blob: dec89b9c2ff6ca099196d6e134c4013ba6c9cf66 [file] [log] [blame]
John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
Ana Krulec70d15b1b2020-12-01 10:05:15 -080018#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri4ce5ec02021-01-07 17:33:21 -080022#include "SkiaGLRenderEngine.h"
John Reck67b1e2b2020-08-26 13:17:24 -070023
John Reck67b1e2b2020-08-26 13:17:24 -070024#include <EGL/egl.h>
25#include <EGL/eglext.h>
John Reck67b1e2b2020-08-26 13:17:24 -070026#include <GrContextOptions.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000027#include <SkBlendMode.h>
John Reck67b1e2b2020-08-26 13:17:24 -070028#include <SkCanvas.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000029#include <SkColor.h>
Alec Mourib34f0b72020-10-02 13:18:34 -070030#include <SkColorFilter.h>
31#include <SkColorMatrix.h>
Alec Mourib5777452020-09-28 11:32:42 -070032#include <SkColorSpace.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000033#include <SkData.h>
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040034#include <SkGraphics.h>
John Reck67b1e2b2020-08-26 13:17:24 -070035#include <SkImage.h>
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070036#include <SkImageFilters.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000037#include <SkImageInfo.h>
38#include <SkM44.h>
39#include <SkMatrix.h>
40#include <SkPaint.h>
41#include <SkPath.h>
42#include <SkPoint.h>
Kevin Lubickbd9374e2022-04-22 15:09:19 -040043#include <SkPoint3.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000044#include <SkRect.h>
45#include <SkRefCnt.h>
Alec Mouric0aae732021-01-12 13:32:18 -080046#include <SkRegion.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000047#include <SkRRect.h>
48#include <SkRuntimeEffect.h>
49#include <SkSamplingOptions.h>
50#include <SkScalar.h>
51#include <SkShader.h>
Lucas Dupin3f11e922020-09-22 17:31:04 -070052#include <SkShadowUtils.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000053#include <SkString.h>
John Reck67b1e2b2020-08-26 13:17:24 -070054#include <SkSurface.h>
Kevin Lubick1d530202022-02-26 13:48:04 +000055#include <SkTileMode.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080056#include <android-base/stringprintf.h>
Alec Mourib5777452020-09-28 11:32:42 -070057#include <gl/GrGLInterface.h>
Alec Mouricbd30932021-06-09 15:52:25 -070058#include <gui/TraceUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080059#include <sync/sync.h>
60#include <ui/BlurRegion.h>
Alec Mouri88acab92022-03-24 23:41:01 +000061#include <ui/DataspaceUtils.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080062#include <ui/DebugUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080063#include <ui/GraphicBuffer.h>
64#include <utils/Trace.h>
Alec Mourib5777452020-09-28 11:32:42 -070065
66#include <cmath>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080067#include <cstdint>
68#include <memory>
Alec Mouricdf6cbc2021-11-01 17:21:15 -070069#include <numeric>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080070
71#include "../gl/GLExtensions.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040072#include "Cache.h"
Alec Mouric0aae732021-01-12 13:32:18 -080073#include "ColorSpaces.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080074#include "filters/BlurFilter.h"
Robin Lee26dacab2021-08-09 14:31:01 +020075#include "filters/GaussianBlurFilter.h"
Robin Lee026680a2021-07-26 12:49:53 +020076#include "filters/KawaseBlurFilter.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080077#include "filters/LinearEffect.h"
78#include "log/log_main.h"
79#include "skia/debug/SkiaCapture.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040080#include "skia/debug/SkiaMemoryReporter.h"
Nader Jawad2dfc98b2021-04-08 20:35:39 -070081#include "skia/filters/StretchShaderFactory.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080082#include "system/graphics-base-v1.0.h"
Alec Mourib5777452020-09-28 11:32:42 -070083
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -040084namespace {
85// Debugging settings
86static const bool kPrintLayerSettings = false;
87static const bool kFlushAfterEveryLayer = false;
88} // namespace
89
John Reck67b1e2b2020-08-26 13:17:24 -070090bool checkGlError(const char* op, int lineNumber);
91
92namespace android {
93namespace renderengine {
94namespace skia {
95
Ana Krulec1d12b3b2021-01-27 16:49:51 -080096using base::StringAppendF;
97
John Reck67b1e2b2020-08-26 13:17:24 -070098static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
99 EGLint wanted, EGLConfig* outConfig) {
100 EGLint numConfigs = -1, n = 0;
101 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
102 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
103 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
104 configs.resize(n);
105
106 if (!configs.empty()) {
107 if (attribute != EGL_NONE) {
108 for (EGLConfig config : configs) {
109 EGLint value = 0;
110 eglGetConfigAttrib(dpy, config, attribute, &value);
111 if (wanted == value) {
112 *outConfig = config;
113 return NO_ERROR;
114 }
115 }
116 } else {
117 // just pick the first one
118 *outConfig = configs[0];
119 return NO_ERROR;
120 }
121 }
122
123 return NAME_NOT_FOUND;
124}
125
126static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
127 EGLConfig* config) {
128 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
129 // it is to be used with WIFI displays
130 status_t err;
131 EGLint wantedAttribute;
132 EGLint wantedAttributeValue;
133
134 std::vector<EGLint> attribs;
135 if (renderableType) {
136 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
137 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
138
139 // Default to 8 bits per channel.
140 const EGLint tmpAttribs[] = {
141 EGL_RENDERABLE_TYPE,
142 renderableType,
143 EGL_RECORDABLE_ANDROID,
144 EGL_TRUE,
145 EGL_SURFACE_TYPE,
146 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
147 EGL_FRAMEBUFFER_TARGET_ANDROID,
148 EGL_TRUE,
149 EGL_RED_SIZE,
150 is1010102 ? 10 : 8,
151 EGL_GREEN_SIZE,
152 is1010102 ? 10 : 8,
153 EGL_BLUE_SIZE,
154 is1010102 ? 10 : 8,
155 EGL_ALPHA_SIZE,
156 is1010102 ? 2 : 8,
157 EGL_NONE,
158 };
159 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
160 std::back_inserter(attribs));
161 wantedAttribute = EGL_NONE;
162 wantedAttributeValue = EGL_NONE;
163 } else {
164 // if no renderable type specified, fallback to a simplified query
165 wantedAttribute = EGL_NATIVE_VISUAL_ID;
166 wantedAttributeValue = format;
167 }
168
169 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
170 config);
171 if (err == NO_ERROR) {
172 EGLint caveat;
173 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
174 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
175 }
176
177 return err;
178}
179
180std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
181 const RenderEngineCreationArgs& args) {
182 // initialize EGL for the default display
183 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
184 if (!eglInitialize(display, nullptr, nullptr)) {
185 LOG_ALWAYS_FATAL("failed to initialize EGL");
186 }
187
Yiwei Zhange2650962020-12-01 23:27:58 +0000188 const auto eglVersion = eglQueryString(display, EGL_VERSION);
John Reck67b1e2b2020-08-26 13:17:24 -0700189 if (!eglVersion) {
190 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000191 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700192 }
193
Yiwei Zhange2650962020-12-01 23:27:58 +0000194 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
John Reck67b1e2b2020-08-26 13:17:24 -0700195 if (!eglExtensions) {
196 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000197 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700198 }
199
200 auto& extensions = gl::GLExtensions::getInstance();
201 extensions.initWithEGLStrings(eglVersion, eglExtensions);
202
203 // The code assumes that ES2 or later is available if this extension is
204 // supported.
205 EGLConfig config = EGL_NO_CONFIG_KHR;
206 if (!extensions.hasNoConfigContext()) {
207 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
208 }
209
John Reck67b1e2b2020-08-26 13:17:24 -0700210 EGLContext protectedContext = EGL_NO_CONTEXT;
Alec Mourid6f09462020-12-07 11:18:17 -0800211 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
John Reck67b1e2b2020-08-26 13:17:24 -0700212 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800213 protectedContext =
214 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700215 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
216 }
217
Alec Mourid6f09462020-12-07 11:18:17 -0800218 EGLContext ctxt =
219 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700220
221 // if can't create a GL context, we can only abort.
222 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
223
224 EGLSurface placeholder = EGL_NO_SURFACE;
225 if (!extensions.hasSurfacelessContext()) {
226 placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
227 Protection::UNPROTECTED);
228 LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
229 }
230 EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
231 LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
232 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
233 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
234
235 EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
236 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
237 protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
238 Protection::PROTECTED);
239 ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
240 "can't create protected placeholder pbuffer");
241 }
242
243 // initialize the renderer while GL is current
244 std::unique_ptr<SkiaGLRenderEngine> engine =
Lucas Dupind508e472020-11-04 04:32:06 +0000245 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
246 protectedPlaceholder);
John Reck67b1e2b2020-08-26 13:17:24 -0700247
248 ALOGI("OpenGL ES informations:");
249 ALOGI("vendor : %s", extensions.getVendor());
250 ALOGI("renderer : %s", extensions.getRenderer());
251 ALOGI("version : %s", extensions.getVersion());
252 ALOGI("extensions: %s", extensions.getExtensions());
253 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
254 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
255
256 return engine;
257}
258
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700259std::future<void> SkiaGLRenderEngine::primeCache() {
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500260 Cache::primeShaderCache(this);
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700261 return {};
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500262}
263
John Reck67b1e2b2020-08-26 13:17:24 -0700264EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
265 status_t err;
266 EGLConfig config;
267
268 // First try to get an ES3 config
269 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
270 if (err != NO_ERROR) {
271 // If ES3 fails, try to get an ES2 config
272 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
273 if (err != NO_ERROR) {
274 // If ES2 still doesn't work, probably because we're on the emulator.
275 // try a simplified query
276 ALOGW("no suitable EGLConfig found, trying a simpler query");
277 err = selectEGLConfig(display, format, 0, &config);
278 if (err != NO_ERROR) {
279 // this EGL is too lame for android
280 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
281 }
282 }
283 }
284
285 if (logConfig) {
286 // print some debugging info
287 EGLint r, g, b, a;
288 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
289 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
290 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
291 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
292 ALOGI("EGL information:");
293 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
294 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
295 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
296 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
297 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
298 }
299
300 return config;
301}
302
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400303sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
304 // This "cache" does not actually cache anything. It just allows us to
305 // monitor Skia's internal cache. So this method always returns null.
306 return nullptr;
307}
308
309void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
310 const SkString& description) {
311 mShadersCachedSinceLastCall++;
Leon Scroggins IIIadf18d82022-04-22 13:23:05 -0400312 mTotalShadersCompiled++;
313 ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400314}
315
316void SkiaGLRenderEngine::assertShadersCompiled(int numShaders) {
317 const int cached = mSkSLCacheMonitor.shadersCachedSinceLastCall();
318 LOG_ALWAYS_FATAL_IF(cached != numShaders, "Attempted to cache %i shaders; cached %i",
319 numShaders, cached);
320}
321
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400322int SkiaGLRenderEngine::reportShadersCompiled() {
323 return mSkSLCacheMonitor.shadersCachedSinceLastCall();
324}
325
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700326SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Lucas Dupind508e472020-11-04 04:32:06 +0000327 EGLContext ctxt, EGLSurface placeholder,
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700328 EGLContext protectedContext, EGLSurface protectedPlaceholder)
Alec Mouri0d995102021-02-24 16:53:38 -0800329 : SkiaRenderEngine(args.renderEngineType),
330 mEGLDisplay(display),
John Reck67b1e2b2020-08-26 13:17:24 -0700331 mEGLContext(ctxt),
332 mPlaceholderSurface(placeholder),
333 mProtectedEGLContext(protectedContext),
Alec Mourib5777452020-09-28 11:32:42 -0700334 mProtectedPlaceholderSurface(protectedPlaceholder),
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400335 mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
Alec Mouri0d995102021-02-24 16:53:38 -0800336 mUseColorManagement(args.useColorManagement) {
Brian Salomon40de6ba2022-03-22 19:38:53 +0000337 sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface();
John Reck67b1e2b2020-08-26 13:17:24 -0700338 LOG_ALWAYS_FATAL_IF(!glInterface.get());
339
340 GrContextOptions options;
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400341 options.fDisableDriverCorrectnessWorkarounds = true;
John Reck67b1e2b2020-08-26 13:17:24 -0700342 options.fDisableDistanceFieldPaths = true;
Nathaniel Nifongf8d35e92021-06-08 15:02:25 -0400343 options.fReducedShaderVariations = true;
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400344 options.fPersistentCache = &mSkSLCacheMonitor;
Lucas Dupind508e472020-11-04 04:32:06 +0000345 mGrContext = GrDirectContext::MakeGL(glInterface, options);
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400346 if (supportsProtectedContent()) {
347 useProtectedContext(true);
Lucas Dupind508e472020-11-04 04:32:06 +0000348 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
349 useProtectedContext(false);
350 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700351
352 if (args.supportsBackgroundBlur) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500353 ALOGD("Background Blurs Enabled");
Robin Lee026680a2021-07-26 12:49:53 +0200354 mBlurFilter = new KawaseBlurFilter();
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700355 }
Alec Mouric0aae732021-01-12 13:32:18 -0800356 mCapture = std::make_unique<SkiaCapture>();
357}
358
359SkiaGLRenderEngine::~SkiaGLRenderEngine() {
Marin Shalamanovcea12ef2021-03-15 17:00:51 +0100360 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric0aae732021-01-12 13:32:18 -0800361 if (mBlurFilter) {
362 delete mBlurFilter;
363 }
364
365 mCapture = nullptr;
366
367 mGrContext->flushAndSubmit(true);
368 mGrContext->abandonContext();
369
370 if (mProtectedGrContext) {
371 mProtectedGrContext->flushAndSubmit(true);
372 mProtectedGrContext->abandonContext();
373 }
374
375 if (mPlaceholderSurface != EGL_NO_SURFACE) {
376 eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
377 }
378 if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
379 eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
380 }
381 if (mEGLContext != EGL_NO_CONTEXT) {
382 eglDestroyContext(mEGLDisplay, mEGLContext);
383 }
384 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
385 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
386 }
387 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
388 eglTerminate(mEGLDisplay);
389 eglReleaseThread();
John Reck67b1e2b2020-08-26 13:17:24 -0700390}
391
Lucas Dupind508e472020-11-04 04:32:06 +0000392bool SkiaGLRenderEngine::supportsProtectedContent() const {
393 return mProtectedEGLContext != EGL_NO_CONTEXT;
394}
395
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400396GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
397 return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
398}
399
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400400void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
401 if (useProtectedContext == mInProtectedContext ||
402 (useProtectedContext && !supportsProtectedContent())) {
403 return;
Lucas Dupind508e472020-11-04 04:32:06 +0000404 }
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400405
406 // release any scratch resources before switching into a new mode
407 if (getActiveGrContext()) {
408 getActiveGrContext()->purgeUnlockedResources(true);
409 }
410
Lucas Dupind508e472020-11-04 04:32:06 +0000411 const EGLSurface surface =
412 useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
413 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
Alec Mouric0aae732021-01-12 13:32:18 -0800414
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400415 if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
Lucas Dupind508e472020-11-04 04:32:06 +0000416 mInProtectedContext = useProtectedContext;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400417 // given that we are sharing the same thread between two GrContexts we need to
418 // make sure that the thread state is reset when switching between the two.
419 if (getActiveGrContext()) {
420 getActiveGrContext()->resetContext();
421 }
Lucas Dupind508e472020-11-04 04:32:06 +0000422 }
Lucas Dupind508e472020-11-04 04:32:06 +0000423}
424
John Reck67b1e2b2020-08-26 13:17:24 -0700425base::unique_fd SkiaGLRenderEngine::flush() {
426 ATRACE_CALL();
427 if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
428 return base::unique_fd();
429 }
430
431 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
432 if (sync == EGL_NO_SYNC_KHR) {
433 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
434 return base::unique_fd();
435 }
436
437 // native fence fd will not be populated until flush() is done.
438 glFlush();
439
440 // get the fence fd
441 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
442 eglDestroySyncKHR(mEGLDisplay, sync);
443 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
444 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
445 }
446
447 return fenceFd;
448}
449
Alec Mouri4ee7b492021-08-11 10:36:55 -0700450void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
451 if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
452 ATRACE_NAME("SkiaGLRenderEngine::waitFence");
453 sync_wait(fenceFd.get(), -1);
454 }
455}
456
457bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
John Reck67b1e2b2020-08-26 13:17:24 -0700458 if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
459 !gl::GLExtensions::getInstance().hasWaitSync()) {
460 return false;
461 }
462
Alec Mouri4ee7b492021-08-11 10:36:55 -0700463 // Duplicate the fence for passing to eglCreateSyncKHR.
464 base::unique_fd fenceDup(dup(fenceFd.get()));
465 if (fenceDup.get() < 0) {
466 ALOGE("failed to create duplicate fence fd: %d", fenceDup.get());
467 return false;
468 }
469
John Reck67b1e2b2020-08-26 13:17:24 -0700470 // release the fd and transfer the ownership to EGLSync
Alec Mouri4ee7b492021-08-11 10:36:55 -0700471 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE};
John Reck67b1e2b2020-08-26 13:17:24 -0700472 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
473 if (sync == EGL_NO_SYNC_KHR) {
474 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
475 return false;
476 }
477
478 // XXX: The spec draft is inconsistent as to whether this should return an
479 // EGLint or void. Ignore the return value for now, as it's not strictly
480 // needed.
481 eglWaitSyncKHR(mEGLDisplay, sync, 0);
482 EGLint error = eglGetError();
483 eglDestroySyncKHR(mEGLDisplay, sync);
484 if (error != EGL_SUCCESS) {
485 ALOGE("failed to wait for EGL native fence sync: %#x", error);
486 return false;
487 }
488
489 return true;
490}
491
Alec Mouri678245d2020-09-30 16:58:23 -0700492static float toDegrees(uint32_t transform) {
493 switch (transform) {
494 case ui::Transform::ROT_90:
495 return 90.0;
496 case ui::Transform::ROT_180:
497 return 180.0;
498 case ui::Transform::ROT_270:
499 return 270.0;
500 default:
501 return 0.0;
502 }
503}
504
Alec Mourib34f0b72020-10-02 13:18:34 -0700505static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
506 return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
507 matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
508 matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
509 matrix[3][3], 0);
510}
511
Alec Mouri029d1952020-10-12 10:37:08 -0700512static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
513 int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
514 int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
515
516 // Treat unsupported dataspaces as srgb
517 if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
518 destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
519 destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
520 destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
521 }
522
523 if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
524 sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
525 sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
526 sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
527 }
528
529 const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
530 const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
531 const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
532 const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
533
534 return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
535 sourceTransfer != destTransfer;
536}
537
Alec Mouria90a5702021-04-16 16:36:21 +0000538void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
539 bool isRenderable) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800540 // Only run this if RE is running on its own thread. This way the access to GL
541 // operations is guaranteed to be happening on the same thread.
542 if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
543 return;
544 }
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400545 // We currently don't attempt to map a buffer if the buffer contains protected content
Derek Sollenberger45007182021-06-10 14:47:21 -0400546 // because GPU resources for protected buffers is much more limited.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400547 const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
Derek Sollenberger45007182021-06-10 14:47:21 -0400548 if (isProtectedBuffer) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400549 return;
550 }
Ana Krulecdfec8f52021-01-13 12:51:47 -0800551 ATRACE_CALL();
552
Derek Sollenberger45007182021-06-10 14:47:21 -0400553 // If we were to support caching protected buffers then we will need to switch the
554 // currently bound context if we are not already using the protected context (and subsequently
555 // switch back after the buffer is cached). However, for non-protected content we can bind
556 // the texture in either GL context because they are initialized with the same share_context
557 // which allows the texture state to be shared between them.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400558 auto grContext = getActiveGrContext();
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400559 auto& cache = mTextureCache;
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400560
561 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000562 mGraphicBufferExternalRefs[buffer->getId()]++;
563
564 if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800565 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400566 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400567 buffer->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400568 isRenderable, mTextureCleanupMgr);
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400569 cache.insert({buffer->getId(), imageTextureRef});
Ana Krulecdfec8f52021-01-13 12:51:47 -0800570 }
571}
572
Alec Mouria90a5702021-04-16 16:36:21 +0000573void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800574 ATRACE_CALL();
John Reck67b1e2b2020-08-26 13:17:24 -0700575 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000576 if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
577 iter != mGraphicBufferExternalRefs.end()) {
578 if (iter->second == 0) {
579 ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
580 "> from RenderEngine texture, but the "
581 "ref count was already zero!",
582 buffer->getId());
583 mGraphicBufferExternalRefs.erase(buffer->getId());
584 return;
585 }
586
587 iter->second--;
588
Alec Mouric2ffeb42021-06-17 17:42:27 -0700589 // Swap contexts if needed prior to deleting this buffer
590 // See Issue 1 of
591 // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
592 // when a protected context and an unprotected context are part of the same share group,
593 // protected surfaces may not be accessed by an unprotected context, implying that protected
594 // surfaces may only be freed when a protected context is active.
595 const bool inProtected = mInProtectedContext;
596 useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
597
Alec Mouria90a5702021-04-16 16:36:21 +0000598 if (iter->second == 0) {
599 mTextureCache.erase(buffer->getId());
Alec Mouria90a5702021-04-16 16:36:21 +0000600 mGraphicBufferExternalRefs.erase(buffer->getId());
601 }
Alec Mouric2ffeb42021-06-17 17:42:27 -0700602
603 // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
604 // are up-to-date.
605 if (inProtected != mInProtectedContext) {
606 useProtectedContext(inProtected);
607 }
Alec Mouria90a5702021-04-16 16:36:21 +0000608 }
John Reck67b1e2b2020-08-26 13:17:24 -0700609}
610
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400611bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const {
612 std::lock_guard<std::mutex> lock(mRenderingMutex);
613 return mTextureCleanupMgr.isEmpty();
614}
615
616void SkiaGLRenderEngine::cleanupPostRender() {
617 ATRACE_CALL();
618 std::lock_guard<std::mutex> lock(mRenderingMutex);
619 mTextureCleanupMgr.cleanup();
620}
621
622// Helper class intended to be used on the stack to ensure that texture cleanup
623// is deferred until after this class goes out of scope.
624class DeferTextureCleanup final {
625public:
626 DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
627 mMgr.setDeferredStatus(true);
628 }
629 ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
630
631private:
632 DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
633 AutoBackendTexture::CleanupManager& mMgr;
634};
635
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700636sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
637 const RuntimeEffectShaderParameters& parameters) {
Nader Jawad63644d32021-05-07 10:44:21 -0700638 // The given surface will be stretched by HWUI via matrix transformation
639 // which gets similar results for most surfaces
640 // Determine later on if we need to leverage the stertch shader within
641 // surface flinger
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700642 const auto& stretchEffect = parameters.layer.stretchEffect;
643 auto shader = parameters.shader;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700644 if (stretchEffect.hasEffect()) {
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700645 const auto targetBuffer = parameters.layer.source.buffer.buffer;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700646 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700647 if (graphicBuffer && parameters.shader) {
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700648 shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
649 }
John Reckcdb4ed72021-02-04 13:39:33 -0500650 }
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700651
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700652 if (parameters.requiresLinearEffect) {
653 const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
654 : ui::Dataspace::V0_SRGB_LINEAR;
655 const ui::Dataspace outputDataspace = mUseColorManagement
656 ? parameters.display.outputDataspace
657 : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500658
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700659 auto effect =
660 shaders::LinearEffect{.inputDataspace = inputDataspace,
661 .outputDataspace = outputDataspace,
662 .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
Ana Krulec47814212021-01-06 19:00:10 -0800663
664 auto effectIter = mRuntimeEffects.find(effect);
665 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
666 if (effectIter == mRuntimeEffects.end()) {
667 runtimeEffect = buildRuntimeEffect(effect);
668 mRuntimeEffects.insert({effect, runtimeEffect});
669 } else {
670 runtimeEffect = effectIter->second;
671 }
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700672 mat4 colorTransform = parameters.layer.colorTransform;
673
674 colorTransform *=
675 mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
676 parameters.layerDimmingRatio, 1.f));
Alec Mouri1a3c5452022-03-04 22:44:51 +0000677 const auto targetBuffer = parameters.layer.source.buffer.buffer;
678 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
679 const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr;
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700680 return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
681 parameters.display.maxLuminance,
Alec Mourib21d94e2022-01-13 17:44:10 -0800682 parameters.display.currentLuminanceNits,
Alec Mouri1a3c5452022-03-04 22:44:51 +0000683 parameters.layer.source.buffer.maxLuminanceNits,
Alec Mourifcedb9c2022-04-11 20:02:17 +0000684 hardwareBuffer, parameters.display.renderIntent);
Ana Krulec47814212021-01-06 19:00:10 -0800685 }
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700686 return parameters.shader;
Ana Krulec47814212021-01-06 19:00:10 -0800687}
688
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500689void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
Derek Sollenberger76664d62021-02-04 11:13:09 -0500690 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500691 // Record display settings when capture is running.
692 std::stringstream displaySettings;
693 PrintTo(display, &displaySettings);
694 // Store the DisplaySettings in additional information.
695 canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
696 SkData::MakeWithCString(displaySettings.str().c_str()));
697 }
698
699 // Before doing any drawing, let's make sure that we'll start at the origin of the display.
700 // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
701 // displays might have different scaling when compared to the physical screen.
702
703 canvas->clipRect(getSkRect(display.physicalDisplay));
704 canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
705
706 const auto clipWidth = display.clip.width();
707 const auto clipHeight = display.clip.height();
708 auto rotatedClipWidth = clipWidth;
709 auto rotatedClipHeight = clipHeight;
710 // Scale is contingent on the rotation result.
711 if (display.orientation & ui::Transform::ROT_90) {
712 std::swap(rotatedClipWidth, rotatedClipHeight);
713 }
714 const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
715 static_cast<SkScalar>(rotatedClipWidth);
716 const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
717 static_cast<SkScalar>(rotatedClipHeight);
718 canvas->scale(scaleX, scaleY);
719
720 // Canvas rotation is done by centering the clip window at the origin, rotating, translating
721 // back so that the top left corner of the clip is at (0, 0).
722 canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
723 canvas->rotate(toDegrees(display.orientation));
724 canvas->translate(-clipWidth / 2, -clipHeight / 2);
725 canvas->translate(-display.clip.left, -display.clip.top);
726}
727
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500728class AutoSaveRestore {
729public:
730 AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
731 ~AutoSaveRestore() { restore(); }
732 void replace(SkCanvas* canvas) {
733 mCanvas = canvas;
734 mSaveCount = canvas->save();
735 }
736 void restore() {
737 if (mCanvas) {
738 mCanvas->restoreToCount(mSaveCount);
739 mCanvas = nullptr;
740 }
741 }
742
743private:
744 SkCanvas* mCanvas;
745 int mSaveCount;
746};
747
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400748static SkRRect getBlurRRect(const BlurRegion& region) {
749 const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
750 const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
751 SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
752 SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
753 SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
754 SkRRect roundedRect;
755 roundedRect.setRectRadii(rect, radii);
756 return roundedRect;
757}
758
Alec Mouri30835f22022-03-18 00:58:26 +0000759// Arbitrary default margin which should be close enough to zero.
760constexpr float kDefaultMargin = 0.0001f;
761static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) {
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700762 LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
763 return std::abs(expected - value) < margin;
764}
765
Sally Qi4cabdd02021-08-05 16:45:57 -0700766void SkiaGLRenderEngine::drawLayersInternal(
767 const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
Sally Qi59a9f502021-10-12 18:53:23 +0000768 const DisplaySettings& display, const std::vector<LayerSettings>& layers,
Sally Qi4cabdd02021-08-05 16:45:57 -0700769 const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
770 base::unique_fd&& bufferFence) {
John Reck67b1e2b2020-08-26 13:17:24 -0700771 ATRACE_NAME("SkiaGL::drawLayers");
Alec Mouric0aae732021-01-12 13:32:18 -0800772
John Reck67b1e2b2020-08-26 13:17:24 -0700773 std::lock_guard<std::mutex> lock(mRenderingMutex);
774 if (layers.empty()) {
775 ALOGV("Drawing empty layer stack");
Sally Qi4cabdd02021-08-05 16:45:57 -0700776 resultPromise->set_value({NO_ERROR, base::unique_fd()});
777 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700778 }
779
John Reck67b1e2b2020-08-26 13:17:24 -0700780 if (buffer == nullptr) {
781 ALOGE("No output buffer provided. Aborting GPU composition.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700782 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
783 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700784 }
785
Alec Mouria90a5702021-04-16 16:36:21 +0000786 validateOutputBufferUsage(buffer->getBuffer());
Ady Abraham193426d2021-02-18 14:01:53 -0800787
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400788 auto grContext = getActiveGrContext();
Derek Sollenberger45007182021-06-10 14:47:21 -0400789 auto& cache = mTextureCache;
John Reck67b1e2b2020-08-26 13:17:24 -0700790
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400791 // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
792 DeferTextureCleanup dtc(mTextureCleanupMgr);
793
Alec Mouria90a5702021-04-16 16:36:21 +0000794 std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
795 if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
796 surfaceTextureRef = it->second;
797 } else {
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400798 surfaceTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400799 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
800 buffer->getBuffer()
801 ->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400802 true, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -0700803 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800804
Alec Mouri4ee7b492021-08-11 10:36:55 -0700805 // wait on the buffer to be ready to use prior to using it
806 waitFence(bufferFence);
807
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500808 const ui::Dataspace dstDataspace =
Alec Mourid2bcbae2021-06-28 17:02:17 -0700809 mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400810 sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -0700811
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500812 SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
813 if (dstCanvas == nullptr) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800814 ALOGE("Cannot acquire canvas from Skia.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700815 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
816 return;
Ana Krulec6eab17a2020-12-09 15:52:36 -0800817 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500818
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400819 // setup color filter if necessary
820 sk_sp<SkColorFilter> displayColorTransform;
Leon Scroggins III745dcaa2022-01-26 11:55:58 -0500821 if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400822 displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
823 }
824 const bool ctModifiesAlpha =
825 displayColorTransform && !displayColorTransform->isAlphaUnchanged();
826
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700827 // Find the max layer white point to determine the max luminance of the scene...
828 const float maxLayerWhitePoint = std::transform_reduce(
829 layers.cbegin(), layers.cend(), 0.f,
830 [](float left, float right) { return std::max(left, right); },
831 [&](const auto& l) { return l.whitePointNits; });
832
833 // ...and compute the dimming ratio if dimming is requested
834 const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
835 maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
836 ? maxLayerWhitePoint / display.targetLuminanceNits
837 : 1.f;
838
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500839 // Find if any layers have requested blur, we'll use that info to decide when to render to an
840 // offscreen buffer and when to render to the native buffer.
841 sk_sp<SkSurface> activeSurface(dstSurface);
842 SkCanvas* canvas = dstCanvas;
Derek Sollenberger76664d62021-02-04 11:13:09 -0500843 SkiaCapture::OffscreenState offscreenCaptureState;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500844 const LayerSettings* blurCompositionLayer = nullptr;
845 if (mBlurFilter) {
846 bool requiresCompositionLayer = false;
847 for (const auto& layer : layers) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400848 // if the layer doesn't have blur or it is not visible then continue
849 if (!layerHasBlur(layer, ctModifiesAlpha)) {
850 continue;
851 }
Sally Qi59a9f502021-10-12 18:53:23 +0000852 if (layer.backgroundBlurRadius > 0 &&
Robin Lee26dacab2021-08-09 14:31:01 +0200853 layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500854 requiresCompositionLayer = true;
855 }
Sally Qi59a9f502021-10-12 18:53:23 +0000856 for (auto region : layer.blurRegions) {
Robin Lee26dacab2021-08-09 14:31:01 +0200857 if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500858 requiresCompositionLayer = true;
859 }
860 }
861 if (requiresCompositionLayer) {
862 activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
Derek Sollenberger76664d62021-02-04 11:13:09 -0500863 canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
Sally Qi59a9f502021-10-12 18:53:23 +0000864 blurCompositionLayer = &layer;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500865 break;
866 }
867 }
868 }
869
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500870 AutoSaveRestore surfaceAutoSaveRestore(canvas);
Alec Mouri678245d2020-09-30 16:58:23 -0700871 // Clear the entire canvas with a transparent black to prevent ghost images.
872 canvas->clear(SK_ColorTRANSPARENT);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500873 initCanvas(canvas, display);
Alec Mouric0aae732021-01-12 13:32:18 -0800874
John Reck67b1e2b2020-08-26 13:17:24 -0700875 for (const auto& layer : layers) {
Sally Qi59a9f502021-10-12 18:53:23 +0000876 ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
Galia Peychevaf7889b32020-11-25 22:22:40 +0100877
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400878 if (kPrintLayerSettings) {
879 std::stringstream ls;
Sally Qi59a9f502021-10-12 18:53:23 +0000880 PrintTo(layer, &ls);
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400881 auto debugs = ls.str();
882 int pos = 0;
883 while (pos < debugs.size()) {
884 ALOGD("cache_debug %s", debugs.substr(pos, 1000).c_str());
885 pos += 1000;
886 }
887 }
888
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500889 sk_sp<SkImage> blurInput;
Sally Qi59a9f502021-10-12 18:53:23 +0000890 if (blurCompositionLayer == &layer) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500891 LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
892 LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
893
894 // save a snapshot of the activeSurface to use as input to the blur shaders
895 blurInput = activeSurface->makeImageSnapshot();
896
Leon Scroggins III55bf4742022-03-17 14:11:17 -0400897 // blit the offscreen framebuffer into the destination AHB, but only
898 // if there are blur regions. backgroundBlurRadius blurs the entire
899 // image below, so it can skip this step.
900 if (layer.blurRegions.size()) {
901 SkPaint paint;
902 paint.setBlendMode(SkBlendMode::kSrc);
903 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
904 uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
905 dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
906 String8::format("SurfaceID|%" PRId64, id).c_str(),
907 nullptr);
908 dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
909 } else {
910 activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
911 }
Derek Sollenberger76664d62021-02-04 11:13:09 -0500912 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500913
914 // assign dstCanvas to canvas and ensure that the canvas state is up to date
915 canvas = dstCanvas;
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500916 surfaceAutoSaveRestore.replace(canvas);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500917 initCanvas(canvas, display);
918
919 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
920 dstSurface->getCanvas()->getSaveCount());
921 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
922 dstSurface->getCanvas()->getTotalMatrix());
923
924 // assign dstSurface to activeSurface
925 activeSurface = dstSurface;
926 }
927
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500928 SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500929 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800930 // Record the name of the layer if the capture is running.
931 std::stringstream layerSettings;
Sally Qi59a9f502021-10-12 18:53:23 +0000932 PrintTo(layer, &layerSettings);
Ana Krulec6eab17a2020-12-09 15:52:36 -0800933 // Store the LayerSettings in additional information.
Sally Qi59a9f502021-10-12 18:53:23 +0000934 canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
Ana Krulec6eab17a2020-12-09 15:52:36 -0800935 SkData::MakeWithCString(layerSettings.str().c_str()));
936 }
Galia Peychevaf7889b32020-11-25 22:22:40 +0100937 // Layers have a local transform that should be applied to them
Sally Qi59a9f502021-10-12 18:53:23 +0000938 canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
Galia Peycheva6c460652020-11-03 19:42:42 +0100939
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400940 const auto [bounds, roundRectClip] =
Sally Qi59a9f502021-10-12 18:53:23 +0000941 getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
942 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400943 if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500944 std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
945
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500946 // if multiple layers have blur, then we need to take a snapshot now because
947 // only the lowest layer will have blurImage populated earlier
948 if (!blurInput) {
949 blurInput = activeSurface->makeImageSnapshot();
950 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500951 // rect to be blurred in the coordinate space of blurInput
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400952 const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
953
954 // if the clip needs to be applied then apply it now and make sure
955 // it is restored before we attempt to draw any shadows.
956 SkAutoCanvasRestore acr(canvas, true);
957 if (!roundRectClip.isEmpty()) {
958 canvas->clipRRect(roundRectClip, true);
959 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500960
Galia Peychevae425ac82021-03-15 17:12:03 +0100961 // TODO(b/182216890): Filter out empty layers earlier
962 if (blurRect.width() > 0 && blurRect.height() > 0) {
Sally Qi59a9f502021-10-12 18:53:23 +0000963 if (layer.backgroundBlurRadius > 0) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100964 ATRACE_NAME("BackgroundBlur");
Sally Qi59a9f502021-10-12 18:53:23 +0000965 auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
966 blurInput, blurRect);
Galia Peycheva80116e52020-11-06 11:57:25 +0100967
Sally Qi59a9f502021-10-12 18:53:23 +0000968 cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500969
Sally Qi59a9f502021-10-12 18:53:23 +0000970 mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400971 blurRect, blurredImage, blurInput);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700972 }
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400973
Sally Qi59a9f502021-10-12 18:53:23 +0000974 canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
975 for (auto region : layer.blurRegions) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100976 if (cachedBlurs[region.blurRadius] == nullptr) {
977 ATRACE_NAME("BlurRegion");
978 cachedBlurs[region.blurRadius] =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400979 mBlurFilter->generate(grContext, region.blurRadius, blurInput,
Galia Peychevae425ac82021-03-15 17:12:03 +0100980 blurRect);
981 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500982
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400983 mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
984 region.alpha, blurRect,
Galia Peychevae425ac82021-03-15 17:12:03 +0100985 cachedBlurs[region.blurRadius], blurInput);
986 }
Lucas Dupinc3800b82020-10-02 16:24:48 -0700987 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700988 }
989
Sally Qi59a9f502021-10-12 18:53:23 +0000990 if (layer.shadow.length > 0) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400991 // This would require a new parameter/flag to SkShadowUtils::DrawShadow
Sally Qi59a9f502021-10-12 18:53:23 +0000992 LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
Leon Scroggins III63e86952021-05-12 10:45:08 -0400993
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400994 SkRRect shadowBounds, shadowClip;
Sally Qi59a9f502021-10-12 18:53:23 +0000995 if (layer.geometry.boundaries == layer.shadow.boundaries) {
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400996 shadowBounds = bounds;
997 shadowClip = roundRectClip;
998 } else {
999 std::tie(shadowBounds, shadowClip) =
Sally Qi59a9f502021-10-12 18:53:23 +00001000 getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
1001 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001002 }
1003
Leon Scroggins III63e86952021-05-12 10:45:08 -04001004 // Technically, if bounds is a rect and roundRectClip is not empty,
1005 // it means that the bounds and roundedCornersCrop were different
1006 // enough that we should intersect them to find the proper shadow.
1007 // In practice, this often happens when the two rectangles appear to
1008 // not match due to rounding errors. Draw the rounded version, which
1009 // looks more like the intent.
1010 const auto& rrect =
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001011 shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
Sally Qi59a9f502021-10-12 18:53:23 +00001012 drawShadow(canvas, rrect, layer.shadow);
Derek Sollenberger4c331c82021-02-23 13:09:50 -05001013 }
1014
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001015 const float layerDimmingRatio = layer.whitePointNits <= 0.f
1016 ? displayDimmingRatio
1017 : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
1018
Alec Mouri30835f22022-03-18 00:58:26 +00001019 const bool dimInLinearSpace = display.dimmingStage !=
1020 aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
1021
Sally Qi59a9f502021-10-12 18:53:23 +00001022 const bool requiresLinearEffect = layer.colorTransform != mat4() ||
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001023 (mUseColorManagement &&
Sally Qi59a9f502021-10-12 18:53:23 +00001024 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
Alec Mouri30835f22022-03-18 00:58:26 +00001025 (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio));
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001026
1027 // quick abort from drawing the remaining portion of the layer
Sally Qi59a9f502021-10-12 18:53:23 +00001028 if (layer.skipContentDraw ||
1029 (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001030 (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001031 continue;
1032 }
1033
1034 // If we need to map to linear space or color management is disabled, then mark the source
1035 // image with the same colorspace as the destination surface so that Skia's color
1036 // management is a no-op.
1037 const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
1038 ? dstDataspace
Sally Qi59a9f502021-10-12 18:53:23 +00001039 : layer.sourceDataspace;
Alec Mouric0aae732021-01-12 13:32:18 -08001040
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001041 SkPaint paint;
Sally Qi59a9f502021-10-12 18:53:23 +00001042 if (layer.source.buffer.buffer) {
John Reck67b1e2b2020-08-26 13:17:24 -07001043 ATRACE_NAME("DrawImage");
Sally Qi59a9f502021-10-12 18:53:23 +00001044 validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
1045 const auto& item = layer.source.buffer;
Alec Mouric7f6c8b2020-11-09 18:35:20 -08001046 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
Alec Mouria90a5702021-04-16 16:36:21 +00001047
1048 if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
1049 iter != cache.end()) {
Alec Mouric7f6c8b2020-11-09 18:35:20 -08001050 imageTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -07001051 } else {
Alec Mouria90a5702021-04-16 16:36:21 +00001052 // If we didn't find the image in the cache, then create a local ref but don't cache
1053 // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
1054 // we didn't find anything in the cache then we intentionally did not cache this
1055 // buffer's resources.
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001056 imageTextureRef = std::make_shared<
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001057 AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001058 item.buffer->getBuffer()->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -04001059 false, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -07001060 }
Alec Mouri1a4d0642020-11-13 17:42:01 -08001061
Alec Mouri4ee7b492021-08-11 10:36:55 -07001062 // if the layer's buffer has a fence, then we must must respect the fence prior to using
1063 // the buffer.
Sally Qi59a9f502021-10-12 18:53:23 +00001064 if (layer.source.buffer.fence != nullptr) {
1065 waitFence(layer.source.buffer.fence->get());
Alec Mouri4ee7b492021-08-11 10:36:55 -07001066 }
1067
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001068 // isOpaque means we need to ignore the alpha in the image,
1069 // replacing it with the alpha specified by the LayerSettings. See
1070 // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
1071 // The proper way to do this is to use an SkColorType that ignores
1072 // alpha, like kRGB_888x_SkColorType, and that is used if the
1073 // incoming image is kRGBA_8888_SkColorType. However, the incoming
1074 // image may be kRGBA_F16_SkColorType, for which there is no RGBX
1075 // SkColorType, or kRGBA_1010102_SkColorType, for which we have
1076 // kRGB_101010x_SkColorType, but it is not yet supported as a source
1077 // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
1078 // meantime, we'll use a workaround that works unless we need to do
1079 // any color conversion. The workaround requires that we pretend the
1080 // image is already premultiplied, so that we do not premultiply it
1081 // before applying SkBlendMode::kPlus.
1082 const bool useIsOpaqueWorkaround = item.isOpaque &&
1083 (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
1084 imageTextureRef->colorType() == kRGBA_F16_SkColorType);
1085 const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
1086 : item.isOpaque ? kOpaque_SkAlphaType
1087 : item.usePremultipliedAlpha ? kPremul_SkAlphaType
1088 : kUnpremul_SkAlphaType;
1089 sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -07001090
1091 auto texMatrix = getSkM44(item.textureTransform).asM33();
1092 // textureTansform was intended to be passed directly into a shader, so when
1093 // building the total matrix with the textureTransform we need to first
1094 // normalize it, then apply the textureTransform, then scale back up.
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001095 texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001096 texMatrix.postScale(image->width(), image->height());
Alec Mouri678245d2020-09-30 16:58:23 -07001097
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001098 SkMatrix matrix;
1099 if (!texMatrix.invert(&matrix)) {
1100 matrix = texMatrix;
Alec Mouri678245d2020-09-30 16:58:23 -07001101 }
Ana Krulecf9a15d92020-12-11 08:35:00 -08001102 // The shader does not respect the translation, so we add it to the texture
1103 // transform for the SkImage. This will make sure that the correct layer contents
1104 // are drawn in the correct part of the screen.
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001105 matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
Alec Mouri678245d2020-09-30 16:58:23 -07001106
Ana Krulecb7b28b22020-11-23 14:48:58 -08001107 sk_sp<SkShader> shader;
1108
Sally Qi59a9f502021-10-12 18:53:23 +00001109 if (layer.source.buffer.useTextureFiltering) {
Ana Krulecb7b28b22020-11-23 14:48:58 -08001110 shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
1111 SkSamplingOptions(
1112 {SkFilterMode::kLinear, SkMipmapMode::kNone}),
1113 &matrix);
1114 } else {
Mike Reed711e1f02020-12-11 13:06:19 -05001115 shader = image->makeShader(SkSamplingOptions(), matrix);
Ana Krulecb7b28b22020-11-23 14:48:58 -08001116 }
Alec Mouri029d1952020-10-12 10:37:08 -07001117
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001118 if (useIsOpaqueWorkaround) {
Alec Mouric0aae732021-01-12 13:32:18 -08001119 shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
1120 SkShaders::Color(SkColors::kBlack,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001121 toSkColorSpace(layerDataspace)));
Alec Mouric0aae732021-01-12 13:32:18 -08001122 }
1123
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001124 paint.setShader(createRuntimeEffectShader(
1125 RuntimeEffectShaderParameters{.shader = shader,
1126 .layer = layer,
1127 .display = display,
1128 .undoPremultipliedAlpha = !item.isOpaque &&
1129 item.usePremultipliedAlpha,
1130 .requiresLinearEffect = requiresLinearEffect,
Alec Mouri30835f22022-03-18 00:58:26 +00001131 .layerDimmingRatio = dimInLinearSpace
1132 ? layerDimmingRatio
1133 : 1.f}));
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001134
Alec Mouri88acab92022-03-24 23:41:01 +00001135 // Turn on dithering when dimming beyond this (arbitrary) threshold...
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001136 static constexpr float kDimmingThreshold = 0.2f;
Alec Mouri88acab92022-03-24 23:41:01 +00001137 // ...or we're rendering an HDR layer down to an 8-bit target
1138 // Most HDR standards require at least 10-bits of color depth for source content, so we
1139 // can just extract the transfer function rather than dig into precise gralloc layout.
1140 // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
1141 const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
1142 buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
1143 if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001144 paint.setDither(true);
1145 }
Sally Qi59a9f502021-10-12 18:53:23 +00001146 paint.setAlphaf(layer.alpha);
Leon Scroggins III2c1d9ef2022-01-21 13:46:56 -05001147
1148 if (imageTextureRef->colorType() == kAlpha_8_SkColorType) {
1149 LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8");
Leon Scroggins III745dcaa2022-01-26 11:55:58 -05001150
1151 // SysUI creates the alpha layer as a coverage layer, which is
1152 // appropriate for the DPU. Use a color matrix to convert it to
1153 // a mask.
1154 // TODO (b/219525258): Handle input as a mask.
1155 //
1156 // The color matrix will convert A8 pixels with no alpha to
1157 // black, as described by this vector. If the display handles
1158 // the color transform, we need to invert it to find the color
1159 // that will result in black after the DPU applies the transform.
1160 SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a
1161 if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) {
1162 SkM44 colorSpaceMatrix = getSkM44(display.colorTransform);
1163 if (colorSpaceMatrix.invert(&colorSpaceMatrix)) {
1164 black = colorSpaceMatrix * black;
1165 } else {
1166 // We'll just have to use 0,0,0 as black, which should
1167 // be close to correct.
1168 ALOGI("Could not invert colorTransform!");
1169 }
1170 }
1171 SkColorMatrix colorMatrix(0, 0, 0, 0, black[0],
1172 0, 0, 0, 0, black[1],
1173 0, 0, 0, 0, black[2],
1174 0, 0, 0, -1, 1);
1175 if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
1176 // On the other hand, if the device doesn't handle it, we
1177 // have to apply it ourselves.
1178 colorMatrix.postConcat(toSkColorMatrix(display.colorTransform));
1179 }
1180 paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
Leon Scroggins III2c1d9ef2022-01-21 13:46:56 -05001181 }
John Reck67b1e2b2020-08-26 13:17:24 -07001182 } else {
1183 ATRACE_NAME("DrawColor");
Sally Qi59a9f502021-10-12 18:53:23 +00001184 const auto color = layer.source.solidColor;
Ana Krulec47814212021-01-06 19:00:10 -08001185 sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
1186 .fG = color.g,
1187 .fB = color.b,
Sally Qi59a9f502021-10-12 18:53:23 +00001188 .fA = layer.alpha},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001189 toSkColorSpace(layerDataspace));
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001190 paint.setShader(createRuntimeEffectShader(
1191 RuntimeEffectShaderParameters{.shader = shader,
1192 .layer = layer,
1193 .display = display,
1194 .undoPremultipliedAlpha = false,
1195 .requiresLinearEffect = requiresLinearEffect,
1196 .layerDimmingRatio = layerDimmingRatio}));
John Reck67b1e2b2020-08-26 13:17:24 -07001197 }
Lucas Dupin21f348e2020-09-16 17:31:26 -07001198
Sally Qi59a9f502021-10-12 18:53:23 +00001199 if (layer.disableBlending) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -04001200 paint.setBlendMode(SkBlendMode::kSrc);
1201 }
1202
Leon Scroggins III745dcaa2022-01-26 11:55:58 -05001203 // An A8 buffer will already have the proper color filter attached to
1204 // its paint, including the displayColorTransform as needed.
Leon Scroggins III2c1d9ef2022-01-21 13:46:56 -05001205 if (!paint.getColorFilter()) {
Alec Mouri30835f22022-03-18 00:58:26 +00001206 if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) {
1207 // If we don't dim in linear space, then when we gamma correct the dimming ratio we
1208 // can assume a gamma 2.2 transfer function.
1209 static constexpr float kInverseGamma22 = 1.f / 2.2f;
1210 const auto gammaCorrectedDimmingRatio =
1211 std::pow(layerDimmingRatio, kInverseGamma22);
Alec Mouri9bcd1d12022-04-21 22:16:56 +00001212 auto dimmingMatrix =
Alec Mouri30835f22022-03-18 00:58:26 +00001213 mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
1214 gammaCorrectedDimmingRatio, 1.f));
Alec Mouri9bcd1d12022-04-21 22:16:56 +00001215
1216 const auto colorFilter =
1217 SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
1218 paint.setColorFilter(displayColorTransform
1219 ? displayColorTransform->makeComposed(colorFilter)
1220 : colorFilter);
Alec Mouri30835f22022-03-18 00:58:26 +00001221 } else {
1222 paint.setColorFilter(displayColorTransform);
1223 }
Leon Scroggins III2c1d9ef2022-01-21 13:46:56 -05001224 }
Alec Mourib34f0b72020-10-02 13:18:34 -07001225
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001226 if (!roundRectClip.isEmpty()) {
1227 canvas->clipRRect(roundRectClip, true);
1228 }
1229
1230 if (!bounds.isRect()) {
Derek Sollenberger4c331c82021-02-23 13:09:50 -05001231 paint.setAntiAlias(true);
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001232 canvas->drawRRect(bounds, paint);
Alec Mouribd17b3b2020-12-17 11:08:30 -08001233 } else {
Nader Jawad63644d32021-05-07 10:44:21 -07001234 canvas->drawRect(bounds.rect(), paint);
Lucas Dupin3f11e922020-09-22 17:31:04 -07001235 }
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -04001236 if (kFlushAfterEveryLayer) {
1237 ATRACE_NAME("flush surface");
1238 activeSurface->flush();
1239 }
John Reck67b1e2b2020-08-26 13:17:24 -07001240 }
Derek Sollenberger7c42bef2021-02-23 13:01:39 -05001241 surfaceAutoSaveRestore.restore();
Alec Mouric0aae732021-01-12 13:32:18 -08001242 mCapture->endCapture();
John Reck67b1e2b2020-08-26 13:17:24 -07001243 {
1244 ATRACE_NAME("flush surface");
Derek Sollenberger3f77aa42021-02-04 11:06:34 -05001245 LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
1246 activeSurface->flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001247 }
1248
Sally Qi4cabdd02021-08-05 16:45:57 -07001249 base::unique_fd drawFence = flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001250
1251 // If flush failed or we don't support native fences, we need to force the
1252 // gl command stream to be executed.
Sally Qi4cabdd02021-08-05 16:45:57 -07001253 bool requireSync = drawFence.get() < 0;
John Reck67b1e2b2020-08-26 13:17:24 -07001254 if (requireSync) {
1255 ATRACE_BEGIN("Submit(sync=true)");
1256 } else {
1257 ATRACE_BEGIN("Submit(sync=false)");
1258 }
Lucas Dupind508e472020-11-04 04:32:06 +00001259 bool success = grContext->submit(requireSync);
John Reck67b1e2b2020-08-26 13:17:24 -07001260 ATRACE_END();
1261 if (!success) {
1262 ALOGE("Failed to flush RenderEngine commands");
1263 // Chances are, something illegal happened (either the caller passed
1264 // us bad parameters, or we messed up our shader generation).
Sally Qi4cabdd02021-08-05 16:45:57 -07001265 resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
1266 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001267 }
1268
1269 // checkErrors();
Sally Qi4cabdd02021-08-05 16:45:57 -07001270 resultPromise->set_value({NO_ERROR, std::move(drawFence)});
1271 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001272}
1273
Lucas Dupin3f11e922020-09-22 17:31:04 -07001274inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
1275 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1276}
1277
1278inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
1279 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1280}
1281
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001282/**
1283 * Verifies that common, simple bounds + clip combinations can be converted into
1284 * a single RRect draw call returning true if possible. If true the radii parameter
1285 * will be filled with the correct radii values that combined with bounds param will
1286 * produce the insected roundRect. If false, the returned state of the radii param is undefined.
1287 */
1288static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
1289 const SkRect& insetCrop, float cornerRadius,
1290 SkVector radii[4]) {
1291 const bool leftEqual = bounds.fLeft == crop.fLeft;
1292 const bool topEqual = bounds.fTop == crop.fTop;
1293 const bool rightEqual = bounds.fRight == crop.fRight;
1294 const bool bottomEqual = bounds.fBottom == crop.fBottom;
1295
1296 // In the event that the corners of the bounds only partially align with the crop we
1297 // need to ensure that the resulting shape can still be represented as a round rect.
1298 // In particular the round rect implementation will scale the value of all corner radii
1299 // if the sum of the radius along any edge is greater than the length of that edge.
1300 // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
1301 const bool requiredWidth = bounds.width() > (cornerRadius * 2);
1302 const bool requiredHeight = bounds.height() > (cornerRadius * 2);
1303 if (!requiredWidth || !requiredHeight) {
1304 return false;
1305 }
1306
1307 // Check each cropped corner to ensure that it exactly matches the crop or its corner is
1308 // contained within the cropped shape and does not need rounded.
1309 // compute the UpperLeft corner radius
1310 if (leftEqual && topEqual) {
1311 radii[0].set(cornerRadius, cornerRadius);
1312 } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
1313 (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
1314 radii[0].set(0, 0);
1315 } else {
1316 return false;
1317 }
1318 // compute the UpperRight corner radius
1319 if (rightEqual && topEqual) {
1320 radii[1].set(cornerRadius, cornerRadius);
1321 } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
1322 (topEqual && bounds.fRight <= insetCrop.fRight)) {
1323 radii[1].set(0, 0);
1324 } else {
1325 return false;
1326 }
1327 // compute the BottomRight corner radius
1328 if (rightEqual && bottomEqual) {
1329 radii[2].set(cornerRadius, cornerRadius);
1330 } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
1331 (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
1332 radii[2].set(0, 0);
1333 } else {
1334 return false;
1335 }
1336 // compute the BottomLeft corner radius
1337 if (leftEqual && bottomEqual) {
1338 radii[3].set(cornerRadius, cornerRadius);
1339 } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
1340 (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
1341 radii[3].set(0, 0);
1342 } else {
1343 return false;
1344 }
1345
1346 return true;
1347}
1348
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001349inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
1350 const FloatRect& cropRect,
1351 const float cornerRadius) {
1352 const SkRect bounds = getSkRect(boundsRect);
1353 const SkRect crop = getSkRect(cropRect);
Lucas Dupin21f348e2020-09-16 17:31:26 -07001354
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001355 SkRRect clip;
1356 if (cornerRadius > 0) {
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001357 // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
1358 if (bounds == crop || crop.isEmpty()) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001359 return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
1360 }
1361
1362 // This makes an effort to speed up common, simple bounds + clip combinations by
1363 // converting them to a single RRect draw. It is possible there are other cases
1364 // that can be converted.
1365 if (crop.contains(bounds)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001366 const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001367 if (insetCrop.contains(bounds)) {
1368 return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001369 }
1370
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001371 SkVector radii[4];
1372 if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001373 SkRRect intersectionBounds;
1374 intersectionBounds.setRectRadii(bounds, radii);
1375 return {intersectionBounds, clip};
1376 }
1377 }
1378
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001379 // we didn't hit any of our fast paths so set the clip to the cropRect
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001380 clip.setRectXY(crop, cornerRadius, cornerRadius);
1381 }
1382
1383 // if we hit this point then we either don't have rounded corners or we are going to rely
1384 // on the clip to round the corners for us
1385 return {SkRRect::MakeRect(bounds), clip};
Galia Peycheva80116e52020-11-06 11:57:25 +01001386}
1387
Sally Qi59a9f502021-10-12 18:53:23 +00001388inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001389 bool colorTransformModifiesAlpha) {
Sally Qi59a9f502021-10-12 18:53:23 +00001390 if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001391 // return false if the content is opaque and would therefore occlude the blur
Sally Qi59a9f502021-10-12 18:53:23 +00001392 const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
1393 const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
1394 return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001395 }
1396 return false;
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001397}
1398
Lucas Dupin3f11e922020-09-22 17:31:04 -07001399inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
1400 return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
1401}
1402
Lucas Dupinbb1a1d42020-09-18 15:17:02 -07001403inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
1404 return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
1405 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
1406 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
1407 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
1408}
1409
Lucas Dupin3f11e922020-09-22 17:31:04 -07001410inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
1411 return SkPoint3::Make(vector.x, vector.y, vector.z);
1412}
1413
John Reck67b1e2b2020-08-26 13:17:24 -07001414size_t SkiaGLRenderEngine::getMaxTextureSize() const {
1415 return mGrContext->maxTextureSize();
1416}
1417
1418size_t SkiaGLRenderEngine::getMaxViewportDims() const {
1419 return mGrContext->maxRenderTargetSize();
1420}
1421
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001422void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
Lucas Dupin3f11e922020-09-22 17:31:04 -07001423 const ShadowSettings& settings) {
1424 ATRACE_CALL();
1425 const float casterZ = settings.length / 2.0f;
Lucas Dupin3f11e922020-09-22 17:31:04 -07001426 const auto flags =
1427 settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
1428
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001429 SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
Lucas Dupin3f11e922020-09-22 17:31:04 -07001430 getSkPoint3(settings.lightPos), settings.lightRadius,
1431 getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
1432 flags);
1433}
1434
John Reck67b1e2b2020-08-26 13:17:24 -07001435EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001436 EGLContext shareContext,
1437 std::optional<ContextPriority> contextPriority,
John Reck67b1e2b2020-08-26 13:17:24 -07001438 Protection protection) {
1439 EGLint renderableType = 0;
1440 if (config == EGL_NO_CONFIG_KHR) {
1441 renderableType = EGL_OPENGL_ES3_BIT;
1442 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1443 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1444 }
1445 EGLint contextClientVersion = 0;
1446 if (renderableType & EGL_OPENGL_ES3_BIT) {
1447 contextClientVersion = 3;
1448 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
1449 contextClientVersion = 2;
1450 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1451 contextClientVersion = 1;
1452 } else {
1453 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1454 }
1455
1456 std::vector<EGLint> contextAttributes;
1457 contextAttributes.reserve(7);
1458 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1459 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001460 if (contextPriority) {
John Reck67b1e2b2020-08-26 13:17:24 -07001461 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001462 switch (*contextPriority) {
1463 case ContextPriority::REALTIME:
1464 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1465 break;
1466 case ContextPriority::MEDIUM:
1467 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1468 break;
1469 case ContextPriority::LOW:
1470 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1471 break;
1472 case ContextPriority::HIGH:
1473 default:
1474 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1475 break;
1476 }
John Reck67b1e2b2020-08-26 13:17:24 -07001477 }
1478 if (protection == Protection::PROTECTED) {
1479 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1480 contextAttributes.push_back(EGL_TRUE);
1481 }
1482 contextAttributes.push_back(EGL_NONE);
1483
1484 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1485
1486 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1487 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1488 // EGL_NO_CONTEXT so that we can abort.
1489 if (config != EGL_NO_CONFIG_KHR) {
1490 return context;
1491 }
1492 // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
1493 // should try to fall back to GLES 2.
1494 contextAttributes[1] = 2;
1495 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1496 }
1497
1498 return context;
1499}
1500
Alec Mourid6f09462020-12-07 11:18:17 -08001501std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
1502 const RenderEngineCreationArgs& args) {
1503 if (!gl::GLExtensions::getInstance().hasContextPriority()) {
1504 return std::nullopt;
1505 }
1506
1507 switch (args.contextPriority) {
1508 case RenderEngine::ContextPriority::REALTIME:
1509 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
1510 return RenderEngine::ContextPriority::REALTIME;
1511 } else {
1512 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
1513 return RenderEngine::ContextPriority::HIGH;
1514 }
1515 case RenderEngine::ContextPriority::HIGH:
1516 case RenderEngine::ContextPriority::MEDIUM:
1517 case RenderEngine::ContextPriority::LOW:
1518 return args.contextPriority;
1519 default:
1520 return std::nullopt;
1521 }
1522}
1523
John Reck67b1e2b2020-08-26 13:17:24 -07001524EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
1525 EGLConfig config, int hwcFormat,
1526 Protection protection) {
1527 EGLConfig placeholderConfig = config;
1528 if (placeholderConfig == EGL_NO_CONFIG_KHR) {
1529 placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1530 }
1531 std::vector<EGLint> attributes;
1532 attributes.reserve(7);
1533 attributes.push_back(EGL_WIDTH);
1534 attributes.push_back(1);
1535 attributes.push_back(EGL_HEIGHT);
1536 attributes.push_back(1);
1537 if (protection == Protection::PROTECTED) {
1538 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1539 attributes.push_back(EGL_TRUE);
1540 }
1541 attributes.push_back(EGL_NONE);
1542
1543 return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
1544}
1545
Alec Mourid6f09462020-12-07 11:18:17 -08001546int SkiaGLRenderEngine::getContextPriority() {
1547 int value;
1548 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
1549 return value;
1550}
1551
Ady Abrahamed3290f2021-05-17 15:12:14 -07001552void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001553 // This cache multiplier was selected based on review of cache sizes relative
1554 // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
1555 // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
1556 // conservative default based on that analysis.
1557 const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
1558 const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
1559
1560 // start by resizing the current context
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001561 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001562
1563 // if it is possible to switch contexts then we will resize the other context
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001564 const bool originalProtectedState = mInProtectedContext;
1565 useProtectedContext(!mInProtectedContext);
1566 if (mInProtectedContext != originalProtectedState) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001567 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001568 // reset back to the initial context that was active when this method was called
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001569 useProtectedContext(originalProtectedState);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001570 }
1571}
1572
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001573void SkiaGLRenderEngine::dump(std::string& result) {
1574 const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
1575
1576 StringAppendF(&result, "\n ------------RE-----------------\n");
1577 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1578 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
1579 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1580 extensions.getVersion());
1581 StringAppendF(&result, "%s\n", extensions.getExtensions());
1582 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1583 supportsProtectedContent());
1584 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Leon Scroggins III9f3072c2021-03-22 10:42:47 -04001585 StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
1586 mSkSLCacheMonitor.shadersCachedSinceLastCall());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001587
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001588 std::vector<ResourcePair> cpuResourceMap = {
1589 {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
1590 {"skia/sk_resource_cache/rrect-blur_", "Masks"},
1591 {"skia/sk_resource_cache/rects-blur_", "Masks"},
1592 {"skia/sk_resource_cache/tessellated", "Shadows"},
1593 {"skia", "Other"},
1594 };
1595 SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
1596 SkGraphics::DumpMemoryStatistics(&cpuReporter);
1597 StringAppendF(&result, "Skia CPU Caches: ");
1598 cpuReporter.logTotals(result);
1599 cpuReporter.logOutput(result);
1600
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001601 {
1602 std::lock_guard<std::mutex> lock(mRenderingMutex);
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001603
1604 std::vector<ResourcePair> gpuResourceMap = {
1605 {"texture_renderbuffer", "Texture/RenderBuffer"},
1606 {"texture", "Texture"},
1607 {"gr_text_blob_cache", "Text"},
1608 {"skia", "Other"},
1609 };
1610 SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
1611 mGrContext->dumpMemoryStatistics(&gpuReporter);
1612 StringAppendF(&result, "Skia's GPU Caches: ");
1613 gpuReporter.logTotals(result);
1614 gpuReporter.logOutput(result);
1615 StringAppendF(&result, "Skia's Wrapped Objects:\n");
1616 gpuReporter.logOutput(result, true);
1617
Alec Mouria90a5702021-04-16 16:36:21 +00001618 StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
1619 mGraphicBufferExternalRefs.size());
1620 StringAppendF(&result, "Dumping buffer ids...\n");
1621 for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
1622 StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
1623 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001624 StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
1625 mTextureCache.size());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001626 StringAppendF(&result, "Dumping buffer ids...\n");
1627 // TODO(178539829): It would be nice to know which layer these are coming from and what
1628 // the texture sizes are.
1629 for (const auto& [id, unused] : mTextureCache) {
1630 StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
1631 }
1632 StringAppendF(&result, "\n");
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001633
1634 SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
Derek Sollenberger80a7a762021-04-14 10:22:58 -04001635 if (mProtectedGrContext) {
1636 mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
1637 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001638 StringAppendF(&result, "Skia's GPU Protected Caches: ");
1639 gpuProtectedReporter.logTotals(result);
1640 gpuProtectedReporter.logOutput(result);
1641 StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
1642 gpuProtectedReporter.logOutput(result, true);
1643
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001644 StringAppendF(&result, "\n");
1645 StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
1646 for (const auto& [linearEffect, unused] : mRuntimeEffects) {
1647 StringAppendF(&result, "- inputDataspace: %s\n",
1648 dataspaceDetails(
1649 static_cast<android_dataspace>(linearEffect.inputDataspace))
1650 .c_str());
1651 StringAppendF(&result, "- outputDataspace: %s\n",
1652 dataspaceDetails(
1653 static_cast<android_dataspace>(linearEffect.outputDataspace))
1654 .c_str());
1655 StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
1656 linearEffect.undoPremultipliedAlpha ? "true" : "false");
1657 }
1658 }
1659 StringAppendF(&result, "\n");
1660}
1661
John Reck67b1e2b2020-08-26 13:17:24 -07001662} // namespace skia
1663} // namespace renderengine
Galia Peycheva6c460652020-11-03 19:42:42 +01001664} // namespace android