Update typeId for BufferQueueLayer and BufferStateLayer

Currently BufferQueueLayer and BufferStateLayer have typeId BufferLayer.
Changed to use more specific typeIds so they can be identified when
dumping state.

Also renamed getTypeId to getType since it was not returning an ID, but
rather a char* name

Test: adb shell dumpsys SurfaceFlinger
Change-Id: Ic80e995fa37acb2a9f21ea91bae8608657bf0bf1
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 53091a0..9107189 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -378,7 +378,9 @@
 
     // -----------------------------------------------------------------------
     // Virtuals
-    virtual const char* getTypeId() const = 0;
+
+    // Provide unique string for each class type in the Layer hierarchy
+    virtual const char* getType() const = 0;
 
     /*
      * isOpaque - true if this surface is opaque