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Robert Carr6a160312021-05-17 12:08:20 -07001
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08002/*
3 * Copyright (C) 2007 The Android Open Source Project
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
Dominik Laskowskib7251f42020-04-20 17:42:59 -070018#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080019
Lloyd Piquefeb73d72018-12-04 17:23:44 -080020#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
chaviw3277faf2021-05-19 16:45:23 -050024#include <gui/WindowInfo.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Lucas Dupinc3800b82020-10-02 16:24:48 -070030#include <ui/BlurRegion.h>
Dan Stoza80d61162017-12-20 15:57:52 -080031#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070032#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080033#include <ui/GraphicBuffer.h>
34#include <ui/PixelFormat.h>
35#include <ui/Region.h>
John Reckcdb4ed72021-02-04 13:39:33 -050036#include <ui/StretchEffect.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070037#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070038#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070039#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080040
KaiChieh Chuang948c6422020-10-13 10:38:48 +080041#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080042#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070043#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070044#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070045#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070046
Mathias Agopian13127d82013-03-05 17:47:11 -080047#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070048#include "ClientCache.h"
49#include "DisplayHardware/ComposerHal.h"
50#include "DisplayHardware/HWComposer.h"
Marin Shalamanove8a663d2020-11-24 17:48:00 +010051#include "Fps.h"
David Sodman41fdfc92017-11-06 16:09:56 -080052#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070053#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070054#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070055#include "RenderArea.h"
Ady Abrahambdda8f02021-04-01 16:06:11 -070056#include "Scheduler/LayerInfo.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010057#include "Scheduler/Seamlessness.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080058#include "SurfaceFlinger.h"
Marin Shalamanov53fc11d2020-11-20 14:00:13 +010059#include "SurfaceTracing.h"
Robert Carr9a803c32021-01-14 16:57:58 -080060#include "TransactionCallbackInvoker.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080061
chaviw1d044282017-09-27 12:19:28 -070062using namespace android::surfaceflinger;
63
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080064namespace android {
65
Mathias Agopian1f7bec62010-06-25 18:02:21 -070066class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020067class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080068class DisplayDevice;
69class GraphicBuffer;
70class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080071class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080072
Lloyd Piquefeb73d72018-12-04 17:23:44 -080073namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080074class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080075struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080076}
77
Lloyd Pique4dccc412018-01-22 17:21:36 -080078namespace impl {
79class SurfaceInterceptor;
80}
81
Ady Abraham22c7b5c2020-09-22 19:33:40 -070082namespace frametimeline {
83class SurfaceFrame;
84} // namespace frametimeline
85
Lloyd Pique42ab75e2018-09-12 20:46:03 -070086struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070087 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
88 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070089
90 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080091 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070092 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070093 uint32_t w;
94 uint32_t h;
95 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080096 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070097
Vishnu Nair0f085c62019-08-30 08:49:12 -070098 pid_t callingPid;
99 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -0700100 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700101};
102
Lloyd Piquede196652020-01-22 17:29:58 -0800103class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700104 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700105 // The following constants represent priority of the window. SF uses this information when
106 // deciding which window has a priority when deciding about the refresh rate of the screen.
107 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100108 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700109 // Windows that are in focus and voted for the preferred mode ID
110 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
111 // // Windows that are in focus, but have not requested a specific mode ID.
112 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
113 // Windows that are not in focus, but voted for a specific mode ID.
114 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800115
Mathias Agopiand606de62010-05-10 20:06:11 -0700116public:
Mathias Agopian13127d82013-03-05 17:47:11 -0800117 enum { // flags for doTransaction()
118 eDontUpdateGeometryState = 0x00000001,
119 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700120 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800121 };
122
123 struct Geometry {
124 uint32_t w;
125 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700126 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800127
David Sodman41fdfc92017-11-06 16:09:56 -0800128 inline bool operator==(const Geometry& rhs) const {
129 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700130 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800131 }
David Sodman41fdfc92017-11-06 16:09:56 -0800132 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800133 };
134
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700135 struct RoundedCornerState {
136 RoundedCornerState() = default;
137 RoundedCornerState(FloatRect cropRect, float radius)
138 : cropRect(cropRect), radius(radius) {}
139
140 // Rounded rectangle in local layer coordinate space.
141 FloatRect cropRect = FloatRect();
142 // Radius of the rounded rectangle.
143 float radius = 0.0f;
144 };
145
Ady Abrahambdda8f02021-04-01 16:06:11 -0700146 using FrameRate = scheduler::LayerInfo::FrameRate;
147 using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
Ady Abraham71c437d2020-01-31 15:56:57 -0800148
Mathias Agopian13127d82013-03-05 17:47:11 -0800149 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700150 Geometry active_legacy;
151 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800152 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800153
154 // The identifier of the layer stack this layer belongs to. A layer can
155 // only be associated to a single layer stack. A layer stack is a
156 // z-ordered group of layers which can be associated to one or more
157 // displays. Using the same layer stack on different displays is a way
158 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800159 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800160
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800161 uint32_t flags;
Mathias Agopian13127d82013-03-05 17:47:11 -0800162 uint8_t reserved[2];
163 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700164 bool modified;
165
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800166 // Crop is expressed in layer space coordinate.
chaviw25714502021-02-11 10:01:08 -0800167 Rect crop;
168 Rect requestedCrop;
Robert Carr99e27f02016-06-16 15:18:02 -0700169
Mathias Agopian2ca79392013-04-02 18:30:32 -0700170 // the transparentRegion hint is a bit special, it's latched only
171 // when we receive a buffer -- this is because it's "content"
172 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700173 Region activeTransparentRegion_legacy;
174 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500175
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800176 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700177
178 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
179 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700180 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700181
182 // A list of surfaces whose Z-order is interpreted relative to ours.
183 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700184
185 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700186 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800187 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700188
chaviw3277faf2021-05-19 16:45:23 -0500189 gui::WindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700190 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700191
Vishnu Nairfa247b12020-02-11 08:58:26 -0800192 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800193 ui::Dataspace dataspace;
194
Marissa Wall61c58622018-07-18 10:12:20 -0700195 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800196 uint64_t frameNumber;
chaviw766c9c52021-02-10 17:36:47 -0800197 uint32_t width;
198 uint32_t height;
199 ui::Transform transform;
Marissa Wall61c58622018-07-18 10:12:20 -0700200
chaviw766c9c52021-02-10 17:36:47 -0800201 uint32_t bufferTransform;
Marissa Wall61c58622018-07-18 10:12:20 -0700202 bool transformToDisplayInverse;
203
Marissa Wall61c58622018-07-18 10:12:20 -0700204 Region transparentRegionHint;
205
Alec Mouria90a5702021-04-16 16:36:21 +0000206 std::shared_ptr<renderengine::ExternalTexture> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700207 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700208 sp<Fence> acquireFence;
Ady Abraham6c1b7ac2021-03-31 16:56:03 -0700209 std::shared_ptr<FenceTime> acquireFenceTime;
Marissa Wall61c58622018-07-18 10:12:20 -0700210 HdrMetadata hdrMetadata;
211 Region surfaceDamageRegion;
212 int32_t api;
213
214 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700215 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700216 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700217
Valerie Haua72e2812019-01-23 13:40:39 -0800218 // pointer to background color layer that, if set, appears below the buffer state layer
219 // and the buffer state layer's children. Z order will be set to
220 // INT_MIN
221 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800222
Marissa Walle2ffb422018-10-12 11:33:52 -0700223 // The deque of callback handles for this frame. The back of the deque contains the most
224 // recent callback handle.
225 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800226 bool colorSpaceAgnostic;
Ady Abrahamf0c56492020-12-17 18:04:15 -0800227 nsecs_t desiredPresentTime = 0;
228 bool isAutoTimestamp = true;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800229
230 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
231 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700232 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100233
Lucas Dupinc3800b82020-10-02 16:24:48 -0700234 // Layer regions that are made of custom materials, like frosted glass
235 std::vector<BlurRegion> blurRegions;
236
Ana Krulecc84d09b2019-11-02 23:10:29 +0100237 // Priority of the layer assigned by Window Manager.
238 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800239
Ady Abraham71c437d2020-01-31 15:56:57 -0800240 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700241
Ady Abraham59fd8ff2021-04-15 20:13:30 -0700242 // The combined frame rate of parents / children of this layer
243 FrameRate frameRateForLayerTree;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700244
245 // Set by window manager indicating the layer and all its children are
246 // in a different orientation than the display. The hint suggests that
247 // the graphic producers should receive a transform hint as if the
248 // display was in this orientation. When the display changes to match
249 // the layer orientation, the graphic producer may not need to allocate
250 // a buffer of a different size. ui::Transform::ROT_INVALID means the
251 // a fixed transform hint is not set.
252 ui::Transform::RotationFlags fixedTransformHint;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700253
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000254 // The vsync info that was used to start the transaction
255 FrameTimelineInfo frameTimelineInfo;
Ady Abraham22c7b5c2020-09-22 19:33:40 -0700256
257 // When the transaction was posted
258 nsecs_t postTime;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000259
Vishnu Nair1506b182021-02-22 14:35:15 -0800260 sp<ITransactionCompletedListener> releaseBufferListener;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000261 // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
262 // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
263 // If multiple buffers are queued, the prior ones will be dropped, along with the
264 // SurfaceFrame that's tracking them.
265 std::shared_ptr<frametimeline::SurfaceFrame> bufferSurfaceFrameTX;
266 // A map of token(frametimelineVsyncId) to the SurfaceFrame that's tracking a transaction
267 // that contains the token. Only one SurfaceFrame exisits for transactions that share the
268 // same token, unless they are presented in different vsyncs.
269 std::unordered_map<int64_t, std::shared_ptr<frametimeline::SurfaceFrame>>
270 bufferlessSurfaceFramesTX;
271 // An arbitrary threshold for the number of BufferlessSurfaceFrames in the state. Used to
272 // trigger a warning if the number of SurfaceFrames crosses the threshold.
273 static constexpr uint32_t kStateSurfaceFramesThreshold = 25;
John Reckcdb4ed72021-02-04 13:39:33 -0500274
275 // Stretch effect to apply to this layer
276 StretchEffect stretchEffect;
chaviwf3f40fe2021-04-27 15:54:02 -0500277
Winson Chunga30f7c92021-06-29 15:42:56 -0700278 // Whether or not this layer is a trusted overlay for input
279 bool isTrustedOverlay;
280
chaviwf3f40fe2021-04-27 15:54:02 -0500281 Rect bufferCrop;
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700282 Rect destinationFrame;
Mathias Agopian13127d82013-03-05 17:47:11 -0800283 };
284
Peiyong Linf243e5e2020-08-22 17:40:59 -0700285 /*
286 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
287 * is called.
288 */
289 class LayerCleaner {
290 sp<SurfaceFlinger> mFlinger;
291 sp<Layer> mLayer;
292
293 protected:
294 ~LayerCleaner() {
295 // destroy client resources
296 mFlinger->onHandleDestroyed(mLayer);
297 }
298
299 public:
300 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
301 : mFlinger(flinger), mLayer(layer) {}
302 };
303
304 /*
305 * The layer handle is just a BBinder object passed to the client
306 * (remote process) -- we don't keep any reference on our side such that
307 * the dtor is called when the remote side let go of its reference.
308 *
309 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
310 * this layer when the handle is destroyed.
311 */
312 class Handle : public BBinder, public LayerCleaner {
313 public:
314 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
315 : LayerCleaner(flinger, layer), owner(layer) {}
316
317 wp<Layer> owner;
318 };
319
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700320 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700321 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800322
Peiyong Linf243e5e2020-08-22 17:40:59 -0700323 static bool isLayerFocusedBasedOnPriority(int32_t priority);
324 static void miniDumpHeader(std::string& result);
325 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Dominik Laskowski75848362019-11-11 17:57:20 -0800326
Peiyong Linf243e5e2020-08-22 17:40:59 -0700327 // Provide unique string for each class type in the Layer hierarchy
328 virtual const char* getType() const = 0;
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700329
Peiyong Linf243e5e2020-08-22 17:40:59 -0700330 // true if this layer is visible, false otherwise
331 virtual bool isVisible() const = 0;
Chia-I Wuab0c3192017-08-01 11:29:00 -0700332
Peiyong Linf243e5e2020-08-22 17:40:59 -0700333 virtual sp<Layer> createClone() = 0;
334
Robert Carr7bf247e2017-05-18 14:02:49 -0700335 // Geometry setting functions.
336 //
337 // The following group of functions are used to specify the layers
338 // bounds, and the mapping of the texture on to those bounds. According
339 // to various settings changes to them may apply immediately, or be delayed until
340 // a pending resize is completed by the producer submitting a buffer. For example
341 // if we were to change the buffer size, and update the matrix ahead of the
342 // new buffer arriving, then we would be stretching the buffer to a different
343 // aspect before and after the buffer arriving, which probably isn't what we wanted.
344 //
345 // The first set of geometry functions are controlled by the scaling mode, described
346 // in window.h. The scaling mode may be set by the client, as it submits buffers.
Robert Carr7bf247e2017-05-18 14:02:49 -0700347 //
348 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
349 // matrix updates will not be applied while a resize is pending
350 // and the size and transform will remain in their previous state
351 // until a new buffer is submitted. If the scaling mode is another value
352 // then the old-buffer will immediately be scaled to the pending size
353 // and the new matrix will be immediately applied following this scaling
354 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700355
Robert Carr7bf247e2017-05-18 14:02:49 -0700356 // Set the default buffer size for the assosciated Producer, in pixels. This is
357 // also the rendered size of the layer prior to any transformations. Parent
358 // or local matrix transformations will not affect the size of the buffer,
359 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800360 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700361 // Set a 2x2 transformation matrix on the layer. This transform
362 // will be applied after parent transforms, but before any final
363 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700364 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
365 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700366
367 // This second set of geometry attributes are controlled by
368 // setGeometryAppliesWithResize, and their default mode is to be
369 // immediate. If setGeometryAppliesWithResize is specified
370 // while a resize is pending, then update of these attributes will
371 // be delayed until the resize completes.
372
373 // setPosition operates in parent buffer space (pre parent-transform) or display
374 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700375 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700376 // Buffer space
chaviw25714502021-02-11 10:01:08 -0800377 virtual bool setCrop(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700378
Robert Carr7bf247e2017-05-18 14:02:49 -0700379 // TODO(b/38182121): Could we eliminate the various latching modes by
380 // using the layer hierarchy?
381 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800382 virtual bool setLayer(int32_t z);
383 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700384
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800385 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800386 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700387
388 // Set rounded corner radius for this layer and its children.
389 //
390 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
391 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
392 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800393 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800394 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
395 // is specified in pixels.
396 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700397 virtual bool setBlurRegions(const std::vector<BlurRegion>& effectRegions);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800398 virtual bool setTransparentRegionHint(const Region& transparent);
Winson Chunga30f7c92021-06-29 15:42:56 -0700399 virtual bool setTrustedOverlay(bool);
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800400 virtual bool setFlags(uint32_t flags, uint32_t mask);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800401 virtual bool setLayerStack(uint32_t layerStack);
402 virtual uint32_t getLayerStack() const;
Evan Roskyef876c92019-01-25 17:46:06 -0800403 virtual bool setMetadata(const LayerMetadata& data);
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200404 virtual void setChildrenDrawingParent(const sp<Layer>&);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800405 virtual bool reparent(const sp<IBinder>& newParentHandle);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800406 virtual bool setColorTransform(const mat4& matrix);
407 virtual mat4 getColorTransform() const;
408 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800409 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700410
411 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800412 virtual bool setTransform(uint32_t /*transform*/) { return false; };
413 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
Alec Mouria90a5702021-04-16 16:36:21 +0000414 virtual bool setBuffer(const std::shared_ptr<renderengine::ExternalTexture>& /*buffer*/,
415 const sp<Fence>& /*acquireFence*/, nsecs_t /*postTime*/,
416 nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
417 const client_cache_t& /*clientCacheId*/, uint64_t /* frameNumber */,
418 std::optional<nsecs_t> /* dequeueTime */,
Vishnu Nair1506b182021-02-22 14:35:15 -0800419 const FrameTimelineInfo& /*info*/,
420 const sp<ITransactionCompletedListener>& /* releaseBufferListener */) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700421 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700422 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800423 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
424 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
425 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
426 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
427 virtual bool setApi(int32_t /*api*/) { return false; };
428 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700429 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800430 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700431 return false;
432 };
Valerie Hau871d6352020-01-29 08:44:02 -0800433 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
434 nsecs_t /*requestedPresentTime*/) {
435 return false;
436 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800437 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800438 virtual bool setColorSpaceAgnostic(const bool agnostic);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100439 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700440 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Naircf26a0a2020-11-13 12:56:20 -0800441 virtual void setAutoRefresh(bool /* autoRefresh */) {}
Ana Krulecc84d09b2019-11-02 23:10:29 +0100442 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
443 // rate priority from its parent.
444 virtual int32_t getFrameRateSelectionPriority() const;
chaviw4244e032019-09-04 11:27:49 -0700445 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700446
Lloyd Piquede196652020-01-22 17:29:58 -0800447 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
448 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800449
Dan Stozaee44edd2015-03-23 15:50:23 -0700450 // If we have received a new buffer this frame, we will pass its surface
451 // damage down to hardware composer. Otherwise, we must send a region with
452 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800453 virtual void useSurfaceDamage() {}
454 virtual void useEmptyDamage() {}
Alec Mouriadebf5c2021-01-05 12:57:36 -0800455 Region getVisibleRegion(const DisplayDevice*) const;
Dan Stozaee44edd2015-03-23 15:50:23 -0700456
Peiyong Linf243e5e2020-08-22 17:40:59 -0700457 /*
458 * isOpaque - true if this surface is opaque
459 *
460 * This takes into account the buffer format (i.e. whether or not the
461 * pixel format includes an alpha channel) and the "opaque" flag set
462 * on the layer. It does not examine the current plane alpha value.
463 */
464 virtual bool isOpaque(const Layer::State&) const { return false; }
465
466 /*
467 * Returns whether this layer can receive input.
468 */
469 virtual bool canReceiveInput() const;
470
471 /*
Peiyong Lin05cc0112020-10-14 16:16:37 -0700472 * isProtected - true if the layer may contain protected contents in the
Peiyong Linf243e5e2020-08-22 17:40:59 -0700473 * GRALLOC_USAGE_PROTECTED sense.
474 */
475 virtual bool isProtected() const { return false; }
476
477 /*
478 * isFixedSize - true if content has a fixed size
479 */
480 virtual bool isFixedSize() const { return true; }
481
482 /*
483 * usesSourceCrop - true if content should use a source crop
484 */
485 virtual bool usesSourceCrop() const { return false; }
486
487 // Most layers aren't created from the main thread, and therefore need to
488 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
489 // to avoid grabbing the lock again to avoid deadlock
490 virtual bool isCreatedFromMainThread() const { return false; }
491
chaviw4e765532021-04-30 12:11:39 -0500492 uint32_t getActiveWidth(const Layer::State& s) const { return s.width; }
493 uint32_t getActiveHeight(const Layer::State& s) const { return s.height; }
494 ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700495 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
496 return s.activeTransparentRegion_legacy;
497 }
chaviw25714502021-02-11 10:01:08 -0800498 virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700499 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
500
501 // True if this layer requires filtering
502 // This method is distinct from needsFiltering() in how the filter
503 // requirement is computed. needsFiltering() compares displayFrame and crop,
504 // where as this method transforms the displayFrame to layer-stack space
505 // first. This method should be used if there is no physical display to
506 // project onto when taking screenshots, as the filtering requirements are
507 // different.
508 // If the parent transform needs to be undone when capturing the layer, then
509 // the inverse parent transform is also required.
510 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
511 return false;
512 }
513
514 virtual void updateCloneBufferInfo(){};
515
516 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
517
518 virtual bool isHdrY410() const { return false; }
519
520 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
521
Vishnu Nair6b7c5c92020-09-29 17:27:05 -0700522 virtual uint64_t getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const { return 0; }
523
Peiyong Linf243e5e2020-08-22 17:40:59 -0700524 /*
525 * called after composition.
526 * returns true if the layer latched a new buffer this frame.
527 */
528 virtual bool onPostComposition(const DisplayDevice*,
529 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
530 const std::shared_ptr<FenceTime>& /*presentFence*/,
531 const CompositorTiming&) {
532 return false;
533 }
534
535 // If a buffer was replaced this frame, release the former buffer
536 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
537
538 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
539 const CompositorTiming& /*compositorTiming*/) {}
540
541 /*
542 * latchBuffer - called each time the screen is redrawn and returns whether
543 * the visible regions need to be recomputed (this is a fairly heavy
544 * operation, so this should be set only if needed). Typically this is used
545 * to figure out if the content or size of a surface has changed.
546 */
547 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
548 nsecs_t /*expectedPresentTime*/) {
549 return false;
550 }
551
552 virtual bool isBufferLatched() const { return false; }
553
554 virtual void latchAndReleaseBuffer() {}
555
556 /*
557 * returns the rectangle that crops the content of the layer and scales it
558 * to the layer's size.
559 */
560 virtual Rect getBufferCrop() const { return Rect(); }
561
562 /*
563 * Returns the transform applied to the buffer.
564 */
565 virtual uint32_t getBufferTransform() const { return 0; }
566
567 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
568
569 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
570
571 /*
572 * Returns if a frame is ready
573 */
574 virtual bool hasReadyFrame() const { return false; }
575
576 virtual int32_t getQueuedFrameCount() const { return 0; }
577
Peiyong Linf243e5e2020-08-22 17:40:59 -0700578 /**
579 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
580 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
581 */
582 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
583
584 /**
585 * Returns the source bounds. If the bounds are not defined, it is inferred from the
586 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
587 * For the root layer, this is the display viewport size.
588 */
589 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
590 return parentBounds;
591 }
592 virtual FrameRate getFrameRateForLayerTree() const;
593
594 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
595 return {};
596 }
597
598 virtual bool getTransformToDisplayInverse() const { return false; }
599
600 // Returns how rounded corners should be drawn for this layer.
601 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
602 // corner definition and converting it into current layer's coordinates.
603 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
604 // ignored.
605 virtual RoundedCornerState getRoundedCornerState() const;
606
Leon Scroggins IIIf8a18312021-04-01 16:38:25 -0400607 bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
608
Peiyong Linf243e5e2020-08-22 17:40:59 -0700609 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
610 /**
611 * Return whether this layer needs an input info. For most layer types
612 * this is only true if they explicitly set an input-info but BufferLayer
613 * overrides this so we can generate input-info for Buffered layers that don't
614 * have them (for input occlusion detection checks).
615 */
616 virtual bool needsInputInfo() const { return hasInputInfo(); }
617
618 // Implements RefBase.
619 void onFirstRef() override;
620
621 // implements compositionengine::LayerFE
622 const compositionengine::LayerFECompositionState* getCompositionState() const override;
623 bool onPreComposition(nsecs_t) override;
624 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
625 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
626 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
627 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
628 const char* getDebugName() const override;
629
Peiyong Linf243e5e2020-08-22 17:40:59 -0700630 bool setShadowRadius(float shadowRadius);
631
632 // Before color management is introduced, contents on Android have to be
633 // desaturated in order to match what they appears like visually.
634 // With color management, these contents will appear desaturated, thus
635 // needed to be saturated so that they match what they are designed for
636 // visually.
637 bool isLegacyDataSpace() const;
638
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800639 uint32_t getTransactionFlags() const { return mTransactionFlags; }
640 uint32_t getTransactionFlags(uint32_t flags);
641 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800642
Lloyd Piqueef36b002019-01-23 17:52:04 -0800643 // Deprecated, please use compositionengine::Output::belongsInOutput()
644 // instead.
645 // TODO(lpique): Move the remaining callers (screencap) to the new function.
chaviw4b9d5e12020-08-04 18:30:35 -0700646 bool belongsToDisplay(uint32_t layerStack) const { return getLayerStack() == layerStack; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700647
Vishnu Nair4351ad52019-02-11 14:13:02 -0800648 FloatRect getBounds(const Region& activeTransparentRegion) const;
649 FloatRect getBounds() const;
650
651 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700652 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800653
Dan Stoza269dc4d2021-01-15 15:07:43 -0800654 int32_t getSequence() const override { return sequence; }
Pablo Ceballos40845df2016-01-25 17:41:15 -0800655
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700656 // For tracing.
657 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
658 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
659 // creates its tracks by buffer id and has no way of associating a buffer back to the process
660 // that created it, the current implementation is only sufficient for cases where a buffer is
661 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700662 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700663
Mathias Agopian13127d82013-03-05 17:47:11 -0800664 /*
665 * isSecure - true if this surface is secure, that is if it prevents
Peiyong Lin05cc0112020-10-14 16:16:37 -0700666 * screenshots or VNC servers. A surface can be set to be secure by the
667 * application, being secure doesn't mean the surface has DRM contents.
Mathias Agopian13127d82013-03-05 17:47:11 -0800668 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800669 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800670
671 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700672 * isHiddenByPolicy - true if this layer has been forced invisible.
673 * just because this is false, doesn't mean isVisible() is true.
674 * For example if this layer has no active buffer, it may not be hidden by
675 * policy, but it still can not be visible.
676 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800677 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700678
Robert Carr2e102c92018-10-23 12:11:15 -0700679 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700680
chaviw4c34a092020-07-08 11:30:06 -0700681 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags, const DisplayDevice*);
chaviw08f3cb22020-01-13 13:17:21 -0800682
Vishnu Nair8406fd72019-07-30 11:29:31 -0700683 // Write states that are modified by the main thread. This includes drawing
684 // state as well as buffer data. This should be called in the main or tracing
685 // thread.
chaviw4c34a092020-07-08 11:30:06 -0700686 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags, const DisplayDevice*);
Vishnu Nair8406fd72019-07-30 11:29:31 -0700687 // Write drawing or current state. If writing current state, the caller should hold the
688 // external mStateLock. If writing drawing state, this function should be called on the
689 // main or tracing thread.
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200690 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet,
chaviw4c34a092020-07-08 11:30:06 -0700691 uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800692
chaviw3277faf2021-05-19 16:45:23 -0500693 gui::WindowInfo::Type getWindowType() const { return mWindowType; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000694
chaviwc5676c62020-09-18 15:01:04 -0700695 bool getPrimaryDisplayOnly() const;
chaviwb4c6e582019-08-16 14:35:07 -0700696
chaviw74b03172019-08-19 11:09:03 -0700697 void updateMirrorInfo();
chaviw74b03172019-08-19 11:09:03 -0700698
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700699 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700700 * doTransaction - process the transaction. This is a good place to figure
701 * out which attributes of the surface have changed.
702 */
Robert Carr7121caf2020-12-15 13:07:32 -0800703 virtual uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700704
705 /*
Vishnu Nair1506b182021-02-22 14:35:15 -0800706 * Called before updating the drawing state buffer. Used by BufferStateLayer to release any
707 * unlatched buffers in the drawing state.
708 */
Alec Mouria90a5702021-04-16 16:36:21 +0000709 virtual void bufferMayChange(const sp<GraphicBuffer>& /* newBuffer */){};
Vishnu Nair1506b182021-02-22 14:35:15 -0800710
711 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700712 * Remove relative z for the layer if its relative parent is not part of the
713 * provided layer tree.
714 */
715 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
716
717 /*
718 * Remove from current state and mark for removal.
719 */
720 void removeFromCurrentState();
721
722 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800723 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700724 * removed from the current list to the pending removal list
725 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800726 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700727
chaviw61626f22018-11-15 16:26:27 -0800728 /*
729 * Called when the layer is added back to the current state list.
730 */
731 void addToCurrentState();
732
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700733 /*
734 * Sets display transform hint on BufferLayerConsumer.
735 */
736 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700737
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800738 inline const State& getDrawingState() const { return mDrawingState; }
Robert Carr6a160312021-05-17 12:08:20 -0700739 inline State& getDrawingState() { return mDrawingState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800740
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700741 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800742
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700743 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800744 void dumpFrameStats(std::string& result) const;
745 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700746 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700747 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700748 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700749 void getFrameStats(FrameStats* outStats) const;
Brian Anderson5ea5e592016-12-01 16:54:33 -0800750 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700751 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800752 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800753
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800754 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700755
Robert Carr6452f122017-03-21 10:41:29 -0700756 // Returns the Alpha of the Surface, accounting for the Alpha
757 // of parent Surfaces in the hierarchy (alpha's will be multiplied
758 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800759 half getAlpha() const;
760 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800761 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800762 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700763
Vishnu Nair6213bd92020-05-08 17:42:25 -0700764 // Returns the transform hint set by Window Manager on the layer or one of its parents.
765 // This traverses the current state because the data is needed when creating
766 // the layer(off drawing thread) and the hint should be available before the producer
767 // is ready to acquire a buffer.
768 ui::Transform::RotationFlags getFixedTransformHint() const;
769
Edgar Arriaga844fa672020-01-16 14:21:42 -0800770 /**
771 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
772 * which will not emit children who have relativeZOrder to another layer, this method
773 * just directly emits all children. It also emits them in no particular order.
774 * So this method is not suitable for graphical operations, as it doesn't represent
775 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
776 * book-keeping.
777 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200778 void traverse(LayerVector::StateSet, const LayerVector::Visitor&);
779 void traverseInReverseZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
780 void traverseInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700781
chaviw4b129c22018-04-09 16:19:43 -0700782 /**
783 * Traverse only children in z order, ignoring relative layers that are not children of the
784 * parent.
785 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200786 void traverseChildrenInZOrder(LayerVector::StateSet, const LayerVector::Visitor&);
chaviwa76b2712017-09-20 12:02:26 -0700787
Chia-I Wu98f1c102017-05-30 14:54:08 -0700788 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800789
790 // ONLY CALL THIS FROM THE LAYER DTOR!
791 // See b/141111965. We need to add current children to offscreen layers in
792 // the layer dtor so as not to dangle layers. Since the layer has not
793 // committed its transaction when the layer is destroyed, we must add
794 // current children. This is safe in the dtor as we will no longer update
795 // the current state, but should not be called anywhere else!
796 LayerVector& getCurrentChildren() { return mCurrentChildren; }
797
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200798 void addChild(const sp<Layer>&);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700799 // Returns index if removed, or negative value otherwise
800 // for symmetry with Vector::remove
801 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700802 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Vishnu Nair14d218b2021-07-13 13:57:39 -0700803
804 // Should be called with the surfaceflinger statelock held
805 bool isAtRoot() const { return mIsAtRoot; }
806 void setIsAtRoot(bool isAtRoot) { mIsAtRoot = isAtRoot; }
807
Robert Carr1f0a16a2016-10-24 16:27:39 -0700808 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800809 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700810 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700811 bool setChildRelativeLayer(const sp<Layer>& childLayer,
812 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700813
814 // Copy the current list of children to the drawing state. Called by
815 // SurfaceFlinger to complete a transaction.
816 void commitChildList();
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200817 int32_t getZ(LayerVector::StateSet) const;
Vishnu Nair4351ad52019-02-11 14:13:02 -0800818
Vishnu Nairefc42e22019-12-03 17:36:12 -0800819 /**
820 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
821 * INVALID_RECT if the layer has no buffer and no crop.
822 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
823 * bounds are constrained by its parent bounds.
824 */
825 Rect getCroppedBufferSize(const Layer::State& s) const;
826
Marin Shalamanov6ad317c2020-07-29 23:34:07 +0200827 bool setFrameRate(FrameRate);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700828
Siarhei Vishniakoufc434ac2021-01-13 10:28:00 -1000829 virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000830 void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime);
831 void setFrameTimelineVsyncForBufferlessTransaction(const FrameTimelineInfo& info,
832 nsecs_t postTime);
833
834 void addSurfaceFrameDroppedForBuffer(
835 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
836 void addSurfaceFramePresentedForBuffer(
837 std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame, nsecs_t acquireFenceTime,
838 nsecs_t currentLatchTime);
839
840 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForTransaction(
841 const FrameTimelineInfo& info, nsecs_t postTime);
842 std::shared_ptr<frametimeline::SurfaceFrame> createSurfaceFrameForBuffer(
843 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
Ady Abraham74e17562020-08-24 18:18:19 -0700844
Peiyong Linf243e5e2020-08-22 17:40:59 -0700845 // Creates a new handle each time, so we only expect
846 // this to be called once.
847 sp<IBinder> getHandle();
848 const std::string& getName() const { return mName; }
849 bool getPremultipledAlpha() const;
chaviw3277faf2021-05-19 16:45:23 -0500850 void setInputInfo(const gui::WindowInfo& info);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700851
chaviw3277faf2021-05-19 16:45:23 -0500852 gui::WindowInfo fillInputInfo(const sp<DisplayDevice>& display);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700853 /**
854 * Returns whether this layer has an explicitly set input-info.
855 */
856 bool hasInputInfo() const;
857
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000858 // Sets the parent's gameMode for this layer and all its children. Parent's gameMode is applied
859 // only to layers that do not have the GAME_MODE_METADATA set by WMShell. Any layer(along with
860 // its children) that has the metadata set will use the gameMode from the metadata.
Adithya Srinivasan58069dc2021-06-04 20:37:02 +0000861 void setGameModeForTree(int32_t parentGameMode);
862 void setGameMode(int32_t gameMode) { mGameMode = gameMode; };
863 int32_t getGameMode() const { return mGameMode; }
Adithya Srinivasanac977e62021-05-21 22:50:56 +0000864
Ady Abraham62a0be22020-12-08 16:54:10 -0800865 virtual uid_t getOwnerUid() const { return mOwnerUid; }
Peiyong Linf243e5e2020-08-22 17:40:59 -0700866
Adithya Srinivasan9febda82020-10-19 10:49:41 -0700867 pid_t getOwnerPid() { return mOwnerPid; }
868
Peiyong Linf243e5e2020-08-22 17:40:59 -0700869 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
870 // variable mClonedChild represents the top layer that will be cloned so this
871 // layer will be the parent of mClonedChild.
872 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
873 // if the real layer is destroyed, then the clone layer will also be destroyed.
874 sp<Layer> mClonedChild;
Robert Carr6a0382d2021-07-01 15:57:17 -0700875 bool mHadClonedChild = false;
876 void setClonedChild(const sp<Layer>& mClonedChild);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700877
878 mutable bool contentDirty{false};
879 Region surfaceDamageRegion;
880
881 // Layer serial number. This gives layers an explicit ordering, so we
882 // have a stable sort order when their layer stack and Z-order are
883 // the same.
884 int32_t sequence{sSequence++};
885
886 bool mPendingHWCDestroy{false};
Steven Thomas3172e202020-01-06 19:25:30 -0800887
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800888 bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
Vishnu Nairf6eddb62021-01-27 22:02:11 -0800889
John Reckcdb4ed72021-02-04 13:39:33 -0500890 bool setStretchEffect(const StretchEffect& effect);
John Reckc00c6692021-02-16 11:37:33 -0500891 StretchEffect getStretchEffect() const;
John Reckcdb4ed72021-02-04 13:39:33 -0500892
chaviwf3f40fe2021-04-27 15:54:02 -0500893 virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
Vishnu Nair6bdec7d2021-05-10 15:01:13 -0700894 virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800895 virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
896 virtual std::string getPendingBufferCounterName() { return ""; }
Robert Carr6a160312021-05-17 12:08:20 -0700897 virtual bool updateGeometry() { return false; }
Vishnu Nair8eda69e2021-02-26 10:42:10 -0800898
Mathias Agopian13127d82013-03-05 17:47:11 -0800899protected:
Peiyong Linf243e5e2020-08-22 17:40:59 -0700900 friend class impl::SurfaceInterceptor;
901
902 // For unit tests
903 friend class TestableSurfaceFlinger;
Alec Mouriadebf5c2021-01-05 12:57:36 -0800904 friend class FpsReporterTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700905 friend class RefreshRateSelectionTest;
906 friend class SetFrameRateTest;
Adithya Srinivasanb238cd52021-02-04 17:54:05 +0000907 friend class TransactionFrameTracerTest;
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000908 friend class TransactionSurfaceFrameTest;
Peiyong Linf243e5e2020-08-22 17:40:59 -0700909
910 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
911 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
912 compositionengine::LayerFE::ClientCompositionTargetSettings&);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700913 virtual void preparePerFrameCompositionState();
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +0000914 virtual void commitTransaction(State& stateToCommit);
Jorim Jaggi9c03b502020-11-24 23:51:31 +0100915 virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
Peiyong Linf243e5e2020-08-22 17:40:59 -0700916
917 // Returns mCurrentScaling mode (originating from the
918 // Client) or mOverrideScalingMode mode (originating from
919 // the Surface Controller) if set.
920 virtual uint32_t getEffectiveScalingMode() const { return 0; }
921
922 sp<compositionengine::LayerFE> asLayerFE() const;
923 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
924 bool isClone() { return mClonedFrom != nullptr; }
925 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
926
927 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
928 void updateClonedChildren(const sp<Layer>& mirrorRoot,
929 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
930 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
931 void addChildToDrawing(const sp<Layer>&);
932 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
933
934 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
935 // the settings clears the content with a solid black fill.
936 void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400937 void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);
Peiyong Linf243e5e2020-08-22 17:40:59 -0700938
939 void prepareBasicGeometryCompositionState();
940 void prepareGeometryCompositionState();
941 void prepareCursorCompositionState();
942
943 uint32_t getEffectiveUsage(uint32_t usage) const;
944
945 /**
946 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
947 * crop coordinates, transforming them into layer space.
948 */
949 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
950 void setParent(const sp<Layer>&);
951 LayerVector makeTraversalList(LayerVector::StateSet, bool* outSkipRelativeZUsers);
952 void addZOrderRelative(const wp<Layer>& relative);
953 void removeZOrderRelative(const wp<Layer>& relative);
954 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
955 bool usingRelativeZ(LayerVector::StateSet) const;
956
chaviw39d01472021-04-08 14:26:24 -0500957 virtual ui::Transform getInputTransform() const;
958 virtual Rect getInputBounds() const;
959
Peiyong Linf243e5e2020-08-22 17:40:59 -0700960 // constant
961 sp<SurfaceFlinger> mFlinger;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700962
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700963 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700964 const std::string mName;
965 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800966
Vishnu Nair8406fd72019-07-30 11:29:31 -0700967 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800968 State mDrawingState;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800969
Robert Carr38d25002021-06-11 14:30:09 -0700970 uint32_t mTransactionFlags{0};
Robert Carr6a160312021-05-17 12:08:20 -0700971 // Updated in doTransaction, used to track the last sequence number we
972 // committed. Currently this is really only used for updating visible
973 // regions.
974 int32_t mLastCommittedTxSequence = -1;
Dan Stoza7dde5992015-05-22 09:51:44 -0700975
Brian Andersond6927fb2016-07-23 23:37:30 -0700976 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800977 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700978
Brian Andersond6927fb2016-07-23 23:37:30 -0700979 // Timestamp history for the consumer to query.
980 // Accessed by both consumer and producer on main and binder threads.
981 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700982 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700983 FenceTimeline mAcquireTimeline;
984 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700985
Mathias Agopiana67932f2011-04-20 14:20:59 -0700986 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800987 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000988 // False if the buffer and its contents have been previously used for GPU
989 // composition, true otherwise.
990 bool mIsActiveBufferUpdatedForGpu = true;
991
Robert Carrc3574f72016-03-24 12:19:32 -0700992 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700993 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800994 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700995 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700996
Robert Carr6a160312021-05-17 12:08:20 -0700997 std::atomic<bool> mRemovedFromDrawingState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700998
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700999 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001000 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001001
1002 // protected by mLock
1003 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001004
Mathias Agopian13127d82013-03-05 17:47:11 -08001005 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001006
1007 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001008 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001009
Robert Carr88d76cd2021-06-22 16:23:51 -07001010 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001011 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001012
Chia-I Wue41dbe62017-06-13 14:10:56 -07001013 wp<Layer> mCurrentParent;
1014 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001015
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001016 // Window types from WindowManager.LayoutParams
chaviw3277faf2021-05-19 16:45:23 -05001017 const gui::WindowInfo::Type mWindowType;
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001018
Alec Mouri9a29e672020-09-14 12:39:14 -07001019 // The owner of the layer. If created from a non system process, it will be the calling uid.
1020 // If created from a system process, the value can be passed in.
1021 uid_t mOwnerUid;
1022
Adithya Srinivasan9febda82020-10-19 10:49:41 -07001023 // The owner pid of the layer. If created from a non system process, it will be the calling pid.
1024 // If created from a system process, the value can be passed in.
1025 pid_t mOwnerPid;
1026
Adithya Srinivasanb9a7dab2021-01-14 23:49:46 +00001027 // Keeps track of the time SF latched the last buffer from this layer.
1028 // Used in buffer stuffing analysis in FrameTimeline.
1029 nsecs_t mLastLatchTime = 0;
1030
Robert Carr6a160312021-05-17 12:08:20 -07001031 mutable bool mDrawingStateModified = false;
Robert Carr0758e5d2021-03-11 22:15:04 -08001032
chaviw4b129c22018-04-09 16:19:43 -07001033private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001034 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1035
Peiyong Linf243e5e2020-08-22 17:40:59 -07001036 // Returns true if the layer can draw shadows on its border.
1037 virtual bool canDrawShadows() const { return true; }
1038
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001039 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001040
chaviw4b129c22018-04-09 16:19:43 -07001041 /**
1042 * Returns an unsorted vector of all layers that are part of this tree.
1043 * That includes the current layer and all its descendants.
1044 */
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001045 std::vector<Layer*> getLayersInTree(LayerVector::StateSet);
chaviw4b129c22018-04-09 16:19:43 -07001046 /**
1047 * Traverses layers that are part of this tree in the correct z order.
1048 * layersInTree must be sorted before calling this method.
1049 */
1050 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
Marin Shalamanov6ad317c2020-07-29 23:34:07 +02001051 LayerVector::StateSet, const LayerVector::Visitor&);
1052 LayerVector makeChildrenTraversalList(LayerVector::StateSet,
chaviw4b129c22018-04-09 16:19:43 -07001053 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001054
Ady Abraham60e42ea2020-03-09 19:17:31 -07001055 void updateTreeHasFrameRateVote();
Peiyong Linf243e5e2020-08-22 17:40:59 -07001056 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Winson Chunga30f7c92021-06-29 15:42:56 -07001057 bool isTrustedOverlay() const;
Peiyong Linf243e5e2020-08-22 17:40:59 -07001058
1059 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1060 // This will return null if first non cloned parent is not found.
1061 sp<Layer> getClonedRoot();
1062
1063 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1064 // null.
1065 sp<Layer> getRootLayer();
Ady Abraham60e42ea2020-03-09 19:17:31 -07001066
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001067 // Fills in the touch occlusion mode of the first parent (including this layer) that
1068 // hasInputInfo() or no-op if no such parent is found.
chaviw3277faf2021-05-19 16:45:23 -05001069 void fillTouchOcclusionMode(gui::WindowInfo& info);
Bernardo Rufinoa9d0a532021-06-11 15:59:12 +01001070
chaviw3277faf2021-05-19 16:45:23 -05001071 // Fills in the frame and transform info for the gui::WindowInfo
1072 void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toPhysicalDisplay);
chaviw7e72caf2020-12-02 16:50:43 -08001073
Ady Abraham59fd8ff2021-04-15 20:13:30 -07001074 bool updateFrameRateForLayerTree(bool treeHasFrameRateVote);
1075
Vishnu Nair4351ad52019-02-11 14:13:02 -08001076 // Cached properties computed from drawing state
Peiyong Lin74861ad2020-10-14 11:55:33 -07001077 // Effective transform taking into account parent transforms and any parent scaling, which is
1078 // a transform from the current layer coordinate space to display(screen) coordinate space.
Vishnu Nair4351ad52019-02-11 14:13:02 -08001079 ui::Transform mEffectiveTransform;
1080
1081 // Bounds of the layer before any transformation is applied and before it has been cropped
1082 // by its parents.
1083 FloatRect mSourceBounds;
1084
1085 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1086 // its parent bounds.
1087 FloatRect mBounds;
1088
1089 // Layer bounds in screen space.
1090 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001091
Robert Carrc0df3122019-04-11 13:18:21 -07001092 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001093
Vishnu Nair0f085c62019-08-30 08:49:12 -07001094 // Tracks the process and user id of the caller when creating this layer
1095 // to help debugging.
1096 pid_t mCallingPid;
1097 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001098
1099 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1100 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1101 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1102 // and relatives, this layer will update as well.
1103 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001104
1105 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1106 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1107 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001108 float mEffectiveShadowRadius = 0.f;
Lucas Dupinc3800b82020-10-02 16:24:48 -07001109
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001110 // Game mode for the layer. Set by WindowManagerShell, game mode is used in
1111 // metrics(SurfaceFlingerStats).
Adithya Srinivasan58069dc2021-06-04 20:37:02 +00001112 int32_t mGameMode = 0;
Adithya Srinivasanac977e62021-05-21 22:50:56 +00001113
Lucas Dupinc3800b82020-10-02 16:24:48 -07001114 // A list of regions on this layer that should have blurs.
Galia Peychevae0acf382021-04-12 21:22:34 +02001115 const std::vector<BlurRegion> getBlurRegions() const;
Vishnu Nair14d218b2021-07-13 13:57:39 -07001116
1117 bool mIsAtRoot = false;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001118};
1119
Marin Shalamanov46084422020-10-13 12:33:42 +02001120std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
1121
Dominik Laskowski34157762018-10-31 13:07:19 -07001122} // namespace android