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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070029#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050035#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070036#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080039
KaiChieh Chuang948c6422020-10-13 10:38:48 +080040#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080041#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070043#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070044#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070045
Mathias Agopian13127d82013-03-05 17:47:11 -080046#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070047#include "ClientCache.h"
48#include "DisplayHardware/ComposerHal.h"
49#include "DisplayHardware/HWComposer.h"
Marin Shalamanove8a663d2020-11-24 17:48:00 +010050#include "Fps.h"
David Sodman41fdfc92017-11-06 16:09:56 -080051#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070052#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070053#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070054#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070055#include "Scheduler/LayerInfo.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010056#include "Scheduler/Seamlessness.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080057#include "SurfaceFlinger.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010058#include "SurfaceTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080059#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080060
chaviw1d044282017-09-27 12:19:28 -070061using namespace android::surfaceflinger;
62
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080063namespace android {
64
Mathias Agopian1f7bec62010-06-25 18:02:21 -070065class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020066class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080067class DisplayDevice;
68class GraphicBuffer;
69class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080070class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080071
Lloyd Piquefeb73d72018-12-04 17:23:44 -080072namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080073class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080074struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080075}
76
Lloyd Pique4dccc412018-01-22 17:21:36 -080077namespace impl {
78class SurfaceInterceptor;
79}
80
Ady Abraham22c7b5c2020-09-22 19:33:40 -070081namespace frametimeline {
82class SurfaceFrame;
83} // namespace frametimeline
84
Lloyd Pique42ab75e2018-09-12 20:46:03 -070085struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070086 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
87 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070088
89 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080090 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070091 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070092 uint32_t w;
93 uint32_t h;
94 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080095 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070096
Vishnu Nair0f085c62019-08-30 08:49:12 -070097 pid_t callingPid;
98 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070099 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700100};
101
Lloyd Piquede196652020-01-22 17:29:58 -0800102class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700103 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700104 // The following constants represent priority of the window. SF uses this information when
105 // deciding which window has a priority when deciding about the refresh rate of the screen.
106 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100107 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700108 // Windows that are in focus and voted for the preferred mode ID
109 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
110 // // Windows that are in focus, but have not requested a specific mode ID.
111 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
112 // Windows that are not in focus, but voted for a specific mode ID.
113 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800114
Mathias Agopiand606de62010-05-10 20:06:11 -0700115public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800116 enum { // flags for doTransaction()
117 eDontUpdateGeometryState = 0x00000001,
118 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700119 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800120 };
121
122 struct Geometry {
123 uint32_t w;
124 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700125 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800126
David Sodman41fdfc92017-11-06 16:09:56 -0800127 inline bool operator==(const Geometry& rhs) const {
128 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700129 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800130 }
David Sodman41fdfc92017-11-06 16:09:56 -0800131 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 };
133
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700134 struct RoundedCornerState {
135 RoundedCornerState() = default;
136 RoundedCornerState(FloatRect cropRect, float radius)
137 : cropRect(cropRect), radius(radius) {}
138
139 // Rounded rectangle in local layer coordinate space.
140 FloatRect cropRect = FloatRect();
141 // Radius of the rounded rectangle.
142 float radius = 0.0f;
143 };
144
Ady Abrahambdda8f02021-04-01 16:06:11 -0700145 using FrameRate = scheduler::LayerInfo::FrameRate;
146 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800147
Mathias Agopian13127d82013-03-05 17:47:11 -0800148 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700149 Geometry active_legacy;
150 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800151 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800152
153 // The identifier of the layer stack this layer belongs to. A layer can
154 // only be associated to a single layer stack. A layer stack is a
155 // z-ordered group of layers which can be associated to one or more
156 // displays. Using the same layer stack on different displays is a way
157 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800158 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800159
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800160 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800161 uint8_t reserved[2];
162 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700163 bool modified;
164
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800165 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800166 Rect crop;
167 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700168
Robert Carr0d480722017-01-10 16:42:54 -0800169 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700170 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700171 wp<Layer> barrierLayer_legacy;
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700172 uint64_t barrierFrameNumber;
Dan Stoza7dde5992015-05-22 09:51:44 -0700173
Mathias Agopian2ca79392013-04-02 18:30:32 -0700174 // the transparentRegion hint is a bit special, it's latched only
175 // when we receive a buffer -- this is because it's "content"
176 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700177 Region activeTransparentRegion_legacy;
178 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500179
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800180 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700181
182 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
183 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700184 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700185
186 // A list of surfaces whose Z-order is interpreted relative to ours.
187 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700188
189 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700190 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800191 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700192
Robert Carr720e5062018-07-30 17:45:14 -0700193 bool inputInfoChanged;
194 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700195 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700196
Vishnu Nairfa247b12020-02-11 08:58:26 -0800197 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800198 ui::Dataspace dataspace;
199
Marissa Wall61c58622018-07-18 10:12:20 -0700200 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800201 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800202 uint32_t width;
203 uint32_t height;
204 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700205
chaviw766c9c52021-02-10 17:36:47 -0800206 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700207 bool transformToDisplayInverse;
208
Marissa Wall61c58622018-07-18 10:12:20 -0700209 Region transparentRegionHint;
210
211 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700212 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700213 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700214 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700215 HdrMetadata hdrMetadata;
216 Region surfaceDamageRegion;
217 int32_t api;
218
219 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700220 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700221 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700222
Valerie Haua72e2812019-01-23 13:40:39 -0800223 // pointer to background color layer that, if set, appears below the buffer state layer
224 // and the buffer state layer's children. Z order will be set to
225 // INT_MIN
226 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800227
Marissa Walle2ffb422018-10-12 11:33:52 -0700228 // The deque of callback handles for this frame. The back of the deque contains the most
229 // recent callback handle.
230 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800231 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800232 nsecs_t desiredPresentTime = 0;
233 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800234
235 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
236 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700237 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100238
Lucas Dupinc3800b82020-10-02 16:24:48 -0700239 // Layer regions that are made of custom materials, like frosted glass
240 std::vector<BlurRegion> blurRegions;
241
Ana Krulecc84d09b2019-11-02 23:10:29 +0100242 // Priority of the layer assigned by Window Manager.
243 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800244
Ady Abraham71c437d2020-01-31 15:56:57 -0800245 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700246
247 // Indicates whether parents / children of this layer had set FrameRate
248 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700249
250 // Set by window manager indicating the layer and all its children are
251 // in a different orientation than the display. The hint suggests that
252 // the graphic producers should receive a transform hint as if the
253 // display was in this orientation. When the display changes to match
254 // the layer orientation, the graphic producer may not need to allocate
255 // a buffer of a different size. ui::Transform::ROT_INVALID means the
256 // a fixed transform hint is not set.
257 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700258
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000259 // The vsync info that was used to start the transaction
260 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700261
262 // When the transaction was posted
263 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000264
Vishnu Nair1506b182021-02-22 14:35:15 -0800265 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000266 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
267 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
268 // If multiple buffers are queued, the prior ones will be dropped, along with the
269 // SurfaceFrame that's tracking them.
270 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
271 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
272 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
273 // same token, unless they are presented in different vsyncs.
274 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
275 bufferlessSurfaceFramesTX;
276 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
277 // trigger a warning if the number of SurfaceFrames crosses the threshold.
278 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500279
280 // Stretch effect to apply to this layer
281 StretchEffect stretchEffect;
Mathias Agopian13127d82013-03-05 17:47:11 -0800282 };
283
Peiyong Linf243e5e2020-08-22 17:40:59 -0700284 /*
285 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
286 * is called.
287 */
288 class LayerCleaner {
289 sp<SurfaceFlinger> mFlinger;
290 sp<Layer> mLayer;
291
292 protected:
293 ~LayerCleaner() {
294 // destroy client resources
295 mFlinger->onHandleDestroyed(mLayer);
296 }
297
298 public:
299 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
300 : mFlinger(flinger), mLayer(layer) {}
301 };
302
303 /*
304 * The layer handle is just a BBinder object passed to the client
305 * (remote process) -- we don't keep any reference on our side such that
306 * the dtor is called when the remote side let go of its reference.
307 *
308 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
309 * this layer when the handle is destroyed.
310 */
311 class Handle : public BBinder, public LayerCleaner {
312 public:
313 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
314 : LayerCleaner(flinger, layer), owner(layer) {}
315
316 wp<Layer> owner;
317 };
318
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700319 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700320 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800321
Peiyong Linf243e5e2020-08-22 17:40:59 -0700322 static bool isLayerFocusedBasedOnPriority(int32_t priority);
323 static void miniDumpHeader(std::string& result);
324 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800325
Peiyong Linf243e5e2020-08-22 17:40:59 -0700326 // Provide unique string for each class type in the Layer hierarchy
327 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700328
Peiyong Linf243e5e2020-08-22 17:40:59 -0700329 // true if this layer is visible, false otherwise
330 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700331
Peiyong Linf243e5e2020-08-22 17:40:59 -0700332 virtual sp<Layer> createClone() = 0;
333
Robert Carr7bf247e2017-05-18 14:02:49 -0700334 // Geometry setting functions.
335 //
336 // The following group of functions are used to specify the layers
337 // bounds, and the mapping of the texture on to those bounds. According
338 // to various settings changes to them may apply immediately, or be delayed until
339 // a pending resize is completed by the producer submitting a buffer. For example
340 // if we were to change the buffer size, and update the matrix ahead of the
341 // new buffer arriving, then we would be stretching the buffer to a different
342 // aspect before and after the buffer arriving, which probably isn't what we wanted.
343 //
344 // The first set of geometry functions are controlled by the scaling mode, described
345 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700346 //
347 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
348 // matrix updates will not be applied while a resize is pending
349 // and the size and transform will remain in their previous state
350 // until a new buffer is submitted. If the scaling mode is another value
351 // then the old-buffer will immediately be scaled to the pending size
352 // and the new matrix will be immediately applied following this scaling
353 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700354
Robert Carr7bf247e2017-05-18 14:02:49 -0700355 // Set the default buffer size for the assosciated Producer, in pixels. This is
356 // also the rendered size of the layer prior to any transformations. Parent
357 // or local matrix transformations will not affect the size of the buffer,
358 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800359 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700360 // Set a 2x2 transformation matrix on the layer. This transform
361 // will be applied after parent transforms, but before any final
362 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700363 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
364 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700365
366 // This second set of geometry attributes are controlled by
367 // setGeometryAppliesWithResize, and their default mode is to be
368 // immediate. If setGeometryAppliesWithResize is specified
369 // while a resize is pending, then update of these attributes will
370 // be delayed until the resize completes.
371
372 // setPosition operates in parent buffer space (pre parent-transform) or display
373 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700374 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700375 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800376 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700377
Robert Carr7bf247e2017-05-18 14:02:49 -0700378 // TODO(b/38182121): Could we eliminate the various latching modes by
379 // using the layer hierarchy?
380 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800381 virtual bool setLayer(int32_t z);
382 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700383
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800384 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800385 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700386
387 // Set rounded corner radius for this layer and its children.
388 //
389 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
390 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
391 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800392 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800393 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
394 // is specified in pixels.
395 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700396 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800397 virtual bool setTransparentRegionHint(const Region& transparent);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800398 virtual bool setFlags(uint32_t flags, uint32_t mask);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800399 virtual bool setLayerStack(uint32_t layerStack);
400 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700401 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
402 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
Evan Roskyef876c92019-01-25 17:46:06 -0800404 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200405 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800406 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800407 virtual bool setColorTransform(const mat4& matrix);
408 virtual mat4 getColorTransform() const;
409 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800410 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700411
412 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800413 virtual bool setTransform(uint32_t /*transform*/) { return false; };
414 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800415 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
416 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Ady Abrahamf0c56492020-12-17 18:04:15 -0800417 bool /*isAutoTimestamp*/, const client_cache_t& /*clientCacheId*/,
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000418 uint64_t /* frameNumber */, std::optional<nsecs_t> /* dequeueTime */,
Vishnu Nair1506b182021-02-22 14:35:15 -0800419 const FrameTimelineInfo& /*info*/,
420 const sp<ITransactionCompletedListener>& /* releaseBufferListener */) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700421 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700422 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800423 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
424 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
425 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
426 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
427 virtual bool setApi(int32_t /*api*/) { return false; };
428 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700429 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800430 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700431 return false;
432 };
Valerie Hau871d6352020-01-29 08:44:02 -0800433 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
434 nsecs_t /*requestedPresentTime*/) {
435 return false;
436 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800437 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800438 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100439 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700440 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800441 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Ana Krulecc84d09b2019-11-02 23:10:29 +0100442 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
443 // rate priority from its parent.
444 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700445 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700446
Lloyd Piquede196652020-01-22 17:29:58 -0800447 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
448 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800449
Dan Stozaee44edd2015-03-23 15:50:23 -0700450 // If we have received a new buffer this frame, we will pass its surface
451 // damage down to hardware composer. Otherwise, we must send a region with
452 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800453 virtual void useSurfaceDamage() {}
454 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800455 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700456
Peiyong Linf243e5e2020-08-22 17:40:59 -0700457 /*
458 * isOpaque - true if this surface is opaque
459 *
460 * This takes into account the buffer format (i.e. whether or not the
461 * pixel format includes an alpha channel) and the "opaque" flag set
462 * on the layer. It does not examine the current plane alpha value.
463 */
464 virtual bool isOpaque(const Layer::State&) const { return false; }
465
466 /*
467 * Returns whether this layer can receive input.
468 */
469 virtual bool canReceiveInput() const;
470
471 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700472 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700473 * GRALLOC_USAGE_PROTECTED sense.
474 */
475 virtual bool isProtected() const { return false; }
476
477 /*
478 * isFixedSize - true if content has a fixed size
479 */
480 virtual bool isFixedSize() const { return true; }
481
482 /*
483 * usesSourceCrop - true if content should use a source crop
484 */
485 virtual bool usesSourceCrop() const { return false; }
486
487 // Most layers aren't created from the main thread, and therefore need to
488 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
489 // to avoid grabbing the lock again to avoid deadlock
490 virtual bool isCreatedFromMainThread() const { return false; }
491
492 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
493 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
494 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
495 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
496 return s.active_legacy.transform;
497 }
498 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
499 return s.activeTransparentRegion_legacy;
500 }
chaviw25714502021-02-11 10:01:08 -0800501 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700502 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
503
504 // True if this layer requires filtering
505 // This method is distinct from needsFiltering() in how the filter
506 // requirement is computed. needsFiltering() compares displayFrame and crop,
507 // where as this method transforms the displayFrame to layer-stack space
508 // first. This method should be used if there is no physical display to
509 // project onto when taking screenshots, as the filtering requirements are
510 // different.
511 // If the parent transform needs to be undone when capturing the layer, then
512 // the inverse parent transform is also required.
513 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
514 return false;
515 }
516
517 virtual void updateCloneBufferInfo(){};
518
519 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
520
521 virtual bool isHdrY410() const { return false; }
522
523 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
524
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700525 virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
526
Peiyong Linf243e5e2020-08-22 17:40:59 -0700527 /*
528 * called after composition.
529 * returns true if the layer latched a new buffer this frame.
530 */
531 virtual bool onPostComposition(const DisplayDevice*,
532 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
533 const std::shared_ptr<FenceTime>& /*presentFence*/,
534 const CompositorTiming&) {
535 return false;
536 }
537
538 // If a buffer was replaced this frame, release the former buffer
539 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
540
541 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
542 const CompositorTiming& /*compositorTiming*/) {}
543
544 /*
545 * latchBuffer - called each time the screen is redrawn and returns whether
546 * the visible regions need to be recomputed (this is a fairly heavy
547 * operation, so this should be set only if needed). Typically this is used
548 * to figure out if the content or size of a surface has changed.
549 */
550 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
551 nsecs_t /*expectedPresentTime*/) {
552 return false;
553 }
554
555 virtual bool isBufferLatched() const { return false; }
556
557 virtual void latchAndReleaseBuffer() {}
558
559 /*
560 * returns the rectangle that crops the content of the layer and scales it
561 * to the layer's size.
562 */
563 virtual Rect getBufferCrop() const { return Rect(); }
564
565 /*
566 * Returns the transform applied to the buffer.
567 */
568 virtual uint32_t getBufferTransform() const { return 0; }
569
570 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
571
572 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
573
574 /*
575 * Returns if a frame is ready
576 */
577 virtual bool hasReadyFrame() const { return false; }
578
579 virtual int32_t getQueuedFrameCount() const { return 0; }
580
581 virtual void pushPendingState();
582
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000583 /*
584 * Merges the BufferlessSurfaceFrames from source with the target. If the same token exists in
585 * both source and target, target's SurfaceFrame will be retained.
586 */
587 void mergeSurfaceFrames(State& source, State& target);
588
Peiyong Linf243e5e2020-08-22 17:40:59 -0700589 /**
590 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
591 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
592 */
593 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
594
595 /**
596 * Returns the source bounds. If the bounds are not defined, it is inferred from the
597 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
598 * For the root layer, this is the display viewport size.
599 */
600 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
601 return parentBounds;
602 }
603 virtual FrameRate getFrameRateForLayerTree() const;
604
605 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
606 return {};
607 }
608
609 virtual bool getTransformToDisplayInverse() const { return false; }
610
611 // Returns how rounded corners should be drawn for this layer.
612 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
613 // corner definition and converting it into current layer's coordinates.
614 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
615 // ignored.
616 virtual RoundedCornerState getRoundedCornerState() const;
617
618 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
619 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
620 /**
621 * Return whether this layer needs an input info. For most layer types
622 * this is only true if they explicitly set an input-info but BufferLayer
623 * overrides this so we can generate input-info for Buffered layers that don't
624 * have them (for input occlusion detection checks).
625 */
626 virtual bool needsInputInfo() const { return hasInputInfo(); }
627
628 // Implements RefBase.
629 void onFirstRef() override;
630
631 // implements compositionengine::LayerFE
632 const compositionengine::LayerFECompositionState* getCompositionState() const override;
633 bool onPreComposition(nsecs_t) override;
634 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
635 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
636 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
637 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
638 const char* getDebugName() const override;
639
640 bool reparentChildren(const sp<IBinder>& newParentHandle);
641 void reparentChildren(const sp<Layer>& newParent);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700642 bool setShadowRadius(float shadowRadius);
643
644 // Before color management is introduced, contents on Android have to be
645 // desaturated in order to match what they appears like visually.
646 // With color management, these contents will appear desaturated, thus
647 // needed to be saturated so that they match what they are designed for
648 // visually.
649 bool isLegacyDataSpace() const;
650
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800651 uint32_t getTransactionFlags() const { return mTransactionFlags; }
652 uint32_t getTransactionFlags(uint32_t flags);
653 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800654
Lloyd Piqueef36b002019-01-23 17:52:04 -0800655 // Deprecated, please use compositionengine::Output::belongsInOutput()
656 // instead.
657 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700658 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700659
Vishnu Nair4351ad52019-02-11 14:13:02 -0800660 FloatRect getBounds(const Region& activeTransparentRegion) const;
661 FloatRect getBounds() const;
662
663 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700664 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800665
Vishnu Nairc652ff82019-03-15 12:48:54 -0700666 // Returns the buffer scale transform if a scaling mode is set.
667 ui::Transform getBufferScaleTransform() const;
668
Vishnu Nair4351ad52019-02-11 14:13:02 -0800669 // Get effective layer transform, taking into account all its parent transform with any
670 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700671 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
672
673 // Returns the bounds of the layer without any buffer scaling.
674 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800675
Dan Stoza269dc4d2021-01-15 15:07:43 -0800676 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800677
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700678 // For tracing.
679 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
680 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
681 // creates its tracks by buffer id and has no way of associating a buffer back to the process
682 // that created it, the current implementation is only sufficient for cases where a buffer is
683 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700684 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700685
Mathias Agopian13127d82013-03-05 17:47:11 -0800686 /*
687 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700688 * screenshots or VNC servers. A surface can be set to be secure by the
689 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800690 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800691 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800692
693 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700694 * isHiddenByPolicy - true if this layer has been forced invisible.
695 * just because this is false, doesn't mean isVisible() is true.
696 * For example if this layer has no active buffer, it may not be hidden by
697 * policy, but it still can not be visible.
698 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800699 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700700
Robert Carr2e102c92018-10-23 12:11:15 -0700701 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700702
chaviw4c34a092020-07-08 11:30:06 -0700703 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800704
Vishnu Nair8406fd72019-07-30 11:29:31 -0700705 // Write states that are modified by the main thread. This includes drawing
706 // state as well as buffer data. This should be called in the main or tracing
707 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700708 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700709 // Write drawing or current state. If writing current state, the caller should hold the
710 // external mStateLock. If writing drawing state, this function should be called on the
711 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200712 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700713 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800714
Peiyong Linf243e5e2020-08-22 17:40:59 -0700715 InputWindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000716
chaviwc5676c62020-09-18 15:01:04 -0700717 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700718
chaviw74b03172019-08-19 11:09:03 -0700719 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700720
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700721 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700722 * doTransaction - process the transaction. This is a good place to figure
723 * out which attributes of the surface have changed.
724 */
Robert Carr7121caf2020-12-15 13:07:32 -0800725 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700726
727 /*
Vishnu Nair1506b182021-02-22 14:35:15 -0800728 * Called before updating the drawing state buffer. Used by BufferStateLayer to release any
729 * unlatched buffers in the drawing state.
730 */
731 virtual void bufferMayChange(sp<GraphicBuffer>& /* newBuffer */){};
732
733 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700734 * Remove relative z for the layer if its relative parent is not part of the
735 * provided layer tree.
736 */
737 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
738
739 /*
740 * Remove from current state and mark for removal.
741 */
742 void removeFromCurrentState();
743
744 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800745 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700746 * removed from the current list to the pending removal list
747 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800748 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700749
chaviw61626f22018-11-15 16:26:27 -0800750 /*
751 * Called when the layer is added back to the current state list.
752 */
753 void addToCurrentState();
754
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700755 /*
756 * Sets display transform hint on BufferLayerConsumer.
757 */
758 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700759
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800760 inline const State& getDrawingState() const { return mDrawingState; }
761 inline const State& getCurrentState() const { return mCurrentState; }
762 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800763
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700764 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800765
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700766 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800767 void dumpFrameStats(std::string& result) const;
768 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700769 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700770 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700771 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700772 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800773 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700774 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800775 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800776
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800777 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700778
Robert Carr6452f122017-03-21 10:41:29 -0700779 // Returns the Alpha of the Surface, accounting for the Alpha
780 // of parent Surfaces in the hierarchy (alpha's will be multiplied
781 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800782 half getAlpha() const;
783 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800784 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800785 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700786
Vishnu Nair6213bd92020-05-08 17:42:25 -0700787 // Returns the transform hint set by Window Manager on the layer or one of its parents.
788 // This traverses the current state because the data is needed when creating
789 // the layer(off drawing thread) and the hint should be available before the producer
790 // is ready to acquire a buffer.
791 ui::Transform::RotationFlags getFixedTransformHint() const;
792
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200793 renderengine::ShadowSettings getShadowSettings(const Rect& layerStackRect) const;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800794
Edgar Arriaga844fa672020-01-16 14:21:42 -0800795 /**
796 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
797 * which will not emit children who have relativeZOrder to another layer, this method
798 * just directly emits all children. It also emits them in no particular order.
799 * So this method is not suitable for graphical operations, as it doesn't represent
800 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
801 * book-keeping.
802 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200803 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
804 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
805 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700806
chaviw4b129c22018-04-09 16:19:43 -0700807 /**
808 * Traverse only children in z order, ignoring relative layers that are not children of the
809 * parent.
810 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200811 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700812
Chia-I Wu98f1c102017-05-30 14:54:08 -0700813 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800814
815 // ONLY CALL THIS FROM THE LAYER DTOR!
816 // See b/141111965. We need to add current children to offscreen layers in
817 // the layer dtor so as not to dangle layers. Since the layer has not
818 // committed its transaction when the layer is destroyed, we must add
819 // current children. This is safe in the dtor as we will no longer update
820 // the current state, but should not be called anywhere else!
821 LayerVector& getCurrentChildren() { return mCurrentChildren; }
822
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200823 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700824 // Returns index if removed, or negative value otherwise
825 // for symmetry with Vector::remove
826 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700827 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700828 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800829 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700830 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700831 bool setChildRelativeLayer(const sp<Layer>& childLayer,
832 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700833
834 // Copy the current list of children to the drawing state. Called by
835 // SurfaceFlinger to complete a transaction.
836 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200837 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800838
Vishnu Nairefc42e22019-12-03 17:36:12 -0800839 /**
840 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
841 * INVALID_RECT if the layer has no buffer and no crop.
842 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
843 * bounds are constrained by its parent bounds.
844 */
845 Rect getCroppedBufferSize(const Layer::State& s) const;
846
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200847 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700848
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000849 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000850 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
851 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
852 nsecs_t postTime);
853
854 void addSurfaceFrameDroppedForBuffer(
855 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
856 void addSurfaceFramePresentedForBuffer(
857 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
858 nsecs_t currentLatchTime);
859
860 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
861 const FrameTimelineInfo& info, nsecs_t postTime);
862 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
863 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700864
Peiyong Linf243e5e2020-08-22 17:40:59 -0700865 // Creates a new handle each time, so we only expect
866 // this to be called once.
867 sp<IBinder> getHandle();
868 const std::string& getName() const { return mName; }
869 bool getPremultipledAlpha() const;
870 void setInputInfo(const InputWindowInfo& info);
871
[1;3C2b9fc252021-02-04 16:16:50 -0800872 InputWindowInfo fillInputInfo(const sp<DisplayDevice>& display);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700873 /**
874 * Returns whether this layer has an explicitly set input-info.
875 */
876 bool hasInputInfo() const;
877
Ady Abraham62a0be22020-12-08 16:54:10 -0800878 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700879
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700880 pid_t getOwnerPid() { return mOwnerPid; }
881
Peiyong Linf243e5e2020-08-22 17:40:59 -0700882 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
883 // variable mClonedChild represents the top layer that will be cloned so this
884 // layer will be the parent of mClonedChild.
885 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
886 // if the real layer is destroyed, then the clone layer will also be destroyed.
887 sp<Layer> mClonedChild;
888
889 mutable bool contentDirty{false};
890 Region surfaceDamageRegion;
891
892 // Layer serial number. This gives layers an explicit ordering, so we
893 // have a stable sort order when their layer stack and Z-order are
894 // the same.
895 int32_t sequence{sSequence++};
896
897 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800898
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800899 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800900
John Reckcdb4ed72021-02-04 13:39:33 -0500901 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500902 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500903
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800904 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
905 virtual std::string getPendingBufferCounterName() { return ""; }
906
Mathias Agopian13127d82013-03-05 17:47:11 -0800907protected:
David Sodman41fdfc92017-11-06 16:09:56 -0800908 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700909 public:
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800910 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer,
911 wp<Layer> barrierLayer_legacy)
chaviw43cb3cb2019-05-31 15:23:41 -0700912 : mFrameNumber(frameNumber),
913 mFrameIsAvailable(false),
914 mTransactionIsApplied(false),
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800915 mRequestedSyncLayer(requestedSyncLayer),
916 mBarrierLayer_legacy(barrierLayer_legacy) {}
David Sodman41fdfc92017-11-06 16:09:56 -0800917 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700918
David Sodman41fdfc92017-11-06 16:09:56 -0800919 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700920
David Sodman41fdfc92017-11-06 16:09:56 -0800921 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700922
David Sodman41fdfc92017-11-06 16:09:56 -0800923 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700924
David Sodman41fdfc92017-11-06 16:09:56 -0800925 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700926
chaviw43cb3cb2019-05-31 15:23:41 -0700927 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
928
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800929 sp<Layer> getBarrierLayer() const { return mBarrierLayer_legacy.promote(); }
930
931 bool isTimeout() const {
932 using namespace std::chrono_literals;
933 static constexpr std::chrono::nanoseconds TIMEOUT_THRESHOLD = 1s;
934
935 return std::chrono::steady_clock::now() - mCreateTimeStamp > TIMEOUT_THRESHOLD;
936 }
937
938 void checkTimeoutAndLog() {
939 using namespace std::chrono_literals;
940 static constexpr std::chrono::nanoseconds LOG_PERIOD = 1s;
941
942 if (!frameIsAvailable() && isTimeout()) {
943 const auto now = std::chrono::steady_clock::now();
944 if (now - mLastLogTime > LOG_PERIOD) {
945 mLastLogTime = now;
946 sp<Layer> requestedSyncLayer = getRequestedSyncLayer();
947 sp<Layer> barrierLayer = getBarrierLayer();
948 ALOGW("[%s] sync point %" PRIu64 " wait timeout %lld for %s",
949 requestedSyncLayer ? requestedSyncLayer->getDebugName() : "Removed",
950 mFrameNumber, (now - mCreateTimeStamp).count(),
951 barrierLayer ? barrierLayer->getDebugName() : "Removed");
952 }
953 }
954 }
955
Dan Stoza7dde5992015-05-22 09:51:44 -0700956 private:
957 const uint64_t mFrameNumber;
958 std::atomic<bool> mFrameIsAvailable;
959 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700960 wp<Layer> mRequestedSyncLayer;
KaiChieh Chuang948c6422020-10-13 10:38:48 +0800961 wp<Layer> mBarrierLayer_legacy;
962 const std::chrono::time_point<std::chrono::steady_clock> mCreateTimeStamp =
963 std::chrono::steady_clock::now();
964 std::chrono::time_point<std::chrono::steady_clock> mLastLogTime;
Dan Stoza7dde5992015-05-22 09:51:44 -0700965 };
966
Peiyong Linf243e5e2020-08-22 17:40:59 -0700967 friend class impl::SurfaceInterceptor;
968
969 // For unit tests
970 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800971 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700972 friend class RefreshRateSelectionTest;
973 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000974 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000975 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700976
977 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
978 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
979 compositionengine::LayerFE::ClientCompositionTargetSettings&);
980 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
981 const LayerFE::LayerSettings&, const Rect& layerStackRect,
982 ui::Dataspace outputDataspace);
983 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000984 virtual void commitTransaction(State& stateToCommit);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700985 virtual bool applyPendingStates(State* stateToCommit);
986 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100987 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700988
989 // Returns mCurrentScaling mode (originating from the
990 // Client) or mOverrideScalingMode mode (originating from
991 // the Surface Controller) if set.
992 virtual uint32_t getEffectiveScalingMode() const { return 0; }
993
994 sp<compositionengine::LayerFE> asLayerFE() const;
995 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
996 bool isClone() { return mClonedFrom != nullptr; }
997 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
998
999 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1000 void updateClonedChildren(const sp<Layer>& mirrorRoot,
1001 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1002 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1003 void addChildToDrawing(const sp<Layer>&);
1004 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
1005
1006 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
1007 // the settings clears the content with a solid black fill.
1008 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
1009
1010 void prepareBasicGeometryCompositionState();
1011 void prepareGeometryCompositionState();
1012 void prepareCursorCompositionState();
1013
1014 uint32_t getEffectiveUsage(uint32_t usage) const;
1015
1016 /**
1017 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
1018 * crop coordinates, transforming them into layer space.
1019 */
1020 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
1021 void setParent(const sp<Layer>&);
1022 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
1023 void addZOrderRelative(const wp<Layer>& relative);
1024 void removeZOrderRelative(const wp<Layer>& relative);
1025 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
1026 bool usingRelativeZ(LayerVector::StateSet) const;
1027
Dan Stozacac35382016-01-27 12:21:06 -08001028 // SyncPoints which will be signaled when the correct frame is at the head
1029 // of the queue and dropped after the frame has been latched. Protected by
1030 // mLocalSyncPointMutex.
1031 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -07001032 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
1033
Dan Stozacac35382016-01-27 12:21:06 -08001034 // SyncPoints which will be signaled and then dropped when the transaction
1035 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -07001036 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
1037
Dan Stozacac35382016-01-27 12:21:06 -08001038 // Returns false if the relevant frame has already been latched
1039 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -07001040
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001041 void popPendingState(State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -07001042
Peiyong Linf243e5e2020-08-22 17:40:59 -07001043 // constant
1044 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001045
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001046 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -07001047 const std::string mName;
1048 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -08001049
Vishnu Nair8406fd72019-07-30 11:29:31 -07001050 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001051 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -07001052 // Store a copy of the pending state so that the drawing thread can access the
1053 // states without a lock.
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001054 std::deque<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001055
Vishnu Nair8406fd72019-07-30 11:29:31 -07001056 // these are protected by an external lock (mStateLock)
1057 State mCurrentState;
1058 std::atomic<uint32_t> mTransactionFlags{0};
KaiChieh Chuang948c6422020-10-13 10:38:48 +08001059 std::deque<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -07001060
Brian Andersond6927fb2016-07-23 23:37:30 -07001061 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001062 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001063
Brian Andersond6927fb2016-07-23 23:37:30 -07001064 // Timestamp history for the consumer to query.
1065 // Accessed by both consumer and producer on main and binder threads.
1066 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001067 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001068 FenceTimeline mAcquireTimeline;
1069 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001070
Mathias Agopiana67932f2011-04-20 14:20:59 -07001071 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001072 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001073 // False if the buffer and its contents have been previously used for GPU
1074 // composition, true otherwise.
1075 bool mIsActiveBufferUpdatedForGpu = true;
1076
Robert Carrc3574f72016-03-24 12:19:32 -07001077 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001078 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001079 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001080 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001081
Robert Carr2e102c92018-10-23 12:11:15 -07001082 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001083
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001084 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001085 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001086
1087 // protected by mLock
1088 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001089
Mathias Agopian13127d82013-03-05 17:47:11 -08001090 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001091
1092 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001093 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001094
Robert Carr1f0a16a2016-10-24 16:27:39 -07001095 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001096 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001097 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001098 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001099
Chia-I Wue41dbe62017-06-13 14:10:56 -07001100 wp<Layer> mCurrentParent;
1101 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001102
chaviw5aedec92018-10-22 10:40:38 -07001103 // Can only be accessed with the SF state lock held.
Robert Carr1323c952019-01-28 18:13:27 -08001104 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001105
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001106 // Window types from WindowManager.LayoutParams
Michael Wright44753b12020-07-08 13:48:11 +01001107 const InputWindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001108
Alec Mouri9a29e672020-09-14 12:39:14 -07001109 // The owner of the layer. If created from a non system process, it will be the calling uid.
1110 // If created from a system process, the value can be passed in.
1111 uid_t mOwnerUid;
1112
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001113 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1114 // If created from a system process, the value can be passed in.
1115 pid_t mOwnerPid;
1116
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001117 // Keeps track of the time SF latched the last buffer from this layer.
1118 // Used in buffer stuffing analysis in FrameTimeline.
1119 nsecs_t mLastLatchTime = 0;
1120
chaviw4b129c22018-04-09 16:19:43 -07001121private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001122 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1123
Peiyong Linf243e5e2020-08-22 17:40:59 -07001124 // Returns true if the layer can draw shadows on its border.
1125 virtual bool canDrawShadows() const { return true; }
1126
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001127 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001128
chaviw4b129c22018-04-09 16:19:43 -07001129 /**
1130 * Returns an unsorted vector of all layers that are part of this tree.
1131 * That includes the current layer and all its descendants.
1132 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001133 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001134 /**
1135 * Traverses layers that are part of this tree in the correct z order.
1136 * layersInTree must be sorted before calling this method.
1137 */
1138 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001139 LayerVector::StateSet, const LayerVector::Visitor&);
1140 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001141 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001142
Ady Abraham60e42ea2020-03-09 19:17:31 -07001143 void updateTreeHasFrameRateVote();
Peiyong Linf243e5e2020-08-22 17:40:59 -07001144 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
1145 void removeRemoteSyncPoints();
1146
1147 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1148 // This will return null if first non cloned parent is not found.
1149 sp<Layer> getClonedRoot();
1150
1151 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1152 // null.
1153 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001154
chaviw7e72caf2020-12-02 16:50:43 -08001155 // Fills in the frame and transform info for the InputWindowInfo
[1;3C2b9fc252021-02-04 16:16:50 -08001156 void fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001157
Vishnu Nair4351ad52019-02-11 14:13:02 -08001158 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001159 // Effective transform taking into account parent transforms and any parent scaling, which is
1160 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001161 ui::Transform mEffectiveTransform;
1162
1163 // Bounds of the layer before any transformation is applied and before it has been cropped
1164 // by its parents.
1165 FloatRect mSourceBounds;
1166
1167 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1168 // its parent bounds.
1169 FloatRect mBounds;
1170
1171 // Layer bounds in screen space.
1172 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001173
Robert Carrc0df3122019-04-11 13:18:21 -07001174 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001175
Vishnu Nair0f085c62019-08-30 08:49:12 -07001176 // Tracks the process and user id of the caller when creating this layer
1177 // to help debugging.
1178 pid_t mCallingPid;
1179 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001180
1181 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1182 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1183 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1184 // and relatives, this layer will update as well.
1185 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001186
1187 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1188 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1189 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001190 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001191
1192 // A list of regions on this layer that should have blurs.
1193 const std::vector<BlurRegion>& getBlurRegions() const;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001194};
1195
Marin Shalamanov46084422020-10-13 12:33:42 +02001196std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1197
Dominik Laskowski34157762018-10-31 13:07:19 -07001198} // namespace android