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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
KaiChieh Chuang948c6422020-10-13 10:38:48 +080040#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080041#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070043#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070044#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070045
Mathias Agopian13127d82013-03-05 17:47:11 -080046#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070047#include "ClientCache.h"
48#include "DisplayHardware/ComposerHal.h"
49#include "DisplayHardware/HWComposer.h"
Marin Shalamanove8a663d2020-11-24 17:48:00 +010050#include "Fps.h"
David Sodman41fdfc92017-11-06 16:09:56 -080051#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070052#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070053#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070054#include "RenderArea.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010055#include "Scheduler/Seamlessness.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080056#include "SurfaceFlinger.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010057#include "SurfaceTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080058#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080059
chaviw1d044282017-09-27 12:19:28 -070060using namespace android::surfaceflinger;
61
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080062namespace android {
63
Mathias Agopian1f7bec62010-06-25 18:02:21 -070064class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020065class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080066class DisplayDevice;
67class GraphicBuffer;
68class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080069class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080070
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080072class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080073struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080074}
75
Lloyd Pique4dccc412018-01-22 17:21:36 -080076namespace impl {
77class SurfaceInterceptor;
78}
79
Ady Abraham22c7b5c2020-09-22 19:33:40 -070080namespace frametimeline {
81class SurfaceFrame;
82} // namespace frametimeline
83
Lloyd Pique42ab75e2018-09-12 20:46:03 -070084struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070085 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
86 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070087
88 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080089 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070090 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070091 uint32_t w;
92 uint32_t h;
93 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080094 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070095
Vishnu Nair0f085c62019-08-30 08:49:12 -070096 pid_t callingPid;
97 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070098 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070099};
100
Lloyd Piquede196652020-01-22 17:29:58 -0800101class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700102 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700103 // The following constants represent priority of the window. SF uses this information when
104 // deciding which window has a priority when deciding about the refresh rate of the screen.
105 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100106 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700107 // Windows that are in focus and voted for the preferred mode ID
108 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
109 // // Windows that are in focus, but have not requested a specific mode ID.
110 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
111 // Windows that are not in focus, but voted for a specific mode ID.
112 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800113
Mathias Agopiand606de62010-05-10 20:06:11 -0700114public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800115 enum { // flags for doTransaction()
116 eDontUpdateGeometryState = 0x00000001,
117 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700118 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800119 };
120
121 struct Geometry {
122 uint32_t w;
123 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700124 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800125
David Sodman41fdfc92017-11-06 16:09:56 -0800126 inline bool operator==(const Geometry& rhs) const {
127 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700128 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800129 }
David Sodman41fdfc92017-11-06 16:09:56 -0800130 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800131 };
132
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700133 struct RoundedCornerState {
134 RoundedCornerState() = default;
135 RoundedCornerState(FloatRect cropRect, float radius)
136 : cropRect(cropRect), radius(radius) {}
137
138 // Rounded rectangle in local layer coordinate space.
139 FloatRect cropRect = FloatRect();
140 // Radius of the rounded rectangle.
141 float radius = 0.0f;
142 };
143
Ady Abraham71c437d2020-01-31 15:56:57 -0800144 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
145 // the layer.
146 enum class FrameRateCompatibility {
147 Default, // Layer didn't specify any specific handling strategy
148
Ady Abrahamdd5bfa92021-01-07 17:56:08 -0800149 Exact, // Layer needs the exact frame rate.
150
Ady Abraham71c437d2020-01-31 15:56:57 -0800151 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
152 // content properly. Any other value will result in a pull down.
153
154 NoVote, // Layer doesn't have any requirements for the refresh rate and
155 // should not be considered when the display refresh rate is determined.
156 };
157
158 // Encapsulates the frame rate and compatibility of the layer. This information will be used
159 // when the display refresh rate is determined.
160 struct FrameRate {
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100161 using Seamlessness = scheduler::Seamlessness;
162
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100163 Fps rate;
Ady Abraham71c437d2020-01-31 15:56:57 -0800164 FrameRateCompatibility type;
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100165 Seamlessness seamlessness;
Ady Abraham71c437d2020-01-31 15:56:57 -0800166
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100167 FrameRate()
168 : rate(0),
169 type(FrameRateCompatibility::Default),
170 seamlessness(Seamlessness::Default) {}
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100171 FrameRate(Fps rate, FrameRateCompatibility type, bool shouldBeSeamless = true)
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100172 : rate(rate), type(type), seamlessness(getSeamlessness(rate, shouldBeSeamless)) {}
Ady Abraham71c437d2020-01-31 15:56:57 -0800173
174 bool operator==(const FrameRate& other) const {
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100175 return rate.equalsWithMargin(other.rate) && type == other.type &&
176 seamlessness == other.seamlessness;
Ady Abraham71c437d2020-01-31 15:56:57 -0800177 }
178
179 bool operator!=(const FrameRate& other) const { return !(*this == other); }
Steven Thomas62a4cf82020-01-31 12:04:03 -0800180
181 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
182 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
183 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100184
185 private:
Marin Shalamanove8a663d2020-11-24 17:48:00 +0100186 static Seamlessness getSeamlessness(Fps rate, bool shouldBeSeamless) {
187 if (!rate.isValid()) {
Marin Shalamanov53fc11d2020-11-20 14:00:13 +0100188 // Refresh rate of 0 is a special value which should reset the vote to
189 // its default value.
190 return Seamlessness::Default;
191 } else if (shouldBeSeamless) {
192 return Seamlessness::OnlySeamless;
193 } else {
194 return Seamlessness::SeamedAndSeamless;
195 }
196 }
Ady Abraham71c437d2020-01-31 15:56:57 -0800197 };
198
Mathias Agopian13127d82013-03-05 17:47:11 -0800199 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700200 Geometry active_legacy;
201 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800202 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800203
204 // The identifier of the layer stack this layer belongs to. A layer can
205 // only be associated to a single layer stack. A layer stack is a
206 // z-ordered group of layers which can be associated to one or more
207 // displays. Using the same layer stack on different displays is a way
208 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800209 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800210
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800211 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800212 uint8_t reserved[2];
213 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700214 bool modified;
215
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800216 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700217 Rect crop_legacy;
218 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700219
Robert Carr0d480722017-01-10 16:42:54 -0800220 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700221 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700222 wp<Layer> barrierLayer_legacy;
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700223 uint64_t barrierFrameNumber;
Dan Stoza7dde5992015-05-22 09:51:44 -0700224
Mathias Agopian2ca79392013-04-02 18:30:32 -0700225 // the transparentRegion hint is a bit special, it's latched only
226 // when we receive a buffer -- this is because it's "content"
227 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700228 Region activeTransparentRegion_legacy;
229 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500230
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800231 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700232
233 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
234 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700235 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700236
237 // A list of surfaces whose Z-order is interpreted relative to ours.
238 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700239
240 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700241 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800242 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700243
Robert Carr720e5062018-07-30 17:45:14 -0700244 bool inputInfoChanged;
245 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700246 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700247
Vishnu Nairfa247b12020-02-11 08:58:26 -0800248 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800249 ui::Dataspace dataspace;
250
Marissa Wall61c58622018-07-18 10:12:20 -0700251 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800252 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700253 Geometry active;
254
255 uint32_t transform;
256 bool transformToDisplayInverse;
257
258 Rect crop;
259 Region transparentRegionHint;
260
261 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700262 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700263 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700264 HdrMetadata hdrMetadata;
265 Region surfaceDamageRegion;
266 int32_t api;
267
268 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700269 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700270 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700271
Valerie Haua72e2812019-01-23 13:40:39 -0800272 // pointer to background color layer that, if set, appears below the buffer state layer
273 // and the buffer state layer's children. Z order will be set to
274 // INT_MIN
275 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800276
Marissa Walle2ffb422018-10-12 11:33:52 -0700277 // The deque of callback handles for this frame. The back of the deque contains the most
278 // recent callback handle.
279 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800280 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800281 nsecs_t desiredPresentTime = 0;
282 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800283
284 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
285 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700286 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100287
Lucas Dupinc3800b82020-10-02 16:24:48 -0700288 // Layer regions that are made of custom materials, like frosted glass
289 std::vector<BlurRegion> blurRegions;
290
Ana Krulecc84d09b2019-11-02 23:10:29 +0100291 // Priority of the layer assigned by Window Manager.
292 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800293
Ady Abraham71c437d2020-01-31 15:56:57 -0800294 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700295
296 // Indicates whether parents / children of this layer had set FrameRate
297 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700298
299 // Set by window manager indicating the layer and all its children are
300 // in a different orientation than the display. The hint suggests that
301 // the graphic producers should receive a transform hint as if the
302 // display was in this orientation. When the display changes to match
303 // the layer orientation, the graphic producer may not need to allocate
304 // a buffer of a different size. ui::Transform::ROT_INVALID means the
305 // a fixed transform hint is not set.
306 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700307
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000308 // The vsync info that was used to start the transaction
309 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700310
311 // When the transaction was posted
312 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000313
314 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
315 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
316 // If multiple buffers are queued, the prior ones will be dropped, along with the
317 // SurfaceFrame that's tracking them.
318 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
319 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
320 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
321 // same token, unless they are presented in different vsyncs.
322 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
323 bufferlessSurfaceFramesTX;
324 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
325 // trigger a warning if the number of SurfaceFrames crosses the threshold.
326 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500327
328 // Stretch effect to apply to this layer
329 StretchEffect stretchEffect;
Mathias Agopian13127d82013-03-05 17:47:11 -0800330 };
331
Peiyong Linf243e5e2020-08-22 17:40:59 -0700332 /*
333 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
334 * is called.
335 */
336 class LayerCleaner {
337 sp<SurfaceFlinger> mFlinger;
338 sp<Layer> mLayer;
339
340 protected:
341 ~LayerCleaner() {
342 // destroy client resources
343 mFlinger->onHandleDestroyed(mLayer);
344 }
345
346 public:
347 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
348 : mFlinger(flinger), mLayer(layer) {}
349 };
350
351 /*
352 * The layer handle is just a BBinder object passed to the client
353 * (remote process) -- we don't keep any reference on our side such that
354 * the dtor is called when the remote side let go of its reference.
355 *
356 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
357 * this layer when the handle is destroyed.
358 */
359 class Handle : public BBinder, public LayerCleaner {
360 public:
361 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
362 : LayerCleaner(flinger, layer), owner(layer) {}
363
364 wp<Layer> owner;
365 };
366
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700367 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700368 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800369
Peiyong Linf243e5e2020-08-22 17:40:59 -0700370 static bool isLayerFocusedBasedOnPriority(int32_t priority);
371 static void miniDumpHeader(std::string& result);
372 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800373
Peiyong Linf243e5e2020-08-22 17:40:59 -0700374 // Provide unique string for each class type in the Layer hierarchy
375 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700376
Peiyong Linf243e5e2020-08-22 17:40:59 -0700377 // true if this layer is visible, false otherwise
378 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700379
Peiyong Linf243e5e2020-08-22 17:40:59 -0700380 virtual sp<Layer> createClone() = 0;
381
Robert Carr7bf247e2017-05-18 14:02:49 -0700382 // Geometry setting functions.
383 //
384 // The following group of functions are used to specify the layers
385 // bounds, and the mapping of the texture on to those bounds. According
386 // to various settings changes to them may apply immediately, or be delayed until
387 // a pending resize is completed by the producer submitting a buffer. For example
388 // if we were to change the buffer size, and update the matrix ahead of the
389 // new buffer arriving, then we would be stretching the buffer to a different
390 // aspect before and after the buffer arriving, which probably isn't what we wanted.
391 //
392 // The first set of geometry functions are controlled by the scaling mode, described
393 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700394 //
395 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
396 // matrix updates will not be applied while a resize is pending
397 // and the size and transform will remain in their previous state
398 // until a new buffer is submitted. If the scaling mode is another value
399 // then the old-buffer will immediately be scaled to the pending size
400 // and the new matrix will be immediately applied following this scaling
401 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700402
Robert Carr7bf247e2017-05-18 14:02:49 -0700403 // Set the default buffer size for the assosciated Producer, in pixels. This is
404 // also the rendered size of the layer prior to any transformations. Parent
405 // or local matrix transformations will not affect the size of the buffer,
406 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800407 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700408 // Set a 2x2 transformation matrix on the layer. This transform
409 // will be applied after parent transforms, but before any final
410 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700411 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
412 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700413
414 // This second set of geometry attributes are controlled by
415 // setGeometryAppliesWithResize, and their default mode is to be
416 // immediate. If setGeometryAppliesWithResize is specified
417 // while a resize is pending, then update of these attributes will
418 // be delayed until the resize completes.
419
420 // setPosition operates in parent buffer space (pre parent-transform) or display
421 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700422 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700423 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700424 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700425
Robert Carr7bf247e2017-05-18 14:02:49 -0700426 // TODO(b/38182121): Could we eliminate the various latching modes by
427 // using the layer hierarchy?
428 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800429 virtual bool setLayer(int32_t z);
430 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700431
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800432 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800433 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700434
435 // Set rounded corner radius for this layer and its children.
436 //
437 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
438 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
439 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800440 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800441 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
442 // is specified in pixels.
443 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700444 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800445 virtual bool setTransparentRegionHint(const Region& transparent);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800446 virtual bool setFlags(uint32_t flags, uint32_t mask);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800447 virtual bool setLayerStack(uint32_t layerStack);
448 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700449 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
450 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800451 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
Evan Roskyef876c92019-01-25 17:46:06 -0800452 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200453 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800454 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800455 virtual bool setColorTransform(const mat4& matrix);
456 virtual mat4 getColorTransform() const;
457 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800458 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700459
460 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800461 virtual bool setTransform(uint32_t /*transform*/) { return false; };
462 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
463 virtual bool setCrop(const Rect& /*crop*/) { return false; };
464 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800465 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
466 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Ady Abrahamf0c56492020-12-17 18:04:15 -0800467 bool /*isAutoTimestamp*/, const client_cache_t& /*clientCacheId*/,
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000468 uint64_t /* frameNumber */, std::optional<nsecs_t> /* dequeueTime */,
469 const FrameTimelineInfo& /*info*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700470 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700471 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800472 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
473 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
474 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
475 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
476 virtual bool setApi(int32_t /*api*/) { return false; };
477 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700478 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800479 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700480 return false;
481 };
Valerie Hau871d6352020-01-29 08:44:02 -0800482 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
483 nsecs_t /*requestedPresentTime*/) {
484 return false;
485 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800486 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800487 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100488 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700489 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800490 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Ana Krulecc84d09b2019-11-02 23:10:29 +0100491 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
492 // rate priority from its parent.
493 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700494 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700495
Lloyd Piquede196652020-01-22 17:29:58 -0800496 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
497 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800498
Dan Stozaee44edd2015-03-23 15:50:23 -0700499 // If we have received a new buffer this frame, we will pass its surface
500 // damage down to hardware composer. Otherwise, we must send a region with
501 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800502 virtual void useSurfaceDamage() {}
503 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700504
Robert Carr7121caf2020-12-15 13:07:32 -0800505 virtual void incrementPendingBufferCount() {}
506
Peiyong Linf243e5e2020-08-22 17:40:59 -0700507 /*
508 * isOpaque - true if this surface is opaque
509 *
510 * This takes into account the buffer format (i.e. whether or not the
511 * pixel format includes an alpha channel) and the "opaque" flag set
512 * on the layer. It does not examine the current plane alpha value.
513 */
514 virtual bool isOpaque(const Layer::State&) const { return false; }
515
516 /*
517 * Returns whether this layer can receive input.
518 */
519 virtual bool canReceiveInput() const;
520
521 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700522 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700523 * GRALLOC_USAGE_PROTECTED sense.
524 */
525 virtual bool isProtected() const { return false; }
526
527 /*
528 * isFixedSize - true if content has a fixed size
529 */
530 virtual bool isFixedSize() const { return true; }
531
532 /*
533 * usesSourceCrop - true if content should use a source crop
534 */
535 virtual bool usesSourceCrop() const { return false; }
536
537 // Most layers aren't created from the main thread, and therefore need to
538 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
539 // to avoid grabbing the lock again to avoid deadlock
540 virtual bool isCreatedFromMainThread() const { return false; }
541
542 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
543 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
544 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
545 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
546 return s.active_legacy.transform;
547 }
548 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
549 return s.activeTransparentRegion_legacy;
550 }
551 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
552 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
553
554 // True if this layer requires filtering
555 // This method is distinct from needsFiltering() in how the filter
556 // requirement is computed. needsFiltering() compares displayFrame and crop,
557 // where as this method transforms the displayFrame to layer-stack space
558 // first. This method should be used if there is no physical display to
559 // project onto when taking screenshots, as the filtering requirements are
560 // different.
561 // If the parent transform needs to be undone when capturing the layer, then
562 // the inverse parent transform is also required.
563 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
564 return false;
565 }
566
567 virtual void updateCloneBufferInfo(){};
568
569 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
570
571 virtual bool isHdrY410() const { return false; }
572
573 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
574
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700575 virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
576
Peiyong Linf243e5e2020-08-22 17:40:59 -0700577 /*
578 * called after composition.
579 * returns true if the layer latched a new buffer this frame.
580 */
581 virtual bool onPostComposition(const DisplayDevice*,
582 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
583 const std::shared_ptr<FenceTime>& /*presentFence*/,
584 const CompositorTiming&) {
585 return false;
586 }
587
588 // If a buffer was replaced this frame, release the former buffer
589 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
590
591 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
592 const CompositorTiming& /*compositorTiming*/) {}
593
594 /*
595 * latchBuffer - called each time the screen is redrawn and returns whether
596 * the visible regions need to be recomputed (this is a fairly heavy
597 * operation, so this should be set only if needed). Typically this is used
598 * to figure out if the content or size of a surface has changed.
599 */
600 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
601 nsecs_t /*expectedPresentTime*/) {
602 return false;
603 }
604
605 virtual bool isBufferLatched() const { return false; }
606
607 virtual void latchAndReleaseBuffer() {}
608
609 /*
610 * returns the rectangle that crops the content of the layer and scales it
611 * to the layer's size.
612 */
613 virtual Rect getBufferCrop() const { return Rect(); }
614
615 /*
616 * Returns the transform applied to the buffer.
617 */
618 virtual uint32_t getBufferTransform() const { return 0; }
619
620 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
621
622 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
623
624 /*
625 * Returns if a frame is ready
626 */
627 virtual bool hasReadyFrame() const { return false; }
628
629 virtual int32_t getQueuedFrameCount() const { return 0; }
630
631 virtual void pushPendingState();
632
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000633 /*
634 * Merges the BufferlessSurfaceFrames from source with the target. If the same token exists in
635 * both source and target, target's SurfaceFrame will be retained.
636 */
637 void mergeSurfaceFrames(State& source, State& target);
638
Peiyong Linf243e5e2020-08-22 17:40:59 -0700639 /**
640 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
641 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
642 */
643 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
644
645 /**
646 * Returns the source bounds. If the bounds are not defined, it is inferred from the
647 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
648 * For the root layer, this is the display viewport size.
649 */
650 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
651 return parentBounds;
652 }
653 virtual FrameRate getFrameRateForLayerTree() const;
654
655 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
656 return {};
657 }
658
659 virtual bool getTransformToDisplayInverse() const { return false; }
660
661 // Returns how rounded corners should be drawn for this layer.
662 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
663 // corner definition and converting it into current layer's coordinates.
664 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
665 // ignored.
666 virtual RoundedCornerState getRoundedCornerState() const;
667
668 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
669 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
670 /**
671 * Return whether this layer needs an input info. For most layer types
672 * this is only true if they explicitly set an input-info but BufferLayer
673 * overrides this so we can generate input-info for Buffered layers that don't
674 * have them (for input occlusion detection checks).
675 */
676 virtual bool needsInputInfo() const { return hasInputInfo(); }
677
678 // Implements RefBase.
679 void onFirstRef() override;
680
681 // implements compositionengine::LayerFE
682 const compositionengine::LayerFECompositionState* getCompositionState() const override;
683 bool onPreComposition(nsecs_t) override;
684 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
685 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
686 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
687 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
688 const char* getDebugName() const override;
689
690 bool reparentChildren(const sp<IBinder>& newParentHandle);
691 void reparentChildren(const sp<Layer>& newParent);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700692 bool setShadowRadius(float shadowRadius);
693
694 // Before color management is introduced, contents on Android have to be
695 // desaturated in order to match what they appears like visually.
696 // With color management, these contents will appear desaturated, thus
697 // needed to be saturated so that they match what they are designed for
698 // visually.
699 bool isLegacyDataSpace() const;
700
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800701 uint32_t getTransactionFlags() const { return mTransactionFlags; }
702 uint32_t getTransactionFlags(uint32_t flags);
703 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800704
Lloyd Piqueef36b002019-01-23 17:52:04 -0800705 // Deprecated, please use compositionengine::Output::belongsInOutput()
706 // instead.
707 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700708 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700709
Vishnu Nair4351ad52019-02-11 14:13:02 -0800710 FloatRect getBounds(const Region& activeTransparentRegion) const;
711 FloatRect getBounds() const;
712
713 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700714 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800715
Vishnu Nairc652ff82019-03-15 12:48:54 -0700716 // Returns the buffer scale transform if a scaling mode is set.
717 ui::Transform getBufferScaleTransform() const;
718
Vishnu Nair4351ad52019-02-11 14:13:02 -0800719 // Get effective layer transform, taking into account all its parent transform with any
720 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700721 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
722
723 // Returns the bounds of the layer without any buffer scaling.
724 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800725
Pablo Ceballos40845df2016-01-25 17:41:15 -0800726 int32_t getSequence() const { return sequence; }
727
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700728 // For tracing.
729 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
730 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
731 // creates its tracks by buffer id and has no way of associating a buffer back to the process
732 // that created it, the current implementation is only sufficient for cases where a buffer is
733 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700734 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700735
Mathias Agopian13127d82013-03-05 17:47:11 -0800736 /*
737 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700738 * screenshots or VNC servers. A surface can be set to be secure by the
739 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800740 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800741 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800742
743 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700744 * isHiddenByPolicy - true if this layer has been forced invisible.
745 * just because this is false, doesn't mean isVisible() is true.
746 * For example if this layer has no active buffer, it may not be hidden by
747 * policy, but it still can not be visible.
748 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800749 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700750
Robert Carr2e102c92018-10-23 12:11:15 -0700751 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700752
chaviw4c34a092020-07-08 11:30:06 -0700753 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800754
Vishnu Nair8406fd72019-07-30 11:29:31 -0700755 // Write states that are modified by the main thread. This includes drawing
756 // state as well as buffer data. This should be called in the main or tracing
757 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700758 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700759 // Write drawing or current state. If writing current state, the caller should hold the
760 // external mStateLock. If writing drawing state, this function should be called on the
761 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200762 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700763 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800764
Peiyong Linf243e5e2020-08-22 17:40:59 -0700765 InputWindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000766
chaviwc5676c62020-09-18 15:01:04 -0700767 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700768
chaviw74b03172019-08-19 11:09:03 -0700769 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700770
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700771 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700772 * doTransaction - process the transaction. This is a good place to figure
773 * out which attributes of the surface have changed.
774 */
Robert Carr7121caf2020-12-15 13:07:32 -0800775 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700776
777 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700778 * Remove relative z for the layer if its relative parent is not part of the
779 * provided layer tree.
780 */
781 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
782
783 /*
784 * Remove from current state and mark for removal.
785 */
786 void removeFromCurrentState();
787
788 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800789 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700790 * removed from the current list to the pending removal list
791 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800792 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700793
chaviw61626f22018-11-15 16:26:27 -0800794 /*
795 * Called when the layer is added back to the current state list.
796 */
797 void addToCurrentState();
798
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700799 /*
800 * Sets display transform hint on BufferLayerConsumer.
801 */
802 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700803
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800804 inline const State& getDrawingState() const { return mDrawingState; }
805 inline const State& getCurrentState() const { return mCurrentState; }
806 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800807
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700808 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800809
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700810 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800811 void dumpFrameStats(std::string& result) const;
812 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700813 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700814 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700815 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700816 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800817 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700818 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800819 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800820
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800821 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700822
Robert Carr6452f122017-03-21 10:41:29 -0700823 // Returns the Alpha of the Surface, accounting for the Alpha
824 // of parent Surfaces in the hierarchy (alpha's will be multiplied
825 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800826 half getAlpha() const;
827 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800828 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800829 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700830
Vishnu Nair6213bd92020-05-08 17:42:25 -0700831 // Returns the transform hint set by Window Manager on the layer or one of its parents.
832 // This traverses the current state because the data is needed when creating
833 // the layer(off drawing thread) and the hint should be available before the producer
834 // is ready to acquire a buffer.
835 ui::Transform::RotationFlags getFixedTransformHint() const;
836
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200837 renderengine::ShadowSettings getShadowSettings(const Rect& layerStackRect) const;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800838
Edgar Arriaga844fa672020-01-16 14:21:42 -0800839 /**
840 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
841 * which will not emit children who have relativeZOrder to another layer, this method
842 * just directly emits all children. It also emits them in no particular order.
843 * So this method is not suitable for graphical operations, as it doesn't represent
844 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
845 * book-keeping.
846 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200847 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
848 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
849 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700850
chaviw4b129c22018-04-09 16:19:43 -0700851 /**
852 * Traverse only children in z order, ignoring relative layers that are not children of the
853 * parent.
854 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200855 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700856
Chia-I Wu98f1c102017-05-30 14:54:08 -0700857 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800858
859 // ONLY CALL THIS FROM THE LAYER DTOR!
860 // See b/141111965. We need to add current children to offscreen layers in
861 // the layer dtor so as not to dangle layers. Since the layer has not
862 // committed its transaction when the layer is destroyed, we must add
863 // current children. This is safe in the dtor as we will no longer update
864 // the current state, but should not be called anywhere else!
865 LayerVector& getCurrentChildren() { return mCurrentChildren; }
866
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200867 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700868 // Returns index if removed, or negative value otherwise
869 // for symmetry with Vector::remove
870 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700871 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700872 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800873 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700874 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700875 bool setChildRelativeLayer(const sp<Layer>& childLayer,
876 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700877
878 // Copy the current list of children to the drawing state. Called by
879 // SurfaceFlinger to complete a transaction.
880 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200881 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800882
Vishnu Nairefc42e22019-12-03 17:36:12 -0800883 /**
884 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
885 * INVALID_RECT if the layer has no buffer and no crop.
886 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
887 * bounds are constrained by its parent bounds.
888 */
889 Rect getCroppedBufferSize(const Layer::State& s) const;
890
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200891 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700892
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000893 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000894 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
895 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
896 nsecs_t postTime);
897
898 void addSurfaceFrameDroppedForBuffer(
899 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
900 void addSurfaceFramePresentedForBuffer(
901 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
902 nsecs_t currentLatchTime);
903
904 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
905 const FrameTimelineInfo& info, nsecs_t postTime);
906 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
907 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700908
Peiyong Linf243e5e2020-08-22 17:40:59 -0700909 // Creates a new handle each time, so we only expect
910 // this to be called once.
911 sp<IBinder> getHandle();
912 const std::string& getName() const { return mName; }
913 bool getPremultipledAlpha() const;
914 void setInputInfo(const InputWindowInfo& info);
915
[1;3C2b9fc252021-02-04 16:16:50 -0800916 InputWindowInfo fillInputInfo(const sp<DisplayDevice>& display);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700917 /**
918 * Returns whether this layer has an explicitly set input-info.
919 */
920 bool hasInputInfo() const;
921
Ady Abraham62a0be22020-12-08 16:54:10 -0800922 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700923
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700924 pid_t getOwnerPid() { return mOwnerPid; }
925
Peiyong Linf243e5e2020-08-22 17:40:59 -0700926 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
927 // variable mClonedChild represents the top layer that will be cloned so this
928 // layer will be the parent of mClonedChild.
929 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
930 // if the real layer is destroyed, then the clone layer will also be destroyed.
931 sp<Layer> mClonedChild;
932
933 mutable bool contentDirty{false};
934 Region surfaceDamageRegion;
935
936 // Layer serial number. This gives layers an explicit ordering, so we
937 // have a stable sort order when their layer stack and Z-order are
938 // the same.
939 int32_t sequence{sSequence++};
940
941 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800942
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800943 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800944
John Reckcdb4ed72021-02-04 13:39:33 -0500945 bool setStretchEffect(const StretchEffect& effect);
946
Mathias Agopian13127d82013-03-05 17:47:11 -0800947protected:
David Sodman41fdfc92017-11-06 16:09:56 -0800948 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700949 public:
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800950 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer,
951 wp<Layer> barrierLayer_legacy)
chaviw43cb3cb2019-05-31 15:23:41 -0700952 : mFrameNumber(frameNumber),
953 mFrameIsAvailable(false),
954 mTransactionIsApplied(false),
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800955 mRequestedSyncLayer(requestedSyncLayer),
956 mBarrierLayer_legacy(barrierLayer_legacy) {}
David Sodman41fdfc92017-11-06 16:09:56 -0800957 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700958
David Sodman41fdfc92017-11-06 16:09:56 -0800959 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700960
David Sodman41fdfc92017-11-06 16:09:56 -0800961 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700962
David Sodman41fdfc92017-11-06 16:09:56 -0800963 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700964
David Sodman41fdfc92017-11-06 16:09:56 -0800965 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700966
chaviw43cb3cb2019-05-31 15:23:41 -0700967 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
968
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800969 sp<Layer> getBarrierLayer() const { return mBarrierLayer_legacy.promote(); }
970
971 bool isTimeout() const {
972 using namespace std::chrono_literals;
973 static constexpr std::chrono::nanoseconds TIMEOUT_THRESHOLD = 1s;
974
975 return std::chrono::steady_clock::now() - mCreateTimeStamp > TIMEOUT_THRESHOLD;
976 }
977
978 void checkTimeoutAndLog() {
979 using namespace std::chrono_literals;
980 static constexpr std::chrono::nanoseconds LOG_PERIOD = 1s;
981
982 if (!frameIsAvailable() && isTimeout()) {
983 const auto now = std::chrono::steady_clock::now();
984 if (now - mLastLogTime > LOG_PERIOD) {
985 mLastLogTime = now;
986 sp<Layer> requestedSyncLayer = getRequestedSyncLayer();
987 sp<Layer> barrierLayer = getBarrierLayer();
988 ALOGW("[%s] sync point %" PRIu64 " wait timeout %lld for %s",
989 requestedSyncLayer ? requestedSyncLayer->getDebugName() : "Removed",
990 mFrameNumber, (now - mCreateTimeStamp).count(),
991 barrierLayer ? barrierLayer->getDebugName() : "Removed");
992 }
993 }
994 }
995
Dan Stoza7dde5992015-05-22 09:51:44 -0700996 private:
997 const uint64_t mFrameNumber;
998 std::atomic<bool> mFrameIsAvailable;
999 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -07001000 wp<Layer> mRequestedSyncLayer;
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001001 wp<Layer> mBarrierLayer_legacy;
1002 const std::chrono::time_point<std::chrono::steady_clock> mCreateTimeStamp =
1003 std::chrono::steady_clock::now();
1004 std::chrono::time_point<std::chrono::steady_clock> mLastLogTime;
Dan Stoza7dde5992015-05-22 09:51:44 -07001005 };
1006
Peiyong Linf243e5e2020-08-22 17:40:59 -07001007 friend class impl::SurfaceInterceptor;
1008
1009 // For unit tests
1010 friend class TestableSurfaceFlinger;
1011 friend class RefreshRateSelectionTest;
1012 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +00001013 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001014 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001015
1016 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
1017 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
1018 compositionengine::LayerFE::ClientCompositionTargetSettings&);
1019 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
1020 const LayerFE::LayerSettings&, const Rect& layerStackRect,
1021 ui::Dataspace outputDataspace);
1022 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001023 virtual void commitTransaction(State& stateToCommit);
Peiyong Linf243e5e2020-08-22 17:40:59 -07001024 virtual bool applyPendingStates(State* stateToCommit);
1025 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +01001026 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -07001027
1028 // Returns mCurrentScaling mode (originating from the
1029 // Client) or mOverrideScalingMode mode (originating from
1030 // the Surface Controller) if set.
1031 virtual uint32_t getEffectiveScalingMode() const { return 0; }
1032
1033 sp<compositionengine::LayerFE> asLayerFE() const;
1034 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
1035 bool isClone() { return mClonedFrom != nullptr; }
1036 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
1037
1038 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1039 void updateClonedChildren(const sp<Layer>& mirrorRoot,
1040 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1041 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1042 void addChildToDrawing(const sp<Layer>&);
1043 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1044
1045 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
1046 // the settings clears the content with a solid black fill.
1047 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
1048
1049 void prepareBasicGeometryCompositionState();
1050 void prepareGeometryCompositionState();
1051 void prepareCursorCompositionState();
1052
1053 uint32_t getEffectiveUsage(uint32_t usage) const;
1054
1055 /**
1056 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
1057 * crop coordinates, transforming them into layer space.
1058 */
1059 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
1060 void setParent(const sp<Layer>&);
1061 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
1062 void addZOrderRelative(const wp<Layer>& relative);
1063 void removeZOrderRelative(const wp<Layer>& relative);
1064 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
1065 bool usingRelativeZ(LayerVector::StateSet) const;
1066
Dan Stozacac35382016-01-27 12:21:06 -08001067 // SyncPoints which will be signaled when the correct frame is at the head
1068 // of the queue and dropped after the frame has been latched. Protected by
1069 // mLocalSyncPointMutex.
1070 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -07001071 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
1072
Dan Stozacac35382016-01-27 12:21:06 -08001073 // SyncPoints which will be signaled and then dropped when the transaction
1074 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -07001075 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
1076
Dan Stozacac35382016-01-27 12:21:06 -08001077 // Returns false if the relevant frame has already been latched
1078 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -07001079
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001080 void popPendingState(State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -07001081
Peiyong Linf243e5e2020-08-22 17:40:59 -07001082 // constant
1083 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001084
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001085 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -07001086 const std::string mName;
1087 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -08001088
Vishnu Nair8406fd72019-07-30 11:29:31 -07001089 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001090 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -07001091 // Store a copy of the pending state so that the drawing thread can access the
1092 // states without a lock.
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001093 std::deque<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001094
Vishnu Nair8406fd72019-07-30 11:29:31 -07001095 // these are protected by an external lock (mStateLock)
1096 State mCurrentState;
1097 std::atomic<uint32_t> mTransactionFlags{0};
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001098 std::deque<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -07001099
Brian Andersond6927fb2016-07-23 23:37:30 -07001100 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001101 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001102
Brian Andersond6927fb2016-07-23 23:37:30 -07001103 // Timestamp history for the consumer to query.
1104 // Accessed by both consumer and producer on main and binder threads.
1105 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001106 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001107 FenceTimeline mAcquireTimeline;
1108 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001109
Mathias Agopiana67932f2011-04-20 14:20:59 -07001110 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001111 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001112 // False if the buffer and its contents have been previously used for GPU
1113 // composition, true otherwise.
1114 bool mIsActiveBufferUpdatedForGpu = true;
1115
Robert Carrc3574f72016-03-24 12:19:32 -07001116 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001117 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001118 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001119 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001120
Robert Carr2e102c92018-10-23 12:11:15 -07001121 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001122
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001123 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001124 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001125
1126 // protected by mLock
1127 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001128
Mathias Agopian13127d82013-03-05 17:47:11 -08001129 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001130
1131 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001132 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001133
Robert Carr1f0a16a2016-10-24 16:27:39 -07001134 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001135 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001136 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001137 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001138
Chia-I Wue41dbe62017-06-13 14:10:56 -07001139 wp<Layer> mCurrentParent;
1140 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001141
chaviw5aedec92018-10-22 10:40:38 -07001142 // Can only be accessed with the SF state lock held.
Robert Carr1323c952019-01-28 18:13:27 -08001143 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001144
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001145 // Window types from WindowManager.LayoutParams
Michael Wright44753b12020-07-08 13:48:11 +01001146 const InputWindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001147
Alec Mouri9a29e672020-09-14 12:39:14 -07001148 // The owner of the layer. If created from a non system process, it will be the calling uid.
1149 // If created from a system process, the value can be passed in.
1150 uid_t mOwnerUid;
1151
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001152 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1153 // If created from a system process, the value can be passed in.
1154 pid_t mOwnerPid;
1155
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001156 // Keeps track of the time SF latched the last buffer from this layer.
1157 // Used in buffer stuffing analysis in FrameTimeline.
1158 nsecs_t mLastLatchTime = 0;
1159
chaviw4b129c22018-04-09 16:19:43 -07001160private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001161 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1162
Peiyong Linf243e5e2020-08-22 17:40:59 -07001163 // Returns true if the layer can draw shadows on its border.
1164 virtual bool canDrawShadows() const { return true; }
1165
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001166 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
1167 Region getVisibleRegion(const DisplayDevice*) const;
1168
chaviw4b129c22018-04-09 16:19:43 -07001169 /**
1170 * Returns an unsorted vector of all layers that are part of this tree.
1171 * That includes the current layer and all its descendants.
1172 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001173 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001174 /**
1175 * Traverses layers that are part of this tree in the correct z order.
1176 * layersInTree must be sorted before calling this method.
1177 */
1178 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001179 LayerVector::StateSet, const LayerVector::Visitor&);
1180 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001181 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001182
Ady Abraham60e42ea2020-03-09 19:17:31 -07001183 void updateTreeHasFrameRateVote();
Peiyong Linf243e5e2020-08-22 17:40:59 -07001184 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
1185 void removeRemoteSyncPoints();
1186
1187 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1188 // This will return null if first non cloned parent is not found.
1189 sp<Layer> getClonedRoot();
1190
1191 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1192 // null.
1193 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001194
chaviw7e72caf2020-12-02 16:50:43 -08001195 // Fills in the frame and transform info for the InputWindowInfo
[1;3C2b9fc252021-02-04 16:16:50 -08001196 void fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001197
Vishnu Nair4351ad52019-02-11 14:13:02 -08001198 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001199 // Effective transform taking into account parent transforms and any parent scaling, which is
1200 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001201 ui::Transform mEffectiveTransform;
1202
1203 // Bounds of the layer before any transformation is applied and before it has been cropped
1204 // by its parents.
1205 FloatRect mSourceBounds;
1206
1207 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1208 // its parent bounds.
1209 FloatRect mBounds;
1210
1211 // Layer bounds in screen space.
1212 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001213
Robert Carrc0df3122019-04-11 13:18:21 -07001214 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001215
Vishnu Nair0f085c62019-08-30 08:49:12 -07001216 // Tracks the process and user id of the caller when creating this layer
1217 // to help debugging.
1218 pid_t mCallingPid;
1219 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001220
1221 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1222 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1223 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1224 // and relatives, this layer will update as well.
1225 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001226
1227 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1228 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1229 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001230 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001231
1232 // A list of regions on this layer that should have blurs.
1233 const std::vector<BlurRegion>& getBlurRegions() const;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001234};
1235
Marin Shalamanov46084422020-10-13 12:33:42 +02001236std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1237
Dominik Laskowski34157762018-10-31 13:07:19 -07001238} // namespace android