blob: cc909467530c06037869751f79b654268e92d3ba [file] [log] [blame]
John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
Ana Krulec70d15b1b2020-12-01 10:05:15 -080018#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
20#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Alec Mouri4ce5ec02021-01-07 17:33:21 -080022#include "SkiaGLRenderEngine.h"
John Reck67b1e2b2020-08-26 13:17:24 -070023
John Reck67b1e2b2020-08-26 13:17:24 -070024#include <EGL/egl.h>
25#include <EGL/eglext.h>
John Reck67b1e2b2020-08-26 13:17:24 -070026#include <GrContextOptions.h>
John Reck67b1e2b2020-08-26 13:17:24 -070027#include <SkCanvas.h>
Alec Mourib34f0b72020-10-02 13:18:34 -070028#include <SkColorFilter.h>
29#include <SkColorMatrix.h>
Alec Mourib5777452020-09-28 11:32:42 -070030#include <SkColorSpace.h>
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040031#include <SkGraphics.h>
John Reck67b1e2b2020-08-26 13:17:24 -070032#include <SkImage.h>
Lucas Dupinf4cb4a02020-09-22 14:19:26 -070033#include <SkImageFilters.h>
Alec Mouric0aae732021-01-12 13:32:18 -080034#include <SkRegion.h>
Lucas Dupin3f11e922020-09-22 17:31:04 -070035#include <SkShadowUtils.h>
John Reck67b1e2b2020-08-26 13:17:24 -070036#include <SkSurface.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080037#include <android-base/stringprintf.h>
Alec Mourib5777452020-09-28 11:32:42 -070038#include <gl/GrGLInterface.h>
Alec Mouricbd30932021-06-09 15:52:25 -070039#include <gui/TraceUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080040#include <sync/sync.h>
41#include <ui/BlurRegion.h>
Ana Krulec1d12b3b2021-01-27 16:49:51 -080042#include <ui/DebugUtils.h>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080043#include <ui/GraphicBuffer.h>
44#include <utils/Trace.h>
Alec Mourib5777452020-09-28 11:32:42 -070045
46#include <cmath>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080047#include <cstdint>
48#include <memory>
Alec Mouricdf6cbc2021-11-01 17:21:15 -070049#include <numeric>
Alec Mouri4ce5ec02021-01-07 17:33:21 -080050
51#include "../gl/GLExtensions.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040052#include "Cache.h"
Alec Mouric0aae732021-01-12 13:32:18 -080053#include "ColorSpaces.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080054#include "SkBlendMode.h"
55#include "SkImageInfo.h"
56#include "filters/BlurFilter.h"
Robin Lee26dacab2021-08-09 14:31:01 +020057#include "filters/GaussianBlurFilter.h"
Robin Lee026680a2021-07-26 12:49:53 +020058#include "filters/KawaseBlurFilter.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080059#include "filters/LinearEffect.h"
60#include "log/log_main.h"
61#include "skia/debug/SkiaCapture.h"
Derek Sollenberger0e6d3562021-04-07 19:34:39 -040062#include "skia/debug/SkiaMemoryReporter.h"
Nader Jawad2dfc98b2021-04-08 20:35:39 -070063#include "skia/filters/StretchShaderFactory.h"
Alec Mouri4ce5ec02021-01-07 17:33:21 -080064#include "system/graphics-base-v1.0.h"
Alec Mourib5777452020-09-28 11:32:42 -070065
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -040066namespace {
67// Debugging settings
68static const bool kPrintLayerSettings = false;
69static const bool kFlushAfterEveryLayer = false;
70} // namespace
71
John Reck67b1e2b2020-08-26 13:17:24 -070072bool checkGlError(const char* op, int lineNumber);
73
74namespace android {
75namespace renderengine {
76namespace skia {
77
Ana Krulec1d12b3b2021-01-27 16:49:51 -080078using base::StringAppendF;
79
John Reck67b1e2b2020-08-26 13:17:24 -070080static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
81 EGLint wanted, EGLConfig* outConfig) {
82 EGLint numConfigs = -1, n = 0;
83 eglGetConfigs(dpy, nullptr, 0, &numConfigs);
84 std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
85 eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
86 configs.resize(n);
87
88 if (!configs.empty()) {
89 if (attribute != EGL_NONE) {
90 for (EGLConfig config : configs) {
91 EGLint value = 0;
92 eglGetConfigAttrib(dpy, config, attribute, &value);
93 if (wanted == value) {
94 *outConfig = config;
95 return NO_ERROR;
96 }
97 }
98 } else {
99 // just pick the first one
100 *outConfig = configs[0];
101 return NO_ERROR;
102 }
103 }
104
105 return NAME_NOT_FOUND;
106}
107
108static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
109 EGLConfig* config) {
110 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
111 // it is to be used with WIFI displays
112 status_t err;
113 EGLint wantedAttribute;
114 EGLint wantedAttributeValue;
115
116 std::vector<EGLint> attribs;
117 if (renderableType) {
118 const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
119 const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
120
121 // Default to 8 bits per channel.
122 const EGLint tmpAttribs[] = {
123 EGL_RENDERABLE_TYPE,
124 renderableType,
125 EGL_RECORDABLE_ANDROID,
126 EGL_TRUE,
127 EGL_SURFACE_TYPE,
128 EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
129 EGL_FRAMEBUFFER_TARGET_ANDROID,
130 EGL_TRUE,
131 EGL_RED_SIZE,
132 is1010102 ? 10 : 8,
133 EGL_GREEN_SIZE,
134 is1010102 ? 10 : 8,
135 EGL_BLUE_SIZE,
136 is1010102 ? 10 : 8,
137 EGL_ALPHA_SIZE,
138 is1010102 ? 2 : 8,
139 EGL_NONE,
140 };
141 std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
142 std::back_inserter(attribs));
143 wantedAttribute = EGL_NONE;
144 wantedAttributeValue = EGL_NONE;
145 } else {
146 // if no renderable type specified, fallback to a simplified query
147 wantedAttribute = EGL_NATIVE_VISUAL_ID;
148 wantedAttributeValue = format;
149 }
150
151 err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
152 config);
153 if (err == NO_ERROR) {
154 EGLint caveat;
155 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
156 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
157 }
158
159 return err;
160}
161
162std::unique_ptr<SkiaGLRenderEngine> SkiaGLRenderEngine::create(
163 const RenderEngineCreationArgs& args) {
164 // initialize EGL for the default display
165 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
166 if (!eglInitialize(display, nullptr, nullptr)) {
167 LOG_ALWAYS_FATAL("failed to initialize EGL");
168 }
169
Yiwei Zhange2650962020-12-01 23:27:58 +0000170 const auto eglVersion = eglQueryString(display, EGL_VERSION);
John Reck67b1e2b2020-08-26 13:17:24 -0700171 if (!eglVersion) {
172 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000173 LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700174 }
175
Yiwei Zhange2650962020-12-01 23:27:58 +0000176 const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
John Reck67b1e2b2020-08-26 13:17:24 -0700177 if (!eglExtensions) {
178 checkGlError(__FUNCTION__, __LINE__);
Yiwei Zhange2650962020-12-01 23:27:58 +0000179 LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
John Reck67b1e2b2020-08-26 13:17:24 -0700180 }
181
182 auto& extensions = gl::GLExtensions::getInstance();
183 extensions.initWithEGLStrings(eglVersion, eglExtensions);
184
185 // The code assumes that ES2 or later is available if this extension is
186 // supported.
187 EGLConfig config = EGL_NO_CONFIG_KHR;
188 if (!extensions.hasNoConfigContext()) {
189 config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
190 }
191
John Reck67b1e2b2020-08-26 13:17:24 -0700192 EGLContext protectedContext = EGL_NO_CONTEXT;
Alec Mourid6f09462020-12-07 11:18:17 -0800193 const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
John Reck67b1e2b2020-08-26 13:17:24 -0700194 if (args.enableProtectedContext && extensions.hasProtectedContent()) {
Alec Mourid6f09462020-12-07 11:18:17 -0800195 protectedContext =
196 createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700197 ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
198 }
199
Alec Mourid6f09462020-12-07 11:18:17 -0800200 EGLContext ctxt =
201 createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
John Reck67b1e2b2020-08-26 13:17:24 -0700202
203 // if can't create a GL context, we can only abort.
204 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
205
206 EGLSurface placeholder = EGL_NO_SURFACE;
207 if (!extensions.hasSurfacelessContext()) {
208 placeholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
209 Protection::UNPROTECTED);
210 LOG_ALWAYS_FATAL_IF(placeholder == EGL_NO_SURFACE, "can't create placeholder pbuffer");
211 }
212 EGLBoolean success = eglMakeCurrent(display, placeholder, placeholder, ctxt);
213 LOG_ALWAYS_FATAL_IF(!success, "can't make placeholder pbuffer current");
214 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
215 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
216
217 EGLSurface protectedPlaceholder = EGL_NO_SURFACE;
218 if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
219 protectedPlaceholder = createPlaceholderEglPbufferSurface(display, config, args.pixelFormat,
220 Protection::PROTECTED);
221 ALOGE_IF(protectedPlaceholder == EGL_NO_SURFACE,
222 "can't create protected placeholder pbuffer");
223 }
224
225 // initialize the renderer while GL is current
226 std::unique_ptr<SkiaGLRenderEngine> engine =
Lucas Dupind508e472020-11-04 04:32:06 +0000227 std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
228 protectedPlaceholder);
John Reck67b1e2b2020-08-26 13:17:24 -0700229
230 ALOGI("OpenGL ES informations:");
231 ALOGI("vendor : %s", extensions.getVendor());
232 ALOGI("renderer : %s", extensions.getRenderer());
233 ALOGI("version : %s", extensions.getVersion());
234 ALOGI("extensions: %s", extensions.getExtensions());
235 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
236 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
237
238 return engine;
239}
240
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700241std::future<void> SkiaGLRenderEngine::primeCache() {
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500242 Cache::primeShaderCache(this);
Ady Abrahamfe2a6db2021-06-09 15:41:37 -0700243 return {};
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500244}
245
John Reck67b1e2b2020-08-26 13:17:24 -0700246EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
247 status_t err;
248 EGLConfig config;
249
250 // First try to get an ES3 config
251 err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
252 if (err != NO_ERROR) {
253 // If ES3 fails, try to get an ES2 config
254 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
255 if (err != NO_ERROR) {
256 // If ES2 still doesn't work, probably because we're on the emulator.
257 // try a simplified query
258 ALOGW("no suitable EGLConfig found, trying a simpler query");
259 err = selectEGLConfig(display, format, 0, &config);
260 if (err != NO_ERROR) {
261 // this EGL is too lame for android
262 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
263 }
264 }
265 }
266
267 if (logConfig) {
268 // print some debugging info
269 EGLint r, g, b, a;
270 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
271 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
272 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
273 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
274 ALOGI("EGL information:");
275 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
276 ALOGI("version : %s", eglQueryString(display, EGL_VERSION));
277 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
278 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
279 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
280 }
281
282 return config;
283}
284
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400285sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
286 // This "cache" does not actually cache anything. It just allows us to
287 // monitor Skia's internal cache. So this method always returns null.
288 return nullptr;
289}
290
291void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
292 const SkString& description) {
293 mShadersCachedSinceLastCall++;
294}
295
296void SkiaGLRenderEngine::assertShadersCompiled(int numShaders) {
297 const int cached = mSkSLCacheMonitor.shadersCachedSinceLastCall();
298 LOG_ALWAYS_FATAL_IF(cached != numShaders, "Attempted to cache %i shaders; cached %i",
299 numShaders, cached);
300}
301
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400302int SkiaGLRenderEngine::reportShadersCompiled() {
303 return mSkSLCacheMonitor.shadersCachedSinceLastCall();
304}
305
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700306SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
Lucas Dupind508e472020-11-04 04:32:06 +0000307 EGLContext ctxt, EGLSurface placeholder,
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700308 EGLContext protectedContext, EGLSurface protectedPlaceholder)
Alec Mouri0d995102021-02-24 16:53:38 -0800309 : SkiaRenderEngine(args.renderEngineType),
310 mEGLDisplay(display),
John Reck67b1e2b2020-08-26 13:17:24 -0700311 mEGLContext(ctxt),
312 mPlaceholderSurface(placeholder),
313 mProtectedEGLContext(protectedContext),
Alec Mourib5777452020-09-28 11:32:42 -0700314 mProtectedPlaceholderSurface(protectedPlaceholder),
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400315 mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
Alec Mouri0d995102021-02-24 16:53:38 -0800316 mUseColorManagement(args.useColorManagement) {
John Reck67b1e2b2020-08-26 13:17:24 -0700317 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
318 LOG_ALWAYS_FATAL_IF(!glInterface.get());
319
320 GrContextOptions options;
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -0400321 options.fDisableDriverCorrectnessWorkarounds = true;
John Reck67b1e2b2020-08-26 13:17:24 -0700322 options.fDisableDistanceFieldPaths = true;
Nathaniel Nifongf8d35e92021-06-08 15:02:25 -0400323 options.fReducedShaderVariations = true;
Leon Scroggins III9f3072c2021-03-22 10:42:47 -0400324 options.fPersistentCache = &mSkSLCacheMonitor;
Lucas Dupind508e472020-11-04 04:32:06 +0000325 mGrContext = GrDirectContext::MakeGL(glInterface, options);
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400326 if (supportsProtectedContent()) {
327 useProtectedContext(true);
Lucas Dupind508e472020-11-04 04:32:06 +0000328 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
329 useProtectedContext(false);
330 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700331
332 if (args.supportsBackgroundBlur) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500333 ALOGD("Background Blurs Enabled");
Robin Lee026680a2021-07-26 12:49:53 +0200334 mBlurFilter = new KawaseBlurFilter();
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700335 }
Alec Mouric0aae732021-01-12 13:32:18 -0800336 mCapture = std::make_unique<SkiaCapture>();
337}
338
339SkiaGLRenderEngine::~SkiaGLRenderEngine() {
Marin Shalamanovcea12ef2021-03-15 17:00:51 +0100340 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouric0aae732021-01-12 13:32:18 -0800341 if (mBlurFilter) {
342 delete mBlurFilter;
343 }
344
345 mCapture = nullptr;
346
347 mGrContext->flushAndSubmit(true);
348 mGrContext->abandonContext();
349
350 if (mProtectedGrContext) {
351 mProtectedGrContext->flushAndSubmit(true);
352 mProtectedGrContext->abandonContext();
353 }
354
355 if (mPlaceholderSurface != EGL_NO_SURFACE) {
356 eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
357 }
358 if (mProtectedPlaceholderSurface != EGL_NO_SURFACE) {
359 eglDestroySurface(mEGLDisplay, mProtectedPlaceholderSurface);
360 }
361 if (mEGLContext != EGL_NO_CONTEXT) {
362 eglDestroyContext(mEGLDisplay, mEGLContext);
363 }
364 if (mProtectedEGLContext != EGL_NO_CONTEXT) {
365 eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
366 }
367 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
368 eglTerminate(mEGLDisplay);
369 eglReleaseThread();
John Reck67b1e2b2020-08-26 13:17:24 -0700370}
371
Lucas Dupind508e472020-11-04 04:32:06 +0000372bool SkiaGLRenderEngine::supportsProtectedContent() const {
373 return mProtectedEGLContext != EGL_NO_CONTEXT;
374}
375
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400376GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
377 return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
378}
379
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400380void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
381 if (useProtectedContext == mInProtectedContext ||
382 (useProtectedContext && !supportsProtectedContent())) {
383 return;
Lucas Dupind508e472020-11-04 04:32:06 +0000384 }
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400385
386 // release any scratch resources before switching into a new mode
387 if (getActiveGrContext()) {
388 getActiveGrContext()->purgeUnlockedResources(true);
389 }
390
Lucas Dupind508e472020-11-04 04:32:06 +0000391 const EGLSurface surface =
392 useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
393 const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
Alec Mouric0aae732021-01-12 13:32:18 -0800394
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -0400395 if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
Lucas Dupind508e472020-11-04 04:32:06 +0000396 mInProtectedContext = useProtectedContext;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400397 // given that we are sharing the same thread between two GrContexts we need to
398 // make sure that the thread state is reset when switching between the two.
399 if (getActiveGrContext()) {
400 getActiveGrContext()->resetContext();
401 }
Lucas Dupind508e472020-11-04 04:32:06 +0000402 }
Lucas Dupind508e472020-11-04 04:32:06 +0000403}
404
John Reck67b1e2b2020-08-26 13:17:24 -0700405base::unique_fd SkiaGLRenderEngine::flush() {
406 ATRACE_CALL();
407 if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
408 return base::unique_fd();
409 }
410
411 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
412 if (sync == EGL_NO_SYNC_KHR) {
413 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
414 return base::unique_fd();
415 }
416
417 // native fence fd will not be populated until flush() is done.
418 glFlush();
419
420 // get the fence fd
421 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
422 eglDestroySyncKHR(mEGLDisplay, sync);
423 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
424 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
425 }
426
427 return fenceFd;
428}
429
Alec Mouri4ee7b492021-08-11 10:36:55 -0700430void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
431 if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
432 ATRACE_NAME("SkiaGLRenderEngine::waitFence");
433 sync_wait(fenceFd.get(), -1);
434 }
435}
436
437bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
John Reck67b1e2b2020-08-26 13:17:24 -0700438 if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
439 !gl::GLExtensions::getInstance().hasWaitSync()) {
440 return false;
441 }
442
Alec Mouri4ee7b492021-08-11 10:36:55 -0700443 // Duplicate the fence for passing to eglCreateSyncKHR.
444 base::unique_fd fenceDup(dup(fenceFd.get()));
445 if (fenceDup.get() < 0) {
446 ALOGE("failed to create duplicate fence fd: %d", fenceDup.get());
447 return false;
448 }
449
John Reck67b1e2b2020-08-26 13:17:24 -0700450 // release the fd and transfer the ownership to EGLSync
Alec Mouri4ee7b492021-08-11 10:36:55 -0700451 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE};
John Reck67b1e2b2020-08-26 13:17:24 -0700452 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
453 if (sync == EGL_NO_SYNC_KHR) {
454 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
455 return false;
456 }
457
458 // XXX: The spec draft is inconsistent as to whether this should return an
459 // EGLint or void. Ignore the return value for now, as it's not strictly
460 // needed.
461 eglWaitSyncKHR(mEGLDisplay, sync, 0);
462 EGLint error = eglGetError();
463 eglDestroySyncKHR(mEGLDisplay, sync);
464 if (error != EGL_SUCCESS) {
465 ALOGE("failed to wait for EGL native fence sync: %#x", error);
466 return false;
467 }
468
469 return true;
470}
471
Alec Mouri678245d2020-09-30 16:58:23 -0700472static float toDegrees(uint32_t transform) {
473 switch (transform) {
474 case ui::Transform::ROT_90:
475 return 90.0;
476 case ui::Transform::ROT_180:
477 return 180.0;
478 case ui::Transform::ROT_270:
479 return 270.0;
480 default:
481 return 0.0;
482 }
483}
484
Alec Mourib34f0b72020-10-02 13:18:34 -0700485static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
486 return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
487 matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
488 matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
489 matrix[3][3], 0);
490}
491
Alec Mouri029d1952020-10-12 10:37:08 -0700492static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
493 int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
494 int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
495
496 // Treat unsupported dataspaces as srgb
497 if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
498 destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
499 destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
500 destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
501 }
502
503 if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
504 sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
505 sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
506 sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
507 }
508
509 const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
510 const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
511 const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
512 const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
513
514 return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
515 sourceTransfer != destTransfer;
516}
517
Alec Mouria90a5702021-04-16 16:36:21 +0000518void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
519 bool isRenderable) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800520 // Only run this if RE is running on its own thread. This way the access to GL
521 // operations is guaranteed to be happening on the same thread.
522 if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
523 return;
524 }
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400525 // We currently don't attempt to map a buffer if the buffer contains protected content
Derek Sollenberger45007182021-06-10 14:47:21 -0400526 // because GPU resources for protected buffers is much more limited.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400527 const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
Derek Sollenberger45007182021-06-10 14:47:21 -0400528 if (isProtectedBuffer) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400529 return;
530 }
Ana Krulecdfec8f52021-01-13 12:51:47 -0800531 ATRACE_CALL();
532
Derek Sollenberger45007182021-06-10 14:47:21 -0400533 // If we were to support caching protected buffers then we will need to switch the
534 // currently bound context if we are not already using the protected context (and subsequently
535 // switch back after the buffer is cached). However, for non-protected content we can bind
536 // the texture in either GL context because they are initialized with the same share_context
537 // which allows the texture state to be shared between them.
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400538 auto grContext = getActiveGrContext();
Derek Sollenbergerbc14f3c2021-05-21 14:29:16 -0400539 auto& cache = mTextureCache;
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400540
541 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000542 mGraphicBufferExternalRefs[buffer->getId()]++;
543
544 if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800545 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400546 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400547 buffer->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400548 isRenderable, mTextureCleanupMgr);
Derek Sollenbergereb904d42021-03-22 12:58:53 -0400549 cache.insert({buffer->getId(), imageTextureRef});
Ana Krulecdfec8f52021-01-13 12:51:47 -0800550 }
551}
552
Alec Mouria90a5702021-04-16 16:36:21 +0000553void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
Ana Krulecdfec8f52021-01-13 12:51:47 -0800554 ATRACE_CALL();
John Reck67b1e2b2020-08-26 13:17:24 -0700555 std::lock_guard<std::mutex> lock(mRenderingMutex);
Alec Mouria90a5702021-04-16 16:36:21 +0000556 if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
557 iter != mGraphicBufferExternalRefs.end()) {
558 if (iter->second == 0) {
559 ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
560 "> from RenderEngine texture, but the "
561 "ref count was already zero!",
562 buffer->getId());
563 mGraphicBufferExternalRefs.erase(buffer->getId());
564 return;
565 }
566
567 iter->second--;
568
Alec Mouric2ffeb42021-06-17 17:42:27 -0700569 // Swap contexts if needed prior to deleting this buffer
570 // See Issue 1 of
571 // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
572 // when a protected context and an unprotected context are part of the same share group,
573 // protected surfaces may not be accessed by an unprotected context, implying that protected
574 // surfaces may only be freed when a protected context is active.
575 const bool inProtected = mInProtectedContext;
576 useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
577
Alec Mouria90a5702021-04-16 16:36:21 +0000578 if (iter->second == 0) {
579 mTextureCache.erase(buffer->getId());
Alec Mouria90a5702021-04-16 16:36:21 +0000580 mGraphicBufferExternalRefs.erase(buffer->getId());
581 }
Alec Mouric2ffeb42021-06-17 17:42:27 -0700582
583 // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
584 // are up-to-date.
585 if (inProtected != mInProtectedContext) {
586 useProtectedContext(inProtected);
587 }
Alec Mouria90a5702021-04-16 16:36:21 +0000588 }
John Reck67b1e2b2020-08-26 13:17:24 -0700589}
590
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400591bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const {
592 std::lock_guard<std::mutex> lock(mRenderingMutex);
593 return mTextureCleanupMgr.isEmpty();
594}
595
596void SkiaGLRenderEngine::cleanupPostRender() {
597 ATRACE_CALL();
598 std::lock_guard<std::mutex> lock(mRenderingMutex);
599 mTextureCleanupMgr.cleanup();
600}
601
602// Helper class intended to be used on the stack to ensure that texture cleanup
603// is deferred until after this class goes out of scope.
604class DeferTextureCleanup final {
605public:
606 DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
607 mMgr.setDeferredStatus(true);
608 }
609 ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
610
611private:
612 DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
613 AutoBackendTexture::CleanupManager& mMgr;
614};
615
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700616sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
617 const RuntimeEffectShaderParameters& parameters) {
Nader Jawad63644d32021-05-07 10:44:21 -0700618 // The given surface will be stretched by HWUI via matrix transformation
619 // which gets similar results for most surfaces
620 // Determine later on if we need to leverage the stertch shader within
621 // surface flinger
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700622 const auto& stretchEffect = parameters.layer.stretchEffect;
623 auto shader = parameters.shader;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700624 if (stretchEffect.hasEffect()) {
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700625 const auto targetBuffer = parameters.layer.source.buffer.buffer;
Nader Jawadc088bdc2021-05-10 13:24:46 -0700626 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700627 if (graphicBuffer && parameters.shader) {
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700628 shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
629 }
John Reckcdb4ed72021-02-04 13:39:33 -0500630 }
Nader Jawad2dfc98b2021-04-08 20:35:39 -0700631
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700632 if (parameters.requiresLinearEffect) {
633 const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
634 : ui::Dataspace::V0_SRGB_LINEAR;
635 const ui::Dataspace outputDataspace = mUseColorManagement
636 ? parameters.display.outputDataspace
637 : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500638
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700639 auto effect =
640 shaders::LinearEffect{.inputDataspace = inputDataspace,
641 .outputDataspace = outputDataspace,
642 .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
Ana Krulec47814212021-01-06 19:00:10 -0800643
644 auto effectIter = mRuntimeEffects.find(effect);
645 sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
646 if (effectIter == mRuntimeEffects.end()) {
647 runtimeEffect = buildRuntimeEffect(effect);
648 mRuntimeEffects.insert({effect, runtimeEffect});
649 } else {
650 runtimeEffect = effectIter->second;
651 }
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700652 mat4 colorTransform = parameters.layer.colorTransform;
653
654 colorTransform *=
655 mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
656 parameters.layerDimmingRatio, 1.f));
657 return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
658 parameters.display.maxLuminance,
659 parameters.layer.source.buffer.maxLuminanceNits);
Ana Krulec47814212021-01-06 19:00:10 -0800660 }
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700661 return parameters.shader;
Ana Krulec47814212021-01-06 19:00:10 -0800662}
663
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500664void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
Derek Sollenberger76664d62021-02-04 11:13:09 -0500665 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500666 // Record display settings when capture is running.
667 std::stringstream displaySettings;
668 PrintTo(display, &displaySettings);
669 // Store the DisplaySettings in additional information.
670 canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
671 SkData::MakeWithCString(displaySettings.str().c_str()));
672 }
673
674 // Before doing any drawing, let's make sure that we'll start at the origin of the display.
675 // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
676 // displays might have different scaling when compared to the physical screen.
677
678 canvas->clipRect(getSkRect(display.physicalDisplay));
679 canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
680
681 const auto clipWidth = display.clip.width();
682 const auto clipHeight = display.clip.height();
683 auto rotatedClipWidth = clipWidth;
684 auto rotatedClipHeight = clipHeight;
685 // Scale is contingent on the rotation result.
686 if (display.orientation & ui::Transform::ROT_90) {
687 std::swap(rotatedClipWidth, rotatedClipHeight);
688 }
689 const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
690 static_cast<SkScalar>(rotatedClipWidth);
691 const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
692 static_cast<SkScalar>(rotatedClipHeight);
693 canvas->scale(scaleX, scaleY);
694
695 // Canvas rotation is done by centering the clip window at the origin, rotating, translating
696 // back so that the top left corner of the clip is at (0, 0).
697 canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
698 canvas->rotate(toDegrees(display.orientation));
699 canvas->translate(-clipWidth / 2, -clipHeight / 2);
700 canvas->translate(-display.clip.left, -display.clip.top);
701}
702
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500703class AutoSaveRestore {
704public:
705 AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
706 ~AutoSaveRestore() { restore(); }
707 void replace(SkCanvas* canvas) {
708 mCanvas = canvas;
709 mSaveCount = canvas->save();
710 }
711 void restore() {
712 if (mCanvas) {
713 mCanvas->restoreToCount(mSaveCount);
714 mCanvas = nullptr;
715 }
716 }
717
718private:
719 SkCanvas* mCanvas;
720 int mSaveCount;
721};
722
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400723static SkRRect getBlurRRect(const BlurRegion& region) {
724 const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
725 const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
726 SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
727 SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
728 SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
729 SkRRect roundedRect;
730 roundedRect.setRectRadii(rect, radii);
731 return roundedRect;
732}
733
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700734static bool equalsWithinMargin(float expected, float value, float margin) {
735 LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
736 return std::abs(expected - value) < margin;
737}
738
Sally Qi4cabdd02021-08-05 16:45:57 -0700739void SkiaGLRenderEngine::drawLayersInternal(
740 const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
Sally Qi59a9f502021-10-12 18:53:23 +0000741 const DisplaySettings& display, const std::vector<LayerSettings>& layers,
Sally Qi4cabdd02021-08-05 16:45:57 -0700742 const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
743 base::unique_fd&& bufferFence) {
John Reck67b1e2b2020-08-26 13:17:24 -0700744 ATRACE_NAME("SkiaGL::drawLayers");
Alec Mouric0aae732021-01-12 13:32:18 -0800745
John Reck67b1e2b2020-08-26 13:17:24 -0700746 std::lock_guard<std::mutex> lock(mRenderingMutex);
747 if (layers.empty()) {
748 ALOGV("Drawing empty layer stack");
Sally Qi4cabdd02021-08-05 16:45:57 -0700749 resultPromise->set_value({NO_ERROR, base::unique_fd()});
750 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700751 }
752
John Reck67b1e2b2020-08-26 13:17:24 -0700753 if (buffer == nullptr) {
754 ALOGE("No output buffer provided. Aborting GPU composition.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700755 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
756 return;
John Reck67b1e2b2020-08-26 13:17:24 -0700757 }
758
Alec Mouria90a5702021-04-16 16:36:21 +0000759 validateOutputBufferUsage(buffer->getBuffer());
Ady Abraham193426d2021-02-18 14:01:53 -0800760
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400761 auto grContext = getActiveGrContext();
Derek Sollenberger45007182021-06-10 14:47:21 -0400762 auto& cache = mTextureCache;
John Reck67b1e2b2020-08-26 13:17:24 -0700763
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400764 // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
765 DeferTextureCleanup dtc(mTextureCleanupMgr);
766
Alec Mouria90a5702021-04-16 16:36:21 +0000767 std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
768 if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
769 surfaceTextureRef = it->second;
770 } else {
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -0400771 surfaceTextureRef =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400772 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
773 buffer->getBuffer()
774 ->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -0400775 true, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -0700776 }
Alec Mouric7f6c8b2020-11-09 18:35:20 -0800777
Alec Mouri4ee7b492021-08-11 10:36:55 -0700778 // wait on the buffer to be ready to use prior to using it
779 waitFence(bufferFence);
780
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500781 const ui::Dataspace dstDataspace =
Alec Mourid2bcbae2021-06-28 17:02:17 -0700782 mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400783 sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -0700784
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500785 SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
786 if (dstCanvas == nullptr) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800787 ALOGE("Cannot acquire canvas from Skia.");
Sally Qi4cabdd02021-08-05 16:45:57 -0700788 resultPromise->set_value({BAD_VALUE, base::unique_fd()});
789 return;
Ana Krulec6eab17a2020-12-09 15:52:36 -0800790 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500791
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400792 // setup color filter if necessary
793 sk_sp<SkColorFilter> displayColorTransform;
794 if (display.colorTransform != mat4()) {
795 displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
796 }
797 const bool ctModifiesAlpha =
798 displayColorTransform && !displayColorTransform->isAlphaUnchanged();
799
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700800 // Find the max layer white point to determine the max luminance of the scene...
801 const float maxLayerWhitePoint = std::transform_reduce(
802 layers.cbegin(), layers.cend(), 0.f,
803 [](float left, float right) { return std::max(left, right); },
804 [&](const auto& l) { return l.whitePointNits; });
805
806 // ...and compute the dimming ratio if dimming is requested
807 const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
808 maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
809 ? maxLayerWhitePoint / display.targetLuminanceNits
810 : 1.f;
811
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500812 // Find if any layers have requested blur, we'll use that info to decide when to render to an
813 // offscreen buffer and when to render to the native buffer.
814 sk_sp<SkSurface> activeSurface(dstSurface);
815 SkCanvas* canvas = dstCanvas;
Derek Sollenberger76664d62021-02-04 11:13:09 -0500816 SkiaCapture::OffscreenState offscreenCaptureState;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500817 const LayerSettings* blurCompositionLayer = nullptr;
818 if (mBlurFilter) {
819 bool requiresCompositionLayer = false;
820 for (const auto& layer : layers) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400821 // if the layer doesn't have blur or it is not visible then continue
822 if (!layerHasBlur(layer, ctModifiesAlpha)) {
823 continue;
824 }
Sally Qi59a9f502021-10-12 18:53:23 +0000825 if (layer.backgroundBlurRadius > 0 &&
Robin Lee26dacab2021-08-09 14:31:01 +0200826 layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500827 requiresCompositionLayer = true;
828 }
Sally Qi59a9f502021-10-12 18:53:23 +0000829 for (auto region : layer.blurRegions) {
Robin Lee26dacab2021-08-09 14:31:01 +0200830 if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500831 requiresCompositionLayer = true;
832 }
833 }
834 if (requiresCompositionLayer) {
835 activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
Derek Sollenberger76664d62021-02-04 11:13:09 -0500836 canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
Sally Qi59a9f502021-10-12 18:53:23 +0000837 blurCompositionLayer = &layer;
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500838 break;
839 }
840 }
841 }
842
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500843 AutoSaveRestore surfaceAutoSaveRestore(canvas);
Alec Mouri678245d2020-09-30 16:58:23 -0700844 // Clear the entire canvas with a transparent black to prevent ghost images.
845 canvas->clear(SK_ColorTRANSPARENT);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500846 initCanvas(canvas, display);
Alec Mouric0aae732021-01-12 13:32:18 -0800847
John Reck67b1e2b2020-08-26 13:17:24 -0700848 for (const auto& layer : layers) {
Sally Qi59a9f502021-10-12 18:53:23 +0000849 ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
Galia Peychevaf7889b32020-11-25 22:22:40 +0100850
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400851 if (kPrintLayerSettings) {
852 std::stringstream ls;
Sally Qi59a9f502021-10-12 18:53:23 +0000853 PrintTo(layer, &ls);
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -0400854 auto debugs = ls.str();
855 int pos = 0;
856 while (pos < debugs.size()) {
857 ALOGD("cache_debug %s", debugs.substr(pos, 1000).c_str());
858 pos += 1000;
859 }
860 }
861
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500862 sk_sp<SkImage> blurInput;
Sally Qi59a9f502021-10-12 18:53:23 +0000863 if (blurCompositionLayer == &layer) {
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500864 LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
865 LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
866
867 // save a snapshot of the activeSurface to use as input to the blur shaders
868 blurInput = activeSurface->makeImageSnapshot();
869
870 // TODO we could skip this step if we know the blur will cover the entire image
871 // blit the offscreen framebuffer into the destination AHB
872 SkPaint paint;
873 paint.setBlendMode(SkBlendMode::kSrc);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500874 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
875 uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
876 dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
877 String8::format("SurfaceID|%" PRId64, id).c_str(),
878 nullptr);
879 dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
880 } else {
881 activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
882 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500883
884 // assign dstCanvas to canvas and ensure that the canvas state is up to date
885 canvas = dstCanvas;
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500886 surfaceAutoSaveRestore.replace(canvas);
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500887 initCanvas(canvas, display);
888
889 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
890 dstSurface->getCanvas()->getSaveCount());
891 LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
892 dstSurface->getCanvas()->getTotalMatrix());
893
894 // assign dstSurface to activeSurface
895 activeSurface = dstSurface;
896 }
897
Derek Sollenberger7c42bef2021-02-23 13:01:39 -0500898 SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
Derek Sollenberger76664d62021-02-04 11:13:09 -0500899 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
Ana Krulec6eab17a2020-12-09 15:52:36 -0800900 // Record the name of the layer if the capture is running.
901 std::stringstream layerSettings;
Sally Qi59a9f502021-10-12 18:53:23 +0000902 PrintTo(layer, &layerSettings);
Ana Krulec6eab17a2020-12-09 15:52:36 -0800903 // Store the LayerSettings in additional information.
Sally Qi59a9f502021-10-12 18:53:23 +0000904 canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
Ana Krulec6eab17a2020-12-09 15:52:36 -0800905 SkData::MakeWithCString(layerSettings.str().c_str()));
906 }
Galia Peychevaf7889b32020-11-25 22:22:40 +0100907 // Layers have a local transform that should be applied to them
Sally Qi59a9f502021-10-12 18:53:23 +0000908 canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
Galia Peycheva6c460652020-11-03 19:42:42 +0100909
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400910 const auto [bounds, roundRectClip] =
Sally Qi59a9f502021-10-12 18:53:23 +0000911 getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
912 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -0400913 if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500914 std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
915
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500916 // if multiple layers have blur, then we need to take a snapshot now because
917 // only the lowest layer will have blurImage populated earlier
918 if (!blurInput) {
919 blurInput = activeSurface->makeImageSnapshot();
920 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500921 // rect to be blurred in the coordinate space of blurInput
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400922 const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
923
924 // if the clip needs to be applied then apply it now and make sure
925 // it is restored before we attempt to draw any shadows.
926 SkAutoCanvasRestore acr(canvas, true);
927 if (!roundRectClip.isEmpty()) {
928 canvas->clipRRect(roundRectClip, true);
929 }
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500930
Galia Peychevae425ac82021-03-15 17:12:03 +0100931 // TODO(b/182216890): Filter out empty layers earlier
932 if (blurRect.width() > 0 && blurRect.height() > 0) {
Sally Qi59a9f502021-10-12 18:53:23 +0000933 if (layer.backgroundBlurRadius > 0) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100934 ATRACE_NAME("BackgroundBlur");
Sally Qi59a9f502021-10-12 18:53:23 +0000935 auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
936 blurInput, blurRect);
Galia Peycheva80116e52020-11-06 11:57:25 +0100937
Sally Qi59a9f502021-10-12 18:53:23 +0000938 cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
Derek Sollenbergerecb21462021-01-29 16:53:49 -0500939
Sally Qi59a9f502021-10-12 18:53:23 +0000940 mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400941 blurRect, blurredImage, blurInput);
Lucas Dupinc3800b82020-10-02 16:24:48 -0700942 }
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400943
Sally Qi59a9f502021-10-12 18:53:23 +0000944 canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
945 for (auto region : layer.blurRegions) {
Galia Peychevae425ac82021-03-15 17:12:03 +0100946 if (cachedBlurs[region.blurRadius] == nullptr) {
947 ATRACE_NAME("BlurRegion");
948 cachedBlurs[region.blurRadius] =
Derek Sollenbergerb24258c2021-05-04 13:47:34 -0400949 mBlurFilter->generate(grContext, region.blurRadius, blurInput,
Galia Peychevae425ac82021-03-15 17:12:03 +0100950 blurRect);
951 }
Derek Sollenberger3f77aa42021-02-04 11:06:34 -0500952
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -0400953 mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
954 region.alpha, blurRect,
Galia Peychevae425ac82021-03-15 17:12:03 +0100955 cachedBlurs[region.blurRadius], blurInput);
956 }
Lucas Dupinc3800b82020-10-02 16:24:48 -0700957 }
Lucas Dupinf4cb4a02020-09-22 14:19:26 -0700958 }
959
Sally Qi59a9f502021-10-12 18:53:23 +0000960 if (layer.shadow.length > 0) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -0400961 // This would require a new parameter/flag to SkShadowUtils::DrawShadow
Sally Qi59a9f502021-10-12 18:53:23 +0000962 LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
Leon Scroggins III63e86952021-05-12 10:45:08 -0400963
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400964 SkRRect shadowBounds, shadowClip;
Sally Qi59a9f502021-10-12 18:53:23 +0000965 if (layer.geometry.boundaries == layer.shadow.boundaries) {
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400966 shadowBounds = bounds;
967 shadowClip = roundRectClip;
968 } else {
969 std::tie(shadowBounds, shadowClip) =
Sally Qi59a9f502021-10-12 18:53:23 +0000970 getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
971 layer.geometry.roundedCornersRadius);
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400972 }
973
Leon Scroggins III63e86952021-05-12 10:45:08 -0400974 // Technically, if bounds is a rect and roundRectClip is not empty,
975 // it means that the bounds and roundedCornersCrop were different
976 // enough that we should intersect them to find the proper shadow.
977 // In practice, this often happens when the two rectangles appear to
978 // not match due to rounding errors. Draw the rounded version, which
979 // looks more like the intent.
980 const auto& rrect =
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400981 shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
Sally Qi59a9f502021-10-12 18:53:23 +0000982 drawShadow(canvas, rrect, layer.shadow);
Derek Sollenberger4c331c82021-02-23 13:09:50 -0500983 }
984
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700985 const float layerDimmingRatio = layer.whitePointNits <= 0.f
986 ? displayDimmingRatio
987 : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
988
Sally Qi59a9f502021-10-12 18:53:23 +0000989 const bool requiresLinearEffect = layer.colorTransform != mat4() ||
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500990 (mUseColorManagement &&
Sally Qi59a9f502021-10-12 18:53:23 +0000991 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
Alec Mouricdf6cbc2021-11-01 17:21:15 -0700992 !equalsWithinMargin(1.f, layerDimmingRatio, 0.001f);
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500993
994 // quick abort from drawing the remaining portion of the layer
Sally Qi59a9f502021-10-12 18:53:23 +0000995 if (layer.skipContentDraw ||
996 (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
Derek Sollenbergerc31985e2021-05-18 16:38:17 -0400997 (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -0500998 continue;
999 }
1000
1001 // If we need to map to linear space or color management is disabled, then mark the source
1002 // image with the same colorspace as the destination surface so that Skia's color
1003 // management is a no-op.
1004 const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
1005 ? dstDataspace
Sally Qi59a9f502021-10-12 18:53:23 +00001006 : layer.sourceDataspace;
Alec Mouric0aae732021-01-12 13:32:18 -08001007
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001008 SkPaint paint;
Sally Qi59a9f502021-10-12 18:53:23 +00001009 if (layer.source.buffer.buffer) {
John Reck67b1e2b2020-08-26 13:17:24 -07001010 ATRACE_NAME("DrawImage");
Sally Qi59a9f502021-10-12 18:53:23 +00001011 validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
1012 const auto& item = layer.source.buffer;
Alec Mouric7f6c8b2020-11-09 18:35:20 -08001013 std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
Alec Mouria90a5702021-04-16 16:36:21 +00001014
1015 if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
1016 iter != cache.end()) {
Alec Mouric7f6c8b2020-11-09 18:35:20 -08001017 imageTextureRef = iter->second;
John Reck67b1e2b2020-08-26 13:17:24 -07001018 } else {
Alec Mouria90a5702021-04-16 16:36:21 +00001019 // If we didn't find the image in the cache, then create a local ref but don't cache
1020 // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
1021 // we didn't find anything in the cache then we intentionally did not cache this
1022 // buffer's resources.
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001023 imageTextureRef = std::make_shared<
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001024 AutoBackendTexture::LocalRef>(grContext,
Derek Sollenbergerd8fdae32021-04-09 13:52:59 -04001025 item.buffer->getBuffer()->toAHardwareBuffer(),
Derek Sollenbergerd3f60652021-06-11 15:34:36 -04001026 false, mTextureCleanupMgr);
John Reck67b1e2b2020-08-26 13:17:24 -07001027 }
Alec Mouri1a4d0642020-11-13 17:42:01 -08001028
Alec Mouri4ee7b492021-08-11 10:36:55 -07001029 // if the layer's buffer has a fence, then we must must respect the fence prior to using
1030 // the buffer.
Sally Qi59a9f502021-10-12 18:53:23 +00001031 if (layer.source.buffer.fence != nullptr) {
1032 waitFence(layer.source.buffer.fence->get());
Alec Mouri4ee7b492021-08-11 10:36:55 -07001033 }
1034
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001035 // isOpaque means we need to ignore the alpha in the image,
1036 // replacing it with the alpha specified by the LayerSettings. See
1037 // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
1038 // The proper way to do this is to use an SkColorType that ignores
1039 // alpha, like kRGB_888x_SkColorType, and that is used if the
1040 // incoming image is kRGBA_8888_SkColorType. However, the incoming
1041 // image may be kRGBA_F16_SkColorType, for which there is no RGBX
1042 // SkColorType, or kRGBA_1010102_SkColorType, for which we have
1043 // kRGB_101010x_SkColorType, but it is not yet supported as a source
1044 // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
1045 // meantime, we'll use a workaround that works unless we need to do
1046 // any color conversion. The workaround requires that we pretend the
1047 // image is already premultiplied, so that we do not premultiply it
1048 // before applying SkBlendMode::kPlus.
1049 const bool useIsOpaqueWorkaround = item.isOpaque &&
1050 (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
1051 imageTextureRef->colorType() == kRGBA_F16_SkColorType);
1052 const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
1053 : item.isOpaque ? kOpaque_SkAlphaType
1054 : item.usePremultipliedAlpha ? kPremul_SkAlphaType
1055 : kUnpremul_SkAlphaType;
1056 sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
Alec Mouri678245d2020-09-30 16:58:23 -07001057
1058 auto texMatrix = getSkM44(item.textureTransform).asM33();
1059 // textureTansform was intended to be passed directly into a shader, so when
1060 // building the total matrix with the textureTransform we need to first
1061 // normalize it, then apply the textureTransform, then scale back up.
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001062 texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001063 texMatrix.postScale(image->width(), image->height());
Alec Mouri678245d2020-09-30 16:58:23 -07001064
Huihong Luo3a3cf3c2020-12-07 17:05:41 -08001065 SkMatrix matrix;
1066 if (!texMatrix.invert(&matrix)) {
1067 matrix = texMatrix;
Alec Mouri678245d2020-09-30 16:58:23 -07001068 }
Ana Krulecf9a15d92020-12-11 08:35:00 -08001069 // The shader does not respect the translation, so we add it to the texture
1070 // transform for the SkImage. This will make sure that the correct layer contents
1071 // are drawn in the correct part of the screen.
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001072 matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
Alec Mouri678245d2020-09-30 16:58:23 -07001073
Ana Krulecb7b28b22020-11-23 14:48:58 -08001074 sk_sp<SkShader> shader;
1075
Sally Qi59a9f502021-10-12 18:53:23 +00001076 if (layer.source.buffer.useTextureFiltering) {
Ana Krulecb7b28b22020-11-23 14:48:58 -08001077 shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
1078 SkSamplingOptions(
1079 {SkFilterMode::kLinear, SkMipmapMode::kNone}),
1080 &matrix);
1081 } else {
Mike Reed711e1f02020-12-11 13:06:19 -05001082 shader = image->makeShader(SkSamplingOptions(), matrix);
Ana Krulecb7b28b22020-11-23 14:48:58 -08001083 }
Alec Mouri029d1952020-10-12 10:37:08 -07001084
Leon Scroggins IIIc4e0cbd2021-05-25 10:25:20 -04001085 if (useIsOpaqueWorkaround) {
Alec Mouric0aae732021-01-12 13:32:18 -08001086 shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
1087 SkShaders::Color(SkColors::kBlack,
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001088 toSkColorSpace(layerDataspace)));
Alec Mouric0aae732021-01-12 13:32:18 -08001089 }
1090
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001091 paint.setShader(createRuntimeEffectShader(
1092 RuntimeEffectShaderParameters{.shader = shader,
1093 .layer = layer,
1094 .display = display,
1095 .undoPremultipliedAlpha = !item.isOpaque &&
1096 item.usePremultipliedAlpha,
1097 .requiresLinearEffect = requiresLinearEffect,
1098 .layerDimmingRatio = layerDimmingRatio}));
1099
1100 // Turn on dithering when dimming beyond this threshold.
1101 static constexpr float kDimmingThreshold = 0.2f;
1102 if (layerDimmingRatio <= kDimmingThreshold) {
1103 paint.setDither(true);
1104 }
Sally Qi59a9f502021-10-12 18:53:23 +00001105 paint.setAlphaf(layer.alpha);
John Reck67b1e2b2020-08-26 13:17:24 -07001106 } else {
1107 ATRACE_NAME("DrawColor");
Sally Qi59a9f502021-10-12 18:53:23 +00001108 const auto color = layer.source.solidColor;
Ana Krulec47814212021-01-06 19:00:10 -08001109 sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
1110 .fG = color.g,
1111 .fB = color.b,
Sally Qi59a9f502021-10-12 18:53:23 +00001112 .fA = layer.alpha},
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001113 toSkColorSpace(layerDataspace));
Alec Mouricdf6cbc2021-11-01 17:21:15 -07001114 paint.setShader(createRuntimeEffectShader(
1115 RuntimeEffectShaderParameters{.shader = shader,
1116 .layer = layer,
1117 .display = display,
1118 .undoPremultipliedAlpha = false,
1119 .requiresLinearEffect = requiresLinearEffect,
1120 .layerDimmingRatio = layerDimmingRatio}));
John Reck67b1e2b2020-08-26 13:17:24 -07001121 }
Lucas Dupin21f348e2020-09-16 17:31:26 -07001122
Sally Qi59a9f502021-10-12 18:53:23 +00001123 if (layer.disableBlending) {
Leon Scroggins IIIcf3d95c2021-03-19 13:06:32 -04001124 paint.setBlendMode(SkBlendMode::kSrc);
1125 }
1126
Derek Sollenbergere2fe78c2021-02-23 13:22:54 -05001127 paint.setColorFilter(displayColorTransform);
Alec Mourib34f0b72020-10-02 13:18:34 -07001128
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001129 if (!roundRectClip.isEmpty()) {
1130 canvas->clipRRect(roundRectClip, true);
1131 }
1132
1133 if (!bounds.isRect()) {
Derek Sollenberger4c331c82021-02-23 13:09:50 -05001134 paint.setAntiAlias(true);
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001135 canvas->drawRRect(bounds, paint);
Alec Mouribd17b3b2020-12-17 11:08:30 -08001136 } else {
Nader Jawad63644d32021-05-07 10:44:21 -07001137 canvas->drawRect(bounds.rect(), paint);
Lucas Dupin3f11e922020-09-22 17:31:04 -07001138 }
Nathaniel Nifongb9f27ef2021-04-01 16:44:12 -04001139 if (kFlushAfterEveryLayer) {
1140 ATRACE_NAME("flush surface");
1141 activeSurface->flush();
1142 }
John Reck67b1e2b2020-08-26 13:17:24 -07001143 }
Derek Sollenberger7c42bef2021-02-23 13:01:39 -05001144 surfaceAutoSaveRestore.restore();
Alec Mouric0aae732021-01-12 13:32:18 -08001145 mCapture->endCapture();
John Reck67b1e2b2020-08-26 13:17:24 -07001146 {
1147 ATRACE_NAME("flush surface");
Derek Sollenberger3f77aa42021-02-04 11:06:34 -05001148 LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
1149 activeSurface->flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001150 }
1151
Sally Qi4cabdd02021-08-05 16:45:57 -07001152 base::unique_fd drawFence = flush();
John Reck67b1e2b2020-08-26 13:17:24 -07001153
1154 // If flush failed or we don't support native fences, we need to force the
1155 // gl command stream to be executed.
Sally Qi4cabdd02021-08-05 16:45:57 -07001156 bool requireSync = drawFence.get() < 0;
John Reck67b1e2b2020-08-26 13:17:24 -07001157 if (requireSync) {
1158 ATRACE_BEGIN("Submit(sync=true)");
1159 } else {
1160 ATRACE_BEGIN("Submit(sync=false)");
1161 }
Lucas Dupind508e472020-11-04 04:32:06 +00001162 bool success = grContext->submit(requireSync);
John Reck67b1e2b2020-08-26 13:17:24 -07001163 ATRACE_END();
1164 if (!success) {
1165 ALOGE("Failed to flush RenderEngine commands");
1166 // Chances are, something illegal happened (either the caller passed
1167 // us bad parameters, or we messed up our shader generation).
Sally Qi4cabdd02021-08-05 16:45:57 -07001168 resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
1169 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001170 }
1171
1172 // checkErrors();
Sally Qi4cabdd02021-08-05 16:45:57 -07001173 resultPromise->set_value({NO_ERROR, std::move(drawFence)});
1174 return;
John Reck67b1e2b2020-08-26 13:17:24 -07001175}
1176
Lucas Dupin3f11e922020-09-22 17:31:04 -07001177inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
1178 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1179}
1180
1181inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
1182 return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
1183}
1184
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001185/**
1186 * Verifies that common, simple bounds + clip combinations can be converted into
1187 * a single RRect draw call returning true if possible. If true the radii parameter
1188 * will be filled with the correct radii values that combined with bounds param will
1189 * produce the insected roundRect. If false, the returned state of the radii param is undefined.
1190 */
1191static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
1192 const SkRect& insetCrop, float cornerRadius,
1193 SkVector radii[4]) {
1194 const bool leftEqual = bounds.fLeft == crop.fLeft;
1195 const bool topEqual = bounds.fTop == crop.fTop;
1196 const bool rightEqual = bounds.fRight == crop.fRight;
1197 const bool bottomEqual = bounds.fBottom == crop.fBottom;
1198
1199 // In the event that the corners of the bounds only partially align with the crop we
1200 // need to ensure that the resulting shape can still be represented as a round rect.
1201 // In particular the round rect implementation will scale the value of all corner radii
1202 // if the sum of the radius along any edge is greater than the length of that edge.
1203 // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
1204 const bool requiredWidth = bounds.width() > (cornerRadius * 2);
1205 const bool requiredHeight = bounds.height() > (cornerRadius * 2);
1206 if (!requiredWidth || !requiredHeight) {
1207 return false;
1208 }
1209
1210 // Check each cropped corner to ensure that it exactly matches the crop or its corner is
1211 // contained within the cropped shape and does not need rounded.
1212 // compute the UpperLeft corner radius
1213 if (leftEqual && topEqual) {
1214 radii[0].set(cornerRadius, cornerRadius);
1215 } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
1216 (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
1217 radii[0].set(0, 0);
1218 } else {
1219 return false;
1220 }
1221 // compute the UpperRight corner radius
1222 if (rightEqual && topEqual) {
1223 radii[1].set(cornerRadius, cornerRadius);
1224 } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
1225 (topEqual && bounds.fRight <= insetCrop.fRight)) {
1226 radii[1].set(0, 0);
1227 } else {
1228 return false;
1229 }
1230 // compute the BottomRight corner radius
1231 if (rightEqual && bottomEqual) {
1232 radii[2].set(cornerRadius, cornerRadius);
1233 } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
1234 (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
1235 radii[2].set(0, 0);
1236 } else {
1237 return false;
1238 }
1239 // compute the BottomLeft corner radius
1240 if (leftEqual && bottomEqual) {
1241 radii[3].set(cornerRadius, cornerRadius);
1242 } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
1243 (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
1244 radii[3].set(0, 0);
1245 } else {
1246 return false;
1247 }
1248
1249 return true;
1250}
1251
Derek Sollenbergerc31985e2021-05-18 16:38:17 -04001252inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
1253 const FloatRect& cropRect,
1254 const float cornerRadius) {
1255 const SkRect bounds = getSkRect(boundsRect);
1256 const SkRect crop = getSkRect(cropRect);
Lucas Dupin21f348e2020-09-16 17:31:26 -07001257
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001258 SkRRect clip;
1259 if (cornerRadius > 0) {
Derek Sollenberger4f9959f2021-05-12 16:47:37 -04001260 // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
1261 if (bounds == crop || crop.isEmpty()) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001262 return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
1263 }
1264
1265 // This makes an effort to speed up common, simple bounds + clip combinations by
1266 // converting them to a single RRect draw. It is possible there are other cases
1267 // that can be converted.
1268 if (crop.contains(bounds)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001269 const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001270 if (insetCrop.contains(bounds)) {
1271 return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001272 }
1273
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001274 SkVector radii[4];
1275 if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001276 SkRRect intersectionBounds;
1277 intersectionBounds.setRectRadii(bounds, radii);
1278 return {intersectionBounds, clip};
1279 }
1280 }
1281
Derek Sollenberger547d0a62021-07-27 14:09:17 -04001282 // we didn't hit any of our fast paths so set the clip to the cropRect
Derek Sollenberger8e8b3bf2021-04-29 15:35:28 -04001283 clip.setRectXY(crop, cornerRadius, cornerRadius);
1284 }
1285
1286 // if we hit this point then we either don't have rounded corners or we are going to rely
1287 // on the clip to round the corners for us
1288 return {SkRRect::MakeRect(bounds), clip};
Galia Peycheva80116e52020-11-06 11:57:25 +01001289}
1290
Sally Qi59a9f502021-10-12 18:53:23 +00001291inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001292 bool colorTransformModifiesAlpha) {
Sally Qi59a9f502021-10-12 18:53:23 +00001293 if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001294 // return false if the content is opaque and would therefore occlude the blur
Sally Qi59a9f502021-10-12 18:53:23 +00001295 const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
1296 const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
1297 return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
Derek Sollenbergerc20e0802021-05-19 16:20:59 -04001298 }
1299 return false;
Derek Sollenbergerecb21462021-01-29 16:53:49 -05001300}
1301
Lucas Dupin3f11e922020-09-22 17:31:04 -07001302inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
1303 return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
1304}
1305
Lucas Dupinbb1a1d42020-09-18 15:17:02 -07001306inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
1307 return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
1308 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
1309 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
1310 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
1311}
1312
Lucas Dupin3f11e922020-09-22 17:31:04 -07001313inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
1314 return SkPoint3::Make(vector.x, vector.y, vector.z);
1315}
1316
John Reck67b1e2b2020-08-26 13:17:24 -07001317size_t SkiaGLRenderEngine::getMaxTextureSize() const {
1318 return mGrContext->maxTextureSize();
1319}
1320
1321size_t SkiaGLRenderEngine::getMaxViewportDims() const {
1322 return mGrContext->maxRenderTargetSize();
1323}
1324
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001325void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
Lucas Dupin3f11e922020-09-22 17:31:04 -07001326 const ShadowSettings& settings) {
1327 ATRACE_CALL();
1328 const float casterZ = settings.length / 2.0f;
Lucas Dupin3f11e922020-09-22 17:31:04 -07001329 const auto flags =
1330 settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
1331
Derek Sollenbergerb0e764c2021-05-04 14:31:37 -04001332 SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
Lucas Dupin3f11e922020-09-22 17:31:04 -07001333 getSkPoint3(settings.lightPos), settings.lightRadius,
1334 getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
1335 flags);
1336}
1337
John Reck67b1e2b2020-08-26 13:17:24 -07001338EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
Alec Mourid6f09462020-12-07 11:18:17 -08001339 EGLContext shareContext,
1340 std::optional<ContextPriority> contextPriority,
John Reck67b1e2b2020-08-26 13:17:24 -07001341 Protection protection) {
1342 EGLint renderableType = 0;
1343 if (config == EGL_NO_CONFIG_KHR) {
1344 renderableType = EGL_OPENGL_ES3_BIT;
1345 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
1346 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
1347 }
1348 EGLint contextClientVersion = 0;
1349 if (renderableType & EGL_OPENGL_ES3_BIT) {
1350 contextClientVersion = 3;
1351 } else if (renderableType & EGL_OPENGL_ES2_BIT) {
1352 contextClientVersion = 2;
1353 } else if (renderableType & EGL_OPENGL_ES_BIT) {
1354 contextClientVersion = 1;
1355 } else {
1356 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
1357 }
1358
1359 std::vector<EGLint> contextAttributes;
1360 contextAttributes.reserve(7);
1361 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
1362 contextAttributes.push_back(contextClientVersion);
Alec Mourid6f09462020-12-07 11:18:17 -08001363 if (contextPriority) {
John Reck67b1e2b2020-08-26 13:17:24 -07001364 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
Alec Mourid6f09462020-12-07 11:18:17 -08001365 switch (*contextPriority) {
1366 case ContextPriority::REALTIME:
1367 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
1368 break;
1369 case ContextPriority::MEDIUM:
1370 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
1371 break;
1372 case ContextPriority::LOW:
1373 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
1374 break;
1375 case ContextPriority::HIGH:
1376 default:
1377 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
1378 break;
1379 }
John Reck67b1e2b2020-08-26 13:17:24 -07001380 }
1381 if (protection == Protection::PROTECTED) {
1382 contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1383 contextAttributes.push_back(EGL_TRUE);
1384 }
1385 contextAttributes.push_back(EGL_NONE);
1386
1387 EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1388
1389 if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
1390 // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
1391 // EGL_NO_CONTEXT so that we can abort.
1392 if (config != EGL_NO_CONFIG_KHR) {
1393 return context;
1394 }
1395 // If |config| is EGL_NO_CONFIG_KHR, we speculatively try to create GLES 3 context, so we
1396 // should try to fall back to GLES 2.
1397 contextAttributes[1] = 2;
1398 context = eglCreateContext(display, config, shareContext, contextAttributes.data());
1399 }
1400
1401 return context;
1402}
1403
Alec Mourid6f09462020-12-07 11:18:17 -08001404std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
1405 const RenderEngineCreationArgs& args) {
1406 if (!gl::GLExtensions::getInstance().hasContextPriority()) {
1407 return std::nullopt;
1408 }
1409
1410 switch (args.contextPriority) {
1411 case RenderEngine::ContextPriority::REALTIME:
1412 if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
1413 return RenderEngine::ContextPriority::REALTIME;
1414 } else {
1415 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
1416 return RenderEngine::ContextPriority::HIGH;
1417 }
1418 case RenderEngine::ContextPriority::HIGH:
1419 case RenderEngine::ContextPriority::MEDIUM:
1420 case RenderEngine::ContextPriority::LOW:
1421 return args.contextPriority;
1422 default:
1423 return std::nullopt;
1424 }
1425}
1426
John Reck67b1e2b2020-08-26 13:17:24 -07001427EGLSurface SkiaGLRenderEngine::createPlaceholderEglPbufferSurface(EGLDisplay display,
1428 EGLConfig config, int hwcFormat,
1429 Protection protection) {
1430 EGLConfig placeholderConfig = config;
1431 if (placeholderConfig == EGL_NO_CONFIG_KHR) {
1432 placeholderConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
1433 }
1434 std::vector<EGLint> attributes;
1435 attributes.reserve(7);
1436 attributes.push_back(EGL_WIDTH);
1437 attributes.push_back(1);
1438 attributes.push_back(EGL_HEIGHT);
1439 attributes.push_back(1);
1440 if (protection == Protection::PROTECTED) {
1441 attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
1442 attributes.push_back(EGL_TRUE);
1443 }
1444 attributes.push_back(EGL_NONE);
1445
1446 return eglCreatePbufferSurface(display, placeholderConfig, attributes.data());
1447}
1448
Alec Mourid6f09462020-12-07 11:18:17 -08001449int SkiaGLRenderEngine::getContextPriority() {
1450 int value;
1451 eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
1452 return value;
1453}
1454
Ady Abrahamed3290f2021-05-17 15:12:14 -07001455void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001456 // This cache multiplier was selected based on review of cache sizes relative
1457 // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
1458 // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
1459 // conservative default based on that analysis.
1460 const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
1461 const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
1462
1463 // start by resizing the current context
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001464 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001465
1466 // if it is possible to switch contexts then we will resize the other context
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001467 const bool originalProtectedState = mInProtectedContext;
1468 useProtectedContext(!mInProtectedContext);
1469 if (mInProtectedContext != originalProtectedState) {
Derek Sollenbergerb24258c2021-05-04 13:47:34 -04001470 getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001471 // reset back to the initial context that was active when this method was called
Derek Sollenberger1ec2fb52021-06-16 15:11:27 -04001472 useProtectedContext(originalProtectedState);
Derek Sollenbergerc4a05e12021-03-24 16:45:20 -04001473 }
1474}
1475
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001476void SkiaGLRenderEngine::dump(std::string& result) {
1477 const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
1478
1479 StringAppendF(&result, "\n ------------RE-----------------\n");
1480 StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
1481 StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
1482 StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
1483 extensions.getVersion());
1484 StringAppendF(&result, "%s\n", extensions.getExtensions());
1485 StringAppendF(&result, "RenderEngine supports protected context: %d\n",
1486 supportsProtectedContent());
1487 StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
Leon Scroggins III9f3072c2021-03-22 10:42:47 -04001488 StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
1489 mSkSLCacheMonitor.shadersCachedSinceLastCall());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001490
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001491 std::vector<ResourcePair> cpuResourceMap = {
1492 {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
1493 {"skia/sk_resource_cache/rrect-blur_", "Masks"},
1494 {"skia/sk_resource_cache/rects-blur_", "Masks"},
1495 {"skia/sk_resource_cache/tessellated", "Shadows"},
1496 {"skia", "Other"},
1497 };
1498 SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
1499 SkGraphics::DumpMemoryStatistics(&cpuReporter);
1500 StringAppendF(&result, "Skia CPU Caches: ");
1501 cpuReporter.logTotals(result);
1502 cpuReporter.logOutput(result);
1503
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001504 {
1505 std::lock_guard<std::mutex> lock(mRenderingMutex);
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001506
1507 std::vector<ResourcePair> gpuResourceMap = {
1508 {"texture_renderbuffer", "Texture/RenderBuffer"},
1509 {"texture", "Texture"},
1510 {"gr_text_blob_cache", "Text"},
1511 {"skia", "Other"},
1512 };
1513 SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
1514 mGrContext->dumpMemoryStatistics(&gpuReporter);
1515 StringAppendF(&result, "Skia's GPU Caches: ");
1516 gpuReporter.logTotals(result);
1517 gpuReporter.logOutput(result);
1518 StringAppendF(&result, "Skia's Wrapped Objects:\n");
1519 gpuReporter.logOutput(result, true);
1520
Alec Mouria90a5702021-04-16 16:36:21 +00001521 StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
1522 mGraphicBufferExternalRefs.size());
1523 StringAppendF(&result, "Dumping buffer ids...\n");
1524 for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
1525 StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
1526 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001527 StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
1528 mTextureCache.size());
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001529 StringAppendF(&result, "Dumping buffer ids...\n");
1530 // TODO(178539829): It would be nice to know which layer these are coming from and what
1531 // the texture sizes are.
1532 for (const auto& [id, unused] : mTextureCache) {
1533 StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
1534 }
1535 StringAppendF(&result, "\n");
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001536
1537 SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
Derek Sollenberger80a7a762021-04-14 10:22:58 -04001538 if (mProtectedGrContext) {
1539 mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
1540 }
Derek Sollenberger0e6d3562021-04-07 19:34:39 -04001541 StringAppendF(&result, "Skia's GPU Protected Caches: ");
1542 gpuProtectedReporter.logTotals(result);
1543 gpuProtectedReporter.logOutput(result);
1544 StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
1545 gpuProtectedReporter.logOutput(result, true);
1546
Ana Krulec1d12b3b2021-01-27 16:49:51 -08001547 StringAppendF(&result, "\n");
1548 StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
1549 for (const auto& [linearEffect, unused] : mRuntimeEffects) {
1550 StringAppendF(&result, "- inputDataspace: %s\n",
1551 dataspaceDetails(
1552 static_cast<android_dataspace>(linearEffect.inputDataspace))
1553 .c_str());
1554 StringAppendF(&result, "- outputDataspace: %s\n",
1555 dataspaceDetails(
1556 static_cast<android_dataspace>(linearEffect.outputDataspace))
1557 .c_str());
1558 StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
1559 linearEffect.undoPremultipliedAlpha ? "true" : "false");
1560 }
1561 }
1562 StringAppendF(&result, "\n");
1563}
1564
John Reck67b1e2b2020-08-26 13:17:24 -07001565} // namespace skia
1566} // namespace renderengine
Galia Peycheva6c460652020-11-03 19:42:42 +01001567} // namespace android