blob: 3dcfebe48304b8cc61785b4e8d66ba6555904da8 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Vishnu Nair16efdbf2019-12-10 11:55:42 -080049#include "GLShadowVertexGenerator.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070050#include "Program.h"
51#include "ProgramCache.h"
Lucas Dupin19c8f0e2019-11-25 17:55:44 -080052#include "filters/BlurFilter.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070053
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
Yiwei Zhang5434a782018-12-05 18:06:32 -0800117using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700118using ui::Dataspace;
119
Peiyong Linf11f39b2018-09-05 14:37:41 -0700120static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
121 EGLint wanted, EGLConfig* outConfig) {
122 EGLint numConfigs = -1, n = 0;
123 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700124 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
125 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
126 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700127
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700128 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700129 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700130 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700131 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700132 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700133 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700134 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700135 return NO_ERROR;
136 }
137 }
138 } else {
139 // just pick the first one
140 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700141 return NO_ERROR;
142 }
143 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700144
Peiyong Linf11f39b2018-09-05 14:37:41 -0700145 return NAME_NOT_FOUND;
146}
147
Peiyong Linf11f39b2018-09-05 14:37:41 -0700148static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
149 EGLConfig* config) {
150 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
151 // it is to be used with WIFI displays
152 status_t err;
153 EGLint wantedAttribute;
154 EGLint wantedAttributeValue;
155
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700156 std::vector<EGLint> attribs;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700157 if (renderableType) {
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700158 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
159 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
160
161 // Default to 8 bits per channel.
162 const EGLint tmpAttribs[] = {
163 EGL_RENDERABLE_TYPE,
164 renderableType,
165 EGL_RECORDABLE_ANDROID,
166 EGL_TRUE,
167 EGL_SURFACE_TYPE,
168 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
169 EGL_FRAMEBUFFER_TARGET_ANDROID,
170 EGL_TRUE,
171 EGL_RED_SIZE,
172 is1010102 ? 10 : 8,
173 EGL_GREEN_SIZE,
174 is1010102 ? 10 : 8,
175 EGL_BLUE_SIZE,
176 is1010102 ? 10 : 8,
177 EGL_ALPHA_SIZE,
178 is1010102 ? 2 : 8,
179 EGL_NONE,
180 };
181 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
182 std::back_inserter(attribs));
Peiyong Linf11f39b2018-09-05 14:37:41 -0700183 wantedAttribute = EGL_NONE;
184 wantedAttributeValue = EGL_NONE;
185 } else {
186 // if no renderable type specified, fallback to a simplified query
187 wantedAttribute = EGL_NATIVE_VISUAL_ID;
188 wantedAttributeValue = format;
189 }
190
Peiyong Lin8d5688e2020-04-18 00:39:41 -0700191 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
192 config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700193 if (err == NO_ERROR) {
194 EGLint caveat;
195 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
196 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
197 }
198
199 return err;
200}
201
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700202std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700203 // initialize EGL for the default display
204 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
205 if (!eglInitialize(display, nullptr, nullptr)) {
206 LOG_ALWAYS_FATAL("failed to initialize EGL");
207 }
208
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700209 const auto eglVersion = eglQueryString(display, EGL_VERSION);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700210 if (!eglVersion) {
211 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700212 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700213 }
214
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700215 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
Ady Abraham3ef1b762020-04-30 10:26:33 -0700216 if (!eglExtensions) {
217 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhang0378f4d2020-08-12 15:03:23 -0700218 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
Ady Abraham3ef1b762020-04-30 10:26:33 -0700219 }
220
Peiyong Linf11f39b2018-09-05 14:37:41 -0700221 GLExtensions& extensions = GLExtensions::getInstance();
Ady Abraham3ef1b762020-04-30 10:26:33 -0700222 extensions.initWithEGLStrings(eglVersion, eglExtensions);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700223
224 // The code assumes that ES2 or later is available if this extension is
225 // supported.
226 EGLConfig config = EGL_NO_CONFIG;
227 if (!extensions.hasNoConfigContext()) {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700228 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700229 }
230
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700231 bool useContextPriority =
232 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000233 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700234 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000235 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
236 Protection::PROTECTED);
237 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
238 }
239
240 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
241 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700242
243 // if can't create a GL context, we can only abort.
244 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
245
Peiyong Lind8460c82020-07-28 16:04:22 -0700246 EGLSurface stub = EGL_NO_SURFACE;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800247 if (!extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700248 stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
249 Protection::UNPROTECTED);
250 LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700251 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700252 EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
253 LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700254 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
255 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
256
Peiyong Lind8460c82020-07-28 16:04:22 -0700257 EGLSurface protectedStub = EGL_NO_SURFACE;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000258 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700259 protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
260 Protection::PROTECTED);
261 ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
Peiyong Linfb530cf2018-12-15 05:07:38 +0000262 }
263
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800264 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700265 GlesVersion version = parseGlesVersion(extensions.getVersion());
266
Lucas Dupin453932d2020-02-03 20:42:25 -0800267 LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
268 "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
269
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800271 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700272 switch (version) {
273 case GLES_VERSION_1_0:
274 case GLES_VERSION_1_1:
275 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
276 break;
277 case GLES_VERSION_2_0:
278 case GLES_VERSION_3_0:
Peiyong Lind8460c82020-07-28 16:04:22 -0700279 engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
280 protectedContext, protectedStub);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700281 break;
282 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700283
284 ALOGI("OpenGL ES informations:");
285 ALOGI("vendor : %s", extensions.getVendor());
286 ALOGI("renderer : %s", extensions.getRenderer());
287 ALOGI("version : %s", extensions.getVersion());
288 ALOGI("extensions: %s", extensions.getExtensions());
289 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
290 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
291
Peiyong Linf11f39b2018-09-05 14:37:41 -0700292 return engine;
293}
294
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800295EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700296 status_t err;
297 EGLConfig config;
298
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800299 // First try to get an ES3 config
300 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700301 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800302 // If ES3 fails, try to get an ES2 config
303 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700304 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800305 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700306 // try a simplified query
307 ALOGW("no suitable EGLConfig found, trying a simpler query");
308 err = selectEGLConfig(display, format, 0, &config);
309 if (err != NO_ERROR) {
310 // this EGL is too lame for android
311 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
312 }
313 }
314 }
315
316 if (logConfig) {
317 // print some debugging info
318 EGLint r, g, b, a;
319 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
320 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
321 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
322 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
323 ALOGI("EGL information:");
324 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
325 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
326 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
327 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
328 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
329 }
330
331 return config;
332}
333
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700334GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Peiyong Lind8460c82020-07-28 16:04:22 -0700335 EGLConfig config, EGLContext ctxt, EGLSurface stub,
336 EGLContext protectedContext, EGLSurface protectedStub)
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700337 : renderengine::impl::RenderEngine(args),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800338 mEGLDisplay(display),
339 mEGLConfig(config),
340 mEGLContext(ctxt),
Peiyong Lind8460c82020-07-28 16:04:22 -0700341 mStubSurface(stub),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000342 mProtectedEGLContext(protectedContext),
Peiyong Lind8460c82020-07-28 16:04:22 -0700343 mProtectedStubSurface(protectedStub),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700344 mVpWidth(0),
345 mVpHeight(0),
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700346 mFramebufferImageCacheSize(args.imageCacheSize),
347 mUseColorManagement(args.useColorManagement) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700348 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
349 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
350
351 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
352 glPixelStorei(GL_PACK_ALIGNMENT, 4);
353
Peiyong Linfb530cf2018-12-15 05:07:38 +0000354 // Initialize protected EGL Context.
355 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
Peiyong Lind8460c82020-07-28 16:04:22 -0700356 EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000357 mProtectedEGLContext);
358 ALOGE_IF(!success, "can't make protected context current");
359 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
360 glPixelStorei(GL_PACK_ALIGNMENT, 4);
Peiyong Lind8460c82020-07-28 16:04:22 -0700361 success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000362 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
363 }
364
Chia-I Wub027f802017-11-29 14:00:52 -0800365 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600366
Peiyong Lin13effd12018-07-24 17:01:47 -0700367 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800368 const ColorSpace srgb(ColorSpace::sRGB());
369 const ColorSpace displayP3(ColorSpace::DisplayP3());
370 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700371
372 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700373 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
374 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
375 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700376 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700377 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
378 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800379
380 // Compute sRGB to Display P3 and BT2020 transform matrix.
381 // NOTE: For now, we are limiting output wide color space support to
382 // Display-P3 and BT2020 only.
383 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
384 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
385
386 // Compute Display P3 to sRGB and BT2020 transform matrix.
387 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
388 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
389
390 // Compute BT2020 to sRGB and Display P3 transform matrix
391 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
392 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600393 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800394
395 char value[PROPERTY_VALUE_MAX];
396 property_get("debug.egl.traceGpuCompletion", value, "0");
397 if (atoi(value)) {
398 mTraceGpuCompletion = true;
399 mFlushTracer = std::make_unique<FlushTracer>(this);
400 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800401
402 if (args.supportsBackgroundBlur) {
Lucas Dupin93c3ef12020-02-26 13:25:25 -0800403 mBlurFilter = new BlurFilter(*this);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800404 checkErrors("BlurFilter creation");
405 }
406
Alec Mouri16a99402019-07-29 16:37:30 -0700407 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri349fd2d2020-02-27 12:06:10 -0800408 mImageManager->initThread();
Alec Mouri820c7402019-01-23 13:02:39 -0800409 mDrawingBuffer = createFramebuffer();
Alec Mouri368e1582020-08-13 10:14:29 -0700410 sp<GraphicBuffer> buf =
411 new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
412 GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
413
414 const status_t err = buf->initCheck();
415 if (err != OK) {
416 ALOGE("Error allocating placeholder buffer: %d", err);
417 return;
418 }
419 mPlaceholderBuffer = buf.get();
420 EGLint attributes[] = {
421 EGL_NONE,
422 };
423 mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
424 mPlaceholderBuffer, attributes);
425 ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
426 eglGetError());
Mathias Agopian3f844832013-08-07 21:24:32 -0700427}
428
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800429GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700430 // Destroy the image manager first.
431 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700432 std::lock_guard<std::mutex> lock(mRenderingMutex);
433 unbindFrameBuffer(mDrawingBuffer.get());
434 mDrawingBuffer = nullptr;
435 while (!mFramebufferImageCache.empty()) {
436 EGLImageKHR expired = mFramebufferImageCache.front().second;
437 mFramebufferImageCache.pop_front();
438 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700439 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800440 }
Alec Mouri368e1582020-08-13 10:14:29 -0700441 eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
Alec Mourid43ccab2019-03-13 12:23:45 -0700442 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700443 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
444 eglTerminate(mEGLDisplay);
445}
Mathias Agopian3f844832013-08-07 21:24:32 -0700446
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800447std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700448 return std::make_unique<GLFramebuffer>(*this);
449}
450
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800451std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700452 return std::make_unique<GLImage>(*this);
453}
454
Alec Mouri820c7402019-01-23 13:02:39 -0800455Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
456 return mDrawingBuffer.get();
457}
458
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800459void GLESRenderEngine::primeCache() const {
Peiyong Lin4137a1d2019-10-09 10:39:09 -0700460 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
461 mArgs.useColorManagement,
462 mArgs.precacheToneMapperShaderOnly);
Peiyong Linf1bada92018-08-29 09:39:31 -0700463}
464
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800465base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000466 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700467 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
468 return base::unique_fd();
469 }
470
471 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
472 if (sync == EGL_NO_SYNC_KHR) {
473 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
474 return base::unique_fd();
475 }
476
477 // native fence fd will not be populated until flush() is done.
478 glFlush();
479
480 // get the fence fd
481 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
482 eglDestroySyncKHR(mEGLDisplay, sync);
483 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
484 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
485 }
486
Alec Mouri554d06e2018-12-20 00:15:33 -0800487 // Only trace if we have a valid fence, as current usage falls back to
488 // calling finish() if the fence fd is invalid.
489 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
490 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
491 }
492
Peiyong Lin60bedb52018-09-05 10:47:31 -0700493 return fenceFd;
494}
495
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800496bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000497 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700498 if (!GLExtensions::getInstance().hasFenceSync()) {
499 ALOGW("no synchronization support");
500 return false;
501 }
502
503 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
504 if (sync == EGL_NO_SYNC_KHR) {
505 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
506 return false;
507 }
508
Alec Mouri554d06e2018-12-20 00:15:33 -0800509 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
510 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
511 }
512
513 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
514}
515
516bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
517 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700518 EGLint error = eglGetError();
519 eglDestroySyncKHR(mEGLDisplay, sync);
520 if (result != EGL_CONDITION_SATISFIED_KHR) {
521 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
522 ALOGW("fence wait timed out");
523 } else {
524 ALOGW("error waiting on EGL fence: %#x", error);
525 }
526 return false;
527 }
528
529 return true;
530}
531
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800532bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700533 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
534 !GLExtensions::getInstance().hasWaitSync()) {
535 return false;
536 }
537
Peiyong Lin35a114c2019-04-25 14:37:13 -0700538 // release the fd and transfer the ownership to EGLSync
539 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700540 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
541 if (sync == EGL_NO_SYNC_KHR) {
542 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
543 return false;
544 }
545
Peiyong Lin60bedb52018-09-05 10:47:31 -0700546 // XXX: The spec draft is inconsistent as to whether this should return an
547 // EGLint or void. Ignore the return value for now, as it's not strictly
548 // needed.
549 eglWaitSyncKHR(mEGLDisplay, sync, 0);
550 EGLint error = eglGetError();
551 eglDestroySyncKHR(mEGLDisplay, sync);
552 if (error != EGL_SUCCESS) {
553 ALOGE("failed to wait for EGL native fence sync: %#x", error);
554 return false;
555 }
556
557 return true;
558}
559
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800560void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000561 ATRACE_CALL();
562 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700563 glClearColor(red, green, blue, alpha);
564 glClear(GL_COLOR_BUFFER_BIT);
565}
566
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800567void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
568 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700569 size_t c;
570 Rect const* r = region.getArray(&c);
Vishnu Nair440992f2019-12-09 19:53:19 -0800571 Mesh mesh = Mesh::Builder()
572 .setPrimitive(Mesh::TRIANGLES)
573 .setVertices(c * 6 /* count */, 2 /* size */)
574 .build();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700575 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
576 for (size_t i = 0; i < c; i++, r++) {
577 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700578 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700579 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700580 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700581 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700582 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700583 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700584 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700585 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700586 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700587 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700588 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700589 }
590 setupFillWithColor(red, green, blue, alpha);
591 drawMesh(mesh);
592}
593
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800594void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700595 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700596 glEnable(GL_SCISSOR_TEST);
597}
598
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800599void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700600 glDisable(GL_SCISSOR_TEST);
601}
602
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800603void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700604 glGenTextures(count, names);
605}
606
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800607void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Alec Mouri368e1582020-08-13 10:14:29 -0700608 for (int i = 0; i < count; ++i) {
609 mTextureView.erase(names[i]);
610 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700611 glDeleteTextures(count, names);
612}
613
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800614void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000615 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700616 const GLImage& glImage = static_cast<const GLImage&>(image);
617 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
618
619 glBindTexture(target, texName);
620 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700621 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700622 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700623}
624
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700625status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
626 const sp<GraphicBuffer>& buffer,
627 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700628 if (buffer == nullptr) {
629 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700630 }
631
Alec Mouri16a99402019-07-29 16:37:30 -0700632 ATRACE_CALL();
633
634 bool found = false;
635 {
636 std::lock_guard<std::mutex> lock(mRenderingMutex);
637 auto cachedImage = mImageCache.find(buffer->getId());
638 found = (cachedImage != mImageCache.end());
639 }
640
641 // If we couldn't find the image in the cache at this time, then either
642 // SurfaceFlinger messed up registering the buffer ahead of time or we got
643 // backed up creating other EGLImages.
644 if (!found) {
645 status_t cacheResult = mImageManager->cache(buffer);
646 if (cacheResult != NO_ERROR) {
647 return cacheResult;
648 }
649 }
650
651 // Whether or not we needed to cache, re-check mImageCache to make sure that
652 // there's an EGLImage. The current threading model guarantees that we don't
653 // destroy a cached image until it's really not needed anymore (i.e. this
654 // function should not be called), so the only possibility is that something
655 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700656 {
657 std::lock_guard<std::mutex> lock(mRenderingMutex);
658 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700659
Alec Mouri3d7c5612019-07-09 13:51:37 -0700660 if (cachedImage == mImageCache.end()) {
661 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700662 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700663 bindExternalTextureImage(texName, *createImage());
664 return NO_INIT;
665 }
666
667 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri368e1582020-08-13 10:14:29 -0700668 mTextureView.insert_or_assign(texName, buffer->getId());
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800669 }
670
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800671 // Wait for the new buffer to be ready.
672 if (bufferFence != nullptr && bufferFence->isValid()) {
673 if (GLExtensions::getInstance().hasWaitSync()) {
674 base::unique_fd fenceFd(bufferFence->dup());
675 if (fenceFd == -1) {
676 ALOGE("error dup'ing fence fd: %d", errno);
677 return -errno;
678 }
679 if (!waitFence(std::move(fenceFd))) {
680 ALOGE("failed to wait on fence fd");
681 return UNKNOWN_ERROR;
682 }
683 } else {
684 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
685 if (err != NO_ERROR) {
686 ALOGE("error waiting for fence: %d", err);
687 return err;
688 }
689 }
690 }
Alec Mouri539319f2018-12-19 17:56:23 -0800691
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800692 return NO_ERROR;
693}
694
Alec Mouri16a99402019-07-29 16:37:30 -0700695void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
696 mImageManager->cacheAsync(buffer, nullptr);
697}
698
699std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
700 const sp<GraphicBuffer>& buffer) {
701 auto barrier = std::make_shared<ImageManager::Barrier>();
702 mImageManager->cacheAsync(buffer, barrier);
703 return barrier;
704}
705
706status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700707 if (buffer == nullptr) {
708 return BAD_VALUE;
709 }
710
711 {
712 std::lock_guard<std::mutex> lock(mRenderingMutex);
713 if (mImageCache.count(buffer->getId()) > 0) {
714 // If there's already an image then fail fast here.
715 return NO_ERROR;
716 }
717 }
718 ATRACE_CALL();
719
720 // Create the image without holding a lock so that we don't block anything.
721 std::unique_ptr<Image> newImage = createImage();
722
723 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
724 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
725 if (!created) {
726 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
727 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
728 buffer->getPixelFormat());
729 return NO_INIT;
730 }
731
732 {
733 std::lock_guard<std::mutex> lock(mRenderingMutex);
734 if (mImageCache.count(buffer->getId()) > 0) {
735 // In theory it's possible for another thread to recache the image,
736 // so bail out if another thread won.
737 return NO_ERROR;
738 }
739 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
740 }
741
742 return NO_ERROR;
743}
744
Alec Mourib5c4f352019-02-19 19:46:38 -0800745void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700746 mImageManager->releaseAsync(bufferId, nullptr);
747}
748
749std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
750 uint64_t bufferId) {
751 auto barrier = std::make_shared<ImageManager::Barrier>();
752 mImageManager->releaseAsync(bufferId, barrier);
753 return barrier;
754}
755
756void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
757 std::unique_ptr<Image> image;
758 {
759 std::lock_guard<std::mutex> lock(mRenderingMutex);
760 const auto& cachedImage = mImageCache.find(bufferId);
761
762 if (cachedImage != mImageCache.end()) {
763 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
764 // Move the buffer out of cache first, so that we can destroy
765 // without holding the cache's lock.
766 image = std::move(cachedImage->second);
767 mImageCache.erase(bufferId);
768 return;
769 }
Alec Mouri539319f2018-12-19 17:56:23 -0800770 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800771 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800772}
773
Alec Mouri7c94edb2018-12-03 21:23:26 -0800774FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
775 // Translate win by the rounded corners rect coordinates, to have all values in
776 // layer coordinate space.
777 FloatRect cropWin = layer.geometry.boundaries;
778 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
779 cropWin.left -= roundedCornersCrop.left;
780 cropWin.right -= roundedCornersCrop.left;
781 cropWin.top -= roundedCornersCrop.top;
782 cropWin.bottom -= roundedCornersCrop.top;
783 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
784 cropCoords[0] = vec2(cropWin.left, cropWin.top);
785 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
786 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
787 cropCoords[3] = vec2(cropWin.right, cropWin.top);
788
789 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
790 return cropWin;
791}
792
Peiyong Lin1c097612019-03-22 16:21:46 -0700793void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
794 const LayerSettings& layer, const Mesh& mesh) {
795 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
796 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
797 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700798
Alec Mourid4bf7952020-04-06 20:28:16 -0700799 // Explicitly compute the transform from the clip rectangle to the physical
800 // display. Normally, this is done in glViewport but we explicitly compute
801 // it here so that we can get the scissor bounds correct.
802 const Rect& source = display.clip;
803 const Rect& destination = display.physicalDisplay;
804 // Here we compute the following transform:
805 // 1. Translate the top left corner of the source clip to (0, 0)
806 // 2. Rotate the clip rectangle about the origin in accordance with the
807 // orientation flag
808 // 3. Translate the top left corner back to the origin.
809 // 4. Scale the clip rectangle to the destination rectangle dimensions
810 // 5. Translate the top left corner to the destination rectangle's top left
811 // corner.
812 const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
813 mat4 rotation;
814 int displacementX = 0;
815 int displacementY = 0;
816 float destinationWidth = static_cast<float>(destination.getWidth());
817 float destinationHeight = static_cast<float>(destination.getHeight());
818 float sourceWidth = static_cast<float>(source.getWidth());
819 float sourceHeight = static_cast<float>(source.getHeight());
820 const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Peiyong Linb1925962019-04-01 16:37:10 -0700821 switch (display.orientation) {
822 case ui::Transform::ROT_90:
Alec Mourid4bf7952020-04-06 20:28:16 -0700823 rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
824 displacementX = source.getHeight();
825 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700826 break;
827 case ui::Transform::ROT_180:
Alec Mourid4bf7952020-04-06 20:28:16 -0700828 rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
829 displacementY = source.getHeight();
830 displacementX = source.getWidth();
Peiyong Linb1925962019-04-01 16:37:10 -0700831 break;
832 case ui::Transform::ROT_270:
Alec Mourid4bf7952020-04-06 20:28:16 -0700833 rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
834 displacementY = source.getWidth();
835 std::swap(sourceHeight, sourceWidth);
Peiyong Linb1925962019-04-01 16:37:10 -0700836 break;
837 default:
838 break;
839 }
840
Alec Mourid4bf7952020-04-06 20:28:16 -0700841 const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
842 const mat4 scale = mat4::scale(
843 vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
844 const mat4 translateDestination =
845 mat4::translate(vec4(destination.left, destination.top, 0, 1));
846 const mat4 globalTransform =
847 translateDestination * scale * intermediateTranslation * rotation * translateSource;
848
849 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
850 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
851 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
852 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
853 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
854 bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
855 std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
856 std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
857 std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
858
Peiyong Linb1925962019-04-01 16:37:10 -0700859 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
860 // and the middle part without rounded corners.
861 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700862 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
863 setScissor(topRect);
864 drawMesh(mesh);
865 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
866 setScissor(bottomRect);
867 drawMesh(mesh);
868
869 // The middle part of the layer can turn off blending.
Lucas Dupinc9691d52019-09-26 13:46:04 -0700870 if (topRect.bottom < bottomRect.top) {
871 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
872 bounds.bottom - radius);
873 setScissor(middleRect);
874 mState.cornerRadius = 0.0;
875 disableBlending();
876 drawMesh(mesh);
877 }
Peiyong Lin1c097612019-03-22 16:21:46 -0700878 disableScissor();
879}
880
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800881status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000882 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700883 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
884 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
885 uint32_t textureName = glFramebuffer->getTextureName();
886 uint32_t framebufferName = glFramebuffer->getFramebufferName();
887
888 // Bind the texture and turn our EGLImage into a texture
889 glBindTexture(GL_TEXTURE_2D, textureName);
890 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
891
892 // Bind the Framebuffer to render into
893 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700894 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700895
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700896 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700897 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
898 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700899
900 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
901}
902
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000903void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
Alec Mouri820c7402019-01-23 13:02:39 -0800904 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700905
906 // back to main framebuffer
907 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700908}
909
Alec Mouri368e1582020-08-13 10:14:29 -0700910bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000911 ATRACE_CALL();
912
913 if (mPriorResourcesCleaned ||
914 (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
915 // If we don't have a prior frame needing cleanup, then don't do anything.
916 return false;
917 }
918
Alec Mouri368e1582020-08-13 10:14:29 -0700919 // This is a bit of a band-aid fix for FrameCaptureProcessor, as we should
920 // not need to keep memory around if we don't need to do so.
921 if (mode == CleanupMode::CLEAN_ALL) {
922 // TODO: SurfaceFlinger memory utilization may benefit from resetting
923 // texture bindings as well. Assess if it does and there's no performance regression
924 // when rebinding the same image data to the same texture, and if so then its mode
925 // behavior can be tweaked.
926 if (mPlaceholderImage != EGL_NO_IMAGE_KHR) {
927 for (auto [textureName, bufferId] : mTextureView) {
928 if (bufferId && mPlaceholderImage != EGL_NO_IMAGE_KHR) {
929 glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName);
930 glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
931 static_cast<GLeglImageOES>(mPlaceholderImage));
932 mTextureView[textureName] = std::nullopt;
933 checkErrors();
934 }
935 }
936 }
937 {
938 std::lock_guard<std::mutex> lock(mRenderingMutex);
939 mImageCache.clear();
940 }
941 }
942
Peiyong Lind8460c82020-07-28 16:04:22 -0700943 // Bind the texture to placeholder so that backing image data can be freed.
Lingfeng Yang2e4fef62020-04-24 14:48:43 +0000944 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
945 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
946 // Release the cached fence here, so that we don't churn reallocations when
947 // we could no-op repeated calls of this method instead.
948 mLastDrawFence = nullptr;
949 mPriorResourcesCleaned = true;
950 return true;
951}
952
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800953void GLESRenderEngine::checkErrors() const {
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800954 checkErrors(nullptr);
955}
956
957void GLESRenderEngine::checkErrors(const char* tag) const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700958 do {
959 // there could be more than one error flag
960 GLenum error = glGetError();
961 if (error == GL_NO_ERROR) break;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800962 if (tag == nullptr) {
963 ALOGE("GL error 0x%04x", int(error));
964 } else {
965 ALOGE("GL error: %s -> 0x%04x", tag, int(error));
966 }
Peiyong Lin60bedb52018-09-05 10:47:31 -0700967 } while (true);
968}
969
Peiyong Linfb530cf2018-12-15 05:07:38 +0000970bool GLESRenderEngine::supportsProtectedContent() const {
971 return mProtectedEGLContext != EGL_NO_CONTEXT;
972}
973
974bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
975 if (useProtectedContext == mInProtectedContext) {
976 return true;
977 }
978 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
979 return false;
980 }
Peiyong Lind8460c82020-07-28 16:04:22 -0700981 const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
Peiyong Linfb530cf2018-12-15 05:07:38 +0000982 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
983 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
984 if (success) {
985 mInProtectedContext = useProtectedContext;
986 }
987 return success;
988}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800989EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700990 bool isProtected,
991 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800992 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700993 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700994 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700995 for (const auto& image : mFramebufferImageCache) {
996 if (image.first == graphicBuffer->getId()) {
997 return image.second;
998 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800999 }
1000 }
1001 EGLint attributes[] = {
1002 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
1003 isProtected ? EGL_TRUE : EGL_NONE,
1004 EGL_NONE,
1005 };
1006 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
1007 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -07001008 if (useFramebufferCache) {
1009 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001010 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -07001011 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
1012 EGLImageKHR expired = mFramebufferImageCache.front().second;
1013 mFramebufferImageCache.pop_front();
1014 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001015 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -07001016 }
1017 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -08001018 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001019 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -07001020
1021 if (image != EGL_NO_IMAGE_KHR) {
1022 DEBUG_EGL_IMAGE_TRACKER_CREATE();
1023 }
Alec Mourida4cf3b2019-02-12 15:33:01 -08001024 return image;
1025}
Peiyong Linfb530cf2018-12-15 05:07:38 +00001026
Alec Mouri1089aed2018-10-25 21:33:57 -07001027status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001028 const std::vector<const LayerSettings*>& layers,
Ana Krulecfc874ae2020-02-22 15:39:32 -08001029 const sp<GraphicBuffer>& buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -07001030 const bool useFramebufferCache, base::unique_fd&& bufferFence,
1031 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001032 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001033 if (layers.empty()) {
1034 ALOGV("Drawing empty layer stack");
1035 return NO_ERROR;
1036 }
1037
Alec Mouri8e82b8d2020-03-09 16:11:00 -07001038 if (bufferFence.get() >= 0) {
1039 // Duplicate the fence for passing to waitFence.
1040 base::unique_fd bufferFenceDup(dup(bufferFence.get()));
1041 if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
1042 ATRACE_NAME("Waiting before draw");
1043 sync_wait(bufferFence.get(), -1);
1044 }
Alec Mouri6338c9d2019-02-07 16:57:51 -08001045 }
1046
Alec Mourid43ccab2019-03-13 12:23:45 -07001047 if (buffer == nullptr) {
1048 ALOGE("No output buffer provided. Aborting GPU composition.");
1049 return BAD_VALUE;
1050 }
1051
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001052 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
Lucas Dupina6f8e132020-02-06 18:37:10 -08001053 // Gathering layers that requested blur, we'll need them to decide when to render to an
1054 // offscreen buffer, and when to render to the native buffer.
1055 std::deque<const LayerSettings*> blurLayers;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001056 if (CC_LIKELY(mBlurFilter != nullptr)) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001057 for (auto layer : layers) {
Vishnu Nair9b079a22020-01-21 14:36:08 -08001058 if (layer->backgroundBlurRadius > 0) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001059 blurLayers.push_back(layer);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001060 }
1061 }
1062 }
Lucas Dupina6f8e132020-02-06 18:37:10 -08001063 const auto blurLayersSize = blurLayers.size();
Alec Mouri1089aed2018-10-25 21:33:57 -07001064
Lucas Dupina6f8e132020-02-06 18:37:10 -08001065 if (blurLayersSize == 0) {
Ana Krulecfc874ae2020-02-22 15:39:32 -08001066 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1067 buffer.get()->getNativeBuffer(),
1068 useFramebufferCache);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001069 if (fbo->getStatus() != NO_ERROR) {
1070 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1071 buffer->handle);
1072 checkErrors();
1073 return fbo->getStatus();
1074 }
1075 setViewportAndProjection(display.physicalDisplay, display.clip);
1076 } else {
1077 setViewportAndProjection(display.physicalDisplay, display.clip);
Lucas Dupina6f8e132020-02-06 18:37:10 -08001078 auto status =
1079 mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001080 if (status != NO_ERROR) {
1081 ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
1082 buffer->handle);
1083 checkErrors();
1084 return status;
1085 }
Alec Mourif0497272019-03-11 15:53:11 -07001086 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001087
1088 // clear the entire buffer, sometimes when we reuse buffers we'd persist
1089 // ghost images otherwise.
1090 // we also require a full transparent framebuffer for overlays. This is
1091 // probably not quite efficient on all GPUs, since we could filter out
1092 // opaque layers.
1093 clearWithColor(0.0, 0.0, 0.0, 0.0);
1094
Alec Mouri3d7c5612019-07-09 13:51:37 -07001095 setOutputDataSpace(display.outputDataspace);
1096 setDisplayMaxLuminance(display.maxLuminance);
1097
Alec Mouri5a6d8572020-03-23 23:56:15 -07001098 const mat4 projectionMatrix =
1099 ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001100 if (!display.clearRegion.isEmpty()) {
1101 glDisable(GL_BLEND);
1102 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
1103 }
1104
Vishnu Nair440992f2019-12-09 19:53:19 -08001105 Mesh mesh = Mesh::Builder()
1106 .setPrimitive(Mesh::TRIANGLE_FAN)
1107 .setVertices(4 /* count */, 2 /* size */)
1108 .setTexCoords(2 /* size */)
1109 .setCropCoords(2 /* size */)
1110 .build();
Vishnu Nair9b079a22020-01-21 14:36:08 -08001111 for (auto const layer : layers) {
Lucas Dupina6f8e132020-02-06 18:37:10 -08001112 if (blurLayers.size() > 0 && blurLayers.front() == layer) {
1113 blurLayers.pop_front();
1114
Lucas Dupinf82ed8f2020-01-17 12:11:07 -08001115 auto status = mBlurFilter->prepare();
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001116 if (status != NO_ERROR) {
1117 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1118 buffer->handle);
1119 checkErrors("Can't render first blur pass");
1120 return status;
1121 }
1122
Lucas Dupina6f8e132020-02-06 18:37:10 -08001123 if (blurLayers.size() == 0) {
1124 // Done blurring, time to bind the native FBO and render our blur onto it.
Ana Krulecfc874ae2020-02-22 15:39:32 -08001125 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
1126 buffer.get()
1127 ->getNativeBuffer(),
Lucas Dupina6f8e132020-02-06 18:37:10 -08001128 useFramebufferCache);
1129 status = fbo->getStatus();
1130 setViewportAndProjection(display.physicalDisplay, display.clip);
1131 } else {
1132 // There's still something else to blur, so let's keep rendering to our FBO
1133 // instead of to the display.
1134 status = mBlurFilter->setAsDrawTarget(display,
1135 blurLayers.front()->backgroundBlurRadius);
1136 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001137 if (status != NO_ERROR) {
1138 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
1139 buffer->handle);
1140 checkErrors("Can't bind native framebuffer");
1141 return status;
1142 }
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001143
Lucas Dupina6f8e132020-02-06 18:37:10 -08001144 status = mBlurFilter->render(blurLayersSize > 1);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -08001145 if (status != NO_ERROR) {
1146 ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
1147 buffer->handle);
1148 checkErrors("Can't render blur filter");
1149 return status;
1150 }
1151 }
1152
Vishnu Nair9b079a22020-01-21 14:36:08 -08001153 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
1154 mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
1155 mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001156
Vishnu Nair9b079a22020-01-21 14:36:08 -08001157 const FloatRect bounds = layer->geometry.boundaries;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001158 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
1159 position[0] = vec2(bounds.left, bounds.top);
1160 position[1] = vec2(bounds.left, bounds.bottom);
1161 position[2] = vec2(bounds.right, bounds.bottom);
1162 position[3] = vec2(bounds.right, bounds.top);
1163
Vishnu Nair9b079a22020-01-21 14:36:08 -08001164 setupLayerCropping(*layer, mesh);
1165 setColorTransform(display.colorTransform * layer->colorTransform);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001166
1167 bool usePremultipliedAlpha = true;
1168 bool disableTexture = true;
1169 bool isOpaque = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001170 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001171 disableTexture = false;
Vishnu Nair9b079a22020-01-21 14:36:08 -08001172 isOpaque = layer->source.buffer.isOpaque;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001173
Vishnu Nair9b079a22020-01-21 14:36:08 -08001174 sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
1175 bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
1176 layer->source.buffer.fence);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001177
Vishnu Nair9b079a22020-01-21 14:36:08 -08001178 usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
1179 Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
1180 mat4 texMatrix = layer->source.buffer.textureTransform;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001181
1182 texture.setMatrix(texMatrix.asArray());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001183 texture.setFiltering(layer->source.buffer.useTextureFiltering);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001184
1185 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
Vishnu Nair9b079a22020-01-21 14:36:08 -08001186 setSourceY410BT2020(layer->source.buffer.isY410BT2020);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001187
1188 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1189 texCoords[0] = vec2(0.0, 0.0);
1190 texCoords[1] = vec2(0.0, 1.0);
1191 texCoords[2] = vec2(1.0, 1.0);
1192 texCoords[3] = vec2(1.0, 0.0);
1193 setupLayerTexturing(texture);
1194 }
1195
Vishnu Nair9b079a22020-01-21 14:36:08 -08001196 const half3 solidColor = layer->source.solidColor;
1197 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001198 // Buffer sources will have a black solid color ignored in the shader,
1199 // so in that scenario the solid color passed here is arbitrary.
1200 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
Vishnu Nair9b079a22020-01-21 14:36:08 -08001201 layer->geometry.roundedCornersRadius);
1202 if (layer->disableBlending) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001203 glDisable(GL_BLEND);
1204 }
Vishnu Nair9b079a22020-01-21 14:36:08 -08001205 setSourceDataSpace(layer->sourceDataspace);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001206
Vishnu Nair9b079a22020-01-21 14:36:08 -08001207 if (layer->shadow.length > 0.0f) {
1208 handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
1209 layer->shadow);
Vishnu Nair440992f2019-12-09 19:53:19 -08001210 }
Alec Mouri3d7c5612019-07-09 13:51:37 -07001211 // We only want to do a special handling for rounded corners when having rounded corners
1212 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1213 // usual way since it needs to turn on blending anyway.
Vishnu Nair9b079a22020-01-21 14:36:08 -08001214 else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1215 handleRoundedCorners(display, *layer, mesh);
Alec Mouri3d7c5612019-07-09 13:51:37 -07001216 } else {
1217 drawMesh(mesh);
1218 }
1219
1220 // Cleanup if there's a buffer source
Vishnu Nair9b079a22020-01-21 14:36:08 -08001221 if (layer->source.buffer.buffer != nullptr) {
Alec Mouri3d7c5612019-07-09 13:51:37 -07001222 disableBlending();
1223 setSourceY410BT2020(false);
1224 disableTexturing();
1225 }
1226 }
1227
1228 if (drawFence != nullptr) {
1229 *drawFence = flush();
1230 }
1231 // If flush failed or we don't support native fences, we need to force the
1232 // gl command stream to be executed.
1233 if (drawFence == nullptr || drawFence->get() < 0) {
1234 bool success = finish();
1235 if (!success) {
1236 ALOGE("Failed to flush RenderEngine commands");
1237 checkErrors();
1238 // Chances are, something illegal happened (either the caller passed
1239 // us bad parameters, or we messed up our shader generation).
1240 return INVALID_OPERATION;
1241 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001242 mLastDrawFence = nullptr;
1243 } else {
1244 // The caller takes ownership of drawFence, so we need to duplicate the
1245 // fd here.
1246 mLastDrawFence = new Fence(dup(drawFence->get()));
Alec Mouri3d7c5612019-07-09 13:51:37 -07001247 }
Lingfeng Yang2e4fef62020-04-24 14:48:43 +00001248 mPriorResourcesCleaned = false;
Alec Mouri3d7c5612019-07-09 13:51:37 -07001249
1250 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001251 return NO_ERROR;
1252}
1253
Alec Mouri1089aed2018-10-25 21:33:57 -07001254void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001255 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001256 mVpWidth = viewport.getWidth();
1257 mVpHeight = viewport.getHeight();
1258
1259 // We pass the the top left corner instead of the bottom left corner,
1260 // because since we're rendering off-screen first.
1261 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1262
1263 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001264}
1265
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001266void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1267 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001268 mState.isPremultipliedAlpha = premultipliedAlpha;
1269 mState.isOpaque = opaque;
1270 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001271 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001272
chaviw13fdc492017-06-27 12:40:18 -07001273 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001274 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001275 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001276
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001277 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001278 glEnable(GL_BLEND);
wukui16f3c0bb2020-08-05 20:35:29 +08001279 glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1280 GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
Mathias Agopian3f844832013-08-07 21:24:32 -07001281 } else {
1282 glDisable(GL_BLEND);
1283 }
1284}
1285
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001286void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001287 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001288}
1289
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001290void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001291 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001292}
1293
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001294void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001295 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001296}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001297
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001298void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001299 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001300}
1301
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001302void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001303 GLuint target = texture.getTextureTarget();
1304 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001305 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001306 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001307 filter = GL_LINEAR;
1308 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001309 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1310 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1311 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1312 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001313
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001314 mState.texture = texture;
1315 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001316}
1317
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001318void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001319 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001320}
1321
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001322void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001323 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001324}
1325
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001326void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001327 glDisable(GL_BLEND);
1328}
1329
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001330void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001331 mState.isPremultipliedAlpha = true;
1332 mState.isOpaque = false;
1333 mState.color = half4(r, g, b, a);
1334 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001335 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001336}
1337
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001338void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001339 mState.cropSize = half2(width, height);
1340}
1341
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001342void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001343 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001344 if (mesh.getTexCoordsSize()) {
1345 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001346 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1347 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001348 }
1349
Chia-I Wub027f802017-11-29 14:00:52 -08001350 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1351 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001352
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001353 if (mState.cornerRadius > 0.0f) {
1354 glEnableVertexAttribArray(Program::cropCoords);
1355 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1356 mesh.getByteStride(), mesh.getCropCoords());
1357 }
1358
Vishnu Nair440992f2019-12-09 19:53:19 -08001359 if (mState.drawShadows) {
1360 glEnableVertexAttribArray(Program::shadowColor);
1361 glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
1362 mesh.getByteStride(), mesh.getShadowColor());
1363
1364 glEnableVertexAttribArray(Program::shadowParams);
1365 glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
1366 mesh.getByteStride(), mesh.getShadowParams());
1367 }
1368
1369 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001370 // By default, DISPLAY_P3 is the only supported wide color output. However,
1371 // when HDR content is present, hardware composer may be able to handle
1372 // BT2020 data space, in that case, the output data space is set to be
1373 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1374 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001375 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001376 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1377 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001378 Dataspace outputStandard =
1379 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1380 Dataspace outputTransfer =
1381 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001382 bool needsXYZConversion = needsXYZTransformMatrix();
1383
Valerie Haueb8e0762018-11-06 10:10:42 -08001384 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1385 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1386 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1387 inputStandard != Dataspace::STANDARD_BT2020) {
1388 inputStandard = Dataspace::STANDARD_BT709;
1389 }
1390
Peiyong Lina296b0c2018-04-30 16:55:29 -07001391 if (needsXYZConversion) {
1392 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1393 switch (inputStandard) {
1394 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001395 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001396 break;
1397 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001398 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001399 break;
1400 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001401 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001402 break;
1403 }
1404
Peiyong Lin9b03c732018-05-17 10:14:02 -07001405 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001406 switch (outputStandard) {
1407 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001408 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001409 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001410 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001411 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001412 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001413 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001414 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001415 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001416 }
1417 } else if (inputStandard != outputStandard) {
1418 // At this point, the input data space and output data space could be both
1419 // HDR data spaces, but they match each other, we do nothing in this case.
1420 // In addition to the case above, the input data space could be
1421 // - scRGB linear
1422 // - scRGB non-linear
1423 // - sRGB
1424 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001425 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001426 // The output data spaces could be
1427 // - sRGB
1428 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001429 // - BT2020
1430 switch (outputStandard) {
1431 case Dataspace::STANDARD_BT2020:
1432 if (inputStandard == Dataspace::STANDARD_BT709) {
1433 managedState.outputTransformMatrix = mSrgbToBt2020;
1434 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1435 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1436 }
1437 break;
1438 case Dataspace::STANDARD_DCI_P3:
1439 if (inputStandard == Dataspace::STANDARD_BT709) {
1440 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1441 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1442 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1443 }
1444 break;
1445 default:
1446 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1447 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1448 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1449 managedState.outputTransformMatrix = mBt2020ToSrgb;
1450 }
1451 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001452 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001453 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001454
1455 // we need to convert the RGB value to linear space and convert it back when:
1456 // - there is a color matrix that is not an identity matrix, or
1457 // - there is an output transform matrix that is not an identity matrix, or
1458 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001459 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001460 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001461 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001462 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001463 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001464 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001465 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001466 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001467
Vishnu Nair440992f2019-12-09 19:53:19 -08001468 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
1469 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001470
Vishnu Nair440992f2019-12-09 19:53:19 -08001471 if (mState.drawShadows) {
1472 glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
1473 mesh.getIndices());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001474 } else {
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001475 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1476 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001477
Vishnu Nair440992f2019-12-09 19:53:19 -08001478 if (mUseColorManagement && outputDebugPPMs) {
1479 static uint64_t managedColorFrameCount = 0;
1480 std::ostringstream out;
1481 out << "/data/texture_out" << managedColorFrameCount++;
1482 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1483 }
1484
Mathias Agopian3f844832013-08-07 21:24:32 -07001485 if (mesh.getTexCoordsSize()) {
1486 glDisableVertexAttribArray(Program::texCoords);
1487 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001488
1489 if (mState.cornerRadius > 0.0f) {
1490 glDisableVertexAttribArray(Program::cropCoords);
1491 }
Vishnu Nair440992f2019-12-09 19:53:19 -08001492
1493 if (mState.drawShadows) {
1494 glDisableVertexAttribArray(Program::shadowColor);
1495 glDisableVertexAttribArray(Program::shadowParams);
1496 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001497}
1498
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001499size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001500 return mMaxTextureSize;
1501}
1502
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001503size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001504 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1505}
1506
Yiwei Zhang5434a782018-12-05 18:06:32 -08001507void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001508 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001509 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001510
Yiwei Zhang5434a782018-12-05 18:06:32 -08001511 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1512 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001513 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1514 extensions.getVersion());
1515 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001516 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1517 supportsProtectedContent());
1518 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001519 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1520 cache.getSize(mEGLContext));
1521 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1522 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001523 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1524 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1525 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001526 {
1527 std::lock_guard<std::mutex> lock(mRenderingMutex);
1528 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1529 StringAppendF(&result, "Dumping buffer ids...\n");
1530 for (const auto& [id, unused] : mImageCache) {
1531 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1532 }
1533 }
1534 {
1535 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1536 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1537 mFramebufferImageCache.size());
1538 StringAppendF(&result, "Dumping buffer ids...\n");
1539 for (const auto& [id, unused] : mFramebufferImageCache) {
1540 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1541 }
1542 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001543}
1544
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001545GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001546 int major, minor;
1547 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1548 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1549 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1550 return GLES_VERSION_1_0;
1551 }
1552 }
1553
1554 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1555 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1556 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1557 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1558
1559 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1560 return GLES_VERSION_1_0;
1561}
1562
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001563EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001564 EGLContext shareContext, bool useContextPriority,
1565 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001566 EGLint renderableType = 0;
1567 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001568 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001569 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1570 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1571 }
1572 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001573 if (renderableType & EGL_OPENGL_ES3_BIT) {
1574 contextClientVersion = 3;
1575 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001576 contextClientVersion = 2;
1577 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1578 contextClientVersion = 1;
1579 } else {
1580 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1581 }
1582
1583 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001584 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001585 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1586 contextAttributes.push_back(contextClientVersion);
1587 if (useContextPriority) {
1588 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1589 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1590 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001591 if (protection == Protection::PROTECTED) {
1592 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1593 contextAttributes.push_back(EGL_TRUE);
1594 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001595 contextAttributes.push_back(EGL_NONE);
1596
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001597 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1598
1599 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1600 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1601 // EGL_NO_CONTEXT so that we can abort.
1602 if (config != EGL_NO_CONFIG) {
1603 return context;
1604 }
1605 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1606 // try to fall back to GLES 2.
1607 contextAttributes[1] = 2;
1608 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1609 }
1610
1611 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001612}
1613
Peiyong Lind8460c82020-07-28 16:04:22 -07001614EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
1615 int hwcFormat, Protection protection) {
1616 EGLConfig stubConfig = config;
1617 if (stubConfig == EGL_NO_CONFIG) {
1618 stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001619 }
1620 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001621 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001622 attributes.push_back(EGL_WIDTH);
1623 attributes.push_back(1);
1624 attributes.push_back(EGL_HEIGHT);
1625 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001626 if (protection == Protection::PROTECTED) {
1627 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1628 attributes.push_back(EGL_TRUE);
1629 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001630 attributes.push_back(EGL_NONE);
1631
Peiyong Lind8460c82020-07-28 16:04:22 -07001632 return eglCreatePbufferSurface(display, stubConfig, attributes.data());
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001633}
1634
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001635bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001636 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1637 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1638 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001639 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001640}
1641
1642// For convenience, we want to convert the input color space to XYZ color space first,
1643// and then convert from XYZ color space to output color space when
1644// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1645// HDR content will be tone-mapped to SDR; Or,
1646// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1647// HLG content to PQ content.
1648// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1649// input data space or output data space is HDR data space, and the input transfer function
1650// doesn't match the output transfer function, we would enable an intermediate transfrom to
1651// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001652bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001653 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1654 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1655 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001656 const Dataspace outputTransfer =
1657 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001658
1659 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1660}
1661
Alec Mourid43ccab2019-03-13 12:23:45 -07001662bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1663 std::lock_guard<std::mutex> lock(mRenderingMutex);
1664 const auto& cachedImage = mImageCache.find(bufferId);
1665 return cachedImage != mImageCache.end();
1666}
1667
Alec Mouri368e1582020-08-13 10:14:29 -07001668bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
1669 const auto& entry = mTextureView.find(texName);
1670 return entry != mTextureView.end();
1671}
1672
1673std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
1674 const auto& entry = mTextureView.find(texName);
1675 return entry != mTextureView.end() ? entry->second : std::nullopt;
1676}
1677
Alec Mourid43ccab2019-03-13 12:23:45 -07001678bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001679 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001680 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1681 [=](std::pair<uint64_t, EGLImageKHR> image) {
1682 return image.first == bufferId;
1683 });
1684}
1685
Alec Mouri554d06e2018-12-20 00:15:33 -08001686// FlushTracer implementation
1687GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1688 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1689}
1690
1691GLESRenderEngine::FlushTracer::~FlushTracer() {
1692 {
1693 std::lock_guard<std::mutex> lock(mMutex);
1694 mRunning = false;
1695 }
1696 mCondition.notify_all();
1697 if (mThread.joinable()) {
1698 mThread.join();
1699 }
1700}
1701
1702void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1703 std::lock_guard<std::mutex> lock(mMutex);
1704 char name[64];
1705 const uint64_t frameNum = mFramesQueued++;
1706 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1707 static_cast<unsigned long>(frameNum));
1708 ATRACE_NAME(name);
1709 mQueue.push({sync, frameNum});
1710 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1711 mCondition.notify_one();
1712}
1713
1714void GLESRenderEngine::FlushTracer::loop() {
1715 while (mRunning) {
1716 QueueEntry entry;
1717 {
1718 std::lock_guard<std::mutex> lock(mMutex);
1719
1720 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001721 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001722
1723 if (!mRunning) {
1724 // if mRunning is false, then FlushTracer is being destroyed, so
1725 // bail out now.
1726 break;
1727 }
1728 entry = mQueue.front();
1729 mQueue.pop();
1730 }
1731 {
1732 char name[64];
1733 snprintf(name, sizeof(name), "waiting for frame %lu",
1734 static_cast<unsigned long>(entry.mFrameNum));
1735 ATRACE_NAME(name);
1736 mEngine->waitSync(entry.mSync, 0);
1737 }
1738 }
1739}
1740
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001741void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
1742 const ShadowSettings& settings) {
1743 ATRACE_CALL();
1744 const float casterZ = settings.length / 2.0f;
1745 const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
1746 settings.casterIsTranslucent, settings.ambientColor,
1747 settings.spotColor, settings.lightPos,
1748 settings.lightRadius);
1749
1750 // setup mesh for both shadows
1751 Mesh mesh = Mesh::Builder()
1752 .setPrimitive(Mesh::TRIANGLES)
1753 .setVertices(shadows.getVertexCount(), 2 /* size */)
1754 .setShadowAttrs()
1755 .setIndices(shadows.getIndexCount())
1756 .build();
1757
1758 Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
1759 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
1760 Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
1761 shadows.fillVertices(position, shadowColor, shadowParams);
1762 shadows.fillIndices(mesh.getIndicesArray());
1763
1764 mState.cornerRadius = 0.0f;
1765 mState.drawShadows = true;
Vishnu Nairf19544f2020-02-03 11:23:26 -08001766 setupLayerTexturing(mShadowTexture.getTexture());
Vishnu Nair16efdbf2019-12-10 11:55:42 -08001767 drawMesh(mesh);
1768 mState.drawShadows = false;
1769}
1770
Peiyong Lin46080ef2018-10-26 18:43:14 -07001771} // namespace gl
1772} // namespace renderengine
1773} // namespace android