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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
41#include <scheduler/Fps.h>
42#include <scheduler/Seamlessness.h>
43
KaiChieh Chuang948c6422020-10-13 10:38:48 +080044#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080045#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070046#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070047#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070048#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070049
Mathias Agopian13127d82013-03-05 17:47:11 -080050#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080052#include "FrameTracker.h"
Patrick Williamsbb25f802022-08-30 23:02:34 +000053#include "HwcSlotGenerator.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070054#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070055#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080056#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070057#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080058#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080059
chaviw1d044282017-09-27 12:19:28 -070060using namespace android::surfaceflinger;
61
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080062namespace android {
63
Mathias Agopian1f7bec62010-06-25 18:02:21 -070064class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020065class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080066class DisplayDevice;
67class GraphicBuffer;
68class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080069
Lloyd Piquefeb73d72018-12-04 17:23:44 -080070namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080071class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080072struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080073}
74
Huihong Luo05539a12022-02-23 10:29:40 -080075namespace gui {
76class LayerDebugInfo;
77}
78
Lloyd Pique4dccc412018-01-22 17:21:36 -080079namespace impl {
80class SurfaceInterceptor;
81}
82
Ady Abraham22c7b5c2020-09-22 19:33:40 -070083namespace frametimeline {
84class SurfaceFrame;
85} // namespace frametimeline
86
Lloyd Pique42ab75e2018-09-12 20:46:03 -070087struct LayerCreationArgs {
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -080088 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070089
90 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080091 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070092 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070093 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080094 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070095
Vishnu Nair0f085c62019-08-30 08:49:12 -070096 pid_t callingPid;
97 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070098 uint32_t textureName;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -080099 std::optional<uint32_t> sequence = std::nullopt;
Vishnu Nair858a3b42022-01-12 20:42:28 -0800100 bool addToRoot = true;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700101};
102
Lloyd Piquede196652020-01-22 17:29:58 -0800103class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700104 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700105 // The following constants represent priority of the window. SF uses this information when
106 // deciding which window has a priority when deciding about the refresh rate of the screen.
107 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100108 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700109 // Windows that are in focus and voted for the preferred mode ID
110 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
111 // // Windows that are in focus, but have not requested a specific mode ID.
112 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
113 // Windows that are not in focus, but voted for a specific mode ID.
114 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800115
Mathias Agopiand606de62010-05-10 20:06:11 -0700116public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800117 enum { // flags for doTransaction()
118 eDontUpdateGeometryState = 0x00000001,
119 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700120 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800121 };
122
123 struct Geometry {
124 uint32_t w;
125 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700126 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800127
David Sodman41fdfc92017-11-06 16:09:56 -0800128 inline bool operator==(const Geometry& rhs) const {
129 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700130 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800131 }
David Sodman41fdfc92017-11-06 16:09:56 -0800132 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800133 };
134
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700135 struct RoundedCornerState {
136 RoundedCornerState() = default;
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700137 RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700138 : cropRect(cropRect), radius(radius) {}
139
140 // Rounded rectangle in local layer coordinate space.
141 FloatRect cropRect = FloatRect();
142 // Radius of the rounded rectangle.
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700143 vec2 radius;
144 bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700145 };
146
Ady Abrahambdda8f02021-04-01 16:06:11 -0700147 using FrameRate = scheduler::LayerInfo::FrameRate;
148 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800149
Mathias Agopian13127d82013-03-05 17:47:11 -0800150 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800151 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700152 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800153 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800154 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700155 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800156 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800157 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800158 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700159 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
160 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700161 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700162
163 // A list of surfaces whose Z-order is interpreted relative to ours.
164 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700165 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700166 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800167 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500168 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700169 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700170
Valerie Haub153bab2019-03-05 10:47:28 -0800171 ui::Dataspace dataspace;
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000172 bool dataspaceRequested;
Valerie Haub153bab2019-03-05 10:47:28 -0800173
Valerie Hau134651a2020-01-28 16:21:22 -0800174 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800175 ui::Transform transform;
chaviw766c9c52021-02-10 17:36:47 -0800176 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700177 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700178 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000179 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700180 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700181 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700182 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700183 HdrMetadata hdrMetadata;
184 Region surfaceDamageRegion;
185 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700186 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700187 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700188 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800189 // pointer to background color layer that, if set, appears below the buffer state layer
190 // and the buffer state layer's children. Z order will be set to
191 // INT_MIN
192 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800193
Marissa Walle2ffb422018-10-12 11:33:52 -0700194 // The deque of callback handles for this frame. The back of the deque contains the most
195 // recent callback handle.
196 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800197 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800198 nsecs_t desiredPresentTime = 0;
199 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800200
201 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
202 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700203 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100204
Lucas Dupinc3800b82020-10-02 16:24:48 -0700205 // Layer regions that are made of custom materials, like frosted glass
206 std::vector<BlurRegion> blurRegions;
207
Ana Krulecc84d09b2019-11-02 23:10:29 +0100208 // Priority of the layer assigned by Window Manager.
209 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800210
Andy Labrada096227e2022-06-15 16:58:11 +0000211 // Default frame rate compatibility used to set the layer refresh rate votetype.
212 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800213 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700214
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700215 // The combined frame rate of parents / children of this layer
216 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700217
218 // Set by window manager indicating the layer and all its children are
219 // in a different orientation than the display. The hint suggests that
220 // the graphic producers should receive a transform hint as if the
221 // display was in this orientation. When the display changes to match
222 // the layer orientation, the graphic producer may not need to allocate
223 // a buffer of a different size. ui::Transform::ROT_INVALID means the
224 // a fixed transform hint is not set.
225 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700226
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000227 // The vsync info that was used to start the transaction
228 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700229
230 // When the transaction was posted
231 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800232 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000233 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
234 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
235 // If multiple buffers are queued, the prior ones will be dropped, along with the
236 // SurfaceFrame that's tracking them.
237 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
238 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
239 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
240 // same token, unless they are presented in different vsyncs.
241 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
242 bufferlessSurfaceFramesTX;
243 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
244 // trigger a warning if the number of SurfaceFrames crosses the threshold.
245 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500246
247 // Stretch effect to apply to this layer
248 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500249
Winson Chunga30f7c92021-06-29 15:42:56 -0700250 // Whether or not this layer is a trusted overlay for input
251 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500252 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700253 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500254 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700255 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700256 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700257 bool dimmingEnabled = true;
Mathias Agopian13127d82013-03-05 17:47:11 -0800258 };
259
Peiyong Linf243e5e2020-08-22 17:40:59 -0700260 /*
261 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
262 * is called.
263 */
264 class LayerCleaner {
265 sp<SurfaceFlinger> mFlinger;
266 sp<Layer> mLayer;
Vishnu Nairf9096652021-07-20 18:49:42 -0700267 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700268
269 protected:
270 ~LayerCleaner() {
271 // destroy client resources
Vishnu Nairf9096652021-07-20 18:49:42 -0700272 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700273 }
274
275 public:
Vishnu Nairf9096652021-07-20 18:49:42 -0700276 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
277 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700278 };
279
280 /*
281 * The layer handle is just a BBinder object passed to the client
282 * (remote process) -- we don't keep any reference on our side such that
283 * the dtor is called when the remote side let go of its reference.
284 *
285 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
286 * this layer when the handle is destroyed.
287 */
288 class Handle : public BBinder, public LayerCleaner {
289 public:
290 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Nairf9096652021-07-20 18:49:42 -0700291 : LayerCleaner(flinger, layer, this), owner(layer) {}
292 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700293
Vishnu Nairf9096652021-07-20 18:49:42 -0700294 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700295 wp<Layer> owner;
296 };
297
Vishnu Nairf9096652021-07-20 18:49:42 -0700298 static wp<Layer> fromHandle(const sp<IBinder>& handle);
299
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700300 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700301 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800302
Peiyong Linf243e5e2020-08-22 17:40:59 -0700303 static bool isLayerFocusedBasedOnPriority(int32_t priority);
304 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800305
Peiyong Linf243e5e2020-08-22 17:40:59 -0700306 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000307 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700308
Peiyong Linf243e5e2020-08-22 17:40:59 -0700309 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000310 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700311
Patrick Williamsbb25f802022-08-30 23:02:34 +0000312 virtual sp<Layer> createClone();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700313
Robert Carr7bf247e2017-05-18 14:02:49 -0700314 // Set a 2x2 transformation matrix on the layer. This transform
315 // will be applied after parent transforms, but before any final
316 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000317 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700318
319 // This second set of geometry attributes are controlled by
320 // setGeometryAppliesWithResize, and their default mode is to be
321 // immediate. If setGeometryAppliesWithResize is specified
322 // while a resize is pending, then update of these attributes will
323 // be delayed until the resize completes.
324
325 // setPosition operates in parent buffer space (pre parent-transform) or display
326 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000327 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700328 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000329 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700330
Robert Carr7bf247e2017-05-18 14:02:49 -0700331 // TODO(b/38182121): Could we eliminate the various latching modes by
332 // using the layer hierarchy?
333 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800334 virtual bool setLayer(int32_t z);
335 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700336
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800337 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000338 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700339
340 // Set rounded corner radius for this layer and its children.
341 //
342 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
343 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
344 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800345 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800346 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
347 // is specified in pixels.
348 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700349 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000350 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700351 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800352 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700353 virtual bool setLayerStack(ui::LayerStack);
354 virtual ui::LayerStack getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800355 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200356 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800357 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800358 virtual bool setColorTransform(const mat4& matrix);
359 virtual mat4 getColorTransform() const;
360 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800361 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Sally Qi421ffb02022-03-21 19:41:33 -0700362 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
Marissa Wall61c58622018-07-18 10:12:20 -0700363
Patrick Williamsbb25f802022-08-30 23:02:34 +0000364 bool setTransform(uint32_t /*transform*/);
365 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
366 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
367 const BufferData& /* bufferData */, nsecs_t /* postTime */,
368 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
369 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
370 bool setDataspace(ui::Dataspace /*dataspace*/);
371 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
372 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
373 bool setApi(int32_t /*api*/);
374 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
375 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800376 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800377 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700378 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000379 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100380 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700381 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000382 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700383 bool setDropInputMode(gui::DropInputMode);
384
Ana Krulecc84d09b2019-11-02 23:10:29 +0100385 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
386 // rate priority from its parent.
387 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000388 //
389 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
390 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000391 ui::Dataspace getDataSpace() const;
392 ui::Dataspace getRequestedDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700393
Patrick Williamsbb25f802022-08-30 23:02:34 +0000394 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
395 compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800396
Dan Stozaee44edd2015-03-23 15:50:23 -0700397 // If we have received a new buffer this frame, we will pass its surface
398 // damage down to hardware composer. Otherwise, we must send a region with
399 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000400 void useSurfaceDamage();
401 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800402 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700403
Peiyong Linf243e5e2020-08-22 17:40:59 -0700404 /*
405 * isOpaque - true if this surface is opaque
406 *
407 * This takes into account the buffer format (i.e. whether or not the
408 * pixel format includes an alpha channel) and the "opaque" flag set
409 * on the layer. It does not examine the current plane alpha value.
410 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000411 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700412
413 /*
414 * Returns whether this layer can receive input.
415 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000416 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700417
418 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700419 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700420 * GRALLOC_USAGE_PROTECTED sense.
421 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000422 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700423
424 /*
425 * isFixedSize - true if content has a fixed size
426 */
427 virtual bool isFixedSize() const { return true; }
428
429 /*
430 * usesSourceCrop - true if content should use a source crop
431 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000432 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700433
434 // Most layers aren't created from the main thread, and therefore need to
435 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
436 // to avoid grabbing the lock again to avoid deadlock
437 virtual bool isCreatedFromMainThread() const { return false; }
438
chaviw4e765532021-04-30 12:11:39 -0500439 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000440 Region getActiveTransparentRegion(const Layer::State& s) const {
441 return s.transparentRegionHint;
442 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000443 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000444 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700445
446 // True if this layer requires filtering
447 // This method is distinct from needsFiltering() in how the filter
448 // requirement is computed. needsFiltering() compares displayFrame and crop,
449 // where as this method transforms the displayFrame to layer-stack space
450 // first. This method should be used if there is no physical display to
451 // project onto when taking screenshots, as the filtering requirements are
452 // different.
453 // If the parent transform needs to be undone when capturing the layer, then
454 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000455 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700456
Patrick Williamsbb25f802022-08-30 23:02:34 +0000457 // from graphics API
458 ui::Dataspace translateDataspace(ui::Dataspace dataspace);
459 void updateCloneBufferInfo();
460 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700461
Patrick Williamsbb25f802022-08-30 23:02:34 +0000462 bool isHdrY410() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700463
Peiyong Linf243e5e2020-08-22 17:40:59 -0700464 /*
465 * called after composition.
466 * returns true if the layer latched a new buffer this frame.
467 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000468 void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
469 const std::shared_ptr<FenceTime>& /*presentFence*/,
470 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700471
472 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000473 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700474
Peiyong Linf243e5e2020-08-22 17:40:59 -0700475 /*
476 * latchBuffer - called each time the screen is redrawn and returns whether
477 * the visible regions need to be recomputed (this is a fairly heavy
478 * operation, so this should be set only if needed). Typically this is used
479 * to figure out if the content or size of a surface has changed.
480 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000481 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700482
Patrick Williamsbb25f802022-08-30 23:02:34 +0000483 /*
484 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
485 * This is used if the buffer is just latched and releases to free up the buffer
486 * and will not be shown on screen.
487 * Should only be called on the main thread.
488 */
489 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700490
491 /*
492 * returns the rectangle that crops the content of the layer and scales it
493 * to the layer's size.
494 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000495 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700496
497 /*
498 * Returns the transform applied to the buffer.
499 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000500 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700501
Patrick Williamsbb25f802022-08-30 23:02:34 +0000502 sp<GraphicBuffer> getBuffer() const;
503 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700504
Patrick Williamsbb25f802022-08-30 23:02:34 +0000505 ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700506
507 /*
508 * Returns if a frame is ready
509 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000510 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700511
512 virtual int32_t getQueuedFrameCount() const { return 0; }
513
Peiyong Linf243e5e2020-08-22 17:40:59 -0700514 /**
515 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000516 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
517 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700518 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000519 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700520
521 /**
522 * Returns the source bounds. If the bounds are not defined, it is inferred from the
523 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
524 * For the root layer, this is the display viewport size.
525 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000526 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700527 virtual FrameRate getFrameRateForLayerTree() const;
528
Patrick Williamsbb25f802022-08-30 23:02:34 +0000529 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700530
531 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700532 // A layer can override its parent's rounded corner settings if the parent's rounded
533 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700534 virtual RoundedCornerState getRoundedCornerState() const;
535
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700536 bool hasRoundedCorners() const override { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400537
Patrick Williamsbb25f802022-08-30 23:02:34 +0000538 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700539 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000540 * Return whether this layer needs an input info. We generate InputWindowHandles for all
541 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
542 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700543 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000544 bool needsInputInfo() const {
545 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
546 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700547
548 // Implements RefBase.
549 void onFirstRef() override;
550
Patrick Williamsbb25f802022-08-30 23:02:34 +0000551 struct BufferInfo {
552 nsecs_t mDesiredPresentTime;
553 std::shared_ptr<FenceTime> mFenceTime;
554 sp<Fence> mFence;
555 uint32_t mTransform{0};
556 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
557 Rect mCrop;
558 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
559 Region mSurfaceDamage;
560 HdrMetadata mHdrMetadata;
561 int mApi;
562 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
563 bool mTransformToDisplayInverse{false};
564
565 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
566 uint64_t mFrameNumber;
567 int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
568
569 bool mFrameLatencyNeeded{false};
570 };
571
572 BufferInfo mBufferInfo;
573
Peiyong Linf243e5e2020-08-22 17:40:59 -0700574 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000575 const compositionengine::LayerFECompositionState* getCompositionState() const;
576 bool fenceHasSignaled() const;
Vishnu Nairba354102022-08-01 00:14:18 +0000577 // Called before composition. updatingOutputGeometryThisFrame is used by ARC++'s Layer subclass.
578 bool onPreComposition(nsecs_t refreshStartTime, bool updatingOutputGeometryThisFrame);
Patrick Williams16d8b2c2022-08-08 17:29:05 +0000579 std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
580 compositionengine::LayerFE::ClientCompositionTargetSettings&) const override;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000581 void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
Robert Carrccab4242021-09-28 16:53:03 -0700582
583 void setWasClientComposed(const sp<Fence>& fence) override {
584 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700585 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700586 }
587
Peiyong Linf243e5e2020-08-22 17:40:59 -0700588 const char* getDebugName() const override;
589
Peiyong Linf243e5e2020-08-22 17:40:59 -0700590 bool setShadowRadius(float shadowRadius);
591
592 // Before color management is introduced, contents on Android have to be
593 // desaturated in order to match what they appears like visually.
594 // With color management, these contents will appear desaturated, thus
595 // needed to be saturated so that they match what they are designed for
596 // visually.
597 bool isLegacyDataSpace() const;
598
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800599 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700600
601 // Sets the masked bits.
602 void setTransactionFlags(uint32_t mask);
603
604 // Clears and returns the masked bits.
605 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800606
Vishnu Nair4351ad52019-02-11 14:13:02 -0800607 FloatRect getBounds(const Region& activeTransparentRegion) const;
608 FloatRect getBounds() const;
609
610 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700611 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800612
Dan Stoza269dc4d2021-01-15 15:07:43 -0800613 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800614
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700615 // For tracing.
616 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
617 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
618 // creates its tracks by buffer id and has no way of associating a buffer back to the process
619 // that created it, the current implementation is only sufficient for cases where a buffer is
620 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700621 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700622
Mathias Agopian13127d82013-03-05 17:47:11 -0800623 /*
624 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700625 * screenshots or VNC servers. A surface can be set to be secure by the
626 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800627 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800628 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800629
630 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700631 * isHiddenByPolicy - true if this layer has been forced invisible.
632 * just because this is false, doesn't mean isVisible() is true.
633 * For example if this layer has no active buffer, it may not be hidden by
634 * policy, but it still can not be visible.
635 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800636 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700637
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700638 // True if the layer should be skipped in screenshots, screen recordings,
639 // and mirroring to external or virtual displays.
640 bool isInternalDisplayOverlay() const;
641
642 ui::LayerFilter getOutputFilter() const {
643 return {getLayerStack(), isInternalDisplayOverlay()};
644 }
645
Robert Carr2e102c92018-10-23 12:11:15 -0700646 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700647
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800648 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800649
Vishnu Nair8406fd72019-07-30 11:29:31 -0700650 // Write states that are modified by the main thread. This includes drawing
651 // state as well as buffer data. This should be called in the main or tracing
652 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800653 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700654 // Write drawing or current state. If writing current state, the caller should hold the
655 // external mStateLock. If writing drawing state, this function should be called on the
656 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200657 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700658 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800659
chaviw98318de2021-05-19 16:45:23 -0500660 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000661
chaviw74b03172019-08-19 11:09:03 -0700662 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700663
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700664 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700665 * doTransaction - process the transaction. This is a good place to figure
666 * out which attributes of the surface have changed.
667 */
Robert Carr7121caf2020-12-15 13:07:32 -0800668 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700669
670 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700671 * Remove relative z for the layer if its relative parent is not part of the
672 * provided layer tree.
673 */
674 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
675
676 /*
677 * Remove from current state and mark for removal.
678 */
679 void removeFromCurrentState();
680
681 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800682 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700683 * removed from the current list to the pending removal list
684 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800685 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700686
chaviw61626f22018-11-15 16:26:27 -0800687 /*
688 * Called when the layer is added back to the current state list.
689 */
690 void addToCurrentState();
691
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700692 /*
693 * Sets display transform hint on BufferLayerConsumer.
694 */
695 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700696
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800697 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700698 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800699
Huihong Luo05539a12022-02-23 10:29:40 -0800700 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800701
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700702 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800703 void dumpFrameStats(std::string& result) const;
Vishnu Nair0f085c62019-08-30 08:49:12 -0700704 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700705 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700706 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700707 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800708 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800709
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800710 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800711 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700712
Robert Carr6452f122017-03-21 10:41:29 -0700713 // Returns the Alpha of the Surface, accounting for the Alpha
714 // of parent Surfaces in the hierarchy (alpha's will be multiplied
715 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800716 half getAlpha() const;
717 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800718 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800719 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700720
Vishnu Nair6213bd92020-05-08 17:42:25 -0700721 // Returns the transform hint set by Window Manager on the layer or one of its parents.
722 // This traverses the current state because the data is needed when creating
723 // the layer(off drawing thread) and the hint should be available before the producer
724 // is ready to acquire a buffer.
725 ui::Transform::RotationFlags getFixedTransformHint() const;
726
Edgar Arriaga844fa672020-01-16 14:21:42 -0800727 /**
728 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
729 * which will not emit children who have relativeZOrder to another layer, this method
730 * just directly emits all children. It also emits them in no particular order.
731 * So this method is not suitable for graphical operations, as it doesn't represent
732 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
733 * book-keeping.
734 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200735 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
736 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
737 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700738
chaviw4b129c22018-04-09 16:19:43 -0700739 /**
740 * Traverse only children in z order, ignoring relative layers that are not children of the
741 * parent.
742 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200743 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700744
Chia-I Wu98f1c102017-05-30 14:54:08 -0700745 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800746
747 // ONLY CALL THIS FROM THE LAYER DTOR!
748 // See b/141111965. We need to add current children to offscreen layers in
749 // the layer dtor so as not to dangle layers. Since the layer has not
750 // committed its transaction when the layer is destroyed, we must add
751 // current children. This is safe in the dtor as we will no longer update
752 // the current state, but should not be called anywhere else!
753 LayerVector& getCurrentChildren() { return mCurrentChildren; }
754
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200755 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700756 // Returns index if removed, or negative value otherwise
757 // for symmetry with Vector::remove
758 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000759 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700760
761 // Should be called with the surfaceflinger statelock held
762 bool isAtRoot() const { return mIsAtRoot; }
763 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
764
Robert Carr1f0a16a2016-10-24 16:27:39 -0700765 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800766 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700767 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700768 bool setChildRelativeLayer(const sp<Layer>& childLayer,
769 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700770
771 // Copy the current list of children to the drawing state. Called by
772 // SurfaceFlinger to complete a transaction.
773 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200774 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800775
Vishnu Nairefc42e22019-12-03 17:36:12 -0800776 /**
777 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
778 * INVALID_RECT if the layer has no buffer and no crop.
779 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
780 * bounds are constrained by its parent bounds.
781 */
782 Rect getCroppedBufferSize(const Layer::State& s) const;
783
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200784 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700785
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000786 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000787 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
788 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
789 nsecs_t postTime);
790
791 void addSurfaceFrameDroppedForBuffer(
792 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
793 void addSurfaceFramePresentedForBuffer(
794 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
795 nsecs_t currentLatchTime);
796
797 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
798 const FrameTimelineInfo& info, nsecs_t postTime);
799 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
800 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700801
Peiyong Linf243e5e2020-08-22 17:40:59 -0700802 // Creates a new handle each time, so we only expect
803 // this to be called once.
804 sp<IBinder> getHandle();
805 const std::string& getName() const { return mName; }
806 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500807 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700808
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000809 struct InputDisplayArgs {
810 const ui::Transform* transform = nullptr;
811 bool isSecure = false;
812 };
813 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700814
Peiyong Linf243e5e2020-08-22 17:40:59 -0700815 /**
816 * Returns whether this layer has an explicitly set input-info.
817 */
818 bool hasInputInfo() const;
819
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700820 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
821 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
822 void setGameModeForTree(GameMode);
823
824 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
825 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000826
Ady Abraham62a0be22020-12-08 16:54:10 -0800827 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700828
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700829 pid_t getOwnerPid() { return mOwnerPid; }
830
Peiyong Linf243e5e2020-08-22 17:40:59 -0700831 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
832 // variable mClonedChild represents the top layer that will be cloned so this
833 // layer will be the parent of mClonedChild.
834 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
835 // if the real layer is destroyed, then the clone layer will also be destroyed.
836 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700837 bool mHadClonedChild = false;
838 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700839
840 mutable bool contentDirty{false};
841 Region surfaceDamageRegion;
842
843 // Layer serial number. This gives layers an explicit ordering, so we
844 // have a stable sort order when their layer stack and Z-order are
845 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800846 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700847
848 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800849
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800850 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800851
John Reckcdb4ed72021-02-04 13:39:33 -0500852 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500853 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000854 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000855 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000856 float getBorderWidth();
857 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500858
Patrick Williamsbb25f802022-08-30 23:02:34 +0000859 bool setBufferCrop(const Rect& /* bufferCrop */);
860 bool setDestinationFrame(const Rect& /* destinationFrame */);
861 // See mPendingBufferTransactions
862 void decrementPendingBufferCount();
863 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
864 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
865 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800866
Patrick Williamsbb25f802022-08-30 23:02:34 +0000867 bool simpleBufferUpdate(const layer_state_t&) const;
868
869 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairba354102022-08-01 00:14:18 +0000870 void updateSnapshot(bool updateGeometry);
Ady Abraham9dada822022-02-03 10:26:59 -0800871
Mathias Agopian13127d82013-03-05 17:47:11 -0800872protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700873 friend class impl::SurfaceInterceptor;
874
875 // For unit tests
876 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800877 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700878 friend class RefreshRateSelectionTest;
879 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000880 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000881 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700882
883 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000884 void preparePerFrameCompositionState();
885 void preparePerFrameBufferCompositionState();
886 void preparePerFrameEffectsCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000887 virtual void commitTransaction(State& stateToCommit);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000888 void gatherBufferInfo();
889 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700890
Peiyong Linf243e5e2020-08-22 17:40:59 -0700891 sp<compositionengine::LayerFE> asLayerFE() const;
892 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
893 bool isClone() { return mClonedFrom != nullptr; }
894 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
895
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800896 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700897 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
898 void updateClonedChildren(const sp<Layer>& mirrorRoot,
899 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
900 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
901 void addChildToDrawing(const sp<Layer>&);
902 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
903
904 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
905 // the settings clears the content with a solid black fill.
906 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Patrick Williams16d8b2c2022-08-08 17:29:05 +0000907 void prepareShadowClientComposition(LayerFE::LayerSettings& caster,
908 const Rect& layerStackRect) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700909
910 void prepareBasicGeometryCompositionState();
911 void prepareGeometryCompositionState();
912 void prepareCursorCompositionState();
913
914 uint32_t getEffectiveUsage(uint32_t usage) const;
915
916 /**
917 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
918 * crop coordinates, transforming them into layer space.
919 */
920 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
921 void setParent(const sp<Layer>&);
922 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
923 void addZOrderRelative(const wp<Layer>& relative);
924 void removeZOrderRelative(const wp<Layer>& relative);
925 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
926 bool usingRelativeZ(LayerVector::StateSet) const;
927
Patrick Williamsbb25f802022-08-30 23:02:34 +0000928 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800929 /**
930 * Get the bounds in layer space within which this layer can receive input.
931 *
932 * These bounds are used to:
933 * - Determine the input frame for the layer to be used for occlusion detection; and
934 * - Determine the coordinate space within which the layer will receive input. The top-left of
935 * this rect will be the origin of the coordinate space that the input events sent to the
936 * layer will be in (prior to accounting for surface insets).
937 *
938 * The layer can still receive touch input if these bounds are invalid if
939 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
940 * in this layer's space, regardless of the specified crop layer.
941 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000942 Rect getInputBounds() const;
chaviw39d01472021-04-08 14:26:24 -0500943
Peiyong Linf243e5e2020-08-22 17:40:59 -0700944 // constant
945 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700946
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700947 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700948 const std::string mName;
949 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800950
Vishnu Nair8406fd72019-07-30 11:29:31 -0700951 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800952 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800953
Robert Carr38d25002021-06-11 14:30:09 -0700954 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700955 // Updated in doTransaction, used to track the last sequence number we
956 // committed. Currently this is really only used for updating visible
957 // regions.
958 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700959
Brian Andersond6927fb2016-07-23 23:37:30 -0700960 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800961 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700962
963 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800964 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000965 // False if the buffer and its contents have been previously used for GPU
966 // composition, true otherwise.
967 bool mIsActiveBufferUpdatedForGpu = true;
968
Robert Carrc3574f72016-03-24 12:19:32 -0700969 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700970 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800971 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700972 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700973
Robert Carr6a160312021-05-17 12:08:20 -0700974 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700975
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700976 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700977 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800978
979 // protected by mLock
980 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700981
Mathias Agopian13127d82013-03-05 17:47:11 -0800982 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700983
984 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700985 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800986
Robert Carr88d76cd2021-06-22 16:23:51 -0700987 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700988 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700989
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000990 wp<Layer> mCurrentParent;
991 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700992
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700993 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -0500994 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700995
Alec Mouri9a29e672020-09-14 12:39:14 -0700996 // The owner of the layer. If created from a non system process, it will be the calling uid.
997 // If created from a system process, the value can be passed in.
998 uid_t mOwnerUid;
999
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001000 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1001 // If created from a system process, the value can be passed in.
1002 pid_t mOwnerPid;
1003
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001004 // Keeps track of the time SF latched the last buffer from this layer.
1005 // Used in buffer stuffing analysis in FrameTimeline.
1006 nsecs_t mLastLatchTime = 0;
1007
Robert Carr6a160312021-05-17 12:08:20 -07001008 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001009
Robert Carrccab4242021-09-28 16:53:03 -07001010 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -07001011 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001012private:
Patrick Williamsbb25f802022-08-30 23:02:34 +00001013 friend class SlotGenerationTest;
1014 friend class TransactionFrameTracerTest;
1015 friend class TransactionSurfaceFrameTest;
1016
1017 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
1018 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
1019
1020 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001021
Peiyong Linf243e5e2020-08-22 17:40:59 -07001022 // Returns true if the layer can draw shadows on its border.
1023 virtual bool canDrawShadows() const { return true; }
1024
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001025 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1026 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001027
chaviw4b129c22018-04-09 16:19:43 -07001028 /**
1029 * Returns an unsorted vector of all layers that are part of this tree.
1030 * That includes the current layer and all its descendants.
1031 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001032 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001033 /**
1034 * Traverses layers that are part of this tree in the correct z order.
1035 * layersInTree must be sorted before calling this method.
1036 */
1037 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001038 LayerVector::StateSet, const LayerVector::Visitor&);
1039 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001040 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001041
Ady Abraham60e42ea2020-03-09 19:17:31 -07001042 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001043 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1044 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001045 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001046 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001047 gui::DropInputMode getDropInputMode() const;
1048 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001049
1050 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1051 // This will return null if first non cloned parent is not found.
1052 sp<Layer> getClonedRoot();
1053
1054 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1055 // null.
1056 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001057
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001058 // Fills in the touch occlusion mode of the first parent (including this layer) that
1059 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001060 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001061
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001062 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001063 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001064
Patrick Williamsbb25f802022-08-30 23:02:34 +00001065 // Computes the transform matrix using the setFilteringEnabled to determine whether the
1066 // transform matrix should be computed for use with bilinear filtering.
1067 void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const;
1068
1069 inline void tracePendingBufferCount(int32_t pendingBuffers);
1070
1071 // Latch sideband stream and returns true if the dirty region should be updated.
1072 bool latchSidebandStream(bool& recomputeVisibleRegions);
1073
1074 bool hasFrameUpdate() const;
1075
1076 void updateTexImage(nsecs_t latchTime);
1077
1078 // Crop that applies to the buffer
1079 Rect computeBufferCrop(const State& s);
1080
1081 bool willPresentCurrentTransaction() const;
1082
1083 // Returns true if the transformed buffer size does not match the layer size and we need
1084 // to apply filtering.
1085 bool bufferNeedsFiltering() const;
1086
1087 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1088 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1089 const sp<Fence>& releaseFence,
1090 uint32_t currentMaxAcquiredBufferCount);
1091
1092 std::optional<compositionengine::LayerFE::LayerSettings> prepareClientCompositionInternal(
1093 compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
1094 // Returns true if there is a valid color to fill.
1095 bool fillsColor() const;
1096 // Returns true if this layer has a blur value.
1097 bool hasBlur() const;
1098 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1099 bool hasBufferOrSidebandStream() const {
1100 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1101 }
1102
1103 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
1104 void prepareBufferStateClientComposition(
1105 compositionengine::LayerFE::LayerSettings&,
1106 compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
1107 void prepareEffectsClientComposition(
1108 compositionengine::LayerFE::LayerSettings&,
1109 compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
1110
Vishnu Nair4351ad52019-02-11 14:13:02 -08001111 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001112 // Effective transform taking into account parent transforms and any parent scaling, which is
1113 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001114 ui::Transform mEffectiveTransform;
1115
1116 // Bounds of the layer before any transformation is applied and before it has been cropped
1117 // by its parents.
1118 FloatRect mSourceBounds;
1119
1120 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1121 // its parent bounds.
1122 FloatRect mBounds;
1123
1124 // Layer bounds in screen space.
1125 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001126
Robert Carrc0df3122019-04-11 13:18:21 -07001127 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001128
Vishnu Nair0f085c62019-08-30 08:49:12 -07001129 // Tracks the process and user id of the caller when creating this layer
1130 // to help debugging.
1131 pid_t mCallingPid;
1132 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001133
1134 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1135 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1136 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1137 // and relatives, this layer will update as well.
1138 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001139
1140 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1141 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1142 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001143 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001144
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001145 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1146 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001147
Lucas Dupinc3800b82020-10-02 16:24:48 -07001148 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001149 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001150
1151 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001152
1153 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001154
Robert Carr88b85e12022-03-21 15:47:35 -07001155 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001156
1157 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001158 float mBorderWidth;
1159 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001160
1161 void setTransformHint(ui::Transform::RotationFlags);
1162
1163 const uint32_t mTextureName;
1164
1165 // Transform hint provided to the producer. This must be accessed holding
1166 // the mStateLock.
1167 ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
1168
1169 std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
1170
1171 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
1172 uint64_t mPreviousReleasedFrameNumber = 0;
1173
1174 uint64_t mPreviousBarrierFrameNumber = 0;
1175
1176 bool mReleasePreviousBuffer = false;
1177
1178 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1179 // time.
1180 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1181
1182 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1183 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
1184 static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
1185
1186 const std::string mBlastTransactionName{"BufferTX - " + mName};
1187 // This integer is incremented everytime a buffer arrives at the server for this layer,
1188 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1189 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1190 // possible to see when a buffer arrived at the server, and in which frame it latched.
1191 //
1192 // You can understand the trace this way:
1193 // - If the integer increases, a buffer arrived at the server.
1194 // - If the integer decreases in latchBuffer, that buffer was latched
1195 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1196 std::atomic<int32_t> mPendingBufferTransactions{0};
1197
1198 // Contains requested position and matrix updates. This will be applied if the client does
1199 // not specify a destination frame.
1200 ui::Transform mRequestedTransform;
1201
1202 sp<HwcSlotGenerator> mHwcSlotGenerator;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001203};
1204
Marin Shalamanov46084422020-10-13 12:33:42 +02001205std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1206
Dominik Laskowski34157762018-10-31 13:07:19 -07001207} // namespace android