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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Lloyd Piquefeb73d72018-12-04 17:23:44 -080019#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070020#include <gui/BufferQueue.h>
21#include <gui/ISurfaceComposerClient.h>
22#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070023#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070024#include <layerproto/LayerProtoHeader.h>
25#include <math/vec4.h>
26#include <renderengine/Mesh.h>
27#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070028#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080029#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070030#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080031#include <ui/GraphicBuffer.h>
32#include <ui/PixelFormat.h>
33#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070034#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080037
KaiChieh Chuangc83889f2020-10-13 10:38:48 +080038#include <chrono>
Robert Carrcdf83202018-03-07 12:48:34 -080039#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070041#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070043
Mathias Agopian13127d82013-03-05 17:47:11 -080044#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070045#include "ClientCache.h"
46#include "DisplayHardware/ComposerHal.h"
47#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080048#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070049#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070050#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080052#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070053#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080054
chaviw1d044282017-09-27 12:19:28 -070055using namespace android::surfaceflinger;
56
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080057namespace android {
58
59// ---------------------------------------------------------------------------
60
Mathias Agopian1f7bec62010-06-25 18:02:21 -070061class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020062class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080063class DisplayDevice;
64class GraphicBuffer;
65class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080066class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080067
Lloyd Piquefeb73d72018-12-04 17:23:44 -080068namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080069class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080070struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071}
72
Lloyd Pique4dccc412018-01-22 17:21:36 -080073namespace impl {
74class SurfaceInterceptor;
75}
76
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080077// ---------------------------------------------------------------------------
78
Lloyd Pique42ab75e2018-09-12 20:46:03 -070079struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070080 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
81 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070082
83 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080084 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070085 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070086 uint32_t w;
87 uint32_t h;
88 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080089 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070090
Vishnu Nair0f085c62019-08-30 08:49:12 -070091 pid_t callingPid;
92 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070093 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070094};
95
Lloyd Piquede196652020-01-22 17:29:58 -080096class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070097 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070098 // The following constants represent priority of the window. SF uses this information when
99 // deciding which window has a priority when deciding about the refresh rate of the screen.
100 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100101 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700102 // Windows that are in focus and voted for the preferred mode ID
103 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
104 // // Windows that are in focus, but have not requested a specific mode ID.
105 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
106 // Windows that are not in focus, but voted for a specific mode ID.
107 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800108
Mathias Agopiand606de62010-05-10 20:06:11 -0700109public:
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700110 mutable bool contentDirty{false};
Dan Stozaee44edd2015-03-23 15:50:23 -0700111 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -0700112
113 // Layer serial number. This gives layers an explicit ordering, so we
114 // have a stable sort order when their layer stack and Z-order are
115 // the same.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700116 int32_t sequence{sSequence++};
Mathias Agopian13127d82013-03-05 17:47:11 -0800117
118 enum { // flags for doTransaction()
119 eDontUpdateGeometryState = 0x00000001,
120 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700121 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 };
123
124 struct Geometry {
125 uint32_t w;
126 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700127 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800128
David Sodman41fdfc92017-11-06 16:09:56 -0800129 inline bool operator==(const Geometry& rhs) const {
130 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700131 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 }
David Sodman41fdfc92017-11-06 16:09:56 -0800133 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800134 };
135
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700136 struct RoundedCornerState {
137 RoundedCornerState() = default;
138 RoundedCornerState(FloatRect cropRect, float radius)
139 : cropRect(cropRect), radius(radius) {}
140
141 // Rounded rectangle in local layer coordinate space.
142 FloatRect cropRect = FloatRect();
143 // Radius of the rounded rectangle.
144 float radius = 0.0f;
145 };
146
Ady Abraham71c437d2020-01-31 15:56:57 -0800147 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
148 // the layer.
149 enum class FrameRateCompatibility {
150 Default, // Layer didn't specify any specific handling strategy
151
152 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
153 // content properly. Any other value will result in a pull down.
154
155 NoVote, // Layer doesn't have any requirements for the refresh rate and
156 // should not be considered when the display refresh rate is determined.
157 };
158
159 // Encapsulates the frame rate and compatibility of the layer. This information will be used
160 // when the display refresh rate is determined.
161 struct FrameRate {
162 float rate;
163 FrameRateCompatibility type;
164
165 FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
166 FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
167
168 bool operator==(const FrameRate& other) const {
169 return rate == other.rate && type == other.type;
170 }
171
172 bool operator!=(const FrameRate& other) const { return !(*this == other); }
Steven Thomas62a4cf82020-01-31 12:04:03 -0800173
174 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
175 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
176 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
Ady Abraham71c437d2020-01-31 15:56:57 -0800177 };
178
Mathias Agopian13127d82013-03-05 17:47:11 -0800179 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700180 Geometry active_legacy;
181 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800182 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800183
184 // The identifier of the layer stack this layer belongs to. A layer can
185 // only be associated to a single layer stack. A layer stack is a
186 // z-ordered group of layers which can be associated to one or more
187 // displays. Using the same layer stack on different displays is a way
188 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800189 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800190
Mathias Agopian13127d82013-03-05 17:47:11 -0800191 uint8_t flags;
192 uint8_t reserved[2];
193 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700194 bool modified;
195
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800196 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700197 Rect crop_legacy;
198 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700199
Robert Carr0d480722017-01-10 16:42:54 -0800200 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700201 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700202 wp<Layer> barrierLayer_legacy;
203 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700204
Mathias Agopian2ca79392013-04-02 18:30:32 -0700205 // the transparentRegion hint is a bit special, it's latched only
206 // when we receive a buffer -- this is because it's "content"
207 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700208 Region activeTransparentRegion_legacy;
209 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500210
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800211 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700212
213 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
214 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700215 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700216
217 // A list of surfaces whose Z-order is interpreted relative to ours.
218 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700219
220 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700221 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800222 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700223
Robert Carr720e5062018-07-30 17:45:14 -0700224 bool inputInfoChanged;
225 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700226 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700227
Vishnu Nairfa247b12020-02-11 08:58:26 -0800228 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800229 ui::Dataspace dataspace;
230
Marissa Wall61c58622018-07-18 10:12:20 -0700231 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800232 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700233 Geometry active;
234
235 uint32_t transform;
236 bool transformToDisplayInverse;
237
238 Rect crop;
239 Region transparentRegionHint;
240
241 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700242 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700243 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700244 HdrMetadata hdrMetadata;
245 Region surfaceDamageRegion;
246 int32_t api;
247
248 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700249 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700250 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700251
Valerie Haua72e2812019-01-23 13:40:39 -0800252 // pointer to background color layer that, if set, appears below the buffer state layer
253 // and the buffer state layer's children. Z order will be set to
254 // INT_MIN
255 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800256
Marissa Walle2ffb422018-10-12 11:33:52 -0700257 // The deque of callback handles for this frame. The back of the deque contains the most
258 // recent callback handle.
259 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800260 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700261 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800262
263 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
264 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700265 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100266
267 // Priority of the layer assigned by Window Manager.
268 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800269
Ady Abraham71c437d2020-01-31 15:56:57 -0800270 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700271
272 // Indicates whether parents / children of this layer had set FrameRate
273 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700274
275 // Set by window manager indicating the layer and all its children are
276 // in a different orientation than the display. The hint suggests that
277 // the graphic producers should receive a transform hint as if the
278 // display was in this orientation. When the display changes to match
279 // the layer orientation, the graphic producer may not need to allocate
280 // a buffer of a different size. ui::Transform::ROT_INVALID means the
281 // a fixed transform hint is not set.
282 ui::Transform::RotationFlags fixedTransformHint;
Mathias Agopian13127d82013-03-05 17:47:11 -0800283 };
284
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700285 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700286 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800287
Dominik Laskowski75848362019-11-11 17:57:20 -0800288 void onFirstRef() override;
289
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700290 int getWindowType() const { return mWindowType; }
291
Chia-I Wuab0c3192017-08-01 11:29:00 -0700292 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
Lloyd Piqueef36b002019-01-23 17:52:04 -0800293 bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700294
Robert Carr7bf247e2017-05-18 14:02:49 -0700295 // ------------------------------------------------------------------------
296 // Geometry setting functions.
297 //
298 // The following group of functions are used to specify the layers
299 // bounds, and the mapping of the texture on to those bounds. According
300 // to various settings changes to them may apply immediately, or be delayed until
301 // a pending resize is completed by the producer submitting a buffer. For example
302 // if we were to change the buffer size, and update the matrix ahead of the
303 // new buffer arriving, then we would be stretching the buffer to a different
304 // aspect before and after the buffer arriving, which probably isn't what we wanted.
305 //
306 // The first set of geometry functions are controlled by the scaling mode, described
307 // in window.h. The scaling mode may be set by the client, as it submits buffers.
308 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
309 //
310 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
311 // matrix updates will not be applied while a resize is pending
312 // and the size and transform will remain in their previous state
313 // until a new buffer is submitted. If the scaling mode is another value
314 // then the old-buffer will immediately be scaled to the pending size
315 // and the new matrix will be immediately applied following this scaling
316 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700317
Robert Carr7bf247e2017-05-18 14:02:49 -0700318 // Set the default buffer size for the assosciated Producer, in pixels. This is
319 // also the rendered size of the layer prior to any transformations. Parent
320 // or local matrix transformations will not affect the size of the buffer,
321 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800322 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700323 // Set a 2x2 transformation matrix on the layer. This transform
324 // will be applied after parent transforms, but before any final
325 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700326 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
327 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700328
329 // This second set of geometry attributes are controlled by
330 // setGeometryAppliesWithResize, and their default mode is to be
331 // immediate. If setGeometryAppliesWithResize is specified
332 // while a resize is pending, then update of these attributes will
333 // be delayed until the resize completes.
334
335 // setPosition operates in parent buffer space (pre parent-transform) or display
336 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700337 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700338 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700339 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700340
Robert Carr7bf247e2017-05-18 14:02:49 -0700341 // TODO(b/38182121): Could we eliminate the various latching modes by
342 // using the layer hierarchy?
343 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800344 virtual bool setLayer(int32_t z);
345 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700346
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800347 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800348 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700349
350 // Set rounded corner radius for this layer and its children.
351 //
352 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
353 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
354 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800355 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800356 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
357 // is specified in pixels.
358 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800359 virtual bool setTransparentRegionHint(const Region& transparent);
360 virtual bool setFlags(uint8_t flags, uint8_t mask);
361 virtual bool setLayerStack(uint32_t layerStack);
362 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700363 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
364 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800365 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
366 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800367 virtual bool setMetadata(const LayerMetadata& data);
Ady Abraham60e42ea2020-03-09 19:17:31 -0700368 bool reparentChildren(const sp<IBinder>& newParentHandle);
369 void reparentChildren(const sp<Layer>& newParent);
Marissa Wall61c58622018-07-18 10:12:20 -0700370 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800371 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700372 virtual bool detachChildren();
chaviw5aedec92018-10-22 10:40:38 -0700373 bool attachChildren();
374 bool isLayerDetached() const { return mLayerDetached; }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800375 virtual bool setColorTransform(const mat4& matrix);
376 virtual mat4 getColorTransform() const;
377 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800378 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700379
380 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800381 virtual bool setTransform(uint32_t /*transform*/) { return false; };
382 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
383 virtual bool setCrop(const Rect& /*crop*/) { return false; };
384 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800385 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
386 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700387 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700388 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700389 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800390 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
391 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
392 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
393 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
394 virtual bool setApi(int32_t /*api*/) { return false; };
395 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700396 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800397 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700398 return false;
399 };
Valerie Hau7618b232020-01-09 16:03:08 -0800400 virtual void forceSendCallbacks() {}
Valerie Hau871d6352020-01-29 08:44:02 -0800401 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
402 nsecs_t /*requestedPresentTime*/) {
403 return false;
404 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800405 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800406 virtual bool setColorSpaceAgnostic(const bool agnostic);
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700407 bool setShadowRadius(float shadowRadius);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100408 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700409 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100410 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
411 // rate priority from its parent.
412 virtual int32_t getFrameRateSelectionPriority() const;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700413 static bool isLayerFocusedBasedOnPriority(int32_t priority);
Mathias Agopian13127d82013-03-05 17:47:11 -0800414
chaviw4244e032019-09-04 11:27:49 -0700415 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700416
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800417 // Before color management is introduced, contents on Android have to be
418 // desaturated in order to match what they appears like visually.
419 // With color management, these contents will appear desaturated, thus
420 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700421 // visually.
422 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800423
Lloyd Piquede196652020-01-22 17:29:58 -0800424 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
425 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800426
Dan Stozaee44edd2015-03-23 15:50:23 -0700427 // If we have received a new buffer this frame, we will pass its surface
428 // damage down to hardware composer. Otherwise, we must send a region with
429 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800430 virtual void useSurfaceDamage() {}
431 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700432
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800433 uint32_t getTransactionFlags() const { return mTransactionFlags; }
434 uint32_t getTransactionFlags(uint32_t flags);
435 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800436
Lloyd Piqueef36b002019-01-23 17:52:04 -0800437 // Deprecated, please use compositionengine::Output::belongsInOutput()
438 // instead.
439 // TODO(lpique): Move the remaining callers (screencap) to the new function.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800440 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
Chia-I Wuab0c3192017-08-01 11:29:00 -0700441 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
442 }
443
Vishnu Nair4351ad52019-02-11 14:13:02 -0800444 FloatRect getBounds(const Region& activeTransparentRegion) const;
445 FloatRect getBounds() const;
446
447 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700448 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800449
Vishnu Nairc652ff82019-03-15 12:48:54 -0700450 // Returns the buffer scale transform if a scaling mode is set.
451 ui::Transform getBufferScaleTransform() const;
452
Vishnu Nair4351ad52019-02-11 14:13:02 -0800453 // Get effective layer transform, taking into account all its parent transform with any
454 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700455 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
456
457 // Returns the bounds of the layer without any buffer scaling.
458 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800459
Pablo Ceballos40845df2016-01-25 17:41:15 -0800460 int32_t getSequence() const { return sequence; }
461
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700462 // For tracing.
463 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
464 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
465 // creates its tracks by buffer id and has no way of associating a buffer back to the process
466 // that created it, the current implementation is only sufficient for cases where a buffer is
467 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700468 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700469
Mathias Agopian13127d82013-03-05 17:47:11 -0800470 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700471 // Virtuals
chaviw8a01fa42019-08-19 12:39:31 -0700472
473 // Provide unique string for each class type in the Layer hierarchy
474 virtual const char* getType() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800475
Mathias Agopian13127d82013-03-05 17:47:11 -0800476 /*
477 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800478 *
479 * This takes into account the buffer format (i.e. whether or not the
480 * pixel format includes an alpha channel) and the "opaque" flag set
481 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800482 */
Robert Carr105e64b2018-03-07 12:47:50 -0800483 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800484
485 /*
486 * isSecure - true if this surface is secure, that is if it prevents
487 * screenshots or VNC servers.
488 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800489 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800490
491 /*
492 * isVisible - true if this layer is visible, false otherwise
493 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800494 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800495
Mathias Agopian13127d82013-03-05 17:47:11 -0800496 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700497 * isHiddenByPolicy - true if this layer has been forced invisible.
498 * just because this is false, doesn't mean isVisible() is true.
499 * For example if this layer has no active buffer, it may not be hidden by
500 * policy, but it still can not be visible.
501 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800502 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700503
504 /*
chaviw3e727cd2019-01-31 13:41:05 -0800505 * Returns whether this layer can receive input.
506 */
507 virtual bool canReceiveInput() const;
508
509 /*
Peiyong Linfb530cf2018-12-15 05:07:38 +0000510 * isProtected - true if the layer may contain protected content in the
511 * GRALLOC_USAGE_PROTECTED sense.
512 */
513 virtual bool isProtected() const { return false; }
514
515 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800516 * isFixedSize - true if content has a fixed size
517 */
Robert Carr105e64b2018-03-07 12:47:50 -0800518 virtual bool isFixedSize() const { return true; }
519
Lloyd Piquea83776c2019-01-29 18:42:32 -0800520 /*
521 * usesSourceCrop - true if content should use a source crop
522 */
523 virtual bool usesSourceCrop() const { return false; }
524
Dan Stoza436ccf32018-06-21 12:10:12 -0700525 // Most layers aren't created from the main thread, and therefore need to
526 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
527 // to avoid grabbing the lock again to avoid deadlock
528 virtual bool isCreatedFromMainThread() const { return false; }
529
Robert Carr2e102c92018-10-23 12:11:15 -0700530 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700531
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700532 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags,
533 const DisplayDevice*) const;
chaviw08f3cb22020-01-13 13:17:21 -0800534
Vishnu Nair8406fd72019-07-30 11:29:31 -0700535 // Write states that are modified by the main thread. This includes drawing
536 // state as well as buffer data. This should be called in the main or tracing
537 // thread.
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700538 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags,
539 const DisplayDevice*) const;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700540 // Write drawing or current state. If writing current state, the caller should hold the
541 // external mStateLock. If writing drawing state, this function should be called on the
542 // main or tracing thread.
543 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
544 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800545
Marissa Wall61c58622018-07-18 10:12:20 -0700546 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
547 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
548 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700549 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700550 return s.active_legacy.transform;
551 }
552 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
553 return s.activeTransparentRegion_legacy;
554 }
555 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700556 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
Alec Mouri5a6d8572020-03-23 23:56:15 -0700557 // True if this layer requires filtering
558 // This method is distinct from needsFiltering() in how the filter
559 // requirement is computed. needsFiltering() compares displayFrame and crop,
560 // where as this method transforms the displayFrame to layer-stack space
561 // first. This method should be used if there is no physical display to
562 // project onto when taking screenshots, as the filtering requirements are
563 // different.
564 // If the parent transform needs to be undone when capturing the layer, then
565 // the inverse parent transform is also required.
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700566 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
Alec Mouri5a6d8572020-03-23 23:56:15 -0700567 return false;
568 }
Peiyong Lin97067b02019-03-29 17:34:45 +0000569
chaviw74b03172019-08-19 11:09:03 -0700570 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
571 // variable mClonedChild represents the top layer that will be cloned so this
572 // layer will be the parent of mClonedChild.
573 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
574 // if the real layer is destroyed, then the clone layer will also be destroyed.
575 sp<Layer> mClonedChild;
chaviwb4c6e582019-08-16 14:35:07 -0700576
chaviw74b03172019-08-19 11:09:03 -0700577 virtual sp<Layer> createClone() = 0;
578 void updateMirrorInfo();
579 virtual void updateCloneBufferInfo(){};
580
581protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800582 sp<compositionengine::LayerFE> asLayerFE() const;
chaviw74b03172019-08-19 11:09:03 -0700583 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
584 bool isClone() { return mClonedFrom != nullptr; }
585 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
586
chaviwb4c6e582019-08-16 14:35:07 -0700587 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
588
chaviw74b03172019-08-19 11:09:03 -0700589 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
590 void updateClonedChildren(const sp<Layer>& mirrorRoot,
591 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviwaf87b3e2019-10-01 16:59:28 -0700592 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700593 void addChildToDrawing(const sp<Layer>& layer);
chaviwaf87b3e2019-10-01 16:59:28 -0700594 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800595 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
596 compositionengine::LayerFE::ClientCompositionTargetSettings&);
597 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
598 const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport,
599 ui::Dataspace outputDataspace);
600 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
601 // the settings clears the content with a solid black fill.
602 void prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, bool blackout) const;
chaviw74b03172019-08-19 11:09:03 -0700603
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700604public:
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800605 /*
606 * compositionengine::LayerFE overrides
607 */
Lloyd Piquede196652020-01-22 17:29:58 -0800608 const compositionengine::LayerFECompositionState* getCompositionState() const override;
Lloyd Piquef16688f2019-02-19 17:47:57 -0800609 bool onPreComposition(nsecs_t) override;
Lloyd Piquede196652020-01-22 17:29:58 -0800610 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800611 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
Lloyd Piquef16688f2019-02-19 17:47:57 -0800612 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800613 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800614 const char* getDebugName() const override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800615
Lloyd Piquea83776c2019-01-29 18:42:32 -0800616protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800617 void prepareBasicGeometryCompositionState();
618 void prepareGeometryCompositionState();
619 virtual void preparePerFrameCompositionState();
620 void prepareCursorCompositionState();
Lloyd Piquea83776c2019-01-29 18:42:32 -0800621
622public:
Robert Carr105e64b2018-03-07 12:47:50 -0800623 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700624
Chia-I Wu692e0832018-06-05 15:46:58 -0700625 virtual bool isHdrY410() const { return false; }
626
Ana Krulec010d2192018-10-08 06:29:54 -0700627 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800628
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700629 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700630 * called after composition.
631 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700632 */
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700633 virtual bool onPostComposition(const DisplayDevice*,
Dominik Laskowski075d3172018-05-24 15:50:06 -0700634 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
Robert Carr105e64b2018-03-07 12:47:50 -0800635 const std::shared_ptr<FenceTime>& /*presentFence*/,
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700636 const CompositorTiming&) {
Robert Carr105e64b2018-03-07 12:47:50 -0800637 return false;
638 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700639
Dan Stoza9e56aa02015-11-02 13:00:03 -0800640 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800641 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
642
Valerie Hau871d6352020-01-29 08:44:02 -0800643 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
644 const CompositorTiming& /*compositorTiming*/) {}
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700645 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700646 * doTransaction - process the transaction. This is a good place to figure
647 * out which attributes of the surface have changed.
648 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800649 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700650
651 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700652 * latchBuffer - called each time the screen is redrawn and returns whether
653 * the visible regions need to be recomputed (this is a fairly heavy
654 * operation, so this should be set only if needed). Typically this is used
655 * to figure out if the content or size of a surface has changed.
656 */
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700657 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
658 nsecs_t /*expectedPresentTime*/) {
659 return false;
Robert Carr105e64b2018-03-07 12:47:50 -0800660 }
661
662 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700663
chaviw49a108c2019-08-12 11:23:06 -0700664 virtual void latchAndReleaseBuffer() {}
665
Mathias Agopian13127d82013-03-05 17:47:11 -0800666 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700667 * Remove relative z for the layer if its relative parent is not part of the
668 * provided layer tree.
669 */
670 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
671
672 /*
673 * Remove from current state and mark for removal.
674 */
675 void removeFromCurrentState();
676
677 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800678 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700679 * removed from the current list to the pending removal list
680 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800681 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700682
chaviw61626f22018-11-15 16:26:27 -0800683 /*
684 * Called when the layer is added back to the current state list.
685 */
686 void addToCurrentState();
687
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700688 /*
689 * Sets display transform hint on BufferLayerConsumer.
690 */
691 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700692
Mathias Agopian13127d82013-03-05 17:47:11 -0800693 /*
694 * returns the rectangle that crops the content of the layer and scales it
695 * to the layer's size.
696 */
chaviw4244e032019-09-04 11:27:49 -0700697 virtual Rect getBufferCrop() const { return Rect(); }
698
699 /*
700 * Returns the transform applied to the buffer.
701 */
702 virtual uint32_t getBufferTransform() const { return 0; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800703
chaviwd62d3062019-09-04 14:48:02 -0700704 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
705
Vishnu Nair6213bd92020-05-08 17:42:25 -0700706 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
707
Eric Penner51c59cd2014-07-28 19:51:58 -0700708 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700709 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700710 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800711 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700712
Marissa Wallfd668622018-05-10 10:21:13 -0700713 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800714
Dan Stoza9e56aa02015-11-02 13:00:03 -0800715 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800716 inline const State& getDrawingState() const { return mDrawingState; }
717 inline const State& getCurrentState() const { return mCurrentState; }
718 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800719
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700720 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800721
Yiwei Zhang5434a782018-12-05 18:06:32 -0800722 static void miniDumpHeader(std::string& result);
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700723 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800724 void dumpFrameStats(std::string& result) const;
725 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700726 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700727 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700728 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700729 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700730
Robert Carr105e64b2018-03-07 12:47:50 -0800731 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
732 return {};
733 }
Dan Stozae77c7662016-05-13 11:37:28 -0700734
Brian Anderson5ea5e592016-12-01 16:54:33 -0800735 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700736 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800737 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800738
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800739 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700740
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800741 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700742
Robert Carr6452f122017-03-21 10:41:29 -0700743 // Returns the Alpha of the Surface, accounting for the Alpha
744 // of parent Surfaces in the hierarchy (alpha's will be multiplied
745 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800746 half getAlpha() const;
747 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800748 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800749 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700750
Vishnu Nair6213bd92020-05-08 17:42:25 -0700751 // Returns the transform hint set by Window Manager on the layer or one of its parents.
752 // This traverses the current state because the data is needed when creating
753 // the layer(off drawing thread) and the hint should be available before the producer
754 // is ready to acquire a buffer.
755 ui::Transform::RotationFlags getFixedTransformHint() const;
756
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700757 // Returns how rounded corners should be drawn for this layer.
758 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
759 // corner definition and converting it into current layer's coordinates.
760 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
761 // ignored.
Valerie Hau92bf5482020-02-10 09:49:08 -0800762 virtual RoundedCornerState getRoundedCornerState() const;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700763
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800764 renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
765
Edgar Arriaga844fa672020-01-16 14:21:42 -0800766 /**
767 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
768 * which will not emit children who have relativeZOrder to another layer, this method
769 * just directly emits all children. It also emits them in no particular order.
770 * So this method is not suitable for graphical operations, as it doesn't represent
771 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
772 * book-keeping.
773 */
774 void traverse(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Dan Stoza412903f2017-04-27 13:42:17 -0700775 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
776 const LayerVector::Visitor& visitor);
777 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700778
chaviw4b129c22018-04-09 16:19:43 -0700779 /**
780 * Traverse only children in z order, ignoring relative layers that are not children of the
781 * parent.
782 */
chaviwa76b2712017-09-20 12:02:26 -0700783 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
784 const LayerVector::Visitor& visitor);
785
Chia-I Wu98f1c102017-05-30 14:54:08 -0700786 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800787
788 // ONLY CALL THIS FROM THE LAYER DTOR!
789 // See b/141111965. We need to add current children to offscreen layers in
790 // the layer dtor so as not to dangle layers. Since the layer has not
791 // committed its transaction when the layer is destroyed, we must add
792 // current children. This is safe in the dtor as we will no longer update
793 // the current state, but should not be called anywhere else!
794 LayerVector& getCurrentChildren() { return mCurrentChildren; }
795
Robert Carr1f0a16a2016-10-24 16:27:39 -0700796 void addChild(const sp<Layer>& layer);
797 // Returns index if removed, or negative value otherwise
798 // for symmetry with Vector::remove
799 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700800 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700801 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800802 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700803 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700804 bool setChildRelativeLayer(const sp<Layer>& childLayer,
805 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700806
807 // Copy the current list of children to the drawing state. Called by
808 // SurfaceFlinger to complete a transaction.
809 void commitChildList();
chaviw301b1d82019-11-06 13:15:09 -0800810 int32_t getZ(LayerVector::StateSet stateSet) const;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800811 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800812
Vishnu Nair88a11f22018-11-28 18:30:57 -0800813 /**
814 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
815 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
816 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800817 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
Vishnu Nair88a11f22018-11-28 18:30:57 -0800818
Vishnu Nair4351ad52019-02-11 14:13:02 -0800819 /**
820 * Returns the source bounds. If the bounds are not defined, it is inferred from the
821 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
822 * For the root layer, this is the display viewport size.
823 */
824 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
825 return parentBounds;
826 }
827
Vishnu Nairefc42e22019-12-03 17:36:12 -0800828 /**
829 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
830 * INVALID_RECT if the layer has no buffer and no crop.
831 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
832 * bounds are constrained by its parent bounds.
833 */
834 Rect getCroppedBufferSize(const Layer::State& s) const;
835
Steven Thomas62a4cf82020-01-31 12:04:03 -0800836 bool setFrameRate(FrameRate frameRate);
Ady Abraham60e42ea2020-03-09 19:17:31 -0700837 virtual FrameRate getFrameRateForLayerTree() const;
Ady Abrahambe23e6a2020-05-04 14:51:16 -0700838 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Steven Thomas3172e202020-01-06 19:25:30 -0800839
Mathias Agopian13127d82013-03-05 17:47:11 -0800840protected:
841 // constant
842 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800843 /*
844 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
845 * is called.
846 */
847 class LayerCleaner {
848 sp<SurfaceFlinger> mFlinger;
Robert Carr2e102c92018-10-23 12:11:15 -0700849 sp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800850
Mathias Agopian13127d82013-03-05 17:47:11 -0800851 protected:
Irvel468051e2016-06-13 16:44:44 -0700852 ~LayerCleaner() {
853 // destroy client resources
Robert Carr2e102c92018-10-23 12:11:15 -0700854 mFlinger->onHandleDestroyed(mLayer);
Irvel468051e2016-06-13 16:44:44 -0700855 }
David Sodman41fdfc92017-11-06 16:09:56 -0800856
Mathias Agopian13127d82013-03-05 17:47:11 -0800857 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800858 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
859 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800860 };
861
Lloyd Pique4dccc412018-01-22 17:21:36 -0800862 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700863
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700864 // For unit tests
865 friend class TestableSurfaceFlinger;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100866 friend class RefreshRateSelectionTest;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700867 friend class SetFrameRateTest;
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700868
Valerie Haub153bab2019-03-05 10:47:28 -0800869 virtual void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700870
Mathias Agopian3330b202009-10-05 17:07:12 -0700871 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700872
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700873 /**
874 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
875 * crop coordinates, transforming them into layer space.
876 */
877 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700878 void setParent(const sp<Layer>& layer);
Robert Carr29abff82017-12-04 13:51:20 -0800879 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800880 void addZOrderRelative(const wp<Layer>& relative);
881 void removeZOrderRelative(const wp<Layer>& relative);
Robert Carrdb66e622017-04-10 16:55:57 -0700882
David Sodman41fdfc92017-11-06 16:09:56 -0800883 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700884 public:
KaiChieh Chuangc83889f2020-10-13 10:38:48 +0800885 explicit SyncPoint(uint64_t frameNumber,
886 wp<Layer> requestedSyncLayer,
887 wp<Layer> barrierLayer_legacy)
chaviw43cb3cb2019-05-31 15:23:41 -0700888 : mFrameNumber(frameNumber),
889 mFrameIsAvailable(false),
890 mTransactionIsApplied(false),
KaiChieh Chuangc83889f2020-10-13 10:38:48 +0800891 mRequestedSyncLayer(requestedSyncLayer),
892 mBarrierLayer_legacy(barrierLayer_legacy) {}
David Sodman41fdfc92017-11-06 16:09:56 -0800893 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700894
David Sodman41fdfc92017-11-06 16:09:56 -0800895 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700896
David Sodman41fdfc92017-11-06 16:09:56 -0800897 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700898
David Sodman41fdfc92017-11-06 16:09:56 -0800899 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700900
David Sodman41fdfc92017-11-06 16:09:56 -0800901 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700902
chaviw43cb3cb2019-05-31 15:23:41 -0700903 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
904
KaiChieh Chuangc83889f2020-10-13 10:38:48 +0800905 sp<Layer> getBarrierLayer() const { return mBarrierLayer_legacy.promote(); }
906
907 bool isTimeout() const {
908 using namespace std::chrono_literals;
909 static constexpr std::chrono::nanoseconds TIMEOUT_THRESHOLD = 1s;
910
911 return std::chrono::steady_clock::now() - mCreateTimeStamp > TIMEOUT_THRESHOLD;
912 }
913
914 void checkTimeoutAndLog() {
915 using namespace std::chrono_literals;
916 static constexpr std::chrono::nanoseconds LOG_PERIOD = 1s;
917
918 if (!frameIsAvailable() && isTimeout()) {
919 const auto now = std::chrono::steady_clock::now();
920 if (now - mLastLogTime > LOG_PERIOD) {
921 mLastLogTime = now;
922 sp<Layer> requestedSyncLayer = getRequestedSyncLayer();
923 sp<Layer> barrierLayer = getBarrierLayer();
924 ALOGW("[%s] sync point %" PRIu64 " wait timeout %lld for %s",
925 requestedSyncLayer ? requestedSyncLayer->getDebugName() : "Removed",
926 mFrameNumber, (now - mCreateTimeStamp).count(),
927 barrierLayer ? barrierLayer->getDebugName() : "Removed");
928 }
929 }
930 }
Dan Stoza7dde5992015-05-22 09:51:44 -0700931 private:
932 const uint64_t mFrameNumber;
933 std::atomic<bool> mFrameIsAvailable;
934 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700935 wp<Layer> mRequestedSyncLayer;
KaiChieh Chuangc83889f2020-10-13 10:38:48 +0800936 wp<Layer> mBarrierLayer_legacy;
937 const std::chrono::time_point<std::chrono::steady_clock> mCreateTimeStamp =
938 std::chrono::steady_clock::now();
939 std::chrono::time_point<std::chrono::steady_clock> mLastLogTime;
Dan Stoza7dde5992015-05-22 09:51:44 -0700940 };
941
Dan Stozacac35382016-01-27 12:21:06 -0800942 // SyncPoints which will be signaled when the correct frame is at the head
943 // of the queue and dropped after the frame has been latched. Protected by
944 // mLocalSyncPointMutex.
945 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700946 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
947
Dan Stozacac35382016-01-27 12:21:06 -0800948 // SyncPoints which will be signaled and then dropped when the transaction
949 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700950 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
951
Dan Stozacac35382016-01-27 12:21:06 -0800952 // Returns false if the relevant frame has already been latched
953 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700954
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800955 void popPendingState(State* stateToCommit);
956 virtual bool applyPendingStates(State* stateToCommit);
957 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700958
959 // Returns mCurrentScaling mode (originating from the
960 // Client) or mOverrideScalingMode mode (originating from
961 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800962 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800963
Dan Stoza7dde5992015-05-22 09:51:44 -0700964public:
Irvel468051e2016-06-13 16:44:44 -0700965 /*
966 * The layer handle is just a BBinder object passed to the client
967 * (remote process) -- we don't keep any reference on our side such that
968 * the dtor is called when the remote side let go of its reference.
969 *
970 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
971 * this layer when the handle is destroyed.
972 */
973 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800974 public:
975 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
976 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700977
David Sodman41fdfc92017-11-06 16:09:56 -0800978 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700979 };
980
Robert Carrc0df3122019-04-11 13:18:21 -0700981 // Creates a new handle each time, so we only expect
982 // this to be called once.
Irvel468051e2016-06-13 16:44:44 -0700983 sp<IBinder> getHandle();
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700984 const std::string& getName() const { return mName; }
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700985 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
Robert Carr105e64b2018-03-07 12:47:50 -0800986 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700987 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700988
Robert Carr2e102c92018-10-23 12:11:15 -0700989 bool mPendingHWCDestroy{false};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800990 void setInputInfo(const InputWindowInfo& info);
Robert Carr720e5062018-07-30 17:45:14 -0700991
Arthur Hungd20b2702019-01-14 18:16:16 +0800992 InputWindowInfo fillInputInfo();
Robert Carredd13602020-04-13 17:24:34 -0700993 /**
994 * Returns whether this layer has an explicitly set input-info.
995 */
996 bool hasInputInfo() const;
997 /**
998 * Return whether this layer needs an input info. For most layer types
999 * this is only true if they explicitly set an input-info but BufferLayer
1000 * overrides this so we can generate input-info for Buffered layers that don't
1001 * have them (for input occlusion detection checks).
1002 */
1003 virtual bool needsInputInfo() const { return hasInputInfo(); }
Robert Carr2e102c92018-10-23 12:11:15 -07001004
David Sodman41fdfc92017-11-06 16:09:56 -08001005protected:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001006 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
1007
Robert Carr1c5481e2019-07-01 14:42:27 -07001008 bool usingRelativeZ(LayerVector::StateSet stateSet) const;
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001009
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001010 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -07001011 const std::string mName;
1012 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -08001013
Chia-I Wuab0c3192017-08-01 11:29:00 -07001014 bool mPrimaryDisplayOnly = false;
1015
Vishnu Nair8406fd72019-07-30 11:29:31 -07001016 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001017 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -07001018 // Store a copy of the pending state so that the drawing thread can access the
1019 // states without a lock.
KaiChieh Chuangc83889f2020-10-13 10:38:48 +08001020 std::deque<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001021
Vishnu Nair8406fd72019-07-30 11:29:31 -07001022 // these are protected by an external lock (mStateLock)
1023 State mCurrentState;
1024 std::atomic<uint32_t> mTransactionFlags{0};
KaiChieh Chuangc83889f2020-10-13 10:38:48 +08001025 std::deque<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -07001026
Brian Andersond6927fb2016-07-23 23:37:30 -07001027 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001028 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001029
Brian Andersond6927fb2016-07-23 23:37:30 -07001030 // Timestamp history for the consumer to query.
1031 // Accessed by both consumer and producer on main and binder threads.
1032 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001033 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001034 FenceTimeline mAcquireTimeline;
1035 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001036
Mathias Agopiana67932f2011-04-20 14:20:59 -07001037 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001038 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001039 // False if the buffer and its contents have been previously used for GPU
1040 // composition, true otherwise.
1041 bool mIsActiveBufferUpdatedForGpu = true;
1042
Robert Carrc3574f72016-03-24 12:19:32 -07001043 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001044 int32_t mOverrideScalingMode{-1};
1045 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001046 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001047 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001048
Robert Carr2e102c92018-10-23 12:11:15 -07001049 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001050
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001051 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001052 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001053
1054 // protected by mLock
1055 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001056
Mathias Agopian13127d82013-03-05 17:47:11 -08001057 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001058
1059 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001060 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001061
Robert Carr1f0a16a2016-10-24 16:27:39 -07001062 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001063 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001064 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001065 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001066
Chia-I Wue41dbe62017-06-13 14:10:56 -07001067 wp<Layer> mCurrentParent;
1068 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001069
chaviw5aedec92018-10-22 10:40:38 -07001070 // Can only be accessed with the SF state lock held.
1071 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -08001072 // Can only be accessed with the SF state lock held.
1073 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001074
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001075 // Window types from WindowManager.LayoutParams
1076 const int mWindowType;
1077
chaviw4b129c22018-04-09 16:19:43 -07001078private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001079 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1080
1081 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
1082 Region getVisibleRegion(const DisplayDevice*) const;
1083
chaviw4b129c22018-04-09 16:19:43 -07001084 /**
1085 * Returns an unsorted vector of all layers that are part of this tree.
1086 * That includes the current layer and all its descendants.
1087 */
1088 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
1089 /**
1090 * Traverses layers that are part of this tree in the correct z order.
1091 * layersInTree must be sorted before calling this method.
1092 */
1093 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
1094 LayerVector::StateSet stateSet,
1095 const LayerVector::Visitor& visitor);
1096 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
1097 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001098
Ady Abraham60e42ea2020-03-09 19:17:31 -07001099 void updateTreeHasFrameRateVote();
1100
Vishnu Nair4351ad52019-02-11 14:13:02 -08001101 // Cached properties computed from drawing state
1102 // Effective transform taking into account parent transforms and any parent scaling.
1103 ui::Transform mEffectiveTransform;
1104
1105 // Bounds of the layer before any transformation is applied and before it has been cropped
1106 // by its parents.
1107 FloatRect mSourceBounds;
1108
1109 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1110 // its parent bounds.
1111 FloatRect mBounds;
1112
1113 // Layer bounds in screen space.
1114 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001115
1116 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Robert Carrc0df3122019-04-11 13:18:21 -07001117
1118 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001119
1120 void removeRemoteSyncPoints();
Vishnu Nair0f085c62019-08-30 08:49:12 -07001121
1122 // Tracks the process and user id of the caller when creating this layer
1123 // to help debugging.
1124 pid_t mCallingPid;
1125 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001126
1127 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1128 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1129 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1130 // and relatives, this layer will update as well.
1131 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001132
1133 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1134 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1135 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001136 float mEffectiveShadowRadius = 0.f;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001137
1138 // Returns true if the layer can draw shadows on its border.
1139 virtual bool canDrawShadows() const { return true; }
chaviwaf87b3e2019-10-01 16:59:28 -07001140
1141 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1142 // This will return null if first non cloned parent is not found.
1143 sp<Layer> getClonedRoot();
chaviw68d4dab2020-06-08 15:07:32 -07001144
1145 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1146 // null.
1147 sp<Layer> getRootLayer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001148};
1149
Dominik Laskowski34157762018-10-31 13:07:19 -07001150} // namespace android