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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080029#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070030#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080031#include <ui/GraphicBuffer.h>
32#include <ui/PixelFormat.h>
33#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070034#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080037
Robert Carrcdf83202018-03-07 12:48:34 -080038#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070039#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070040#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070041#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070042
Mathias Agopian13127d82013-03-05 17:47:11 -080043#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070044#include "ClientCache.h"
45#include "DisplayHardware/ComposerHal.h"
46#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080047#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070048#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070049#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070050#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070052#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080053
chaviw1d044282017-09-27 12:19:28 -070054using namespace android::surfaceflinger;
55
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080056namespace android {
57
Mathias Agopian1f7bec62010-06-25 18:02:21 -070058class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020059class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080060class DisplayDevice;
61class GraphicBuffer;
62class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080063class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080064
Lloyd Piquefeb73d72018-12-04 17:23:44 -080065namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080066class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080067struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080068}
69
Lloyd Pique4dccc412018-01-22 17:21:36 -080070namespace impl {
71class SurfaceInterceptor;
72}
73
Lloyd Pique42ab75e2018-09-12 20:46:03 -070074struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070075 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
76 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070077
78 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080079 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070080 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070081 uint32_t w;
82 uint32_t h;
83 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080084 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070085
Vishnu Nair0f085c62019-08-30 08:49:12 -070086 pid_t callingPid;
87 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070088 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070089};
90
Lloyd Piquede196652020-01-22 17:29:58 -080091class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070092 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070093 // The following constants represent priority of the window. SF uses this information when
94 // deciding which window has a priority when deciding about the refresh rate of the screen.
95 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +010096 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070097 // Windows that are in focus and voted for the preferred mode ID
98 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
99 // // Windows that are in focus, but have not requested a specific mode ID.
100 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
101 // Windows that are not in focus, but voted for a specific mode ID.
102 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800103
Mathias Agopiand606de62010-05-10 20:06:11 -0700104public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800105 enum { // flags for doTransaction()
106 eDontUpdateGeometryState = 0x00000001,
107 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700108 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800109 };
110
111 struct Geometry {
112 uint32_t w;
113 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700114 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800115
David Sodman41fdfc92017-11-06 16:09:56 -0800116 inline bool operator==(const Geometry& rhs) const {
117 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700118 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800119 }
David Sodman41fdfc92017-11-06 16:09:56 -0800120 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800121 };
122
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700123 struct RoundedCornerState {
124 RoundedCornerState() = default;
125 RoundedCornerState(FloatRect cropRect, float radius)
126 : cropRect(cropRect), radius(radius) {}
127
128 // Rounded rectangle in local layer coordinate space.
129 FloatRect cropRect = FloatRect();
130 // Radius of the rounded rectangle.
131 float radius = 0.0f;
132 };
133
Ady Abraham71c437d2020-01-31 15:56:57 -0800134 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
135 // the layer.
136 enum class FrameRateCompatibility {
137 Default, // Layer didn't specify any specific handling strategy
138
139 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
140 // content properly. Any other value will result in a pull down.
141
142 NoVote, // Layer doesn't have any requirements for the refresh rate and
143 // should not be considered when the display refresh rate is determined.
144 };
145
146 // Encapsulates the frame rate and compatibility of the layer. This information will be used
147 // when the display refresh rate is determined.
148 struct FrameRate {
149 float rate;
150 FrameRateCompatibility type;
151
152 FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
153 FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
154
155 bool operator==(const FrameRate& other) const {
156 return rate == other.rate && type == other.type;
157 }
158
159 bool operator!=(const FrameRate& other) const { return !(*this == other); }
Steven Thomas62a4cf82020-01-31 12:04:03 -0800160
161 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
162 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
163 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
Ady Abraham71c437d2020-01-31 15:56:57 -0800164 };
165
Mathias Agopian13127d82013-03-05 17:47:11 -0800166 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700167 Geometry active_legacy;
168 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800169 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800170
171 // The identifier of the layer stack this layer belongs to. A layer can
172 // only be associated to a single layer stack. A layer stack is a
173 // z-ordered group of layers which can be associated to one or more
174 // displays. Using the same layer stack on different displays is a way
175 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800176 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800177
Mathias Agopian13127d82013-03-05 17:47:11 -0800178 uint8_t flags;
179 uint8_t reserved[2];
180 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700181 bool modified;
182
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800183 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700184 Rect crop_legacy;
185 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700186
Robert Carr0d480722017-01-10 16:42:54 -0800187 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700188 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700189 wp<Layer> barrierLayer_legacy;
190 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700191
Mathias Agopian2ca79392013-04-02 18:30:32 -0700192 // the transparentRegion hint is a bit special, it's latched only
193 // when we receive a buffer -- this is because it's "content"
194 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700195 Region activeTransparentRegion_legacy;
196 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500197
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800198 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700199
200 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
201 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700202 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700203
204 // A list of surfaces whose Z-order is interpreted relative to ours.
205 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700206
207 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700208 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800209 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700210
Robert Carr720e5062018-07-30 17:45:14 -0700211 bool inputInfoChanged;
212 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700213 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700214
Vishnu Nairfa247b12020-02-11 08:58:26 -0800215 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800216 ui::Dataspace dataspace;
217
Marissa Wall61c58622018-07-18 10:12:20 -0700218 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800219 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700220 Geometry active;
221
222 uint32_t transform;
223 bool transformToDisplayInverse;
224
225 Rect crop;
226 Region transparentRegionHint;
227
228 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700229 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700230 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700231 HdrMetadata hdrMetadata;
232 Region surfaceDamageRegion;
233 int32_t api;
234
235 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700236 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700237 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700238
Valerie Haua72e2812019-01-23 13:40:39 -0800239 // pointer to background color layer that, if set, appears below the buffer state layer
240 // and the buffer state layer's children. Z order will be set to
241 // INT_MIN
242 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800243
Marissa Walle2ffb422018-10-12 11:33:52 -0700244 // The deque of callback handles for this frame. The back of the deque contains the most
245 // recent callback handle.
246 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800247 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700248 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800249
250 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
251 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700252 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100253
254 // Priority of the layer assigned by Window Manager.
255 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800256
Ady Abraham71c437d2020-01-31 15:56:57 -0800257 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700258
259 // Indicates whether parents / children of this layer had set FrameRate
260 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700261
262 // Set by window manager indicating the layer and all its children are
263 // in a different orientation than the display. The hint suggests that
264 // the graphic producers should receive a transform hint as if the
265 // display was in this orientation. When the display changes to match
266 // the layer orientation, the graphic producer may not need to allocate
267 // a buffer of a different size. ui::Transform::ROT_INVALID means the
268 // a fixed transform hint is not set.
269 ui::Transform::RotationFlags fixedTransformHint;
Mathias Agopian13127d82013-03-05 17:47:11 -0800270 };
271
Peiyong Linf243e5e2020-08-22 17:40:59 -0700272 /*
273 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
274 * is called.
275 */
276 class LayerCleaner {
277 sp<SurfaceFlinger> mFlinger;
278 sp<Layer> mLayer;
279
280 protected:
281 ~LayerCleaner() {
282 // destroy client resources
283 mFlinger->onHandleDestroyed(mLayer);
284 }
285
286 public:
287 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
288 : mFlinger(flinger), mLayer(layer) {}
289 };
290
291 /*
292 * The layer handle is just a BBinder object passed to the client
293 * (remote process) -- we don't keep any reference on our side such that
294 * the dtor is called when the remote side let go of its reference.
295 *
296 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
297 * this layer when the handle is destroyed.
298 */
299 class Handle : public BBinder, public LayerCleaner {
300 public:
301 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
302 : LayerCleaner(flinger, layer), owner(layer) {}
303
304 wp<Layer> owner;
305 };
306
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700307 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700308 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800309
Peiyong Linf243e5e2020-08-22 17:40:59 -0700310 static bool isLayerFocusedBasedOnPriority(int32_t priority);
311 static void miniDumpHeader(std::string& result);
312 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800313
Peiyong Linf243e5e2020-08-22 17:40:59 -0700314 // Provide unique string for each class type in the Layer hierarchy
315 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700316
Peiyong Linf243e5e2020-08-22 17:40:59 -0700317 // true if this layer is visible, false otherwise
318 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700319
Peiyong Linf243e5e2020-08-22 17:40:59 -0700320 virtual sp<Layer> createClone() = 0;
321
Robert Carr7bf247e2017-05-18 14:02:49 -0700322 // Geometry setting functions.
323 //
324 // The following group of functions are used to specify the layers
325 // bounds, and the mapping of the texture on to those bounds. According
326 // to various settings changes to them may apply immediately, or be delayed until
327 // a pending resize is completed by the producer submitting a buffer. For example
328 // if we were to change the buffer size, and update the matrix ahead of the
329 // new buffer arriving, then we would be stretching the buffer to a different
330 // aspect before and after the buffer arriving, which probably isn't what we wanted.
331 //
332 // The first set of geometry functions are controlled by the scaling mode, described
333 // in window.h. The scaling mode may be set by the client, as it submits buffers.
334 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
335 //
336 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
337 // matrix updates will not be applied while a resize is pending
338 // and the size and transform will remain in their previous state
339 // until a new buffer is submitted. If the scaling mode is another value
340 // then the old-buffer will immediately be scaled to the pending size
341 // and the new matrix will be immediately applied following this scaling
342 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700343
Robert Carr7bf247e2017-05-18 14:02:49 -0700344 // Set the default buffer size for the assosciated Producer, in pixels. This is
345 // also the rendered size of the layer prior to any transformations. Parent
346 // or local matrix transformations will not affect the size of the buffer,
347 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800348 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700349 // Set a 2x2 transformation matrix on the layer. This transform
350 // will be applied after parent transforms, but before any final
351 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700352 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
353 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700354
355 // This second set of geometry attributes are controlled by
356 // setGeometryAppliesWithResize, and their default mode is to be
357 // immediate. If setGeometryAppliesWithResize is specified
358 // while a resize is pending, then update of these attributes will
359 // be delayed until the resize completes.
360
361 // setPosition operates in parent buffer space (pre parent-transform) or display
362 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700363 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700364 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700365 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700366
Robert Carr7bf247e2017-05-18 14:02:49 -0700367 // TODO(b/38182121): Could we eliminate the various latching modes by
368 // using the layer hierarchy?
369 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800370 virtual bool setLayer(int32_t z);
371 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700372
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800373 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800374 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700375
376 // Set rounded corner radius for this layer and its children.
377 //
378 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
379 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
380 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800381 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800382 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
383 // is specified in pixels.
384 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800385 virtual bool setTransparentRegionHint(const Region& transparent);
386 virtual bool setFlags(uint8_t flags, uint8_t mask);
387 virtual bool setLayerStack(uint32_t layerStack);
388 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700389 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
390 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800391 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
392 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800393 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200394 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800395 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700396 virtual bool detachChildren();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800397 virtual bool setColorTransform(const mat4& matrix);
398 virtual mat4 getColorTransform() const;
399 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800400 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700401
402 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 virtual bool setTransform(uint32_t /*transform*/) { return false; };
404 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
405 virtual bool setCrop(const Rect& /*crop*/) { return false; };
406 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800407 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
408 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700409 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700410 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700411 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800412 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
413 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
414 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
415 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
416 virtual bool setApi(int32_t /*api*/) { return false; };
417 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700418 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800419 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700420 return false;
421 };
Valerie Hau7618b232020-01-09 16:03:08 -0800422 virtual void forceSendCallbacks() {}
Valerie Hau871d6352020-01-29 08:44:02 -0800423 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
424 nsecs_t /*requestedPresentTime*/) {
425 return false;
426 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800427 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800428 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100429 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700430 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100431 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
432 // rate priority from its parent.
433 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700434 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700435
Lloyd Piquede196652020-01-22 17:29:58 -0800436 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
437 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800438
Dan Stozaee44edd2015-03-23 15:50:23 -0700439 // If we have received a new buffer this frame, we will pass its surface
440 // damage down to hardware composer. Otherwise, we must send a region with
441 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800442 virtual void useSurfaceDamage() {}
443 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700444
Peiyong Linf243e5e2020-08-22 17:40:59 -0700445 /*
446 * isOpaque - true if this surface is opaque
447 *
448 * This takes into account the buffer format (i.e. whether or not the
449 * pixel format includes an alpha channel) and the "opaque" flag set
450 * on the layer. It does not examine the current plane alpha value.
451 */
452 virtual bool isOpaque(const Layer::State&) const { return false; }
453
454 /*
455 * Returns whether this layer can receive input.
456 */
457 virtual bool canReceiveInput() const;
458
459 /*
460 * isProtected - true if the layer may contain protected content in the
461 * GRALLOC_USAGE_PROTECTED sense.
462 */
463 virtual bool isProtected() const { return false; }
464
465 /*
466 * isFixedSize - true if content has a fixed size
467 */
468 virtual bool isFixedSize() const { return true; }
469
470 /*
471 * usesSourceCrop - true if content should use a source crop
472 */
473 virtual bool usesSourceCrop() const { return false; }
474
475 // Most layers aren't created from the main thread, and therefore need to
476 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
477 // to avoid grabbing the lock again to avoid deadlock
478 virtual bool isCreatedFromMainThread() const { return false; }
479
480 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
481 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
482 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
483 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
484 return s.active_legacy.transform;
485 }
486 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
487 return s.activeTransparentRegion_legacy;
488 }
489 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
490 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
491
492 // True if this layer requires filtering
493 // This method is distinct from needsFiltering() in how the filter
494 // requirement is computed. needsFiltering() compares displayFrame and crop,
495 // where as this method transforms the displayFrame to layer-stack space
496 // first. This method should be used if there is no physical display to
497 // project onto when taking screenshots, as the filtering requirements are
498 // different.
499 // If the parent transform needs to be undone when capturing the layer, then
500 // the inverse parent transform is also required.
501 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
502 return false;
503 }
504
505 virtual void updateCloneBufferInfo(){};
506
507 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
508
509 virtual bool isHdrY410() const { return false; }
510
511 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
512
513 /*
514 * called after composition.
515 * returns true if the layer latched a new buffer this frame.
516 */
517 virtual bool onPostComposition(const DisplayDevice*,
518 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
519 const std::shared_ptr<FenceTime>& /*presentFence*/,
520 const CompositorTiming&) {
521 return false;
522 }
523
524 // If a buffer was replaced this frame, release the former buffer
525 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
526
527 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
528 const CompositorTiming& /*compositorTiming*/) {}
529
530 /*
531 * latchBuffer - called each time the screen is redrawn and returns whether
532 * the visible regions need to be recomputed (this is a fairly heavy
533 * operation, so this should be set only if needed). Typically this is used
534 * to figure out if the content or size of a surface has changed.
535 */
536 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
537 nsecs_t /*expectedPresentTime*/) {
538 return false;
539 }
540
541 virtual bool isBufferLatched() const { return false; }
542
543 virtual void latchAndReleaseBuffer() {}
544
545 /*
546 * returns the rectangle that crops the content of the layer and scales it
547 * to the layer's size.
548 */
549 virtual Rect getBufferCrop() const { return Rect(); }
550
551 /*
552 * Returns the transform applied to the buffer.
553 */
554 virtual uint32_t getBufferTransform() const { return 0; }
555
556 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
557
558 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
559
560 /*
561 * Returns if a frame is ready
562 */
563 virtual bool hasReadyFrame() const { return false; }
564
565 virtual int32_t getQueuedFrameCount() const { return 0; }
566
567 virtual void pushPendingState();
568
569 /**
570 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
571 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
572 */
573 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
574
575 /**
576 * Returns the source bounds. If the bounds are not defined, it is inferred from the
577 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
578 * For the root layer, this is the display viewport size.
579 */
580 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
581 return parentBounds;
582 }
583 virtual FrameRate getFrameRateForLayerTree() const;
584
585 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
586 return {};
587 }
588
589 virtual bool getTransformToDisplayInverse() const { return false; }
590
591 // Returns how rounded corners should be drawn for this layer.
592 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
593 // corner definition and converting it into current layer's coordinates.
594 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
595 // ignored.
596 virtual RoundedCornerState getRoundedCornerState() const;
597
598 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
599 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
600 /**
601 * Return whether this layer needs an input info. For most layer types
602 * this is only true if they explicitly set an input-info but BufferLayer
603 * overrides this so we can generate input-info for Buffered layers that don't
604 * have them (for input occlusion detection checks).
605 */
606 virtual bool needsInputInfo() const { return hasInputInfo(); }
607
608 // Implements RefBase.
609 void onFirstRef() override;
610
611 // implements compositionengine::LayerFE
612 const compositionengine::LayerFECompositionState* getCompositionState() const override;
613 bool onPreComposition(nsecs_t) override;
614 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
615 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
616 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
617 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
618 const char* getDebugName() const override;
619
620 bool reparentChildren(const sp<IBinder>& newParentHandle);
621 void reparentChildren(const sp<Layer>& newParent);
622 bool attachChildren();
623 bool isLayerDetached() const { return mLayerDetached; }
624 bool setShadowRadius(float shadowRadius);
625
626 // Before color management is introduced, contents on Android have to be
627 // desaturated in order to match what they appears like visually.
628 // With color management, these contents will appear desaturated, thus
629 // needed to be saturated so that they match what they are designed for
630 // visually.
631 bool isLegacyDataSpace() const;
632
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800633 uint32_t getTransactionFlags() const { return mTransactionFlags; }
634 uint32_t getTransactionFlags(uint32_t flags);
635 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800636
Lloyd Piqueef36b002019-01-23 17:52:04 -0800637 // Deprecated, please use compositionengine::Output::belongsInOutput()
638 // instead.
639 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700640 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700641
Vishnu Nair4351ad52019-02-11 14:13:02 -0800642 FloatRect getBounds(const Region& activeTransparentRegion) const;
643 FloatRect getBounds() const;
644
645 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700646 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800647
Vishnu Nairc652ff82019-03-15 12:48:54 -0700648 // Returns the buffer scale transform if a scaling mode is set.
649 ui::Transform getBufferScaleTransform() const;
650
Vishnu Nair4351ad52019-02-11 14:13:02 -0800651 // Get effective layer transform, taking into account all its parent transform with any
652 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700653 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
654
655 // Returns the bounds of the layer without any buffer scaling.
656 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800657
Pablo Ceballos40845df2016-01-25 17:41:15 -0800658 int32_t getSequence() const { return sequence; }
659
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700660 // For tracing.
661 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
662 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
663 // creates its tracks by buffer id and has no way of associating a buffer back to the process
664 // that created it, the current implementation is only sufficient for cases where a buffer is
665 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700666 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700667
Mathias Agopian13127d82013-03-05 17:47:11 -0800668 /*
669 * isSecure - true if this surface is secure, that is if it prevents
670 * screenshots or VNC servers.
671 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800672 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800673
674 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700675 * isHiddenByPolicy - true if this layer has been forced invisible.
676 * just because this is false, doesn't mean isVisible() is true.
677 * For example if this layer has no active buffer, it may not be hidden by
678 * policy, but it still can not be visible.
679 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800680 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700681
Robert Carr2e102c92018-10-23 12:11:15 -0700682 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700683
chaviw4c34a092020-07-08 11:30:06 -0700684 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800685
Vishnu Nair8406fd72019-07-30 11:29:31 -0700686 // Write states that are modified by the main thread. This includes drawing
687 // state as well as buffer data. This should be called in the main or tracing
688 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700689 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700690 // Write drawing or current state. If writing current state, the caller should hold the
691 // external mStateLock. If writing drawing state, this function should be called on the
692 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200693 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700694 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800695
Peiyong Linf243e5e2020-08-22 17:40:59 -0700696 InputWindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000697
chaviwc5676c62020-09-18 15:01:04 -0700698 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700699
chaviw74b03172019-08-19 11:09:03 -0700700 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700701
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700702 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700703 * doTransaction - process the transaction. This is a good place to figure
704 * out which attributes of the surface have changed.
705 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800706 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700707
708 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700709 * Remove relative z for the layer if its relative parent is not part of the
710 * provided layer tree.
711 */
712 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
713
714 /*
715 * Remove from current state and mark for removal.
716 */
717 void removeFromCurrentState();
718
719 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800720 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700721 * removed from the current list to the pending removal list
722 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800723 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700724
chaviw61626f22018-11-15 16:26:27 -0800725 /*
726 * Called when the layer is added back to the current state list.
727 */
728 void addToCurrentState();
729
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700730 /*
731 * Sets display transform hint on BufferLayerConsumer.
732 */
733 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700734
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800735 inline const State& getDrawingState() const { return mDrawingState; }
736 inline const State& getCurrentState() const { return mCurrentState; }
737 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800738
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700739 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800740
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700741 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800742 void dumpFrameStats(std::string& result) const;
743 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700744 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700745 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700746 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700747 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800748 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700749 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800750 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800751
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800752 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700753
Robert Carr6452f122017-03-21 10:41:29 -0700754 // Returns the Alpha of the Surface, accounting for the Alpha
755 // of parent Surfaces in the hierarchy (alpha's will be multiplied
756 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800757 half getAlpha() const;
758 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800759 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800760 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700761
Vishnu Nair6213bd92020-05-08 17:42:25 -0700762 // Returns the transform hint set by Window Manager on the layer or one of its parents.
763 // This traverses the current state because the data is needed when creating
764 // the layer(off drawing thread) and the hint should be available before the producer
765 // is ready to acquire a buffer.
766 ui::Transform::RotationFlags getFixedTransformHint() const;
767
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200768 renderengine::ShadowSettings getShadowSettings(const Rect& layerStackRect) const;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800769
Edgar Arriaga844fa672020-01-16 14:21:42 -0800770 /**
771 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
772 * which will not emit children who have relativeZOrder to another layer, this method
773 * just directly emits all children. It also emits them in no particular order.
774 * So this method is not suitable for graphical operations, as it doesn't represent
775 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
776 * book-keeping.
777 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200778 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
779 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
780 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700781
chaviw4b129c22018-04-09 16:19:43 -0700782 /**
783 * Traverse only children in z order, ignoring relative layers that are not children of the
784 * parent.
785 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200786 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700787
Chia-I Wu98f1c102017-05-30 14:54:08 -0700788 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800789
790 // ONLY CALL THIS FROM THE LAYER DTOR!
791 // See b/141111965. We need to add current children to offscreen layers in
792 // the layer dtor so as not to dangle layers. Since the layer has not
793 // committed its transaction when the layer is destroyed, we must add
794 // current children. This is safe in the dtor as we will no longer update
795 // the current state, but should not be called anywhere else!
796 LayerVector& getCurrentChildren() { return mCurrentChildren; }
797
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200798 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700799 // Returns index if removed, or negative value otherwise
800 // for symmetry with Vector::remove
801 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700802 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700803 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800804 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700805 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700806 bool setChildRelativeLayer(const sp<Layer>& childLayer,
807 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700808
809 // Copy the current list of children to the drawing state. Called by
810 // SurfaceFlinger to complete a transaction.
811 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200812 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800813
Vishnu Nairefc42e22019-12-03 17:36:12 -0800814 /**
815 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
816 * INVALID_RECT if the layer has no buffer and no crop.
817 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
818 * bounds are constrained by its parent bounds.
819 */
820 Rect getCroppedBufferSize(const Layer::State& s) const;
821
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200822 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700823
Ady Abraham74e17562020-08-24 18:18:19 -0700824 void setFrameTimelineVsync(int64_t frameTimelineVsyncId);
825
Peiyong Linf243e5e2020-08-22 17:40:59 -0700826 // Creates a new handle each time, so we only expect
827 // this to be called once.
828 sp<IBinder> getHandle();
829 const std::string& getName() const { return mName; }
830 bool getPremultipledAlpha() const;
831 void setInputInfo(const InputWindowInfo& info);
832
833 InputWindowInfo fillInputInfo();
834 /**
835 * Returns whether this layer has an explicitly set input-info.
836 */
837 bool hasInputInfo() const;
838
839 uid_t getOwnerUid() { return mOwnerUid; }
840
841 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
842 // variable mClonedChild represents the top layer that will be cloned so this
843 // layer will be the parent of mClonedChild.
844 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
845 // if the real layer is destroyed, then the clone layer will also be destroyed.
846 sp<Layer> mClonedChild;
847
848 mutable bool contentDirty{false};
849 Region surfaceDamageRegion;
850
851 // Layer serial number. This gives layers an explicit ordering, so we
852 // have a stable sort order when their layer stack and Z-order are
853 // the same.
854 int32_t sequence{sSequence++};
855
856 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800857
Mathias Agopian13127d82013-03-05 17:47:11 -0800858protected:
David Sodman41fdfc92017-11-06 16:09:56 -0800859 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700860 public:
chaviw43cb3cb2019-05-31 15:23:41 -0700861 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
862 : mFrameNumber(frameNumber),
863 mFrameIsAvailable(false),
864 mTransactionIsApplied(false),
865 mRequestedSyncLayer(requestedSyncLayer) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700866
David Sodman41fdfc92017-11-06 16:09:56 -0800867 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700868
David Sodman41fdfc92017-11-06 16:09:56 -0800869 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700870
David Sodman41fdfc92017-11-06 16:09:56 -0800871 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700872
David Sodman41fdfc92017-11-06 16:09:56 -0800873 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700874
David Sodman41fdfc92017-11-06 16:09:56 -0800875 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700876
chaviw43cb3cb2019-05-31 15:23:41 -0700877 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
878
Dan Stoza7dde5992015-05-22 09:51:44 -0700879 private:
880 const uint64_t mFrameNumber;
881 std::atomic<bool> mFrameIsAvailable;
882 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700883 wp<Layer> mRequestedSyncLayer;
Dan Stoza7dde5992015-05-22 09:51:44 -0700884 };
885
Peiyong Linf243e5e2020-08-22 17:40:59 -0700886 friend class impl::SurfaceInterceptor;
887
888 // For unit tests
889 friend class TestableSurfaceFlinger;
890 friend class RefreshRateSelectionTest;
891 friend class SetFrameRateTest;
892
893 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
894 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
895 compositionengine::LayerFE::ClientCompositionTargetSettings&);
896 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
897 const LayerFE::LayerSettings&, const Rect& layerStackRect,
898 ui::Dataspace outputDataspace);
899 virtual void preparePerFrameCompositionState();
900 virtual void commitTransaction(const State& stateToCommit);
901 virtual bool applyPendingStates(State* stateToCommit);
902 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
903
904 // Returns mCurrentScaling mode (originating from the
905 // Client) or mOverrideScalingMode mode (originating from
906 // the Surface Controller) if set.
907 virtual uint32_t getEffectiveScalingMode() const { return 0; }
908
909 sp<compositionengine::LayerFE> asLayerFE() const;
910 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
911 bool isClone() { return mClonedFrom != nullptr; }
912 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
913
914 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
915 void updateClonedChildren(const sp<Layer>& mirrorRoot,
916 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
917 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
918 void addChildToDrawing(const sp<Layer>&);
919 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
920
921 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
922 // the settings clears the content with a solid black fill.
923 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
924
925 void prepareBasicGeometryCompositionState();
926 void prepareGeometryCompositionState();
927 void prepareCursorCompositionState();
928
929 uint32_t getEffectiveUsage(uint32_t usage) const;
930
931 /**
932 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
933 * crop coordinates, transforming them into layer space.
934 */
935 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
936 void setParent(const sp<Layer>&);
937 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
938 void addZOrderRelative(const wp<Layer>& relative);
939 void removeZOrderRelative(const wp<Layer>& relative);
940 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
941 bool usingRelativeZ(LayerVector::StateSet) const;
942
Dan Stozacac35382016-01-27 12:21:06 -0800943 // SyncPoints which will be signaled when the correct frame is at the head
944 // of the queue and dropped after the frame has been latched. Protected by
945 // mLocalSyncPointMutex.
946 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700947 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
948
Dan Stozacac35382016-01-27 12:21:06 -0800949 // SyncPoints which will be signaled and then dropped when the transaction
950 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700951 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
952
Dan Stozacac35382016-01-27 12:21:06 -0800953 // Returns false if the relevant frame has already been latched
954 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700955
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800956 void popPendingState(State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700957
Peiyong Linf243e5e2020-08-22 17:40:59 -0700958 // constant
959 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700960
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700961 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700962 const std::string mName;
963 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800964
Vishnu Nair8406fd72019-07-30 11:29:31 -0700965 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800966 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700967 // Store a copy of the pending state so that the drawing thread can access the
968 // states without a lock.
969 Vector<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800970
Vishnu Nair8406fd72019-07-30 11:29:31 -0700971 // these are protected by an external lock (mStateLock)
972 State mCurrentState;
973 std::atomic<uint32_t> mTransactionFlags{0};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800974 Vector<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -0700975
Brian Andersond6927fb2016-07-23 23:37:30 -0700976 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800977 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700978
Brian Andersond6927fb2016-07-23 23:37:30 -0700979 // Timestamp history for the consumer to query.
980 // Accessed by both consumer and producer on main and binder threads.
981 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700982 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700983 FenceTimeline mAcquireTimeline;
984 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700985
Mathias Agopiana67932f2011-04-20 14:20:59 -0700986 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800987 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000988 // False if the buffer and its contents have been previously used for GPU
989 // composition, true otherwise.
990 bool mIsActiveBufferUpdatedForGpu = true;
991
Robert Carrc3574f72016-03-24 12:19:32 -0700992 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700993 int32_t mOverrideScalingMode{-1};
994 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800995 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700996 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700997
Robert Carr2e102c92018-10-23 12:11:15 -0700998 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700999
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001000 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001001 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001002
1003 // protected by mLock
1004 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001005
Mathias Agopian13127d82013-03-05 17:47:11 -08001006 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001007
1008 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001009 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001010
Robert Carr1f0a16a2016-10-24 16:27:39 -07001011 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001012 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001013 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001014 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001015
Chia-I Wue41dbe62017-06-13 14:10:56 -07001016 wp<Layer> mCurrentParent;
1017 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001018
chaviw5aedec92018-10-22 10:40:38 -07001019 // Can only be accessed with the SF state lock held.
1020 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -08001021 // Can only be accessed with the SF state lock held.
1022 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001023
Adithya Srinivasan5f683cf2020-09-15 14:21:04 -07001024 // Can only be accessed with the SF state lock held.
Ady Abraham74e17562020-08-24 18:18:19 -07001025 std::optional<int64_t> mFrameTimelineVsyncId;
1026
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001027 // Window types from WindowManager.LayoutParams
Michael Wright44753b12020-07-08 13:48:11 +01001028 const InputWindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001029
chaviw4b129c22018-04-09 16:19:43 -07001030private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001031 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1032
Peiyong Linf243e5e2020-08-22 17:40:59 -07001033 // Returns true if the layer can draw shadows on its border.
1034 virtual bool canDrawShadows() const { return true; }
1035
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001036 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
1037 Region getVisibleRegion(const DisplayDevice*) const;
1038
chaviw4b129c22018-04-09 16:19:43 -07001039 /**
1040 * Returns an unsorted vector of all layers that are part of this tree.
1041 * That includes the current layer and all its descendants.
1042 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001043 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001044 /**
1045 * Traverses layers that are part of this tree in the correct z order.
1046 * layersInTree must be sorted before calling this method.
1047 */
1048 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001049 LayerVector::StateSet, const LayerVector::Visitor&);
1050 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001051 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001052
Ady Abraham60e42ea2020-03-09 19:17:31 -07001053 void updateTreeHasFrameRateVote();
Peiyong Linf243e5e2020-08-22 17:40:59 -07001054 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
1055 void removeRemoteSyncPoints();
1056
1057 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1058 // This will return null if first non cloned parent is not found.
1059 sp<Layer> getClonedRoot();
1060
1061 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1062 // null.
1063 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001064
Vishnu Nair4351ad52019-02-11 14:13:02 -08001065 // Cached properties computed from drawing state
1066 // Effective transform taking into account parent transforms and any parent scaling.
1067 ui::Transform mEffectiveTransform;
1068
1069 // Bounds of the layer before any transformation is applied and before it has been cropped
1070 // by its parents.
1071 FloatRect mSourceBounds;
1072
1073 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1074 // its parent bounds.
1075 FloatRect mBounds;
1076
1077 // Layer bounds in screen space.
1078 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001079
Robert Carrc0df3122019-04-11 13:18:21 -07001080 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001081
Vishnu Nair0f085c62019-08-30 08:49:12 -07001082 // Tracks the process and user id of the caller when creating this layer
1083 // to help debugging.
1084 pid_t mCallingPid;
1085 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001086
chaviw250bcbb2020-08-05 11:17:54 -07001087 // The owner of the layer. If created from a non system process, it will be the calling uid.
1088 // If created from a system process, the value can be passed in.
1089 uid_t mOwnerUid;
1090
chaviwb4c6e582019-08-16 14:35:07 -07001091 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1092 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1093 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1094 // and relatives, this layer will update as well.
1095 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001096
1097 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1098 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1099 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001100 float mEffectiveShadowRadius = 0.f;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001101};
1102
Dominik Laskowski34157762018-10-31 13:07:19 -07001103} // namespace android