blob: f858224281a0b68d27909746a7cabe5b9f0c8308 [file] [log] [blame]
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000041#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080042#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "FrameTracker.h"
Vishnu Naire14c6b32022-08-06 04:20:15 +000054#include "LayerFE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070055#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070056#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070058#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080070
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080072class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080073struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080074}
75
Huihong Luo05539a12022-02-23 10:29:40 -080076namespace gui {
77class LayerDebugInfo;
78}
79
Ady Abraham22c7b5c2020-09-22 19:33:40 -070080namespace frametimeline {
81class SurfaceFrame;
82} // namespace frametimeline
83
Vishnu Naire14c6b32022-08-06 04:20:15 +000084class Layer : public virtual RefBase {
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000085public:
Ady Abrahamaae5ed52020-06-26 09:32:43 -070086 // The following constants represent priority of the window. SF uses this information when
87 // deciding which window has a priority when deciding about the refresh rate of the screen.
88 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010089 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070090 // Windows that are in focus and voted for the preferred mode ID
91 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
92 // // Windows that are in focus, but have not requested a specific mode ID.
93 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
94 // Windows that are not in focus, but voted for a specific mode ID.
95 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -080096
Mathias Agopian13127d82013-03-05 17:47:11 -080097 enum { // flags for doTransaction()
98 eDontUpdateGeometryState = 0x00000001,
99 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700100 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800101 };
102
103 struct Geometry {
104 uint32_t w;
105 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700106 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800107
David Sodman41fdfc92017-11-06 16:09:56 -0800108 inline bool operator==(const Geometry& rhs) const {
109 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700110 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800111 }
David Sodman41fdfc92017-11-06 16:09:56 -0800112 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800113 };
114
Ady Abrahambdda8f02021-04-01 16:06:11 -0700115 using FrameRate = scheduler::LayerInfo::FrameRate;
116 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800117
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800119 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700120 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800121 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700123 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800124 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800125 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800126 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700127 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
128 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700129 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700130
131 // A list of surfaces whose Z-order is interpreted relative to ours.
132 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700133 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700134 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800135 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500136 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700137 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700138
Valerie Haub153bab2019-03-05 10:47:28 -0800139 ui::Dataspace dataspace;
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000140 bool dataspaceRequested;
Valerie Haub153bab2019-03-05 10:47:28 -0800141
Valerie Hau134651a2020-01-28 16:21:22 -0800142 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800143 ui::Transform transform;
chaviw766c9c52021-02-10 17:36:47 -0800144 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700145 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700146 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000147 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700148 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700149 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700150 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700151 HdrMetadata hdrMetadata;
152 Region surfaceDamageRegion;
153 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700154 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700155 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700156 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800157 // pointer to background color layer that, if set, appears below the buffer state layer
158 // and the buffer state layer's children. Z order will be set to
159 // INT_MIN
160 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800161
Marissa Walle2ffb422018-10-12 11:33:52 -0700162 // The deque of callback handles for this frame. The back of the deque contains the most
163 // recent callback handle.
164 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800165 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800166 nsecs_t desiredPresentTime = 0;
167 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800168
169 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
170 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700171 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100172
Lucas Dupinc3800b82020-10-02 16:24:48 -0700173 // Layer regions that are made of custom materials, like frosted glass
174 std::vector<BlurRegion> blurRegions;
175
Ana Krulecc84d09b2019-11-02 23:10:29 +0100176 // Priority of the layer assigned by Window Manager.
177 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800178
Andy Labrada096227e2022-06-15 16:58:11 +0000179 // Default frame rate compatibility used to set the layer refresh rate votetype.
180 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800181 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700182
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700183 // The combined frame rate of parents / children of this layer
184 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700185
186 // Set by window manager indicating the layer and all its children are
187 // in a different orientation than the display. The hint suggests that
188 // the graphic producers should receive a transform hint as if the
189 // display was in this orientation. When the display changes to match
190 // the layer orientation, the graphic producer may not need to allocate
191 // a buffer of a different size. ui::Transform::ROT_INVALID means the
192 // a fixed transform hint is not set.
193 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700194
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000195 // The vsync info that was used to start the transaction
196 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700197
198 // When the transaction was posted
199 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800200 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000201 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
202 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
203 // If multiple buffers are queued, the prior ones will be dropped, along with the
204 // SurfaceFrame that's tracking them.
205 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
206 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
207 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
208 // same token, unless they are presented in different vsyncs.
209 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
210 bufferlessSurfaceFramesTX;
211 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
212 // trigger a warning if the number of SurfaceFrames crosses the threshold.
213 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500214
215 // Stretch effect to apply to this layer
216 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500217
Winson Chunga30f7c92021-06-29 15:42:56 -0700218 // Whether or not this layer is a trusted overlay for input
219 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500220 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700221 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500222 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700223 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700224 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700225 bool dimmingEnabled = true;
John Reck68796592023-01-25 13:47:12 -0500226 float currentSdrHdrRatio = 1.f;
227 float desiredSdrHdrRatio = 1.f;
Mathias Agopian13127d82013-03-05 17:47:11 -0800228 };
229
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700230 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700231 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800232
Peiyong Linf243e5e2020-08-22 17:40:59 -0700233 static bool isLayerFocusedBasedOnPriority(int32_t priority);
234 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800235
Peiyong Linf243e5e2020-08-22 17:40:59 -0700236 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000237 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700238
Peiyong Linf243e5e2020-08-22 17:40:59 -0700239 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000240 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700241
Patrick Williamsbb25f802022-08-30 23:02:34 +0000242 virtual sp<Layer> createClone();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700243
Robert Carr7bf247e2017-05-18 14:02:49 -0700244 // Set a 2x2 transformation matrix on the layer. This transform
245 // will be applied after parent transforms, but before any final
246 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000247 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700248
249 // This second set of geometry attributes are controlled by
250 // setGeometryAppliesWithResize, and their default mode is to be
251 // immediate. If setGeometryAppliesWithResize is specified
252 // while a resize is pending, then update of these attributes will
253 // be delayed until the resize completes.
254
255 // setPosition operates in parent buffer space (pre parent-transform) or display
256 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000257 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700258 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000259 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700260
Robert Carr7bf247e2017-05-18 14:02:49 -0700261 // TODO(b/38182121): Could we eliminate the various latching modes by
262 // using the layer hierarchy?
263 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800264 virtual bool setLayer(int32_t z);
265 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700266
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800267 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000268 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700269
270 // Set rounded corner radius for this layer and its children.
271 //
272 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
273 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
274 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800275 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800276 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
277 // is specified in pixels.
278 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700279 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000280 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700281 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800282 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700283 virtual bool setLayerStack(ui::LayerStack);
Vishnu Nair73908d12022-10-24 21:46:42 -0700284 virtual ui::LayerStack getLayerStack(
285 LayerVector::StateSet state = LayerVector::StateSet::Drawing) const;
286
Evan Roskyef876c92019-01-25 17:46:06 -0800287 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200288 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800289 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800290 virtual bool setColorTransform(const mat4& matrix);
291 virtual mat4 getColorTransform() const;
292 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800293 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
John Reck68796592023-01-25 13:47:12 -0500294 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; }
295 float getDesiredSdrHdrRatio() const { return getDrawingState().desiredSdrHdrRatio; }
296 float getCurrentSdrHdrRatio() const { return getDrawingState().currentSdrHdrRatio; }
Marissa Wall61c58622018-07-18 10:12:20 -0700297
Patrick Williamsbb25f802022-08-30 23:02:34 +0000298 bool setTransform(uint32_t /*transform*/);
299 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
300 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
301 const BufferData& /* bufferData */, nsecs_t /* postTime */,
302 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
Brian Lindahl439afad2022-11-14 11:16:55 -0700303 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000304 bool setDataspace(ui::Dataspace /*dataspace*/);
John Reck68796592023-01-25 13:47:12 -0500305 bool setExtendedRangeBrightness(float currentBufferRatio, float desiredRatio);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000306 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
307 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
308 bool setApi(int32_t /*api*/);
309 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
310 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800311 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800312 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700313 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000314 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100315 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700316 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000317 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700318 bool setDropInputMode(gui::DropInputMode);
319
Ana Krulecc84d09b2019-11-02 23:10:29 +0100320 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
321 // rate priority from its parent.
322 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000323 //
324 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
325 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000326 ui::Dataspace getDataSpace() const;
327 ui::Dataspace getRequestedDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700328
Vishnu Naire14c6b32022-08-06 04:20:15 +0000329 virtual sp<LayerFE> getCompositionEngineLayerFE() const;
Patrick Williams7584c6a2022-10-29 02:10:58 +0000330 virtual sp<LayerFE> copyCompositionEngineLayerFE() const;
Vishnu Naire14c6b32022-08-06 04:20:15 +0000331
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000332 const frontend::LayerSnapshot* getLayerSnapshot() const;
333 frontend::LayerSnapshot* editLayerSnapshot();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800334
Dan Stozaee44edd2015-03-23 15:50:23 -0700335 // If we have received a new buffer this frame, we will pass its surface
336 // damage down to hardware composer. Otherwise, we must send a region with
337 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000338 void useSurfaceDamage();
339 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800340 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700341
Peiyong Linf243e5e2020-08-22 17:40:59 -0700342 /*
343 * isOpaque - true if this surface is opaque
344 *
345 * This takes into account the buffer format (i.e. whether or not the
346 * pixel format includes an alpha channel) and the "opaque" flag set
347 * on the layer. It does not examine the current plane alpha value.
348 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000349 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700350
351 /*
352 * Returns whether this layer can receive input.
353 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000354 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700355
356 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700357 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700358 * GRALLOC_USAGE_PROTECTED sense.
359 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000360 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700361
362 /*
363 * isFixedSize - true if content has a fixed size
364 */
365 virtual bool isFixedSize() const { return true; }
366
367 /*
368 * usesSourceCrop - true if content should use a source crop
369 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000370 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700371
372 // Most layers aren't created from the main thread, and therefore need to
373 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
374 // to avoid grabbing the lock again to avoid deadlock
375 virtual bool isCreatedFromMainThread() const { return false; }
376
chaviw4e765532021-04-30 12:11:39 -0500377 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000378 Region getActiveTransparentRegion(const Layer::State& s) const {
379 return s.transparentRegionHint;
380 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000381 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000382 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700383
384 // True if this layer requires filtering
385 // This method is distinct from needsFiltering() in how the filter
386 // requirement is computed. needsFiltering() compares displayFrame and crop,
387 // where as this method transforms the displayFrame to layer-stack space
388 // first. This method should be used if there is no physical display to
389 // project onto when taking screenshots, as the filtering requirements are
390 // different.
391 // If the parent transform needs to be undone when capturing the layer, then
392 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000393 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700394
Patrick Williamsbb25f802022-08-30 23:02:34 +0000395 // from graphics API
396 ui::Dataspace translateDataspace(ui::Dataspace dataspace);
397 void updateCloneBufferInfo();
398 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700399
Patrick Williamsbb25f802022-08-30 23:02:34 +0000400 bool isHdrY410() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700401
Peiyong Linf243e5e2020-08-22 17:40:59 -0700402 /*
403 * called after composition.
404 * returns true if the layer latched a new buffer this frame.
405 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000406 void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
407 const std::shared_ptr<FenceTime>& /*presentFence*/,
408 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700409
410 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000411 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700412
Peiyong Linf243e5e2020-08-22 17:40:59 -0700413 /*
414 * latchBuffer - called each time the screen is redrawn and returns whether
415 * the visible regions need to be recomputed (this is a fairly heavy
416 * operation, so this should be set only if needed). Typically this is used
417 * to figure out if the content or size of a surface has changed.
418 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000419 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700420
Patrick Williamsbb25f802022-08-30 23:02:34 +0000421 /*
422 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
423 * This is used if the buffer is just latched and releases to free up the buffer
424 * and will not be shown on screen.
425 * Should only be called on the main thread.
426 */
427 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700428
429 /*
430 * returns the rectangle that crops the content of the layer and scales it
431 * to the layer's size.
432 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000433 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700434
435 /*
436 * Returns the transform applied to the buffer.
437 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000438 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700439
Patrick Williamsbb25f802022-08-30 23:02:34 +0000440 sp<GraphicBuffer> getBuffer() const;
441 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700442
Patrick Williamsbb25f802022-08-30 23:02:34 +0000443 ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700444
445 /*
446 * Returns if a frame is ready
447 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000448 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700449
450 virtual int32_t getQueuedFrameCount() const { return 0; }
451
Peiyong Linf243e5e2020-08-22 17:40:59 -0700452 /**
453 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000454 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
455 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700456 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000457 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700458
459 /**
460 * Returns the source bounds. If the bounds are not defined, it is inferred from the
461 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
462 * For the root layer, this is the display viewport size.
463 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000464 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700465 virtual FrameRate getFrameRateForLayerTree() const;
466
Patrick Williamsbb25f802022-08-30 23:02:34 +0000467 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700468
469 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700470 // A layer can override its parent's rounded corner settings if the parent's rounded
471 // corner crop does not intersect with its own rounded corner crop.
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000472 virtual frontend::RoundedCornerState getRoundedCornerState() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700473
Vishnu Naire14c6b32022-08-06 04:20:15 +0000474 bool hasRoundedCorners() const { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400475
Patrick Williamsbb25f802022-08-30 23:02:34 +0000476 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700477 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000478 * Return whether this layer needs an input info. We generate InputWindowHandles for all
479 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
480 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700481 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000482 bool needsInputInfo() const {
483 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
484 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700485
486 // Implements RefBase.
487 void onFirstRef() override;
488
Patrick Williamsbb25f802022-08-30 23:02:34 +0000489 struct BufferInfo {
490 nsecs_t mDesiredPresentTime;
491 std::shared_ptr<FenceTime> mFenceTime;
492 sp<Fence> mFence;
493 uint32_t mTransform{0};
494 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
495 Rect mCrop;
496 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
497 Region mSurfaceDamage;
498 HdrMetadata mHdrMetadata;
499 int mApi;
500 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
501 bool mTransformToDisplayInverse{false};
502
503 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
504 uint64_t mFrameNumber;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000505
506 bool mFrameLatencyNeeded{false};
John Reck68796592023-01-25 13:47:12 -0500507 float mDesiredSdrHdrRatio = 1.f;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000508 };
509
510 BufferInfo mBufferInfo;
511
Peiyong Linf243e5e2020-08-22 17:40:59 -0700512 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000513 const compositionengine::LayerFECompositionState* getCompositionState() const;
514 bool fenceHasSignaled() const;
Vishnu Naire14c6b32022-08-06 04:20:15 +0000515 bool onPreComposition(nsecs_t refreshStartTime);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000516 void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
Robert Carrccab4242021-09-28 16:53:03 -0700517
Vishnu Naire14c6b32022-08-06 04:20:15 +0000518 void setWasClientComposed(const sp<Fence>& fence) {
Robert Carrccab4242021-09-28 16:53:03 -0700519 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700520 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700521 }
522
Vishnu Naire14c6b32022-08-06 04:20:15 +0000523 const char* getDebugName() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700524
Peiyong Linf243e5e2020-08-22 17:40:59 -0700525 bool setShadowRadius(float shadowRadius);
526
527 // Before color management is introduced, contents on Android have to be
528 // desaturated in order to match what they appears like visually.
529 // With color management, these contents will appear desaturated, thus
530 // needed to be saturated so that they match what they are designed for
531 // visually.
532 bool isLegacyDataSpace() const;
533
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800534 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700535
Chavi Weingarten076acac2023-01-19 17:20:43 +0000536 static bool computeTrustedPresentationState(const FloatRect& bounds,
537 const FloatRect& sourceBounds,
538 const Region& coveredRegion,
539 const FloatRect& screenBounds, float,
540 const ui::Transform&,
541 const TrustedPresentationThresholds&);
Vishnu Nair781d7252023-01-30 18:16:01 +0000542 void updateTrustedPresentationState(const DisplayDevice* display,
543 const frontend::LayerSnapshot* snapshot, int64_t time_in_ms,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000544 bool leaveState);
545
546 inline bool hasTrustedPresentationListener() {
547 return mTrustedPresentationListener.callbackInterface != nullptr;
548 }
549
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700550 // Sets the masked bits.
551 void setTransactionFlags(uint32_t mask);
552
553 // Clears and returns the masked bits.
554 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800555
Vishnu Nair4351ad52019-02-11 14:13:02 -0800556 FloatRect getBounds(const Region& activeTransparentRegion) const;
557 FloatRect getBounds() const;
558
559 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700560 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800561
Vishnu Naire14c6b32022-08-06 04:20:15 +0000562 int32_t getSequence() const { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800563
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700564 // For tracing.
565 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
566 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
567 // creates its tracks by buffer id and has no way of associating a buffer back to the process
568 // that created it, the current implementation is only sufficient for cases where a buffer is
569 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700570 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700571
Mathias Agopian13127d82013-03-05 17:47:11 -0800572 /*
573 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700574 * screenshots or VNC servers. A surface can be set to be secure by the
575 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800576 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800577 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800578
579 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700580 * isHiddenByPolicy - true if this layer has been forced invisible.
581 * just because this is false, doesn't mean isVisible() is true.
582 * For example if this layer has no active buffer, it may not be hidden by
583 * policy, but it still can not be visible.
584 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800585 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700586
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700587 // True if the layer should be skipped in screenshots, screen recordings,
588 // and mirroring to external or virtual displays.
589 bool isInternalDisplayOverlay() const;
590
591 ui::LayerFilter getOutputFilter() const {
592 return {getLayerStack(), isInternalDisplayOverlay()};
593 }
594
Robert Carr2e102c92018-10-23 12:11:15 -0700595 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700596
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800597 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800598
Vishnu Nair8406fd72019-07-30 11:29:31 -0700599 // Write states that are modified by the main thread. This includes drawing
600 // state as well as buffer data. This should be called in the main or tracing
601 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800602 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700603 // Write drawing or current state. If writing current state, the caller should hold the
604 // external mStateLock. If writing drawing state, this function should be called on the
605 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200606 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700607 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800608
chaviw98318de2021-05-19 16:45:23 -0500609 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000610
chaviw74b03172019-08-19 11:09:03 -0700611 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700612
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700613 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700614 * doTransaction - process the transaction. This is a good place to figure
615 * out which attributes of the surface have changed.
616 */
Robert Carr7121caf2020-12-15 13:07:32 -0800617 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700618
619 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700620 * Remove relative z for the layer if its relative parent is not part of the
621 * provided layer tree.
622 */
623 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
624
625 /*
626 * Remove from current state and mark for removal.
627 */
628 void removeFromCurrentState();
629
630 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800631 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700632 * removed from the current list to the pending removal list
633 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800634 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700635
chaviw61626f22018-11-15 16:26:27 -0800636 /*
637 * Called when the layer is added back to the current state list.
638 */
639 void addToCurrentState();
640
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700641 /*
642 * Sets display transform hint on BufferLayerConsumer.
643 */
644 void updateTransformHint(ui::Transform::RotationFlags);
Vishnu Nair71fcf912022-10-18 09:14:20 -0700645 void skipReportingTransformHint();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800646 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700647 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800648
Huihong Luo05539a12022-02-23 10:29:40 -0800649 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800650
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700651 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800652 void dumpFrameStats(std::string& result) const;
Vishnu Nair76554eb2022-12-09 03:38:36 +0000653 void dumpOffscreenDebugInfo(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700654 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700655 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700656 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800657 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800658
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800659 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800660 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700661
Robert Carr6452f122017-03-21 10:41:29 -0700662 // Returns the Alpha of the Surface, accounting for the Alpha
663 // of parent Surfaces in the hierarchy (alpha's will be multiplied
664 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800665 half getAlpha() const;
666 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800667 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800668 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700669
Vishnu Nair6213bd92020-05-08 17:42:25 -0700670 // Returns the transform hint set by Window Manager on the layer or one of its parents.
671 // This traverses the current state because the data is needed when creating
672 // the layer(off drawing thread) and the hint should be available before the producer
673 // is ready to acquire a buffer.
674 ui::Transform::RotationFlags getFixedTransformHint() const;
675
Edgar Arriaga844fa672020-01-16 14:21:42 -0800676 /**
677 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
678 * which will not emit children who have relativeZOrder to another layer, this method
679 * just directly emits all children. It also emits them in no particular order.
680 * So this method is not suitable for graphical operations, as it doesn't represent
681 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
682 * book-keeping.
683 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200684 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
685 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
686 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700687
chaviw4b129c22018-04-09 16:19:43 -0700688 /**
689 * Traverse only children in z order, ignoring relative layers that are not children of the
690 * parent.
691 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200692 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700693
Chia-I Wu98f1c102017-05-30 14:54:08 -0700694 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800695
696 // ONLY CALL THIS FROM THE LAYER DTOR!
697 // See b/141111965. We need to add current children to offscreen layers in
698 // the layer dtor so as not to dangle layers. Since the layer has not
699 // committed its transaction when the layer is destroyed, we must add
700 // current children. This is safe in the dtor as we will no longer update
701 // the current state, but should not be called anywhere else!
702 LayerVector& getCurrentChildren() { return mCurrentChildren; }
703
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200704 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700705 // Returns index if removed, or negative value otherwise
706 // for symmetry with Vector::remove
707 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000708 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700709
710 // Should be called with the surfaceflinger statelock held
711 bool isAtRoot() const { return mIsAtRoot; }
712 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
713
Robert Carr1f0a16a2016-10-24 16:27:39 -0700714 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800715 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700716 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700717 bool setChildRelativeLayer(const sp<Layer>& childLayer,
718 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700719
720 // Copy the current list of children to the drawing state. Called by
721 // SurfaceFlinger to complete a transaction.
722 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200723 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800724
Vishnu Nairefc42e22019-12-03 17:36:12 -0800725 /**
726 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
727 * INVALID_RECT if the layer has no buffer and no crop.
728 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
729 * bounds are constrained by its parent bounds.
730 */
731 Rect getCroppedBufferSize(const Layer::State& s) const;
732
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200733 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700734
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000735 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000736 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
737 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
738 nsecs_t postTime);
739
740 void addSurfaceFrameDroppedForBuffer(
741 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
742 void addSurfaceFramePresentedForBuffer(
743 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
744 nsecs_t currentLatchTime);
745
746 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
747 const FrameTimelineInfo& info, nsecs_t postTime);
748 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
749 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700750
Chavi Weingarten076acac2023-01-19 17:20:43 +0000751 void setTrustedPresentationInfo(TrustedPresentationThresholds const& thresholds,
752 TrustedPresentationListener const& listener);
753
Peiyong Linf243e5e2020-08-22 17:40:59 -0700754 // Creates a new handle each time, so we only expect
755 // this to be called once.
756 sp<IBinder> getHandle();
757 const std::string& getName() const { return mName; }
758 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500759 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700760
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000761 struct InputDisplayArgs {
762 const ui::Transform* transform = nullptr;
763 bool isSecure = false;
764 };
765 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700766
Peiyong Linf243e5e2020-08-22 17:40:59 -0700767 /**
768 * Returns whether this layer has an explicitly set input-info.
769 */
770 bool hasInputInfo() const;
771
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000772 // Sets the gui::GameMode for the tree rooted at this layer. A layer in the tree inherits this
773 // gui::GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
774 void setGameModeForTree(gui::GameMode);
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700775
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000776 void setGameMode(gui::GameMode gameMode) { mGameMode = gameMode; }
777 gui::GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000778
Ady Abraham62a0be22020-12-08 16:54:10 -0800779 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700780
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700781 pid_t getOwnerPid() { return mOwnerPid; }
782
Peiyong Linf243e5e2020-08-22 17:40:59 -0700783 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
784 // variable mClonedChild represents the top layer that will be cloned so this
785 // layer will be the parent of mClonedChild.
786 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
787 // if the real layer is destroyed, then the clone layer will also be destroyed.
788 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700789 bool mHadClonedChild = false;
790 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700791
792 mutable bool contentDirty{false};
793 Region surfaceDamageRegion;
794
795 // Layer serial number. This gives layers an explicit ordering, so we
796 // have a stable sort order when their layer stack and Z-order are
797 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800798 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700799
800 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800801
Vishnu Nair59f6d2d2022-10-05 16:59:56 -0700802 bool backpressureEnabled() const {
803 return mDrawingState.flags & layer_state_t::eEnableBackpressure;
804 }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800805
John Reckcdb4ed72021-02-04 13:39:33 -0500806 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500807 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000808 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000809 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000810 float getBorderWidth();
811 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500812
Patrick Williamsbb25f802022-08-30 23:02:34 +0000813 bool setBufferCrop(const Rect& /* bufferCrop */);
814 bool setDestinationFrame(const Rect& /* destinationFrame */);
815 // See mPendingBufferTransactions
816 void decrementPendingBufferCount();
817 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
818 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
819 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800820
Patrick Williamsbb25f802022-08-30 23:02:34 +0000821 bool simpleBufferUpdate(const layer_state_t&) const;
822
823 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000824
825 // Updates the LayerSnapshot. This must be called prior to sending layer data to
826 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
Vishnu Naire14c6b32022-08-06 04:20:15 +0000827 // LayerFE::prepareClientComposition).
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000828 //
829 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
830 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000831 void updateSnapshot(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000832 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
833 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
834 std::unordered_set<Layer*>& visited);
Ady Abraham9dada822022-02-03 10:26:59 -0800835
Mathias Agopian13127d82013-03-05 17:47:11 -0800836protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700837 // For unit tests
838 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800839 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700840 friend class RefreshRateSelectionTest;
841 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000842 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000843 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700844
845 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000846 void preparePerFrameCompositionState();
847 void preparePerFrameBufferCompositionState();
848 void preparePerFrameEffectsCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000849 virtual void commitTransaction(State& stateToCommit);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000850 void gatherBufferInfo();
851 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700852
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000853 sp<Layer> getClonedFrom() const {
854 return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr;
855 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700856 bool isClone() { return mClonedFrom != nullptr; }
857 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
858
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800859 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700860 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
861 void updateClonedChildren(const sp<Layer>& mirrorRoot,
862 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
863 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
864 void addChildToDrawing(const sp<Layer>&);
865 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
866
Peiyong Linf243e5e2020-08-22 17:40:59 -0700867 void prepareBasicGeometryCompositionState();
868 void prepareGeometryCompositionState();
869 void prepareCursorCompositionState();
870
871 uint32_t getEffectiveUsage(uint32_t usage) const;
872
873 /**
874 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
875 * crop coordinates, transforming them into layer space.
876 */
877 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
878 void setParent(const sp<Layer>&);
879 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
880 void addZOrderRelative(const wp<Layer>& relative);
881 void removeZOrderRelative(const wp<Layer>& relative);
882 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
883 bool usingRelativeZ(LayerVector::StateSet) const;
884
Patrick Williamsbb25f802022-08-30 23:02:34 +0000885 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800886 /**
887 * Get the bounds in layer space within which this layer can receive input.
888 *
889 * These bounds are used to:
890 * - Determine the input frame for the layer to be used for occlusion detection; and
891 * - Determine the coordinate space within which the layer will receive input. The top-left of
892 * this rect will be the origin of the coordinate space that the input events sent to the
893 * layer will be in (prior to accounting for surface insets).
894 *
895 * The layer can still receive touch input if these bounds are invalid if
896 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
897 * in this layer's space, regardless of the specified crop layer.
898 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000899 Rect getInputBounds() const;
chaviw39d01472021-04-08 14:26:24 -0500900
Peiyong Linf243e5e2020-08-22 17:40:59 -0700901 // constant
902 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700903
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700904 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700905 const std::string mName;
906 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800907
Vishnu Nair8406fd72019-07-30 11:29:31 -0700908 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800909 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800910
Chavi Weingarten076acac2023-01-19 17:20:43 +0000911 TrustedPresentationThresholds mTrustedPresentationThresholds;
912 TrustedPresentationListener mTrustedPresentationListener;
913 bool mLastComputedTrustedPresentationState = false;
914 bool mLastReportedTrustedPresentationState = false;
915 int64_t mEnteredTrustedPresentationStateTime = -1;
916
Robert Carr38d25002021-06-11 14:30:09 -0700917 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700918 // Updated in doTransaction, used to track the last sequence number we
919 // committed. Currently this is really only used for updating visible
920 // regions.
921 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700922
Brian Andersond6927fb2016-07-23 23:37:30 -0700923 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800924 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700925
926 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800927 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000928 // False if the buffer and its contents have been previously used for GPU
929 // composition, true otherwise.
930 bool mIsActiveBufferUpdatedForGpu = true;
931
Robert Carrc3574f72016-03-24 12:19:32 -0700932 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700933 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800934 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700935 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700936
Robert Carr6a160312021-05-17 12:08:20 -0700937 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700938
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700939 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700940 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800941
942 // protected by mLock
943 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700944
Mathias Agopian13127d82013-03-05 17:47:11 -0800945 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700946
947 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700948 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800949
Robert Carr88d76cd2021-06-22 16:23:51 -0700950 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700951 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700952
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000953 wp<Layer> mCurrentParent;
954 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700955
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700956 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -0500957 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700958
Alec Mouri9a29e672020-09-14 12:39:14 -0700959 // The owner of the layer. If created from a non system process, it will be the calling uid.
960 // If created from a system process, the value can be passed in.
961 uid_t mOwnerUid;
962
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700963 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
964 // If created from a system process, the value can be passed in.
965 pid_t mOwnerPid;
966
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000967 // Keeps track of the time SF latched the last buffer from this layer.
968 // Used in buffer stuffing analysis in FrameTimeline.
969 nsecs_t mLastLatchTime = 0;
970
Robert Carr6a160312021-05-17 12:08:20 -0700971 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -0800972
Robert Carrccab4242021-09-28 16:53:03 -0700973 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -0700974 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -0700975private:
Patrick Williamsbb25f802022-08-30 23:02:34 +0000976 friend class SlotGenerationTest;
977 friend class TransactionFrameTracerTest;
978 friend class TransactionSurfaceFrameTest;
979
980 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
981 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
982
983 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700984
Peiyong Linf243e5e2020-08-22 17:40:59 -0700985 // Returns true if the layer can draw shadows on its border.
986 virtual bool canDrawShadows() const { return true; }
987
Leon Scroggins III2e1aa182021-12-01 17:33:12 -0500988 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
989 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700990
chaviw4b129c22018-04-09 16:19:43 -0700991 /**
992 * Returns an unsorted vector of all layers that are part of this tree.
993 * That includes the current layer and all its descendants.
994 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200995 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -0700996 /**
997 * Traverses layers that are part of this tree in the correct z order.
998 * layersInTree must be sorted before calling this method.
999 */
1000 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001001 LayerVector::StateSet, const LayerVector::Visitor&);
1002 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001003 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001004
Ady Abraham60e42ea2020-03-09 19:17:31 -07001005 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001006 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1007 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001008 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001009 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001010 gui::DropInputMode getDropInputMode() const;
1011 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001012
1013 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1014 // This will return null if first non cloned parent is not found.
1015 sp<Layer> getClonedRoot();
1016
1017 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1018 // null.
1019 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001020
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001021 // Fills in the touch occlusion mode of the first parent (including this layer) that
1022 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001023 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001024
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001025 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001026 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001027
Patrick Williamsbb25f802022-08-30 23:02:34 +00001028 inline void tracePendingBufferCount(int32_t pendingBuffers);
1029
1030 // Latch sideband stream and returns true if the dirty region should be updated.
1031 bool latchSidebandStream(bool& recomputeVisibleRegions);
1032
1033 bool hasFrameUpdate() const;
1034
1035 void updateTexImage(nsecs_t latchTime);
1036
1037 // Crop that applies to the buffer
1038 Rect computeBufferCrop(const State& s);
1039
1040 bool willPresentCurrentTransaction() const;
1041
Patrick Williamsbb25f802022-08-30 23:02:34 +00001042 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1043 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1044 const sp<Fence>& releaseFence,
1045 uint32_t currentMaxAcquiredBufferCount);
1046
Patrick Williamsbb25f802022-08-30 23:02:34 +00001047 // Returns true if there is a valid color to fill.
1048 bool fillsColor() const;
1049 // Returns true if this layer has a blur value.
1050 bool hasBlur() const;
1051 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1052 bool hasBufferOrSidebandStream() const {
1053 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1054 }
1055
Vishnu Nair22491b82022-10-18 14:59:14 -07001056 bool hasBufferOrSidebandStreamInDrawing() const {
1057 return ((mDrawingState.sidebandStream != nullptr) || (mDrawingState.buffer != nullptr));
1058 }
1059
Patrick Williamsbb25f802022-08-30 23:02:34 +00001060 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
Vishnu Naire14c6b32022-08-06 04:20:15 +00001061
1062 void updateChildrenSnapshots(bool updateGeometry);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001063
Vishnu Nair4351ad52019-02-11 14:13:02 -08001064 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001065 // Effective transform taking into account parent transforms and any parent scaling, which is
1066 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001067 ui::Transform mEffectiveTransform;
1068
1069 // Bounds of the layer before any transformation is applied and before it has been cropped
1070 // by its parents.
1071 FloatRect mSourceBounds;
1072
1073 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1074 // its parent bounds.
1075 FloatRect mBounds;
1076
1077 // Layer bounds in screen space.
1078 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001079
Robert Carrc0df3122019-04-11 13:18:21 -07001080 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001081
chaviwb4c6e582019-08-16 14:35:07 -07001082 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1083 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1084 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1085 // and relatives, this layer will update as well.
1086 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001087
1088 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1089 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1090 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001091 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001092
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001093 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001094 gui::GameMode mGameMode = gui::GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001095
Lucas Dupinc3800b82020-10-02 16:24:48 -07001096 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001097 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001098
1099 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001100
1101 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001102
Robert Carr88b85e12022-03-21 15:47:35 -07001103 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001104
1105 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001106 float mBorderWidth;
1107 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001108
1109 void setTransformHint(ui::Transform::RotationFlags);
1110
1111 const uint32_t mTextureName;
1112
1113 // Transform hint provided to the producer. This must be accessed holding
1114 // the mStateLock.
1115 ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
Vishnu Nair71fcf912022-10-18 09:14:20 -07001116 bool mSkipReportingTransformHint = true;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001117
Patrick Williamsbb25f802022-08-30 23:02:34 +00001118 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
1119 uint64_t mPreviousReleasedFrameNumber = 0;
1120
1121 uint64_t mPreviousBarrierFrameNumber = 0;
1122
1123 bool mReleasePreviousBuffer = false;
1124
1125 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1126 // time.
1127 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1128
1129 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1130 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
Vishnu Nair22491b82022-10-18 14:59:14 -07001131 static constexpr int kPendingClassificationMaxSurfaceFrames = 50;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001132
1133 const std::string mBlastTransactionName{"BufferTX - " + mName};
1134 // This integer is incremented everytime a buffer arrives at the server for this layer,
1135 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1136 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1137 // possible to see when a buffer arrived at the server, and in which frame it latched.
1138 //
1139 // You can understand the trace this way:
1140 // - If the integer increases, a buffer arrived at the server.
1141 // - If the integer decreases in latchBuffer, that buffer was latched
1142 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1143 std::atomic<int32_t> mPendingBufferTransactions{0};
1144
1145 // Contains requested position and matrix updates. This will be applied if the client does
1146 // not specify a destination frame.
1147 ui::Transform mRequestedTransform;
1148
Vishnu Naire14c6b32022-08-06 04:20:15 +00001149 sp<LayerFE> mLayerFE;
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001150 std::unique_ptr<frontend::LayerSnapshot> mSnapshot =
1151 std::make_unique<frontend::LayerSnapshot>();
Patrick Williams377c0142022-10-13 17:33:38 +00001152
1153 friend class LayerSnapshotGuard;
1154};
1155
1156// LayerSnapshotGuard manages the movement of LayerSnapshot between a Layer and its corresponding
1157// LayerFE. This class must be used whenever LayerFEs are passed to CompositionEngine. Instances of
1158// LayerSnapshotGuard should only be constructed on the main thread and should not be moved outside
1159// the main thread.
1160//
1161// Moving the snapshot instead of sharing common state prevents use of LayerFE outside the main
1162// thread by making errors obvious (i.e. use outside the main thread results in SEGFAULTs due to
1163// nullptr dereference).
1164class LayerSnapshotGuard {
1165public:
1166 LayerSnapshotGuard(Layer* layer) REQUIRES(kMainThreadContext);
1167 ~LayerSnapshotGuard() REQUIRES(kMainThreadContext);
1168
1169 LayerSnapshotGuard(const LayerSnapshotGuard&) = delete;
1170 LayerSnapshotGuard& operator=(const LayerSnapshotGuard&) = delete;
1171
1172 LayerSnapshotGuard(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1173 LayerSnapshotGuard& operator=(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1174
1175private:
1176 Layer* mLayer;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001177};
1178
Marin Shalamanov46084422020-10-13 12:33:42 +02001179std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1180
Dominik Laskowski34157762018-10-31 13:07:19 -07001181} // namespace android