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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dominik Laskowskib7251f42020-04-20 17:42:59 -070017#pragma once
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080018
Vishnu Nair122c4d22022-01-27 16:20:46 +000019#include <android/gui/DropInputMode.h>
Lloyd Piquefeb73d72018-12-04 17:23:44 -080020#include <compositionengine/LayerFE.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070021#include <gui/BufferQueue.h>
22#include <gui/ISurfaceComposerClient.h>
23#include <gui/LayerState.h>
Robert Carr720e5062018-07-30 17:45:14 -070024#include <input/InputWindow.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070025#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Alec Mouri1c8d7202019-06-01 18:51:35 -070029#include <sys/types.h>
Dan Stoza80d61162017-12-20 15:57:52 -080030#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070031#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080032#include <ui/GraphicBuffer.h>
33#include <ui/PixelFormat.h>
34#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070035#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070036#include <utils/RefBase.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070037#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080038
Robert Carrcdf83202018-03-07 12:48:34 -080039#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <list>
Dominik Laskowski075d3172018-05-24 15:50:06 -070041#include <optional>
Peiyong Lincbc184f2018-08-22 13:24:10 -070042#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070043
Mathias Agopian13127d82013-03-05 17:47:11 -080044#include "Client.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070045#include "ClientCache.h"
46#include "DisplayHardware/ComposerHal.h"
47#include "DisplayHardware/HWComposer.h"
David Sodman41fdfc92017-11-06 16:09:56 -080048#include "FrameTracker.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070049#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070050#include "MonitoredProducer.h"
Alec Mouri1c8d7202019-06-01 18:51:35 -070051#include "RenderArea.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080052#include "SurfaceFlinger.h"
Marissa Walle2ffb422018-10-12 11:33:52 -070053#include "TransactionCompletedThread.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080054
chaviw1d044282017-09-27 12:19:28 -070055using namespace android::surfaceflinger;
56
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080057namespace android {
58
59// ---------------------------------------------------------------------------
60
Mathias Agopian1f7bec62010-06-25 18:02:21 -070061class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020062class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080063class DisplayDevice;
64class GraphicBuffer;
65class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080066class LayerDebugInfo;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080067
Lloyd Piquefeb73d72018-12-04 17:23:44 -080068namespace compositionengine {
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080069class OutputLayer;
Lloyd Piquea83776c2019-01-29 18:42:32 -080070struct LayerFECompositionState;
Lloyd Piquefeb73d72018-12-04 17:23:44 -080071}
72
Lloyd Pique4dccc412018-01-22 17:21:36 -080073namespace impl {
74class SurfaceInterceptor;
75}
76
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080077// ---------------------------------------------------------------------------
78
Lloyd Pique42ab75e2018-09-12 20:46:03 -070079struct LayerCreationArgs {
Dominik Laskowskib7251f42020-04-20 17:42:59 -070080 LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
81 uint32_t flags, LayerMetadata);
Lloyd Pique42ab75e2018-09-12 20:46:03 -070082
83 SurfaceFlinger* flinger;
chaviwde94d0f2020-01-22 13:11:25 -080084 const sp<Client> client;
Dominik Laskowski87a07e42019-10-10 20:38:02 -070085 std::string name;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070086 uint32_t w;
87 uint32_t h;
88 uint32_t flags;
Evan Roskya1f1e152019-01-24 16:17:46 -080089 LayerMetadata metadata;
Dominik Laskowskib7251f42020-04-20 17:42:59 -070090
Vishnu Nair0f085c62019-08-30 08:49:12 -070091 pid_t callingPid;
92 uid_t callingUid;
chaviwb4c6e582019-08-16 14:35:07 -070093 uint32_t textureName;
Lloyd Pique42ab75e2018-09-12 20:46:03 -070094};
95
Lloyd Piquede196652020-01-22 17:29:58 -080096class Layer : public virtual RefBase, compositionengine::LayerFE {
Lloyd Piquef1c675b2018-09-12 20:45:39 -070097 static std::atomic<int32_t> sSequence;
Ady Abrahamaae5ed52020-06-26 09:32:43 -070098 // The following constants represent priority of the window. SF uses this information when
99 // deciding which window has a priority when deciding about the refresh rate of the screen.
100 // Priority 0 is considered the highest priority. -1 means that the priority is unset.
Ana Krulecc84d09b2019-11-02 23:10:29 +0100101 static constexpr int32_t PRIORITY_UNSET = -1;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700102 // Windows that are in focus and voted for the preferred mode ID
103 static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
104 // // Windows that are in focus, but have not requested a specific mode ID.
105 static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
106 // Windows that are not in focus, but voted for a specific mode ID.
107 static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
Mathias Agopian13127d82013-03-05 17:47:11 -0800108
Mathias Agopiand606de62010-05-10 20:06:11 -0700109public:
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700110 mutable bool contentDirty{false};
Dan Stozaee44edd2015-03-23 15:50:23 -0700111 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -0700112
113 // Layer serial number. This gives layers an explicit ordering, so we
114 // have a stable sort order when their layer stack and Z-order are
115 // the same.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700116 int32_t sequence{sSequence++};
Mathias Agopian13127d82013-03-05 17:47:11 -0800117
118 enum { // flags for doTransaction()
119 eDontUpdateGeometryState = 0x00000001,
120 eVisibleRegion = 0x00000002,
Robert Carr720e5062018-07-30 17:45:14 -0700121 eInputInfoChanged = 0x00000004
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 };
123
124 struct Geometry {
125 uint32_t w;
126 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700127 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800128
David Sodman41fdfc92017-11-06 16:09:56 -0800129 inline bool operator==(const Geometry& rhs) const {
130 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700131 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800132 }
David Sodman41fdfc92017-11-06 16:09:56 -0800133 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800134 };
135
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700136 struct RoundedCornerState {
137 RoundedCornerState() = default;
138 RoundedCornerState(FloatRect cropRect, float radius)
139 : cropRect(cropRect), radius(radius) {}
140
141 // Rounded rectangle in local layer coordinate space.
142 FloatRect cropRect = FloatRect();
143 // Radius of the rounded rectangle.
144 float radius = 0.0f;
145 };
146
Ady Abraham71c437d2020-01-31 15:56:57 -0800147 // FrameRateCompatibility specifies how we should interpret the frame rate associated with
148 // the layer.
149 enum class FrameRateCompatibility {
150 Default, // Layer didn't specify any specific handling strategy
151
152 ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
153 // content properly. Any other value will result in a pull down.
154
155 NoVote, // Layer doesn't have any requirements for the refresh rate and
156 // should not be considered when the display refresh rate is determined.
157 };
158
159 // Encapsulates the frame rate and compatibility of the layer. This information will be used
160 // when the display refresh rate is determined.
161 struct FrameRate {
162 float rate;
163 FrameRateCompatibility type;
164
165 FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
166 FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
167
168 bool operator==(const FrameRate& other) const {
169 return rate == other.rate && type == other.type;
170 }
171
172 bool operator!=(const FrameRate& other) const { return !(*this == other); }
Steven Thomas62a4cf82020-01-31 12:04:03 -0800173
174 // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
175 // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
176 static FrameRateCompatibility convertCompatibility(int8_t compatibility);
Ady Abraham71c437d2020-01-31 15:56:57 -0800177 };
178
Mathias Agopian13127d82013-03-05 17:47:11 -0800179 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700180 Geometry active_legacy;
181 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800182 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800183
184 // The identifier of the layer stack this layer belongs to. A layer can
185 // only be associated to a single layer stack. A layer stack is a
186 // z-ordered group of layers which can be associated to one or more
187 // displays. Using the same layer stack on different displays is a way
188 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800189 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800190
Mathias Agopian13127d82013-03-05 17:47:11 -0800191 uint8_t flags;
192 uint8_t reserved[2];
193 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700194 bool modified;
195
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800196 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700197 Rect crop_legacy;
198 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700199
Robert Carr0d480722017-01-10 16:42:54 -0800200 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700201 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700202 wp<Layer> barrierLayer_legacy;
203 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700204
Mathias Agopian2ca79392013-04-02 18:30:32 -0700205 // the transparentRegion hint is a bit special, it's latched only
206 // when we receive a buffer -- this is because it's "content"
207 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700208 Region activeTransparentRegion_legacy;
209 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500210
Evan Rosky1f6d6d52018-12-06 10:47:26 -0800211 LayerMetadata metadata;
Robert Carrdb66e622017-04-10 16:55:57 -0700212
213 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
214 wp<Layer> zOrderRelativeOf;
chaviwe5ac40f2019-09-24 16:36:55 -0700215 bool isRelativeOf{false};
Robert Carrdb66e622017-04-10 16:55:57 -0700216
217 // A list of surfaces whose Z-order is interpreted relative to ours.
218 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700219
220 half4 color;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700221 float cornerRadius;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800222 int backgroundBlurRadius;
Marissa Wall61c58622018-07-18 10:12:20 -0700223
Robert Carr720e5062018-07-30 17:45:14 -0700224 bool inputInfoChanged;
225 InputWindowInfo inputInfo;
Vishnu Nair6fabeec2019-03-12 13:42:49 -0700226 wp<Layer> touchableRegionCrop;
Robert Carr720e5062018-07-30 17:45:14 -0700227
Vishnu Nairfa247b12020-02-11 08:58:26 -0800228 // dataspace is only used by BufferStateLayer and EffectLayer
Valerie Haub153bab2019-03-05 10:47:28 -0800229 ui::Dataspace dataspace;
230
Marissa Wall61c58622018-07-18 10:12:20 -0700231 // The fields below this point are only used by BufferStateLayer
Valerie Hau134651a2020-01-28 16:21:22 -0800232 uint64_t frameNumber;
Marissa Wall61c58622018-07-18 10:12:20 -0700233 Geometry active;
234
235 uint32_t transform;
236 bool transformToDisplayInverse;
237
238 Rect crop;
239 Region transparentRegionHint;
240
241 sp<GraphicBuffer> buffer;
Marissa Wall947d34e2019-03-29 14:03:53 -0700242 client_cache_t clientCacheId;
Marissa Wall61c58622018-07-18 10:12:20 -0700243 sp<Fence> acquireFence;
Marissa Wall61c58622018-07-18 10:12:20 -0700244 HdrMetadata hdrMetadata;
245 Region surfaceDamageRegion;
246 int32_t api;
247
248 sp<NativeHandle> sidebandStream;
Peiyong Lind3788632018-09-18 16:01:31 -0700249 mat4 colorTransform;
Peiyong Lin747321c2018-10-01 10:03:11 -0700250 bool hasColorTransform;
Marissa Walle2ffb422018-10-12 11:33:52 -0700251
Valerie Haua72e2812019-01-23 13:40:39 -0800252 // pointer to background color layer that, if set, appears below the buffer state layer
253 // and the buffer state layer's children. Z order will be set to
254 // INT_MIN
255 sp<Layer> bgColorLayer;
Valerie Haued54efa2019-01-11 20:03:14 -0800256
Marissa Walle2ffb422018-10-12 11:33:52 -0700257 // The deque of callback handles for this frame. The back of the deque contains the most
258 // recent callback handle.
259 std::deque<sp<CallbackHandle>> callbackHandles;
Peiyong Linc502cb72019-03-01 15:00:23 -0800260 bool colorSpaceAgnostic;
chaviwfa67b552019-08-12 16:51:55 -0700261 nsecs_t desiredPresentTime = -1;
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800262
263 // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
264 // be rendered around the layer.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700265 float shadowRadius;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100266
267 // Priority of the layer assigned by Window Manager.
268 int32_t frameRateSelectionPriority;
Steven Thomas3172e202020-01-06 19:25:30 -0800269
Ady Abraham71c437d2020-01-31 15:56:57 -0800270 FrameRate frameRate;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700271
272 // Indicates whether parents / children of this layer had set FrameRate
273 bool treeHasFrameRateVote;
Vishnu Nair6213bd92020-05-08 17:42:25 -0700274
275 // Set by window manager indicating the layer and all its children are
276 // in a different orientation than the display. The hint suggests that
277 // the graphic producers should receive a transform hint as if the
278 // display was in this orientation. When the display changes to match
279 // the layer orientation, the graphic producer may not need to allocate
280 // a buffer of a different size. ui::Transform::ROT_INVALID means the
281 // a fixed transform hint is not set.
282 ui::Transform::RotationFlags fixedTransformHint;
Winson Chung7605fb42021-06-29 15:42:56 -0700283
284 // Whether or not this layer is a trusted overlay for input
285 bool isTrustedOverlay;
Vishnu Nair122c4d22022-01-27 16:20:46 +0000286
287 gui::DropInputMode dropInputMode;
Mathias Agopian13127d82013-03-05 17:47:11 -0800288 };
289
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700290 explicit Layer(const LayerCreationArgs& args);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700291 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800292
Dominik Laskowski75848362019-11-11 17:57:20 -0800293 void onFirstRef() override;
294
Dominik Laskowskif7a09ed2019-10-07 13:54:18 -0700295 int getWindowType() const { return mWindowType; }
296
Chia-I Wuab0c3192017-08-01 11:29:00 -0700297 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
Lloyd Piqueef36b002019-01-23 17:52:04 -0800298 bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
Chia-I Wuab0c3192017-08-01 11:29:00 -0700299
Robert Carr7bf247e2017-05-18 14:02:49 -0700300 // ------------------------------------------------------------------------
301 // Geometry setting functions.
302 //
303 // The following group of functions are used to specify the layers
304 // bounds, and the mapping of the texture on to those bounds. According
305 // to various settings changes to them may apply immediately, or be delayed until
306 // a pending resize is completed by the producer submitting a buffer. For example
307 // if we were to change the buffer size, and update the matrix ahead of the
308 // new buffer arriving, then we would be stretching the buffer to a different
309 // aspect before and after the buffer arriving, which probably isn't what we wanted.
310 //
311 // The first set of geometry functions are controlled by the scaling mode, described
312 // in window.h. The scaling mode may be set by the client, as it submits buffers.
313 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
314 //
315 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
316 // matrix updates will not be applied while a resize is pending
317 // and the size and transform will remain in their previous state
318 // until a new buffer is submitted. If the scaling mode is another value
319 // then the old-buffer will immediately be scaled to the pending size
320 // and the new matrix will be immediately applied following this scaling
321 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700322
Robert Carr7bf247e2017-05-18 14:02:49 -0700323 // Set the default buffer size for the assosciated Producer, in pixels. This is
324 // also the rendered size of the layer prior to any transformations. Parent
325 // or local matrix transformations will not affect the size of the buffer,
326 // but may affect it's on-screen size or clipping.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800327 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700328 // Set a 2x2 transformation matrix on the layer. This transform
329 // will be applied after parent transforms, but before any final
330 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700331 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
332 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700333
334 // This second set of geometry attributes are controlled by
335 // setGeometryAppliesWithResize, and their default mode is to be
336 // immediate. If setGeometryAppliesWithResize is specified
337 // while a resize is pending, then update of these attributes will
338 // be delayed until the resize completes.
339
340 // setPosition operates in parent buffer space (pre parent-transform) or display
341 // space for top-level layers.
chaviw214c89d2019-09-04 16:03:53 -0700342 virtual bool setPosition(float x, float y);
Robert Carr7bf247e2017-05-18 14:02:49 -0700343 // Buffer space
chaviw214c89d2019-09-04 16:03:53 -0700344 virtual bool setCrop_legacy(const Rect& crop);
Robert Carr8d5227b2017-03-16 15:41:03 -0700345
Robert Carr7bf247e2017-05-18 14:02:49 -0700346 // TODO(b/38182121): Could we eliminate the various latching modes by
347 // using the layer hierarchy?
348 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800349 virtual bool setLayer(int32_t z);
350 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700351
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800352 virtual bool setAlpha(float alpha);
Valerie Haudd0b7572019-01-29 14:59:27 -0800353 virtual bool setColor(const half3& /*color*/) { return false; };
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700354
355 // Set rounded corner radius for this layer and its children.
356 //
357 // We only support 1 radius per layer in the hierarchy, where parent layers have precedence.
358 // The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
359 // from which we inferred the rounded corner radius.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800360 virtual bool setCornerRadius(float cornerRadius);
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800361 // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
362 // is specified in pixels.
363 virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800364 virtual bool setTransparentRegionHint(const Region& transparent);
Winson Chung7605fb42021-06-29 15:42:56 -0700365 virtual bool setTrustedOverlay(bool);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800366 virtual bool setFlags(uint8_t flags, uint8_t mask);
367 virtual bool setLayerStack(uint32_t layerStack);
368 virtual uint32_t getLayerStack() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700369 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
370 uint64_t frameNumber);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800371 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
372 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
Evan Roskyef876c92019-01-25 17:46:06 -0800373 virtual bool setMetadata(const LayerMetadata& data);
Ady Abraham60e42ea2020-03-09 19:17:31 -0700374 bool reparentChildren(const sp<IBinder>& newParentHandle);
375 void reparentChildren(const sp<Layer>& newParent);
Marissa Wall61c58622018-07-18 10:12:20 -0700376 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800377 virtual bool reparent(const sp<IBinder>& newParentHandle);
Marissa Wall61c58622018-07-18 10:12:20 -0700378 virtual bool detachChildren();
chaviw5aedec92018-10-22 10:40:38 -0700379 bool attachChildren();
380 bool isLayerDetached() const { return mLayerDetached; }
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800381 virtual bool setColorTransform(const mat4& matrix);
382 virtual mat4 getColorTransform() const;
383 virtual bool hasColorTransform() const;
Peiyong Linc502cb72019-03-01 15:00:23 -0800384 virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
Marissa Wall61c58622018-07-18 10:12:20 -0700385
386 // Used only to set BufferStateLayer state
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800387 virtual bool setTransform(uint32_t /*transform*/) { return false; };
388 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
389 virtual bool setCrop(const Rect& /*crop*/) { return false; };
390 virtual bool setFrame(const Rect& /*frame*/) { return false; };
Valerie Haubf784642020-01-29 07:25:23 -0800391 virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
392 nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
Marissa Wall947d34e2019-03-29 14:03:53 -0700393 const client_cache_t& /*clientCacheId*/) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700394 return false;
Marissa Wall947d34e2019-03-29 14:03:53 -0700395 };
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800396 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
397 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
398 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
399 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
400 virtual bool setApi(int32_t /*api*/) { return false; };
401 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Marissa Walle2ffb422018-10-12 11:33:52 -0700402 virtual bool setTransactionCompletedListeners(
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800403 const std::vector<sp<CallbackHandle>>& /*handles*/) {
Marissa Walle2ffb422018-10-12 11:33:52 -0700404 return false;
405 };
Valerie Hau7618b232020-01-09 16:03:08 -0800406 virtual void forceSendCallbacks() {}
Valerie Hau871d6352020-01-29 08:44:02 -0800407 virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
408 nsecs_t /*requestedPresentTime*/) {
409 return false;
410 }
Valerie Haudd0b7572019-01-29 14:59:27 -0800411 virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
Peiyong Linc502cb72019-03-01 15:00:23 -0800412 virtual bool setColorSpaceAgnostic(const bool agnostic);
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700413 bool setShadowRadius(float shadowRadius);
Ana Krulecc84d09b2019-11-02 23:10:29 +0100414 virtual bool setFrameRateSelectionPriority(int32_t priority);
Vishnu Nair6213bd92020-05-08 17:42:25 -0700415 virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
Vishnu Nair122c4d22022-01-27 16:20:46 +0000416 bool setDropInputMode(gui::DropInputMode);
417
Ana Krulecc84d09b2019-11-02 23:10:29 +0100418 // If the variable is not set on the layer, it traverses up the tree to inherit the frame
419 // rate priority from its parent.
420 virtual int32_t getFrameRateSelectionPriority() const;
Ady Abrahamaae5ed52020-06-26 09:32:43 -0700421 static bool isLayerFocusedBasedOnPriority(int32_t priority);
Mathias Agopian13127d82013-03-05 17:47:11 -0800422
chaviw4244e032019-09-04 11:27:49 -0700423 virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
Chia-I Wu01591c92018-05-22 12:03:00 -0700424
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800425 // Before color management is introduced, contents on Android have to be
426 // desaturated in order to match what they appears like visually.
427 // With color management, these contents will appear desaturated, thus
428 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700429 // visually.
430 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800431
Lloyd Piquede196652020-01-22 17:29:58 -0800432 virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
433 virtual compositionengine::LayerFECompositionState* editCompositionState();
Lloyd Piquefeb73d72018-12-04 17:23:44 -0800434
Dan Stozaee44edd2015-03-23 15:50:23 -0700435 // If we have received a new buffer this frame, we will pass its surface
436 // damage down to hardware composer. Otherwise, we must send a region with
437 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800438 virtual void useSurfaceDamage() {}
439 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700440
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800441 uint32_t getTransactionFlags() const { return mTransactionFlags; }
442 uint32_t getTransactionFlags(uint32_t flags);
443 uint32_t setTransactionFlags(uint32_t flags);
Mathias Agopian13127d82013-03-05 17:47:11 -0800444
Lloyd Piqueef36b002019-01-23 17:52:04 -0800445 // Deprecated, please use compositionengine::Output::belongsInOutput()
446 // instead.
447 // TODO(lpique): Move the remaining callers (screencap) to the new function.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800448 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
Chia-I Wuab0c3192017-08-01 11:29:00 -0700449 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
450 }
451
Vishnu Nair4351ad52019-02-11 14:13:02 -0800452 FloatRect getBounds(const Region& activeTransparentRegion) const;
453 FloatRect getBounds() const;
454
455 // Compute bounds for the layer and cache the results.
Vishnu Nairc97b8db2019-10-29 18:19:35 -0700456 void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
Vishnu Nair4351ad52019-02-11 14:13:02 -0800457
Vishnu Nairc652ff82019-03-15 12:48:54 -0700458 // Returns the buffer scale transform if a scaling mode is set.
459 ui::Transform getBufferScaleTransform() const;
460
Vishnu Nair4351ad52019-02-11 14:13:02 -0800461 // Get effective layer transform, taking into account all its parent transform with any
462 // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
Vishnu Nairc652ff82019-03-15 12:48:54 -0700463 ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
464
465 // Returns the bounds of the layer without any buffer scaling.
466 FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800467
Pablo Ceballos40845df2016-01-25 17:41:15 -0800468 int32_t getSequence() const { return sequence; }
469
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700470 // For tracing.
471 // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
472 // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
473 // creates its tracks by buffer id and has no way of associating a buffer back to the process
474 // that created it, the current implementation is only sufficient for cases where a buffer is
475 // only used within a single layer.
chaviwd62d3062019-09-04 14:48:02 -0700476 uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700477
Mathias Agopian13127d82013-03-05 17:47:11 -0800478 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700479 // Virtuals
chaviw8a01fa42019-08-19 12:39:31 -0700480
481 // Provide unique string for each class type in the Layer hierarchy
482 virtual const char* getType() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800483
Mathias Agopian13127d82013-03-05 17:47:11 -0800484 /*
485 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800486 *
487 * This takes into account the buffer format (i.e. whether or not the
488 * pixel format includes an alpha channel) and the "opaque" flag set
489 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800490 */
Robert Carr105e64b2018-03-07 12:47:50 -0800491 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800492
493 /*
494 * isSecure - true if this surface is secure, that is if it prevents
495 * screenshots or VNC servers.
496 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800497 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800498
499 /*
500 * isVisible - true if this layer is visible, false otherwise
501 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800502 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800503
Mathias Agopian13127d82013-03-05 17:47:11 -0800504 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700505 * isHiddenByPolicy - true if this layer has been forced invisible.
506 * just because this is false, doesn't mean isVisible() is true.
507 * For example if this layer has no active buffer, it may not be hidden by
508 * policy, but it still can not be visible.
509 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800510 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700511
512 /*
chaviw3e727cd2019-01-31 13:41:05 -0800513 * Returns whether this layer can receive input.
514 */
515 virtual bool canReceiveInput() const;
516
517 /*
Peiyong Linfb530cf2018-12-15 05:07:38 +0000518 * isProtected - true if the layer may contain protected content in the
519 * GRALLOC_USAGE_PROTECTED sense.
520 */
521 virtual bool isProtected() const { return false; }
522
523 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800524 * isFixedSize - true if content has a fixed size
525 */
Robert Carr105e64b2018-03-07 12:47:50 -0800526 virtual bool isFixedSize() const { return true; }
527
Lloyd Piquea83776c2019-01-29 18:42:32 -0800528 /*
529 * usesSourceCrop - true if content should use a source crop
530 */
531 virtual bool usesSourceCrop() const { return false; }
532
Dan Stoza436ccf32018-06-21 12:10:12 -0700533 // Most layers aren't created from the main thread, and therefore need to
534 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
535 // to avoid grabbing the lock again to avoid deadlock
536 virtual bool isCreatedFromMainThread() const { return false; }
537
Robert Carr2e102c92018-10-23 12:11:15 -0700538 bool isRemovedFromCurrentState() const;
chaviw8b3871a2017-11-01 17:41:01 -0700539
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700540 LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags,
541 const DisplayDevice*) const;
chaviw08f3cb22020-01-13 13:17:21 -0800542
Vishnu Nair8406fd72019-07-30 11:29:31 -0700543 // Write states that are modified by the main thread. This includes drawing
544 // state as well as buffer data. This should be called in the main or tracing
545 // thread.
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700546 void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags,
547 const DisplayDevice*) const;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700548 // Write drawing or current state. If writing current state, the caller should hold the
549 // external mStateLock. If writing drawing state, this function should be called on the
550 // main or tracing thread.
551 void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
552 uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800553
Marissa Wall61c58622018-07-18 10:12:20 -0700554 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
555 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
556 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700557 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700558 return s.active_legacy.transform;
559 }
560 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
561 return s.activeTransparentRegion_legacy;
562 }
563 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700564 virtual bool needsFiltering(const DisplayDevice*) const { return false; }
Alec Mouri5a6d8572020-03-23 23:56:15 -0700565 // True if this layer requires filtering
566 // This method is distinct from needsFiltering() in how the filter
567 // requirement is computed. needsFiltering() compares displayFrame and crop,
568 // where as this method transforms the displayFrame to layer-stack space
569 // first. This method should be used if there is no physical display to
570 // project onto when taking screenshots, as the filtering requirements are
571 // different.
572 // If the parent transform needs to be undone when capturing the layer, then
573 // the inverse parent transform is also required.
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700574 virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
Alec Mouri5a6d8572020-03-23 23:56:15 -0700575 return false;
576 }
Peiyong Lin97067b02019-03-29 17:34:45 +0000577
chaviw74b03172019-08-19 11:09:03 -0700578 // This layer is not a clone, but it's the parent to the cloned hierarchy. The
579 // variable mClonedChild represents the top layer that will be cloned so this
580 // layer will be the parent of mClonedChild.
581 // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
582 // if the real layer is destroyed, then the clone layer will also be destroyed.
583 sp<Layer> mClonedChild;
chaviwb4c6e582019-08-16 14:35:07 -0700584
chaviw74b03172019-08-19 11:09:03 -0700585 virtual sp<Layer> createClone() = 0;
586 void updateMirrorInfo();
587 virtual void updateCloneBufferInfo(){};
588
589protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800590 sp<compositionengine::LayerFE> asLayerFE() const;
chaviw74b03172019-08-19 11:09:03 -0700591 sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
592 bool isClone() { return mClonedFrom != nullptr; }
593 bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
594
chaviwb4c6e582019-08-16 14:35:07 -0700595 virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
596
chaviw74b03172019-08-19 11:09:03 -0700597 void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
598 void updateClonedChildren(const sp<Layer>& mirrorRoot,
599 std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviwaf87b3e2019-10-01 16:59:28 -0700600 void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
chaviw74b03172019-08-19 11:09:03 -0700601 void addChildToDrawing(const sp<Layer>& layer);
chaviwaf87b3e2019-10-01 16:59:28 -0700602 void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800603 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
604 compositionengine::LayerFE::ClientCompositionTargetSettings&);
605 virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
606 const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport,
607 ui::Dataspace outputDataspace);
608 // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
609 // the settings clears the content with a solid black fill.
610 void prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, bool blackout) const;
chaviw74b03172019-08-19 11:09:03 -0700611
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700612public:
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800613 /*
614 * compositionengine::LayerFE overrides
615 */
Lloyd Piquede196652020-01-22 17:29:58 -0800616 const compositionengine::LayerFECompositionState* getCompositionState() const override;
Lloyd Piquef16688f2019-02-19 17:47:57 -0800617 bool onPreComposition(nsecs_t) override;
Lloyd Piquede196652020-01-22 17:29:58 -0800618 void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800619 std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
Lloyd Piquef16688f2019-02-19 17:47:57 -0800620 compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800621 void onLayerDisplayed(const sp<Fence>& releaseFence) override;
Lloyd Piquea83776c2019-01-29 18:42:32 -0800622 const char* getDebugName() const override;
Lloyd Piquecb54b3b2019-01-29 18:42:54 -0800623
Lloyd Piquea83776c2019-01-29 18:42:32 -0800624protected:
Lloyd Piquede196652020-01-22 17:29:58 -0800625 void prepareBasicGeometryCompositionState();
626 void prepareGeometryCompositionState();
627 virtual void preparePerFrameCompositionState();
628 void prepareCursorCompositionState();
Lloyd Piquea83776c2019-01-29 18:42:32 -0800629
630public:
Robert Carr105e64b2018-03-07 12:47:50 -0800631 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700632
Chia-I Wu692e0832018-06-05 15:46:58 -0700633 virtual bool isHdrY410() const { return false; }
634
Ana Krulec010d2192018-10-08 06:29:54 -0700635 virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800636
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700637 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700638 * called after composition.
639 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700640 */
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700641 virtual bool onPostComposition(const DisplayDevice*,
Dominik Laskowski075d3172018-05-24 15:50:06 -0700642 const std::shared_ptr<FenceTime>& /*glDoneFence*/,
Robert Carr105e64b2018-03-07 12:47:50 -0800643 const std::shared_ptr<FenceTime>& /*presentFence*/,
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700644 const CompositorTiming&) {
Robert Carr105e64b2018-03-07 12:47:50 -0800645 return false;
646 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700647
Dan Stoza9e56aa02015-11-02 13:00:03 -0800648 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800649 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
650
Valerie Hau871d6352020-01-29 08:44:02 -0800651 virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
652 const CompositorTiming& /*compositorTiming*/) {}
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700653 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700654 * doTransaction - process the transaction. This is a good place to figure
655 * out which attributes of the surface have changed.
656 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800657 uint32_t doTransaction(uint32_t transactionFlags);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700658
659 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700660 * latchBuffer - called each time the screen is redrawn and returns whether
661 * the visible regions need to be recomputed (this is a fairly heavy
662 * operation, so this should be set only if needed). Typically this is used
663 * to figure out if the content or size of a surface has changed.
664 */
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700665 virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
666 nsecs_t /*expectedPresentTime*/) {
667 return false;
Robert Carr105e64b2018-03-07 12:47:50 -0800668 }
669
670 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700671
chaviw49a108c2019-08-12 11:23:06 -0700672 virtual void latchAndReleaseBuffer() {}
673
Mathias Agopian13127d82013-03-05 17:47:11 -0800674 /*
Vishnu Nairda9c85a2019-06-03 17:26:48 -0700675 * Remove relative z for the layer if its relative parent is not part of the
676 * provided layer tree.
677 */
678 void removeRelativeZ(const std::vector<Layer*>& layersInTree);
679
680 /*
681 * Remove from current state and mark for removal.
682 */
683 void removeFromCurrentState();
684
685 /*
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800686 * called with the state lock from a binder thread when the layer is
Chia-I Wuc6657022017-08-15 11:18:17 -0700687 * removed from the current list to the pending removal list
688 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800689 void onRemovedFromCurrentState();
Chia-I Wuc6657022017-08-15 11:18:17 -0700690
chaviw61626f22018-11-15 16:26:27 -0800691 /*
692 * Called when the layer is added back to the current state list.
693 */
694 void addToCurrentState();
695
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700696 /*
697 * Sets display transform hint on BufferLayerConsumer.
698 */
699 void updateTransformHint(ui::Transform::RotationFlags);
Andy McFadden69052052012-09-14 16:10:11 -0700700
Mathias Agopian13127d82013-03-05 17:47:11 -0800701 /*
702 * returns the rectangle that crops the content of the layer and scales it
703 * to the layer's size.
704 */
chaviw4244e032019-09-04 11:27:49 -0700705 virtual Rect getBufferCrop() const { return Rect(); }
706
707 /*
708 * Returns the transform applied to the buffer.
709 */
710 virtual uint32_t getBufferTransform() const { return 0; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800711
chaviwd62d3062019-09-04 14:48:02 -0700712 virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
713
Vishnu Nair6213bd92020-05-08 17:42:25 -0700714 virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
715
Eric Penner51c59cd2014-07-28 19:51:58 -0700716 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700717 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700718 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800719 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700720
Marissa Wallfd668622018-05-10 10:21:13 -0700721 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800722
Dan Stoza9e56aa02015-11-02 13:00:03 -0800723 // -----------------------------------------------------------------------
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800724 inline const State& getDrawingState() const { return mDrawingState; }
725 inline const State& getCurrentState() const { return mCurrentState; }
726 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800727
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700728 LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800729
Yiwei Zhang5434a782018-12-05 18:06:32 -0800730 static void miniDumpHeader(std::string& result);
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700731 void miniDump(std::string& result, const DisplayDevice&) const;
Yiwei Zhang5434a782018-12-05 18:06:32 -0800732 void dumpFrameStats(std::string& result) const;
733 void dumpFrameEvents(std::string& result);
Vishnu Nair0f085c62019-08-30 08:49:12 -0700734 void dumpCallingUidPid(std::string& result) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700735 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700736 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700737 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700738
Robert Carr105e64b2018-03-07 12:47:50 -0800739 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
740 return {};
741 }
Dan Stozae77c7662016-05-13 11:37:28 -0700742
Brian Anderson5ea5e592016-12-01 16:54:33 -0800743 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700744 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800745 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800746
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800747 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700748
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800749 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700750
Robert Carr6452f122017-03-21 10:41:29 -0700751 // Returns the Alpha of the Surface, accounting for the Alpha
752 // of parent Surfaces in the hierarchy (alpha's will be multiplied
753 // down the hierarchy).
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800754 half getAlpha() const;
755 half4 getColor() const;
Lucas Dupin19c8f0e2019-11-25 17:55:44 -0800756 int32_t getBackgroundBlurRadius() const;
Vishnu Nairb87d94f2020-02-13 09:17:36 -0800757 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
Robert Carr6452f122017-03-21 10:41:29 -0700758
Vishnu Nair6213bd92020-05-08 17:42:25 -0700759 // Returns the transform hint set by Window Manager on the layer or one of its parents.
760 // This traverses the current state because the data is needed when creating
761 // the layer(off drawing thread) and the hint should be available before the producer
762 // is ready to acquire a buffer.
763 ui::Transform::RotationFlags getFixedTransformHint() const;
764
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700765 // Returns how rounded corners should be drawn for this layer.
766 // This will traverse the hierarchy until it reaches its root, finding topmost rounded
767 // corner definition and converting it into current layer's coordinates.
768 // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
769 // ignored.
Valerie Hau92bf5482020-02-10 09:49:08 -0800770 virtual RoundedCornerState getRoundedCornerState() const;
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700771
Vishnu Nair08f6eae2019-11-26 14:01:39 -0800772 renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
773
Edgar Arriaga844fa672020-01-16 14:21:42 -0800774 /**
775 * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
776 * which will not emit children who have relativeZOrder to another layer, this method
777 * just directly emits all children. It also emits them in no particular order.
778 * So this method is not suitable for graphical operations, as it doesn't represent
779 * the scene state, but it's also more efficient than traverseInZOrder and so useful for
780 * book-keeping.
781 */
782 void traverse(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Dan Stoza412903f2017-04-27 13:42:17 -0700783 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
784 const LayerVector::Visitor& visitor);
785 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700786
chaviw4b129c22018-04-09 16:19:43 -0700787 /**
788 * Traverse only children in z order, ignoring relative layers that are not children of the
789 * parent.
790 */
chaviwa76b2712017-09-20 12:02:26 -0700791 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
792 const LayerVector::Visitor& visitor);
793
Chia-I Wu98f1c102017-05-30 14:54:08 -0700794 size_t getChildrenCount() const;
Valerie Hauc5686802019-11-22 14:18:09 -0800795
796 // ONLY CALL THIS FROM THE LAYER DTOR!
797 // See b/141111965. We need to add current children to offscreen layers in
798 // the layer dtor so as not to dangle layers. Since the layer has not
799 // committed its transaction when the layer is destroyed, we must add
800 // current children. This is safe in the dtor as we will no longer update
801 // the current state, but should not be called anywhere else!
802 LayerVector& getCurrentChildren() { return mCurrentChildren; }
803
Robert Carr1f0a16a2016-10-24 16:27:39 -0700804 void addChild(const sp<Layer>& layer);
805 // Returns index if removed, or negative value otherwise
806 // for symmetry with Vector::remove
807 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700808 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700809 bool hasParent() const { return getParent() != nullptr; }
Vishnu Nair4351ad52019-02-11 14:13:02 -0800810 Rect getScreenBounds(bool reduceTransparentRegion = true) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700811 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700812 bool setChildRelativeLayer(const sp<Layer>& childLayer,
813 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700814
815 // Copy the current list of children to the drawing state. Called by
816 // SurfaceFlinger to complete a transaction.
817 void commitChildList();
chaviw301b1d82019-11-06 13:15:09 -0800818 int32_t getZ(LayerVector::StateSet stateSet) const;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800819 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800820
Vishnu Nair88a11f22018-11-28 18:30:57 -0800821 /**
822 * Returns active buffer size in the correct orientation. Buffer size is determined by undoing
823 * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
824 */
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800825 virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
Vishnu Nair88a11f22018-11-28 18:30:57 -0800826
Vishnu Nair4351ad52019-02-11 14:13:02 -0800827 /**
828 * Returns the source bounds. If the bounds are not defined, it is inferred from the
829 * buffer size. Failing that, the bounds are determined from the passed in parent bounds.
830 * For the root layer, this is the display viewport size.
831 */
832 virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
833 return parentBounds;
834 }
835
Vishnu Nairefc42e22019-12-03 17:36:12 -0800836 /**
837 * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
838 * INVALID_RECT if the layer has no buffer and no crop.
839 * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
840 * bounds are constrained by its parent bounds.
841 */
842 Rect getCroppedBufferSize(const Layer::State& s) const;
843
Steven Thomas62a4cf82020-01-31 12:04:03 -0800844 bool setFrameRate(FrameRate frameRate);
Ady Abraham60e42ea2020-03-09 19:17:31 -0700845 virtual FrameRate getFrameRateForLayerTree() const;
Ady Abrahambe23e6a2020-05-04 14:51:16 -0700846 static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
Steven Thomas3172e202020-01-06 19:25:30 -0800847
Mathias Agopian13127d82013-03-05 17:47:11 -0800848protected:
849 // constant
850 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800851 /*
852 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
853 * is called.
854 */
855 class LayerCleaner {
856 sp<SurfaceFlinger> mFlinger;
Robert Carr2e102c92018-10-23 12:11:15 -0700857 sp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800858
Mathias Agopian13127d82013-03-05 17:47:11 -0800859 protected:
Irvel468051e2016-06-13 16:44:44 -0700860 ~LayerCleaner() {
861 // destroy client resources
Robert Carr2e102c92018-10-23 12:11:15 -0700862 mFlinger->onHandleDestroyed(mLayer);
Irvel468051e2016-06-13 16:44:44 -0700863 }
David Sodman41fdfc92017-11-06 16:09:56 -0800864
Mathias Agopian13127d82013-03-05 17:47:11 -0800865 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800866 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
867 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800868 };
869
Lloyd Pique4dccc412018-01-22 17:21:36 -0800870 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700871
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700872 // For unit tests
873 friend class TestableSurfaceFlinger;
Ana Krulecc84d09b2019-11-02 23:10:29 +0100874 friend class RefreshRateSelectionTest;
Ady Abraham60e42ea2020-03-09 19:17:31 -0700875 friend class SetFrameRateTest;
Lloyd Piqued6b579f2018-04-06 15:29:10 -0700876
Valerie Haub153bab2019-03-05 10:47:28 -0800877 virtual void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700878
Mathias Agopian3330b202009-10-05 17:07:12 -0700879 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700880
Lucas Dupin1b6531c2018-07-05 17:18:21 -0700881 /**
882 * Setup rounded corners coordinates of this layer, taking into account the layer bounds and
883 * crop coordinates, transforming them into layer space.
884 */
885 void setupRoundedCornersCropCoordinates(Rect win, const FloatRect& roundedCornersCrop) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700886 void setParent(const sp<Layer>& layer);
Robert Carr29abff82017-12-04 13:51:20 -0800887 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800888 void addZOrderRelative(const wp<Layer>& relative);
889 void removeZOrderRelative(const wp<Layer>& relative);
Robert Carrdb66e622017-04-10 16:55:57 -0700890
David Sodman41fdfc92017-11-06 16:09:56 -0800891 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700892 public:
chaviw43cb3cb2019-05-31 15:23:41 -0700893 explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
894 : mFrameNumber(frameNumber),
895 mFrameIsAvailable(false),
896 mTransactionIsApplied(false),
897 mRequestedSyncLayer(requestedSyncLayer) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700898
David Sodman41fdfc92017-11-06 16:09:56 -0800899 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700900
David Sodman41fdfc92017-11-06 16:09:56 -0800901 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700902
David Sodman41fdfc92017-11-06 16:09:56 -0800903 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700904
David Sodman41fdfc92017-11-06 16:09:56 -0800905 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700906
David Sodman41fdfc92017-11-06 16:09:56 -0800907 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700908
chaviw43cb3cb2019-05-31 15:23:41 -0700909 sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
910
Dan Stoza7dde5992015-05-22 09:51:44 -0700911 private:
912 const uint64_t mFrameNumber;
913 std::atomic<bool> mFrameIsAvailable;
914 std::atomic<bool> mTransactionIsApplied;
chaviw43cb3cb2019-05-31 15:23:41 -0700915 wp<Layer> mRequestedSyncLayer;
Dan Stoza7dde5992015-05-22 09:51:44 -0700916 };
917
Dan Stozacac35382016-01-27 12:21:06 -0800918 // SyncPoints which will be signaled when the correct frame is at the head
919 // of the queue and dropped after the frame has been latched. Protected by
920 // mLocalSyncPointMutex.
921 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700922 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
923
Dan Stozacac35382016-01-27 12:21:06 -0800924 // SyncPoints which will be signaled and then dropped when the transaction
925 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700926 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
927
Dan Stozacac35382016-01-27 12:21:06 -0800928 // Returns false if the relevant frame has already been latched
929 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700930
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800931 void popPendingState(State* stateToCommit);
932 virtual bool applyPendingStates(State* stateToCommit);
933 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700934
935 // Returns mCurrentScaling mode (originating from the
936 // Client) or mOverrideScalingMode mode (originating from
937 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800938 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800939
Dan Stoza7dde5992015-05-22 09:51:44 -0700940public:
Irvel468051e2016-06-13 16:44:44 -0700941 /*
942 * The layer handle is just a BBinder object passed to the client
943 * (remote process) -- we don't keep any reference on our side such that
944 * the dtor is called when the remote side let go of its reference.
945 *
946 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
947 * this layer when the handle is destroyed.
948 */
949 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800950 public:
951 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
952 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700953
David Sodman41fdfc92017-11-06 16:09:56 -0800954 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700955 };
956
Robert Carrc0df3122019-04-11 13:18:21 -0700957 // Creates a new handle each time, so we only expect
958 // this to be called once.
Irvel468051e2016-06-13 16:44:44 -0700959 sp<IBinder> getHandle();
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700960 const std::string& getName() const { return mName; }
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700961 virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
Robert Carr105e64b2018-03-07 12:47:50 -0800962 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700963 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700964
Robert Carr2e102c92018-10-23 12:11:15 -0700965 bool mPendingHWCDestroy{false};
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800966 void setInputInfo(const InputWindowInfo& info);
Robert Carr720e5062018-07-30 17:45:14 -0700967
Arthur Hungd20b2702019-01-14 18:16:16 +0800968 InputWindowInfo fillInputInfo();
Robert Carredd13602020-04-13 17:24:34 -0700969 /**
970 * Returns whether this layer has an explicitly set input-info.
971 */
972 bool hasInputInfo() const;
973 /**
974 * Return whether this layer needs an input info. For most layer types
975 * this is only true if they explicitly set an input-info but BufferLayer
976 * overrides this so we can generate input-info for Buffered layers that don't
977 * have them (for input occlusion detection checks).
978 */
979 virtual bool needsInputInfo() const { return hasInputInfo(); }
Robert Carr2e102c92018-10-23 12:11:15 -0700980
David Sodman41fdfc92017-11-06 16:09:56 -0800981protected:
Dominik Laskowskib7251f42020-04-20 17:42:59 -0700982 compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
983
Robert Carr1c5481e2019-07-01 14:42:27 -0700984 bool usingRelativeZ(LayerVector::StateSet stateSet) const;
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700985
Lloyd Pique42ab75e2018-09-12 20:46:03 -0700986 bool mPremultipliedAlpha{true};
Dominik Laskowski87a07e42019-10-10 20:38:02 -0700987 const std::string mName;
988 const std::string mTransactionName{"TX - " + mName};
Mathias Agopian13127d82013-03-05 17:47:11 -0800989
Chia-I Wuab0c3192017-08-01 11:29:00 -0700990 bool mPrimaryDisplayOnly = false;
991
Vishnu Nair8406fd72019-07-30 11:29:31 -0700992 // These are only accessed by the main thread or the tracing thread.
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800993 State mDrawingState;
Vishnu Nair8406fd72019-07-30 11:29:31 -0700994 // Store a copy of the pending state so that the drawing thread can access the
995 // states without a lock.
996 Vector<State> mPendingStatesSnapshot;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800997
Vishnu Nair8406fd72019-07-30 11:29:31 -0700998 // these are protected by an external lock (mStateLock)
999 State mCurrentState;
1000 std::atomic<uint32_t> mTransactionFlags{0};
Lloyd Pique0449b0f2018-12-20 16:23:45 -08001001 Vector<State> mPendingStates;
Dan Stoza7dde5992015-05-22 09:51:44 -07001002
Brian Andersond6927fb2016-07-23 23:37:30 -07001003 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -08001004 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -07001005
Brian Andersond6927fb2016-07-23 23:37:30 -07001006 // Timestamp history for the consumer to query.
1007 // Accessed by both consumer and producer on main and binder threads.
1008 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -07001009 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -07001010 FenceTimeline mAcquireTimeline;
1011 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -07001012
Mathias Agopiana67932f2011-04-20 14:20:59 -07001013 // main thread
Lloyd Pique0b785d82018-12-04 17:25:27 -08001014 sp<NativeHandle> mSidebandStream;
Alec Mourie7d1d4a2019-02-05 01:13:46 +00001015 // False if the buffer and its contents have been previously used for GPU
1016 // composition, true otherwise.
1017 bool mIsActiveBufferUpdatedForGpu = true;
1018
Robert Carrc3574f72016-03-24 12:19:32 -07001019 // We encode unset as -1.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001020 int32_t mOverrideScalingMode{-1};
1021 std::atomic<uint64_t> mCurrentFrameNumber{0};
Mathias Agopian13127d82013-03-05 17:47:11 -08001022 // Whether filtering is needed b/c of the drawingstate
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001023 bool mNeedsFiltering{false};
David Sodman0c69cad2017-08-21 12:12:51 -07001024
Robert Carr2e102c92018-10-23 12:11:15 -07001025 std::atomic<bool> mRemovedFromCurrentState{false};
chaviw8b3871a2017-11-01 17:41:01 -07001026
Mathias Agopianb7e930d2010-06-01 15:12:58 -07001027 // page-flip thread (currently main thread)
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001028 bool mProtectedByApp{false}; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -08001029
1030 // protected by mLock
1031 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -07001032
Mathias Agopian13127d82013-03-05 17:47:11 -08001033 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -07001034
1035 // This layer can be a cursor on some displays.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001036 bool mPotentialCursor{false};
Dan Stoza6b9454d2014-11-07 16:00:59 -08001037
Robert Carr1f0a16a2016-10-24 16:27:39 -07001038 // Child list about to be committed/used for editing.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001039 LayerVector mCurrentChildren{LayerVector::StateSet::Current};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001040 // Child list used for rendering.
Lloyd Pique42ab75e2018-09-12 20:46:03 -07001041 LayerVector mDrawingChildren{LayerVector::StateSet::Drawing};
Robert Carr1f0a16a2016-10-24 16:27:39 -07001042
Chia-I Wue41dbe62017-06-13 14:10:56 -07001043 wp<Layer> mCurrentParent;
1044 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -07001045
chaviw5aedec92018-10-22 10:40:38 -07001046 // Can only be accessed with the SF state lock held.
1047 bool mLayerDetached{false};
Robert Carr1323c952019-01-28 18:13:27 -08001048 // Can only be accessed with the SF state lock held.
1049 bool mChildrenChanged{false};
chaviw5aedec92018-10-22 10:40:38 -07001050
Ady Abraham8f1ee7f2019-04-05 10:32:50 -07001051 // Window types from WindowManager.LayoutParams
1052 const int mWindowType;
1053
chaviw4b129c22018-04-09 16:19:43 -07001054private:
Dominik Laskowskib7251f42020-04-20 17:42:59 -07001055 virtual void setTransformHint(ui::Transform::RotationFlags) {}
1056
1057 Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
1058 Region getVisibleRegion(const DisplayDevice*) const;
1059
chaviw4b129c22018-04-09 16:19:43 -07001060 /**
1061 * Returns an unsorted vector of all layers that are part of this tree.
1062 * That includes the current layer and all its descendants.
1063 */
1064 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
1065 /**
1066 * Traverses layers that are part of this tree in the correct z order.
1067 * layersInTree must be sorted before calling this method.
1068 */
1069 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
1070 LayerVector::StateSet stateSet,
1071 const LayerVector::Visitor& visitor);
1072 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
1073 const std::vector<Layer*>& layersInTree);
Vishnu Nair4351ad52019-02-11 14:13:02 -08001074
Ady Abraham60e42ea2020-03-09 19:17:31 -07001075 void updateTreeHasFrameRateVote();
Winson Chung7605fb42021-06-29 15:42:56 -07001076 bool isTrustedOverlay() const;
Ady Abraham60e42ea2020-03-09 19:17:31 -07001077
Vishnu Nair4351ad52019-02-11 14:13:02 -08001078 // Cached properties computed from drawing state
1079 // Effective transform taking into account parent transforms and any parent scaling.
1080 ui::Transform mEffectiveTransform;
1081
1082 // Bounds of the layer before any transformation is applied and before it has been cropped
1083 // by its parents.
1084 FloatRect mSourceBounds;
1085
1086 // Bounds of the layer in layer space. This is the mSourceBounds cropped by its layer crop and
1087 // its parent bounds.
1088 FloatRect mBounds;
1089
1090 // Layer bounds in screen space.
1091 FloatRect mScreenBounds;
chaviw606e5cf2019-03-01 10:12:10 -08001092
1093 void setZOrderRelativeOf(const wp<Layer>& relativeOf);
Robert Carrc0df3122019-04-11 13:18:21 -07001094
1095 bool mGetHandleCalled = false;
chaviw43cb3cb2019-05-31 15:23:41 -07001096
1097 void removeRemoteSyncPoints();
Vishnu Nair0f085c62019-08-30 08:49:12 -07001098
1099 // Tracks the process and user id of the caller when creating this layer
1100 // to help debugging.
1101 pid_t mCallingPid;
1102 uid_t mCallingUid;
chaviwb4c6e582019-08-16 14:35:07 -07001103
1104 // The current layer is a clone of mClonedFrom. This means that this layer will update it's
1105 // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
1106 // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
1107 // and relatives, this layer will update as well.
1108 wp<Layer> mClonedFrom;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001109
1110 // The inherited shadow radius after taking into account the layer hierarchy. This is the
1111 // final shadow radius for this layer. If a shadow is specified for a layer, then effective
1112 // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
Vishnu Nairf37dcfb2019-11-16 07:37:09 -08001113 float mEffectiveShadowRadius = 0.f;
Vishnu Nairc97b8db2019-10-29 18:19:35 -07001114
1115 // Returns true if the layer can draw shadows on its border.
1116 virtual bool canDrawShadows() const { return true; }
chaviwaf87b3e2019-10-01 16:59:28 -07001117
1118 // Find the root of the cloned hierarchy, this means the first non cloned parent.
1119 // This will return null if first non cloned parent is not found.
1120 sp<Layer> getClonedRoot();
chaviw68d4dab2020-06-08 15:07:32 -07001121
1122 // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
1123 // null.
1124 sp<Layer> getRootLayer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001125};
1126
Dominik Laskowski34157762018-10-31 13:07:19 -07001127} // namespace android