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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
41#include <scheduler/Fps.h>
42#include <scheduler/Seamlessness.h>
43
KaiChieh Chuang948c6422020-10-13 10:38:48 +080044#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080045#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070046#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070047#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070048#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070049
Mathias Agopian13127d82013-03-05 17:47:11 -080050#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "ClientCache.h"
52#include "DisplayHardware/ComposerHal.h"
53#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080054#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070055#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070056#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070057#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070058#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080059#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070060#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080061#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080062
chaviw1d044282017-09-27 12:19:28 -070063using namespace android::surfaceflinger;
64
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080065namespace android {
66
Mathias Agopian1f7bec62010-06-25 18:02:21 -070067class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020068class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080069class DisplayDevice;
70class GraphicBuffer;
71class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080072
Lloyd Piquefeb73d72018-12-04 17:23:44 -080073namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080074class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080075struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080076}
77
Huihong Luo05539a12022-02-23 10:29:40 -080078namespace gui {
79class LayerDebugInfo;
80}
81
Lloyd Pique4dccc412018-01-22 17:21:36 -080082namespace impl {
83class SurfaceInterceptor;
84}
85
Ady Abraham22c7b5c2020-09-22 19:33:40 -070086namespace frametimeline {
87class SurfaceFrame;
88} // namespace frametimeline
89
Lloyd Pique42ab75e2018-09-12 20:46:03 -070090struct LayerCreationArgs {
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -080091 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070092
93 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080094 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070095 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070096 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080097 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070098
Vishnu Nair0f085c62019-08-30 08:49:12 -070099 pid_t callingPid;
100 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -0700101 uint32_t textureName;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800102 std::optional<uint32_t> sequence = std::nullopt;
Vishnu Nair858a3b42022-01-12 20:42:28 -0800103 bool addToRoot = true;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700104};
105
Lloyd Piquede196652020-01-22 17:29:58 -0800106class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700107 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700108 // The following constants represent priority of the window. SF uses this information when
109 // deciding which window has a priority when deciding about the refresh rate of the screen.
110 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100111 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700112 // Windows that are in focus and voted for the preferred mode ID
113 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
114 // // Windows that are in focus, but have not requested a specific mode ID.
115 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
116 // Windows that are not in focus, but voted for a specific mode ID.
117 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800118
Mathias Agopiand606de62010-05-10 20:06:11 -0700119public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800120 enum { // flags for doTransaction()
121 eDontUpdateGeometryState = 0x00000001,
122 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700123 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800124 };
125
126 struct Geometry {
127 uint32_t w;
128 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700129 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800130
David Sodman41fdfc92017-11-06 16:09:56 -0800131 inline bool operator==(const Geometry& rhs) const {
132 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700133 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800134 }
David Sodman41fdfc92017-11-06 16:09:56 -0800135 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800136 };
137
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700138 struct RoundedCornerState {
139 RoundedCornerState() = default;
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700140 RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700141 : cropRect(cropRect), radius(radius) {}
142
143 // Rounded rectangle in local layer coordinate space.
144 FloatRect cropRect = FloatRect();
145 // Radius of the rounded rectangle.
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700146 vec2 radius;
147 bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700148 };
149
Ady Abrahambdda8f02021-04-01 16:06:11 -0700150 using FrameRate = scheduler::LayerInfo::FrameRate;
151 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800152
Mathias Agopian13127d82013-03-05 17:47:11 -0800153 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700154 Geometry active_legacy;
155 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800156 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800157
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700158 ui::LayerStack layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800159
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800160 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800161 uint8_t reserved[2];
162 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700163 bool modified;
164
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800165 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800166 Rect crop;
167 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700168
Mathias Agopian2ca79392013-04-02 18:30:32 -0700169 // the transparentRegion hint is a bit special, it's latched only
170 // when we receive a buffer -- this is because it's "content"
171 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700172 Region activeTransparentRegion_legacy;
173 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500174
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800175 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700176
177 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
178 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700179 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700180
181 // A list of surfaces whose Z-order is interpreted relative to ours.
182 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700183
184 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700185 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800186 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700187
chaviw98318de2021-05-19 16:45:23 -0500188 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700189 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700190
Vishnu Nairfa247b12020-02-11 08:58:26 -0800191 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800192 ui::Dataspace dataspace;
193
Marissa Wall61c58622018-07-18 10:12:20 -0700194 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800195 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800196 uint32_t width;
197 uint32_t height;
198 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700199
chaviw766c9c52021-02-10 17:36:47 -0800200 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700201 bool transformToDisplayInverse;
202
Marissa Wall61c58622018-07-18 10:12:20 -0700203 Region transparentRegionHint;
204
Alec Mouria90a5702021-04-16 16:36:21 +0000205 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700206 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700207 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700208 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700209 HdrMetadata hdrMetadata;
210 Region surfaceDamageRegion;
211 int32_t api;
212
213 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700214 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700215 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700216
Valerie Haua72e2812019-01-23 13:40:39 -0800217 // pointer to background color layer that, if set, appears below the buffer state layer
218 // and the buffer state layer's children. Z order will be set to
219 // INT_MIN
220 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800221
Marissa Walle2ffb422018-10-12 11:33:52 -0700222 // The deque of callback handles for this frame. The back of the deque contains the most
223 // recent callback handle.
224 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800225 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800226 nsecs_t desiredPresentTime = 0;
227 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800228
229 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
230 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700231 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100232
Lucas Dupinc3800b82020-10-02 16:24:48 -0700233 // Layer regions that are made of custom materials, like frosted glass
234 std::vector<BlurRegion> blurRegions;
235
Ana Krulecc84d09b2019-11-02 23:10:29 +0100236 // Priority of the layer assigned by Window Manager.
237 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800238
Ady Abraham71c437d2020-01-31 15:56:57 -0800239 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700240
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700241 // The combined frame rate of parents / children of this layer
242 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700243
244 // Set by window manager indicating the layer and all its children are
245 // in a different orientation than the display. The hint suggests that
246 // the graphic producers should receive a transform hint as if the
247 // display was in this orientation. When the display changes to match
248 // the layer orientation, the graphic producer may not need to allocate
249 // a buffer of a different size. ui::Transform::ROT_INVALID means the
250 // a fixed transform hint is not set.
251 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700252
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000253 // The vsync info that was used to start the transaction
254 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700255
256 // When the transaction was posted
257 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000258
Vishnu Nair1506b182021-02-22 14:35:15 -0800259 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000260 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
261 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
262 // If multiple buffers are queued, the prior ones will be dropped, along with the
263 // SurfaceFrame that's tracking them.
264 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
265 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
266 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
267 // same token, unless they are presented in different vsyncs.
268 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
269 bufferlessSurfaceFramesTX;
270 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
271 // trigger a warning if the number of SurfaceFrames crosses the threshold.
272 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500273
274 // Stretch effect to apply to this layer
275 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500276
Winson Chunga30f7c92021-06-29 15:42:56 -0700277 // Whether or not this layer is a trusted overlay for input
278 bool isTrustedOverlay;
279
chaviwf3f40fe2021-04-27 15:54:02 -0500280 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700281 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500282
283 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700284
285 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700286
287 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700288
289 bool dimmingEnabled = true;
Mathias Agopian13127d82013-03-05 17:47:11 -0800290 };
291
Peiyong Linf243e5e2020-08-22 17:40:59 -0700292 /*
293 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
294 * is called.
295 */
296 class LayerCleaner {
297 sp<SurfaceFlinger> mFlinger;
298 sp<Layer> mLayer;
Vishnu Nairf9096652021-07-20 18:49:42 -0700299 BBinder* mHandle;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700300
301 protected:
302 ~LayerCleaner() {
303 // destroy client resources
Vishnu Nairf9096652021-07-20 18:49:42 -0700304 mFlinger->onHandleDestroyed(mHandle, mLayer);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700305 }
306
307 public:
Vishnu Nairf9096652021-07-20 18:49:42 -0700308 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer, BBinder* handle)
309 : mFlinger(flinger), mLayer(layer), mHandle(handle) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700310 };
311
312 /*
313 * The layer handle is just a BBinder object passed to the client
314 * (remote process) -- we don't keep any reference on our side such that
315 * the dtor is called when the remote side let go of its reference.
316 *
317 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
318 * this layer when the handle is destroyed.
319 */
320 class Handle : public BBinder, public LayerCleaner {
321 public:
322 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
Vishnu Nairf9096652021-07-20 18:49:42 -0700323 : LayerCleaner(flinger, layer, this), owner(layer) {}
324 const String16& getInterfaceDescriptor() const override { return kDescriptor; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700325
Vishnu Nairf9096652021-07-20 18:49:42 -0700326 static const String16 kDescriptor;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700327 wp<Layer> owner;
328 };
329
Vishnu Nairf9096652021-07-20 18:49:42 -0700330 static wp<Layer> fromHandle(const sp<IBinder>& handle);
331
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700332 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700333 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800334
Peiyong Linf243e5e2020-08-22 17:40:59 -0700335 static bool isLayerFocusedBasedOnPriority(int32_t priority);
336 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800337
Peiyong Linf243e5e2020-08-22 17:40:59 -0700338 // Provide unique string for each class type in the Layer hierarchy
339 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700340
Peiyong Linf243e5e2020-08-22 17:40:59 -0700341 // true if this layer is visible, false otherwise
342 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700343
Peiyong Linf243e5e2020-08-22 17:40:59 -0700344 virtual sp<Layer> createClone() = 0;
345
Robert Carr7bf247e2017-05-18 14:02:49 -0700346 // Geometry setting functions.
347 //
348 // The following group of functions are used to specify the layers
349 // bounds, and the mapping of the texture on to those bounds. According
350 // to various settings changes to them may apply immediately, or be delayed until
351 // a pending resize is completed by the producer submitting a buffer. For example
352 // if we were to change the buffer size, and update the matrix ahead of the
353 // new buffer arriving, then we would be stretching the buffer to a different
354 // aspect before and after the buffer arriving, which probably isn't what we wanted.
355 //
356 // The first set of geometry functions are controlled by the scaling mode, described
357 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700358 //
359 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
360 // matrix updates will not be applied while a resize is pending
361 // and the size and transform will remain in their previous state
362 // until a new buffer is submitted. If the scaling mode is another value
363 // then the old-buffer will immediately be scaled to the pending size
364 // and the new matrix will be immediately applied following this scaling
365 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700366
Robert Carr7bf247e2017-05-18 14:02:49 -0700367 // Set the default buffer size for the assosciated Producer, in pixels. This is
368 // also the rendered size of the layer prior to any transformations. Parent
369 // or local matrix transformations will not affect the size of the buffer,
370 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800371 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700372 // Set a 2x2 transformation matrix on the layer. This transform
373 // will be applied after parent transforms, but before any final
374 // producer specified transform.
Robert Carrde6d7b42022-01-07 18:23:06 -0800375 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700376
377 // This second set of geometry attributes are controlled by
378 // setGeometryAppliesWithResize, and their default mode is to be
379 // immediate. If setGeometryAppliesWithResize is specified
380 // while a resize is pending, then update of these attributes will
381 // be delayed until the resize completes.
382
383 // setPosition operates in parent buffer space (pre parent-transform) or display
384 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700385 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700386 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800387 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700388
Robert Carr7bf247e2017-05-18 14:02:49 -0700389 // TODO(b/38182121): Could we eliminate the various latching modes by
390 // using the layer hierarchy?
391 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800392 virtual bool setLayer(int32_t z);
393 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700394
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800395 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800396 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700397
398 // Set rounded corner radius for this layer and its children.
399 //
400 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
401 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
402 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800404 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
405 // is specified in pixels.
406 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700407 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800408 virtual bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700409 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800410 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700411 virtual bool setLayerStack(ui::LayerStack);
412 virtual ui::LayerStack getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800413 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200414 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800415 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800416 virtual bool setColorTransform(const mat4& matrix);
417 virtual mat4 getColorTransform() const;
418 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800419 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Sally Qi421ffb02022-03-21 19:41:33 -0700420 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
Marissa Wall61c58622018-07-18 10:12:20 -0700421
422 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800423 virtual bool setTransform(uint32_t /*transform*/) { return false; };
424 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Vishnu Nairdbbe3852022-01-12 20:22:11 -0800425 virtual bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
426 const BufferData& /* bufferData */, nsecs_t /* postTime */,
427 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
428 std::optional<nsecs_t> /* dequeueTime */,
chaviwba4320c2021-09-15 15:20:53 -0500429 const FrameTimelineInfo& /*info*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700430 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700431 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800432 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
433 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
434 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
435 virtual bool setApi(int32_t /*api*/) { return false; };
436 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Jiakai Zhanga5505cb2021-11-09 11:46:30 +0000437 virtual bool setTransactionCompletedListeners(
chaviw30fd9b92022-04-22 12:41:17 -0500438 const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800439 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800440 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700441 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100442 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700443 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800444 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700445 bool setDropInputMode(gui::DropInputMode);
446
Ana Krulecc84d09b2019-11-02 23:10:29 +0100447 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
448 // rate priority from its parent.
449 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700450 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700451
Lloyd Piquede196652020-01-22 17:29:58 -0800452 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
453 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800454
Dan Stozaee44edd2015-03-23 15:50:23 -0700455 // If we have received a new buffer this frame, we will pass its surface
456 // damage down to hardware composer. Otherwise, we must send a region with
457 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800458 virtual void useSurfaceDamage() {}
459 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800460 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700461
Peiyong Linf243e5e2020-08-22 17:40:59 -0700462 /*
463 * isOpaque - true if this surface is opaque
464 *
465 * This takes into account the buffer format (i.e. whether or not the
466 * pixel format includes an alpha channel) and the "opaque" flag set
467 * on the layer. It does not examine the current plane alpha value.
468 */
469 virtual bool isOpaque(const Layer::State&) const { return false; }
470
471 /*
472 * Returns whether this layer can receive input.
473 */
474 virtual bool canReceiveInput() const;
475
476 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700477 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700478 * GRALLOC_USAGE_PROTECTED sense.
479 */
480 virtual bool isProtected() const { return false; }
481
482 /*
483 * isFixedSize - true if content has a fixed size
484 */
485 virtual bool isFixedSize() const { return true; }
486
487 /*
488 * usesSourceCrop - true if content should use a source crop
489 */
490 virtual bool usesSourceCrop() const { return false; }
491
492 // Most layers aren't created from the main thread, and therefore need to
493 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
494 // to avoid grabbing the lock again to avoid deadlock
495 virtual bool isCreatedFromMainThread() const { return false; }
496
chaviw4e765532021-04-30 12:11:39 -0500497 uint32_t getActiveWidth(const Layer::State& s) const { return s.width; }
498 uint32_t getActiveHeight(const Layer::State& s) const { return s.height; }
499 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700500 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
501 return s.activeTransparentRegion_legacy;
502 }
chaviw25714502021-02-11 10:01:08 -0800503 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700504 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
505
506 // True if this layer requires filtering
507 // This method is distinct from needsFiltering() in how the filter
508 // requirement is computed. needsFiltering() compares displayFrame and crop,
509 // where as this method transforms the displayFrame to layer-stack space
510 // first. This method should be used if there is no physical display to
511 // project onto when taking screenshots, as the filtering requirements are
512 // different.
513 // If the parent transform needs to be undone when capturing the layer, then
514 // the inverse parent transform is also required.
515 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
516 return false;
517 }
518
519 virtual void updateCloneBufferInfo(){};
520
521 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
522
523 virtual bool isHdrY410() const { return false; }
524
525 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
526
527 /*
528 * called after composition.
529 * returns true if the layer latched a new buffer this frame.
530 */
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700531 virtual void onPostComposition(const DisplayDevice*,
Peiyong Linf243e5e2020-08-22 17:40:59 -0700532 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
533 const std::shared_ptr<FenceTime>& /*presentFence*/,
Alec Mouri1dc4bfa2021-10-01 16:31:08 -0700534 const CompositorTiming&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700535
536 // If a buffer was replaced this frame, release the former buffer
537 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
538
539 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
540 const CompositorTiming& /*compositorTiming*/) {}
541
542 /*
543 * latchBuffer - called each time the screen is redrawn and returns whether
544 * the visible regions need to be recomputed (this is a fairly heavy
545 * operation, so this should be set only if needed). Typically this is used
546 * to figure out if the content or size of a surface has changed.
547 */
548 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
549 nsecs_t /*expectedPresentTime*/) {
550 return false;
551 }
552
Peiyong Linf243e5e2020-08-22 17:40:59 -0700553 virtual void latchAndReleaseBuffer() {}
554
555 /*
556 * returns the rectangle that crops the content of the layer and scales it
557 * to the layer's size.
558 */
559 virtual Rect getBufferCrop() const { return Rect(); }
560
561 /*
562 * Returns the transform applied to the buffer.
563 */
564 virtual uint32_t getBufferTransform() const { return 0; }
565
566 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
Vishnu Naird37343b2022-01-12 16:18:56 -0800567 virtual const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const {
568 return mDrawingState.buffer;
569 };
Peiyong Linf243e5e2020-08-22 17:40:59 -0700570
571 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
572
573 /*
574 * Returns if a frame is ready
575 */
576 virtual bool hasReadyFrame() const { return false; }
577
578 virtual int32_t getQueuedFrameCount() const { return 0; }
579
Peiyong Linf243e5e2020-08-22 17:40:59 -0700580 /**
581 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
582 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
583 */
584 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
585
586 /**
587 * Returns the source bounds. If the bounds are not defined, it is inferred from the
588 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
589 * For the root layer, this is the display viewport size.
590 */
591 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
592 return parentBounds;
593 }
594 virtual FrameRate getFrameRateForLayerTree() const;
595
Peiyong Linf243e5e2020-08-22 17:40:59 -0700596 virtual bool getTransformToDisplayInverse() const { return false; }
597
598 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700599 // A layer can override its parent's rounded corner settings if the parent's rounded
600 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700601 virtual RoundedCornerState getRoundedCornerState() const;
602
Vishnu Nair50c0afe2022-07-11 15:04:07 -0700603 bool hasRoundedCorners() const override { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400604
Peiyong Linf243e5e2020-08-22 17:40:59 -0700605 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
606 /**
607 * Return whether this layer needs an input info. For most layer types
608 * this is only true if they explicitly set an input-info but BufferLayer
609 * overrides this so we can generate input-info for Buffered layers that don't
610 * have them (for input occlusion detection checks).
611 */
612 virtual bool needsInputInfo() const { return hasInputInfo(); }
613
614 // Implements RefBase.
615 void onFirstRef() override;
616
617 // implements compositionengine::LayerFE
618 const compositionengine::LayerFECompositionState* getCompositionState() const override;
619 bool onPreComposition(nsecs_t) override;
620 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
621 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
622 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Dominik Laskowskib17c6212022-05-09 09:36:19 -0700623 void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
Robert Carrccab4242021-09-28 16:53:03 -0700624
625 void setWasClientComposed(const sp<Fence>& fence) override {
626 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700627 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700628 }
629
Peiyong Linf243e5e2020-08-22 17:40:59 -0700630 const char* getDebugName() const override;
631
Peiyong Linf243e5e2020-08-22 17:40:59 -0700632 bool setShadowRadius(float shadowRadius);
633
634 // Before color management is introduced, contents on Android have to be
635 // desaturated in order to match what they appears like visually.
636 // With color management, these contents will appear desaturated, thus
637 // needed to be saturated so that they match what they are designed for
638 // visually.
639 bool isLegacyDataSpace() const;
640
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800641 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700642
643 // Sets the masked bits.
644 void setTransactionFlags(uint32_t mask);
645
646 // Clears and returns the masked bits.
647 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800648
Vishnu Nair4351ad52019-02-11 14:13:02 -0800649 FloatRect getBounds(const Region& activeTransparentRegion) const;
650 FloatRect getBounds() const;
651
652 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700653 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800654
Dan Stoza269dc4d2021-01-15 15:07:43 -0800655 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800656
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700657 // For tracing.
658 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
659 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
660 // creates its tracks by buffer id and has no way of associating a buffer back to the process
661 // that created it, the current implementation is only sufficient for cases where a buffer is
662 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700663 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700664
Mathias Agopian13127d82013-03-05 17:47:11 -0800665 /*
666 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700667 * screenshots or VNC servers. A surface can be set to be secure by the
668 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800669 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800670 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800671
672 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700673 * isHiddenByPolicy - true if this layer has been forced invisible.
674 * just because this is false, doesn't mean isVisible() is true.
675 * For example if this layer has no active buffer, it may not be hidden by
676 * policy, but it still can not be visible.
677 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800678 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700679
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700680 // True if the layer should be skipped in screenshots, screen recordings,
681 // and mirroring to external or virtual displays.
682 bool isInternalDisplayOverlay() const;
683
684 ui::LayerFilter getOutputFilter() const {
685 return {getLayerStack(), isInternalDisplayOverlay()};
686 }
687
Robert Carr2e102c92018-10-23 12:11:15 -0700688 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700689
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800690 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800691
Vishnu Nair8406fd72019-07-30 11:29:31 -0700692 // Write states that are modified by the main thread. This includes drawing
693 // state as well as buffer data. This should be called in the main or tracing
694 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800695 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700696 // Write drawing or current state. If writing current state, the caller should hold the
697 // external mStateLock. If writing drawing state, this function should be called on the
698 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200699 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700700 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800701
chaviw98318de2021-05-19 16:45:23 -0500702 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000703
chaviw74b03172019-08-19 11:09:03 -0700704 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700705
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700706 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700707 * doTransaction - process the transaction. This is a good place to figure
708 * out which attributes of the surface have changed.
709 */
Robert Carr7121caf2020-12-15 13:07:32 -0800710 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700711
712 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700713 * Remove relative z for the layer if its relative parent is not part of the
714 * provided layer tree.
715 */
716 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
717
718 /*
719 * Remove from current state and mark for removal.
720 */
721 void removeFromCurrentState();
722
723 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800724 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700725 * removed from the current list to the pending removal list
726 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800727 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700728
chaviw61626f22018-11-15 16:26:27 -0800729 /*
730 * Called when the layer is added back to the current state list.
731 */
732 void addToCurrentState();
733
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700734 /*
735 * Sets display transform hint on BufferLayerConsumer.
736 */
737 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700738
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800739 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700740 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800741
Huihong Luo05539a12022-02-23 10:29:40 -0800742 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800743
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700744 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800745 void dumpFrameStats(std::string& result) const;
Vishnu Nair0f085c62019-08-30 08:49:12 -0700746 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700747 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700748 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700749 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800750 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800751
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800752 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800753 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700754
Robert Carr6452f122017-03-21 10:41:29 -0700755 // Returns the Alpha of the Surface, accounting for the Alpha
756 // of parent Surfaces in the hierarchy (alpha's will be multiplied
757 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800758 half getAlpha() const;
759 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800760 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800761 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700762
Vishnu Nair6213bd92020-05-08 17:42:25 -0700763 // Returns the transform hint set by Window Manager on the layer or one of its parents.
764 // This traverses the current state because the data is needed when creating
765 // the layer(off drawing thread) and the hint should be available before the producer
766 // is ready to acquire a buffer.
767 ui::Transform::RotationFlags getFixedTransformHint() const;
768
Edgar Arriaga844fa672020-01-16 14:21:42 -0800769 /**
770 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
771 * which will not emit children who have relativeZOrder to another layer, this method
772 * just directly emits all children. It also emits them in no particular order.
773 * So this method is not suitable for graphical operations, as it doesn't represent
774 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
775 * book-keeping.
776 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200777 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
778 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
779 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700780
chaviw4b129c22018-04-09 16:19:43 -0700781 /**
782 * Traverse only children in z order, ignoring relative layers that are not children of the
783 * parent.
784 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200785 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700786
Chia-I Wu98f1c102017-05-30 14:54:08 -0700787 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800788
789 // ONLY CALL THIS FROM THE LAYER DTOR!
790 // See b/141111965. We need to add current children to offscreen layers in
791 // the layer dtor so as not to dangle layers. Since the layer has not
792 // committed its transaction when the layer is destroyed, we must add
793 // current children. This is safe in the dtor as we will no longer update
794 // the current state, but should not be called anywhere else!
795 LayerVector& getCurrentChildren() { return mCurrentChildren; }
796
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200797 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700798 // Returns index if removed, or negative value otherwise
799 // for symmetry with Vector::remove
800 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000801 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700802
803 // Should be called with the surfaceflinger statelock held
804 bool isAtRoot() const { return mIsAtRoot; }
805 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
806
Robert Carr1f0a16a2016-10-24 16:27:39 -0700807 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800808 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700809 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700810 bool setChildRelativeLayer(const sp<Layer>& childLayer,
811 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700812
813 // Copy the current list of children to the drawing state. Called by
814 // SurfaceFlinger to complete a transaction.
815 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200816 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800817
Vishnu Nairefc42e22019-12-03 17:36:12 -0800818 /**
819 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
820 * INVALID_RECT if the layer has no buffer and no crop.
821 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
822 * bounds are constrained by its parent bounds.
823 */
824 Rect getCroppedBufferSize(const Layer::State& s) const;
825
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200826 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700827
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000828 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000829 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
830 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
831 nsecs_t postTime);
832
833 void addSurfaceFrameDroppedForBuffer(
834 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
835 void addSurfaceFramePresentedForBuffer(
836 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
837 nsecs_t currentLatchTime);
838
839 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
840 const FrameTimelineInfo& info, nsecs_t postTime);
841 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
842 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700843
Peiyong Linf243e5e2020-08-22 17:40:59 -0700844 // Creates a new handle each time, so we only expect
845 // this to be called once.
846 sp<IBinder> getHandle();
847 const std::string& getName() const { return mName; }
848 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500849 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700850
Vishnu Nair16a938f2021-09-24 07:14:54 -0700851 gui::WindowInfo fillInputInfo(const ui::Transform& displayTransform, bool displayIsSecure);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700852
Peiyong Linf243e5e2020-08-22 17:40:59 -0700853 /**
854 * Returns whether this layer has an explicitly set input-info.
855 */
856 bool hasInputInfo() const;
857
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700858 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
859 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
860 void setGameModeForTree(GameMode);
861
862 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
863 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000864
Ady Abraham62a0be22020-12-08 16:54:10 -0800865 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700866
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700867 pid_t getOwnerPid() { return mOwnerPid; }
868
Peiyong Linf243e5e2020-08-22 17:40:59 -0700869 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
870 // variable mClonedChild represents the top layer that will be cloned so this
871 // layer will be the parent of mClonedChild.
872 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
873 // if the real layer is destroyed, then the clone layer will also be destroyed.
874 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700875 bool mHadClonedChild = false;
876 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700877
878 mutable bool contentDirty{false};
879 Region surfaceDamageRegion;
880
881 // Layer serial number. This gives layers an explicit ordering, so we
882 // have a stable sort order when their layer stack and Z-order are
883 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800884 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700885
886 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800887
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800888 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800889
John Reckcdb4ed72021-02-04 13:39:33 -0500890 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500891 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000892 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000893 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000894 float getBorderWidth();
895 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500896
chaviwf3f40fe2021-04-27 15:54:02 -0500897 virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700898 virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800899 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
900 virtual std::string getPendingBufferCounterName() { return ""; }
Robert Carr6a160312021-05-17 12:08:20 -0700901 virtual bool updateGeometry() { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800902
Ady Abraham9dada822022-02-03 10:26:59 -0800903 virtual bool simpleBufferUpdate(const layer_state_t&) const { return false; }
904
Mathias Agopian13127d82013-03-05 17:47:11 -0800905protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700906 friend class impl::SurfaceInterceptor;
907
908 // For unit tests
909 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800910 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700911 friend class RefreshRateSelectionTest;
912 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000913 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000914 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700915
916 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
917 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
918 compositionengine::LayerFE::ClientCompositionTargetSettings&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700919 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000920 virtual void commitTransaction(State& stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100921 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700922
923 // Returns mCurrentScaling mode (originating from the
924 // Client) or mOverrideScalingMode mode (originating from
925 // the Surface Controller) if set.
926 virtual uint32_t getEffectiveScalingMode() const { return 0; }
927
928 sp<compositionengine::LayerFE> asLayerFE() const;
929 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
930 bool isClone() { return mClonedFrom != nullptr; }
931 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
932
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800933 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700934 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
935 void updateClonedChildren(const sp<Layer>& mirrorRoot,
936 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
937 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
938 void addChildToDrawing(const sp<Layer>&);
939 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
940
941 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
942 // the settings clears the content with a solid black fill.
943 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400944 void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700945
946 void prepareBasicGeometryCompositionState();
947 void prepareGeometryCompositionState();
948 void prepareCursorCompositionState();
949
950 uint32_t getEffectiveUsage(uint32_t usage) const;
951
952 /**
953 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
954 * crop coordinates, transforming them into layer space.
955 */
956 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
957 void setParent(const sp<Layer>&);
958 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
959 void addZOrderRelative(const wp<Layer>& relative);
960 void removeZOrderRelative(const wp<Layer>& relative);
961 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
962 bool usingRelativeZ(LayerVector::StateSet) const;
963
chaviw39d01472021-04-08 14:26:24 -0500964 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800965 /**
966 * Get the bounds in layer space within which this layer can receive input.
967 *
968 * These bounds are used to:
969 * - Determine the input frame for the layer to be used for occlusion detection; and
970 * - Determine the coordinate space within which the layer will receive input. The top-left of
971 * this rect will be the origin of the coordinate space that the input events sent to the
972 * layer will be in (prior to accounting for surface insets).
973 *
974 * The layer can still receive touch input if these bounds are invalid if
975 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
976 * in this layer's space, regardless of the specified crop layer.
977 */
chaviw39d01472021-04-08 14:26:24 -0500978 virtual Rect getInputBounds() const;
979
Peiyong Linf243e5e2020-08-22 17:40:59 -0700980 // constant
981 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700982
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700983 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700984 const std::string mName;
985 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800986
Vishnu Nair8406fd72019-07-30 11:29:31 -0700987 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800988 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800989
Robert Carr38d25002021-06-11 14:30:09 -0700990 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700991 // Updated in doTransaction, used to track the last sequence number we
992 // committed. Currently this is really only used for updating visible
993 // regions.
994 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700995
Brian Andersond6927fb2016-07-23 23:37:30 -0700996 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800997 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700998
999 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001000 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001001 // False if the buffer and its contents have been previously used for GPU
1002 // composition, true otherwise.
1003 bool mIsActiveBufferUpdatedForGpu = true;
1004
Robert Carrc3574f72016-03-24 12:19:32 -07001005 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001006 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001007 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001008 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001009
Robert Carr6a160312021-05-17 12:08:20 -07001010 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001011
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001012 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001013 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001014
1015 // protected by mLock
1016 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001017
Mathias Agopian13127d82013-03-05 17:47:11 -08001018 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001019
1020 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001021 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001022
Robert Carr88d76cd2021-06-22 16:23:51 -07001023 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001024 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001025
Rob Carrc6d2d2b2021-10-25 16:51:49 +00001026 wp<Layer> mCurrentParent;
1027 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001028
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001029 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -05001030 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001031
Alec Mouri9a29e672020-09-14 12:39:14 -07001032 // The owner of the layer. If created from a non system process, it will be the calling uid.
1033 // If created from a system process, the value can be passed in.
1034 uid_t mOwnerUid;
1035
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001036 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1037 // If created from a system process, the value can be passed in.
1038 pid_t mOwnerPid;
1039
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001040 // Keeps track of the time SF latched the last buffer from this layer.
1041 // Used in buffer stuffing analysis in FrameTimeline.
1042 nsecs_t mLastLatchTime = 0;
1043
Robert Carr6a160312021-05-17 12:08:20 -07001044 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001045
Robert Carrccab4242021-09-28 16:53:03 -07001046 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -07001047 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -07001048private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001049 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1050
Peiyong Linf243e5e2020-08-22 17:40:59 -07001051 // Returns true if the layer can draw shadows on its border.
1052 virtual bool canDrawShadows() const { return true; }
1053
Leon Scroggins III2e1aa182021-12-01 17:33:12 -05001054 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
1055 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001056
chaviw4b129c22018-04-09 16:19:43 -07001057 /**
1058 * Returns an unsorted vector of all layers that are part of this tree.
1059 * That includes the current layer and all its descendants.
1060 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001061 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001062 /**
1063 * Traverses layers that are part of this tree in the correct z order.
1064 * layersInTree must be sorted before calling this method.
1065 */
1066 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001067 LayerVector::StateSet, const LayerVector::Visitor&);
1068 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001069 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001070
Ady Abraham60e42ea2020-03-09 19:17:31 -07001071 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001072 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1073 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001074 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001075 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001076 gui::DropInputMode getDropInputMode() const;
1077 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001078
1079 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1080 // This will return null if first non cloned parent is not found.
1081 sp<Layer> getClonedRoot();
1082
1083 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1084 // null.
1085 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001086
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001087 // Fills in the touch occlusion mode of the first parent (including this layer) that
1088 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001089 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001090
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001091 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001092 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001093
Vishnu Nair4351ad52019-02-11 14:13:02 -08001094 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001095 // Effective transform taking into account parent transforms and any parent scaling, which is
1096 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001097 ui::Transform mEffectiveTransform;
1098
1099 // Bounds of the layer before any transformation is applied and before it has been cropped
1100 // by its parents.
1101 FloatRect mSourceBounds;
1102
1103 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1104 // its parent bounds.
1105 FloatRect mBounds;
1106
1107 // Layer bounds in screen space.
1108 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001109
Robert Carrc0df3122019-04-11 13:18:21 -07001110 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001111
Vishnu Nair0f085c62019-08-30 08:49:12 -07001112 // Tracks the process and user id of the caller when creating this layer
1113 // to help debugging.
1114 pid_t mCallingPid;
1115 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001116
1117 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1118 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1119 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1120 // and relatives, this layer will update as well.
1121 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001122
1123 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1124 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1125 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001126 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001127
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001128 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1129 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001130
Lucas Dupinc3800b82020-10-02 16:24:48 -07001131 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001132 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001133
1134 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001135
1136 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001137
Robert Carr88b85e12022-03-21 15:47:35 -07001138 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001139
1140 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001141 float mBorderWidth;
1142 half4 mBorderColor;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001143};
1144
Marin Shalamanov46084422020-10-13 12:33:42 +02001145std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1146
Dominik Laskowski34157762018-10-31 13:07:19 -07001147} // namespace android