's size.
563 */
564 virtual Rect getBufferCrop() const { return Rect(); }
565
566 /*
567 * Returns the transform applied to the buffer.
568 */
569 virtual uint32_t getBufferTransform() const { return 0; }
570
571 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
572
573 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
574
575 /*
576 * Returns if a frame is ready
577 */
578 virtual bool hasReadyFrame() const { return false; }
579
580 virtual int32_t getQueuedFrameCount() const { return 0; }
581
582 virtual void pushPendingState();
583
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000584 /*
585 * Merges the BufferlessSurfaceFrames from source with the target. If the same token exists in
586 * both source and target, target's SurfaceFrame will be retained.
587 */
588 void mergeSurfaceFrames(State& source, State& target);
589
Peiyong Linf243e5e2020-08-22 17:40:59 -0700590 /**
591 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
592 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
593 */
594 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
595
596 /**
597 * Returns the source bounds. If the bounds are not defined, it is inferred from the
598 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
599 * For the root layer, this is the display viewport size.
600 */
601 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
602 return parentBounds;
603 }
604 virtual FrameRate getFrameRateForLayerTree() const;
605
606 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
607 return {};
608 }
609
610 virtual bool getTransformToDisplayInverse() const { return false; }
611
612 // Returns how rounded corners should be drawn for this layer.
613 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
614 // corner definition and converting it into current layer's coordinates.
615 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
616 // ignored.
617 virtual RoundedCornerState getRoundedCornerState() const;
618
619 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
620 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
621 /**
622 * Return whether this layer needs an input info. For most layer types
623 * this is only true if they explicitly set an input-info but BufferLayer
624 * overrides this so we can generate input-info for Buffered layers that don't
625 * have them (for input occlusion detection checks).
626 */
627 virtual bool needsInputInfo() const { return hasInputInfo(); }
628
629 // Implements RefBase.
630 void onFirstRef() override;
631
632 // implements compositionengine::LayerFE
633 const compositionengine::LayerFECompositionState* getCompositionState() const override;
634 bool onPreComposition(nsecs_t) override;
635 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
636 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
637 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
638 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
639 const char* getDebugName() const override;
640
641 bool reparentChildren(const sp<IBinder>& newParentHandle);
642 void reparentChildren(const sp<Layer>& newParent);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700643 bool setShadowRadius(float shadowRadius);
644
645 // Before color management is introduced, contents on Android have to be
646 // desaturated in order to match what they appears like visually.
647 // With color management, these contents will appear desaturated, thus
648 // needed to be saturated so that they match what they are designed for
649 // visually.
650 bool isLegacyDataSpace() const;
651
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800652 uint32_t getTransactionFlags() const { return mTransactionFlags; }
653 uint32_t getTransactionFlags(uint32_t flags);
654 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800655
Lloyd Piqueef36b002019-01-23 17:52:04 -0800656 // Deprecated, please use compositionengine::Output::belongsInOutput()
657 // instead.
658 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700659 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700660
Vishnu Nair4351ad52019-02-11 14:13:02 -0800661 FloatRect getBounds(const Region& activeTransparentRegion) const;
662 FloatRect getBounds() const;
663
664 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700665 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800666
Vishnu Nairc652ff82019-03-15 12:48:54 -0700667 // Returns the buffer scale transform if a scaling mode is set.
668 ui::Transform getBufferScaleTransform() const;
669
Vishnu Nair4351ad52019-02-11 14:13:02 -0800670 // Get effective layer transform, taking into account all its parent transform with any
671 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700672 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
673
674 // Returns the bounds of the layer without any buffer scaling.
675 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800676
Dan Stoza269dc4d2021-01-15 15:07:43 -0800677 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800678
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700679 // For tracing.
680 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
681 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
682 // creates its tracks by buffer id and has no way of associating a buffer back to the process
683 // that created it, the current implementation is only sufficient for cases where a buffer is
684 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700685 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700686
Mathias Agopian13127d82013-03-05 17:47:11 -0800687 /*
688 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700689 * screenshots or VNC servers. A surface can be set to be secure by the
690 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800691 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800692 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800693
694 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700695 * isHiddenByPolicy - true if this layer has been forced invisible.
696 * just because this is false, doesn't mean isVisible() is true.
697 * For example if this layer has no active buffer, it may not be hidden by
698 * policy, but it still can not be visible.
699 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800700 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700701
Robert Carr2e102c92018-10-23 12:11:15 -0700702 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700703
chaviw4c34a092020-07-08 11:30:06 -0700704 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800705
Vishnu Nair8406fd72019-07-30 11:29:31 -0700706 // Write states that are modified by the main thread. This includes drawing
707 // state as well as buffer data. This should be called in the main or tracing
708 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700709 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700710 // Write drawing or current state. If writing current state, the caller should hold the
711 // external mStateLock. If writing drawing state, this function should be called on the
712 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200713 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700714 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800715
Peiyong Linf243e5e2020-08-22 17:40:59 -0700716 InputWindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000717
chaviwc5676c62020-09-18 15:01:04 -0700718 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700719
chaviw74b03172019-08-19 11:09:03 -0700720 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700721
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700722 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700723 * doTransaction - process the transaction. This is a good place to figure
724 * out which attributes of the surface have changed.
725 */
Robert Carr7121caf2020-12-15 13:07:32 -0800726 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700727
728 /*
Vishnu Nair1506b182021-02-22 14:35:15 -0800729 * Called before updating the drawing state buffer. Used by BufferStateLayer to release any
730 * unlatched buffers in the drawing state.
731 */
732 virtual void bufferMayChange(sp<GraphicBuffer>& /* newBuffer */){};
733
734 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700735 * Remove relative z for the layer if its relative parent is not part of the
736 * provided layer tree.
737 */
738 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
739
740 /*
741 * Remove from current state and mark for removal.
742 */
743 void removeFromCurrentState();
744
745 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800746 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700747 * removed from the current list to the pending removal list
748 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800749 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700750
chaviw61626f22018-11-15 16:26:27 -0800751 /*
752 * Called when the layer is added back to the current state list.
753 */
754 void addToCurrentState();
755
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700756 /*
757 * Sets display transform hint on BufferLayerConsumer.
758 */
759 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700760
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800761 inline const State& getDrawingState() const { return mDrawingState; }
762 inline const State& getCurrentState() const { return mCurrentState; }
763 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800764
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700765 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800766
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700767 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800768 void dumpFrameStats(std::string& result) const;
769 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700770 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700771 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700772 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700773 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800774 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700775 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800776 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800777
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800778 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700779
Robert Carr6452f122017-03-21 10:41:29 -0700780 // Returns the Alpha of the Surface, accounting for the Alpha
781 // of parent Surfaces in the hierarchy (alpha's will be multiplied
782 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800783 half getAlpha() const;
784 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800785 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800786 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700787
Vishnu Nair6213bd92020-05-08 17:42:25 -0700788 // Returns the transform hint set by Window Manager on the layer or one of its parents.
789 // This traverses the current state because the data is needed when creating
790 // the layer(off drawing thread) and the hint should be available before the producer
791 // is ready to acquire a buffer.
792 ui::Transform::RotationFlags getFixedTransformHint() const;
793
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200794 renderengine::ShadowSettings getShadowSettings(const Rect& layerStackRect) const;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800795
Edgar Arriaga844fa672020-01-16 14:21:42 -0800796 /**
797 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
798 * which will not emit children who have relativeZOrder to another layer, this method
799 * just directly emits all children. It also emits them in no particular order.
800 * So this method is not suitable for graphical operations, as it doesn't represent
801 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
802 * book-keeping.
803 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200804 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
805 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
806 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700807
chaviw4b129c22018-04-09 16:19:43 -0700808 /**
809 * Traverse only children in z order, ignoring relative layers that are not children of the
810 * parent.
811 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200812 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700813
Chia-I Wu98f1c102017-05-30 14:54:08 -0700814 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800815
816 // ONLY CALL THIS FROM THE LAYER DTOR!
817 // See b/141111965. We need to add current children to offscreen layers in
818 // the layer dtor so as not to dangle layers. Since the layer has not
819 // committed its transaction when the layer is destroyed, we must add
820 // current children. This is safe in the dtor as we will no longer update
821 // the current state, but should not be called anywhere else!
822 LayerVector& getCurrentChildren() { return mCurrentChildren; }
823
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200824 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700825 // Returns index if removed, or negative value otherwise
826 // for symmetry with Vector::remove
827 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700828 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700829 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800830 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700831 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700832 bool setChildRelativeLayer(const sp<Layer>& childLayer,
833 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700834
835 // Copy the current list of children to the drawing state. Called by
836 // SurfaceFlinger to complete a transaction.
837 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200838 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800839
Vishnu Nairefc42e22019-12-03 17:36:12 -0800840 /**
841 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
842 * INVALID_RECT if the layer has no buffer and no crop.
843 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
844 * bounds are constrained by its parent bounds.
845 */
846 Rect getCroppedBufferSize(const Layer::State& s) const;
847
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200848 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700849
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000850 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000851 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
852 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
853 nsecs_t postTime);
854
855 void addSurfaceFrameDroppedForBuffer(
856 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
857 void addSurfaceFramePresentedForBuffer(
858 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
859 nsecs_t currentLatchTime);
860
861 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
862 const FrameTimelineInfo& info, nsecs_t postTime);
863 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
864 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700865
Peiyong Linf243e5e2020-08-22 17:40:59 -0700866 // Creates a new handle each time, so we only expect
867 // this to be called once.
868 sp<IBinder> getHandle();
869 const std::string& getName() const { return mName; }
870 bool getPremultipledAlpha() const;
871 void setInputInfo(const InputWindowInfo& info);
872
[1;3C2b9fc252021-02-04 16:16:50 -0800873 InputWindowInfo fillInputInfo(const sp<DisplayDevice>& display);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700874 /**
875 * Returns whether this layer has an explicitly set input-info.
876 */
877 bool hasInputInfo() const;
878
Ady Abraham62a0be22020-12-08 16:54:10 -0800879 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700880
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700881 pid_t getOwnerPid() { return mOwnerPid; }
882
Peiyong Linf243e5e2020-08-22 17:40:59 -0700883 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
884 // variable mClonedChild represents the top layer that will be cloned so this
885 // layer will be the parent of mClonedChild.
886 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
887 // if the real layer is destroyed, then the clone layer will also be destroyed.
888 sp<Layer> mClonedChild;
889
890 mutable bool contentDirty{false};
891 Region surfaceDamageRegion;
892
893 // Layer serial number. This gives layers an explicit ordering, so we
894 // have a stable sort order when their layer stack and Z-order are
895 // the same.
896 int32_t sequence{sSequence++};
897
898 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800899
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800900 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800901
John Reckcdb4ed72021-02-04 13:39:33 -0500902 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500903 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500904
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800905 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
906 virtual std::string getPendingBufferCounterName() { return ""; }
907
Mathias Agopian13127d82013-03-05 17:47:11 -0800908protected:
David Sodman41fdfc92017-11-06 16:09:56 -0800909 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700910 public:
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800911 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer,
912 wp<Layer> barrierLayer_legacy)
chaviw43cb3cb2019-05-31 15:23:41 -0700913 : mFrameNumber(frameNumber),
914 mFrameIsAvailable(false),
915 mTransactionIsApplied(false),
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800916 mRequestedSyncLayer(requestedSyncLayer),
917 mBarrierLayer_legacy(barrierLayer_legacy) {}
David Sodman41fdfc92017-11-06 16:09:56 -0800918 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700919
David Sodman41fdfc92017-11-06 16:09:56 -0800920 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700921
David Sodman41fdfc92017-11-06 16:09:56 -0800922 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700923
David Sodman41fdfc92017-11-06 16:09:56 -0800924 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700925
David Sodman41fdfc92017-11-06 16:09:56 -0800926 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700927
chaviw43cb3cb2019-05-31 15:23:41 -0700928 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
929
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800930 sp<Layer> getBarrierLayer() const { return mBarrierLayer_legacy.promote(); }
931
932 bool isTimeout() const {
933 using namespace std::chrono_literals;
934 static constexpr std::chrono::nanoseconds TIMEOUT_THRESHOLD = 1s;
935
936 return std::chrono::steady_clock::now() - mCreateTimeStamp > TIMEOUT_THRESHOLD;
937 }
938
939 void checkTimeoutAndLog() {
940 using namespace std::chrono_literals;
941 static constexpr std::chrono::nanoseconds LOG_PERIOD = 1s;
942
943 if (!frameIsAvailable() && isTimeout()) {
944 const auto now = std::chrono::steady_clock::now();
945 if (now - mLastLogTime > LOG_PERIOD) {
946 mLastLogTime = now;
947 sp<Layer> requestedSyncLayer = getRequestedSyncLayer();
948 sp<Layer> barrierLayer = getBarrierLayer();
949 ALOGW("[%s] sync point %" PRIu64 " wait timeout %lld for %s",
950 requestedSyncLayer ? requestedSyncLayer->getDebugName() : "Removed",
951 mFrameNumber, (now - mCreateTimeStamp).count(),
952 barrierLayer ? barrierLayer->getDebugName() : "Removed");
953 }
954 }
955 }
956
Dan Stoza7dde5992015-05-22 09:51:44 -0700957 private:
958 const uint64_t mFrameNumber;
959 std::atomic<bool> mFrameIsAvailable;
960 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700961 wp<Layer> mRequestedSyncLayer;
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800962 wp<Layer> mBarrierLayer_legacy;
963 const std::chrono::time_point<std::chrono::steady_clock> mCreateTimeStamp =
964 std::chrono::steady_clock::now();
965 std::chrono::time_point<std::chrono::steady_clock> mLastLogTime;
Dan Stoza7dde5992015-05-22 09:51:44 -0700966 };
967
Peiyong Linf243e5e2020-08-22 17:40:59 -0700968 friend class impl::SurfaceInterceptor;
969
970 // For unit tests
971 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800972 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700973 friend class RefreshRateSelectionTest;
974 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000975 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000976 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700977
978 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
979 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
980 compositionengine::LayerFE::ClientCompositionTargetSettings&);
981 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
982 const LayerFE::LayerSettings&, const Rect& layerStackRect,
983 ui::Dataspace outputDataspace);
984 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000985 virtual void commitTransaction(State& stateToCommit);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700986 virtual bool applyPendingStates(State* stateToCommit);
987 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100988 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700989
990 // Returns mCurrentScaling mode (originating from the
991 // Client) or mOverrideScalingMode mode (originating from
992 // the Surface Controller) if set.
993 virtual uint32_t getEffectiveScalingMode() const { return 0; }
994
995 sp<compositionengine::LayerFE> asLayerFE() const;
996 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
997 bool isClone() { return mClonedFrom != nullptr; }
998 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
999
1000 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1001 void updateClonedChildren(const sp<Layer>& mirrorRoot,
1002 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1003 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1004 void addChildToDrawing(const sp<Layer>&);
1005 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1006
1007 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
1008 // the settings clears the content with a solid black fill.
1009 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
1010
1011 void prepareBasicGeometryCompositionState();
1012 void prepareGeometryCompositionState();
1013 void prepareCursorCompositionState();
1014
1015 uint32_t getEffectiveUsage(uint32_t usage) const;
1016
1017 /**
1018 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
1019 * crop coordinates, transforming them into layer space.
1020 */
1021 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
1022 void setParent(const sp<Layer>&);
1023 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
1024 void addZOrderRelative(const wp<Layer>& relative);
1025 void removeZOrderRelative(const wp<Layer>& relative);
1026 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
1027 bool usingRelativeZ(LayerVector::StateSet) const;
1028
Dan Stozacac35382016-01-27 12:21:06 -08001029 // SyncPoints which will be signaled when the correct frame is at the head
1030 // of the queue and dropped after the frame has been latched. Protected by
1031 // mLocalSyncPointMutex.
1032 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -07001033 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
1034
Dan Stozacac35382016-01-27 12:21:06 -08001035 // SyncPoints which will be signaled and then dropped when the transaction
1036 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -07001037 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
1038
Dan Stozacac35382016-01-27 12:21:06 -08001039 // Returns false if the relevant frame has already been latched
1040 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -07001041
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001042 void popPendingState(State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -07001043
Peiyong Linf243e5e2020-08-22 17:40:59 -07001044 // constant
1045 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001046
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001047 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -07001048 const std::string mName;
1049 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -08001050
Vishnu Nair8406fd72019-07-30 11:29:31 -07001051 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001052 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -07001053 // Store a copy of the pending state so that the drawing thread can access the
1054 // states without a lock.
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001055 std::deque<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001056
Vishnu Nair8406fd72019-07-30 11:29:31 -07001057 // these are protected by an external lock (mStateLock)
1058 State mCurrentState;
1059 std::atomic<uint32_t> mTransactionFlags{0};
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001060 std::deque<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -07001061
Brian Andersond6927fb2016-07-23 23:37:30 -07001062 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001063 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001064
Brian Andersond6927fb2016-07-23 23:37:30 -07001065 // Timestamp history for the consumer to query.
1066 // Accessed by both consumer and producer on main and binder threads.
1067 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001068 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001069 FenceTimeline mAcquireTimeline;
1070 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001071
Mathias Agopiana67932f2011-04-20 14:20:59 -07001072 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001073 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001074 // False if the buffer and its contents have been previously used for GPU
1075 // composition, true otherwise.
1076 bool mIsActiveBufferUpdatedForGpu = true;
1077
Robert Carrc3574f72016-03-24 12:19:32 -07001078 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001079 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001080 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001081 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001082
Robert Carr2e102c92018-10-23 12:11:15 -07001083 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001084
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001085 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001086 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001087
1088 // protected by mLock
1089 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001090
Mathias Agopian13127d82013-03-05 17:47:11 -08001091 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001092
1093 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001094 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001095
Robert Carr1f0a16a2016-10-24 16:27:39 -07001096 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001097 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001098 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001099 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001100
Chia-I Wue41dbe62017-06-13 14:10:56 -07001101 wp<Layer> mCurrentParent;
1102 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001103
chaviw5aedec92018-10-22 10:40:38 -07001104 // Can only be accessed with the SF state lock held.
Robert Carr1323c952019-01-28 18:13:27 -08001105 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001106
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001107 // Window types from WindowManager.LayoutParams
Michael Wright44753b12020-07-08 13:48:11 +01001108 const InputWindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001109
Alec Mouri9a29e672020-09-14 12:39:14 -07001110 // The owner of the layer. If created from a non system process, it will be the calling uid.
1111 // If created from a system process, the value can be passed in.
1112 uid_t mOwnerUid;
1113
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001114 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1115 // If created from a system process, the value can be passed in.
1116 pid_t mOwnerPid;
1117
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001118 // Keeps track of the time SF latched the last buffer from this layer.
1119 // Used in buffer stuffing analysis in FrameTimeline.
1120 nsecs_t mLastLatchTime = 0;
1121
chaviw4b129c22018-04-09 16:19:43 -07001122private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001123 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1124
Peiyong Linf243e5e2020-08-22 17:40:59 -07001125 // Returns true if the layer can draw shadows on its border.
1126 virtual bool canDrawShadows() const { return true; }
1127
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001128 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001129
chaviw4b129c22018-04-09 16:19:43 -07001130 /**
1131 * Returns an unsorted vector of all layers that are part of this tree.
1132 * That includes the current layer and all its descendants.
1133 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001134 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001135 /**
1136 * Traverses layers that are part of this tree in the correct z order.
1137 * layersInTree must be sorted before calling this method.
1138 */
1139 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001140 LayerVector::StateSet, const LayerVector::Visitor&);
1141 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001142 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001143
Ady Abraham60e42ea2020-03-09 19:17:31 -07001144 void updateTreeHasFrameRateVote();
Peiyong Linf243e5e2020-08-22 17:40:59 -07001145 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
1146 void removeRemoteSyncPoints();
1147
1148 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1149 // This will return null if first non cloned parent is not found.
1150 sp<Layer> getClonedRoot();
1151
1152 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1153 // null.
1154 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001155
chaviw7e72caf2020-12-02 16:50:43 -08001156 // Fills in the frame and transform info for the InputWindowInfo
[1;3C2b9fc252021-02-04 16:16:50 -08001157 void fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001158
Vishnu Nair4351ad52019-02-11 14:13:02 -08001159 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001160 // Effective transform taking into account parent transforms and any parent scaling, which is
1161 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001162 ui::Transform mEffectiveTransform;
1163
1164 // Bounds of the layer before any transformation is applied and before it has been cropped
1165 // by its parents.
1166 FloatRect mSourceBounds;
1167
1168 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1169 // its parent bounds.
1170 FloatRect mBounds;
1171
1172 // Layer bounds in screen space.
1173 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001174
Robert Carrc0df3122019-04-11 13:18:21 -07001175 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001176
Vishnu Nair0f085c62019-08-30 08:49:12 -07001177 // Tracks the process and user id of the caller when creating this layer
1178 // to help debugging.
1179 pid_t mCallingPid;
1180 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001181
1182 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1183 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1184 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1185 // and relatives, this layer will update as well.
1186 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001187
1188 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1189 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1190 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001191 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001192
1193 // A list of regions on this layer that should have blurs.
1194 const std::vector<BlurRegion>& getBlurRegions() const;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001195};
1196
Marin Shalamanov46084422020-10-13 12:33:42 +02001197std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1198
Dominik Laskowski34157762018-10-31 13:07:19 -07001199} // namespace android