blob: dd4c55d8a7663cf1f0f0ab3b4c3bd24354e2f65e [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri16a99402019-07-29 16:37:30 -070022#include <sched.h>
23#include <cmath>
Peiyong Lin833074a2018-08-28 11:53:54 -070024#include <fstream>
25#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080026#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080030#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070031#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080032#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070033#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Alec Mouri16a99402019-07-29 16:37:30 -070045#include "GLESRenderEngine.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070049#include "Program.h"
50#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070051
Peiyong Linf11f39b2018-09-05 14:37:41 -070052extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
53
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
Yiwei Zhang5434a782018-12-05 18:06:32 -0800117using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700118using ui::Dataspace;
119
Peiyong Linf11f39b2018-09-05 14:37:41 -0700120static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
121 EGLint wanted, EGLConfig* outConfig) {
122 EGLint numConfigs = -1, n = 0;
123 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700124 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
125 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
126 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700127
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700128 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700129 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700130 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700131 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700132 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700133 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700134 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700135 return NO_ERROR;
136 }
137 }
138 } else {
139 // just pick the first one
140 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700141 return NO_ERROR;
142 }
143 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700144
Peiyong Linf11f39b2018-09-05 14:37:41 -0700145 return NAME_NOT_FOUND;
146}
147
148class EGLAttributeVector {
149 struct Attribute;
150 class Adder;
151 friend class Adder;
152 KeyedVector<Attribute, EGLint> mList;
153 struct Attribute {
154 Attribute() : v(0){};
155 explicit Attribute(EGLint v) : v(v) {}
156 EGLint v;
157 bool operator<(const Attribute& other) const {
158 // this places EGL_NONE at the end
159 EGLint lhs(v);
160 EGLint rhs(other.v);
161 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
162 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
163 return lhs < rhs;
164 }
165 };
166 class Adder {
167 friend class EGLAttributeVector;
168 EGLAttributeVector& v;
169 EGLint attribute;
170 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
171
172 public:
173 void operator=(EGLint value) {
174 if (attribute != EGL_NONE) {
175 v.mList.add(Attribute(attribute), value);
176 }
177 }
178 operator EGLint() const { return v.mList[attribute]; }
179 };
180
181public:
182 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
183 void remove(EGLint attribute) {
184 if (attribute != EGL_NONE) {
185 mList.removeItem(Attribute(attribute));
186 }
187 }
188 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
189 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
190 // cast-operator to (EGLint const*)
191 operator EGLint const*() const { return &mList.keyAt(0).v; }
192};
193
194static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
195 EGLConfig* config) {
196 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
197 // it is to be used with WIFI displays
198 status_t err;
199 EGLint wantedAttribute;
200 EGLint wantedAttributeValue;
201
202 EGLAttributeVector attribs;
203 if (renderableType) {
204 attribs[EGL_RENDERABLE_TYPE] = renderableType;
205 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
206 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
207 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
208 attribs[EGL_RED_SIZE] = 8;
209 attribs[EGL_GREEN_SIZE] = 8;
210 attribs[EGL_BLUE_SIZE] = 8;
211 attribs[EGL_ALPHA_SIZE] = 8;
212 wantedAttribute = EGL_NONE;
213 wantedAttributeValue = EGL_NONE;
214 } else {
215 // if no renderable type specified, fallback to a simplified query
216 wantedAttribute = EGL_NATIVE_VISUAL_ID;
217 wantedAttributeValue = format;
218 }
219
220 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
221 if (err == NO_ERROR) {
222 EGLint caveat;
223 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
224 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
225 }
226
227 return err;
228}
229
Alec Mourida4cf3b2019-02-12 15:33:01 -0800230std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
231 uint32_t imageCacheSize) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700232 // initialize EGL for the default display
233 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
234 if (!eglInitialize(display, nullptr, nullptr)) {
235 LOG_ALWAYS_FATAL("failed to initialize EGL");
236 }
237
238 GLExtensions& extensions = GLExtensions::getInstance();
239 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
240 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
241
242 // The code assumes that ES2 or later is available if this extension is
243 // supported.
244 EGLConfig config = EGL_NO_CONFIG;
245 if (!extensions.hasNoConfigContext()) {
246 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
247 }
248
Peiyong Linf11f39b2018-09-05 14:37:41 -0700249 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700250 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000251 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin6a043d52019-04-01 17:18:21 -0700252 if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
253 extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000254 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
255 Protection::PROTECTED);
256 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
257 }
258
259 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
260 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700261
262 // if can't create a GL context, we can only abort.
263 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
264
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800265 EGLSurface dummy = EGL_NO_SURFACE;
266 if (!extensions.hasSurfacelessContext()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000267 dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800268 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
271 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700272 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
273 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
274
Peiyong Linfb530cf2018-12-15 05:07:38 +0000275 EGLSurface protectedDummy = EGL_NO_SURFACE;
276 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
277 protectedDummy =
278 createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
279 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
280 }
281
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800282 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700283 GlesVersion version = parseGlesVersion(extensions.getVersion());
284
285 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800286 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700287 switch (version) {
288 case GLES_VERSION_1_0:
289 case GLES_VERSION_1_1:
290 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
291 break;
292 case GLES_VERSION_2_0:
293 case GLES_VERSION_3_0:
Peiyong Linfb530cf2018-12-15 05:07:38 +0000294 engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800295 protectedContext, protectedDummy,
296 imageCacheSize);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297 break;
298 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700299
300 ALOGI("OpenGL ES informations:");
301 ALOGI("vendor : %s", extensions.getVendor());
302 ALOGI("renderer : %s", extensions.getRenderer());
303 ALOGI("version : %s", extensions.getVersion());
304 ALOGI("extensions: %s", extensions.getExtensions());
305 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
306 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
307
Peiyong Linf11f39b2018-09-05 14:37:41 -0700308 return engine;
309}
310
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800311EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700312 status_t err;
313 EGLConfig config;
314
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800315 // First try to get an ES3 config
316 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700317 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800318 // If ES3 fails, try to get an ES2 config
319 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700320 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800321 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700322 // try a simplified query
323 ALOGW("no suitable EGLConfig found, trying a simpler query");
324 err = selectEGLConfig(display, format, 0, &config);
325 if (err != NO_ERROR) {
326 // this EGL is too lame for android
327 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
328 }
329 }
330 }
331
332 if (logConfig) {
333 // print some debugging info
334 EGLint r, g, b, a;
335 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
336 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
337 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
338 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
339 ALOGI("EGL information:");
340 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
341 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
342 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
343 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
344 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
345 }
346
347 return config;
348}
349
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800350GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000351 EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800352 EGLSurface protectedDummy, uint32_t imageCacheSize)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700353 : renderengine::impl::RenderEngine(featureFlags),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800354 mEGLDisplay(display),
355 mEGLConfig(config),
356 mEGLContext(ctxt),
357 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000358 mProtectedEGLContext(protectedContext),
359 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700360 mVpWidth(0),
361 mVpHeight(0),
Alec Mourida4cf3b2019-02-12 15:33:01 -0800362 mFramebufferImageCacheSize(imageCacheSize),
Peiyong Lin13effd12018-07-24 17:01:47 -0700363 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700364 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
365 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
366
367 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
368 glPixelStorei(GL_PACK_ALIGNMENT, 4);
369
Peiyong Linfb530cf2018-12-15 05:07:38 +0000370 // Initialize protected EGL Context.
371 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
372 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
373 mProtectedEGLContext);
374 ALOGE_IF(!success, "can't make protected context current");
375 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
376 glPixelStorei(GL_PACK_ALIGNMENT, 4);
377 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
378 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
379 }
380
Chia-I Wub027f802017-11-29 14:00:52 -0800381 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700382 glGenTextures(1, &mProtectedTexName);
383 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
386 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
387 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800388 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700389
Chia-I Wub027f802017-11-29 14:00:52 -0800390 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600391
Peiyong Lin13effd12018-07-24 17:01:47 -0700392 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800393 const ColorSpace srgb(ColorSpace::sRGB());
394 const ColorSpace displayP3(ColorSpace::DisplayP3());
395 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700396
397 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700398 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
399 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
400 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700401 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700402 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
403 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800404
405 // Compute sRGB to Display P3 and BT2020 transform matrix.
406 // NOTE: For now, we are limiting output wide color space support to
407 // Display-P3 and BT2020 only.
408 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
409 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
410
411 // Compute Display P3 to sRGB and BT2020 transform matrix.
412 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
413 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
414
415 // Compute BT2020 to sRGB and Display P3 transform matrix
416 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
417 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600418 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800419
420 char value[PROPERTY_VALUE_MAX];
421 property_get("debug.egl.traceGpuCompletion", value, "0");
422 if (atoi(value)) {
423 mTraceGpuCompletion = true;
424 mFlushTracer = std::make_unique<FlushTracer>(this);
425 }
Alec Mouri16a99402019-07-29 16:37:30 -0700426 mImageManager = std::make_unique<ImageManager>(this);
Alec Mouri820c7402019-01-23 13:02:39 -0800427 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700428}
429
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800430GLESRenderEngine::~GLESRenderEngine() {
Alec Mouri16a99402019-07-29 16:37:30 -0700431 // Destroy the image manager first.
432 mImageManager = nullptr;
Alec Mourid43ccab2019-03-13 12:23:45 -0700433 std::lock_guard<std::mutex> lock(mRenderingMutex);
434 unbindFrameBuffer(mDrawingBuffer.get());
435 mDrawingBuffer = nullptr;
436 while (!mFramebufferImageCache.empty()) {
437 EGLImageKHR expired = mFramebufferImageCache.front().second;
438 mFramebufferImageCache.pop_front();
439 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700440 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800441 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700442 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700443 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
444 eglTerminate(mEGLDisplay);
445}
Mathias Agopian3f844832013-08-07 21:24:32 -0700446
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800447std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700448 return std::make_unique<GLFramebuffer>(*this);
449}
450
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800451std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700452 return std::make_unique<GLImage>(*this);
453}
454
Alec Mouri820c7402019-01-23 13:02:39 -0800455Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
456 return mDrawingBuffer.get();
457}
458
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800459void GLESRenderEngine::primeCache() const {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000460 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
461 mFeatureFlags & USE_COLOR_MANAGEMENT);
Peiyong Linf1bada92018-08-29 09:39:31 -0700462}
463
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800464base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000465 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700466 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
467 return base::unique_fd();
468 }
469
470 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
471 if (sync == EGL_NO_SYNC_KHR) {
472 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
473 return base::unique_fd();
474 }
475
476 // native fence fd will not be populated until flush() is done.
477 glFlush();
478
479 // get the fence fd
480 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
481 eglDestroySyncKHR(mEGLDisplay, sync);
482 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
483 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
484 }
485
Alec Mouri554d06e2018-12-20 00:15:33 -0800486 // Only trace if we have a valid fence, as current usage falls back to
487 // calling finish() if the fence fd is invalid.
488 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
489 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
490 }
491
Peiyong Lin60bedb52018-09-05 10:47:31 -0700492 return fenceFd;
493}
494
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800495bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000496 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700497 if (!GLExtensions::getInstance().hasFenceSync()) {
498 ALOGW("no synchronization support");
499 return false;
500 }
501
502 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
503 if (sync == EGL_NO_SYNC_KHR) {
504 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
505 return false;
506 }
507
Alec Mouri554d06e2018-12-20 00:15:33 -0800508 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
509 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
510 }
511
512 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
513}
514
515bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
516 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700517 EGLint error = eglGetError();
518 eglDestroySyncKHR(mEGLDisplay, sync);
519 if (result != EGL_CONDITION_SATISFIED_KHR) {
520 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
521 ALOGW("fence wait timed out");
522 } else {
523 ALOGW("error waiting on EGL fence: %#x", error);
524 }
525 return false;
526 }
527
528 return true;
529}
530
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800531bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700532 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
533 !GLExtensions::getInstance().hasWaitSync()) {
534 return false;
535 }
536
Peiyong Lin35a114c2019-04-25 14:37:13 -0700537 // release the fd and transfer the ownership to EGLSync
538 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700539 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
540 if (sync == EGL_NO_SYNC_KHR) {
541 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
542 return false;
543 }
544
Peiyong Lin60bedb52018-09-05 10:47:31 -0700545 // XXX: The spec draft is inconsistent as to whether this should return an
546 // EGLint or void. Ignore the return value for now, as it's not strictly
547 // needed.
548 eglWaitSyncKHR(mEGLDisplay, sync, 0);
549 EGLint error = eglGetError();
550 eglDestroySyncKHR(mEGLDisplay, sync);
551 if (error != EGL_SUCCESS) {
552 ALOGE("failed to wait for EGL native fence sync: %#x", error);
553 return false;
554 }
555
556 return true;
557}
558
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800559void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000560 ATRACE_CALL();
561 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700562 glClearColor(red, green, blue, alpha);
563 glClear(GL_COLOR_BUFFER_BIT);
564}
565
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800566void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
567 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700568 size_t c;
569 Rect const* r = region.getArray(&c);
570 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
571 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
572 for (size_t i = 0; i < c; i++, r++) {
573 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700574 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700575 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700576 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700577 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700578 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700579 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700580 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700581 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700582 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700583 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700584 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700585 }
586 setupFillWithColor(red, green, blue, alpha);
587 drawMesh(mesh);
588}
589
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800590void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700591 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700592 glEnable(GL_SCISSOR_TEST);
593}
594
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800595void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700596 glDisable(GL_SCISSOR_TEST);
597}
598
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800599void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700600 glGenTextures(count, names);
601}
602
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800603void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700604 glDeleteTextures(count, names);
605}
606
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800607void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000608 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700609 const GLImage& glImage = static_cast<const GLImage&>(image);
610 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
611
612 glBindTexture(target, texName);
613 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700614 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700615 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700616}
617
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700618status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
619 const sp<GraphicBuffer>& buffer,
620 const sp<Fence>& bufferFence) {
Alec Mouri16a99402019-07-29 16:37:30 -0700621 if (buffer == nullptr) {
622 return BAD_VALUE;
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700623 }
624
Alec Mouri16a99402019-07-29 16:37:30 -0700625 ATRACE_CALL();
626
627 bool found = false;
628 {
629 std::lock_guard<std::mutex> lock(mRenderingMutex);
630 auto cachedImage = mImageCache.find(buffer->getId());
631 found = (cachedImage != mImageCache.end());
632 }
633
634 // If we couldn't find the image in the cache at this time, then either
635 // SurfaceFlinger messed up registering the buffer ahead of time or we got
636 // backed up creating other EGLImages.
637 if (!found) {
638 status_t cacheResult = mImageManager->cache(buffer);
639 if (cacheResult != NO_ERROR) {
640 return cacheResult;
641 }
642 }
643
644 // Whether or not we needed to cache, re-check mImageCache to make sure that
645 // there's an EGLImage. The current threading model guarantees that we don't
646 // destroy a cached image until it's really not needed anymore (i.e. this
647 // function should not be called), so the only possibility is that something
648 // terrible went wrong and we should just bind something and move on.
Alec Mouri3d7c5612019-07-09 13:51:37 -0700649 {
650 std::lock_guard<std::mutex> lock(mRenderingMutex);
651 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700652
Alec Mouri3d7c5612019-07-09 13:51:37 -0700653 if (cachedImage == mImageCache.end()) {
654 // We failed creating the image if we got here, so bail out.
Alec Mouri16a99402019-07-29 16:37:30 -0700655 ALOGE("Failed to create an EGLImage when rendering");
Alec Mouri3d7c5612019-07-09 13:51:37 -0700656 bindExternalTextureImage(texName, *createImage());
657 return NO_INIT;
658 }
659
660 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800661 }
662
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800663 // Wait for the new buffer to be ready.
664 if (bufferFence != nullptr && bufferFence->isValid()) {
665 if (GLExtensions::getInstance().hasWaitSync()) {
666 base::unique_fd fenceFd(bufferFence->dup());
667 if (fenceFd == -1) {
668 ALOGE("error dup'ing fence fd: %d", errno);
669 return -errno;
670 }
671 if (!waitFence(std::move(fenceFd))) {
672 ALOGE("failed to wait on fence fd");
673 return UNKNOWN_ERROR;
674 }
675 } else {
676 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
677 if (err != NO_ERROR) {
678 ALOGE("error waiting for fence: %d", err);
679 return err;
680 }
681 }
682 }
Alec Mouri539319f2018-12-19 17:56:23 -0800683
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800684 return NO_ERROR;
685}
686
Alec Mouri16a99402019-07-29 16:37:30 -0700687void GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
688 mImageManager->cacheAsync(buffer, nullptr);
689}
690
691std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
692 const sp<GraphicBuffer>& buffer) {
693 auto barrier = std::make_shared<ImageManager::Barrier>();
694 mImageManager->cacheAsync(buffer, barrier);
695 return barrier;
696}
697
698status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
Alec Mouri3d7c5612019-07-09 13:51:37 -0700699 if (buffer == nullptr) {
700 return BAD_VALUE;
701 }
702
703 {
704 std::lock_guard<std::mutex> lock(mRenderingMutex);
705 if (mImageCache.count(buffer->getId()) > 0) {
706 // If there's already an image then fail fast here.
707 return NO_ERROR;
708 }
709 }
710 ATRACE_CALL();
711
712 // Create the image without holding a lock so that we don't block anything.
713 std::unique_ptr<Image> newImage = createImage();
714
715 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
716 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
717 if (!created) {
718 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
719 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
720 buffer->getPixelFormat());
721 return NO_INIT;
722 }
723
724 {
725 std::lock_guard<std::mutex> lock(mRenderingMutex);
726 if (mImageCache.count(buffer->getId()) > 0) {
727 // In theory it's possible for another thread to recache the image,
728 // so bail out if another thread won.
729 return NO_ERROR;
730 }
731 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
732 }
733
734 return NO_ERROR;
735}
736
Alec Mourib5c4f352019-02-19 19:46:38 -0800737void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mouri16a99402019-07-29 16:37:30 -0700738 mImageManager->releaseAsync(bufferId, nullptr);
739}
740
741std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
742 uint64_t bufferId) {
743 auto barrier = std::make_shared<ImageManager::Barrier>();
744 mImageManager->releaseAsync(bufferId, barrier);
745 return barrier;
746}
747
748void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
749 std::unique_ptr<Image> image;
750 {
751 std::lock_guard<std::mutex> lock(mRenderingMutex);
752 const auto& cachedImage = mImageCache.find(bufferId);
753
754 if (cachedImage != mImageCache.end()) {
755 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
756 // Move the buffer out of cache first, so that we can destroy
757 // without holding the cache's lock.
758 image = std::move(cachedImage->second);
759 mImageCache.erase(bufferId);
760 return;
761 }
Alec Mouri539319f2018-12-19 17:56:23 -0800762 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800763 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800764}
765
Alec Mouri7c94edb2018-12-03 21:23:26 -0800766FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
767 // Translate win by the rounded corners rect coordinates, to have all values in
768 // layer coordinate space.
769 FloatRect cropWin = layer.geometry.boundaries;
770 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
771 cropWin.left -= roundedCornersCrop.left;
772 cropWin.right -= roundedCornersCrop.left;
773 cropWin.top -= roundedCornersCrop.top;
774 cropWin.bottom -= roundedCornersCrop.top;
775 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
776 cropCoords[0] = vec2(cropWin.left, cropWin.top);
777 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
778 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
779 cropCoords[3] = vec2(cropWin.right, cropWin.top);
780
781 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
782 return cropWin;
783}
784
Peiyong Lin1c097612019-03-22 16:21:46 -0700785void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
786 const LayerSettings& layer, const Mesh& mesh) {
787 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
788 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
789 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700790
791 // Firstly, we need to convert the coordination from layer native coordination space to
792 // device coordination space.
Peiyong Lin1c097612019-03-22 16:21:46 -0700793 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
794 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
795 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
796 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
797 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
798 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
799 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
Peiyong Lin1c097612019-03-22 16:21:46 -0700800
Peiyong Linb1925962019-04-01 16:37:10 -0700801 // Secondly, if the display is rotated, we need to undo the rotation on coordination and
802 // align the (left, top) and (right, bottom) coordination with the device coordination
803 // space.
804 switch (display.orientation) {
805 case ui::Transform::ROT_90:
806 std::swap(bounds.left, bounds.right);
807 break;
808 case ui::Transform::ROT_180:
809 std::swap(bounds.left, bounds.right);
810 std::swap(bounds.top, bounds.bottom);
811 break;
812 case ui::Transform::ROT_270:
813 std::swap(bounds.top, bounds.bottom);
814 break;
815 default:
816 break;
817 }
818
819 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
820 // and the middle part without rounded corners.
821 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700822 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
823 setScissor(topRect);
824 drawMesh(mesh);
825 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
826 setScissor(bottomRect);
827 drawMesh(mesh);
828
829 // The middle part of the layer can turn off blending.
830 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right, bounds.bottom - radius);
831 setScissor(middleRect);
832 mState.cornerRadius = 0.0;
833 disableBlending();
834 drawMesh(mesh);
835 disableScissor();
836}
837
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800838status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000839 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700840 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
841 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
842 uint32_t textureName = glFramebuffer->getTextureName();
843 uint32_t framebufferName = glFramebuffer->getFramebufferName();
844
845 // Bind the texture and turn our EGLImage into a texture
846 glBindTexture(GL_TEXTURE_2D, textureName);
847 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
848
849 // Bind the Framebuffer to render into
850 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700851 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700852
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700853 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700854 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
855 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700856
857 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
858}
859
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800860void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800861 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700862
863 // back to main framebuffer
864 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700865}
866
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800867void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700868 do {
869 // there could be more than one error flag
870 GLenum error = glGetError();
871 if (error == GL_NO_ERROR) break;
872 ALOGE("GL error 0x%04x", int(error));
873 } while (true);
874}
875
Peiyong Linfb530cf2018-12-15 05:07:38 +0000876bool GLESRenderEngine::supportsProtectedContent() const {
877 return mProtectedEGLContext != EGL_NO_CONTEXT;
878}
879
880bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
881 if (useProtectedContext == mInProtectedContext) {
882 return true;
883 }
884 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
885 return false;
886 }
887 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
888 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
889 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
890 if (success) {
891 mInProtectedContext = useProtectedContext;
892 }
893 return success;
894}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800895EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700896 bool isProtected,
897 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800898 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700899 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700900 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700901 for (const auto& image : mFramebufferImageCache) {
902 if (image.first == graphicBuffer->getId()) {
903 return image.second;
904 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800905 }
906 }
907 EGLint attributes[] = {
908 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
909 isProtected ? EGL_TRUE : EGL_NONE,
910 EGL_NONE,
911 };
912 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
913 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700914 if (useFramebufferCache) {
915 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700916 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700917 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
918 EGLImageKHR expired = mFramebufferImageCache.front().second;
919 mFramebufferImageCache.pop_front();
920 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700921 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -0700922 }
923 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800924 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800925 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700926
927 if (image != EGL_NO_IMAGE_KHR) {
928 DEBUG_EGL_IMAGE_TRACKER_CREATE();
929 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800930 return image;
931}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000932
Alec Mouri1089aed2018-10-25 21:33:57 -0700933status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
934 const std::vector<LayerSettings>& layers,
935 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700936 const bool useFramebufferCache, base::unique_fd&& bufferFence,
937 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000938 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700939 if (layers.empty()) {
940 ALOGV("Drawing empty layer stack");
941 return NO_ERROR;
942 }
943
Alec Mouri6338c9d2019-02-07 16:57:51 -0800944 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
945 ATRACE_NAME("Waiting before draw");
946 sync_wait(bufferFence.get(), -1);
947 }
948
Alec Mourid43ccab2019-03-13 12:23:45 -0700949 if (buffer == nullptr) {
950 ALOGE("No output buffer provided. Aborting GPU composition.");
951 return BAD_VALUE;
952 }
953
Alec Mouri3d7c5612019-07-09 13:51:37 -0700954 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700955
Alec Mouri3d7c5612019-07-09 13:51:37 -0700956 if (fbo.getStatus() != NO_ERROR) {
957 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
958 buffer->handle);
Alec Mourif0497272019-03-11 15:53:11 -0700959 checkErrors();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700960 return fbo.getStatus();
Alec Mourif0497272019-03-11 15:53:11 -0700961 }
Alec Mouri3d7c5612019-07-09 13:51:37 -0700962
963 // clear the entire buffer, sometimes when we reuse buffers we'd persist
964 // ghost images otherwise.
965 // we also require a full transparent framebuffer for overlays. This is
966 // probably not quite efficient on all GPUs, since we could filter out
967 // opaque layers.
968 clearWithColor(0.0, 0.0, 0.0, 0.0);
969
970 setViewportAndProjection(display.physicalDisplay, display.clip);
971
972 setOutputDataSpace(display.outputDataspace);
973 setDisplayMaxLuminance(display.maxLuminance);
974
975 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
976 mState.projectionMatrix = projectionMatrix;
977 if (!display.clearRegion.isEmpty()) {
978 glDisable(GL_BLEND);
979 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
980 }
981
982 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
983 for (auto layer : layers) {
984 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
985
986 const FloatRect bounds = layer.geometry.boundaries;
987 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
988 position[0] = vec2(bounds.left, bounds.top);
989 position[1] = vec2(bounds.left, bounds.bottom);
990 position[2] = vec2(bounds.right, bounds.bottom);
991 position[3] = vec2(bounds.right, bounds.top);
992
993 setupLayerCropping(layer, mesh);
994 setColorTransform(display.colorTransform * layer.colorTransform);
995
996 bool usePremultipliedAlpha = true;
997 bool disableTexture = true;
998 bool isOpaque = false;
999
1000 if (layer.source.buffer.buffer != nullptr) {
1001 disableTexture = false;
1002 isOpaque = layer.source.buffer.isOpaque;
1003
1004 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
1005 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
1006 layer.source.buffer.fence);
1007
1008 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
1009 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
1010 mat4 texMatrix = layer.source.buffer.textureTransform;
1011
1012 texture.setMatrix(texMatrix.asArray());
1013 texture.setFiltering(layer.source.buffer.useTextureFiltering);
1014
1015 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
1016 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
1017
1018 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
1019 texCoords[0] = vec2(0.0, 0.0);
1020 texCoords[1] = vec2(0.0, 1.0);
1021 texCoords[2] = vec2(1.0, 1.0);
1022 texCoords[3] = vec2(1.0, 0.0);
1023 setupLayerTexturing(texture);
1024 }
1025
1026 const half3 solidColor = layer.source.solidColor;
1027 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
1028 // Buffer sources will have a black solid color ignored in the shader,
1029 // so in that scenario the solid color passed here is arbitrary.
1030 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
1031 layer.geometry.roundedCornersRadius);
1032 if (layer.disableBlending) {
1033 glDisable(GL_BLEND);
1034 }
1035 setSourceDataSpace(layer.sourceDataspace);
1036
1037 // We only want to do a special handling for rounded corners when having rounded corners
1038 // is the only reason it needs to turn on blending, otherwise, we handle it like the
1039 // usual way since it needs to turn on blending anyway.
1040 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
1041 handleRoundedCorners(display, layer, mesh);
1042 } else {
1043 drawMesh(mesh);
1044 }
1045
1046 // Cleanup if there's a buffer source
1047 if (layer.source.buffer.buffer != nullptr) {
1048 disableBlending();
1049 setSourceY410BT2020(false);
1050 disableTexturing();
1051 }
1052 }
1053
1054 if (drawFence != nullptr) {
1055 *drawFence = flush();
1056 }
1057 // If flush failed or we don't support native fences, we need to force the
1058 // gl command stream to be executed.
1059 if (drawFence == nullptr || drawFence->get() < 0) {
1060 bool success = finish();
1061 if (!success) {
1062 ALOGE("Failed to flush RenderEngine commands");
1063 checkErrors();
1064 // Chances are, something illegal happened (either the caller passed
1065 // us bad parameters, or we messed up our shader generation).
1066 return INVALID_OPERATION;
1067 }
1068 }
1069
1070 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001071 return NO_ERROR;
1072}
1073
Alec Mouri1089aed2018-10-25 21:33:57 -07001074void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001075 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001076 mVpWidth = viewport.getWidth();
1077 mVpHeight = viewport.getHeight();
1078
1079 // We pass the the top left corner instead of the bottom left corner,
1080 // because since we're rendering off-screen first.
1081 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1082
1083 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001084}
1085
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001086void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1087 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001088 mState.isPremultipliedAlpha = premultipliedAlpha;
1089 mState.isOpaque = opaque;
1090 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001091 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001092
chaviw13fdc492017-06-27 12:40:18 -07001093 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001094 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001095 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001096
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001097 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001098 glEnable(GL_BLEND);
1099 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1100 } else {
1101 glDisable(GL_BLEND);
1102 }
1103}
1104
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001105void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001106 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001107}
1108
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001109void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001110 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001111}
1112
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001113void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001114 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001115}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001116
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001117void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001118 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001119}
1120
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001121void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001122 GLuint target = texture.getTextureTarget();
1123 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001124 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001125 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001126 filter = GL_LINEAR;
1127 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001128 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1129 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1130 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1131 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001132
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001133 mState.texture = texture;
1134 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001135}
1136
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001137void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001138 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001139}
1140
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001141void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001142 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001143}
1144
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001145void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001146 glDisable(GL_BLEND);
1147}
1148
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001149void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001150 mState.isPremultipliedAlpha = true;
1151 mState.isOpaque = false;
1152 mState.color = half4(r, g, b, a);
1153 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001154 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001155}
1156
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001157void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001158 mState.cropSize = half2(width, height);
1159}
1160
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001161void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001162 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001163 if (mesh.getTexCoordsSize()) {
1164 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001165 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1166 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001167 }
1168
Chia-I Wub027f802017-11-29 14:00:52 -08001169 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1170 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001171
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001172 if (mState.cornerRadius > 0.0f) {
1173 glEnableVertexAttribArray(Program::cropCoords);
1174 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1175 mesh.getByteStride(), mesh.getCropCoords());
1176 }
1177
Peiyong Lina296b0c2018-04-30 16:55:29 -07001178 // By default, DISPLAY_P3 is the only supported wide color output. However,
1179 // when HDR content is present, hardware composer may be able to handle
1180 // BT2020 data space, in that case, the output data space is set to be
1181 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1182 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001183 if (mUseColorManagement) {
1184 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001185 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1186 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001187 Dataspace outputStandard =
1188 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1189 Dataspace outputTransfer =
1190 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001191 bool needsXYZConversion = needsXYZTransformMatrix();
1192
Valerie Haueb8e0762018-11-06 10:10:42 -08001193 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1194 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1195 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1196 inputStandard != Dataspace::STANDARD_BT2020) {
1197 inputStandard = Dataspace::STANDARD_BT709;
1198 }
1199
Peiyong Lina296b0c2018-04-30 16:55:29 -07001200 if (needsXYZConversion) {
1201 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1202 switch (inputStandard) {
1203 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001204 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001205 break;
1206 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001207 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001208 break;
1209 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001210 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001211 break;
1212 }
1213
Peiyong Lin9b03c732018-05-17 10:14:02 -07001214 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001215 switch (outputStandard) {
1216 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001217 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001218 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001219 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001220 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001221 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001222 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001223 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001224 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001225 }
1226 } else if (inputStandard != outputStandard) {
1227 // At this point, the input data space and output data space could be both
1228 // HDR data spaces, but they match each other, we do nothing in this case.
1229 // In addition to the case above, the input data space could be
1230 // - scRGB linear
1231 // - scRGB non-linear
1232 // - sRGB
1233 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001234 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001235 // The output data spaces could be
1236 // - sRGB
1237 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001238 // - BT2020
1239 switch (outputStandard) {
1240 case Dataspace::STANDARD_BT2020:
1241 if (inputStandard == Dataspace::STANDARD_BT709) {
1242 managedState.outputTransformMatrix = mSrgbToBt2020;
1243 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1244 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1245 }
1246 break;
1247 case Dataspace::STANDARD_DCI_P3:
1248 if (inputStandard == Dataspace::STANDARD_BT709) {
1249 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1250 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1251 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1252 }
1253 break;
1254 default:
1255 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1256 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1257 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1258 managedState.outputTransformMatrix = mBt2020ToSrgb;
1259 }
1260 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001261 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001262 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001263
1264 // we need to convert the RGB value to linear space and convert it back when:
1265 // - there is a color matrix that is not an identity matrix, or
1266 // - there is an output transform matrix that is not an identity matrix, or
1267 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001268 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001269 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001270 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001271 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001272 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001273 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001274 }
1275
Peiyong Linfb530cf2018-12-15 05:07:38 +00001276 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1277 : mEGLContext,
1278 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001279
1280 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1281
1282 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001283 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001284 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001285 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001286 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1287 }
1288 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001289 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1290 : mEGLContext,
1291 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001292
1293 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1294 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001295
1296 if (mesh.getTexCoordsSize()) {
1297 glDisableVertexAttribArray(Program::texCoords);
1298 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001299
1300 if (mState.cornerRadius > 0.0f) {
1301 glDisableVertexAttribArray(Program::cropCoords);
1302 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001303}
1304
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001305size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001306 return mMaxTextureSize;
1307}
1308
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001309size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001310 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1311}
1312
Yiwei Zhang5434a782018-12-05 18:06:32 -08001313void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001314 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001315 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001316
Yiwei Zhang5434a782018-12-05 18:06:32 -08001317 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1318 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001319 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1320 extensions.getVersion());
1321 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001322 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1323 supportsProtectedContent());
1324 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001325 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1326 cache.getSize(mEGLContext));
1327 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1328 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001329 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1330 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1331 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001332 {
1333 std::lock_guard<std::mutex> lock(mRenderingMutex);
1334 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1335 StringAppendF(&result, "Dumping buffer ids...\n");
1336 for (const auto& [id, unused] : mImageCache) {
1337 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1338 }
1339 }
1340 {
1341 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1342 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1343 mFramebufferImageCache.size());
1344 StringAppendF(&result, "Dumping buffer ids...\n");
1345 for (const auto& [id, unused] : mFramebufferImageCache) {
1346 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1347 }
1348 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001349}
1350
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001351GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001352 int major, minor;
1353 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1354 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1355 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1356 return GLES_VERSION_1_0;
1357 }
1358 }
1359
1360 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1361 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1362 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1363 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1364
1365 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1366 return GLES_VERSION_1_0;
1367}
1368
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001369EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001370 EGLContext shareContext, bool useContextPriority,
1371 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001372 EGLint renderableType = 0;
1373 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001374 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001375 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1376 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1377 }
1378 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001379 if (renderableType & EGL_OPENGL_ES3_BIT) {
1380 contextClientVersion = 3;
1381 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001382 contextClientVersion = 2;
1383 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1384 contextClientVersion = 1;
1385 } else {
1386 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1387 }
1388
1389 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001390 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001391 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1392 contextAttributes.push_back(contextClientVersion);
1393 if (useContextPriority) {
1394 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1395 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1396 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001397 if (protection == Protection::PROTECTED) {
1398 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1399 contextAttributes.push_back(EGL_TRUE);
1400 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001401 contextAttributes.push_back(EGL_NONE);
1402
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001403 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1404
1405 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1406 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1407 // EGL_NO_CONTEXT so that we can abort.
1408 if (config != EGL_NO_CONFIG) {
1409 return context;
1410 }
1411 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1412 // try to fall back to GLES 2.
1413 contextAttributes[1] = 2;
1414 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1415 }
1416
1417 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001418}
1419
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001420EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001421 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001422 EGLConfig dummyConfig = config;
1423 if (dummyConfig == EGL_NO_CONFIG) {
1424 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1425 }
1426 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001427 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001428 attributes.push_back(EGL_WIDTH);
1429 attributes.push_back(1);
1430 attributes.push_back(EGL_HEIGHT);
1431 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001432 if (protection == Protection::PROTECTED) {
1433 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1434 attributes.push_back(EGL_TRUE);
1435 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001436 attributes.push_back(EGL_NONE);
1437
1438 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1439}
1440
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001441bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001442 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1443 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1444 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001445 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001446}
1447
1448// For convenience, we want to convert the input color space to XYZ color space first,
1449// and then convert from XYZ color space to output color space when
1450// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1451// HDR content will be tone-mapped to SDR; Or,
1452// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1453// HLG content to PQ content.
1454// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1455// input data space or output data space is HDR data space, and the input transfer function
1456// doesn't match the output transfer function, we would enable an intermediate transfrom to
1457// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001458bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001459 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1460 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1461 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001462 const Dataspace outputTransfer =
1463 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001464
1465 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1466}
1467
Alec Mourid43ccab2019-03-13 12:23:45 -07001468bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1469 std::lock_guard<std::mutex> lock(mRenderingMutex);
1470 const auto& cachedImage = mImageCache.find(bufferId);
1471 return cachedImage != mImageCache.end();
1472}
1473
1474bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001475 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001476 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1477 [=](std::pair<uint64_t, EGLImageKHR> image) {
1478 return image.first == bufferId;
1479 });
1480}
1481
Alec Mouri554d06e2018-12-20 00:15:33 -08001482// FlushTracer implementation
1483GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1484 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1485}
1486
1487GLESRenderEngine::FlushTracer::~FlushTracer() {
1488 {
1489 std::lock_guard<std::mutex> lock(mMutex);
1490 mRunning = false;
1491 }
1492 mCondition.notify_all();
1493 if (mThread.joinable()) {
1494 mThread.join();
1495 }
1496}
1497
1498void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1499 std::lock_guard<std::mutex> lock(mMutex);
1500 char name[64];
1501 const uint64_t frameNum = mFramesQueued++;
1502 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1503 static_cast<unsigned long>(frameNum));
1504 ATRACE_NAME(name);
1505 mQueue.push({sync, frameNum});
1506 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1507 mCondition.notify_one();
1508}
1509
1510void GLESRenderEngine::FlushTracer::loop() {
1511 while (mRunning) {
1512 QueueEntry entry;
1513 {
1514 std::lock_guard<std::mutex> lock(mMutex);
1515
1516 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001517 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001518
1519 if (!mRunning) {
1520 // if mRunning is false, then FlushTracer is being destroyed, so
1521 // bail out now.
1522 break;
1523 }
1524 entry = mQueue.front();
1525 mQueue.pop();
1526 }
1527 {
1528 char name[64];
1529 snprintf(name, sizeof(name), "waiting for frame %lu",
1530 static_cast<unsigned long>(entry.mFrameNum));
1531 ATRACE_NAME(name);
1532 mEngine->waitSync(entry.mSync, 0);
1533 }
1534 }
1535}
1536
Peiyong Lin46080ef2018-10-26 18:43:14 -07001537} // namespace gl
1538} // namespace renderengine
1539} // namespace android