blob: 8bfd3dd9ee3cd72c11e9f222aaf2eb0eaa56e707 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Peiyong Lin7e219eb2018-12-03 05:40:42 -080022#include "GLESRenderEngine.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070023
24#include <math.h>
25#include <fstream>
26#include <sstream>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080027#include <unordered_set>
Peiyong Lincbc184f2018-08-22 13:24:10 -070028
Mathias Agopian3f844832013-08-07 21:24:32 -070029#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070030#include <GLES2/gl2ext.h>
Yiwei Zhang5434a782018-12-05 18:06:32 -080031#include <android-base/stringprintf.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070032#include <cutils/compiler.h>
Alec Mouri554d06e2018-12-20 00:15:33 -080033#include <cutils/properties.h>
Ady Abrahama3b08ef2019-07-15 18:43:10 -070034#include <gui/DebugEGLImageTracker.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070037#include <renderengine/private/Description.h>
Alec Mouri0d5e1eb2018-11-10 20:40:12 -080038#include <sync/sync.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060039#include <ui/ColorSpace.h>
40#include <ui/DebugUtils.h>
Alec Mourida4cf3b2019-02-12 15:33:01 -080041#include <ui/GraphicBuffer.h>
Dan Stozac1879002014-05-22 15:59:05 -070042#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070043#include <ui/Region.h>
Chia-I Wu56d7b0a2018-10-01 15:13:11 -070044#include <utils/KeyedVector.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070045#include <utils/Trace.h>
Peiyong Linf1bada92018-08-29 09:39:31 -070046#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070047#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070048#include "GLImage.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070049#include "Program.h"
50#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070051
Peiyong Linf11f39b2018-09-05 14:37:41 -070052extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
53
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060054bool checkGlError(const char* op, int lineNumber) {
55 bool errorFound = false;
56 GLint error = glGetError();
57 while (error != GL_NO_ERROR) {
58 errorFound = true;
59 error = glGetError();
60 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
61 }
62 return errorFound;
63}
64
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060065static constexpr bool outputDebugPPMs = false;
66
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060067void writePPM(const char* basename, GLuint width, GLuint height) {
68 ALOGV("writePPM #%s: %d x %d", basename, width, height);
69
70 std::vector<GLubyte> pixels(width * height * 4);
71 std::vector<GLubyte> outBuffer(width * height * 3);
72
73 // TODO(courtneygo): We can now have float formats, need
74 // to remove this code or update to support.
75 // Make returned pixels fit in uint32_t, one byte per component
76 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
77 if (checkGlError(__FUNCTION__, __LINE__)) {
78 return;
79 }
80
81 std::string filename(basename);
82 filename.append(".ppm");
83 std::ofstream file(filename.c_str(), std::ios::binary);
84 if (!file.is_open()) {
85 ALOGE("Unable to open file: %s", filename.c_str());
86 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
87 "surfaceflinger to write debug images");
88 return;
89 }
90
91 file << "P6\n";
92 file << width << "\n";
93 file << height << "\n";
94 file << 255 << "\n";
95
96 auto ptr = reinterpret_cast<char*>(pixels.data());
97 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
98 for (int y = height - 1; y >= 0; y--) {
99 char* data = ptr + y * width * sizeof(uint32_t);
100
101 for (GLuint x = 0; x < width; x++) {
102 // Only copy R, G and B components
103 outPtr[0] = data[0];
104 outPtr[1] = data[1];
105 outPtr[2] = data[2];
106 data += sizeof(uint32_t);
107 outPtr += 3;
108 }
109 }
110 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
111}
112
Mathias Agopian3f844832013-08-07 21:24:32 -0700113namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700114namespace renderengine {
115namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700116
Yiwei Zhang5434a782018-12-05 18:06:32 -0800117using base::StringAppendF;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700118using ui::Dataspace;
119
Peiyong Linf11f39b2018-09-05 14:37:41 -0700120static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
121 EGLint wanted, EGLConfig* outConfig) {
122 EGLint numConfigs = -1, n = 0;
123 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700124 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
125 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
126 configs.resize(n);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700127
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700128 if (!configs.empty()) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700129 if (attribute != EGL_NONE) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700130 for (EGLConfig config : configs) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700131 EGLint value = 0;
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700132 eglGetConfigAttrib(dpy, config, attribute, &value);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700133 if (wanted == value) {
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700134 *outConfig = config;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700135 return NO_ERROR;
136 }
137 }
138 } else {
139 // just pick the first one
140 *outConfig = configs[0];
Peiyong Linf11f39b2018-09-05 14:37:41 -0700141 return NO_ERROR;
142 }
143 }
Chia-I Wud3b13cb2018-09-13 13:31:26 -0700144
Peiyong Linf11f39b2018-09-05 14:37:41 -0700145 return NAME_NOT_FOUND;
146}
147
148class EGLAttributeVector {
149 struct Attribute;
150 class Adder;
151 friend class Adder;
152 KeyedVector<Attribute, EGLint> mList;
153 struct Attribute {
154 Attribute() : v(0){};
155 explicit Attribute(EGLint v) : v(v) {}
156 EGLint v;
157 bool operator<(const Attribute& other) const {
158 // this places EGL_NONE at the end
159 EGLint lhs(v);
160 EGLint rhs(other.v);
161 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
162 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
163 return lhs < rhs;
164 }
165 };
166 class Adder {
167 friend class EGLAttributeVector;
168 EGLAttributeVector& v;
169 EGLint attribute;
170 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
171
172 public:
173 void operator=(EGLint value) {
174 if (attribute != EGL_NONE) {
175 v.mList.add(Attribute(attribute), value);
176 }
177 }
178 operator EGLint() const { return v.mList[attribute]; }
179 };
180
181public:
182 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
183 void remove(EGLint attribute) {
184 if (attribute != EGL_NONE) {
185 mList.removeItem(Attribute(attribute));
186 }
187 }
188 Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
189 EGLint operator[](EGLint attribute) const { return mList[attribute]; }
190 // cast-operator to (EGLint const*)
191 operator EGLint const*() const { return &mList.keyAt(0).v; }
192};
193
194static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
195 EGLConfig* config) {
196 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
197 // it is to be used with WIFI displays
198 status_t err;
199 EGLint wantedAttribute;
200 EGLint wantedAttributeValue;
201
202 EGLAttributeVector attribs;
203 if (renderableType) {
204 attribs[EGL_RENDERABLE_TYPE] = renderableType;
205 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
206 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
207 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
208 attribs[EGL_RED_SIZE] = 8;
209 attribs[EGL_GREEN_SIZE] = 8;
210 attribs[EGL_BLUE_SIZE] = 8;
211 attribs[EGL_ALPHA_SIZE] = 8;
212 wantedAttribute = EGL_NONE;
213 wantedAttributeValue = EGL_NONE;
214 } else {
215 // if no renderable type specified, fallback to a simplified query
216 wantedAttribute = EGL_NATIVE_VISUAL_ID;
217 wantedAttributeValue = format;
218 }
219
220 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
221 if (err == NO_ERROR) {
222 EGLint caveat;
223 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
224 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
225 }
226
227 return err;
228}
229
Alec Mourida4cf3b2019-02-12 15:33:01 -0800230std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
231 uint32_t imageCacheSize) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700232 // initialize EGL for the default display
233 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
234 if (!eglInitialize(display, nullptr, nullptr)) {
235 LOG_ALWAYS_FATAL("failed to initialize EGL");
236 }
237
238 GLExtensions& extensions = GLExtensions::getInstance();
239 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
240 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
241
242 // The code assumes that ES2 or later is available if this extension is
243 // supported.
244 EGLConfig config = EGL_NO_CONFIG;
245 if (!extensions.hasNoConfigContext()) {
246 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
247 }
248
Peiyong Linf11f39b2018-09-05 14:37:41 -0700249 bool useContextPriority = extensions.hasContextPriority() &&
Peiyong Lin46080ef2018-10-26 18:43:14 -0700250 (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
Peiyong Linfb530cf2018-12-15 05:07:38 +0000251 EGLContext protectedContext = EGL_NO_CONTEXT;
Peiyong Lin6a043d52019-04-01 17:18:21 -0700252 if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
253 extensions.hasProtectedContent()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000254 protectedContext = createEglContext(display, config, nullptr, useContextPriority,
255 Protection::PROTECTED);
256 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
257 }
258
259 EGLContext ctxt = createEglContext(display, config, protectedContext, useContextPriority,
260 Protection::UNPROTECTED);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700261
262 // if can't create a GL context, we can only abort.
263 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
264
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800265 EGLSurface dummy = EGL_NO_SURFACE;
266 if (!extensions.hasSurfacelessContext()) {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000267 dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800268 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700269 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700270 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
271 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current");
Peiyong Linf11f39b2018-09-05 14:37:41 -0700272 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
273 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
274
Peiyong Linfb530cf2018-12-15 05:07:38 +0000275 EGLSurface protectedDummy = EGL_NO_SURFACE;
276 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
277 protectedDummy =
278 createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
279 ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
280 }
281
Peiyong Lina5e9f1b2018-11-27 22:49:37 -0800282 // now figure out what version of GL did we actually get
Peiyong Linf11f39b2018-09-05 14:37:41 -0700283 GlesVersion version = parseGlesVersion(extensions.getVersion());
284
285 // initialize the renderer while GL is current
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800286 std::unique_ptr<GLESRenderEngine> engine;
Peiyong Linf11f39b2018-09-05 14:37:41 -0700287 switch (version) {
288 case GLES_VERSION_1_0:
289 case GLES_VERSION_1_1:
290 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
291 break;
292 case GLES_VERSION_2_0:
293 case GLES_VERSION_3_0:
Peiyong Linfb530cf2018-12-15 05:07:38 +0000294 engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800295 protectedContext, protectedDummy,
296 imageCacheSize);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700297 break;
298 }
Peiyong Linf11f39b2018-09-05 14:37:41 -0700299
300 ALOGI("OpenGL ES informations:");
301 ALOGI("vendor : %s", extensions.getVendor());
302 ALOGI("renderer : %s", extensions.getRenderer());
303 ALOGI("version : %s", extensions.getVersion());
304 ALOGI("extensions: %s", extensions.getExtensions());
305 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
306 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
307
Peiyong Linf11f39b2018-09-05 14:37:41 -0700308 return engine;
309}
310
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800311EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
Peiyong Linf11f39b2018-09-05 14:37:41 -0700312 status_t err;
313 EGLConfig config;
314
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800315 // First try to get an ES3 config
316 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700317 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800318 // If ES3 fails, try to get an ES2 config
319 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700320 if (err != NO_ERROR) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800321 // If ES2 still doesn't work, probably because we're on the emulator.
Peiyong Linf11f39b2018-09-05 14:37:41 -0700322 // try a simplified query
323 ALOGW("no suitable EGLConfig found, trying a simpler query");
324 err = selectEGLConfig(display, format, 0, &config);
325 if (err != NO_ERROR) {
326 // this EGL is too lame for android
327 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
328 }
329 }
330 }
331
332 if (logConfig) {
333 // print some debugging info
334 EGLint r, g, b, a;
335 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
336 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
337 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
338 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
339 ALOGI("EGL information:");
340 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
341 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
342 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
343 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
344 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
345 }
346
347 return config;
348}
349
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800350GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +0000351 EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
Alec Mourida4cf3b2019-02-12 15:33:01 -0800352 EGLSurface protectedDummy, uint32_t imageCacheSize)
Peiyong Linf11f39b2018-09-05 14:37:41 -0700353 : renderengine::impl::RenderEngine(featureFlags),
Alec Mouri0a9c7b82018-11-16 13:05:25 -0800354 mEGLDisplay(display),
355 mEGLConfig(config),
356 mEGLContext(ctxt),
357 mDummySurface(dummy),
Peiyong Linfb530cf2018-12-15 05:07:38 +0000358 mProtectedEGLContext(protectedContext),
359 mProtectedDummySurface(protectedDummy),
Chia-I Wu93e14df2018-06-04 10:10:17 -0700360 mVpWidth(0),
361 mVpHeight(0),
Alec Mourida4cf3b2019-02-12 15:33:01 -0800362 mFramebufferImageCacheSize(imageCacheSize),
Peiyong Lin13effd12018-07-24 17:01:47 -0700363 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700364 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
365 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
366
367 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
368 glPixelStorei(GL_PACK_ALIGNMENT, 4);
369
Peiyong Linfb530cf2018-12-15 05:07:38 +0000370 // Initialize protected EGL Context.
371 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
372 EGLBoolean success = eglMakeCurrent(display, mProtectedDummySurface, mProtectedDummySurface,
373 mProtectedEGLContext);
374 ALOGE_IF(!success, "can't make protected context current");
375 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
376 glPixelStorei(GL_PACK_ALIGNMENT, 4);
377 success = eglMakeCurrent(display, mDummySurface, mDummySurface, mEGLContext);
378 LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
379 }
380
Chia-I Wub027f802017-11-29 14:00:52 -0800381 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700382 glGenTextures(1, &mProtectedTexName);
383 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
384 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
385 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
386 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
387 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800388 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700389
Chia-I Wub027f802017-11-29 14:00:52 -0800390 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600391
Peiyong Lin13effd12018-07-24 17:01:47 -0700392 if (mUseColorManagement) {
Valerie Haueb8e0762018-11-06 10:10:42 -0800393 const ColorSpace srgb(ColorSpace::sRGB());
394 const ColorSpace displayP3(ColorSpace::DisplayP3());
395 const ColorSpace bt2020(ColorSpace::BT2020());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700396
397 // no chromatic adaptation needed since all color spaces use D65 for their white points.
Peiyong Lin70b26ce2018-09-18 19:02:39 -0700398 mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
399 mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
400 mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
Peiyong Lin9b03c732018-05-17 10:14:02 -0700401 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700402 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
403 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Valerie Haueb8e0762018-11-06 10:10:42 -0800404
405 // Compute sRGB to Display P3 and BT2020 transform matrix.
406 // NOTE: For now, we are limiting output wide color space support to
407 // Display-P3 and BT2020 only.
408 mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
409 mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
410
411 // Compute Display P3 to sRGB and BT2020 transform matrix.
412 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
413 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
414
415 // Compute BT2020 to sRGB and Display P3 transform matrix
416 mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
417 mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600418 }
Alec Mouri554d06e2018-12-20 00:15:33 -0800419
420 char value[PROPERTY_VALUE_MAX];
421 property_get("debug.egl.traceGpuCompletion", value, "0");
422 if (atoi(value)) {
423 mTraceGpuCompletion = true;
424 mFlushTracer = std::make_unique<FlushTracer>(this);
425 }
Alec Mouri820c7402019-01-23 13:02:39 -0800426 mDrawingBuffer = createFramebuffer();
Mathias Agopian3f844832013-08-07 21:24:32 -0700427}
428
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800429GLESRenderEngine::~GLESRenderEngine() {
Alec Mourid43ccab2019-03-13 12:23:45 -0700430 std::lock_guard<std::mutex> lock(mRenderingMutex);
431 unbindFrameBuffer(mDrawingBuffer.get());
432 mDrawingBuffer = nullptr;
433 while (!mFramebufferImageCache.empty()) {
434 EGLImageKHR expired = mFramebufferImageCache.front().second;
435 mFramebufferImageCache.pop_front();
436 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700437 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourida4cf3b2019-02-12 15:33:01 -0800438 }
Alec Mourid43ccab2019-03-13 12:23:45 -0700439 mImageCache.clear();
Peiyong Linf11f39b2018-09-05 14:37:41 -0700440 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
441 eglTerminate(mEGLDisplay);
442}
Mathias Agopian3f844832013-08-07 21:24:32 -0700443
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800444std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700445 return std::make_unique<GLFramebuffer>(*this);
446}
447
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800448std::unique_ptr<Image> GLESRenderEngine::createImage() {
Peiyong Linf1bada92018-08-29 09:39:31 -0700449 return std::make_unique<GLImage>(*this);
450}
451
Alec Mouri820c7402019-01-23 13:02:39 -0800452Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
453 return mDrawingBuffer.get();
454}
455
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800456void GLESRenderEngine::primeCache() const {
Peiyong Linfb530cf2018-12-15 05:07:38 +0000457 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
458 mFeatureFlags & USE_COLOR_MANAGEMENT);
Peiyong Linf1bada92018-08-29 09:39:31 -0700459}
460
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800461base::unique_fd GLESRenderEngine::flush() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000462 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700463 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
464 return base::unique_fd();
465 }
466
467 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
468 if (sync == EGL_NO_SYNC_KHR) {
469 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
470 return base::unique_fd();
471 }
472
473 // native fence fd will not be populated until flush() is done.
474 glFlush();
475
476 // get the fence fd
477 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
478 eglDestroySyncKHR(mEGLDisplay, sync);
479 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
480 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
481 }
482
Alec Mouri554d06e2018-12-20 00:15:33 -0800483 // Only trace if we have a valid fence, as current usage falls back to
484 // calling finish() if the fence fd is invalid.
485 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
486 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
487 }
488
Peiyong Lin60bedb52018-09-05 10:47:31 -0700489 return fenceFd;
490}
491
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800492bool GLESRenderEngine::finish() {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000493 ATRACE_CALL();
Peiyong Lin60bedb52018-09-05 10:47:31 -0700494 if (!GLExtensions::getInstance().hasFenceSync()) {
495 ALOGW("no synchronization support");
496 return false;
497 }
498
499 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
500 if (sync == EGL_NO_SYNC_KHR) {
501 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
502 return false;
503 }
504
Alec Mouri554d06e2018-12-20 00:15:33 -0800505 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
506 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
507 }
508
509 return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
510}
511
512bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
513 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
Peiyong Lin60bedb52018-09-05 10:47:31 -0700514 EGLint error = eglGetError();
515 eglDestroySyncKHR(mEGLDisplay, sync);
516 if (result != EGL_CONDITION_SATISFIED_KHR) {
517 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
518 ALOGW("fence wait timed out");
519 } else {
520 ALOGW("error waiting on EGL fence: %#x", error);
521 }
522 return false;
523 }
524
525 return true;
526}
527
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800528bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700529 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
530 !GLExtensions::getInstance().hasWaitSync()) {
531 return false;
532 }
533
Peiyong Lin35a114c2019-04-25 14:37:13 -0700534 // release the fd and transfer the ownership to EGLSync
535 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
Peiyong Lin60bedb52018-09-05 10:47:31 -0700536 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
537 if (sync == EGL_NO_SYNC_KHR) {
538 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
539 return false;
540 }
541
Peiyong Lin60bedb52018-09-05 10:47:31 -0700542 // XXX: The spec draft is inconsistent as to whether this should return an
543 // EGLint or void. Ignore the return value for now, as it's not strictly
544 // needed.
545 eglWaitSyncKHR(mEGLDisplay, sync, 0);
546 EGLint error = eglGetError();
547 eglDestroySyncKHR(mEGLDisplay, sync);
548 if (error != EGL_SUCCESS) {
549 ALOGE("failed to wait for EGL native fence sync: %#x", error);
550 return false;
551 }
552
553 return true;
554}
555
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800556void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000557 ATRACE_CALL();
558 glDisable(GL_BLEND);
Peiyong Linf11f39b2018-09-05 14:37:41 -0700559 glClearColor(red, green, blue, alpha);
560 glClear(GL_COLOR_BUFFER_BIT);
561}
562
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800563void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
564 float alpha) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700565 size_t c;
566 Rect const* r = region.getArray(&c);
567 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
568 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
569 for (size_t i = 0; i < c; i++, r++) {
570 position[i * 6 + 0].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700571 position[i * 6 + 0].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700572 position[i * 6 + 1].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700573 position[i * 6 + 1].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700574 position[i * 6 + 2].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700575 position[i * 6 + 2].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700576 position[i * 6 + 3].x = r->left;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700577 position[i * 6 + 3].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700578 position[i * 6 + 4].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700579 position[i * 6 + 4].y = r->bottom;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700580 position[i * 6 + 5].x = r->right;
Chia-I Wu28e3a252018-09-07 12:05:02 -0700581 position[i * 6 + 5].y = r->top;
Peiyong Lin60bedb52018-09-05 10:47:31 -0700582 }
583 setupFillWithColor(red, green, blue, alpha);
584 drawMesh(mesh);
585}
586
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800587void GLESRenderEngine::setScissor(const Rect& region) {
Peiyong Lin1c097612019-03-22 16:21:46 -0700588 glScissor(region.left, region.top, region.getWidth(), region.getHeight());
Peiyong Lin60bedb52018-09-05 10:47:31 -0700589 glEnable(GL_SCISSOR_TEST);
590}
591
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800592void GLESRenderEngine::disableScissor() {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700593 glDisable(GL_SCISSOR_TEST);
594}
595
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800596void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700597 glGenTextures(count, names);
598}
599
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800600void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700601 glDeleteTextures(count, names);
602}
603
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800604void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000605 ATRACE_CALL();
Peiyong Linf1bada92018-08-29 09:39:31 -0700606 const GLImage& glImage = static_cast<const GLImage&>(image);
607 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
608
609 glBindTexture(target, texName);
610 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Lin46080ef2018-10-26 18:43:14 -0700611 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700612 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700613}
614
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700615status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName,
616 const sp<GraphicBuffer>& buffer,
617 const sp<Fence>& bufferFence) {
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700618 ATRACE_CALL();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700619 status_t cacheResult = cacheExternalTextureBuffer(buffer);
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700620
621 if (cacheResult != NO_ERROR) {
622 return cacheResult;
623 }
624
Alec Mouri3d7c5612019-07-09 13:51:37 -0700625 {
626 std::lock_guard<std::mutex> lock(mRenderingMutex);
627 auto cachedImage = mImageCache.find(buffer->getId());
Alec Mourid7b3a8b2019-03-21 11:44:18 -0700628
Alec Mouri3d7c5612019-07-09 13:51:37 -0700629 if (cachedImage == mImageCache.end()) {
630 // We failed creating the image if we got here, so bail out.
631 bindExternalTextureImage(texName, *createImage());
632 return NO_INIT;
633 }
634
635 bindExternalTextureImage(texName, *cachedImage->second);
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800636 }
637
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800638 // Wait for the new buffer to be ready.
639 if (bufferFence != nullptr && bufferFence->isValid()) {
640 if (GLExtensions::getInstance().hasWaitSync()) {
641 base::unique_fd fenceFd(bufferFence->dup());
642 if (fenceFd == -1) {
643 ALOGE("error dup'ing fence fd: %d", errno);
644 return -errno;
645 }
646 if (!waitFence(std::move(fenceFd))) {
647 ALOGE("failed to wait on fence fd");
648 return UNKNOWN_ERROR;
649 }
650 } else {
651 status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
652 if (err != NO_ERROR) {
653 ALOGE("error waiting for fence: %d", err);
654 return err;
655 }
656 }
657 }
Alec Mouri539319f2018-12-19 17:56:23 -0800658
Alec Mouri0d5e1eb2018-11-10 20:40:12 -0800659 return NO_ERROR;
660}
661
Alec Mouri3d7c5612019-07-09 13:51:37 -0700662status_t GLESRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
663 if (buffer == nullptr) {
664 return BAD_VALUE;
665 }
666
667 {
668 std::lock_guard<std::mutex> lock(mRenderingMutex);
669 if (mImageCache.count(buffer->getId()) > 0) {
670 // If there's already an image then fail fast here.
671 return NO_ERROR;
672 }
673 }
674 ATRACE_CALL();
675
676 // Create the image without holding a lock so that we don't block anything.
677 std::unique_ptr<Image> newImage = createImage();
678
679 bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
680 buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
681 if (!created) {
682 ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
683 buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
684 buffer->getPixelFormat());
685 return NO_INIT;
686 }
687
688 {
689 std::lock_guard<std::mutex> lock(mRenderingMutex);
690 if (mImageCache.count(buffer->getId()) > 0) {
691 // In theory it's possible for another thread to recache the image,
692 // so bail out if another thread won.
693 return NO_ERROR;
694 }
695 mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
696 }
697
698 return NO_ERROR;
699}
700
Alec Mourib5c4f352019-02-19 19:46:38 -0800701void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
Alec Mourif0497272019-03-11 15:53:11 -0700702 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mourib5c4f352019-02-19 19:46:38 -0800703 const auto& cachedImage = mImageCache.find(bufferId);
704 if (cachedImage != mImageCache.end()) {
705 ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
706 mImageCache.erase(bufferId);
707 return;
Alec Mouri539319f2018-12-19 17:56:23 -0800708 }
Alec Mourib5c4f352019-02-19 19:46:38 -0800709 ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
Alec Mouri539319f2018-12-19 17:56:23 -0800710}
711
Alec Mouri7c94edb2018-12-03 21:23:26 -0800712FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
713 // Translate win by the rounded corners rect coordinates, to have all values in
714 // layer coordinate space.
715 FloatRect cropWin = layer.geometry.boundaries;
716 const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
717 cropWin.left -= roundedCornersCrop.left;
718 cropWin.right -= roundedCornersCrop.left;
719 cropWin.top -= roundedCornersCrop.top;
720 cropWin.bottom -= roundedCornersCrop.top;
721 Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
722 cropCoords[0] = vec2(cropWin.left, cropWin.top);
723 cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
724 cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
725 cropCoords[3] = vec2(cropWin.right, cropWin.top);
726
727 setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
728 return cropWin;
729}
730
Peiyong Lin1c097612019-03-22 16:21:46 -0700731void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
732 const LayerSettings& layer, const Mesh& mesh) {
733 // We separate the layer into 3 parts essentially, such that we only turn on blending for the
734 // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
735 FloatRect bounds = layer.geometry.roundedCornersCrop;
Peiyong Linb1925962019-04-01 16:37:10 -0700736
737 // Firstly, we need to convert the coordination from layer native coordination space to
738 // device coordination space.
Peiyong Lin1c097612019-03-22 16:21:46 -0700739 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
740 const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
741 const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
742 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
743 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
744 bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
745 rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
Peiyong Lin1c097612019-03-22 16:21:46 -0700746
Peiyong Linb1925962019-04-01 16:37:10 -0700747 // Secondly, if the display is rotated, we need to undo the rotation on coordination and
748 // align the (left, top) and (right, bottom) coordination with the device coordination
749 // space.
750 switch (display.orientation) {
751 case ui::Transform::ROT_90:
752 std::swap(bounds.left, bounds.right);
753 break;
754 case ui::Transform::ROT_180:
755 std::swap(bounds.left, bounds.right);
756 std::swap(bounds.top, bounds.bottom);
757 break;
758 case ui::Transform::ROT_270:
759 std::swap(bounds.top, bounds.bottom);
760 break;
761 default:
762 break;
763 }
764
765 // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
766 // and the middle part without rounded corners.
767 const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
Peiyong Lin1c097612019-03-22 16:21:46 -0700768 const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
769 setScissor(topRect);
770 drawMesh(mesh);
771 const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
772 setScissor(bottomRect);
773 drawMesh(mesh);
774
775 // The middle part of the layer can turn off blending.
776 const Rect middleRect(bounds.left, bounds.top + radius, bounds.right, bounds.bottom - radius);
777 setScissor(middleRect);
778 mState.cornerRadius = 0.0;
779 disableBlending();
780 drawMesh(mesh);
781 disableScissor();
782}
783
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800784status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000785 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700786 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
787 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
788 uint32_t textureName = glFramebuffer->getTextureName();
789 uint32_t framebufferName = glFramebuffer->getFramebufferName();
790
791 // Bind the texture and turn our EGLImage into a texture
792 glBindTexture(GL_TEXTURE_2D, textureName);
793 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
794
795 // Bind the Framebuffer to render into
796 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700797 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700798
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700799 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
Peiyong Lin46080ef2018-10-26 18:43:14 -0700800 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
801 glStatus);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700802
803 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
804}
805
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800806void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
Alec Mouri820c7402019-01-23 13:02:39 -0800807 ATRACE_CALL();
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700808
809 // back to main framebuffer
810 glBindFramebuffer(GL_FRAMEBUFFER, 0);
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700811}
812
Peiyong Lin7e219eb2018-12-03 05:40:42 -0800813void GLESRenderEngine::checkErrors() const {
Peiyong Lin60bedb52018-09-05 10:47:31 -0700814 do {
815 // there could be more than one error flag
816 GLenum error = glGetError();
817 if (error == GL_NO_ERROR) break;
818 ALOGE("GL error 0x%04x", int(error));
819 } while (true);
820}
821
Peiyong Linfb530cf2018-12-15 05:07:38 +0000822bool GLESRenderEngine::supportsProtectedContent() const {
823 return mProtectedEGLContext != EGL_NO_CONTEXT;
824}
825
826bool GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
827 if (useProtectedContext == mInProtectedContext) {
828 return true;
829 }
830 if (useProtectedContext && mProtectedEGLContext == EGL_NO_CONTEXT) {
831 return false;
832 }
833 const EGLSurface surface = useProtectedContext ? mProtectedDummySurface : mDummySurface;
834 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
835 const bool success = eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
836 if (success) {
837 mInProtectedContext = useProtectedContext;
838 }
839 return success;
840}
Alec Mourida4cf3b2019-02-12 15:33:01 -0800841EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700842 bool isProtected,
843 bool useFramebufferCache) {
Alec Mourida4cf3b2019-02-12 15:33:01 -0800844 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
Alec Mourife0d72b2019-03-21 14:05:56 -0700845 if (useFramebufferCache) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700846 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700847 for (const auto& image : mFramebufferImageCache) {
848 if (image.first == graphicBuffer->getId()) {
849 return image.second;
850 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800851 }
852 }
853 EGLint attributes[] = {
854 isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
855 isProtected ? EGL_TRUE : EGL_NONE,
856 EGL_NONE,
857 };
858 EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
859 nativeBuffer, attributes);
Alec Mourife0d72b2019-03-21 14:05:56 -0700860 if (useFramebufferCache) {
861 if (image != EGL_NO_IMAGE_KHR) {
Alec Mourief44c2d2019-07-15 15:27:22 -0700862 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourife0d72b2019-03-21 14:05:56 -0700863 if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
864 EGLImageKHR expired = mFramebufferImageCache.front().second;
865 mFramebufferImageCache.pop_front();
866 eglDestroyImageKHR(mEGLDisplay, expired);
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700867 DEBUG_EGL_IMAGE_TRACKER_DESTROY();
Alec Mourife0d72b2019-03-21 14:05:56 -0700868 }
869 mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
Alec Mourida4cf3b2019-02-12 15:33:01 -0800870 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800871 }
Ady Abrahama3b08ef2019-07-15 18:43:10 -0700872
873 if (image != EGL_NO_IMAGE_KHR) {
874 DEBUG_EGL_IMAGE_TRACKER_CREATE();
875 }
Alec Mourida4cf3b2019-02-12 15:33:01 -0800876 return image;
877}
Peiyong Linfb530cf2018-12-15 05:07:38 +0000878
Alec Mouri1089aed2018-10-25 21:33:57 -0700879status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
880 const std::vector<LayerSettings>& layers,
881 ANativeWindowBuffer* const buffer,
Alec Mourife0d72b2019-03-21 14:05:56 -0700882 const bool useFramebufferCache, base::unique_fd&& bufferFence,
883 base::unique_fd* drawFence) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000884 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -0700885 if (layers.empty()) {
886 ALOGV("Drawing empty layer stack");
887 return NO_ERROR;
888 }
889
Alec Mouri6338c9d2019-02-07 16:57:51 -0800890 if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
891 ATRACE_NAME("Waiting before draw");
892 sync_wait(bufferFence.get(), -1);
893 }
894
Alec Mourid43ccab2019-03-13 12:23:45 -0700895 if (buffer == nullptr) {
896 ALOGE("No output buffer provided. Aborting GPU composition.");
897 return BAD_VALUE;
898 }
899
Alec Mouri3d7c5612019-07-09 13:51:37 -0700900 BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
Alec Mouri1089aed2018-10-25 21:33:57 -0700901
Alec Mouri3d7c5612019-07-09 13:51:37 -0700902 if (fbo.getStatus() != NO_ERROR) {
903 ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
904 buffer->handle);
Alec Mourif0497272019-03-11 15:53:11 -0700905 checkErrors();
Alec Mouri3d7c5612019-07-09 13:51:37 -0700906 return fbo.getStatus();
Alec Mourif0497272019-03-11 15:53:11 -0700907 }
Alec Mouri3d7c5612019-07-09 13:51:37 -0700908
909 // clear the entire buffer, sometimes when we reuse buffers we'd persist
910 // ghost images otherwise.
911 // we also require a full transparent framebuffer for overlays. This is
912 // probably not quite efficient on all GPUs, since we could filter out
913 // opaque layers.
914 clearWithColor(0.0, 0.0, 0.0, 0.0);
915
916 setViewportAndProjection(display.physicalDisplay, display.clip);
917
918 setOutputDataSpace(display.outputDataspace);
919 setDisplayMaxLuminance(display.maxLuminance);
920
921 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
922 mState.projectionMatrix = projectionMatrix;
923 if (!display.clearRegion.isEmpty()) {
924 glDisable(GL_BLEND);
925 fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
926 }
927
928 Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
929 for (auto layer : layers) {
930 mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
931
932 const FloatRect bounds = layer.geometry.boundaries;
933 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
934 position[0] = vec2(bounds.left, bounds.top);
935 position[1] = vec2(bounds.left, bounds.bottom);
936 position[2] = vec2(bounds.right, bounds.bottom);
937 position[3] = vec2(bounds.right, bounds.top);
938
939 setupLayerCropping(layer, mesh);
940 setColorTransform(display.colorTransform * layer.colorTransform);
941
942 bool usePremultipliedAlpha = true;
943 bool disableTexture = true;
944 bool isOpaque = false;
945
946 if (layer.source.buffer.buffer != nullptr) {
947 disableTexture = false;
948 isOpaque = layer.source.buffer.isOpaque;
949
950 sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
951 bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
952 layer.source.buffer.fence);
953
954 usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
955 Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
956 mat4 texMatrix = layer.source.buffer.textureTransform;
957
958 texture.setMatrix(texMatrix.asArray());
959 texture.setFiltering(layer.source.buffer.useTextureFiltering);
960
961 texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
962 setSourceY410BT2020(layer.source.buffer.isY410BT2020);
963
964 renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
965 texCoords[0] = vec2(0.0, 0.0);
966 texCoords[1] = vec2(0.0, 1.0);
967 texCoords[2] = vec2(1.0, 1.0);
968 texCoords[3] = vec2(1.0, 0.0);
969 setupLayerTexturing(texture);
970 }
971
972 const half3 solidColor = layer.source.solidColor;
973 const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
974 // Buffer sources will have a black solid color ignored in the shader,
975 // so in that scenario the solid color passed here is arbitrary.
976 setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
977 layer.geometry.roundedCornersRadius);
978 if (layer.disableBlending) {
979 glDisable(GL_BLEND);
980 }
981 setSourceDataSpace(layer.sourceDataspace);
982
983 // We only want to do a special handling for rounded corners when having rounded corners
984 // is the only reason it needs to turn on blending, otherwise, we handle it like the
985 // usual way since it needs to turn on blending anyway.
986 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
987 handleRoundedCorners(display, layer, mesh);
988 } else {
989 drawMesh(mesh);
990 }
991
992 // Cleanup if there's a buffer source
993 if (layer.source.buffer.buffer != nullptr) {
994 disableBlending();
995 setSourceY410BT2020(false);
996 disableTexturing();
997 }
998 }
999
1000 if (drawFence != nullptr) {
1001 *drawFence = flush();
1002 }
1003 // If flush failed or we don't support native fences, we need to force the
1004 // gl command stream to be executed.
1005 if (drawFence == nullptr || drawFence->get() < 0) {
1006 bool success = finish();
1007 if (!success) {
1008 ALOGE("Failed to flush RenderEngine commands");
1009 checkErrors();
1010 // Chances are, something illegal happened (either the caller passed
1011 // us bad parameters, or we messed up our shader generation).
1012 return INVALID_OPERATION;
1013 }
1014 }
1015
1016 checkErrors();
Alec Mouri6e57f682018-09-29 20:45:08 -07001017 return NO_ERROR;
1018}
1019
Alec Mouri1089aed2018-10-25 21:33:57 -07001020void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001021 ATRACE_CALL();
Alec Mouri1089aed2018-10-25 21:33:57 -07001022 mVpWidth = viewport.getWidth();
1023 mVpHeight = viewport.getHeight();
1024
1025 // We pass the the top left corner instead of the bottom left corner,
1026 // because since we're rendering off-screen first.
1027 glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
1028
1029 mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -07001030}
1031
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001032void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
1033 const half4& color, float cornerRadius) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001034 mState.isPremultipliedAlpha = premultipliedAlpha;
1035 mState.isOpaque = opaque;
1036 mState.color = color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001037 mState.cornerRadius = cornerRadius;
Dan Stoza9e56aa02015-11-02 13:00:03 -08001038
chaviw13fdc492017-06-27 12:40:18 -07001039 if (disableTexture) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001040 mState.textureEnabled = false;
chaviw13fdc492017-06-27 12:40:18 -07001041 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +00001042
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001043 if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001044 glEnable(GL_BLEND);
1045 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1046 } else {
1047 glDisable(GL_BLEND);
1048 }
1049}
1050
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001051void GLESRenderEngine::setSourceY410BT2020(bool enable) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001052 mState.isY410BT2020 = enable;
Chia-I Wu131d3762018-01-11 14:35:27 -08001053}
1054
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001055void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001056 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001057}
1058
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001059void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -08001060 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001061}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001062
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001063void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001064 mState.displayMaxLuminance = maxLuminance;
Peiyong Linfb069302018-04-25 14:34:31 -07001065}
1066
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001067void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
Mathias Agopian49457ac2013-08-14 18:20:17 -07001068 GLuint target = texture.getTextureTarget();
1069 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -07001070 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -07001071 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -07001072 filter = GL_LINEAR;
1073 }
Mathias Agopian49457ac2013-08-14 18:20:17 -07001074 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1075 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1076 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
1077 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -07001078
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001079 mState.texture = texture;
1080 mState.textureEnabled = true;
Mathias Agopian3f844832013-08-07 21:24:32 -07001081}
1082
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001083void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001084 mState.colorMatrix = colorTransform;
Dan Stozaf0087992014-10-20 15:46:09 -07001085}
1086
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001087void GLESRenderEngine::disableTexturing() {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001088 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001089}
1090
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001091void GLESRenderEngine::disableBlending() {
Mathias Agopian3f844832013-08-07 21:24:32 -07001092 glDisable(GL_BLEND);
1093}
1094
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001095void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001096 mState.isPremultipliedAlpha = true;
1097 mState.isOpaque = false;
1098 mState.color = half4(r, g, b, a);
1099 mState.textureEnabled = false;
Mathias Agopian3f844832013-08-07 21:24:32 -07001100 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -07001101}
1102
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001103void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001104 mState.cropSize = half2(width, height);
1105}
1106
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001107void GLESRenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -07001108 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -07001109 if (mesh.getTexCoordsSize()) {
1110 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -08001111 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
1112 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -07001113 }
1114
Chia-I Wub027f802017-11-29 14:00:52 -08001115 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1116 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -07001117
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001118 if (mState.cornerRadius > 0.0f) {
1119 glEnableVertexAttribArray(Program::cropCoords);
1120 glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
1121 mesh.getByteStride(), mesh.getCropCoords());
1122 }
1123
Peiyong Lina296b0c2018-04-30 16:55:29 -07001124 // By default, DISPLAY_P3 is the only supported wide color output. However,
1125 // when HDR content is present, hardware composer may be able to handle
1126 // BT2020 data space, in that case, the output data space is set to be
1127 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
1128 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -07001129 if (mUseColorManagement) {
1130 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001131 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
1132 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001133 Dataspace outputStandard =
1134 static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
1135 Dataspace outputTransfer =
1136 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001137 bool needsXYZConversion = needsXYZTransformMatrix();
1138
Valerie Haueb8e0762018-11-06 10:10:42 -08001139 // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
1140 // STANDARD_BT2020, it will be treated as STANDARD_BT709
1141 if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
1142 inputStandard != Dataspace::STANDARD_BT2020) {
1143 inputStandard = Dataspace::STANDARD_BT709;
1144 }
1145
Peiyong Lina296b0c2018-04-30 16:55:29 -07001146 if (needsXYZConversion) {
1147 // The supported input color spaces are standard RGB, Display P3 and BT2020.
1148 switch (inputStandard) {
1149 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001150 managedState.inputTransformMatrix = mDisplayP3ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001151 break;
1152 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001153 managedState.inputTransformMatrix = mBt2020ToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001154 break;
1155 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001156 managedState.inputTransformMatrix = mSrgbToXyz;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001157 break;
1158 }
1159
Peiyong Lin9b03c732018-05-17 10:14:02 -07001160 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -07001161 switch (outputStandard) {
1162 case Dataspace::STANDARD_BT2020:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001163 managedState.outputTransformMatrix = mXyzToBt2020;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001164 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001165 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001166 managedState.outputTransformMatrix = mXyzToDisplayP3;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001167 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001168 default:
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001169 managedState.outputTransformMatrix = mXyzToSrgb;
Peiyong Lin9b03c732018-05-17 10:14:02 -07001170 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001171 }
1172 } else if (inputStandard != outputStandard) {
1173 // At this point, the input data space and output data space could be both
1174 // HDR data spaces, but they match each other, we do nothing in this case.
1175 // In addition to the case above, the input data space could be
1176 // - scRGB linear
1177 // - scRGB non-linear
1178 // - sRGB
1179 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001180 // - BT2020
Peiyong Lina296b0c2018-04-30 16:55:29 -07001181 // The output data spaces could be
1182 // - sRGB
1183 // - Display P3
Valerie Haueb8e0762018-11-06 10:10:42 -08001184 // - BT2020
1185 switch (outputStandard) {
1186 case Dataspace::STANDARD_BT2020:
1187 if (inputStandard == Dataspace::STANDARD_BT709) {
1188 managedState.outputTransformMatrix = mSrgbToBt2020;
1189 } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1190 managedState.outputTransformMatrix = mDisplayP3ToBt2020;
1191 }
1192 break;
1193 case Dataspace::STANDARD_DCI_P3:
1194 if (inputStandard == Dataspace::STANDARD_BT709) {
1195 managedState.outputTransformMatrix = mSrgbToDisplayP3;
1196 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1197 managedState.outputTransformMatrix = mBt2020ToDisplayP3;
1198 }
1199 break;
1200 default:
1201 if (inputStandard == Dataspace::STANDARD_DCI_P3) {
1202 managedState.outputTransformMatrix = mDisplayP3ToSrgb;
1203 } else if (inputStandard == Dataspace::STANDARD_BT2020) {
1204 managedState.outputTransformMatrix = mBt2020ToSrgb;
1205 }
1206 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -07001207 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001208 }
Peiyong Lina296b0c2018-04-30 16:55:29 -07001209
1210 // we need to convert the RGB value to linear space and convert it back when:
1211 // - there is a color matrix that is not an identity matrix, or
1212 // - there is an output transform matrix that is not an identity matrix, or
1213 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -07001214 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +08001215 inputTransfer != outputTransfer) {
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001216 managedState.inputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001217 Description::dataSpaceToTransferFunction(inputTransfer);
Peiyong Lin70b26ce2018-09-18 19:02:39 -07001218 managedState.outputTransferFunction =
Peiyong Lin46080ef2018-10-26 18:43:14 -07001219 Description::dataSpaceToTransferFunction(outputTransfer);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001220 }
1221
Peiyong Linfb530cf2018-12-15 05:07:38 +00001222 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1223 : mEGLContext,
1224 managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001225
1226 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1227
1228 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -07001229 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001230 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -07001231 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001232 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
1233 }
1234 } else {
Peiyong Linfb530cf2018-12-15 05:07:38 +00001235 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
1236 : mEGLContext,
1237 mState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -06001238
1239 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
1240 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001241
1242 if (mesh.getTexCoordsSize()) {
1243 glDisableVertexAttribArray(Program::texCoords);
1244 }
Lucas Dupin1b6531c2018-07-05 17:18:21 -07001245
1246 if (mState.cornerRadius > 0.0f) {
1247 glDisableVertexAttribArray(Program::cropCoords);
1248 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001249}
1250
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001251size_t GLESRenderEngine::getMaxTextureSize() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001252 return mMaxTextureSize;
1253}
1254
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001255size_t GLESRenderEngine::getMaxViewportDims() const {
Peiyong Linf1bada92018-08-29 09:39:31 -07001256 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
1257}
1258
Yiwei Zhang5434a782018-12-05 18:06:32 -08001259void GLESRenderEngine::dump(std::string& result) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001260 const GLExtensions& extensions = GLExtensions::getInstance();
Peiyong Linfb530cf2018-12-15 05:07:38 +00001261 ProgramCache& cache = ProgramCache::getInstance();
Peiyong Linf11f39b2018-09-05 14:37:41 -07001262
Yiwei Zhang5434a782018-12-05 18:06:32 -08001263 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1264 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
Yiwei Zhang5434a782018-12-05 18:06:32 -08001265 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1266 extensions.getVersion());
1267 StringAppendF(&result, "%s\n", extensions.getExtensions());
Peiyong Line62c5cb2019-04-30 13:59:59 -07001268 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1269 supportsProtectedContent());
1270 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001271 StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
1272 cache.getSize(mEGLContext));
1273 StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
1274 cache.getSize(mProtectedEGLContext));
Yiwei Zhang5434a782018-12-05 18:06:32 -08001275 StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
1276 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
1277 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Alec Mourief44c2d2019-07-15 15:27:22 -07001278 {
1279 std::lock_guard<std::mutex> lock(mRenderingMutex);
1280 StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
1281 StringAppendF(&result, "Dumping buffer ids...\n");
1282 for (const auto& [id, unused] : mImageCache) {
1283 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1284 }
1285 }
1286 {
1287 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
1288 StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
1289 mFramebufferImageCache.size());
1290 StringAppendF(&result, "Dumping buffer ids...\n");
1291 for (const auto& [id, unused] : mFramebufferImageCache) {
1292 StringAppendF(&result, "0x%" PRIx64 "\n", id);
1293 }
1294 }
Mathias Agopian3f844832013-08-07 21:24:32 -07001295}
1296
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001297GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
Peiyong Linf11f39b2018-09-05 14:37:41 -07001298 int major, minor;
1299 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
1300 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
1301 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
1302 return GLES_VERSION_1_0;
1303 }
1304 }
1305
1306 if (major == 1 && minor == 0) return GLES_VERSION_1_0;
1307 if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
1308 if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
1309 if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
1310
1311 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
1312 return GLES_VERSION_1_0;
1313}
1314
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001315EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001316 EGLContext shareContext, bool useContextPriority,
1317 Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001318 EGLint renderableType = 0;
1319 if (config == EGL_NO_CONFIG) {
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001320 renderableType = EGL_OPENGL_ES3_BIT;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001321 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1322 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1323 }
1324 EGLint contextClientVersion = 0;
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001325 if (renderableType & EGL_OPENGL_ES3_BIT) {
1326 contextClientVersion = 3;
1327 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001328 contextClientVersion = 2;
1329 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1330 contextClientVersion = 1;
1331 } else {
1332 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1333 }
1334
1335 std::vector<EGLint> contextAttributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001336 contextAttributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001337 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1338 contextAttributes.push_back(contextClientVersion);
1339 if (useContextPriority) {
1340 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
1341 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1342 }
Peiyong Linfb530cf2018-12-15 05:07:38 +00001343 if (protection == Protection::PROTECTED) {
1344 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1345 contextAttributes.push_back(EGL_TRUE);
1346 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001347 contextAttributes.push_back(EGL_NONE);
1348
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001349 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1350
1351 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1352 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1353 // EGL_NO_CONTEXT so that we can abort.
1354 if (config != EGL_NO_CONFIG) {
1355 return context;
1356 }
1357 // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
1358 // try to fall back to GLES 2.
1359 contextAttributes[1] = 2;
1360 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1361 }
1362
1363 return context;
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001364}
1365
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001366EGLSurface GLESRenderEngine::createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
Peiyong Linfb530cf2018-12-15 05:07:38 +00001367 int hwcFormat, Protection protection) {
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001368 EGLConfig dummyConfig = config;
1369 if (dummyConfig == EGL_NO_CONFIG) {
1370 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1371 }
1372 std::vector<EGLint> attributes;
Peiyong Linfb530cf2018-12-15 05:07:38 +00001373 attributes.reserve(7);
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001374 attributes.push_back(EGL_WIDTH);
1375 attributes.push_back(1);
1376 attributes.push_back(EGL_HEIGHT);
1377 attributes.push_back(1);
Peiyong Linfb530cf2018-12-15 05:07:38 +00001378 if (protection == Protection::PROTECTED) {
1379 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1380 attributes.push_back(EGL_TRUE);
1381 }
Peiyong Lina5e9f1b2018-11-27 22:49:37 -08001382 attributes.push_back(EGL_NONE);
1383
1384 return eglCreatePbufferSurface(display, dummyConfig, attributes.data());
1385}
1386
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001387bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001388 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
1389 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
1390 return standard == Dataspace::STANDARD_BT2020 &&
Peiyong Lin46080ef2018-10-26 18:43:14 -07001391 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001392}
1393
1394// For convenience, we want to convert the input color space to XYZ color space first,
1395// and then convert from XYZ color space to output color space when
1396// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
1397// HDR content will be tone-mapped to SDR; Or,
1398// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
1399// HLG content to PQ content.
1400// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
1401// input data space or output data space is HDR data space, and the input transfer function
1402// doesn't match the output transfer function, we would enable an intermediate transfrom to
1403// XYZ color space.
Peiyong Lin7e219eb2018-12-03 05:40:42 -08001404bool GLESRenderEngine::needsXYZTransformMatrix() const {
Peiyong Lina296b0c2018-04-30 16:55:29 -07001405 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
1406 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
1407 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lin46080ef2018-10-26 18:43:14 -07001408 const Dataspace outputTransfer =
1409 static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
Peiyong Lina296b0c2018-04-30 16:55:29 -07001410
1411 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
1412}
1413
Alec Mourid43ccab2019-03-13 12:23:45 -07001414bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
1415 std::lock_guard<std::mutex> lock(mRenderingMutex);
1416 const auto& cachedImage = mImageCache.find(bufferId);
1417 return cachedImage != mImageCache.end();
1418}
1419
1420bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
Alec Mourief44c2d2019-07-15 15:27:22 -07001421 std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
Alec Mourid43ccab2019-03-13 12:23:45 -07001422 return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
1423 [=](std::pair<uint64_t, EGLImageKHR> image) {
1424 return image.first == bufferId;
1425 });
1426}
1427
Alec Mouri554d06e2018-12-20 00:15:33 -08001428// FlushTracer implementation
1429GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
1430 mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
1431}
1432
1433GLESRenderEngine::FlushTracer::~FlushTracer() {
1434 {
1435 std::lock_guard<std::mutex> lock(mMutex);
1436 mRunning = false;
1437 }
1438 mCondition.notify_all();
1439 if (mThread.joinable()) {
1440 mThread.join();
1441 }
1442}
1443
1444void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
1445 std::lock_guard<std::mutex> lock(mMutex);
1446 char name[64];
1447 const uint64_t frameNum = mFramesQueued++;
1448 snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
1449 static_cast<unsigned long>(frameNum));
1450 ATRACE_NAME(name);
1451 mQueue.push({sync, frameNum});
1452 ATRACE_INT("GPU Frames Outstanding", mQueue.size());
1453 mCondition.notify_one();
1454}
1455
1456void GLESRenderEngine::FlushTracer::loop() {
1457 while (mRunning) {
1458 QueueEntry entry;
1459 {
1460 std::lock_guard<std::mutex> lock(mMutex);
1461
1462 mCondition.wait(mMutex,
Alec Mouric15dd012019-01-15 15:30:38 -08001463 [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
Alec Mouri554d06e2018-12-20 00:15:33 -08001464
1465 if (!mRunning) {
1466 // if mRunning is false, then FlushTracer is being destroyed, so
1467 // bail out now.
1468 break;
1469 }
1470 entry = mQueue.front();
1471 mQueue.pop();
1472 }
1473 {
1474 char name[64];
1475 snprintf(name, sizeof(name), "waiting for frame %lu",
1476 static_cast<unsigned long>(entry.mFrameNum));
1477 ATRACE_NAME(name);
1478 mEngine->waitSync(entry.mSync, 0);
1479 }
1480 }
1481}
1482
Peiyong Lin46080ef2018-10-26 18:43:14 -07001483} // namespace gl
1484} // namespace renderengine
1485} // namespace android