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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -070019#include <android/gui/DropInputMode.h>
Huihong Luod3d8f8e2022-03-08 14:48:46 -080020#include <android/gui/ISurfaceComposerClient.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/LayerState.h>
chaviw98318de2021-05-19 16:45:23 -050023#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080040#include <compositionengine/LayerFE.h>
Vishnu Nairbedb44b2022-08-02 21:47:40 +000041#include <compositionengine/LayerFECompositionState.h>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080042#include <scheduler/Fps.h>
43#include <scheduler/Seamlessness.h>
44
KaiChieh Chuang948c6422020-10-13 10:38:48 +080045#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080046#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070047#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070048#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070049#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070052#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "FrameTracker.h"
Vishnu Naire14c6b32022-08-06 04:20:15 +000054#include "LayerFE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070055#include "LayerVector.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070056#include "Scheduler/LayerInfo.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Vishnu Nair00b90132021-11-05 14:03:40 -070058#include "Tracing/LayerTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080070
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080072class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080073struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080074}
75
Huihong Luo05539a12022-02-23 10:29:40 -080076namespace gui {
77class LayerDebugInfo;
78}
79
Ady Abraham22c7b5c2020-09-22 19:33:40 -070080namespace frametimeline {
81class SurfaceFrame;
82} // namespace frametimeline
83
Vishnu Naire14c6b32022-08-06 04:20:15 +000084class Layer : public virtual RefBase {
Vishnu Nairdc4d31b2022-11-17 03:20:58 +000085public:
Ady Abrahamaae5ed52020-06-26 09:32:43 -070086 // The following constants represent priority of the window. SF uses this information when
87 // deciding which window has a priority when deciding about the refresh rate of the screen.
88 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010089 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070090 // Windows that are in focus and voted for the preferred mode ID
91 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
92 // // Windows that are in focus, but have not requested a specific mode ID.
93 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
94 // Windows that are not in focus, but voted for a specific mode ID.
95 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -080096
Mathias Agopian13127d82013-03-05 17:47:11 -080097 enum { // flags for doTransaction()
98 eDontUpdateGeometryState = 0x00000001,
99 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700100 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800101 };
102
103 struct Geometry {
104 uint32_t w;
105 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700106 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800107
David Sodman41fdfc92017-11-06 16:09:56 -0800108 inline bool operator==(const Geometry& rhs) const {
109 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700110 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800111 }
David Sodman41fdfc92017-11-06 16:09:56 -0800112 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800113 };
114
Ady Abrahambdda8f02021-04-01 16:06:11 -0700115 using FrameRate = scheduler::LayerInfo::FrameRate;
116 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800117
Mathias Agopian13127d82013-03-05 17:47:11 -0800118 struct State {
Robert Carrae060832016-11-28 10:51:00 -0800119 int32_t z;
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700120 ui::LayerStack layerStack;
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800121 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700123 bool modified;
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800124 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800125 Rect crop;
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800126 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700127 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
128 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700129 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700130
131 // A list of surfaces whose Z-order is interpreted relative to ours.
132 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700133 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700134 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800135 int backgroundBlurRadius;
chaviw98318de2021-05-19 16:45:23 -0500136 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700137 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700138
Valerie Haub153bab2019-03-05 10:47:28 -0800139 ui::Dataspace dataspace;
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000140 bool dataspaceRequested;
Valerie Haub153bab2019-03-05 10:47:28 -0800141
Valerie Hau134651a2020-01-28 16:21:22 -0800142 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800143 ui::Transform transform;
chaviw766c9c52021-02-10 17:36:47 -0800144 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700145 bool transformToDisplayInverse;
Marissa Wall61c58622018-07-18 10:12:20 -0700146 Region transparentRegionHint;
Alec Mouria90a5702021-04-16 16:36:21 +0000147 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700148 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700149 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700150 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700151 HdrMetadata hdrMetadata;
152 Region surfaceDamageRegion;
153 int32_t api;
Marissa Wall61c58622018-07-18 10:12:20 -0700154 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700155 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700156 bool hasColorTransform;
Valerie Haua72e2812019-01-23 13:40:39 -0800157 // pointer to background color layer that, if set, appears below the buffer state layer
158 // and the buffer state layer's children. Z order will be set to
159 // INT_MIN
160 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800161
Marissa Walle2ffb422018-10-12 11:33:52 -0700162 // The deque of callback handles for this frame. The back of the deque contains the most
163 // recent callback handle.
164 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800165 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800166 nsecs_t desiredPresentTime = 0;
167 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800168
169 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
170 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700171 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100172
Lucas Dupinc3800b82020-10-02 16:24:48 -0700173 // Layer regions that are made of custom materials, like frosted glass
174 std::vector<BlurRegion> blurRegions;
175
Ana Krulecc84d09b2019-11-02 23:10:29 +0100176 // Priority of the layer assigned by Window Manager.
177 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800178
Andy Labrada096227e2022-06-15 16:58:11 +0000179 // Default frame rate compatibility used to set the layer refresh rate votetype.
180 FrameRateCompatibility defaultFrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800181 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700182
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700183 // The combined frame rate of parents / children of this layer
184 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700185
186 // Set by window manager indicating the layer and all its children are
187 // in a different orientation than the display. The hint suggests that
188 // the graphic producers should receive a transform hint as if the
189 // display was in this orientation. When the display changes to match
190 // the layer orientation, the graphic producer may not need to allocate
191 // a buffer of a different size. ui::Transform::ROT_INVALID means the
192 // a fixed transform hint is not set.
193 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700194
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000195 // The vsync info that was used to start the transaction
196 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700197
198 // When the transaction was posted
199 nsecs_t postTime;
Vishnu Nair1506b182021-02-22 14:35:15 -0800200 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000201 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
202 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
203 // If multiple buffers are queued, the prior ones will be dropped, along with the
204 // SurfaceFrame that's tracking them.
205 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
206 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
207 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
208 // same token, unless they are presented in different vsyncs.
209 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
210 bufferlessSurfaceFramesTX;
211 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
212 // trigger a warning if the number of SurfaceFrames crosses the threshold.
213 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500214
215 // Stretch effect to apply to this layer
216 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500217
Winson Chunga30f7c92021-06-29 15:42:56 -0700218 // Whether or not this layer is a trusted overlay for input
219 bool isTrustedOverlay;
chaviwf3f40fe2021-04-27 15:54:02 -0500220 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700221 Rect destinationFrame;
chaviw0b06a8d2021-08-06 11:49:08 -0500222 sp<IBinder> releaseBufferEndpoint;
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700223 gui::DropInputMode dropInputMode;
Vishnu Nair86653e92021-11-03 17:19:36 -0700224 bool autoRefresh = false;
Sally Qi421ffb02022-03-21 19:41:33 -0700225 bool dimmingEnabled = true;
Mathias Agopian13127d82013-03-05 17:47:11 -0800226 };
227
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700228 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700229 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800230
Peiyong Linf243e5e2020-08-22 17:40:59 -0700231 static bool isLayerFocusedBasedOnPriority(int32_t priority);
232 static void miniDumpHeader(std::string& result);
Dominik Laskowski75848362019-11-11 17:57:20 -0800233
Peiyong Linf243e5e2020-08-22 17:40:59 -0700234 // Provide unique string for each class type in the Layer hierarchy
Patrick Williamsbb25f802022-08-30 23:02:34 +0000235 virtual const char* getType() const { return "Layer"; }
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700236
Peiyong Linf243e5e2020-08-22 17:40:59 -0700237 // true if this layer is visible, false otherwise
Patrick Williamsbb25f802022-08-30 23:02:34 +0000238 virtual bool isVisible() const;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700239
Patrick Williamsbb25f802022-08-30 23:02:34 +0000240 virtual sp<Layer> createClone();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700241
Robert Carr7bf247e2017-05-18 14:02:49 -0700242 // Set a 2x2 transformation matrix on the layer. This transform
243 // will be applied after parent transforms, but before any final
244 // producer specified transform.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000245 bool setMatrix(const layer_state_t::matrix22_t& matrix);
Robert Carr7bf247e2017-05-18 14:02:49 -0700246
247 // This second set of geometry attributes are controlled by
248 // setGeometryAppliesWithResize, and their default mode is to be
249 // immediate. If setGeometryAppliesWithResize is specified
250 // while a resize is pending, then update of these attributes will
251 // be delayed until the resize completes.
252
253 // setPosition operates in parent buffer space (pre parent-transform) or display
254 // space for top-level layers.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000255 bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700256 // Buffer space
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000257 bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700258
Robert Carr7bf247e2017-05-18 14:02:49 -0700259 // TODO(b/38182121): Could we eliminate the various latching modes by
260 // using the layer hierarchy?
261 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800262 virtual bool setLayer(int32_t z);
263 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700264
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800265 virtual bool setAlpha(float alpha);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000266 bool setColor(const half3& /*color*/);
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700267
268 // Set rounded corner radius for this layer and its children.
269 //
270 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
271 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
272 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800273 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800274 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
275 // is specified in pixels.
276 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700277 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Vishnu Nairea04b6f2022-08-19 21:28:17 +0000278 bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700279 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800280 virtual bool setFlags(uint32_t flags, uint32_t mask);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700281 virtual bool setLayerStack(ui::LayerStack);
Vishnu Nair73908d12022-10-24 21:46:42 -0700282 virtual ui::LayerStack getLayerStack(
283 LayerVector::StateSet state = LayerVector::StateSet::Drawing) const;
284
Evan Roskyef876c92019-01-25 17:46:06 -0800285 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200286 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800287 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800288 virtual bool setColorTransform(const mat4& matrix);
289 virtual mat4 getColorTransform() const;
290 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800291 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Sally Qi421ffb02022-03-21 19:41:33 -0700292 virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
Marissa Wall61c58622018-07-18 10:12:20 -0700293
Patrick Williamsbb25f802022-08-30 23:02:34 +0000294 bool setTransform(uint32_t /*transform*/);
295 bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
296 bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
297 const BufferData& /* bufferData */, nsecs_t /* postTime */,
298 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
Brian Lindahl439afad2022-11-14 11:16:55 -0700299 std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000300 bool setDataspace(ui::Dataspace /*dataspace*/);
301 bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
302 bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
303 bool setApi(int32_t /*api*/);
304 bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
305 bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
Valerie Haudd0b7572019-01-29 14:59:27 -0800306 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800307 virtual bool setColorSpaceAgnostic(const bool agnostic);
Sally Qi421ffb02022-03-21 19:41:33 -0700308 virtual bool setDimmingEnabled(const bool dimmingEnabled);
Andy Labrada096227e2022-06-15 16:58:11 +0000309 virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100310 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700311 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000312 void setAutoRefresh(bool /* autoRefresh */);
Vishnu Nair9cf4a4d2021-09-17 12:16:08 -0700313 bool setDropInputMode(gui::DropInputMode);
314
Ana Krulecc84d09b2019-11-02 23:10:29 +0100315 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
316 // rate priority from its parent.
317 virtual int32_t getFrameRateSelectionPriority() const;
Andy Labrada096227e2022-06-15 16:58:11 +0000318 //
319 virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
320 //
Patrick Williamsbb25f802022-08-30 23:02:34 +0000321 ui::Dataspace getDataSpace() const;
322 ui::Dataspace getRequestedDataSpace() const;
Chia-I Wu01591c92018-05-22 12:03:00 -0700323
Vishnu Naire14c6b32022-08-06 04:20:15 +0000324 virtual sp<LayerFE> getCompositionEngineLayerFE() const;
Patrick Williams7584c6a2022-10-29 02:10:58 +0000325 virtual sp<LayerFE> copyCompositionEngineLayerFE() const;
Vishnu Naire14c6b32022-08-06 04:20:15 +0000326
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000327 const LayerSnapshot* getLayerSnapshot() const;
328 LayerSnapshot* editLayerSnapshot();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800329
Dan Stozaee44edd2015-03-23 15:50:23 -0700330 // If we have received a new buffer this frame, we will pass its surface
331 // damage down to hardware composer. Otherwise, we must send a region with
332 // one empty rect.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000333 void useSurfaceDamage();
334 void useEmptyDamage();
Alec Mouriadebf5c2021-01-05 12:57:36 -0800335 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700336
Peiyong Linf243e5e2020-08-22 17:40:59 -0700337 /*
338 * isOpaque - true if this surface is opaque
339 *
340 * This takes into account the buffer format (i.e. whether or not the
341 * pixel format includes an alpha channel) and the "opaque" flag set
342 * on the layer. It does not examine the current plane alpha value.
343 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000344 bool isOpaque(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700345
346 /*
347 * Returns whether this layer can receive input.
348 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000349 bool canReceiveInput() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700350
351 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700352 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700353 * GRALLOC_USAGE_PROTECTED sense.
354 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000355 bool isProtected() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700356
357 /*
358 * isFixedSize - true if content has a fixed size
359 */
360 virtual bool isFixedSize() const { return true; }
361
362 /*
363 * usesSourceCrop - true if content should use a source crop
364 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000365 bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700366
367 // Most layers aren't created from the main thread, and therefore need to
368 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
369 // to avoid grabbing the lock again to avoid deadlock
370 virtual bool isCreatedFromMainThread() const { return false; }
371
chaviw4e765532021-04-30 12:11:39 -0500372 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000373 Region getActiveTransparentRegion(const Layer::State& s) const {
374 return s.transparentRegionHint;
375 }
Vishnu Nairbc4ee5c2022-08-16 03:19:37 +0000376 Rect getCrop(const Layer::State& s) const { return s.crop; }
Patrick Williamsbb25f802022-08-30 23:02:34 +0000377 bool needsFiltering(const DisplayDevice*) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700378
379 // True if this layer requires filtering
380 // This method is distinct from needsFiltering() in how the filter
381 // requirement is computed. needsFiltering() compares displayFrame and crop,
382 // where as this method transforms the displayFrame to layer-stack space
383 // first. This method should be used if there is no physical display to
384 // project onto when taking screenshots, as the filtering requirements are
385 // different.
386 // If the parent transform needs to be undone when capturing the layer, then
387 // the inverse parent transform is also required.
Patrick Williamsbb25f802022-08-30 23:02:34 +0000388 bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700389
Patrick Williamsbb25f802022-08-30 23:02:34 +0000390 // from graphics API
391 ui::Dataspace translateDataspace(ui::Dataspace dataspace);
392 void updateCloneBufferInfo();
393 uint64_t mPreviousFrameNumber = 0;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700394
Patrick Williamsbb25f802022-08-30 23:02:34 +0000395 bool isHdrY410() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700396
Peiyong Linf243e5e2020-08-22 17:40:59 -0700397 /*
398 * called after composition.
399 * returns true if the layer latched a new buffer this frame.
400 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000401 void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
402 const std::shared_ptr<FenceTime>& /*presentFence*/,
403 const CompositorTiming&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700404
405 // If a buffer was replaced this frame, release the former buffer
Patrick Williamsbb25f802022-08-30 23:02:34 +0000406 void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700407
Peiyong Linf243e5e2020-08-22 17:40:59 -0700408 /*
409 * latchBuffer - called each time the screen is redrawn and returns whether
410 * the visible regions need to be recomputed (this is a fairly heavy
411 * operation, so this should be set only if needed). Typically this is used
412 * to figure out if the content or size of a surface has changed.
413 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000414 bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700415
Patrick Williamsbb25f802022-08-30 23:02:34 +0000416 /*
417 * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
418 * This is used if the buffer is just latched and releases to free up the buffer
419 * and will not be shown on screen.
420 * Should only be called on the main thread.
421 */
422 void latchAndReleaseBuffer();
Peiyong Linf243e5e2020-08-22 17:40:59 -0700423
424 /*
425 * returns the rectangle that crops the content of the layer and scales it
426 * to the layer's size.
427 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000428 Rect getBufferCrop() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700429
430 /*
431 * Returns the transform applied to the buffer.
432 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000433 uint32_t getBufferTransform() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700434
Patrick Williamsbb25f802022-08-30 23:02:34 +0000435 sp<GraphicBuffer> getBuffer() const;
436 const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700437
Patrick Williamsbb25f802022-08-30 23:02:34 +0000438 ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700439
440 /*
441 * Returns if a frame is ready
442 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000443 bool hasReadyFrame() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700444
445 virtual int32_t getQueuedFrameCount() const { return 0; }
446
Peiyong Linf243e5e2020-08-22 17:40:59 -0700447 /**
448 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
Patrick Williamsbb25f802022-08-30 23:02:34 +0000449 * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
450 * layer does not have a display frame and its parent is not bounded.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700451 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000452 Rect getBufferSize(const Layer::State&) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700453
454 /**
455 * Returns the source bounds. If the bounds are not defined, it is inferred from the
456 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
457 * For the root layer, this is the display viewport size.
458 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000459 FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700460 virtual FrameRate getFrameRateForLayerTree() const;
461
Patrick Williamsbb25f802022-08-30 23:02:34 +0000462 bool getTransformToDisplayInverse() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700463
464 // Returns how rounded corners should be drawn for this layer.
Vishnu Nair9dbf8e82021-09-16 16:24:47 -0700465 // A layer can override its parent's rounded corner settings if the parent's rounded
466 // corner crop does not intersect with its own rounded corner crop.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700467 virtual RoundedCornerState getRoundedCornerState() const;
468
Vishnu Naire14c6b32022-08-06 04:20:15 +0000469 bool hasRoundedCorners() const { return getRoundedCornerState().hasRoundedCorners(); }
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400470
Patrick Williamsbb25f802022-08-30 23:02:34 +0000471 PixelFormat getPixelFormat() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700472 /**
Patrick Williamsbb25f802022-08-30 23:02:34 +0000473 * Return whether this layer needs an input info. We generate InputWindowHandles for all
474 * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
475 * the InputDispatcher to do PID based occlusion detection.
Peiyong Linf243e5e2020-08-22 17:40:59 -0700476 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000477 bool needsInputInfo() const {
478 return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
479 }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700480
481 // Implements RefBase.
482 void onFirstRef() override;
483
Patrick Williamsbb25f802022-08-30 23:02:34 +0000484 struct BufferInfo {
485 nsecs_t mDesiredPresentTime;
486 std::shared_ptr<FenceTime> mFenceTime;
487 sp<Fence> mFence;
488 uint32_t mTransform{0};
489 ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
490 Rect mCrop;
491 uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
492 Region mSurfaceDamage;
493 HdrMetadata mHdrMetadata;
494 int mApi;
495 PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
496 bool mTransformToDisplayInverse{false};
497
498 std::shared_ptr<renderengine::ExternalTexture> mBuffer;
499 uint64_t mFrameNumber;
Patrick Williamsbb25f802022-08-30 23:02:34 +0000500
501 bool mFrameLatencyNeeded{false};
502 };
503
504 BufferInfo mBufferInfo;
505
Peiyong Linf243e5e2020-08-22 17:40:59 -0700506 // implements compositionengine::LayerFE
Patrick Williamsbb25f802022-08-30 23:02:34 +0000507 const compositionengine::LayerFECompositionState* getCompositionState() const;
508 bool fenceHasSignaled() const;
Vishnu Naire14c6b32022-08-06 04:20:15 +0000509 bool onPreComposition(nsecs_t refreshStartTime);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000510 void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
Robert Carrccab4242021-09-28 16:53:03 -0700511
Vishnu Naire14c6b32022-08-06 04:20:15 +0000512 void setWasClientComposed(const sp<Fence>& fence) {
Robert Carrccab4242021-09-28 16:53:03 -0700513 mLastClientCompositionFence = fence;
Robert Carr05da0082022-05-25 23:29:34 -0700514 mClearClientCompositionFenceOnLayerDisplayed = false;
Robert Carrccab4242021-09-28 16:53:03 -0700515 }
516
Vishnu Naire14c6b32022-08-06 04:20:15 +0000517 const char* getDebugName() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700518
Peiyong Linf243e5e2020-08-22 17:40:59 -0700519 bool setShadowRadius(float shadowRadius);
520
521 // Before color management is introduced, contents on Android have to be
522 // desaturated in order to match what they appears like visually.
523 // With color management, these contents will appear desaturated, thus
524 // needed to be saturated so that they match what they are designed for
525 // visually.
526 bool isLegacyDataSpace() const;
527
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800528 uint32_t getTransactionFlags() const { return mTransactionFlags; }
Dominik Laskowski9e168db2021-05-27 16:05:12 -0700529
530 // Sets the masked bits.
531 void setTransactionFlags(uint32_t mask);
532
533 // Clears and returns the masked bits.
534 uint32_t clearTransactionFlags(uint32_t mask);
Mathias Agopian13127d82013-03-05 17:47:11 -0800535
Vishnu Nair4351ad52019-02-11 14:13:02 -0800536 FloatRect getBounds(const Region& activeTransparentRegion) const;
537 FloatRect getBounds() const;
538
539 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700540 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800541
Vishnu Naire14c6b32022-08-06 04:20:15 +0000542 int32_t getSequence() const { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800543
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700544 // For tracing.
545 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
546 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
547 // creates its tracks by buffer id and has no way of associating a buffer back to the process
548 // that created it, the current implementation is only sufficient for cases where a buffer is
549 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700550 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700551
Mathias Agopian13127d82013-03-05 17:47:11 -0800552 /*
553 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700554 * screenshots or VNC servers. A surface can be set to be secure by the
555 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800556 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800557 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800558
559 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700560 * isHiddenByPolicy - true if this layer has been forced invisible.
561 * just because this is false, doesn't mean isVisible() is true.
562 * For example if this layer has no active buffer, it may not be hidden by
563 * policy, but it still can not be visible.
564 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800565 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700566
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700567 // True if the layer should be skipped in screenshots, screen recordings,
568 // and mirroring to external or virtual displays.
569 bool isInternalDisplayOverlay() const;
570
571 ui::LayerFilter getOutputFilter() const {
572 return {getLayerStack(), isInternalDisplayOverlay()};
573 }
574
Robert Carr2e102c92018-10-23 12:11:15 -0700575 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700576
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800577 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags);
chaviw08f3cb22020-01-13 13:17:21 -0800578
Vishnu Nair8406fd72019-07-30 11:29:31 -0700579 // Write states that are modified by the main thread. This includes drawing
580 // state as well as buffer data. This should be called in the main or tracing
581 // thread.
Vishnu Naird8f5e9f2022-02-03 10:23:28 -0800582 void writeToProtoDrawingState(LayerProto* layerInfo);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700583 // Write drawing or current state. If writing current state, the caller should hold the
584 // external mStateLock. If writing drawing state, this function should be called on the
585 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200586 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
Vishnu Nair00b90132021-11-05 14:03:40 -0700587 uint32_t traceFlags = LayerTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800588
chaviw98318de2021-05-19 16:45:23 -0500589 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000590
chaviw74b03172019-08-19 11:09:03 -0700591 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700592
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700593 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700594 * doTransaction - process the transaction. This is a good place to figure
595 * out which attributes of the surface have changed.
596 */
Robert Carr7121caf2020-12-15 13:07:32 -0800597 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700598
599 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700600 * Remove relative z for the layer if its relative parent is not part of the
601 * provided layer tree.
602 */
603 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
604
605 /*
606 * Remove from current state and mark for removal.
607 */
608 void removeFromCurrentState();
609
610 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800611 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700612 * removed from the current list to the pending removal list
613 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800614 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700615
chaviw61626f22018-11-15 16:26:27 -0800616 /*
617 * Called when the layer is added back to the current state list.
618 */
619 void addToCurrentState();
620
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700621 /*
622 * Sets display transform hint on BufferLayerConsumer.
623 */
624 void updateTransformHint(ui::Transform::RotationFlags);
Vishnu Nair71fcf912022-10-18 09:14:20 -0700625 void skipReportingTransformHint();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800626 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700627 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800628
Huihong Luo05539a12022-02-23 10:29:40 -0800629 gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800630
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700631 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800632 void dumpFrameStats(std::string& result) const;
Vishnu Nair76554eb2022-12-09 03:38:36 +0000633 void dumpOffscreenDebugInfo(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700634 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700635 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700636 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800637 void onDisconnect();
Pablo Ceballosce796e72016-02-04 19:10:51 -0800638
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800639 ui::Transform getTransform() const;
Garfield Tan2c1782c2022-02-16 15:25:05 -0800640 bool isTransformValid() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700641
Robert Carr6452f122017-03-21 10:41:29 -0700642 // Returns the Alpha of the Surface, accounting for the Alpha
643 // of parent Surfaces in the hierarchy (alpha's will be multiplied
644 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800645 half getAlpha() const;
646 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800647 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800648 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700649
Vishnu Nair6213bd92020-05-08 17:42:25 -0700650 // Returns the transform hint set by Window Manager on the layer or one of its parents.
651 // This traverses the current state because the data is needed when creating
652 // the layer(off drawing thread) and the hint should be available before the producer
653 // is ready to acquire a buffer.
654 ui::Transform::RotationFlags getFixedTransformHint() const;
655
Edgar Arriaga844fa672020-01-16 14:21:42 -0800656 /**
657 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
658 * which will not emit children who have relativeZOrder to another layer, this method
659 * just directly emits all children. It also emits them in no particular order.
660 * So this method is not suitable for graphical operations, as it doesn't represent
661 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
662 * book-keeping.
663 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200664 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
665 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
666 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700667
chaviw4b129c22018-04-09 16:19:43 -0700668 /**
669 * Traverse only children in z order, ignoring relative layers that are not children of the
670 * parent.
671 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200672 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700673
Chia-I Wu98f1c102017-05-30 14:54:08 -0700674 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800675
676 // ONLY CALL THIS FROM THE LAYER DTOR!
677 // See b/141111965. We need to add current children to offscreen layers in
678 // the layer dtor so as not to dangle layers. Since the layer has not
679 // committed its transaction when the layer is destroyed, we must add
680 // current children. This is safe in the dtor as we will no longer update
681 // the current state, but should not be called anywhere else!
682 LayerVector& getCurrentChildren() { return mCurrentChildren; }
683
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200684 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700685 // Returns index if removed, or negative value otherwise
686 // for symmetry with Vector::remove
687 ssize_t removeChild(const sp<Layer>& layer);
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000688 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700689
690 // Should be called with the surfaceflinger statelock held
691 bool isAtRoot() const { return mIsAtRoot; }
692 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
693
Robert Carr1f0a16a2016-10-24 16:27:39 -0700694 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800695 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700696 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700697 bool setChildRelativeLayer(const sp<Layer>& childLayer,
698 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700699
700 // Copy the current list of children to the drawing state. Called by
701 // SurfaceFlinger to complete a transaction.
702 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200703 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800704
Vishnu Nairefc42e22019-12-03 17:36:12 -0800705 /**
706 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
707 * INVALID_RECT if the layer has no buffer and no crop.
708 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
709 * bounds are constrained by its parent bounds.
710 */
711 Rect getCroppedBufferSize(const Layer::State& s) const;
712
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200713 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700714
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000715 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000716 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
717 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
718 nsecs_t postTime);
719
720 void addSurfaceFrameDroppedForBuffer(
721 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
722 void addSurfaceFramePresentedForBuffer(
723 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
724 nsecs_t currentLatchTime);
725
726 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
727 const FrameTimelineInfo& info, nsecs_t postTime);
728 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
729 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700730
Peiyong Linf243e5e2020-08-22 17:40:59 -0700731 // Creates a new handle each time, so we only expect
732 // this to be called once.
733 sp<IBinder> getHandle();
734 const std::string& getName() const { return mName; }
735 bool getPremultipledAlpha() const;
chaviw98318de2021-05-19 16:45:23 -0500736 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700737
Prabir Pradhanda0f62c2022-07-22 19:53:04 +0000738 struct InputDisplayArgs {
739 const ui::Transform* transform = nullptr;
740 bool isSecure = false;
741 };
742 gui::WindowInfo fillInputInfo(const InputDisplayArgs& displayArgs);
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700743
Peiyong Linf243e5e2020-08-22 17:40:59 -0700744 /**
745 * Returns whether this layer has an explicitly set input-info.
746 */
747 bool hasInputInfo() const;
748
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700749 // Sets the GameMode for the tree rooted at this layer. A layer in the tree inherits this
750 // GameMode unless it (or an ancestor) has GAME_MODE_METADATA.
751 void setGameModeForTree(GameMode);
752
753 void setGameMode(GameMode gameMode) { mGameMode = gameMode; }
754 GameMode getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000755
Ady Abraham62a0be22020-12-08 16:54:10 -0800756 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700757
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700758 pid_t getOwnerPid() { return mOwnerPid; }
759
Peiyong Linf243e5e2020-08-22 17:40:59 -0700760 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
761 // variable mClonedChild represents the top layer that will be cloned so this
762 // layer will be the parent of mClonedChild.
763 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
764 // if the real layer is destroyed, then the clone layer will also be destroyed.
765 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700766 bool mHadClonedChild = false;
767 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700768
769 mutable bool contentDirty{false};
770 Region surfaceDamageRegion;
771
772 // Layer serial number. This gives layers an explicit ordering, so we
773 // have a stable sort order when their layer stack and Z-order are
774 // the same.
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -0800775 const int32_t sequence;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700776
777 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800778
Vishnu Nair59f6d2d2022-10-05 16:59:56 -0700779 bool backpressureEnabled() const {
780 return mDrawingState.flags & layer_state_t::eEnableBackpressure;
781 }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800782
John Reckcdb4ed72021-02-04 13:39:33 -0500783 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500784 StretchEffect getStretchEffect() const;
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000785 bool enableBorder(bool shouldEnable, float width, const half4& color);
Tianhao Yao67dd7122022-02-22 17:48:33 +0000786 bool isBorderEnabled();
Tianhao Yao10cea3c2022-03-30 01:37:22 +0000787 float getBorderWidth();
788 const half4& getBorderColor();
John Reckcdb4ed72021-02-04 13:39:33 -0500789
Patrick Williamsbb25f802022-08-30 23:02:34 +0000790 bool setBufferCrop(const Rect& /* bufferCrop */);
791 bool setDestinationFrame(const Rect& /* destinationFrame */);
792 // See mPendingBufferTransactions
793 void decrementPendingBufferCount();
794 std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
795 std::string getPendingBufferCounterName() { return mBlastTransactionName; }
796 bool updateGeometry();
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800797
Patrick Williamsbb25f802022-08-30 23:02:34 +0000798 bool simpleBufferUpdate(const layer_state_t&) const;
799
800 static bool isOpaqueFormat(PixelFormat format);
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000801
802 // Updates the LayerSnapshot. This must be called prior to sending layer data to
803 // CompositionEngine or RenderEngine (i.e. before calling CompositionEngine::present or
Vishnu Naire14c6b32022-08-06 04:20:15 +0000804 // LayerFE::prepareClientComposition).
Vishnu Nairbedb44b2022-08-02 21:47:40 +0000805 //
806 // TODO(b/238781169) Remove direct calls to RenderEngine::drawLayers that don't go through
807 // CompositionEngine to create a single path for composing layers.
Vishnu Nairba354102022-08-01 00:14:18 +0000808 void updateSnapshot(bool updateGeometry);
Vishnu Nair0a4fb002022-08-08 02:40:42 +0000809 void updateMetadataSnapshot(const LayerMetadata& parentMetadata);
810 void updateRelativeMetadataSnapshot(const LayerMetadata& relativeLayerMetadata,
811 std::unordered_set<Layer*>& visited);
Ady Abraham9dada822022-02-03 10:26:59 -0800812
Mathias Agopian13127d82013-03-05 17:47:11 -0800813protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700814 // For unit tests
815 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800816 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700817 friend class RefreshRateSelectionTest;
818 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000819 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000820 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700821
822 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000823 void preparePerFrameCompositionState();
824 void preparePerFrameBufferCompositionState();
825 void preparePerFrameEffectsCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000826 virtual void commitTransaction(State& stateToCommit);
Patrick Williamsbb25f802022-08-30 23:02:34 +0000827 void gatherBufferInfo();
828 void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700829
Peiyong Linf243e5e2020-08-22 17:40:59 -0700830 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
831 bool isClone() { return mClonedFrom != nullptr; }
832 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
833
Vishnu Nair3bb11d02021-11-26 09:24:11 -0800834 void cloneDrawingState(const Layer* from);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700835 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
836 void updateClonedChildren(const sp<Layer>& mirrorRoot,
837 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
838 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
839 void addChildToDrawing(const sp<Layer>&);
840 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
841
Peiyong Linf243e5e2020-08-22 17:40:59 -0700842 void prepareBasicGeometryCompositionState();
843 void prepareGeometryCompositionState();
844 void prepareCursorCompositionState();
845
846 uint32_t getEffectiveUsage(uint32_t usage) const;
847
848 /**
849 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
850 * crop coordinates, transforming them into layer space.
851 */
852 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
853 void setParent(const sp<Layer>&);
854 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
855 void addZOrderRelative(const wp<Layer>& relative);
856 void removeZOrderRelative(const wp<Layer>& relative);
857 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
858 bool usingRelativeZ(LayerVector::StateSet) const;
859
Patrick Williamsbb25f802022-08-30 23:02:34 +0000860 virtual ui::Transform getInputTransform() const;
Prabir Pradhan6fa425a2021-12-16 07:16:04 -0800861 /**
862 * Get the bounds in layer space within which this layer can receive input.
863 *
864 * These bounds are used to:
865 * - Determine the input frame for the layer to be used for occlusion detection; and
866 * - Determine the coordinate space within which the layer will receive input. The top-left of
867 * this rect will be the origin of the coordinate space that the input events sent to the
868 * layer will be in (prior to accounting for surface insets).
869 *
870 * The layer can still receive touch input if these bounds are invalid if
871 * "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
872 * in this layer's space, regardless of the specified crop layer.
873 */
Patrick Williamsbb25f802022-08-30 23:02:34 +0000874 Rect getInputBounds() const;
chaviw39d01472021-04-08 14:26:24 -0500875
Peiyong Linf243e5e2020-08-22 17:40:59 -0700876 // constant
877 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700878
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700879 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700880 const std::string mName;
881 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800882
Vishnu Nair8406fd72019-07-30 11:29:31 -0700883 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800884 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800885
Robert Carr38d25002021-06-11 14:30:09 -0700886 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700887 // Updated in doTransaction, used to track the last sequence number we
888 // committed. Currently this is really only used for updating visible
889 // regions.
890 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700891
Brian Andersond6927fb2016-07-23 23:37:30 -0700892 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800893 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700894
895 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800896 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000897 // False if the buffer and its contents have been previously used for GPU
898 // composition, true otherwise.
899 bool mIsActiveBufferUpdatedForGpu = true;
900
Robert Carrc3574f72016-03-24 12:19:32 -0700901 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700902 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800903 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700904 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700905
Robert Carr6a160312021-05-17 12:08:20 -0700906 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700907
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700908 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700909 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800910
911 // protected by mLock
912 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700913
Mathias Agopian13127d82013-03-05 17:47:11 -0800914 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700915
916 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700917 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800918
Robert Carr88d76cd2021-06-22 16:23:51 -0700919 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700920 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700921
Rob Carrc6d2d2b2021-10-25 16:51:49 +0000922 wp<Layer> mCurrentParent;
923 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700924
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700925 // Window types from WindowManager.LayoutParams
chaviw98318de2021-05-19 16:45:23 -0500926 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700927
Alec Mouri9a29e672020-09-14 12:39:14 -0700928 // The owner of the layer. If created from a non system process, it will be the calling uid.
929 // If created from a system process, the value can be passed in.
930 uid_t mOwnerUid;
931
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700932 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
933 // If created from a system process, the value can be passed in.
934 pid_t mOwnerPid;
935
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000936 // Keeps track of the time SF latched the last buffer from this layer.
937 // Used in buffer stuffing analysis in FrameTimeline.
938 nsecs_t mLastLatchTime = 0;
939
Robert Carr6a160312021-05-17 12:08:20 -0700940 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -0800941
Robert Carrccab4242021-09-28 16:53:03 -0700942 sp<Fence> mLastClientCompositionFence;
Robert Carr05da0082022-05-25 23:29:34 -0700943 bool mClearClientCompositionFenceOnLayerDisplayed = false;
chaviw4b129c22018-04-09 16:19:43 -0700944private:
Patrick Williamsbb25f802022-08-30 23:02:34 +0000945 friend class SlotGenerationTest;
946 friend class TransactionFrameTracerTest;
947 friend class TransactionSurfaceFrameTest;
948
949 bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
950 bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
951
952 std::atomic<bool> mSidebandStreamChanged{false};
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700953
Peiyong Linf243e5e2020-08-22 17:40:59 -0700954 // Returns true if the layer can draw shadows on its border.
955 virtual bool canDrawShadows() const { return true; }
956
Leon Scroggins III2e1aa182021-12-01 17:33:12 -0500957 aidl::android::hardware::graphics::composer3::Composition getCompositionType(
958 const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700959
chaviw4b129c22018-04-09 16:19:43 -0700960 /**
961 * Returns an unsorted vector of all layers that are part of this tree.
962 * That includes the current layer and all its descendants.
963 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200964 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -0700965 /**
966 * Traverses layers that are part of this tree in the correct z order.
967 * layersInTree must be sorted before calling this method.
968 */
969 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200970 LayerVector::StateSet, const LayerVector::Visitor&);
971 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -0700972 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800973
Ady Abraham60e42ea2020-03-09 19:17:31 -0700974 void updateTreeHasFrameRateVote();
Ady Abrahama850c182021-08-04 13:04:37 -0700975 bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded);
976 bool setFrameRateForLayerTree(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700977 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -0700978 bool isTrustedOverlay() const;
Vishnu Naira066d902021-09-13 18:40:17 -0700979 gui::DropInputMode getDropInputMode() const;
980 void handleDropInputMode(gui::WindowInfo& info) const;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700981
982 // Find the root of the cloned hierarchy, this means the first non cloned parent.
983 // This will return null if first non cloned parent is not found.
984 sp<Layer> getClonedRoot();
985
986 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
987 // null.
988 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -0700989
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +0100990 // Fills in the touch occlusion mode of the first parent (including this layer) that
991 // hasInputInfo() or no-op if no such parent is found.
chaviw98318de2021-05-19 16:45:23 -0500992 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +0100993
Dominik Laskowski29fa1462021-04-27 15:51:50 -0700994 // Fills in the frame and transform info for the gui::WindowInfo.
Prabir Pradhanc9589c12021-09-22 06:11:43 -0700995 void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
chaviw7e72caf2020-12-02 16:50:43 -0800996
Patrick Williamsbb25f802022-08-30 23:02:34 +0000997 inline void tracePendingBufferCount(int32_t pendingBuffers);
998
999 // Latch sideband stream and returns true if the dirty region should be updated.
1000 bool latchSidebandStream(bool& recomputeVisibleRegions);
1001
1002 bool hasFrameUpdate() const;
1003
1004 void updateTexImage(nsecs_t latchTime);
1005
1006 // Crop that applies to the buffer
1007 Rect computeBufferCrop(const State& s);
1008
1009 bool willPresentCurrentTransaction() const;
1010
1011 // Returns true if the transformed buffer size does not match the layer size and we need
1012 // to apply filtering.
1013 bool bufferNeedsFiltering() const;
1014
1015 void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
1016 const sp<GraphicBuffer>& buffer, uint64_t framenumber,
1017 const sp<Fence>& releaseFence,
1018 uint32_t currentMaxAcquiredBufferCount);
1019
Patrick Williamsbb25f802022-08-30 23:02:34 +00001020 // Returns true if there is a valid color to fill.
1021 bool fillsColor() const;
1022 // Returns true if this layer has a blur value.
1023 bool hasBlur() const;
1024 bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
1025 bool hasBufferOrSidebandStream() const {
1026 return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
1027 }
1028
Vishnu Nair22491b82022-10-18 14:59:14 -07001029 bool hasBufferOrSidebandStreamInDrawing() const {
1030 return ((mDrawingState.sidebandStream != nullptr) || (mDrawingState.buffer != nullptr));
1031 }
1032
Patrick Williamsbb25f802022-08-30 23:02:34 +00001033 bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
Vishnu Naire14c6b32022-08-06 04:20:15 +00001034
1035 void updateChildrenSnapshots(bool updateGeometry);
Patrick Williamsbb25f802022-08-30 23:02:34 +00001036
Vishnu Nair4351ad52019-02-11 14:13:02 -08001037 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001038 // Effective transform taking into account parent transforms and any parent scaling, which is
1039 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001040 ui::Transform mEffectiveTransform;
1041
1042 // Bounds of the layer before any transformation is applied and before it has been cropped
1043 // by its parents.
1044 FloatRect mSourceBounds;
1045
1046 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1047 // its parent bounds.
1048 FloatRect mBounds;
1049
1050 // Layer bounds in screen space.
1051 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001052
Robert Carrc0df3122019-04-11 13:18:21 -07001053 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001054
chaviwb4c6e582019-08-16 14:35:07 -07001055 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1056 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1057 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1058 // and relatives, this layer will update as well.
1059 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001060
1061 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1062 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1063 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001064 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001065
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -07001066 // Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
1067 GameMode mGameMode = GameMode::Unsupported;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001068
Lucas Dupinc3800b82020-10-02 16:24:48 -07001069 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001070 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001071
1072 bool mIsAtRoot = false;
Vishnu Nair7fb9e5a2021-11-08 12:44:05 -08001073
1074 uint32_t mLayerCreationFlags;
Tianhao Yao67dd7122022-02-22 17:48:33 +00001075
Robert Carr88b85e12022-03-21 15:47:35 -07001076 bool findInHierarchy(const sp<Layer>&);
Tianhao Yao67dd7122022-02-22 17:48:33 +00001077
1078 bool mBorderEnabled = false;
Tianhao Yao10cea3c2022-03-30 01:37:22 +00001079 float mBorderWidth;
1080 half4 mBorderColor;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001081
1082 void setTransformHint(ui::Transform::RotationFlags);
1083
1084 const uint32_t mTextureName;
1085
1086 // Transform hint provided to the producer. This must be accessed holding
1087 // the mStateLock.
1088 ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
Vishnu Nair71fcf912022-10-18 09:14:20 -07001089 bool mSkipReportingTransformHint = true;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001090
Patrick Williamsbb25f802022-08-30 23:02:34 +00001091 ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
1092 uint64_t mPreviousReleasedFrameNumber = 0;
1093
1094 uint64_t mPreviousBarrierFrameNumber = 0;
1095
1096 bool mReleasePreviousBuffer = false;
1097
1098 // Stores the last set acquire fence signal time used to populate the callback handle's acquire
1099 // time.
1100 std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
1101
1102 std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
1103 // An upper bound on the number of SurfaceFrames in the pending classifications deque.
Vishnu Nair22491b82022-10-18 14:59:14 -07001104 static constexpr int kPendingClassificationMaxSurfaceFrames = 50;
Patrick Williamsbb25f802022-08-30 23:02:34 +00001105
1106 const std::string mBlastTransactionName{"BufferTX - " + mName};
1107 // This integer is incremented everytime a buffer arrives at the server for this layer,
1108 // and decremented when a buffer is dropped or latched. When changed the integer is exported
1109 // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
1110 // possible to see when a buffer arrived at the server, and in which frame it latched.
1111 //
1112 // You can understand the trace this way:
1113 // - If the integer increases, a buffer arrived at the server.
1114 // - If the integer decreases in latchBuffer, that buffer was latched
1115 // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
1116 std::atomic<int32_t> mPendingBufferTransactions{0};
1117
1118 // Contains requested position and matrix updates. This will be applied if the client does
1119 // not specify a destination frame.
1120 ui::Transform mRequestedTransform;
1121
Vishnu Naire14c6b32022-08-06 04:20:15 +00001122 sp<LayerFE> mLayerFE;
Vishnu Nairbedb44b2022-08-02 21:47:40 +00001123 std::unique_ptr<LayerSnapshot> mSnapshot = std::make_unique<LayerSnapshot>();
Patrick Williams377c0142022-10-13 17:33:38 +00001124
1125 friend class LayerSnapshotGuard;
1126};
1127
1128// LayerSnapshotGuard manages the movement of LayerSnapshot between a Layer and its corresponding
1129// LayerFE. This class must be used whenever LayerFEs are passed to CompositionEngine. Instances of
1130// LayerSnapshotGuard should only be constructed on the main thread and should not be moved outside
1131// the main thread.
1132//
1133// Moving the snapshot instead of sharing common state prevents use of LayerFE outside the main
1134// thread by making errors obvious (i.e. use outside the main thread results in SEGFAULTs due to
1135// nullptr dereference).
1136class LayerSnapshotGuard {
1137public:
1138 LayerSnapshotGuard(Layer* layer) REQUIRES(kMainThreadContext);
1139 ~LayerSnapshotGuard() REQUIRES(kMainThreadContext);
1140
1141 LayerSnapshotGuard(const LayerSnapshotGuard&) = delete;
1142 LayerSnapshotGuard& operator=(const LayerSnapshotGuard&) = delete;
1143
1144 LayerSnapshotGuard(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1145 LayerSnapshotGuard& operator=(LayerSnapshotGuard&& other) REQUIRES(kMainThreadContext);
1146
1147private:
1148 Layer* mLayer;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001149};
1150
Marin Shalamanov46084422020-10-13 12:33:42 +02001151std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1152
Dominik Laskowski34157762018-10-31 13:07:19 -07001153} // namespace android