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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_LAYER_H
18#define ANDROID_LAYER_H
19
Lloyd Piquefeb73d72018-12-04 17:23:44 -080020#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070024#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070035#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080038
Robert Carrcdf83202018-03-07 12:48:34 -080039#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070041#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070043
Mathias Agopian13127d82013-03-05 17:47:11 -080044#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070045#include "ClientCache.h"
46#include "DisplayHardware/ComposerHal.h"
47#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080048#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070049#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070050#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080052#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070053#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080054
chaviw1d044282017-09-27 12:19:28 -070055using namespace android::surfaceflinger;
56
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080057namespace android {
58
59// ---------------------------------------------------------------------------
60
Mathias Agopian1f7bec62010-06-25 18:02:21 -070061class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020062class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080063class DisplayDevice;
64class GraphicBuffer;
65class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080066class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080067
Lloyd Piquefeb73d72018-12-04 17:23:44 -080068namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080069class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080070struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071}
72
Lloyd Pique4dccc412018-01-22 17:21:36 -080073namespace impl {
74class SurfaceInterceptor;
75}
76
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080077// ---------------------------------------------------------------------------
78
Lloyd Pique42ab75e2018-09-12 20:46:03 -070079struct LayerCreationArgs {
chaviwde94d0f2020-01-22 13:11:25 -080080 LayerCreationArgs(SurfaceFlinger* flinger, const sp<Client> client, std::string name,
Vishnu Nair0f085c62019-08-30 08:49:12 -070081 uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070082
83 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080084 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070085 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070086 uint32_t w;
87 uint32_t h;
88 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080089 LayerMetadata metadata;
Vishnu Nair0f085c62019-08-30 08:49:12 -070090 pid_t callingPid;
91 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070092 sp<const DisplayDevice> displayDevice;
93 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070094};
95
Lloyd Piquede196652020-01-22 17:29:58 -080096class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070097 static std::atomic<int32_t> sSequence;
Ana Krulecc84d09b2019-11-02 23:10:29 +010098 static constexpr int32_t PRIORITY_UNSET = -1;
Mathias Agopian13127d82013-03-05 17:47:11 -080099
Mathias Agopiand606de62010-05-10 20:06:11 -0700100public:
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700101 mutable bool contentDirty{false};
Dan Stozaee44edd2015-03-23 15:50:23 -0700102 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -0700103
104 // Layer serial number. This gives layers an explicit ordering, so we
105 // have a stable sort order when their layer stack and Z-order are
106 // the same.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700107 int32_t sequence{sSequence++};
Mathias Agopian13127d82013-03-05 17:47:11 -0800108
109 enum { // flags for doTransaction()
110 eDontUpdateGeometryState = 0x00000001,
111 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700112 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800113 };
114
115 struct Geometry {
116 uint32_t w;
117 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700118 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800119
David Sodman41fdfc92017-11-06 16:09:56 -0800120 inline bool operator==(const Geometry& rhs) const {
121 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700122 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800123 }
David Sodman41fdfc92017-11-06 16:09:56 -0800124 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800125 };
126
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700127 struct RoundedCornerState {
128 RoundedCornerState() = default;
129 RoundedCornerState(FloatRect cropRect, float radius)
130 : cropRect(cropRect), radius(radius) {}
131
132 // Rounded rectangle in local layer coordinate space.
133 FloatRect cropRect = FloatRect();
134 // Radius of the rounded rectangle.
135 float radius = 0.0f;
136 };
137
Ady Abraham71c437d2020-01-31 15:56:57 -0800138 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
139 // the layer.
140 enum class FrameRateCompatibility {
141 Default, // Layer didn't specify any specific handling strategy
142
143 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
144 // content properly. Any other value will result in a pull down.
145
146 NoVote, // Layer doesn't have any requirements for the refresh rate and
147 // should not be considered when the display refresh rate is determined.
148 };
149
150 // Encapsulates the frame rate and compatibility of the layer. This information will be used
151 // when the display refresh rate is determined.
152 struct FrameRate {
153 float rate;
154 FrameRateCompatibility type;
155
156 FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
157 FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
158
159 bool operator==(const FrameRate& other) const {
160 return rate == other.rate && type == other.type;
161 }
162
163 bool operator!=(const FrameRate& other) const { return !(*this == other); }
164 };
165
Mathias Agopian13127d82013-03-05 17:47:11 -0800166 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700167 Geometry active_legacy;
168 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800169 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800170
171 // The identifier of the layer stack this layer belongs to. A layer can
172 // only be associated to a single layer stack. A layer stack is a
173 // z-ordered group of layers which can be associated to one or more
174 // displays. Using the same layer stack on different displays is a way
175 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800176 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800177
Mathias Agopian13127d82013-03-05 17:47:11 -0800178 uint8_t flags;
179 uint8_t reserved[2];
180 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700181 bool modified;
182
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800183 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700184 Rect crop_legacy;
185 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700186
Robert Carr0d480722017-01-10 16:42:54 -0800187 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700188 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700189 wp<Layer> barrierLayer_legacy;
190 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700191
Mathias Agopian2ca79392013-04-02 18:30:32 -0700192 // the transparentRegion hint is a bit special, it's latched only
193 // when we receive a buffer -- this is because it's "content"
194 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700195 Region activeTransparentRegion_legacy;
196 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500197
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800198 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700199
200 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
201 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700202 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700203
204 // A list of surfaces whose Z-order is interpreted relative to ours.
205 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700206
207 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700208 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800209 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700210
Robert Carr720e5062018-07-30 17:45:14 -0700211 bool inputInfoChanged;
212 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700213 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700214
Valerie Haub153bab2019-03-05 10:47:28 -0800215 // dataspace is only used by BufferStateLayer and ColorLayer
216 ui::Dataspace dataspace;
217
Marissa Wall61c58622018-07-18 10:12:20 -0700218 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800219 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700220 Geometry active;
221
222 uint32_t transform;
223 bool transformToDisplayInverse;
224
225 Rect crop;
226 Region transparentRegionHint;
227
228 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700229 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700230 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700231 HdrMetadata hdrMetadata;
232 Region surfaceDamageRegion;
233 int32_t api;
234
235 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700236 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700237 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700238
Valerie Haua72e2812019-01-23 13:40:39 -0800239 // pointer to background color layer that, if set, appears below the buffer state layer
240 // and the buffer state layer's children. Z order will be set to
241 // INT_MIN
242 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800243
Marissa Walle2ffb422018-10-12 11:33:52 -0700244 // The deque of callback handles for this frame. The back of the deque contains the most
245 // recent callback handle.
246 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800247 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700248 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800249
250 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
251 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700252 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100253
254 // Priority of the layer assigned by Window Manager.
255 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800256
Ady Abraham71c437d2020-01-31 15:56:57 -0800257 FrameRate frameRate;
Mathias Agopian13127d82013-03-05 17:47:11 -0800258 };
259
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700260 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700261 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800262
Dominik Laskowski75848362019-11-11 17:57:20 -0800263 void onFirstRef() override;
264
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700265 int getWindowType() const { return mWindowType; }
266
Chia-I Wuab0c3192017-08-01 11:29:00 -0700267 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
Lloyd Piqueef36b002019-01-23 17:52:04 -0800268 bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700269
Robert Carr7bf247e2017-05-18 14:02:49 -0700270 // ------------------------------------------------------------------------
271 // Geometry setting functions.
272 //
273 // The following group of functions are used to specify the layers
274 // bounds, and the mapping of the texture on to those bounds. According
275 // to various settings changes to them may apply immediately, or be delayed until
276 // a pending resize is completed by the producer submitting a buffer. For example
277 // if we were to change the buffer size, and update the matrix ahead of the
278 // new buffer arriving, then we would be stretching the buffer to a different
279 // aspect before and after the buffer arriving, which probably isn't what we wanted.
280 //
281 // The first set of geometry functions are controlled by the scaling mode, described
282 // in window.h. The scaling mode may be set by the client, as it submits buffers.
283 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
284 //
285 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
286 // matrix updates will not be applied while a resize is pending
287 // and the size and transform will remain in their previous state
288 // until a new buffer is submitted. If the scaling mode is another value
289 // then the old-buffer will immediately be scaled to the pending size
290 // and the new matrix will be immediately applied following this scaling
291 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700292
Robert Carr7bf247e2017-05-18 14:02:49 -0700293 // Set the default buffer size for the assosciated Producer, in pixels. This is
294 // also the rendered size of the layer prior to any transformations. Parent
295 // or local matrix transformations will not affect the size of the buffer,
296 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800297 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700298 // Set a 2x2 transformation matrix on the layer. This transform
299 // will be applied after parent transforms, but before any final
300 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700301 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
302 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700303
304 // This second set of geometry attributes are controlled by
305 // setGeometryAppliesWithResize, and their default mode is to be
306 // immediate. If setGeometryAppliesWithResize is specified
307 // while a resize is pending, then update of these attributes will
308 // be delayed until the resize completes.
309
310 // setPosition operates in parent buffer space (pre parent-transform) or display
311 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700312 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700313 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700314 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700315
Robert Carr7bf247e2017-05-18 14:02:49 -0700316 // TODO(b/38182121): Could we eliminate the various latching modes by
317 // using the layer hierarchy?
318 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800319 virtual bool setLayer(int32_t z);
320 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700321
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800322 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800323 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700324
325 // Set rounded corner radius for this layer and its children.
326 //
327 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
328 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
329 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800330 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800331 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
332 // is specified in pixels.
333 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800334 virtual bool setTransparentRegionHint(const Region& transparent);
335 virtual bool setFlags(uint8_t flags, uint8_t mask);
336 virtual bool setLayerStack(uint32_t layerStack);
337 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700338 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
339 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800340 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
341 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800342 virtual bool setMetadata(const LayerMetadata& data);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800343 virtual bool reparentChildren(const sp<IBinder>& layer);
Marissa Wall61c58622018-07-18 10:12:20 -0700344 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800345 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700346 virtual bool detachChildren();
chaviw5aedec92018-10-22 10:40:38 -0700347 bool attachChildren();
348 bool isLayerDetached() const { return mLayerDetached; }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800349 virtual bool setColorTransform(const mat4& matrix);
350 virtual mat4 getColorTransform() const;
351 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800352 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700353
354 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800355 virtual bool setTransform(uint32_t /*transform*/) { return false; };
356 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
357 virtual bool setCrop(const Rect& /*crop*/) { return false; };
358 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800359 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
360 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700361 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700362 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700363 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800364 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
365 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
366 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
367 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
368 virtual bool setApi(int32_t /*api*/) { return false; };
369 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700370 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800371 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700372 return false;
373 };
Valerie Hau7618b232020-01-09 16:03:08 -0800374 virtual void forceSendCallbacks() {}
Valerie Hau871d6352020-01-29 08:44:02 -0800375 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
376 nsecs_t /*requestedPresentTime*/) {
377 return false;
378 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800379 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800380 virtual bool setColorSpaceAgnostic(const bool agnostic);
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700381 bool setShadowRadius(float shadowRadius);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100382 virtual bool setFrameRateSelectionPriority(int32_t priority);
383 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
384 // rate priority from its parent.
385 virtual int32_t getFrameRateSelectionPriority() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800386
chaviw4244e032019-09-04 11:27:49 -0700387 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700388
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800389 // Before color management is introduced, contents on Android have to be
390 // desaturated in order to match what they appears like visually.
391 // With color management, these contents will appear desaturated, thus
392 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700393 // visually.
394 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800395
Lloyd Piquede196652020-01-22 17:29:58 -0800396 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
397 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800398
Dan Stozaee44edd2015-03-23 15:50:23 -0700399 // If we have received a new buffer this frame, we will pass its surface
400 // damage down to hardware composer. Otherwise, we must send a region with
401 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800402 virtual void useSurfaceDamage() {}
403 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700404
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800405 uint32_t getTransactionFlags() const { return mTransactionFlags; }
406 uint32_t getTransactionFlags(uint32_t flags);
407 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800408
Lloyd Piqueef36b002019-01-23 17:52:04 -0800409 // Deprecated, please use compositionengine::Output::belongsInOutput()
410 // instead.
411 // TODO(lpique): Move the remaining callers (screencap) to the new function.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800412 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
Chia-I Wuab0c3192017-08-01 11:29:00 -0700413 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
414 }
415
Vishnu Nair4351ad52019-02-11 14:13:02 -0800416 FloatRect getBounds(const Region& activeTransparentRegion) const;
417 FloatRect getBounds() const;
418
419 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700420 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800421
Vishnu Nairc652ff82019-03-15 12:48:54 -0700422 // Returns the buffer scale transform if a scaling mode is set.
423 ui::Transform getBufferScaleTransform() const;
424
Vishnu Nair4351ad52019-02-11 14:13:02 -0800425 // Get effective layer transform, taking into account all its parent transform with any
426 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700427 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
428
429 // Returns the bounds of the layer without any buffer scaling.
430 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800431
Pablo Ceballos40845df2016-01-25 17:41:15 -0800432 int32_t getSequence() const { return sequence; }
433
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700434 // For tracing.
435 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
436 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
437 // creates its tracks by buffer id and has no way of associating a buffer back to the process
438 // that created it, the current implementation is only sufficient for cases where a buffer is
439 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700440 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700441
Mathias Agopian13127d82013-03-05 17:47:11 -0800442 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700443 // Virtuals
chaviw8a01fa42019-08-19 12:39:31 -0700444
445 // Provide unique string for each class type in the Layer hierarchy
446 virtual const char* getType() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800447
Mathias Agopian13127d82013-03-05 17:47:11 -0800448 /*
449 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800450 *
451 * This takes into account the buffer format (i.e. whether or not the
452 * pixel format includes an alpha channel) and the "opaque" flag set
453 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800454 */
Robert Carr105e64b2018-03-07 12:47:50 -0800455 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800456
457 /*
458 * isSecure - true if this surface is secure, that is if it prevents
459 * screenshots or VNC servers.
460 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800461 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800462
463 /*
464 * isVisible - true if this layer is visible, false otherwise
465 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800466 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800467
Mathias Agopian13127d82013-03-05 17:47:11 -0800468 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700469 * isHiddenByPolicy - true if this layer has been forced invisible.
470 * just because this is false, doesn't mean isVisible() is true.
471 * For example if this layer has no active buffer, it may not be hidden by
472 * policy, but it still can not be visible.
473 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800474 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700475
476 /*
chaviw3e727cd2019-01-31 13:41:05 -0800477 * Returns whether this layer can receive input.
478 */
479 virtual bool canReceiveInput() const;
480
481 /*
Peiyong Linfb530cf2018-12-15 05:07:38 +0000482 * isProtected - true if the layer may contain protected content in the
483 * GRALLOC_USAGE_PROTECTED sense.
484 */
485 virtual bool isProtected() const { return false; }
486
487 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800488 * isFixedSize - true if content has a fixed size
489 */
Robert Carr105e64b2018-03-07 12:47:50 -0800490 virtual bool isFixedSize() const { return true; }
491
Lloyd Piquea83776c2019-01-29 18:42:32 -0800492 /*
493 * usesSourceCrop - true if content should use a source crop
494 */
495 virtual bool usesSourceCrop() const { return false; }
496
Dan Stoza436ccf32018-06-21 12:10:12 -0700497 // Most layers aren't created from the main thread, and therefore need to
498 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
499 // to avoid grabbing the lock again to avoid deadlock
500 virtual bool isCreatedFromMainThread() const { return false; }
501
Robert Carr2e102c92018-10-23 12:11:15 -0700502 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700503
chaviw6d89e2d2020-01-14 14:42:01 -0800504 LayerProto* writeToProto(LayersProto& layersProto,
505 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
chaviw08f3cb22020-01-13 13:17:21 -0800506
Vishnu Nair8406fd72019-07-30 11:29:31 -0700507 // Write states that are modified by the main thread. This includes drawing
508 // state as well as buffer data. This should be called in the main or tracing
509 // thread.
510 void writeToProtoDrawingState(LayerProto* layerInfo,
511 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700512 // Write drawing or current state. If writing current state, the caller should hold the
513 // external mStateLock. If writing drawing state, this function should be called on the
514 // main or tracing thread.
515 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
516 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800517
Marissa Wall61c58622018-07-18 10:12:20 -0700518 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
519 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
520 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700521 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700522 return s.active_legacy.transform;
523 }
524 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
525 return s.activeTransparentRegion_legacy;
526 }
527 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
Lloyd Piquef16688f2019-02-19 17:47:57 -0800528 virtual bool needsFiltering(const sp<const DisplayDevice>&) const { return false; }
Peiyong Lin97067b02019-03-29 17:34:45 +0000529
chaviw74b03172019-08-19 11:09:03 -0700530 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
531 // variable mClonedChild represents the top layer that will be cloned so this
532 // layer will be the parent of mClonedChild.
533 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
534 // if the real layer is destroyed, then the clone layer will also be destroyed.
535 sp<Layer> mClonedChild;
chaviwb4c6e582019-08-16 14:35:07 -0700536
chaviw74b03172019-08-19 11:09:03 -0700537 virtual sp<Layer> createClone() = 0;
538 void updateMirrorInfo();
539 virtual void updateCloneBufferInfo(){};
540
541protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800542 sp<compositionengine::LayerFE> asLayerFE() const;
chaviw74b03172019-08-19 11:09:03 -0700543 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
544 bool isClone() { return mClonedFrom != nullptr; }
545 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
546
chaviwb4c6e582019-08-16 14:35:07 -0700547 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
548
chaviw74b03172019-08-19 11:09:03 -0700549 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
550 void updateClonedChildren(const sp<Layer>& mirrorRoot,
551 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviwaf87b3e2019-10-01 16:59:28 -0700552 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700553 void addChildToDrawing(const sp<Layer>& layer);
chaviwaf87b3e2019-10-01 16:59:28 -0700554 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700555
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700556public:
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800557 /*
558 * compositionengine::LayerFE overrides
559 */
Lloyd Piquede196652020-01-22 17:29:58 -0800560 const compositionengine::LayerFECompositionState* getCompositionState() const override;
Lloyd Piquef16688f2019-02-19 17:47:57 -0800561 bool onPreComposition(nsecs_t) override;
Lloyd Piquede196652020-01-22 17:29:58 -0800562 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
Vishnu Nair9b079a22020-01-21 14:36:08 -0800563 std::optional<LayerSettings> prepareClientComposition(
Lloyd Piquef16688f2019-02-19 17:47:57 -0800564 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Vishnu Nair9b079a22020-01-21 14:36:08 -0800565 std::optional<LayerSettings> prepareShadowClientComposition(
566 const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport,
Vishnu Nair3a7346c2019-12-04 08:09:09 -0800567 ui::Dataspace outputDataspace) override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800568 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800569 const char* getDebugName() const override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800570
Lloyd Piquea83776c2019-01-29 18:42:32 -0800571protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800572 void prepareBasicGeometryCompositionState();
573 void prepareGeometryCompositionState();
574 virtual void preparePerFrameCompositionState();
575 void prepareCursorCompositionState();
Lloyd Piquea83776c2019-01-29 18:42:32 -0800576
577public:
Robert Carr105e64b2018-03-07 12:47:50 -0800578 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700579
Chia-I Wu692e0832018-06-05 15:46:58 -0700580 virtual bool isHdrY410() const { return false; }
581
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800582 Hwc2::IComposerClient::Composition getCompositionType(
583 const sp<const DisplayDevice>& display) const;
584 bool getClearClientTarget(const sp<const DisplayDevice>& display) const;
Riley Andrews03414a12014-07-01 14:22:59 -0700585
Ana Krulec010d2192018-10-08 06:29:54 -0700586 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
Robert Carr105e64b2018-03-07 12:47:50 -0800587 virtual void setTransformHint(uint32_t /*orientation*/) const { }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800588
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700589 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700590 * called after composition.
591 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700592 */
Adithya Srinivasanb69e0762019-11-11 18:39:53 -0800593 virtual bool onPostComposition(sp<const DisplayDevice> /*displayDevice*/,
Dominik Laskowski075d3172018-05-24 15:50:06 -0700594 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
Robert Carr105e64b2018-03-07 12:47:50 -0800595 const std::shared_ptr<FenceTime>& /*presentFence*/,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800596 const CompositorTiming& /*compositorTiming*/) {
Robert Carr105e64b2018-03-07 12:47:50 -0800597 return false;
598 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700599
Dan Stoza9e56aa02015-11-02 13:00:03 -0800600 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800601 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
602
Valerie Hau871d6352020-01-29 08:44:02 -0800603 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
604 const CompositorTiming& /*compositorTiming*/) {}
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700605 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700606 * doTransaction - process the transaction. This is a good place to figure
607 * out which attributes of the surface have changed.
608 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800609 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700610
611 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700612 * latchBuffer - called each time the screen is redrawn and returns whether
613 * the visible regions need to be recomputed (this is a fairly heavy
614 * operation, so this should be set only if needed). Typically this is used
615 * to figure out if the content or size of a surface has changed.
616 */
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700617 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
618 nsecs_t /*expectedPresentTime*/) {
619 return false;
Robert Carr105e64b2018-03-07 12:47:50 -0800620 }
621
622 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700623
chaviw49a108c2019-08-12 11:23:06 -0700624 virtual void latchAndReleaseBuffer() {}
625
Mathias Agopian13127d82013-03-05 17:47:11 -0800626 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700627 * Remove relative z for the layer if its relative parent is not part of the
628 * provided layer tree.
629 */
630 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
631
632 /*
633 * Remove from current state and mark for removal.
634 */
635 void removeFromCurrentState();
636
637 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800638 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700639 * removed from the current list to the pending removal list
640 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800641 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700642
chaviw61626f22018-11-15 16:26:27 -0800643 /*
644 * Called when the layer is added back to the current state list.
645 */
646 void addToCurrentState();
647
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800648 // Updates the transform hint in our SurfaceFlingerConsumer to match
Mathias Agopian84300952012-11-21 16:02:13 -0800649 // the current orientation of the display device.
Dominik Laskowskia2edf612018-06-01 13:15:16 -0700650 void updateTransformHint(const sp<const DisplayDevice>& display) const;
Andy McFadden69052052012-09-14 16:10:11 -0700651
Mathias Agopian13127d82013-03-05 17:47:11 -0800652 /*
653 * returns the rectangle that crops the content of the layer and scales it
654 * to the layer's size.
655 */
chaviw4244e032019-09-04 11:27:49 -0700656 virtual Rect getBufferCrop() const { return Rect(); }
657
658 /*
659 * Returns the transform applied to the buffer.
660 */
661 virtual uint32_t getBufferTransform() const { return 0; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800662
chaviwd62d3062019-09-04 14:48:02 -0700663 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
664
Eric Penner51c59cd2014-07-28 19:51:58 -0700665 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700666 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700667 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800668 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700669
Marissa Wallfd668622018-05-10 10:21:13 -0700670 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800671
Dan Stoza9e56aa02015-11-02 13:00:03 -0800672 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800673 inline const State& getDrawingState() const { return mDrawingState; }
674 inline const State& getCurrentState() const { return mCurrentState; }
675 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800676
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800677 LayerDebugInfo getLayerDebugInfo() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800678
679 /* always call base class first */
Yiwei Zhang5434a782018-12-05 18:06:32 -0800680 static void miniDumpHeader(std::string& result);
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800681 void miniDump(std::string& result, const sp<DisplayDevice>& display) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800682 void dumpFrameStats(std::string& result) const;
683 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700684 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700685 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700686 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700687 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700688
Robert Carr105e64b2018-03-07 12:47:50 -0800689 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
690 return {};
691 }
Dan Stozae77c7662016-05-13 11:37:28 -0700692
Brian Anderson5ea5e592016-12-01 16:54:33 -0800693 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700694 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800695 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800696
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800697 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700698
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800699 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700700
Robert Carr6452f122017-03-21 10:41:29 -0700701 // Returns the Alpha of the Surface, accounting for the Alpha
702 // of parent Surfaces in the hierarchy (alpha's will be multiplied
703 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800704 half getAlpha() const;
705 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800706 int32_t getBackgroundBlurRadius() const;
Robert Carr6452f122017-03-21 10:41:29 -0700707
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700708 // Returns how rounded corners should be drawn for this layer.
709 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
710 // corner definition and converting it into current layer's coordinates.
711 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
712 // ignored.
Valerie Hau92bf5482020-02-10 09:49:08 -0800713 virtual RoundedCornerState getRoundedCornerState() const;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700714
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800715 renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
716
Edgar Arriaga844fa672020-01-16 14:21:42 -0800717 /**
718 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
719 * which will not emit children who have relativeZOrder to another layer, this method
720 * just directly emits all children. It also emits them in no particular order.
721 * So this method is not suitable for graphical operations, as it doesn't represent
722 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
723 * book-keeping.
724 */
725 void traverse(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Dan Stoza412903f2017-04-27 13:42:17 -0700726 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
727 const LayerVector::Visitor& visitor);
728 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700729
chaviw4b129c22018-04-09 16:19:43 -0700730 /**
731 * Traverse only children in z order, ignoring relative layers that are not children of the
732 * parent.
733 */
chaviwa76b2712017-09-20 12:02:26 -0700734 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
735 const LayerVector::Visitor& visitor);
736
Chia-I Wu98f1c102017-05-30 14:54:08 -0700737 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800738
739 // ONLY CALL THIS FROM THE LAYER DTOR!
740 // See b/141111965. We need to add current children to offscreen layers in
741 // the layer dtor so as not to dangle layers. Since the layer has not
742 // committed its transaction when the layer is destroyed, we must add
743 // current children. This is safe in the dtor as we will no longer update
744 // the current state, but should not be called anywhere else!
745 LayerVector& getCurrentChildren() { return mCurrentChildren; }
746
Robert Carr1f0a16a2016-10-24 16:27:39 -0700747 void addChild(const sp<Layer>& layer);
748 // Returns index if removed, or negative value otherwise
749 // for symmetry with Vector::remove
750 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700751 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700752 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800753 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700754 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700755 bool setChildRelativeLayer(const sp<Layer>& childLayer,
756 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700757
758 // Copy the current list of children to the drawing state. Called by
759 // SurfaceFlinger to complete a transaction.
760 void commitChildList();
chaviw301b1d82019-11-06 13:15:09 -0800761 int32_t getZ(LayerVector::StateSet stateSet) const;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800762 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800763
Vishnu Nair88a11f22018-11-28 18:30:57 -0800764 /**
765 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
766 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
767 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800768 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
Vishnu Nair88a11f22018-11-28 18:30:57 -0800769
Vishnu Nair4351ad52019-02-11 14:13:02 -0800770 /**
771 * Returns the source bounds. If the bounds are not defined, it is inferred from the
772 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
773 * For the root layer, this is the display viewport size.
774 */
775 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
776 return parentBounds;
777 }
778
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800779 compositionengine::OutputLayer* findOutputLayerForDisplay(
780 const sp<const DisplayDevice>& display) const;
781
Lloyd Piquea2468662019-03-07 21:31:06 -0800782 Region debugGetVisibleRegionOnDefaultDisplay() const;
783
Vishnu Nairefc42e22019-12-03 17:36:12 -0800784 /**
785 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
786 * INVALID_RECT if the layer has no buffer and no crop.
787 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
788 * bounds are constrained by its parent bounds.
789 */
790 Rect getCroppedBufferSize(const Layer::State& s) const;
791
Ady Abraham71c437d2020-01-31 15:56:57 -0800792 virtual bool setFrameRate(FrameRate frameRate);
793 virtual FrameRate getFrameRate() const;
Steven Thomas3172e202020-01-06 19:25:30 -0800794
Mathias Agopian13127d82013-03-05 17:47:11 -0800795protected:
796 // constant
797 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800798 /*
799 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
800 * is called.
801 */
802 class LayerCleaner {
803 sp<SurfaceFlinger> mFlinger;
Robert Carr2e102c92018-10-23 12:11:15 -0700804 sp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800805
Mathias Agopian13127d82013-03-05 17:47:11 -0800806 protected:
Irvel468051e2016-06-13 16:44:44 -0700807 ~LayerCleaner() {
808 // destroy client resources
Robert Carr2e102c92018-10-23 12:11:15 -0700809 mFlinger->onHandleDestroyed(mLayer);
Irvel468051e2016-06-13 16:44:44 -0700810 }
David Sodman41fdfc92017-11-06 16:09:56 -0800811
Mathias Agopian13127d82013-03-05 17:47:11 -0800812 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800813 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
814 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800815 };
816
Lloyd Pique4dccc412018-01-22 17:21:36 -0800817 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700818
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700819 // For unit tests
820 friend class TestableSurfaceFlinger;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100821 friend class RefreshRateSelectionTest;
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700822
Valerie Haub153bab2019-03-05 10:47:28 -0800823 virtual void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700824
Mathias Agopian3330b202009-10-05 17:07:12 -0700825 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700826
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700827 /**
828 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
829 * crop coordinates, transforming them into layer space.
830 */
831 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700832 void setParent(const sp<Layer>& layer);
Robert Carr29abff82017-12-04 13:51:20 -0800833 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800834 void addZOrderRelative(const wp<Layer>& relative);
835 void removeZOrderRelative(const wp<Layer>& relative);
Robert Carrdb66e622017-04-10 16:55:57 -0700836
David Sodman41fdfc92017-11-06 16:09:56 -0800837 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700838 public:
chaviw43cb3cb2019-05-31 15:23:41 -0700839 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
840 : mFrameNumber(frameNumber),
841 mFrameIsAvailable(false),
842 mTransactionIsApplied(false),
843 mRequestedSyncLayer(requestedSyncLayer) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700844
David Sodman41fdfc92017-11-06 16:09:56 -0800845 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700846
David Sodman41fdfc92017-11-06 16:09:56 -0800847 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700848
David Sodman41fdfc92017-11-06 16:09:56 -0800849 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700850
David Sodman41fdfc92017-11-06 16:09:56 -0800851 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700852
David Sodman41fdfc92017-11-06 16:09:56 -0800853 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700854
chaviw43cb3cb2019-05-31 15:23:41 -0700855 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
856
Dan Stoza7dde5992015-05-22 09:51:44 -0700857 private:
858 const uint64_t mFrameNumber;
859 std::atomic<bool> mFrameIsAvailable;
860 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700861 wp<Layer> mRequestedSyncLayer;
Dan Stoza7dde5992015-05-22 09:51:44 -0700862 };
863
Dan Stozacac35382016-01-27 12:21:06 -0800864 // SyncPoints which will be signaled when the correct frame is at the head
865 // of the queue and dropped after the frame has been latched. Protected by
866 // mLocalSyncPointMutex.
867 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700868 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
869
Dan Stozacac35382016-01-27 12:21:06 -0800870 // SyncPoints which will be signaled and then dropped when the transaction
871 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700872 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
873
Dan Stozacac35382016-01-27 12:21:06 -0800874 // Returns false if the relevant frame has already been latched
875 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700876
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800877 void popPendingState(State* stateToCommit);
878 virtual bool applyPendingStates(State* stateToCommit);
879 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700880
881 // Returns mCurrentScaling mode (originating from the
882 // Client) or mOverrideScalingMode mode (originating from
883 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800884 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800885
Dan Stoza7dde5992015-05-22 09:51:44 -0700886public:
Irvel468051e2016-06-13 16:44:44 -0700887 /*
888 * The layer handle is just a BBinder object passed to the client
889 * (remote process) -- we don't keep any reference on our side such that
890 * the dtor is called when the remote side let go of its reference.
891 *
892 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
893 * this layer when the handle is destroyed.
894 */
895 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800896 public:
897 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
898 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700899
David Sodman41fdfc92017-11-06 16:09:56 -0800900 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700901 };
902
Robert Carrc0df3122019-04-11 13:18:21 -0700903 // Creates a new handle each time, so we only expect
904 // this to be called once.
Irvel468051e2016-06-13 16:44:44 -0700905 sp<IBinder> getHandle();
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700906 const std::string& getName() const { return mName; }
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700907 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
Robert Carr105e64b2018-03-07 12:47:50 -0800908 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700909 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700910
Robert Carr2e102c92018-10-23 12:11:15 -0700911 bool mPendingHWCDestroy{false};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800912 void setInputInfo(const InputWindowInfo& info);
Robert Carr720e5062018-07-30 17:45:14 -0700913
Arthur Hungd20b2702019-01-14 18:16:16 +0800914 InputWindowInfo fillInputInfo();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800915 bool hasInput() const;
Robert Carr2e102c92018-10-23 12:11:15 -0700916
David Sodman41fdfc92017-11-06 16:09:56 -0800917protected:
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700918 // -----------------------------------------------------------------------
Robert Carr1c5481e2019-07-01 14:42:27 -0700919 bool usingRelativeZ(LayerVector::StateSet stateSet) const;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700920
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700921 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700922 const std::string mName;
923 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800924
Chia-I Wuab0c3192017-08-01 11:29:00 -0700925 bool mPrimaryDisplayOnly = false;
926
Vishnu Nair8406fd72019-07-30 11:29:31 -0700927 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800928 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700929 // Store a copy of the pending state so that the drawing thread can access the
930 // states without a lock.
931 Vector<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800932
Vishnu Nair8406fd72019-07-30 11:29:31 -0700933 // these are protected by an external lock (mStateLock)
934 State mCurrentState;
935 std::atomic<uint32_t> mTransactionFlags{0};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800936 Vector<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -0700937
Brian Andersond6927fb2016-07-23 23:37:30 -0700938 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800939 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700940
Brian Andersond6927fb2016-07-23 23:37:30 -0700941 // Timestamp history for the consumer to query.
942 // Accessed by both consumer and producer on main and binder threads.
943 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700944 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700945 FenceTimeline mAcquireTimeline;
946 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700947
Mathias Agopiana67932f2011-04-20 14:20:59 -0700948 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -0800949 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000950 // False if the buffer and its contents have been previously used for GPU
951 // composition, true otherwise.
952 bool mIsActiveBufferUpdatedForGpu = true;
953
Robert Carrc3574f72016-03-24 12:19:32 -0700954 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700955 int32_t mOverrideScalingMode{-1};
956 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -0800957 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700958 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -0700959
Robert Carr2e102c92018-10-23 12:11:15 -0700960 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -0700961
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700962 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700963 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800964
965 // protected by mLock
966 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700967
Mathias Agopian13127d82013-03-05 17:47:11 -0800968 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700969
970 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700971 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -0800972
Robert Carr1f0a16a2016-10-24 16:27:39 -0700973 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700974 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700975 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700976 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -0700977
Chia-I Wue41dbe62017-06-13 14:10:56 -0700978 wp<Layer> mCurrentParent;
979 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700980
chaviw5aedec92018-10-22 10:40:38 -0700981 // Can only be accessed with the SF state lock held.
982 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -0800983 // Can only be accessed with the SF state lock held.
984 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -0700985
Ady Abraham8f1ee7f2019-04-05 10:32:50 -0700986 // Window types from WindowManager.LayoutParams
987 const int mWindowType;
988
chaviw4b129c22018-04-09 16:19:43 -0700989private:
990 /**
991 * Returns an unsorted vector of all layers that are part of this tree.
992 * That includes the current layer and all its descendants.
993 */
994 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
995 /**
996 * Traverses layers that are part of this tree in the correct z order.
997 * layersInTree must be sorted before calling this method.
998 */
999 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
1000 LayerVector::StateSet stateSet,
1001 const LayerVector::Visitor& visitor);
1002 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
1003 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001004
1005 // Cached properties computed from drawing state
1006 // Effective transform taking into account parent transforms and any parent scaling.
1007 ui::Transform mEffectiveTransform;
1008
1009 // Bounds of the layer before any transformation is applied and before it has been cropped
1010 // by its parents.
1011 FloatRect mSourceBounds;
1012
1013 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1014 // its parent bounds.
1015 FloatRect mBounds;
1016
1017 // Layer bounds in screen space.
1018 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001019
1020 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Robert Carrc0df3122019-04-11 13:18:21 -07001021
1022 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001023
1024 void removeRemoteSyncPoints();
Vishnu Nair0f085c62019-08-30 08:49:12 -07001025
1026 // Tracks the process and user id of the caller when creating this layer
1027 // to help debugging.
1028 pid_t mCallingPid;
1029 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001030
1031 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1032 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1033 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1034 // and relatives, this layer will update as well.
1035 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001036
1037 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1038 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1039 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001040 float mEffectiveShadowRadius = 0.f;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001041
1042 // Returns true if the layer can draw shadows on its border.
1043 virtual bool canDrawShadows() const { return true; }
chaviwaf87b3e2019-10-01 16:59:28 -07001044
1045 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1046 // This will return null if first non cloned parent is not found.
1047 sp<Layer> getClonedRoot();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001048};
1049
Dominik Laskowski34157762018-10-31 13:07:19 -07001050} // namespace android
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001051
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001052#define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \
Dominik Laskowski34157762018-10-31 13:07:19 -07001053 do { \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001054 if (!hasHwcLayer(displayDevice)) { \
Dominik Laskowski34157762018-10-31 13:07:19 -07001055 ALOGE("[%s] %s failed: no HWC layer found for display %s", mName.string(), \
Lloyd Pique37c2c9b2018-12-04 17:25:10 -08001056 __FUNCTION__, displayDevice->getDebugName().c_str()); \
Dominik Laskowski34157762018-10-31 13:07:19 -07001057 return __VA_ARGS__; \
1058 } \
1059 } while (false)
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001060
1061#endif // ANDROID_LAYER_H