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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000041#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080042#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "FrameTracker.h"
Patrick Williamsbb25f802022-08-30 23:02:34 +000054#include "HwcSlotGenerator.h"
Vishnu Naire14c6b32022-08-06 04:20:15 +000055#include "LayerFE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070056#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070057#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080058#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070059#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080060#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080061
chaviw1d044282017-09-27 12:19:28 -070062using namespace android::surfaceflinger;
63
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080064namespace android {
65
Mathias Agopian1f7bec62010-06-25 18:02:21 -070066class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020067class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080068class DisplayDevice;
69class GraphicBuffer;
70class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080071
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080073class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080074struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075}
76
Huihong Luo05539a12022-02-23 10:29:40 -080077namespace gui {
78class LayerDebugInfo;
79}
80
Ady Abraham22c7b5c2020-09-22 19:33:40 -070081namespace frametimeline {
82class SurfaceFrame;
83} // namespace frametimeline
84
Vishnu Naire14c6b32022-08-06 04:20:15 +000085class Layer : public virtual RefBase {
Ady Abrahamaae5ed52020-06-26 09:32:43 -070086 // The following constants represent priority of the window. SF uses this information when
87 // deciding which window has a priority when deciding about the refresh rate of the screen.
88 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010089 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070090 // Windows that are in focus and voted for the preferred mode ID
91 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
92 // // Windows that are in focus, but have not requested a specific mode ID.
93 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
94 // Windows that are not in focus, but voted for a specific mode ID.
95 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -080096
Mathias Agopiand606de62010-05-10 20:06:11 -070097public:
Mathias Agopian13127d82013-03-05 17:47:11 -080098 enum { // flags for doTransaction()
99 eDontUpdateGeometryState = 0x00000001,
100 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700101 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800102 };
103
104 struct Geometry {
105 uint32_t w;
106 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700107 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800108
David Sodman41fdfc92017-11-06 16:09:56 -0800109 inline bool operator==(const Geometry& rhs) const {
110 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700111 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800112 }
David Sodman41fdfc92017-11-06 16:09:56 -0800113 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800114 };
115
Ady Abrahambdda8f02021-04-01 16:06:11 -0700116 using FrameRate = scheduler::LayerInfo::FrameRate;
117 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800118
Mathias Agopian13127d82013-03-05 17:47:11 -0800119 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800120 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700121 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800122 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800123 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700124 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800125 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800126 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800127 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700128 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
129 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700130 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700131
132 // A list of surfaces whose Z-order is interpreted relative to ours.
133 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700134 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700135 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800136 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500137 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700138 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700139
Valerie Haub153bab2019-03-05 10:47:28 -0800140 ui::Dataspace dataspace;
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000141 bool dataspaceRequested;
Valerie Haub153bab2019-03-05 10:47:28 -0800142
Valerie Hau134651a2020-01-28 16:21:22 -0800143 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800144 ui::Transform transform;
chaviw766c9c52021-02-10 17:36:47 -0800145 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700146 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700147 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000148 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700149 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700150 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700151 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700152 HdrMetadata hdrMetadata;
153 Region surfaceDamageRegion;
154 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700155 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700156 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700157 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800158 // pointer to background color layer that, if set, appears below the buffer state layer
159 // and the buffer state layer's children. Z order will be set to
160 // INT_MIN
161 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800162
Marissa Walle2ffb422018-10-12 11:33:52 -0700163 // The deque of callback handles for this frame. The back of the deque contains the most
164 // recent callback handle.
165 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800166 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800167 nsecs_t desiredPresentTime = 0;
168 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800169
170 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
171 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700172 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100173
Lucas Dupinc3800b82020-10-02 16:24:48 -0700174 // Layer regions that are made of custom materials, like frosted glass
175 std::vector<BlurRegion> blurRegions;
176
Ana Krulecc84d09b2019-11-02 23:10:29 +0100177 // Priority of the layer assigned by Window Manager.
178 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800179
Andy Labrada096227e2022-06-15 16:58:11 +0000180 // Default frame rate compatibility used to set the layer refresh rate votetype.
181 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800182 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700183
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700184 // The combined frame rate of parents / children of this layer
185 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700186
187 // Set by window manager indicating the layer and all its children are
188 // in a different orientation than the display. The hint suggests that
189 // the graphic producers should receive a transform hint as if the
190 // display was in this orientation. When the display changes to match
191 // the layer orientation, the graphic producer may not need to allocate
192 // a buffer of a different size. ui::Transform::ROT_INVALID means the
193 // a fixed transform hint is not set.
194 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700195
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000196 // The vsync info that was used to start the transaction
197 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700198
199 // When the transaction was posted
200 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800201 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000202 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
203 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
204 // If multiple buffers are queued, the prior ones will be dropped, along with the
205 // SurfaceFrame that's tracking them.
206 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
207 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
208 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
209 // same token, unless they are presented in different vsyncs.
210 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
211 bufferlessSurfaceFramesTX;
212 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
213 // trigger a warning if the number of SurfaceFrames crosses the threshold.
214 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500215
216 // Stretch effect to apply to this layer
217 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500218
Winson Chunga30f7c92021-06-29 15:42:56 -0700219 // Whether or not this layer is a trusted overlay for input
220 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500221 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700222 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500223 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700224 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700225 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700226 bool dimmingEnabled = true;
Mathias Agopian13127d82013-03-05 17:47:11 -0800227 };
228
Peiyong Linf243e5e2020-08-22 17:40:59 -0700229 /*
230 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
231 * is called.
232 */
233 class LayerCleaner {
234 sp<SurfaceFlinger> mFlinger;
235 sp<Layer> mLayer;
Vishnu Nairf9096652021-07-20 18:49:42 -0700236 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700237
238 protected:
239 ~LayerCleaner() {
240 // destroy client resources
Vishnu Nairf9096652021-07-20 18:49:42 -0700241 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700242 }
243
244 public:
Vishnu Nairf9096652021-07-20 18:49:42 -0700245 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
246 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700247 };
248
249 /*
250 * The layer handle is just a BBinder object passed to the client
251 * (remote process) -- we don't keep any reference on our side such that
252 * the dtor is called when the remote side let go of its reference.
253 *
254 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
255 * this layer when the handle is destroyed.
256 */
257 class Handle : public BBinder, public LayerCleaner {
258 public:
259 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Nairf9096652021-07-20 18:49:42 -0700260 : LayerCleaner(flinger, layer, this), owner(layer) {}
261 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700262
Vishnu Nairf9096652021-07-20 18:49:42 -0700263 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700264 wp<Layer> owner;
265 };
266
Vishnu Nairf9096652021-07-20 18:49:42 -0700267 static wp<Layer> fromHandle(const sp<IBinder>& handle);
268
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700269 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700270 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800271
Peiyong Linf243e5e2020-08-22 17:40:59 -0700272 static bool isLayerFocusedBasedOnPriority(int32_t priority);
273 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800274
Peiyong Linf243e5e2020-08-22 17:40:59 -0700275 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000276 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700277
Peiyong Linf243e5e2020-08-22 17:40:59 -0700278 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000279 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700280
Patrick Williamsbb25f802022-08-30 23:02:34 +0000281 virtual sp<Layer> createClone();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700282
Robert Carr7bf247e2017-05-18 14:02:49 -0700283 // Set a 2x2 transformation matrix on the layer. This transform
284 // will be applied after parent transforms, but before any final
285 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000286 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700287
288 // This second set of geometry attributes are controlled by
289 // setGeometryAppliesWithResize, and their default mode is to be
290 // immediate. If setGeometryAppliesWithResize is specified
291 // while a resize is pending, then update of these attributes will
292 // be delayed until the resize completes.
293
294 // setPosition operates in parent buffer space (pre parent-transform) or display
295 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000296 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700297 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000298 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700299
Robert Carr7bf247e2017-05-18 14:02:49 -0700300 // TODO(b/38182121): Could we eliminate the various latching modes by
301 // using the layer hierarchy?
302 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800303 virtual bool setLayer(int32_t z);
304 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700305
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800306 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000307 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700308
309 // Set rounded corner radius for this layer and its children.
310 //
311 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
312 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
313 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800314 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800315 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
316 // is specified in pixels.
317 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700318 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000319 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700320 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800321 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700322 virtual bool setLayerStack(ui::LayerStack);
323 virtual ui::LayerStack getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800324 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200325 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800326 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800327 virtual bool setColorTransform(const mat4& matrix);
328 virtual mat4 getColorTransform() const;
329 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800330 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Sally Qi421ffb02022-03-21 19:41:33 -0700331 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
Marissa Wall61c58622018-07-18 10:12:20 -0700332
Patrick Williamsbb25f802022-08-30 23:02:34 +0000333 bool setTransform(uint32_t /*transform*/);
334 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
335 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
336 const BufferData& /* bufferData */, nsecs_t /* postTime */,
337 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
338 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
339 bool setDataspace(ui::Dataspace /*dataspace*/);
340 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
341 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
342 bool setApi(int32_t /*api*/);
343 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
344 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800345 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800346 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700347 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000348 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100349 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700350 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000351 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700352 bool setDropInputMode(gui::DropInputMode);
353
Ana Krulecc84d09b2019-11-02 23:10:29 +0100354 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
355 // rate priority from its parent.
356 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000357 //
358 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
359 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000360 ui::Dataspace getDataSpace() const;
361 ui::Dataspace getRequestedDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700362
Vishnu Naire14c6b32022-08-06 04:20:15 +0000363 virtual sp<LayerFE> getCompositionEngineLayerFE() const;
364
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000365 const LayerSnapshot* getLayerSnapshot() const;
366 LayerSnapshot* editLayerSnapshot();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800367
Dan Stozaee44edd2015-03-23 15:50:23 -0700368 // If we have received a new buffer this frame, we will pass its surface
369 // damage down to hardware composer. Otherwise, we must send a region with
370 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000371 void useSurfaceDamage();
372 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800373 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700374
Peiyong Linf243e5e2020-08-22 17:40:59 -0700375 /*
376 * isOpaque - true if this surface is opaque
377 *
378 * This takes into account the buffer format (i.e. whether or not the
379 * pixel format includes an alpha channel) and the "opaque" flag set
380 * on the layer. It does not examine the current plane alpha value.
381 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000382 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700383
384 /*
385 * Returns whether this layer can receive input.
386 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000387 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700388
389 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700390 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700391 * GRALLOC_USAGE_PROTECTED sense.
392 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000393 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700394
395 /*
396 * isFixedSize - true if content has a fixed size
397 */
398 virtual bool isFixedSize() const { return true; }
399
400 /*
401 * usesSourceCrop - true if content should use a source crop
402 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000403 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700404
405 // Most layers aren't created from the main thread, and therefore need to
406 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
407 // to avoid grabbing the lock again to avoid deadlock
408 virtual bool isCreatedFromMainThread() const { return false; }
409
chaviw4e765532021-04-30 12:11:39 -0500410 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000411 Region getActiveTransparentRegion(const Layer::State& s) const {
412 return s.transparentRegionHint;
413 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000414 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000415 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700416
417 // True if this layer requires filtering
418 // This method is distinct from needsFiltering() in how the filter
419 // requirement is computed. needsFiltering() compares displayFrame and crop,
420 // where as this method transforms the displayFrame to layer-stack space
421 // first. This method should be used if there is no physical display to
422 // project onto when taking screenshots, as the filtering requirements are
423 // different.
424 // If the parent transform needs to be undone when capturing the layer, then
425 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000426 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700427
Patrick Williamsbb25f802022-08-30 23:02:34 +0000428 // from graphics API
429 ui::Dataspace translateDataspace(ui::Dataspace dataspace);
430 void updateCloneBufferInfo();
431 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700432
Patrick Williamsbb25f802022-08-30 23:02:34 +0000433 bool isHdrY410() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700434
Peiyong Linf243e5e2020-08-22 17:40:59 -0700435 /*
436 * called after composition.
437 * returns true if the layer latched a new buffer this frame.
438 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000439 void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
440 const std::shared_ptr<FenceTime>& /*presentFence*/,
441 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700442
443 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000444 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700445
Peiyong Linf243e5e2020-08-22 17:40:59 -0700446 /*
447 * latchBuffer - called each time the screen is redrawn and returns whether
448 * the visible regions need to be recomputed (this is a fairly heavy
449 * operation, so this should be set only if needed). Typically this is used
450 * to figure out if the content or size of a surface has changed.
451 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000452 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700453
Patrick Williamsbb25f802022-08-30 23:02:34 +0000454 /*
455 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
456 * This is used if the buffer is just latched and releases to free up the buffer
457 * and will not be shown on screen.
458 * Should only be called on the main thread.
459 */
460 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700461
462 /*
463 * returns the rectangle that crops the content of the layer and scales it
464 * to the layer's size.
465 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000466 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700467
468 /*
469 * Returns the transform applied to the buffer.
470 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000471 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700472
Patrick Williamsbb25f802022-08-30 23:02:34 +0000473 sp<GraphicBuffer> getBuffer() const;
474 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700475
Patrick Williamsbb25f802022-08-30 23:02:34 +0000476 ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700477
478 /*
479 * Returns if a frame is ready
480 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000481 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700482
483 virtual int32_t getQueuedFrameCount() const { return 0; }
484
Peiyong Linf243e5e2020-08-22 17:40:59 -0700485 /**
486 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000487 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
488 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700489 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000490 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700491
492 /**
493 * Returns the source bounds. If the bounds are not defined, it is inferred from the
494 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
495 * For the root layer, this is the display viewport size.
496 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000497 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700498 virtual FrameRate getFrameRateForLayerTree() const;
499
Patrick Williamsbb25f802022-08-30 23:02:34 +0000500 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700501
502 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700503 // A layer can override its parent's rounded corner settings if the parent's rounded
504 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700505 virtual RoundedCornerState getRoundedCornerState() const;
506
Vishnu Naire14c6b32022-08-06 04:20:15 +0000507 bool hasRoundedCorners() const { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400508
Patrick Williamsbb25f802022-08-30 23:02:34 +0000509 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700510 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000511 * Return whether this layer needs an input info. We generate InputWindowHandles for all
512 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
513 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700514 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000515 bool needsInputInfo() const {
516 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
517 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700518
519 // Implements RefBase.
520 void onFirstRef() override;
521
Patrick Williamsbb25f802022-08-30 23:02:34 +0000522 struct BufferInfo {
523 nsecs_t mDesiredPresentTime;
524 std::shared_ptr<FenceTime> mFenceTime;
525 sp<Fence> mFence;
526 uint32_t mTransform{0};
527 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
528 Rect mCrop;
529 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
530 Region mSurfaceDamage;
531 HdrMetadata mHdrMetadata;
532 int mApi;
533 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
534 bool mTransformToDisplayInverse{false};
535
536 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
537 uint64_t mFrameNumber;
538 int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
539
540 bool mFrameLatencyNeeded{false};
541 };
542
543 BufferInfo mBufferInfo;
544
Peiyong Linf243e5e2020-08-22 17:40:59 -0700545 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000546 const compositionengine::LayerFECompositionState* getCompositionState() const;
547 bool fenceHasSignaled() const;
Vishnu Naire14c6b32022-08-06 04:20:15 +0000548 bool onPreComposition(nsecs_t refreshStartTime);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000549 void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
Robert Carrccab4242021-09-28 16:53:03 -0700550
Vishnu Naire14c6b32022-08-06 04:20:15 +0000551 void setWasClientComposed(const sp<Fence>& fence) {
Robert Carrccab4242021-09-28 16:53:03 -0700552 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700553 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700554 }
555
Vishnu Naire14c6b32022-08-06 04:20:15 +0000556 const char* getDebugName() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700557
Peiyong Linf243e5e2020-08-22 17:40:59 -0700558 bool setShadowRadius(float shadowRadius);
559
560 // Before color management is introduced, contents on Android have to be
561 // desaturated in order to match what they appears like visually.
562 // With color management, these contents will appear desaturated, thus
563 // needed to be saturated so that they match what they are designed for
564 // visually.
565 bool isLegacyDataSpace() const;
566
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800567 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700568
569 // Sets the masked bits.
570 void setTransactionFlags(uint32_t mask);
571
572 // Clears and returns the masked bits.
573 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800574
Vishnu Nair4351ad52019-02-11 14:13:02 -0800575 FloatRect getBounds(const Region& activeTransparentRegion) const;
576 FloatRect getBounds() const;
577
578 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700579 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800580
Vishnu Naire14c6b32022-08-06 04:20:15 +0000581 int32_t getSequence() const { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800582
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700583 // For tracing.
584 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
585 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
586 // creates its tracks by buffer id and has no way of associating a buffer back to the process
587 // that created it, the current implementation is only sufficient for cases where a buffer is
588 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700589 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700590
Mathias Agopian13127d82013-03-05 17:47:11 -0800591 /*
592 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700593 * screenshots or VNC servers. A surface can be set to be secure by the
594 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800595 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800596 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800597
598 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700599 * isHiddenByPolicy - true if this layer has been forced invisible.
600 * just because this is false, doesn't mean isVisible() is true.
601 * For example if this layer has no active buffer, it may not be hidden by
602 * policy, but it still can not be visible.
603 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800604 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700605
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700606 // True if the layer should be skipped in screenshots, screen recordings,
607 // and mirroring to external or virtual displays.
608 bool isInternalDisplayOverlay() const;
609
610 ui::LayerFilter getOutputFilter() const {
611 return {getLayerStack(), isInternalDisplayOverlay()};
612 }
613
Robert Carr2e102c92018-10-23 12:11:15 -0700614 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700615
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800616 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800617
Vishnu Nair8406fd72019-07-30 11:29:31 -0700618 // Write states that are modified by the main thread. This includes drawing
619 // state as well as buffer data. This should be called in the main or tracing
620 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800621 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700622 // Write drawing or current state. If writing current state, the caller should hold the
623 // external mStateLock. If writing drawing state, this function should be called on the
624 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200625 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700626 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800627
chaviw98318de2021-05-19 16:45:23 -0500628 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000629
chaviw74b03172019-08-19 11:09:03 -0700630 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700631
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700632 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700633 * doTransaction - process the transaction. This is a good place to figure
634 * out which attributes of the surface have changed.
635 */
Robert Carr7121caf2020-12-15 13:07:32 -0800636 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700637
638 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700639 * Remove relative z for the layer if its relative parent is not part of the
640 * provided layer tree.
641 */
642 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
643
644 /*
645 * Remove from current state and mark for removal.
646 */
647 void removeFromCurrentState();
648
649 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800650 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700651 * removed from the current list to the pending removal list
652 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800653 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700654
chaviw61626f22018-11-15 16:26:27 -0800655 /*
656 * Called when the layer is added back to the current state list.
657 */
658 void addToCurrentState();
659
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700660 /*
661 * Sets display transform hint on BufferLayerConsumer.
662 */
663 void updateTransformHint(ui::Transform::RotationFlags);
Vishnu Nair71fcf912022-10-18 09:14:20 -0700664 void skipReportingTransformHint();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800665 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700666 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800667
Huihong Luo05539a12022-02-23 10:29:40 -0800668 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800669
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700670 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800671 void dumpFrameStats(std::string& result) const;
Vishnu Nair0f085c62019-08-30 08:49:12 -0700672 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700673 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700674 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700675 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800676 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800677
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800678 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800679 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700680
Robert Carr6452f122017-03-21 10:41:29 -0700681 // Returns the Alpha of the Surface, accounting for the Alpha
682 // of parent Surfaces in the hierarchy (alpha's will be multiplied
683 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800684 half getAlpha() const;
685 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800686 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800687 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700688
Vishnu Nair6213bd92020-05-08 17:42:25 -0700689 // Returns the transform hint set by Window Manager on the layer or one of its parents.
690 // This traverses the current state because the data is needed when creating
691 // the layer(off drawing thread) and the hint should be available before the producer
692 // is ready to acquire a buffer.
693 ui::Transform::RotationFlags getFixedTransformHint() const;
694
Edgar Arriaga844fa672020-01-16 14:21:42 -0800695 /**
696 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
697 * which will not emit children who have relativeZOrder to another layer, this method
698 * just directly emits all children. It also emits them in no particular order.
699 * So this method is not suitable for graphical operations, as it doesn't represent
700 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
701 * book-keeping.
702 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200703 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
704 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
705 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700706
chaviw4b129c22018-04-09 16:19:43 -0700707 /**
708 * Traverse only children in z order, ignoring relative layers that are not children of the
709 * parent.
710 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200711 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700712
Chia-I Wu98f1c102017-05-30 14:54:08 -0700713 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800714
715 // ONLY CALL THIS FROM THE LAYER DTOR!
716 // See b/141111965. We need to add current children to offscreen layers in
717 // the layer dtor so as not to dangle layers. Since the layer has not
718 // committed its transaction when the layer is destroyed, we must add
719 // current children. This is safe in the dtor as we will no longer update
720 // the current state, but should not be called anywhere else!
721 LayerVector& getCurrentChildren() { return mCurrentChildren; }
722
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200723 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700724 // Returns index if removed, or negative value otherwise
725 // for symmetry with Vector::remove
726 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000727 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700728
729 // Should be called with the surfaceflinger statelock held
730 bool isAtRoot() const { return mIsAtRoot; }
731 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
732
Robert Carr1f0a16a2016-10-24 16:27:39 -0700733 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800734 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700735 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700736 bool setChildRelativeLayer(const sp<Layer>& childLayer,
737 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700738
739 // Copy the current list of children to the drawing state. Called by
740 // SurfaceFlinger to complete a transaction.
741 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200742 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800743
Vishnu Nairefc42e22019-12-03 17:36:12 -0800744 /**
745 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
746 * INVALID_RECT if the layer has no buffer and no crop.
747 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
748 * bounds are constrained by its parent bounds.
749 */
750 Rect getCroppedBufferSize(const Layer::State& s) const;
751
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200752 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700753
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000754 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000755 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
756 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
757 nsecs_t postTime);
758
759 void addSurfaceFrameDroppedForBuffer(
760 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
761 void addSurfaceFramePresentedForBuffer(
762 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
763 nsecs_t currentLatchTime);
764
765 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
766 const FrameTimelineInfo& info, nsecs_t postTime);
767 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
768 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700769
Peiyong Linf243e5e2020-08-22 17:40:59 -0700770 // Creates a new handle each time, so we only expect
771 // this to be called once.
772 sp<IBinder> getHandle();
773 const std::string& getName() const { return mName; }
774 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500775 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700776
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000777 struct InputDisplayArgs {
778 const ui::Transform* transform = nullptr;
779 bool isSecure = false;
780 };
781 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700782
Peiyong Linf243e5e2020-08-22 17:40:59 -0700783 /**
784 * Returns whether this layer has an explicitly set input-info.
785 */
786 bool hasInputInfo() const;
787
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700788 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
789 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
790 void setGameModeForTree(GameMode);
791
792 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
793 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000794
Ady Abraham62a0be22020-12-08 16:54:10 -0800795 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700796
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700797 pid_t getOwnerPid() { return mOwnerPid; }
798
Peiyong Linf243e5e2020-08-22 17:40:59 -0700799 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
800 // variable mClonedChild represents the top layer that will be cloned so this
801 // layer will be the parent of mClonedChild.
802 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
803 // if the real layer is destroyed, then the clone layer will also be destroyed.
804 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700805 bool mHadClonedChild = false;
806 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700807
808 mutable bool contentDirty{false};
809 Region surfaceDamageRegion;
810
811 // Layer serial number. This gives layers an explicit ordering, so we
812 // have a stable sort order when their layer stack and Z-order are
813 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800814 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700815
816 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800817
Vishnu Nair59f6d2d2022-10-05 16:59:56 -0700818 bool backpressureEnabled() const {
819 return mDrawingState.flags & layer_state_t::eEnableBackpressure;
820 }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800821
John Reckcdb4ed72021-02-04 13:39:33 -0500822 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500823 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000824 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000825 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000826 float getBorderWidth();
827 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500828
Patrick Williamsbb25f802022-08-30 23:02:34 +0000829 bool setBufferCrop(const Rect& /* bufferCrop */);
830 bool setDestinationFrame(const Rect& /* destinationFrame */);
831 // See mPendingBufferTransactions
832 void decrementPendingBufferCount();
833 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
834 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
835 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800836
Patrick Williamsbb25f802022-08-30 23:02:34 +0000837 bool simpleBufferUpdate(const layer_state_t&) const;
838
839 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000840
841 // Updates the LayerSnapshot. This must be called prior to sending layer data to
842 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
Vishnu Naire14c6b32022-08-06 04:20:15 +0000843 // LayerFE::prepareClientComposition).
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000844 //
845 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
846 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000847 void updateSnapshot(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000848 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
849 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
850 std::unordered_set<Layer*>& visited);
Ady Abraham9dada822022-02-03 10:26:59 -0800851
Mathias Agopian13127d82013-03-05 17:47:11 -0800852protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700853 // For unit tests
854 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800855 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700856 friend class RefreshRateSelectionTest;
857 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000858 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000859 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700860
861 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000862 void preparePerFrameCompositionState();
863 void preparePerFrameBufferCompositionState();
864 void preparePerFrameEffectsCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000865 virtual void commitTransaction(State& stateToCommit);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000866 void gatherBufferInfo();
867 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700868
Peiyong Linf243e5e2020-08-22 17:40:59 -0700869 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
870 bool isClone() { return mClonedFrom != nullptr; }
871 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
872
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800873 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700874 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
875 void updateClonedChildren(const sp<Layer>& mirrorRoot,
876 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
877 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
878 void addChildToDrawing(const sp<Layer>&);
879 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
880
Peiyong Linf243e5e2020-08-22 17:40:59 -0700881 void prepareBasicGeometryCompositionState();
882 void prepareGeometryCompositionState();
883 void prepareCursorCompositionState();
884
885 uint32_t getEffectiveUsage(uint32_t usage) const;
886
887 /**
888 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
889 * crop coordinates, transforming them into layer space.
890 */
891 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
892 void setParent(const sp<Layer>&);
893 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
894 void addZOrderRelative(const wp<Layer>& relative);
895 void removeZOrderRelative(const wp<Layer>& relative);
896 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
897 bool usingRelativeZ(LayerVector::StateSet) const;
898
Patrick Williamsbb25f802022-08-30 23:02:34 +0000899 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800900 /**
901 * Get the bounds in layer space within which this layer can receive input.
902 *
903 * These bounds are used to:
904 * - Determine the input frame for the layer to be used for occlusion detection; and
905 * - Determine the coordinate space within which the layer will receive input. The top-left of
906 * this rect will be the origin of the coordinate space that the input events sent to the
907 * layer will be in (prior to accounting for surface insets).
908 *
909 * The layer can still receive touch input if these bounds are invalid if
910 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
911 * in this layer's space, regardless of the specified crop layer.
912 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000913 Rect getInputBounds() const;
chaviw39d01472021-04-08 14:26:24 -0500914
Peiyong Linf243e5e2020-08-22 17:40:59 -0700915 // constant
916 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700917
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700918 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700919 const std::string mName;
920 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800921
Vishnu Nair8406fd72019-07-30 11:29:31 -0700922 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800923 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800924
Robert Carr38d25002021-06-11 14:30:09 -0700925 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700926 // Updated in doTransaction, used to track the last sequence number we
927 // committed. Currently this is really only used for updating visible
928 // regions.
929 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700930
Brian Andersond6927fb2016-07-23 23:37:30 -0700931 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800932 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700933
934 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800935 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000936 // False if the buffer and its contents have been previously used for GPU
937 // composition, true otherwise.
938 bool mIsActiveBufferUpdatedForGpu = true;
939
Robert Carrc3574f72016-03-24 12:19:32 -0700940 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700941 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800942 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700943 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700944
Robert Carr6a160312021-05-17 12:08:20 -0700945 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700946
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700947 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700948 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800949
950 // protected by mLock
951 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700952
Mathias Agopian13127d82013-03-05 17:47:11 -0800953 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700954
955 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700956 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800957
Robert Carr88d76cd2021-06-22 16:23:51 -0700958 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700959 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700960
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000961 wp<Layer> mCurrentParent;
962 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700963
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700964 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -0500965 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700966
Alec Mouri9a29e672020-09-14 12:39:14 -0700967 // The owner of the layer. If created from a non system process, it will be the calling uid.
968 // If created from a system process, the value can be passed in.
969 uid_t mOwnerUid;
970
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700971 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
972 // If created from a system process, the value can be passed in.
973 pid_t mOwnerPid;
974
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000975 // Keeps track of the time SF latched the last buffer from this layer.
976 // Used in buffer stuffing analysis in FrameTimeline.
977 nsecs_t mLastLatchTime = 0;
978
Robert Carr6a160312021-05-17 12:08:20 -0700979 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -0800980
Robert Carrccab4242021-09-28 16:53:03 -0700981 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -0700982 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -0700983private:
Patrick Williamsbb25f802022-08-30 23:02:34 +0000984 friend class SlotGenerationTest;
985 friend class TransactionFrameTracerTest;
986 friend class TransactionSurfaceFrameTest;
987
988 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
989 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
990
991 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700992
Peiyong Linf243e5e2020-08-22 17:40:59 -0700993 // Returns true if the layer can draw shadows on its border.
994 virtual bool canDrawShadows() const { return true; }
995
Leon Scroggins III2e1aa182021-12-01 17:33:12 -0500996 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
997 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700998
chaviw4b129c22018-04-09 16:19:43 -0700999 /**
1000 * Returns an unsorted vector of all layers that are part of this tree.
1001 * That includes the current layer and all its descendants.
1002 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001003 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001004 /**
1005 * Traverses layers that are part of this tree in the correct z order.
1006 * layersInTree must be sorted before calling this method.
1007 */
1008 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001009 LayerVector::StateSet, const LayerVector::Visitor&);
1010 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001011 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001012
Ady Abraham60e42ea2020-03-09 19:17:31 -07001013 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001014 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1015 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001016 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001017 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001018 gui::DropInputMode getDropInputMode() const;
1019 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001020
1021 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1022 // This will return null if first non cloned parent is not found.
1023 sp<Layer> getClonedRoot();
1024
1025 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1026 // null.
1027 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001028
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001029 // Fills in the touch occlusion mode of the first parent (including this layer) that
1030 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001031 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001032
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001033 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001034 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001035
Patrick Williamsbb25f802022-08-30 23:02:34 +00001036 inline void tracePendingBufferCount(int32_t pendingBuffers);
1037
1038 // Latch sideband stream and returns true if the dirty region should be updated.
1039 bool latchSidebandStream(bool& recomputeVisibleRegions);
1040
1041 bool hasFrameUpdate() const;
1042
1043 void updateTexImage(nsecs_t latchTime);
1044
1045 // Crop that applies to the buffer
1046 Rect computeBufferCrop(const State& s);
1047
1048 bool willPresentCurrentTransaction() const;
1049
1050 // Returns true if the transformed buffer size does not match the layer size and we need
1051 // to apply filtering.
1052 bool bufferNeedsFiltering() const;
1053
1054 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1055 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1056 const sp<Fence>& releaseFence,
1057 uint32_t currentMaxAcquiredBufferCount);
1058
Patrick Williamsbb25f802022-08-30 23:02:34 +00001059 // Returns true if there is a valid color to fill.
1060 bool fillsColor() const;
1061 // Returns true if this layer has a blur value.
1062 bool hasBlur() const;
1063 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1064 bool hasBufferOrSidebandStream() const {
1065 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1066 }
1067
Vishnu Nair22491b82022-10-18 14:59:14 -07001068 bool hasBufferOrSidebandStreamInDrawing() const {
1069 return ((mDrawingState.sidebandStream != nullptr) || (mDrawingState.buffer != nullptr));
1070 }
1071
Patrick Williamsbb25f802022-08-30 23:02:34 +00001072 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
Vishnu Naire14c6b32022-08-06 04:20:15 +00001073
1074 void updateChildrenSnapshots(bool updateGeometry);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001075
Vishnu Nair4351ad52019-02-11 14:13:02 -08001076 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001077 // Effective transform taking into account parent transforms and any parent scaling, which is
1078 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001079 ui::Transform mEffectiveTransform;
1080
1081 // Bounds of the layer before any transformation is applied and before it has been cropped
1082 // by its parents.
1083 FloatRect mSourceBounds;
1084
1085 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1086 // its parent bounds.
1087 FloatRect mBounds;
1088
1089 // Layer bounds in screen space.
1090 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001091
Robert Carrc0df3122019-04-11 13:18:21 -07001092 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001093
chaviwb4c6e582019-08-16 14:35:07 -07001094 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1095 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1096 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1097 // and relatives, this layer will update as well.
1098 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001099
1100 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1101 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1102 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001103 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001104
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001105 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1106 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001107
Lucas Dupinc3800b82020-10-02 16:24:48 -07001108 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001109 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001110
1111 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001112
1113 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001114
Robert Carr88b85e12022-03-21 15:47:35 -07001115 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001116
1117 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001118 float mBorderWidth;
1119 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001120
1121 void setTransformHint(ui::Transform::RotationFlags);
1122
1123 const uint32_t mTextureName;
1124
1125 // Transform hint provided to the producer. This must be accessed holding
1126 // the mStateLock.
1127 ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
Vishnu Nair71fcf912022-10-18 09:14:20 -07001128 bool mSkipReportingTransformHint = true;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001129
Patrick Williamsbb25f802022-08-30 23:02:34 +00001130 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
1131 uint64_t mPreviousReleasedFrameNumber = 0;
1132
1133 uint64_t mPreviousBarrierFrameNumber = 0;
1134
1135 bool mReleasePreviousBuffer = false;
1136
1137 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1138 // time.
1139 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1140
1141 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1142 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
Vishnu Nair22491b82022-10-18 14:59:14 -07001143 static constexpr int kPendingClassificationMaxSurfaceFrames = 50;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001144
1145 const std::string mBlastTransactionName{"BufferTX - " + mName};
1146 // This integer is incremented everytime a buffer arrives at the server for this layer,
1147 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1148 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1149 // possible to see when a buffer arrived at the server, and in which frame it latched.
1150 //
1151 // You can understand the trace this way:
1152 // - If the integer increases, a buffer arrived at the server.
1153 // - If the integer decreases in latchBuffer, that buffer was latched
1154 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1155 std::atomic<int32_t> mPendingBufferTransactions{0};
1156
1157 // Contains requested position and matrix updates. This will be applied if the client does
1158 // not specify a destination frame.
1159 ui::Transform mRequestedTransform;
1160
1161 sp<HwcSlotGenerator> mHwcSlotGenerator;
Vishnu Nairbedb44b2022-08-02 21:47:40 +00001162
Vishnu Naire14c6b32022-08-06 04:20:15 +00001163 sp<LayerFE> mLayerFE;
Vishnu Nairbedb44b2022-08-02 21:47:40 +00001164 std::unique_ptr<LayerSnapshot> mSnapshot = std::make_unique<LayerSnapshot>();
Patrick Williams377c0142022-10-13 17:33:38 +00001165
1166 friend class LayerSnapshotGuard;
1167};
1168
1169// LayerSnapshotGuard manages the movement of LayerSnapshot between a Layer and its corresponding
1170// LayerFE. This class must be used whenever LayerFEs are passed to CompositionEngine. Instances of
1171// LayerSnapshotGuard should only be constructed on the main thread and should not be moved outside
1172// the main thread.
1173//
1174// Moving the snapshot instead of sharing common state prevents use of LayerFE outside the main
1175// thread by making errors obvious (i.e. use outside the main thread results in SEGFAULTs due to
1176// nullptr dereference).
1177class LayerSnapshotGuard {
1178public:
1179 LayerSnapshotGuard(Layer* layer) REQUIRES(kMainThreadContext);
1180 ~LayerSnapshotGuard() REQUIRES(kMainThreadContext);
1181
1182 LayerSnapshotGuard(const LayerSnapshotGuard&) = delete;
1183 LayerSnapshotGuard& operator=(const LayerSnapshotGuard&) = delete;
1184
1185 LayerSnapshotGuard(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1186 LayerSnapshotGuard& operator=(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1187
1188private:
1189 Layer* mLayer;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001190};
1191
Marin Shalamanov46084422020-10-13 12:33:42 +02001192std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1193
Dominik Laskowski34157762018-10-31 13:07:19 -07001194} // namespace android