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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000041#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080042#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "FrameTracker.h"
Vishnu Naire14c6b32022-08-06 04:20:15 +000054#include "LayerFE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070055#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070056#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070058#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080070
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080072class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080073struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080074}
75
Huihong Luo05539a12022-02-23 10:29:40 -080076namespace gui {
77class LayerDebugInfo;
78}
79
Ady Abraham22c7b5c2020-09-22 19:33:40 -070080namespace frametimeline {
81class SurfaceFrame;
82} // namespace frametimeline
83
Vishnu Naire14c6b32022-08-06 04:20:15 +000084class Layer : public virtual RefBase {
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000085public:
Ady Abrahamaae5ed52020-06-26 09:32:43 -070086 // The following constants represent priority of the window. SF uses this information when
87 // deciding which window has a priority when deciding about the refresh rate of the screen.
88 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010089 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070090 // Windows that are in focus and voted for the preferred mode ID
91 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
92 // // Windows that are in focus, but have not requested a specific mode ID.
93 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
94 // Windows that are not in focus, but voted for a specific mode ID.
95 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -080096
Mathias Agopian13127d82013-03-05 17:47:11 -080097 enum { // flags for doTransaction()
98 eDontUpdateGeometryState = 0x00000001,
99 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700100 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800101 };
102
103 struct Geometry {
104 uint32_t w;
105 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700106 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800107
David Sodman41fdfc92017-11-06 16:09:56 -0800108 inline bool operator==(const Geometry& rhs) const {
109 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700110 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800111 }
David Sodman41fdfc92017-11-06 16:09:56 -0800112 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800113 };
114
Ady Abrahambdda8f02021-04-01 16:06:11 -0700115 using FrameRate = scheduler::LayerInfo::FrameRate;
116 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800117
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800119 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700120 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800121 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700123 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800124 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800125 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800126 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700127 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
128 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700129 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700130
131 // A list of surfaces whose Z-order is interpreted relative to ours.
132 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700133 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700134 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800135 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500136 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700137 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700138
Valerie Haub153bab2019-03-05 10:47:28 -0800139 ui::Dataspace dataspace;
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000140 bool dataspaceRequested;
Valerie Haub153bab2019-03-05 10:47:28 -0800141
Valerie Hau134651a2020-01-28 16:21:22 -0800142 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800143 ui::Transform transform;
liulijuneb489f62022-10-17 22:02:14 +0800144
145 uint32_t producerId = 0;
chaviw766c9c52021-02-10 17:36:47 -0800146 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700147 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700148 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000149 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700150 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700151 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700152 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700153 HdrMetadata hdrMetadata;
154 Region surfaceDamageRegion;
155 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700156 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700157 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700158 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800159 // pointer to background color layer that, if set, appears below the buffer state layer
160 // and the buffer state layer's children. Z order will be set to
161 // INT_MIN
162 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800163
Marissa Walle2ffb422018-10-12 11:33:52 -0700164 // The deque of callback handles for this frame. The back of the deque contains the most
165 // recent callback handle.
166 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800167 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800168 nsecs_t desiredPresentTime = 0;
169 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800170
171 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
172 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700173 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100174
Lucas Dupinc3800b82020-10-02 16:24:48 -0700175 // Layer regions that are made of custom materials, like frosted glass
176 std::vector<BlurRegion> blurRegions;
177
Ana Krulecc84d09b2019-11-02 23:10:29 +0100178 // Priority of the layer assigned by Window Manager.
179 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800180
Andy Labrada096227e2022-06-15 16:58:11 +0000181 // Default frame rate compatibility used to set the layer refresh rate votetype.
182 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800183 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700184
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700185 // The combined frame rate of parents / children of this layer
186 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700187
188 // Set by window manager indicating the layer and all its children are
189 // in a different orientation than the display. The hint suggests that
190 // the graphic producers should receive a transform hint as if the
191 // display was in this orientation. When the display changes to match
192 // the layer orientation, the graphic producer may not need to allocate
193 // a buffer of a different size. ui::Transform::ROT_INVALID means the
194 // a fixed transform hint is not set.
195 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700196
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000197 // The vsync info that was used to start the transaction
198 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700199
200 // When the transaction was posted
201 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800202 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000203 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
204 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
205 // If multiple buffers are queued, the prior ones will be dropped, along with the
206 // SurfaceFrame that's tracking them.
207 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
208 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
209 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
210 // same token, unless they are presented in different vsyncs.
211 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
212 bufferlessSurfaceFramesTX;
213 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
214 // trigger a warning if the number of SurfaceFrames crosses the threshold.
215 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500216
217 // Stretch effect to apply to this layer
218 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500219
Winson Chunga30f7c92021-06-29 15:42:56 -0700220 // Whether or not this layer is a trusted overlay for input
221 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500222 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700223 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500224 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700225 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700226 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700227 bool dimmingEnabled = true;
John Reck68796592023-01-25 13:47:12 -0500228 float currentSdrHdrRatio = 1.f;
229 float desiredSdrHdrRatio = 1.f;
Mathias Agopian13127d82013-03-05 17:47:11 -0800230 };
231
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700232 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700233 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800234
Peiyong Linf243e5e2020-08-22 17:40:59 -0700235 static bool isLayerFocusedBasedOnPriority(int32_t priority);
236 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800237
Peiyong Linf243e5e2020-08-22 17:40:59 -0700238 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000239 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700240
Peiyong Linf243e5e2020-08-22 17:40:59 -0700241 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000242 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700243
Patrick Williamsbb25f802022-08-30 23:02:34 +0000244 virtual sp<Layer> createClone();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700245
Robert Carr7bf247e2017-05-18 14:02:49 -0700246 // Set a 2x2 transformation matrix on the layer. This transform
247 // will be applied after parent transforms, but before any final
248 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000249 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700250
251 // This second set of geometry attributes are controlled by
252 // setGeometryAppliesWithResize, and their default mode is to be
253 // immediate. If setGeometryAppliesWithResize is specified
254 // while a resize is pending, then update of these attributes will
255 // be delayed until the resize completes.
256
257 // setPosition operates in parent buffer space (pre parent-transform) or display
258 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000259 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700260 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000261 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700262
Robert Carr7bf247e2017-05-18 14:02:49 -0700263 // TODO(b/38182121): Could we eliminate the various latching modes by
264 // using the layer hierarchy?
265 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800266 virtual bool setLayer(int32_t z);
267 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700268
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800269 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000270 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700271
272 // Set rounded corner radius for this layer and its children.
273 //
274 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
275 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
276 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800277 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800278 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
279 // is specified in pixels.
280 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700281 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000282 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700283 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800284 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700285 virtual bool setLayerStack(ui::LayerStack);
Vishnu Nair73908d12022-10-24 21:46:42 -0700286 virtual ui::LayerStack getLayerStack(
287 LayerVector::StateSet state = LayerVector::StateSet::Drawing) const;
288
Evan Roskyef876c92019-01-25 17:46:06 -0800289 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200290 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800291 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800292 virtual bool setColorTransform(const mat4& matrix);
293 virtual mat4 getColorTransform() const;
294 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800295 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
John Reck68796592023-01-25 13:47:12 -0500296 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; }
297 float getDesiredSdrHdrRatio() const { return getDrawingState().desiredSdrHdrRatio; }
298 float getCurrentSdrHdrRatio() const { return getDrawingState().currentSdrHdrRatio; }
Marissa Wall61c58622018-07-18 10:12:20 -0700299
Patrick Williamsbb25f802022-08-30 23:02:34 +0000300 bool setTransform(uint32_t /*transform*/);
301 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
302 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
303 const BufferData& /* bufferData */, nsecs_t /* postTime */,
304 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
Brian Lindahl439afad2022-11-14 11:16:55 -0700305 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000306 bool setDataspace(ui::Dataspace /*dataspace*/);
John Reck68796592023-01-25 13:47:12 -0500307 bool setExtendedRangeBrightness(float currentBufferRatio, float desiredRatio);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000308 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
309 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
310 bool setApi(int32_t /*api*/);
311 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
Vishnu Nairacb18f42023-02-09 18:27:02 +0000312 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800313 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800314 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700315 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000316 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100317 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700318 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000319 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700320 bool setDropInputMode(gui::DropInputMode);
321
Ana Krulecc84d09b2019-11-02 23:10:29 +0100322 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
323 // rate priority from its parent.
324 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000325 //
326 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
327 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000328 ui::Dataspace getDataSpace() const;
329 ui::Dataspace getRequestedDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700330
Vishnu Naire14c6b32022-08-06 04:20:15 +0000331 virtual sp<LayerFE> getCompositionEngineLayerFE() const;
Patrick Williams7584c6a2022-10-29 02:10:58 +0000332 virtual sp<LayerFE> copyCompositionEngineLayerFE() const;
Vishnu Naire14c6b32022-08-06 04:20:15 +0000333
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000334 const frontend::LayerSnapshot* getLayerSnapshot() const;
335 frontend::LayerSnapshot* editLayerSnapshot();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800336
Dan Stozaee44edd2015-03-23 15:50:23 -0700337 // If we have received a new buffer this frame, we will pass its surface
338 // damage down to hardware composer. Otherwise, we must send a region with
339 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000340 void useSurfaceDamage();
341 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800342 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700343
Peiyong Linf243e5e2020-08-22 17:40:59 -0700344 /*
345 * isOpaque - true if this surface is opaque
346 *
347 * This takes into account the buffer format (i.e. whether or not the
348 * pixel format includes an alpha channel) and the "opaque" flag set
349 * on the layer. It does not examine the current plane alpha value.
350 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000351 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700352
353 /*
354 * Returns whether this layer can receive input.
355 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000356 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700357
358 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700359 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700360 * GRALLOC_USAGE_PROTECTED sense.
361 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000362 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700363
364 /*
365 * isFixedSize - true if content has a fixed size
366 */
367 virtual bool isFixedSize() const { return true; }
368
369 /*
370 * usesSourceCrop - true if content should use a source crop
371 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000372 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700373
374 // Most layers aren't created from the main thread, and therefore need to
375 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
376 // to avoid grabbing the lock again to avoid deadlock
377 virtual bool isCreatedFromMainThread() const { return false; }
378
chaviw4e765532021-04-30 12:11:39 -0500379 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000380 Region getActiveTransparentRegion(const Layer::State& s) const {
381 return s.transparentRegionHint;
382 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000383 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000384 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700385
386 // True if this layer requires filtering
387 // This method is distinct from needsFiltering() in how the filter
388 // requirement is computed. needsFiltering() compares displayFrame and crop,
389 // where as this method transforms the displayFrame to layer-stack space
390 // first. This method should be used if there is no physical display to
391 // project onto when taking screenshots, as the filtering requirements are
392 // different.
393 // If the parent transform needs to be undone when capturing the layer, then
394 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000395 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700396
Patrick Williamsbb25f802022-08-30 23:02:34 +0000397 // from graphics API
398 ui::Dataspace translateDataspace(ui::Dataspace dataspace);
399 void updateCloneBufferInfo();
400 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700401
Patrick Williamsbb25f802022-08-30 23:02:34 +0000402 bool isHdrY410() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700403
Peiyong Linf243e5e2020-08-22 17:40:59 -0700404 /*
405 * called after composition.
406 * returns true if the layer latched a new buffer this frame.
407 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000408 void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
409 const std::shared_ptr<FenceTime>& /*presentFence*/,
410 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700411
412 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000413 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700414
Peiyong Linf243e5e2020-08-22 17:40:59 -0700415 /*
416 * latchBuffer - called each time the screen is redrawn and returns whether
417 * the visible regions need to be recomputed (this is a fairly heavy
418 * operation, so this should be set only if needed). Typically this is used
419 * to figure out if the content or size of a surface has changed.
420 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000421 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700422
Patrick Williamsbb25f802022-08-30 23:02:34 +0000423 /*
424 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
425 * This is used if the buffer is just latched and releases to free up the buffer
426 * and will not be shown on screen.
427 * Should only be called on the main thread.
428 */
429 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700430
431 /*
432 * returns the rectangle that crops the content of the layer and scales it
433 * to the layer's size.
434 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000435 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700436
437 /*
438 * Returns the transform applied to the buffer.
439 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000440 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700441
Patrick Williamsbb25f802022-08-30 23:02:34 +0000442 sp<GraphicBuffer> getBuffer() const;
443 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700444
Patrick Williamsbb25f802022-08-30 23:02:34 +0000445 ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700446
447 /*
448 * Returns if a frame is ready
449 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000450 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700451
452 virtual int32_t getQueuedFrameCount() const { return 0; }
453
Peiyong Linf243e5e2020-08-22 17:40:59 -0700454 /**
455 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000456 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
457 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700458 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000459 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700460
461 /**
462 * Returns the source bounds. If the bounds are not defined, it is inferred from the
463 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
464 * For the root layer, this is the display viewport size.
465 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000466 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700467 virtual FrameRate getFrameRateForLayerTree() const;
468
Patrick Williamsbb25f802022-08-30 23:02:34 +0000469 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700470
471 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700472 // A layer can override its parent's rounded corner settings if the parent's rounded
473 // corner crop does not intersect with its own rounded corner crop.
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000474 virtual frontend::RoundedCornerState getRoundedCornerState() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700475
Vishnu Naire14c6b32022-08-06 04:20:15 +0000476 bool hasRoundedCorners() const { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400477
Patrick Williamsbb25f802022-08-30 23:02:34 +0000478 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700479 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000480 * Return whether this layer needs an input info. We generate InputWindowHandles for all
481 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
482 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700483 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000484 bool needsInputInfo() const {
485 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
486 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700487
488 // Implements RefBase.
489 void onFirstRef() override;
490
Patrick Williamsbb25f802022-08-30 23:02:34 +0000491 struct BufferInfo {
492 nsecs_t mDesiredPresentTime;
493 std::shared_ptr<FenceTime> mFenceTime;
494 sp<Fence> mFence;
495 uint32_t mTransform{0};
496 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
497 Rect mCrop;
498 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
499 Region mSurfaceDamage;
500 HdrMetadata mHdrMetadata;
501 int mApi;
502 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
503 bool mTransformToDisplayInverse{false};
504
505 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
506 uint64_t mFrameNumber;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000507
508 bool mFrameLatencyNeeded{false};
John Reck68796592023-01-25 13:47:12 -0500509 float mDesiredSdrHdrRatio = 1.f;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000510 };
511
512 BufferInfo mBufferInfo;
513
Peiyong Linf243e5e2020-08-22 17:40:59 -0700514 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000515 const compositionengine::LayerFECompositionState* getCompositionState() const;
516 bool fenceHasSignaled() const;
Vishnu Nairacb18f42023-02-09 18:27:02 +0000517 bool onPreComposition(nsecs_t refreshStartTime);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000518 void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
Robert Carrccab4242021-09-28 16:53:03 -0700519
Vishnu Naire14c6b32022-08-06 04:20:15 +0000520 void setWasClientComposed(const sp<Fence>& fence) {
Robert Carrccab4242021-09-28 16:53:03 -0700521 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700522 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700523 }
524
Vishnu Naire14c6b32022-08-06 04:20:15 +0000525 const char* getDebugName() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700526
Peiyong Linf243e5e2020-08-22 17:40:59 -0700527 bool setShadowRadius(float shadowRadius);
528
529 // Before color management is introduced, contents on Android have to be
530 // desaturated in order to match what they appears like visually.
531 // With color management, these contents will appear desaturated, thus
532 // needed to be saturated so that they match what they are designed for
533 // visually.
534 bool isLegacyDataSpace() const;
535
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800536 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700537
Chavi Weingarten076acac2023-01-19 17:20:43 +0000538 static bool computeTrustedPresentationState(const FloatRect& bounds,
539 const FloatRect& sourceBounds,
540 const Region& coveredRegion,
541 const FloatRect& screenBounds, float,
542 const ui::Transform&,
543 const TrustedPresentationThresholds&);
Vishnu Nair781d7252023-01-30 18:16:01 +0000544 void updateTrustedPresentationState(const DisplayDevice* display,
545 const frontend::LayerSnapshot* snapshot, int64_t time_in_ms,
Chavi Weingarten076acac2023-01-19 17:20:43 +0000546 bool leaveState);
547
548 inline bool hasTrustedPresentationListener() {
549 return mTrustedPresentationListener.callbackInterface != nullptr;
550 }
551
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700552 // Sets the masked bits.
553 void setTransactionFlags(uint32_t mask);
554
555 // Clears and returns the masked bits.
556 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800557
Vishnu Nair4351ad52019-02-11 14:13:02 -0800558 FloatRect getBounds(const Region& activeTransparentRegion) const;
559 FloatRect getBounds() const;
560
561 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700562 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800563
Vishnu Naire14c6b32022-08-06 04:20:15 +0000564 int32_t getSequence() const { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800565
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700566 // For tracing.
567 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
568 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
569 // creates its tracks by buffer id and has no way of associating a buffer back to the process
570 // that created it, the current implementation is only sufficient for cases where a buffer is
571 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700572 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700573
Mathias Agopian13127d82013-03-05 17:47:11 -0800574 /*
575 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700576 * screenshots or VNC servers. A surface can be set to be secure by the
577 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800578 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800579 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800580
581 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700582 * isHiddenByPolicy - true if this layer has been forced invisible.
583 * just because this is false, doesn't mean isVisible() is true.
584 * For example if this layer has no active buffer, it may not be hidden by
585 * policy, but it still can not be visible.
586 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800587 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700588
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700589 // True if the layer should be skipped in screenshots, screen recordings,
590 // and mirroring to external or virtual displays.
591 bool isInternalDisplayOverlay() const;
592
593 ui::LayerFilter getOutputFilter() const {
594 return {getLayerStack(), isInternalDisplayOverlay()};
595 }
596
Robert Carr2e102c92018-10-23 12:11:15 -0700597 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700598
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800599 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800600
Vishnu Nair8406fd72019-07-30 11:29:31 -0700601 // Write states that are modified by the main thread. This includes drawing
602 // state as well as buffer data. This should be called in the main or tracing
603 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800604 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700605 // Write drawing or current state. If writing current state, the caller should hold the
606 // external mStateLock. If writing drawing state, this function should be called on the
607 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200608 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700609 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800610
chaviw98318de2021-05-19 16:45:23 -0500611 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000612
chaviw74b03172019-08-19 11:09:03 -0700613 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700614
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700615 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700616 * doTransaction - process the transaction. This is a good place to figure
617 * out which attributes of the surface have changed.
618 */
Robert Carr7121caf2020-12-15 13:07:32 -0800619 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700620
621 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700622 * Remove relative z for the layer if its relative parent is not part of the
623 * provided layer tree.
624 */
625 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
626
627 /*
628 * Remove from current state and mark for removal.
629 */
630 void removeFromCurrentState();
631
632 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800633 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700634 * removed from the current list to the pending removal list
635 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800636 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700637
chaviw61626f22018-11-15 16:26:27 -0800638 /*
639 * Called when the layer is added back to the current state list.
640 */
641 void addToCurrentState();
642
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700643 /*
644 * Sets display transform hint on BufferLayerConsumer.
645 */
646 void updateTransformHint(ui::Transform::RotationFlags);
Vishnu Nair71fcf912022-10-18 09:14:20 -0700647 void skipReportingTransformHint();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800648 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700649 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800650
Huihong Luo05539a12022-02-23 10:29:40 -0800651 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800652
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700653 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800654 void dumpFrameStats(std::string& result) const;
Vishnu Nair76554eb2022-12-09 03:38:36 +0000655 void dumpOffscreenDebugInfo(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700656 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700657 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700658 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800659 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800660
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800661 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800662 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700663
Robert Carr6452f122017-03-21 10:41:29 -0700664 // Returns the Alpha of the Surface, accounting for the Alpha
665 // of parent Surfaces in the hierarchy (alpha's will be multiplied
666 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800667 half getAlpha() const;
668 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800669 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800670 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700671
Vishnu Nair6213bd92020-05-08 17:42:25 -0700672 // Returns the transform hint set by Window Manager on the layer or one of its parents.
673 // This traverses the current state because the data is needed when creating
674 // the layer(off drawing thread) and the hint should be available before the producer
675 // is ready to acquire a buffer.
676 ui::Transform::RotationFlags getFixedTransformHint() const;
677
Edgar Arriaga844fa672020-01-16 14:21:42 -0800678 /**
679 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
680 * which will not emit children who have relativeZOrder to another layer, this method
681 * just directly emits all children. It also emits them in no particular order.
682 * So this method is not suitable for graphical operations, as it doesn't represent
683 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
684 * book-keeping.
685 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200686 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
687 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
688 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700689
chaviw4b129c22018-04-09 16:19:43 -0700690 /**
691 * Traverse only children in z order, ignoring relative layers that are not children of the
692 * parent.
693 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200694 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700695
Chia-I Wu98f1c102017-05-30 14:54:08 -0700696 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800697
698 // ONLY CALL THIS FROM THE LAYER DTOR!
699 // See b/141111965. We need to add current children to offscreen layers in
700 // the layer dtor so as not to dangle layers. Since the layer has not
701 // committed its transaction when the layer is destroyed, we must add
702 // current children. This is safe in the dtor as we will no longer update
703 // the current state, but should not be called anywhere else!
704 LayerVector& getCurrentChildren() { return mCurrentChildren; }
705
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200706 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700707 // Returns index if removed, or negative value otherwise
708 // for symmetry with Vector::remove
709 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000710 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700711
712 // Should be called with the surfaceflinger statelock held
713 bool isAtRoot() const { return mIsAtRoot; }
714 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
715
Robert Carr1f0a16a2016-10-24 16:27:39 -0700716 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800717 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700718 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700719 bool setChildRelativeLayer(const sp<Layer>& childLayer,
720 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700721
722 // Copy the current list of children to the drawing state. Called by
723 // SurfaceFlinger to complete a transaction.
724 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200725 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800726
Vishnu Nairefc42e22019-12-03 17:36:12 -0800727 /**
728 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
729 * INVALID_RECT if the layer has no buffer and no crop.
730 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
731 * bounds are constrained by its parent bounds.
732 */
733 Rect getCroppedBufferSize(const Layer::State& s) const;
734
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200735 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700736
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000737 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000738 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
739 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
740 nsecs_t postTime);
741
742 void addSurfaceFrameDroppedForBuffer(
743 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
744 void addSurfaceFramePresentedForBuffer(
745 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
746 nsecs_t currentLatchTime);
747
748 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
749 const FrameTimelineInfo& info, nsecs_t postTime);
750 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
751 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700752
Chavi Weingarten076acac2023-01-19 17:20:43 +0000753 void setTrustedPresentationInfo(TrustedPresentationThresholds const& thresholds,
754 TrustedPresentationListener const& listener);
755
Peiyong Linf243e5e2020-08-22 17:40:59 -0700756 // Creates a new handle each time, so we only expect
757 // this to be called once.
758 sp<IBinder> getHandle();
759 const std::string& getName() const { return mName; }
760 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500761 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700762
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000763 struct InputDisplayArgs {
764 const ui::Transform* transform = nullptr;
765 bool isSecure = false;
766 };
767 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700768
Peiyong Linf243e5e2020-08-22 17:40:59 -0700769 /**
770 * Returns whether this layer has an explicitly set input-info.
771 */
772 bool hasInputInfo() const;
773
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000774 // Sets the gui::GameMode for the tree rooted at this layer. A layer in the tree inherits this
775 // gui::GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
776 void setGameModeForTree(gui::GameMode);
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700777
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000778 void setGameMode(gui::GameMode gameMode) { mGameMode = gameMode; }
779 gui::GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000780
Ady Abraham62a0be22020-12-08 16:54:10 -0800781 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700782
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700783 pid_t getOwnerPid() { return mOwnerPid; }
784
Peiyong Linf243e5e2020-08-22 17:40:59 -0700785 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
786 // variable mClonedChild represents the top layer that will be cloned so this
787 // layer will be the parent of mClonedChild.
788 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
789 // if the real layer is destroyed, then the clone layer will also be destroyed.
790 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700791 bool mHadClonedChild = false;
792 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700793
794 mutable bool contentDirty{false};
795 Region surfaceDamageRegion;
796
797 // Layer serial number. This gives layers an explicit ordering, so we
798 // have a stable sort order when their layer stack and Z-order are
799 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800800 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700801
802 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800803
Vishnu Nair59f6d2d2022-10-05 16:59:56 -0700804 bool backpressureEnabled() const {
805 return mDrawingState.flags & layer_state_t::eEnableBackpressure;
806 }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800807
John Reckcdb4ed72021-02-04 13:39:33 -0500808 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500809 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000810 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000811 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000812 float getBorderWidth();
813 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500814
Patrick Williamsbb25f802022-08-30 23:02:34 +0000815 bool setBufferCrop(const Rect& /* bufferCrop */);
816 bool setDestinationFrame(const Rect& /* destinationFrame */);
817 // See mPendingBufferTransactions
818 void decrementPendingBufferCount();
819 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
820 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
821 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800822
Patrick Williamsbb25f802022-08-30 23:02:34 +0000823 bool simpleBufferUpdate(const layer_state_t&) const;
824
825 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000826
827 // Updates the LayerSnapshot. This must be called prior to sending layer data to
828 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
Vishnu Naire14c6b32022-08-06 04:20:15 +0000829 // LayerFE::prepareClientComposition).
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000830 //
831 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
832 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000833 void updateSnapshot(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000834 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
835 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
836 std::unordered_set<Layer*>& visited);
Ady Abraham9dada822022-02-03 10:26:59 -0800837
liulijuneb489f62022-10-17 22:02:14 +0800838 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
839 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
840 const sp<Fence>& releaseFence);
841
Mathias Agopian13127d82013-03-05 17:47:11 -0800842protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700843 // For unit tests
844 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800845 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700846 friend class RefreshRateSelectionTest;
847 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000848 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000849 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700850
851 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000852 void preparePerFrameCompositionState();
853 void preparePerFrameBufferCompositionState();
854 void preparePerFrameEffectsCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000855 virtual void commitTransaction(State& stateToCommit);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000856 void gatherBufferInfo();
857 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700858
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000859 sp<Layer> getClonedFrom() const {
860 return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr;
861 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700862 bool isClone() { return mClonedFrom != nullptr; }
863 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
864
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800865 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700866 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
867 void updateClonedChildren(const sp<Layer>& mirrorRoot,
868 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
869 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
870 void addChildToDrawing(const sp<Layer>&);
871 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
872
Peiyong Linf243e5e2020-08-22 17:40:59 -0700873 void prepareBasicGeometryCompositionState();
874 void prepareGeometryCompositionState();
875 void prepareCursorCompositionState();
876
877 uint32_t getEffectiveUsage(uint32_t usage) const;
878
879 /**
880 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
881 * crop coordinates, transforming them into layer space.
882 */
883 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
884 void setParent(const sp<Layer>&);
885 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
886 void addZOrderRelative(const wp<Layer>& relative);
887 void removeZOrderRelative(const wp<Layer>& relative);
888 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
889 bool usingRelativeZ(LayerVector::StateSet) const;
890
Patrick Williamsbb25f802022-08-30 23:02:34 +0000891 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800892 /**
893 * Get the bounds in layer space within which this layer can receive input.
894 *
895 * These bounds are used to:
896 * - Determine the input frame for the layer to be used for occlusion detection; and
897 * - Determine the coordinate space within which the layer will receive input. The top-left of
898 * this rect will be the origin of the coordinate space that the input events sent to the
899 * layer will be in (prior to accounting for surface insets).
900 *
901 * The layer can still receive touch input if these bounds are invalid if
902 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
903 * in this layer's space, regardless of the specified crop layer.
904 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000905 Rect getInputBounds() const;
chaviw39d01472021-04-08 14:26:24 -0500906
Peiyong Linf243e5e2020-08-22 17:40:59 -0700907 // constant
908 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700909
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700910 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700911 const std::string mName;
912 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800913
Vishnu Nair8406fd72019-07-30 11:29:31 -0700914 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800915 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800916
Chavi Weingarten076acac2023-01-19 17:20:43 +0000917 TrustedPresentationThresholds mTrustedPresentationThresholds;
918 TrustedPresentationListener mTrustedPresentationListener;
919 bool mLastComputedTrustedPresentationState = false;
920 bool mLastReportedTrustedPresentationState = false;
921 int64_t mEnteredTrustedPresentationStateTime = -1;
922
Robert Carr38d25002021-06-11 14:30:09 -0700923 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700924 // Updated in doTransaction, used to track the last sequence number we
925 // committed. Currently this is really only used for updating visible
926 // regions.
927 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700928
Brian Andersond6927fb2016-07-23 23:37:30 -0700929 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800930 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700931
932 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800933 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000934 // False if the buffer and its contents have been previously used for GPU
935 // composition, true otherwise.
936 bool mIsActiveBufferUpdatedForGpu = true;
937
Robert Carrc3574f72016-03-24 12:19:32 -0700938 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700939 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800940 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700941 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700942
Robert Carr6a160312021-05-17 12:08:20 -0700943 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700944
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700945 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700946 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800947
948 // protected by mLock
949 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700950
Mathias Agopian13127d82013-03-05 17:47:11 -0800951 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700952
953 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700954 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800955
Robert Carr88d76cd2021-06-22 16:23:51 -0700956 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700957 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700958
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000959 wp<Layer> mCurrentParent;
960 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700961
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700962 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -0500963 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700964
Alec Mouri9a29e672020-09-14 12:39:14 -0700965 // The owner of the layer. If created from a non system process, it will be the calling uid.
966 // If created from a system process, the value can be passed in.
967 uid_t mOwnerUid;
968
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700969 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
970 // If created from a system process, the value can be passed in.
971 pid_t mOwnerPid;
972
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000973 // Keeps track of the time SF latched the last buffer from this layer.
974 // Used in buffer stuffing analysis in FrameTimeline.
975 nsecs_t mLastLatchTime = 0;
976
Robert Carr6a160312021-05-17 12:08:20 -0700977 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -0800978
Robert Carrccab4242021-09-28 16:53:03 -0700979 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -0700980 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -0700981private:
Patrick Williamsbb25f802022-08-30 23:02:34 +0000982 friend class SlotGenerationTest;
983 friend class TransactionFrameTracerTest;
984 friend class TransactionSurfaceFrameTest;
985
986 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
987 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
988
989 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700990
Peiyong Linf243e5e2020-08-22 17:40:59 -0700991 // Returns true if the layer can draw shadows on its border.
992 virtual bool canDrawShadows() const { return true; }
993
Leon Scroggins III2e1aa182021-12-01 17:33:12 -0500994 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
995 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700996
chaviw4b129c22018-04-09 16:19:43 -0700997 /**
998 * Returns an unsorted vector of all layers that are part of this tree.
999 * That includes the current layer and all its descendants.
1000 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001001 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001002 /**
1003 * Traverses layers that are part of this tree in the correct z order.
1004 * layersInTree must be sorted before calling this method.
1005 */
1006 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001007 LayerVector::StateSet, const LayerVector::Visitor&);
1008 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001009 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001010
Ady Abraham60e42ea2020-03-09 19:17:31 -07001011 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -07001012 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
1013 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001014 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001015 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -07001016 gui::DropInputMode getDropInputMode() const;
1017 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001018
1019 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1020 // This will return null if first non cloned parent is not found.
1021 sp<Layer> getClonedRoot();
1022
1023 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1024 // null.
1025 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001026
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001027 // Fills in the touch occlusion mode of the first parent (including this layer) that
1028 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -05001029 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001030
Dominik Laskowski29fa1462021-04-27 15:51:50 -07001031 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -07001032 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001033
Patrick Williamsbb25f802022-08-30 23:02:34 +00001034 inline void tracePendingBufferCount(int32_t pendingBuffers);
1035
1036 // Latch sideband stream and returns true if the dirty region should be updated.
1037 bool latchSidebandStream(bool& recomputeVisibleRegions);
1038
1039 bool hasFrameUpdate() const;
1040
1041 void updateTexImage(nsecs_t latchTime);
1042
1043 // Crop that applies to the buffer
1044 Rect computeBufferCrop(const State& s);
1045
Vishnu Nairacb18f42023-02-09 18:27:02 +00001046 bool willPresentCurrentTransaction() const;
1047
Patrick Williamsbb25f802022-08-30 23:02:34 +00001048 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1049 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1050 const sp<Fence>& releaseFence,
1051 uint32_t currentMaxAcquiredBufferCount);
1052
liulijuneb489f62022-10-17 22:02:14 +08001053 // Returns true if the transformed buffer size does not match the layer size and we need
1054 // to apply filtering.
1055 bool bufferNeedsFiltering() const;
1056
Patrick Williamsbb25f802022-08-30 23:02:34 +00001057 // Returns true if there is a valid color to fill.
1058 bool fillsColor() const;
1059 // Returns true if this layer has a blur value.
1060 bool hasBlur() const;
1061 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1062 bool hasBufferOrSidebandStream() const {
1063 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1064 }
1065
Vishnu Nair22491b82022-10-18 14:59:14 -07001066 bool hasBufferOrSidebandStreamInDrawing() const {
1067 return ((mDrawingState.sidebandStream != nullptr) || (mDrawingState.buffer != nullptr));
1068 }
1069
Patrick Williamsbb25f802022-08-30 23:02:34 +00001070 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
Vishnu Naire14c6b32022-08-06 04:20:15 +00001071
1072 void updateChildrenSnapshots(bool updateGeometry);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001073
Pascal Muetschardf54181b2022-12-13 14:53:25 +01001074 // Fills the provided vector with the currently available JankData and removes the processed
1075 // JankData from the pending list.
1076 void transferAvailableJankData(const std::deque<sp<CallbackHandle>>& handles,
1077 std::vector<JankData>& jankData);
1078
Vishnu Nair4351ad52019-02-11 14:13:02 -08001079 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001080 // Effective transform taking into account parent transforms and any parent scaling, which is
1081 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001082 ui::Transform mEffectiveTransform;
1083
1084 // Bounds of the layer before any transformation is applied and before it has been cropped
1085 // by its parents.
1086 FloatRect mSourceBounds;
1087
1088 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1089 // its parent bounds.
1090 FloatRect mBounds;
1091
1092 // Layer bounds in screen space.
1093 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001094
Robert Carrc0df3122019-04-11 13:18:21 -07001095 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001096
chaviwb4c6e582019-08-16 14:35:07 -07001097 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1098 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1099 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1100 // and relatives, this layer will update as well.
1101 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001102
1103 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1104 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1105 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001106 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001107
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001108 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001109 gui::GameMode mGameMode = gui::GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001110
Lucas Dupinc3800b82020-10-02 16:24:48 -07001111 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001112 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001113
1114 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001115
1116 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001117
Robert Carr88b85e12022-03-21 15:47:35 -07001118 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001119
1120 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001121 float mBorderWidth;
1122 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001123
1124 void setTransformHint(ui::Transform::RotationFlags);
1125
1126 const uint32_t mTextureName;
1127
1128 // Transform hint provided to the producer. This must be accessed holding
1129 // the mStateLock.
1130 ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
Vishnu Nair71fcf912022-10-18 09:14:20 -07001131 bool mSkipReportingTransformHint = true;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001132
Patrick Williamsbb25f802022-08-30 23:02:34 +00001133 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
1134 uint64_t mPreviousReleasedFrameNumber = 0;
1135
1136 uint64_t mPreviousBarrierFrameNumber = 0;
1137
1138 bool mReleasePreviousBuffer = false;
1139
1140 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1141 // time.
1142 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1143
1144 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1145 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
Vishnu Nair22491b82022-10-18 14:59:14 -07001146 static constexpr int kPendingClassificationMaxSurfaceFrames = 50;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001147
1148 const std::string mBlastTransactionName{"BufferTX - " + mName};
1149 // This integer is incremented everytime a buffer arrives at the server for this layer,
1150 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1151 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1152 // possible to see when a buffer arrived at the server, and in which frame it latched.
1153 //
1154 // You can understand the trace this way:
1155 // - If the integer increases, a buffer arrived at the server.
1156 // - If the integer decreases in latchBuffer, that buffer was latched
1157 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1158 std::atomic<int32_t> mPendingBufferTransactions{0};
1159
1160 // Contains requested position and matrix updates. This will be applied if the client does
1161 // not specify a destination frame.
1162 ui::Transform mRequestedTransform;
1163
Vishnu Nairacb18f42023-02-09 18:27:02 +00001164 sp<LayerFE> mLayerFE;
Vishnu Nair8fc721b2022-12-22 20:06:32 +00001165 std::unique_ptr<frontend::LayerSnapshot> mSnapshot =
1166 std::make_unique<frontend::LayerSnapshot>();
Vishnu Nairacb18f42023-02-09 18:27:02 +00001167
1168 friend class LayerSnapshotGuard;
1169};
1170
1171// LayerSnapshotGuard manages the movement of LayerSnapshot between a Layer and its corresponding
1172// LayerFE. This class must be used whenever LayerFEs are passed to CompositionEngine. Instances of
1173// LayerSnapshotGuard should only be constructed on the main thread and should not be moved outside
1174// the main thread.
1175//
1176// Moving the snapshot instead of sharing common state prevents use of LayerFE outside the main
1177// thread by making errors obvious (i.e. use outside the main thread results in SEGFAULTs due to
1178// nullptr dereference).
1179class LayerSnapshotGuard {
1180public:
1181 LayerSnapshotGuard(Layer* layer) REQUIRES(kMainThreadContext);
1182 ~LayerSnapshotGuard() REQUIRES(kMainThreadContext);
1183
1184 LayerSnapshotGuard(const LayerSnapshotGuard&) = delete;
1185 LayerSnapshotGuard& operator=(const LayerSnapshotGuard&) = delete;
1186
1187 LayerSnapshotGuard(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1188 LayerSnapshotGuard& operator=(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1189
1190private:
1191 Layer* mLayer;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001192};
1193
Marin Shalamanov46084422020-10-13 12:33:42 +02001194std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1195
Dominik Laskowski34157762018-10-31 13:07:19 -07001196} // namespace android