blob: b5959047f998d083539702c3f5f3c7c24ce844fb [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Peiyong Lin7e219eb2018-12-03 05:40:42 -080022#include "GLESRenderEngine.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070023
24#include <math.h>
25#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070034#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070036#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080037#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060038#include <ui/ColorSpace.h>
39#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080040#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070041#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070042#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070043#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070044#include <utils/Trace.h>
Peiyong Linf1bada92018-08-29 09:39:31 -070045#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070046#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070047#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070048#include "Program.h"
49#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070050
Peiyong Linf11f39b2018-09-05 14:37:41 -070051extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
52
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060053bool checkGlError(const char* op, int lineNumber) {
54 bool errorFound = false;
55 GLint error = glGetError();
56 while (error != GL_NO_ERROR) {
57 errorFound = true;
58 error = glGetError();
59 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
60 }
61 return errorFound;
62}
63
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060064static constexpr bool outputDebugPPMs = false;
65
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060066void writePPM(const char* basename, GLuint width, GLuint height) {
67 ALOGV("writePPM #%s: %d x %d", basename, width, height);
68
69 std::vector<GLubyte> pixels(width * height * 4);
70 std::vector<GLubyte> outBuffer(width * height * 3);
71
72 // TODO(courtneygo): We can now have float formats, need
73 // to remove this code or update to support.
74 // Make returned pixels fit in uint32_t, one byte per component
75 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
76 if (checkGlError(__FUNCTION__, __LINE__)) {
77 return;
78 }
79
80 std::string filename(basename);
81 filename.append(".ppm");
82 std::ofstream file(filename.c_str(), std::ios::binary);
83 if (!file.is_open()) {
84 ALOGE("Unable to open file: %s", filename.c_str());
85 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
86 "surfaceflinger to write debug images");
87 return;
88 }
89
90 file << "P6\n";
91 file << width << "\n";
92 file << height << "\n";
93 file << 255 << "\n";
94
95 auto ptr = reinterpret_cast<char*>(pixels.data());
96 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
97 for (int y = height - 1; y >= 0; y--) {
98 char* data = ptr + y * width * sizeof(uint32_t);
99
100 for (GLuint x = 0; x < width; x++) {
101 // Only copy R, G and B components
102 outPtr[0] = data[0];
103 outPtr[1] = data[1];
104 outPtr[2] = data[2];
105 data += sizeof(uint32_t);
106 outPtr += 3;
107 }
108 }
109 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
110}
111
Mathias Agopian3f844832013-08-07 21:24:32 -0700112namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700113namespace renderengine {
114namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700115
Yiwei Zhang5434a782018-12-05 18:06:32 -0800116using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700117using ui::Dataspace;
118
Peiyong Linf11f39b2018-09-05 14:37:41 -0700119static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
120 EGLint wanted, EGLConfig* outConfig) {
121 EGLint numConfigs = -1, n = 0;
122 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700123 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
124 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
125 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700126
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700127 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700128 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700129 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700130 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700131 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700132 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700133 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700134 return NO_ERROR;
135 }
136 }
137 } else {
138 // just pick the first one
139 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700140 return NO_ERROR;
141 }
142 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700143
Peiyong Linf11f39b2018-09-05 14:37:41 -0700144 return NAME_NOT_FOUND;
145}
146
147class EGLAttributeVector {
148 struct Attribute;
149 class Adder;
150 friend class Adder;
151 KeyedVector<Attribute, EGLint> mList;
152 struct Attribute {
153 Attribute() : v(0){};
154 explicit Attribute(EGLint v) : v(v) {}
155 EGLint v;
156 bool operator<(const Attribute& other) const {
157 // this places EGL_NONE at the end
158 EGLint lhs(v);
159 EGLint rhs(other.v);
160 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
161 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
162 return lhs < rhs;
163 }
164 };
165 class Adder {
166 friend class EGLAttributeVector;
167 EGLAttributeVector& v;
168 EGLint attribute;
169 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
170
171 public:
172 void operator=(EGLint value) {
173 if (attribute != EGL_NONE) {
174 v.mList.add(Attribute(attribute), value);
175 }
176 }
177 operator EGLint() const { return v.mList[attribute]; }
178 };
179
180public:
181 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
182 void remove(EGLint attribute) {
183 if (attribute != EGL_NONE) {
184 mList.removeItem(Attribute(attribute));
185 }
186 }
187 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
188 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
189 // cast-operator to (EGLint const*)
190 operator EGLint const*() const { return &mList.keyAt(0).v; }
191};
192
193static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
194 EGLConfig* config) {
195 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
196 // it is to be used with WIFI displays
197 status_t err;
198 EGLint wantedAttribute;
199 EGLint wantedAttributeValue;
200
201 EGLAttributeVector attribs;
202 if (renderableType) {
203 attribs[EGL_RENDERABLE_TYPE] = renderableType;
204 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
205 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
206 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
207 attribs[EGL_RED_SIZE] = 8;
208 attribs[EGL_GREEN_SIZE] = 8;
209 attribs[EGL_BLUE_SIZE] = 8;
210 attribs[EGL_ALPHA_SIZE] = 8;
211 wantedAttribute = EGL_NONE;
212 wantedAttributeValue = EGL_NONE;
213 } else {
214 // if no renderable type specified, fallback to a simplified query
215 wantedAttribute = EGL_NATIVE_VISUAL_ID;
216 wantedAttributeValue = format;
217 }
218
219 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
220 if (err == NO_ERROR) {
221 EGLint caveat;
222 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
223 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
224 }
225
226 return err;
227}
228
Alec Mourida4cf3b2019-02-12 15:33:01 -0800229std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
230 uint32_t imageCacheSize) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700231 // initialize EGL for the default display
232 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
233 if (!eglInitialize(display, nullptr, nullptr)) {
234 LOG_ALWAYS_FATAL("failed to initialize EGL");
235 }
236
237 GLExtensions& extensions = GLExtensions::getInstance();
238 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
239 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
240
241 // The code assumes that ES2 or later is available if this extension is
242 // supported.
243 EGLConfig config = EGL_NO_CONFIG;
244 if (!extensions.hasNoConfigContext()) {
245 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
246 }
247
Peiyong Linf11f39b2018-09-05 14:37:41 -0700248 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700249 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000250 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin6a043d52019-04-01 17:18:21 -0700251 if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
252 extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000253 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
254 Protection::PROTECTED);
255 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
256 }
257
258 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
259 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700260
261 // if can't create a GL context, we can only abort.
262 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
263
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800264 EGLSurface dummy = EGL_NO_SURFACE;
265 if (!extensions.hasSurfacelessContext()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000266 dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800267 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700268 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
270 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700271 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
272 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
273
Peiyong Linfb530cf2018-12-15 05:07:38 +0000274 // In order to have protected contents in GPU composition, the OpenGL ES extension
275 // GL_EXT_protected_textures must be supported. If it's not supported, reset
276 // protected context to EGL_NO_CONTEXT to indicate that protected contents is not supported.
277 if (!extensions.hasProtectedTexture()) {
278 protectedContext = EGL_NO_CONTEXT;
279 }
280
281 EGLSurface protectedDummy = EGL_NO_SURFACE;
282 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
283 protectedDummy =
284 createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
285 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
286 }
287
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800288 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700289 GlesVersion version = parseGlesVersion(extensions.getVersion());
290
291 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800292 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700293 switch (version) {
294 case GLES_VERSION_1_0:
295 case GLES_VERSION_1_1:
296 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
297 break;
298 case GLES_VERSION_2_0:
299 case GLES_VERSION_3_0:
Peiyong Linfb530cf2018-12-15 05:07:38 +0000300 engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800301 protectedContext, protectedDummy,
302 imageCacheSize);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700303 break;
304 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700305
306 ALOGI("OpenGL ES informations:");
307 ALOGI("vendor : %s", extensions.getVendor());
308 ALOGI("renderer : %s", extensions.getRenderer());
309 ALOGI("version : %s", extensions.getVersion());
310 ALOGI("extensions: %s", extensions.getExtensions());
311 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
312 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
313
Peiyong Linf11f39b2018-09-05 14:37:41 -0700314 return engine;
315}
316
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800317EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700318 status_t err;
319 EGLConfig config;
320
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800321 // First try to get an ES3 config
322 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700323 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800324 // If ES3 fails, try to get an ES2 config
325 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700326 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800327 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700328 // try a simplified query
329 ALOGW("no suitable EGLConfig found, trying a simpler query");
330 err = selectEGLConfig(display, format, 0, &config);
331 if (err != NO_ERROR) {
332 // this EGL is too lame for android
333 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
334 }
335 }
336 }
337
338 if (logConfig) {
339 // print some debugging info
340 EGLint r, g, b, a;
341 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
342 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
343 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
344 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
345 ALOGI("EGL information:");
346 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
347 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
348 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
349 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
350 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
351 }
352
353 return config;
354}
355
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800356GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000357 EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800358 EGLSurface protectedDummy, uint32_t imageCacheSize)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700359 : renderengine::impl::RenderEngine(featureFlags),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800360 mEGLDisplay(display),
361 mEGLConfig(config),
362 mEGLContext(ctxt),
363 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000364 mProtectedEGLContext(protectedContext),
365 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700366 mVpWidth(0),
367 mVpHeight(0),
Alec Mourida4cf3b2019-02-12 15:33:01 -0800368 mFramebufferImageCacheSize(imageCacheSize),
Peiyong Lin13effd12018-07-24 17:01:47 -0700369 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700370 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
371 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
372
373 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
374 glPixelStorei(GL_PACK_ALIGNMENT, 4);
375
Peiyong Linfb530cf2018-12-15 05:07:38 +0000376 // Initialize protected EGL Context.
377 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
378 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
379 mProtectedEGLContext);
380 ALOGE_IF(!success, "can't make protected context current");
381 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
382 glPixelStorei(GL_PACK_ALIGNMENT, 4);
383 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
384 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
385 }
386
Chia-I Wub027f802017-11-29 14:00:52 -0800387 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700388 glGenTextures(1, &mProtectedTexName);
389 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
390 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
391 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
392 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
393 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800394 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700395
Chia-I Wub027f802017-11-29 14:00:52 -0800396 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600397
Peiyong Lin13effd12018-07-24 17:01:47 -0700398 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800399 const ColorSpace srgb(ColorSpace::sRGB());
400 const ColorSpace displayP3(ColorSpace::DisplayP3());
401 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700402
403 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700404 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
405 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
406 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700407 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700408 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
409 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800410
411 // Compute sRGB to Display P3 and BT2020 transform matrix.
412 // NOTE: For now, we are limiting output wide color space support to
413 // Display-P3 and BT2020 only.
414 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
415 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
416
417 // Compute Display P3 to sRGB and BT2020 transform matrix.
418 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
419 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
420
421 // Compute BT2020 to sRGB and Display P3 transform matrix
422 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
423 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600424 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800425
426 char value[PROPERTY_VALUE_MAX];
427 property_get("debug.egl.traceGpuCompletion", value, "0");
428 if (atoi(value)) {
429 mTraceGpuCompletion = true;
430 mFlushTracer = std::make_unique<FlushTracer>(this);
431 }
Alec Mouri820c7402019-01-23 13:02:39 -0800432 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700433}
434
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800435GLESRenderEngine::~GLESRenderEngine() {
Alec Mourid43ccab2019-03-13 12:23:45 -0700436 std::lock_guard<std::mutex> lock(mRenderingMutex);
437 unbindFrameBuffer(mDrawingBuffer.get());
438 mDrawingBuffer = nullptr;
439 while (!mFramebufferImageCache.empty()) {
440 EGLImageKHR expired = mFramebufferImageCache.front().second;
441 mFramebufferImageCache.pop_front();
442 eglDestroyImageKHR(mEGLDisplay, expired);
Alec Mourida4cf3b2019-02-12 15:33:01 -0800443 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700444 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700445 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
446 eglTerminate(mEGLDisplay);
447}
Mathias Agopian3f844832013-08-07 21:24:32 -0700448
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800449std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700450 return std::make_unique<GLFramebuffer>(*this);
451}
452
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800453std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700454 return std::make_unique<GLImage>(*this);
455}
456
Alec Mouri820c7402019-01-23 13:02:39 -0800457Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
458 return mDrawingBuffer.get();
459}
460
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800461void GLESRenderEngine::primeCache() const {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000462 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
463 mFeatureFlags & USE_COLOR_MANAGEMENT);
Peiyong Linf1bada92018-08-29 09:39:31 -0700464}
465
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800466bool GLESRenderEngine::isCurrent() const {
Peiyong Linf1bada92018-08-29 09:39:31 -0700467 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
468}
469
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800470base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000471 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700472 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
473 return base::unique_fd();
474 }
475
476 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
477 if (sync == EGL_NO_SYNC_KHR) {
478 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
479 return base::unique_fd();
480 }
481
482 // native fence fd will not be populated until flush() is done.
483 glFlush();
484
485 // get the fence fd
486 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
487 eglDestroySyncKHR(mEGLDisplay, sync);
488 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
489 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
490 }
491
Alec Mouri554d06e2018-12-20 00:15:33 -0800492 // Only trace if we have a valid fence, as current usage falls back to
493 // calling finish() if the fence fd is invalid.
494 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
495 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
496 }
497
Peiyong Lin60bedb52018-09-05 10:47:31 -0700498 return fenceFd;
499}
500
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800501bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000502 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700503 if (!GLExtensions::getInstance().hasFenceSync()) {
504 ALOGW("no synchronization support");
505 return false;
506 }
507
508 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
509 if (sync == EGL_NO_SYNC_KHR) {
510 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
511 return false;
512 }
513
Alec Mouri554d06e2018-12-20 00:15:33 -0800514 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
515 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
516 }
517
518 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
519}
520
521bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
522 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700523 EGLint error = eglGetError();
524 eglDestroySyncKHR(mEGLDisplay, sync);
525 if (result != EGL_CONDITION_SATISFIED_KHR) {
526 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
527 ALOGW("fence wait timed out");
528 } else {
529 ALOGW("error waiting on EGL fence: %#x", error);
530 }
531 return false;
532 }
533
534 return true;
535}
536
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800537bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700538 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
539 !GLExtensions::getInstance().hasWaitSync()) {
540 return false;
541 }
542
543 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
544 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
545 if (sync == EGL_NO_SYNC_KHR) {
546 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
547 return false;
548 }
549
550 // fenceFd is now owned by EGLSync
551 (void)fenceFd.release();
552
553 // XXX: The spec draft is inconsistent as to whether this should return an
554 // EGLint or void. Ignore the return value for now, as it's not strictly
555 // needed.
556 eglWaitSyncKHR(mEGLDisplay, sync, 0);
557 EGLint error = eglGetError();
558 eglDestroySyncKHR(mEGLDisplay, sync);
559 if (error != EGL_SUCCESS) {
560 ALOGE("failed to wait for EGL native fence sync: %#x", error);
561 return false;
562 }
563
564 return true;
565}
566
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800567void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000568 ATRACE_CALL();
569 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700570 glClearColor(red, green, blue, alpha);
571 glClear(GL_COLOR_BUFFER_BIT);
572}
573
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800574void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
575 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700576 size_t c;
577 Rect const* r = region.getArray(&c);
578 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
579 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
580 for (size_t i = 0; i < c; i++, r++) {
581 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700582 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700583 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700584 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700585 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700586 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700587 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700588 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700589 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700590 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700591 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700592 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700593 }
594 setupFillWithColor(red, green, blue, alpha);
595 drawMesh(mesh);
596}
597
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800598void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700599 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700600 glEnable(GL_SCISSOR_TEST);
601}
602
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800603void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700604 glDisable(GL_SCISSOR_TEST);
605}
606
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800607void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700608 glGenTextures(count, names);
609}
610
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800611void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700612 glDeleteTextures(count, names);
613}
614
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800615void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000616 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700617 const GLImage& glImage = static_cast<const GLImage&>(image);
618 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
619
620 glBindTexture(target, texName);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000621 if (supportsProtectedContent()) {
622 glTexParameteri(target, GL_TEXTURE_PROTECTED_EXT,
623 glImage.isProtected() ? GL_TRUE : GL_FALSE);
624 }
Peiyong Linf1bada92018-08-29 09:39:31 -0700625 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700626 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700627 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700628}
629
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700630status_t GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
631 std::lock_guard<std::mutex> lock(mRenderingMutex);
632 return cacheExternalTextureBufferLocked(buffer);
633}
634
635status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
636 const sp<GraphicBuffer>& buffer,
637 const sp<Fence>& bufferFence) {
Alec Mourif0497272019-03-11 15:53:11 -0700638 std::lock_guard<std::mutex> lock(mRenderingMutex);
639 return bindExternalTextureBufferLocked(texName, buffer, bufferFence);
640}
641
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700642status_t GLESRenderEngine::cacheExternalTextureBufferLocked(const sp<GraphicBuffer>& buffer) {
Alec Mourid43ccab2019-03-13 12:23:45 -0700643 if (buffer == nullptr) {
644 return BAD_VALUE;
645 }
Alec Mouri539319f2018-12-19 17:56:23 -0800646
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700647 ATRACE_CALL();
648
649 if (mImageCache.count(buffer->getId()) > 0) {
Alec Mourib5c4f352019-02-19 19:46:38 -0800650 return NO_ERROR;
Alec Mouri539319f2018-12-19 17:56:23 -0800651 }
652
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800653 std::unique_ptr<Image> newImage = createImage();
654
655 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
656 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
657 if (!created) {
658 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
659 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
660 buffer->getPixelFormat());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700661 return NO_INIT;
662 }
663 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
664
665 return NO_ERROR;
666}
667
668status_t GLESRenderEngine::bindExternalTextureBufferLocked(uint32_t texName,
669 const sp<GraphicBuffer>& buffer,
670 const sp<Fence>& bufferFence) {
671 ATRACE_CALL();
672 status_t cacheResult = cacheExternalTextureBufferLocked(buffer);
673
674 if (cacheResult != NO_ERROR) {
675 return cacheResult;
676 }
677
678 auto cachedImage = mImageCache.find(buffer->getId());
679
680 if (cachedImage == mImageCache.end()) {
681 // We failed creating the image if we got here, so bail out.
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800682 bindExternalTextureImage(texName, *createImage());
683 return NO_INIT;
684 }
685
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700686 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800687
688 // Wait for the new buffer to be ready.
689 if (bufferFence != nullptr && bufferFence->isValid()) {
690 if (GLExtensions::getInstance().hasWaitSync()) {
691 base::unique_fd fenceFd(bufferFence->dup());
692 if (fenceFd == -1) {
693 ALOGE("error dup'ing fence fd: %d", errno);
694 return -errno;
695 }
696 if (!waitFence(std::move(fenceFd))) {
697 ALOGE("failed to wait on fence fd");
698 return UNKNOWN_ERROR;
699 }
700 } else {
701 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
702 if (err != NO_ERROR) {
703 ALOGE("error waiting for fence: %d", err);
704 return err;
705 }
706 }
707 }
Alec Mouri539319f2018-12-19 17:56:23 -0800708
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800709 return NO_ERROR;
710}
711
Alec Mourib5c4f352019-02-19 19:46:38 -0800712void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mourif0497272019-03-11 15:53:11 -0700713 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mourib5c4f352019-02-19 19:46:38 -0800714 const auto& cachedImage = mImageCache.find(bufferId);
715 if (cachedImage != mImageCache.end()) {
716 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
717 mImageCache.erase(bufferId);
718 return;
Alec Mouri539319f2018-12-19 17:56:23 -0800719 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800720 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800721}
722
Alec Mouri7c94edb2018-12-03 21:23:26 -0800723FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
724 // Translate win by the rounded corners rect coordinates, to have all values in
725 // layer coordinate space.
726 FloatRect cropWin = layer.geometry.boundaries;
727 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
728 cropWin.left -= roundedCornersCrop.left;
729 cropWin.right -= roundedCornersCrop.left;
730 cropWin.top -= roundedCornersCrop.top;
731 cropWin.bottom -= roundedCornersCrop.top;
732 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
733 cropCoords[0] = vec2(cropWin.left, cropWin.top);
734 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
735 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
736 cropCoords[3] = vec2(cropWin.right, cropWin.top);
737
738 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
739 return cropWin;
740}
741
Peiyong Lin1c097612019-03-22 16:21:46 -0700742void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
743 const LayerSettings& layer, const Mesh& mesh) {
744 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
745 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
746 FloatRect bounds = layer.geometry.roundedCornersCrop;
747 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
748 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
749 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
750 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
751 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
752 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
753 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
754 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
755
756 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
757 setScissor(topRect);
758 drawMesh(mesh);
759 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
760 setScissor(bottomRect);
761 drawMesh(mesh);
762
763 // The middle part of the layer can turn off blending.
764 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right, bounds.bottom - radius);
765 setScissor(middleRect);
766 mState.cornerRadius = 0.0;
767 disableBlending();
768 drawMesh(mesh);
769 disableScissor();
770}
771
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800772status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000773 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700774 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
775 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
776 uint32_t textureName = glFramebuffer->getTextureName();
777 uint32_t framebufferName = glFramebuffer->getFramebufferName();
778
779 // Bind the texture and turn our EGLImage into a texture
780 glBindTexture(GL_TEXTURE_2D, textureName);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000781 if (supportsProtectedContent()) {
782 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_PROTECTED_EXT,
783 mInProtectedContext ? GL_TRUE : GL_FALSE);
784 }
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700785 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
786
787 // Bind the Framebuffer to render into
788 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700789 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700790
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700791 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
792
Peiyong Lin46080ef2018-10-26 18:43:14 -0700793 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
794 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700795
796 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
797}
798
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800799void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800800 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700801
802 // back to main framebuffer
803 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700804}
805
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800806void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700807 do {
808 // there could be more than one error flag
809 GLenum error = glGetError();
810 if (error == GL_NO_ERROR) break;
811 ALOGE("GL error 0x%04x", int(error));
812 } while (true);
813}
814
Peiyong Linfb530cf2018-12-15 05:07:38 +0000815bool GLESRenderEngine::supportsProtectedContent() const {
816 return mProtectedEGLContext != EGL_NO_CONTEXT;
817}
818
819bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
820 if (useProtectedContext == mInProtectedContext) {
821 return true;
822 }
823 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
824 return false;
825 }
826 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
827 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
828 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
829 if (success) {
830 mInProtectedContext = useProtectedContext;
831 }
832 return success;
833}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800834EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700835 bool isProtected,
836 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800837 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700838 if (useFramebufferCache) {
839 for (const auto& image : mFramebufferImageCache) {
840 if (image.first == graphicBuffer->getId()) {
841 return image.second;
842 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800843 }
844 }
845 EGLint attributes[] = {
846 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
847 isProtected ? EGL_TRUE : EGL_NONE,
848 EGL_NONE,
849 };
850 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
851 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700852 if (useFramebufferCache) {
853 if (image != EGL_NO_IMAGE_KHR) {
854 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
855 EGLImageKHR expired = mFramebufferImageCache.front().second;
856 mFramebufferImageCache.pop_front();
857 eglDestroyImageKHR(mEGLDisplay, expired);
858 }
859 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800860 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800861 }
862 return image;
863}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000864
Alec Mouri1089aed2018-10-25 21:33:57 -0700865status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
866 const std::vector<LayerSettings>& layers,
867 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700868 const bool useFramebufferCache, base::unique_fd&& bufferFence,
869 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000870 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700871 if (layers.empty()) {
872 ALOGV("Drawing empty layer stack");
873 return NO_ERROR;
874 }
875
Alec Mouri6338c9d2019-02-07 16:57:51 -0800876 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
877 ATRACE_NAME("Waiting before draw");
878 sync_wait(bufferFence.get(), -1);
879 }
880
Alec Mourid43ccab2019-03-13 12:23:45 -0700881 if (buffer == nullptr) {
882 ALOGE("No output buffer provided. Aborting GPU composition.");
883 return BAD_VALUE;
884 }
885
Alec Mourif0497272019-03-11 15:53:11 -0700886 {
887 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouri1089aed2018-10-25 21:33:57 -0700888
Alec Mourife0d72b2019-03-21 14:05:56 -0700889 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700890
Alec Mourif0497272019-03-11 15:53:11 -0700891 if (fbo.getStatus() != NO_ERROR) {
892 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
893 buffer->handle);
Alec Mouri1089aed2018-10-25 21:33:57 -0700894 checkErrors();
Alec Mourif0497272019-03-11 15:53:11 -0700895 return fbo.getStatus();
Alec Mouri1089aed2018-10-25 21:33:57 -0700896 }
Alec Mouri1089aed2018-10-25 21:33:57 -0700897
Alec Mourif0497272019-03-11 15:53:11 -0700898 // clear the entire buffer, sometimes when we reuse buffers we'd persist
899 // ghost images otherwise.
900 // we also require a full transparent framebuffer for overlays. This is
901 // probably not quite efficient on all GPUs, since we could filter out
902 // opaque layers.
903 clearWithColor(0.0, 0.0, 0.0, 0.0);
904
905 setViewportAndProjection(display.physicalDisplay, display.clip);
906
907 setOutputDataSpace(display.outputDataspace);
908 setDisplayMaxLuminance(display.maxLuminance);
909
910 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
911 mState.projectionMatrix = projectionMatrix;
912 if (!display.clearRegion.isEmpty()) {
913 glDisable(GL_BLEND);
914 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
915 }
916
917 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
918 for (auto layer : layers) {
919 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
920
921 const FloatRect bounds = layer.geometry.boundaries;
922 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
923 position[0] = vec2(bounds.left, bounds.top);
924 position[1] = vec2(bounds.left, bounds.bottom);
925 position[2] = vec2(bounds.right, bounds.bottom);
926 position[3] = vec2(bounds.right, bounds.top);
927
928 setupLayerCropping(layer, mesh);
929 setColorTransform(display.colorTransform * layer.colorTransform);
930
931 bool usePremultipliedAlpha = true;
932 bool disableTexture = true;
933 bool isOpaque = false;
934
935 if (layer.source.buffer.buffer != nullptr) {
936 disableTexture = false;
937 isOpaque = layer.source.buffer.isOpaque;
938
939 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
940 bindExternalTextureBufferLocked(layer.source.buffer.textureName, gBuf,
941 layer.source.buffer.fence);
942
943 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
944 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
945 mat4 texMatrix = layer.source.buffer.textureTransform;
946
947 texture.setMatrix(texMatrix.asArray());
948 texture.setFiltering(layer.source.buffer.useTextureFiltering);
949
950 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
951 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
952
953 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
954 texCoords[0] = vec2(0.0, 0.0);
955 texCoords[1] = vec2(0.0, 1.0);
956 texCoords[2] = vec2(1.0, 1.0);
957 texCoords[3] = vec2(1.0, 0.0);
958 setupLayerTexturing(texture);
959 }
960
961 const half3 solidColor = layer.source.solidColor;
962 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
963 // Buffer sources will have a black solid color ignored in the shader,
964 // so in that scenario the solid color passed here is arbitrary.
965 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
966 layer.geometry.roundedCornersRadius);
967 if (layer.disableBlending) {
968 glDisable(GL_BLEND);
969 }
970 setSourceDataSpace(layer.sourceDataspace);
971
Peiyong Lin1c097612019-03-22 16:21:46 -0700972 // We only want to do a special handling for rounded corners when having rounded corners
973 // is the only reason it needs to turn on blending, otherwise, we handle it like the
974 // usual way since it needs to turn on blending anyway.
975 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
976 handleRoundedCorners(display, layer, mesh);
977 } else {
978 drawMesh(mesh);
979 }
Alec Mourif0497272019-03-11 15:53:11 -0700980
981 // Cleanup if there's a buffer source
982 if (layer.source.buffer.buffer != nullptr) {
983 disableBlending();
984 setSourceY410BT2020(false);
985 disableTexturing();
986 }
987 }
988
Alec Mourid43ccab2019-03-13 12:23:45 -0700989 if (drawFence != nullptr) {
990 *drawFence = flush();
991 }
Alec Mourif0497272019-03-11 15:53:11 -0700992 // If flush failed or we don't support native fences, we need to force the
993 // gl command stream to be executed.
Alec Mourid43ccab2019-03-13 12:23:45 -0700994 if (drawFence == nullptr || drawFence->get() < 0) {
Alec Mourif0497272019-03-11 15:53:11 -0700995 bool success = finish();
996 if (!success) {
997 ALOGE("Failed to flush RenderEngine commands");
998 checkErrors();
999 // Chances are, something illegal happened (either the caller passed
1000 // us bad parameters, or we messed up our shader generation).
1001 return INVALID_OPERATION;
1002 }
1003 }
1004
1005 checkErrors();
1006 }
Alec Mouri6e57f682018-09-29 20:45:08 -07001007 return NO_ERROR;
1008}
1009
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001010void GLESRenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
1011 ui::Transform::orientation_flags rotation) {
Alec Mouri1089aed2018-10-25 21:33:57 -07001012 setViewportAndProjection(Rect(vpw, vph), sourceCrop);
1013
1014 if (rotation == ui::Transform::ROT_0) {
1015 return;
1016 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001017
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001018 // Apply custom rotation to the projection.
1019 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
Alec Mouri1089aed2018-10-25 21:33:57 -07001020 mat4 m = mState.projectionMatrix;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001021 switch (rotation) {
Peiyong Linefefaac2018-08-17 12:27:51 -07001022 case ui::Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -08001023 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001024 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001025 case ui::Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -08001026 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001027 break;
Peiyong Linefefaac2018-08-17 12:27:51 -07001028 case ui::Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -08001029 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -07001030 break;
1031 default:
1032 break;
1033 }
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001034 mState.projectionMatrix = m;
Alec Mouri1089aed2018-10-25 21:33:57 -07001035}
1036
1037void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001038 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001039 mVpWidth = viewport.getWidth();
1040 mVpHeight = viewport.getHeight();
1041
1042 // We pass the the top left corner instead of the bottom left corner,
1043 // because since we're rendering off-screen first.
1044 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1045
1046 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001047}
1048
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001049void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1050 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001051 mState.isPremultipliedAlpha = premultipliedAlpha;
1052 mState.isOpaque = opaque;
1053 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001054 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001055
chaviw13fdc492017-06-27 12:40:18 -07001056 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001057 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001058 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001059
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001060 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001061 glEnable(GL_BLEND);
1062 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1063 } else {
1064 glDisable(GL_BLEND);
1065 }
1066}
1067
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001068void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001069 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001070}
1071
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001072void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001073 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001074}
1075
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001076void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001077 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001078}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001079
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001080void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001081 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001082}
1083
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001084void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001085 GLuint target = texture.getTextureTarget();
1086 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001087 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001088 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001089 filter = GL_LINEAR;
1090 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001091 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1092 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1093 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1094 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001095
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001096 mState.texture = texture;
1097 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001098}
1099
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001100void GLESRenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001101 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -07001102 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
1103 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001104 mState.texture = texture;
1105 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001106}
1107
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001108void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001109 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001110}
1111
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001112void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001113 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001114}
1115
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001116void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001117 glDisable(GL_BLEND);
1118}
1119
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001120void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001121 mState.isPremultipliedAlpha = true;
1122 mState.isOpaque = false;
1123 mState.color = half4(r, g, b, a);
1124 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001125 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001126}
1127
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001128void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001129 mState.cropSize = half2(width, height);
1130}
1131
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001132void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001133 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001134 if (mesh.getTexCoordsSize()) {
1135 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001136 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1137 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001138 }
1139
Chia-I Wub027f802017-11-29 14:00:52 -08001140 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1141 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001142
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001143 if (mState.cornerRadius > 0.0f) {
1144 glEnableVertexAttribArray(Program::cropCoords);
1145 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1146 mesh.getByteStride(), mesh.getCropCoords());
1147 }
1148
Peiyong Lina296b0c2018-04-30 16:55:29 -07001149 // By default, DISPLAY_P3 is the only supported wide color output. However,
1150 // when HDR content is present, hardware composer may be able to handle
1151 // BT2020 data space, in that case, the output data space is set to be
1152 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1153 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001154 if (mUseColorManagement) {
1155 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001156 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1157 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001158 Dataspace outputStandard =
1159 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1160 Dataspace outputTransfer =
1161 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001162 bool needsXYZConversion = needsXYZTransformMatrix();
1163
Valerie Haueb8e0762018-11-06 10:10:42 -08001164 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1165 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1166 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1167 inputStandard != Dataspace::STANDARD_BT2020) {
1168 inputStandard = Dataspace::STANDARD_BT709;
1169 }
1170
Peiyong Lina296b0c2018-04-30 16:55:29 -07001171 if (needsXYZConversion) {
1172 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1173 switch (inputStandard) {
1174 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001175 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001176 break;
1177 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001178 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001179 break;
1180 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001181 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001182 break;
1183 }
1184
Peiyong Lin9b03c732018-05-17 10:14:02 -07001185 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001186 switch (outputStandard) {
1187 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001188 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001189 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001190 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001191 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001192 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001193 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001194 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001195 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001196 }
1197 } else if (inputStandard != outputStandard) {
1198 // At this point, the input data space and output data space could be both
1199 // HDR data spaces, but they match each other, we do nothing in this case.
1200 // In addition to the case above, the input data space could be
1201 // - scRGB linear
1202 // - scRGB non-linear
1203 // - sRGB
1204 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001205 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001206 // The output data spaces could be
1207 // - sRGB
1208 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001209 // - BT2020
1210 switch (outputStandard) {
1211 case Dataspace::STANDARD_BT2020:
1212 if (inputStandard == Dataspace::STANDARD_BT709) {
1213 managedState.outputTransformMatrix = mSrgbToBt2020;
1214 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1215 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1216 }
1217 break;
1218 case Dataspace::STANDARD_DCI_P3:
1219 if (inputStandard == Dataspace::STANDARD_BT709) {
1220 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1221 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1222 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1223 }
1224 break;
1225 default:
1226 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1227 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1228 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1229 managedState.outputTransformMatrix = mBt2020ToSrgb;
1230 }
1231 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001232 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001233 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001234
1235 // we need to convert the RGB value to linear space and convert it back when:
1236 // - there is a color matrix that is not an identity matrix, or
1237 // - there is an output transform matrix that is not an identity matrix, or
1238 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001239 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001240 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001241 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001242 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001243 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001244 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001245 }
1246
Peiyong Linfb530cf2018-12-15 05:07:38 +00001247 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1248 : mEGLContext,
1249 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001250
1251 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1252
1253 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001254 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001255 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001256 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001257 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1258 }
1259 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001260 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1261 : mEGLContext,
1262 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001263
1264 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1265 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001266
1267 if (mesh.getTexCoordsSize()) {
1268 glDisableVertexAttribArray(Program::texCoords);
1269 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001270
1271 if (mState.cornerRadius > 0.0f) {
1272 glDisableVertexAttribArray(Program::cropCoords);
1273 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001274}
1275
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001276size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001277 return mMaxTextureSize;
1278}
1279
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001280size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001281 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1282}
1283
Yiwei Zhang5434a782018-12-05 18:06:32 -08001284void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001285 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001286 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001287
Yiwei Zhang5434a782018-12-05 18:06:32 -08001288 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1289 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001290 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1291 extensions.getVersion());
1292 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Linfb530cf2018-12-15 05:07:38 +00001293 StringAppendF(&result, "RenderEngine is in protected context : %d\n", mInProtectedContext);
1294 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1295 cache.getSize(mEGLContext));
1296 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1297 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001298 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1299 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1300 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Mathias Agopian3f844832013-08-07 21:24:32 -07001301}
1302
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001303GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001304 int major, minor;
1305 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1306 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1307 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1308 return GLES_VERSION_1_0;
1309 }
1310 }
1311
1312 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1313 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1314 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1315 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1316
1317 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1318 return GLES_VERSION_1_0;
1319}
1320
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001321EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001322 EGLContext shareContext, bool useContextPriority,
1323 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001324 EGLint renderableType = 0;
1325 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001326 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001327 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1328 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1329 }
1330 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001331 if (renderableType & EGL_OPENGL_ES3_BIT) {
1332 contextClientVersion = 3;
1333 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001334 contextClientVersion = 2;
1335 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1336 contextClientVersion = 1;
1337 } else {
1338 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1339 }
1340
1341 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001342 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001343 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1344 contextAttributes.push_back(contextClientVersion);
1345 if (useContextPriority) {
1346 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1347 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1348 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001349 if (protection == Protection::PROTECTED) {
1350 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1351 contextAttributes.push_back(EGL_TRUE);
1352 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001353 contextAttributes.push_back(EGL_NONE);
1354
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001355 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1356
1357 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1358 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1359 // EGL_NO_CONTEXT so that we can abort.
1360 if (config != EGL_NO_CONFIG) {
1361 return context;
1362 }
1363 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1364 // try to fall back to GLES 2.
1365 contextAttributes[1] = 2;
1366 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1367 }
1368
1369 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001370}
1371
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001372EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001373 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001374 EGLConfig dummyConfig = config;
1375 if (dummyConfig == EGL_NO_CONFIG) {
1376 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1377 }
1378 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001379 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001380 attributes.push_back(EGL_WIDTH);
1381 attributes.push_back(1);
1382 attributes.push_back(EGL_HEIGHT);
1383 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001384 if (protection == Protection::PROTECTED) {
1385 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1386 attributes.push_back(EGL_TRUE);
1387 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001388 attributes.push_back(EGL_NONE);
1389
1390 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1391}
1392
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001393bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001394 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1395 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1396 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001397 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001398}
1399
1400// For convenience, we want to convert the input color space to XYZ color space first,
1401// and then convert from XYZ color space to output color space when
1402// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1403// HDR content will be tone-mapped to SDR; Or,
1404// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1405// HLG content to PQ content.
1406// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1407// input data space or output data space is HDR data space, and the input transfer function
1408// doesn't match the output transfer function, we would enable an intermediate transfrom to
1409// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001410bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001411 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1412 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1413 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001414 const Dataspace outputTransfer =
1415 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001416
1417 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1418}
1419
Alec Mourid43ccab2019-03-13 12:23:45 -07001420bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1421 std::lock_guard<std::mutex> lock(mRenderingMutex);
1422 const auto& cachedImage = mImageCache.find(bufferId);
1423 return cachedImage != mImageCache.end();
1424}
1425
1426bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
1427 std::lock_guard<std::mutex> lock(mRenderingMutex);
1428 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1429 [=](std::pair<uint64_t, EGLImageKHR> image) {
1430 return image.first == bufferId;
1431 });
1432}
1433
Alec Mouri554d06e2018-12-20 00:15:33 -08001434// FlushTracer implementation
1435GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1436 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1437}
1438
1439GLESRenderEngine::FlushTracer::~FlushTracer() {
1440 {
1441 std::lock_guard<std::mutex> lock(mMutex);
1442 mRunning = false;
1443 }
1444 mCondition.notify_all();
1445 if (mThread.joinable()) {
1446 mThread.join();
1447 }
1448}
1449
1450void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1451 std::lock_guard<std::mutex> lock(mMutex);
1452 char name[64];
1453 const uint64_t frameNum = mFramesQueued++;
1454 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1455 static_cast<unsigned long>(frameNum));
1456 ATRACE_NAME(name);
1457 mQueue.push({sync, frameNum});
1458 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1459 mCondition.notify_one();
1460}
1461
1462void GLESRenderEngine::FlushTracer::loop() {
1463 while (mRunning) {
1464 QueueEntry entry;
1465 {
1466 std::lock_guard<std::mutex> lock(mMutex);
1467
1468 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001469 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001470
1471 if (!mRunning) {
1472 // if mRunning is false, then FlushTracer is being destroyed, so
1473 // bail out now.
1474 break;
1475 }
1476 entry = mQueue.front();
1477 mQueue.pop();
1478 }
1479 {
1480 char name[64];
1481 snprintf(name, sizeof(name), "waiting for frame %lu",
1482 static_cast<unsigned long>(entry.mFrameNum));
1483 ATRACE_NAME(name);
1484 mEngine->waitSync(entry.mSync, 0);
1485 }
1486 }
1487}
1488
Peiyong Lin46080ef2018-10-26 18:43:14 -07001489} // namespace gl
1490} // namespace renderengine
1491} // namespace android