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Robert Carr6a160312021-05-17 12:08:20 -07001
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08002/*
3 * Copyright (C) 2007 The Android Open Source Project
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
Dominik Laskowskib7251f42020-04-20 17:42:59 -070018#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080019
Vishnu Nair50c73552021-09-02 09:52:48 -070020#include <android/gui/DropInputMode.h>
Lloyd Piquefeb73d72018-12-04 17:23:44 -080021#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/BufferQueue.h>
23#include <gui/ISurfaceComposerClient.h>
24#include <gui/LayerState.h>
chaviw3277faf2021-05-19 16:45:23 -050025#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070026#include <layerproto/LayerProtoHeader.h>
27#include <math/vec4.h>
28#include <renderengine/Mesh.h>
29#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070030#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070031#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080032#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070033#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080034#include <ui/GraphicBuffer.h>
35#include <ui/PixelFormat.h>
36#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050037#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070038#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070039#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080041
KaiChieh Chuang948c6422020-10-13 10:38:48 +080042#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080043#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070044#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070045#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070046#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070047
Mathias Agopian13127d82013-03-05 17:47:11 -080048#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070049#include "ClientCache.h"
50#include "DisplayHardware/ComposerHal.h"
51#include "DisplayHardware/HWComposer.h"
Marin Shalamanove8a663d2020-11-24 17:48:00 +010052#include "Fps.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070054#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070055#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070056#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070057#include "Scheduler/LayerInfo.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010058#include "Scheduler/Seamlessness.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080059#include "SurfaceFlinger.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010060#include "SurfaceTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080061#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080062
chaviw1d044282017-09-27 12:19:28 -070063using namespace android::surfaceflinger;
64
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080065namespace android {
66
Mathias Agopian1f7bec62010-06-25 18:02:21 -070067class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020068class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080069class DisplayDevice;
70class GraphicBuffer;
71class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080072class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080073
Lloyd Piquefeb73d72018-12-04 17:23:44 -080074namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080075class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080076struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080077}
78
Lloyd Pique4dccc412018-01-22 17:21:36 -080079namespace impl {
80class SurfaceInterceptor;
81}
82
Ady Abraham22c7b5c2020-09-22 19:33:40 -070083namespace frametimeline {
84class SurfaceFrame;
85} // namespace frametimeline
86
Lloyd Pique42ab75e2018-09-12 20:46:03 -070087struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070088 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
89 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070090
91 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080092 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070093 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070094 uint32_t w;
95 uint32_t h;
96 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080097 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070098
Vishnu Nair0f085c62019-08-30 08:49:12 -070099 pid_t callingPid;
100 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -0700101 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700102};
103
Lloyd Piquede196652020-01-22 17:29:58 -0800104class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700105 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700106 // The following constants represent priority of the window. SF uses this information when
107 // deciding which window has a priority when deciding about the refresh rate of the screen.
108 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100109 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700110 // Windows that are in focus and voted for the preferred mode ID
111 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
112 // // Windows that are in focus, but have not requested a specific mode ID.
113 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
114 // Windows that are not in focus, but voted for a specific mode ID.
115 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800116
Mathias Agopiand606de62010-05-10 20:06:11 -0700117public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 enum { // flags for doTransaction()
119 eDontUpdateGeometryState = 0x00000001,
120 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700121 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 };
123
124 struct Geometry {
125 uint32_t w;
126 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700127 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800128
David Sodman41fdfc92017-11-06 16:09:56 -0800129 inline bool operator==(const Geometry& rhs) const {
130 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700131 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 }
David Sodman41fdfc92017-11-06 16:09:56 -0800133 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800134 };
135
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700136 struct RoundedCornerState {
137 RoundedCornerState() = default;
138 RoundedCornerState(FloatRect cropRect, float radius)
139 : cropRect(cropRect), radius(radius) {}
140
141 // Rounded rectangle in local layer coordinate space.
142 FloatRect cropRect = FloatRect();
143 // Radius of the rounded rectangle.
144 float radius = 0.0f;
145 };
146
Ady Abrahambdda8f02021-04-01 16:06:11 -0700147 using FrameRate = scheduler::LayerInfo::FrameRate;
148 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800149
Mathias Agopian13127d82013-03-05 17:47:11 -0800150 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700151 Geometry active_legacy;
152 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800153 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800154
155 // The identifier of the layer stack this layer belongs to. A layer can
156 // only be associated to a single layer stack. A layer stack is a
157 // z-ordered group of layers which can be associated to one or more
158 // displays. Using the same layer stack on different displays is a way
159 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800160 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800161
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800162 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800163 uint8_t reserved[2];
164 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700165 bool modified;
166
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800167 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800168 Rect crop;
169 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700170
Mathias Agopian2ca79392013-04-02 18:30:32 -0700171 // the transparentRegion hint is a bit special, it's latched only
172 // when we receive a buffer -- this is because it's "content"
173 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700174 Region activeTransparentRegion_legacy;
175 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500176
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800177 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700178
179 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
180 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700181 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700182
183 // A list of surfaces whose Z-order is interpreted relative to ours.
184 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700185
186 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700187 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800188 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700189
chaviw3277faf2021-05-19 16:45:23 -0500190 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700191 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700192
Vishnu Nairfa247b12020-02-11 08:58:26 -0800193 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800194 ui::Dataspace dataspace;
195
Marissa Wall61c58622018-07-18 10:12:20 -0700196 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800197 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800198 uint32_t width;
199 uint32_t height;
200 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700201
chaviw766c9c52021-02-10 17:36:47 -0800202 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700203 bool transformToDisplayInverse;
204
Marissa Wall61c58622018-07-18 10:12:20 -0700205 Region transparentRegionHint;
206
Alec Mouria90a5702021-04-16 16:36:21 +0000207 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700208 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700209 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700210 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700211 HdrMetadata hdrMetadata;
212 Region surfaceDamageRegion;
213 int32_t api;
214
215 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700216 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700217 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700218
Valerie Haua72e2812019-01-23 13:40:39 -0800219 // pointer to background color layer that, if set, appears below the buffer state layer
220 // and the buffer state layer's children. Z order will be set to
221 // INT_MIN
222 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800223
Marissa Walle2ffb422018-10-12 11:33:52 -0700224 // The deque of callback handles for this frame. The back of the deque contains the most
225 // recent callback handle.
226 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800227 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800228 nsecs_t desiredPresentTime = 0;
229 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800230
231 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
232 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700233 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100234
Lucas Dupinc3800b82020-10-02 16:24:48 -0700235 // Layer regions that are made of custom materials, like frosted glass
236 std::vector<BlurRegion> blurRegions;
237
Ana Krulecc84d09b2019-11-02 23:10:29 +0100238 // Priority of the layer assigned by Window Manager.
239 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800240
Ady Abraham71c437d2020-01-31 15:56:57 -0800241 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700242
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700243 // The combined frame rate of parents / children of this layer
244 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700245
246 // Set by window manager indicating the layer and all its children are
247 // in a different orientation than the display. The hint suggests that
248 // the graphic producers should receive a transform hint as if the
249 // display was in this orientation. When the display changes to match
250 // the layer orientation, the graphic producer may not need to allocate
251 // a buffer of a different size. ui::Transform::ROT_INVALID means the
252 // a fixed transform hint is not set.
253 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700254
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000255 // The vsync info that was used to start the transaction
256 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700257
258 // When the transaction was posted
259 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000260
Vishnu Nair1506b182021-02-22 14:35:15 -0800261 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000262 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
263 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
264 // If multiple buffers are queued, the prior ones will be dropped, along with the
265 // SurfaceFrame that's tracking them.
266 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
267 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
268 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
269 // same token, unless they are presented in different vsyncs.
270 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
271 bufferlessSurfaceFramesTX;
272 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
273 // trigger a warning if the number of SurfaceFrames crosses the threshold.
274 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500275
276 // Stretch effect to apply to this layer
277 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500278
Winson Chunga30f7c92021-06-29 15:42:56 -0700279 // Whether or not this layer is a trusted overlay for input
280 bool isTrustedOverlay;
281
chaviwf3f40fe2021-04-27 15:54:02 -0500282 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700283 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500284
285 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair50c73552021-09-02 09:52:48 -0700286
287 gui::DropInputMode dropInputMode;
Mathias Agopian13127d82013-03-05 17:47:11 -0800288 };
289
Peiyong Linf243e5e2020-08-22 17:40:59 -0700290 /*
291 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
292 * is called.
293 */
294 class LayerCleaner {
295 sp<SurfaceFlinger> mFlinger;
296 sp<Layer> mLayer;
Vishnu Naira8c7c542021-07-20 18:49:42 -0700297 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700298
299 protected:
300 ~LayerCleaner() {
301 // destroy client resources
Vishnu Naira8c7c542021-07-20 18:49:42 -0700302 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700303 }
304
305 public:
Vishnu Naira8c7c542021-07-20 18:49:42 -0700306 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
307 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700308 };
309
310 /*
311 * The layer handle is just a BBinder object passed to the client
312 * (remote process) -- we don't keep any reference on our side such that
313 * the dtor is called when the remote side let go of its reference.
314 *
315 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
316 * this layer when the handle is destroyed.
317 */
318 class Handle : public BBinder, public LayerCleaner {
319 public:
320 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Naira8c7c542021-07-20 18:49:42 -0700321 : LayerCleaner(flinger, layer, this), owner(layer) {}
322 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700323
Vishnu Naira8c7c542021-07-20 18:49:42 -0700324 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700325 wp<Layer> owner;
326 };
327
Vishnu Naira8c7c542021-07-20 18:49:42 -0700328 static wp<Layer> fromHandle(const sp<IBinder>& handle);
329
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700330 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700331 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800332
Peiyong Linf243e5e2020-08-22 17:40:59 -0700333 static bool isLayerFocusedBasedOnPriority(int32_t priority);
334 static void miniDumpHeader(std::string& result);
335 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800336
Peiyong Linf243e5e2020-08-22 17:40:59 -0700337 // Provide unique string for each class type in the Layer hierarchy
338 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700339
Peiyong Linf243e5e2020-08-22 17:40:59 -0700340 // true if this layer is visible, false otherwise
341 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700342
Peiyong Linf243e5e2020-08-22 17:40:59 -0700343 virtual sp<Layer> createClone() = 0;
344
Robert Carr7bf247e2017-05-18 14:02:49 -0700345 // Geometry setting functions.
346 //
347 // The following group of functions are used to specify the layers
348 // bounds, and the mapping of the texture on to those bounds. According
349 // to various settings changes to them may apply immediately, or be delayed until
350 // a pending resize is completed by the producer submitting a buffer. For example
351 // if we were to change the buffer size, and update the matrix ahead of the
352 // new buffer arriving, then we would be stretching the buffer to a different
353 // aspect before and after the buffer arriving, which probably isn't what we wanted.
354 //
355 // The first set of geometry functions are controlled by the scaling mode, described
356 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700357 //
358 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
359 // matrix updates will not be applied while a resize is pending
360 // and the size and transform will remain in their previous state
361 // until a new buffer is submitted. If the scaling mode is another value
362 // then the old-buffer will immediately be scaled to the pending size
363 // and the new matrix will be immediately applied following this scaling
364 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700365
Robert Carr7bf247e2017-05-18 14:02:49 -0700366 // Set the default buffer size for the assosciated Producer, in pixels. This is
367 // also the rendered size of the layer prior to any transformations. Parent
368 // or local matrix transformations will not affect the size of the buffer,
369 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800370 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700371 // Set a 2x2 transformation matrix on the layer. This transform
372 // will be applied after parent transforms, but before any final
373 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700374 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
375 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700376
377 // This second set of geometry attributes are controlled by
378 // setGeometryAppliesWithResize, and their default mode is to be
379 // immediate. If setGeometryAppliesWithResize is specified
380 // while a resize is pending, then update of these attributes will
381 // be delayed until the resize completes.
382
383 // setPosition operates in parent buffer space (pre parent-transform) or display
384 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700385 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700386 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800387 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700388
Robert Carr7bf247e2017-05-18 14:02:49 -0700389 // TODO(b/38182121): Could we eliminate the various latching modes by
390 // using the layer hierarchy?
391 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800392 virtual bool setLayer(int32_t z);
393 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700394
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800395 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800396 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700397
398 // Set rounded corner radius for this layer and its children.
399 //
400 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
401 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
402 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800404 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
405 // is specified in pixels.
406 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700407 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800408 virtual bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700409 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800410 virtual bool setFlags(uint32_t flags, uint32_t mask);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800411 virtual bool setLayerStack(uint32_t layerStack);
412 virtual uint32_t getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800413 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200414 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800415 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800416 virtual bool setColorTransform(const mat4& matrix);
417 virtual mat4 getColorTransform() const;
418 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800419 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700420
421 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800422 virtual bool setTransform(uint32_t /*transform*/) { return false; };
423 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Alec Mouria90a5702021-04-16 16:36:21 +0000424 virtual bool setBuffer(const std::shared_ptr<renderengine::ExternalTexture>& /*buffer*/,
425 const sp<Fence>& /*acquireFence*/, nsecs_t /*postTime*/,
426 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
427 const client_cache_t& /*clientCacheId*/, uint64_t /* frameNumber */,
428 std::optional<nsecs_t> /* dequeueTime */,
Vishnu Nair1506b182021-02-22 14:35:15 -0800429 const FrameTimelineInfo& /*info*/,
chaviw0b06a8d2021-08-06 11:49:08 -0500430 const sp<ITransactionCompletedListener>& /* releaseBufferListener */,
431 const sp<IBinder>& /* releaseBufferEndpoint */) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700432 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700433 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800434 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
435 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
436 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
437 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
438 virtual bool setApi(int32_t /*api*/) { return false; };
439 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700440 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800441 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700442 return false;
443 };
Valerie Hau871d6352020-01-29 08:44:02 -0800444 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
445 nsecs_t /*requestedPresentTime*/) {
446 return false;
447 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800448 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800449 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100450 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700451 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800452 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Vishnu Nair50c73552021-09-02 09:52:48 -0700453 bool setDropInputMode(gui::DropInputMode);
454
Ana Krulecc84d09b2019-11-02 23:10:29 +0100455 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
456 // rate priority from its parent.
457 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700458 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700459
Lloyd Piquede196652020-01-22 17:29:58 -0800460 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
461 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800462
Dan Stozaee44edd2015-03-23 15:50:23 -0700463 // If we have received a new buffer this frame, we will pass its surface
464 // damage down to hardware composer. Otherwise, we must send a region with
465 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800466 virtual void useSurfaceDamage() {}
467 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800468 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700469
Peiyong Linf243e5e2020-08-22 17:40:59 -0700470 /*
471 * isOpaque - true if this surface is opaque
472 *
473 * This takes into account the buffer format (i.e. whether or not the
474 * pixel format includes an alpha channel) and the "opaque" flag set
475 * on the layer. It does not examine the current plane alpha value.
476 */
477 virtual bool isOpaque(const Layer::State&) const { return false; }
478
479 /*
480 * Returns whether this layer can receive input.
481 */
482 virtual bool canReceiveInput() const;
483
484 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700485 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700486 * GRALLOC_USAGE_PROTECTED sense.
487 */
488 virtual bool isProtected() const { return false; }
489
490 /*
491 * isFixedSize - true if content has a fixed size
492 */
493 virtual bool isFixedSize() const { return true; }
494
495 /*
496 * usesSourceCrop - true if content should use a source crop
497 */
498 virtual bool usesSourceCrop() const { return false; }
499
500 // Most layers aren't created from the main thread, and therefore need to
501 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
502 // to avoid grabbing the lock again to avoid deadlock
503 virtual bool isCreatedFromMainThread() const { return false; }
504
chaviw4e765532021-04-30 12:11:39 -0500505 uint32_t getActiveWidth(const Layer::State& s) const { return s.width; }
506 uint32_t getActiveHeight(const Layer::State& s) const { return s.height; }
507 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700508 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
509 return s.activeTransparentRegion_legacy;
510 }
chaviw25714502021-02-11 10:01:08 -0800511 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700512 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
513
514 // True if this layer requires filtering
515 // This method is distinct from needsFiltering() in how the filter
516 // requirement is computed. needsFiltering() compares displayFrame and crop,
517 // where as this method transforms the displayFrame to layer-stack space
518 // first. This method should be used if there is no physical display to
519 // project onto when taking screenshots, as the filtering requirements are
520 // different.
521 // If the parent transform needs to be undone when capturing the layer, then
522 // the inverse parent transform is also required.
523 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
524 return false;
525 }
526
527 virtual void updateCloneBufferInfo(){};
528
529 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
530
531 virtual bool isHdrY410() const { return false; }
532
533 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
534
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700535 virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
536
Peiyong Linf243e5e2020-08-22 17:40:59 -0700537 /*
538 * called after composition.
539 * returns true if the layer latched a new buffer this frame.
540 */
541 virtual bool onPostComposition(const DisplayDevice*,
542 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
543 const std::shared_ptr<FenceTime>& /*presentFence*/,
544 const CompositorTiming&) {
545 return false;
546 }
547
548 // If a buffer was replaced this frame, release the former buffer
549 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
550
551 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
552 const CompositorTiming& /*compositorTiming*/) {}
553
554 /*
555 * latchBuffer - called each time the screen is redrawn and returns whether
556 * the visible regions need to be recomputed (this is a fairly heavy
557 * operation, so this should be set only if needed). Typically this is used
558 * to figure out if the content or size of a surface has changed.
559 */
560 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
561 nsecs_t /*expectedPresentTime*/) {
562 return false;
563 }
564
565 virtual bool isBufferLatched() const { return false; }
566
567 virtual void latchAndReleaseBuffer() {}
568
569 /*
570 * returns the rectangle that crops the content of the layer and scales it
571 * to the layer's size.
572 */
573 virtual Rect getBufferCrop() const { return Rect(); }
574
575 /*
576 * Returns the transform applied to the buffer.
577 */
578 virtual uint32_t getBufferTransform() const { return 0; }
579
580 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
581
582 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
583
584 /*
585 * Returns if a frame is ready
586 */
587 virtual bool hasReadyFrame() const { return false; }
588
589 virtual int32_t getQueuedFrameCount() const { return 0; }
590
Peiyong Linf243e5e2020-08-22 17:40:59 -0700591 /**
592 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
593 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
594 */
595 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
596
597 /**
598 * Returns the source bounds. If the bounds are not defined, it is inferred from the
599 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
600 * For the root layer, this is the display viewport size.
601 */
602 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
603 return parentBounds;
604 }
605 virtual FrameRate getFrameRateForLayerTree() const;
606
607 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
608 return {};
609 }
610
611 virtual bool getTransformToDisplayInverse() const { return false; }
612
613 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700614 // A layer can override its parent's rounded corner settings if the parent's rounded
615 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700616 virtual RoundedCornerState getRoundedCornerState() const;
617
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400618 bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
619
Peiyong Linf243e5e2020-08-22 17:40:59 -0700620 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
621 /**
622 * Return whether this layer needs an input info. For most layer types
623 * this is only true if they explicitly set an input-info but BufferLayer
624 * overrides this so we can generate input-info for Buffered layers that don't
625 * have them (for input occlusion detection checks).
626 */
627 virtual bool needsInputInfo() const { return hasInputInfo(); }
628
629 // Implements RefBase.
630 void onFirstRef() override;
631
632 // implements compositionengine::LayerFE
633 const compositionengine::LayerFECompositionState* getCompositionState() const override;
634 bool onPreComposition(nsecs_t) override;
635 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
636 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
637 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
638 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
639 const char* getDebugName() const override;
640
Peiyong Linf243e5e2020-08-22 17:40:59 -0700641 bool setShadowRadius(float shadowRadius);
642
643 // Before color management is introduced, contents on Android have to be
644 // desaturated in order to match what they appears like visually.
645 // With color management, these contents will appear desaturated, thus
646 // needed to be saturated so that they match what they are designed for
647 // visually.
648 bool isLegacyDataSpace() const;
649
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800650 uint32_t getTransactionFlags() const { return mTransactionFlags; }
651 uint32_t getTransactionFlags(uint32_t flags);
652 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800653
Lloyd Piqueef36b002019-01-23 17:52:04 -0800654 // Deprecated, please use compositionengine::Output::belongsInOutput()
655 // instead.
656 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700657 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700658
Vishnu Nair4351ad52019-02-11 14:13:02 -0800659 FloatRect getBounds(const Region& activeTransparentRegion) const;
660 FloatRect getBounds() const;
661
662 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700663 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800664
Dan Stoza269dc4d2021-01-15 15:07:43 -0800665 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800666
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700667 // For tracing.
668 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
669 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
670 // creates its tracks by buffer id and has no way of associating a buffer back to the process
671 // that created it, the current implementation is only sufficient for cases where a buffer is
672 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700673 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700674
Mathias Agopian13127d82013-03-05 17:47:11 -0800675 /*
676 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700677 * screenshots or VNC servers. A surface can be set to be secure by the
678 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800679 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800680 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800681
682 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700683 * isHiddenByPolicy - true if this layer has been forced invisible.
684 * just because this is false, doesn't mean isVisible() is true.
685 * For example if this layer has no active buffer, it may not be hidden by
686 * policy, but it still can not be visible.
687 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800688 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700689
Robert Carr2e102c92018-10-23 12:11:15 -0700690 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700691
chaviw4c34a092020-07-08 11:30:06 -0700692 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800693
Vishnu Nair8406fd72019-07-30 11:29:31 -0700694 // Write states that are modified by the main thread. This includes drawing
695 // state as well as buffer data. This should be called in the main or tracing
696 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700697 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700698 // Write drawing or current state. If writing current state, the caller should hold the
699 // external mStateLock. If writing drawing state, this function should be called on the
700 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200701 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700702 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800703
chaviw3277faf2021-05-19 16:45:23 -0500704 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000705
chaviwc5676c62020-09-18 15:01:04 -0700706 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700707
chaviw74b03172019-08-19 11:09:03 -0700708 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700709
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700710 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700711 * doTransaction - process the transaction. This is a good place to figure
712 * out which attributes of the surface have changed.
713 */
Robert Carr7121caf2020-12-15 13:07:32 -0800714 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700715
716 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700717 * Remove relative z for the layer if its relative parent is not part of the
718 * provided layer tree.
719 */
720 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
721
722 /*
723 * Remove from current state and mark for removal.
724 */
725 void removeFromCurrentState();
726
727 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800728 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700729 * removed from the current list to the pending removal list
730 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800731 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700732
chaviw61626f22018-11-15 16:26:27 -0800733 /*
734 * Called when the layer is added back to the current state list.
735 */
736 void addToCurrentState();
737
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700738 /*
739 * Sets display transform hint on BufferLayerConsumer.
740 */
741 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700742
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800743 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700744 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800745
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700746 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800747
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700748 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800749 void dumpFrameStats(std::string& result) const;
750 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700751 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700752 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700753 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700754 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800755 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700756 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800757 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800758
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800759 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700760
Robert Carr6452f122017-03-21 10:41:29 -0700761 // Returns the Alpha of the Surface, accounting for the Alpha
762 // of parent Surfaces in the hierarchy (alpha's will be multiplied
763 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800764 half getAlpha() const;
765 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800766 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800767 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700768
Vishnu Nair6213bd92020-05-08 17:42:25 -0700769 // Returns the transform hint set by Window Manager on the layer or one of its parents.
770 // This traverses the current state because the data is needed when creating
771 // the layer(off drawing thread) and the hint should be available before the producer
772 // is ready to acquire a buffer.
773 ui::Transform::RotationFlags getFixedTransformHint() const;
774
Edgar Arriaga844fa672020-01-16 14:21:42 -0800775 /**
776 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
777 * which will not emit children who have relativeZOrder to another layer, this method
778 * just directly emits all children. It also emits them in no particular order.
779 * So this method is not suitable for graphical operations, as it doesn't represent
780 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
781 * book-keeping.
782 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200783 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
784 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
785 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700786
chaviw4b129c22018-04-09 16:19:43 -0700787 /**
788 * Traverse only children in z order, ignoring relative layers that are not children of the
789 * parent.
790 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200791 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700792
Chia-I Wu98f1c102017-05-30 14:54:08 -0700793 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800794
795 // ONLY CALL THIS FROM THE LAYER DTOR!
796 // See b/141111965. We need to add current children to offscreen layers in
797 // the layer dtor so as not to dangle layers. Since the layer has not
798 // committed its transaction when the layer is destroyed, we must add
799 // current children. This is safe in the dtor as we will no longer update
800 // the current state, but should not be called anywhere else!
801 LayerVector& getCurrentChildren() { return mCurrentChildren; }
802
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200803 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700804 // Returns index if removed, or negative value otherwise
805 // for symmetry with Vector::remove
806 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700807 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700808
809 // Should be called with the surfaceflinger statelock held
810 bool isAtRoot() const { return mIsAtRoot; }
811 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
812
Robert Carr1f0a16a2016-10-24 16:27:39 -0700813 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800814 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700815 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700816 bool setChildRelativeLayer(const sp<Layer>& childLayer,
817 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700818
819 // Copy the current list of children to the drawing state. Called by
820 // SurfaceFlinger to complete a transaction.
821 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200822 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800823
Vishnu Nairefc42e22019-12-03 17:36:12 -0800824 /**
825 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
826 * INVALID_RECT if the layer has no buffer and no crop.
827 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
828 * bounds are constrained by its parent bounds.
829 */
830 Rect getCroppedBufferSize(const Layer::State& s) const;
831
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200832 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700833
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000834 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000835 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
836 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
837 nsecs_t postTime);
838
839 void addSurfaceFrameDroppedForBuffer(
840 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
841 void addSurfaceFramePresentedForBuffer(
842 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
843 nsecs_t currentLatchTime);
844
845 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
846 const FrameTimelineInfo& info, nsecs_t postTime);
847 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
848 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700849
Peiyong Linf243e5e2020-08-22 17:40:59 -0700850 // Creates a new handle each time, so we only expect
851 // this to be called once.
852 sp<IBinder> getHandle();
853 const std::string& getName() const { return mName; }
854 bool getPremultipledAlpha() const;
chaviw3277faf2021-05-19 16:45:23 -0500855 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700856
chaviw3277faf2021-05-19 16:45:23 -0500857 gui::WindowInfo fillInputInfo(const sp<DisplayDevice>& display);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700858 /**
859 * Returns whether this layer has an explicitly set input-info.
860 */
861 bool hasInputInfo() const;
862
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000863 // Sets the parent's gameMode for this layer and all its children. Parent's gameMode is applied
864 // only to layers that do not have the GAME_MODE_METADATA set by WMShell. Any layer(along with
865 // its children) that has the metadata set will use the gameMode from the metadata.
Adithya Srinivasan58069dc2021-06-04 20:37:02 +0000866 void setGameModeForTree(int32_t parentGameMode);
867 void setGameMode(int32_t gameMode) { mGameMode = gameMode; };
868 int32_t getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000869
Ady Abraham62a0be22020-12-08 16:54:10 -0800870 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700871
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700872 pid_t getOwnerPid() { return mOwnerPid; }
873
Peiyong Linf243e5e2020-08-22 17:40:59 -0700874 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
875 // variable mClonedChild represents the top layer that will be cloned so this
876 // layer will be the parent of mClonedChild.
877 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
878 // if the real layer is destroyed, then the clone layer will also be destroyed.
879 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700880 bool mHadClonedChild = false;
881 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700882
883 mutable bool contentDirty{false};
884 Region surfaceDamageRegion;
885
886 // Layer serial number. This gives layers an explicit ordering, so we
887 // have a stable sort order when their layer stack and Z-order are
888 // the same.
889 int32_t sequence{sSequence++};
890
891 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800892
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800893 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800894
John Reckcdb4ed72021-02-04 13:39:33 -0500895 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500896 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500897
chaviwf3f40fe2021-04-27 15:54:02 -0500898 virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700899 virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800900 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
901 virtual std::string getPendingBufferCounterName() { return ""; }
Robert Carr6a160312021-05-17 12:08:20 -0700902 virtual bool updateGeometry() { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800903
Mathias Agopian13127d82013-03-05 17:47:11 -0800904protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700905 friend class impl::SurfaceInterceptor;
906
907 // For unit tests
908 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800909 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700910 friend class RefreshRateSelectionTest;
911 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000912 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000913 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700914
915 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
916 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
917 compositionengine::LayerFE::ClientCompositionTargetSettings&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700918 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000919 virtual void commitTransaction(State& stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100920 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700921
922 // Returns mCurrentScaling mode (originating from the
923 // Client) or mOverrideScalingMode mode (originating from
924 // the Surface Controller) if set.
925 virtual uint32_t getEffectiveScalingMode() const { return 0; }
926
927 sp<compositionengine::LayerFE> asLayerFE() const;
928 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
929 bool isClone() { return mClonedFrom != nullptr; }
930 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
931
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800932 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700933 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
934 void updateClonedChildren(const sp<Layer>& mirrorRoot,
935 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
936 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
937 void addChildToDrawing(const sp<Layer>&);
938 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
939
940 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
941 // the settings clears the content with a solid black fill.
942 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400943 void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700944
945 void prepareBasicGeometryCompositionState();
946 void prepareGeometryCompositionState();
947 void prepareCursorCompositionState();
948
949 uint32_t getEffectiveUsage(uint32_t usage) const;
950
951 /**
952 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
953 * crop coordinates, transforming them into layer space.
954 */
955 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
956 void setParent(const sp<Layer>&);
957 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
958 void addZOrderRelative(const wp<Layer>& relative);
959 void removeZOrderRelative(const wp<Layer>& relative);
960 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
961 bool usingRelativeZ(LayerVector::StateSet) const;
962
chaviw39d01472021-04-08 14:26:24 -0500963 virtual ui::Transform getInputTransform() const;
964 virtual Rect getInputBounds() const;
965
Peiyong Linf243e5e2020-08-22 17:40:59 -0700966 // constant
967 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700968
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700969 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700970 const std::string mName;
971 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800972
Vishnu Nair8406fd72019-07-30 11:29:31 -0700973 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800974 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800975
Robert Carr38d25002021-06-11 14:30:09 -0700976 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700977 // Updated in doTransaction, used to track the last sequence number we
978 // committed. Currently this is really only used for updating visible
979 // regions.
980 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700981
Brian Andersond6927fb2016-07-23 23:37:30 -0700982 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800983 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700984
Brian Andersond6927fb2016-07-23 23:37:30 -0700985 // Timestamp history for the consumer to query.
986 // Accessed by both consumer and producer on main and binder threads.
987 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700988 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700989 FenceTimeline mAcquireTimeline;
990 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700991
Mathias Agopiana67932f2011-04-20 14:20:59 -0700992 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800993 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000994 // False if the buffer and its contents have been previously used for GPU
995 // composition, true otherwise.
996 bool mIsActiveBufferUpdatedForGpu = true;
997
Robert Carrc3574f72016-03-24 12:19:32 -0700998 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700999 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001000 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001001 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001002
Robert Carr6a160312021-05-17 12:08:20 -07001003 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001004
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001005 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001006 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001007
1008 // protected by mLock
1009 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001010
Mathias Agopian13127d82013-03-05 17:47:11 -08001011 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001012
1013 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001014 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001015
Robert Carr88d76cd2021-06-22 16:23:51 -07001016 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001017 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001018
Chia-I Wue41dbe62017-06-13 14:10:56 -07001019 wp<Layer> mCurrentParent;
1020 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001021
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001022 // Window types from WindowManager.LayoutParams
chaviw3277faf2021-05-19 16:45:23 -05001023 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001024
Alec Mouri9a29e672020-09-14 12:39:14 -07001025 // The owner of the layer. If created from a non system process, it will be the calling uid.
1026 // If created from a system process, the value can be passed in.
1027 uid_t mOwnerUid;
1028
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001029 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1030 // If created from a system process, the value can be passed in.
1031 pid_t mOwnerPid;
1032
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001033 // Keeps track of the time SF latched the last buffer from this layer.
1034 // Used in buffer stuffing analysis in FrameTimeline.
1035 nsecs_t mLastLatchTime = 0;
1036
Robert Carr6a160312021-05-17 12:08:20 -07001037 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001038
chaviw4b129c22018-04-09 16:19:43 -07001039private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001040 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1041
Peiyong Linf243e5e2020-08-22 17:40:59 -07001042 // Returns true if the layer can draw shadows on its border.
1043 virtual bool canDrawShadows() const { return true; }
1044
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001045 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001046
chaviw4b129c22018-04-09 16:19:43 -07001047 /**
1048 * Returns an unsorted vector of all layers that are part of this tree.
1049 * That includes the current layer and all its descendants.
1050 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001051 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001052 /**
1053 * Traverses layers that are part of this tree in the correct z order.
1054 * layersInTree must be sorted before calling this method.
1055 */
1056 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001057 LayerVector::StateSet, const LayerVector::Visitor&);
1058 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001059 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001060
Ady Abraham60e42ea2020-03-09 19:17:31 -07001061 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001062 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1063 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001064 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001065 bool isTrustedOverlay() const;
Vishnu Nairfb060592021-09-13 18:40:17 -07001066 gui::DropInputMode getDropInputMode() const;
1067 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001068
1069 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1070 // This will return null if first non cloned parent is not found.
1071 sp<Layer> getClonedRoot();
1072
1073 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1074 // null.
1075 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001076
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001077 // Fills in the touch occlusion mode of the first parent (including this layer) that
1078 // hasInputInfo() or no-op if no such parent is found.
chaviw3277faf2021-05-19 16:45:23 -05001079 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001080
chaviw3277faf2021-05-19 16:45:23 -05001081 // Fills in the frame and transform info for the gui::WindowInfo
Prabir Pradhan9afe7842021-08-16 12:01:57 -07001082 void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toNonRotatedDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001083
Vishnu Nair4351ad52019-02-11 14:13:02 -08001084 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001085 // Effective transform taking into account parent transforms and any parent scaling, which is
1086 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001087 ui::Transform mEffectiveTransform;
1088
1089 // Bounds of the layer before any transformation is applied and before it has been cropped
1090 // by its parents.
1091 FloatRect mSourceBounds;
1092
1093 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1094 // its parent bounds.
1095 FloatRect mBounds;
1096
1097 // Layer bounds in screen space.
1098 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001099
Robert Carrc0df3122019-04-11 13:18:21 -07001100 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001101
Vishnu Nair0f085c62019-08-30 08:49:12 -07001102 // Tracks the process and user id of the caller when creating this layer
1103 // to help debugging.
1104 pid_t mCallingPid;
1105 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001106
1107 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1108 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1109 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1110 // and relatives, this layer will update as well.
1111 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001112
1113 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1114 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1115 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001116 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001117
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001118 // Game mode for the layer. Set by WindowManagerShell, game mode is used in
1119 // metrics(SurfaceFlingerStats).
Adithya Srinivasan58069dc2021-06-04 20:37:02 +00001120 int32_t mGameMode = 0;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001121
Lucas Dupinc3800b82020-10-02 16:24:48 -07001122 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001123 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001124
1125 bool mIsAtRoot = false;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001126};
1127
Marin Shalamanov46084422020-10-13 12:33:42 +02001128std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1129
Dominik Laskowski34157762018-10-31 13:07:19 -07001130} // namespace android